RPG Book 2 For 1 Sale
Pathfinder 2E: Adventure Path: Pactbreaker (Wardens of WildWood 1 of 3
Though they arrived as guests, the PCs are soon deputized as part-time guards for the annual Greenwood Gala, a convention for primal-tradition powerbrokers and a festival associated with the Green Faith. After entering competitions, making connections, and shutting down troublemakers, they earn a privileged seat at the ceremony renewing the Treaty of the Wildwood—a ceremony ruined when saboteurs assassinate several of the Verduran Forest’s eminent leaders. This is the final insult many forest dwellers needed; as vigilantes and militias of arboreals, fey, and beasts mobilize to punish Andoran and Taldor, the PCs must avert bloodshed and maintain order long enough for the Wildwood Lodge to choose a new leader and restore peace.“Pactbreaker" is a wilderness-themed Pathfinder adventure for four 5th-level characters. The adventure begins the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at the Verduran Forest, an ecology of the sentient treelike arboreals, several new magical items to discover, and new dangerous monsters to test your PCs!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. ★ The astonishing first volume of an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline exploring wilderness and druidic themes!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the epic Wardensof Wildwood campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.
$29.99$20.13
Cursed Empire: 2nd Edition Master Of Tales Rule Shield
3 panel Master of Tales Ruleshield with a 56 page booklet including: an introductory scenario, character generation rules, and character sheet.
$19.99$11.99
Cursed Empire: Warrior-Priest Sourcebook
This is the third Core Class supplement for Cursed Empire FRPG. It will focus on the Warrior Priest Class of Character and introduce some new classes and additional rules to assist in enriching the game experience. The supplement contains the following: Flavour Text, Origins of the Warrior Priest Orders and their rituals 20 Orders and their emblems: Warrior Priest Orders of the Renegade Gods of Old and the 8 factions of the Elemental Cults. Interaction Chart 30 new Warrior Priest spells and artefacts 7 full page Warrior Priest Illustrations Symbolism and the importance of emblems and symbols in Cursed Empire, How to design Orders and Emblems Rituals and their significance. Scenario: Congregation of Shadow
$22.99$15.42
Cursed Empire: Darkrun Sourcebook
Here you have it, the second Cursed Empire Empire Dark Fantasy Role-Playing Game Supplement. Cover artwork is by Rob Larson who did the superb art for the Sourcebook book cover, interior art is also by Rob Larson. Featuring: Darkun Origins/Darkun Rites, Darkun Subfactions and their Interaction (including a complete interaction chart) Darkun Tattoos and Symbols, Darkun Units (Battle Group, Death Commando, Tarbath (tm), Vandrak (tm) Decoy, Slayer etc.) Darkun Hierarchy Additional Rules: New Player Character Races: Rlisha and Centaurs New Classes: Companions, Servants and Darkun Subclasses New Aptitudes (including a complete set of the new Player Character Sheets). New Combat Rules: Hand-2-Hand Combination Attacks, New Darkun Weapons (Cobra Fang, Scorpion Sting, Shard Blade, Staff of Pain etc.), Additional Poison Rules, New Darkun Magic: Spells (Temple Wrath, Darkun Blood pact etc.) Magic Objects (Tarbath Rally Horn, Death Mask etc.) Cults: Code, Orders and Developing new Factions/Subfactions Mental Health: Indoctrination effects on Sanity/Nightmare Effects on Spellcasters, 6 New Creatures (Temple Blade, Darkun Berserker, Temple Pillar Elemental etc.) with complete detailed Creature Character Sheets Master of Tales (MT)Section: how to roleplay Darkuns. Fire Temple of Morg (tm) Game Aid (Maps, Temple Structure etc.), 2 Complete Scenarios Forming the Basis of a Campaign Setting.
$22.99$15.42
Cursed Empire: Knight Sourcebook
This is the second Core Class supplement for Cursed Empire FRPG. It focus's on the Knight Class of Character and introduce some new classes and additional rules to assist in enriching the game experience. The supplement contains the following: Flavour Text, Origins of the Knight Orders and their rituals 30 Knight Orders and their emblems: Knight Orders of the Old Empire, Knight Orders of the Fallen Empire, Knight Orders of Karnarcos: Old and New Interaction Chart, 12 illustrated Knight Order NPCh's 7 full page Knight Illustrations The Batica Class: glory driven gladiators with a hidden agenda and rumoured links to the Renegade Gods of old, Squires, Pages, Shield-Bearers and Knights: additional Class material. Master Horsemen of Nardam bonus background The Centaur Race is developed further (see Darkun Sourcebook) Heraldry and the importance of emblems and symbols in Cursed Empire, How to design Orders and Emblems Duels and Tournaments: their significance and annual calendar Imperial Keep game aid: ready to use in any scenario Sanctity of the Earth complete scenario
$22.99$15.42
Crimson Empire: Second Edition
After recent success in Europe and direct customer feedback this second edition of the core rulebook expands on the strengths of the 1st: Enhanced design, layout and artwork. Character generation has been streamlined and also includes points based creation rules. Races and Classes get an overhaul here with expanded background and a host of new subclasses. Added flavour text assists in setting the unique gritty feel to Cursed Empire. Combat rules incorporate an optional reduced set of rules. Magic benefits from the extra rules relating to the use of the Spellcasters Rune Deck Background material focuses on more detail than the 1st edition. All unique creatures to Thargos are expanded and fully illustrated (Rik Martin). Maps are enhanced (Amandine Labarre). The Points of Renown (PR) rules are expanded.
$49.99$33.54
Anime 5e: Monstrum Libri Volume 1: Woodlands And Mountains
This first 144-page, full-colour Monstrum Libri expansion for the Anime 5E fantasy role-playing game features a collection of monsters, creatures, and other oddities of all shapes and sizes. Volume 1 provides game stats, behavioural tendencies, and potential variations for beasts from across the Challenge Rating spectrum that are primarily encountered in woodland and mountain habitats. From beastwalkers to dewthrogs, gap hounds to silmulcats, hopping barkwarps to swelling picorocs, and thunder rats to shrub ghoulies – Monstrum Libri is an ideal component of your Anime 5E adventuring experience!
$39.95$31.96
Royal Blood
YOU are a Royal – half-magic, half-human. You’re one of the court cards from the tarot deck – the impetuous Princess of Wands, the calculating Knight of Pentacles, the empire-building Queen of Wands, and so on. You use magic like a brick through the window of the world.THEY are the Arcane – Death, The Hanged Man, The Devil, The Lovers, The Star. They are reality-bending monsters that wear human skin like a suit.TONIGHT, before dawn, you are going to corner one of them and take their power for your own in a heist the likes of which the worlds have never seen. The city is going to burn. It’s going to be beautiful.ROYAL BLOOD is an 80-page rules-light heist roleplaying game for three or more players and a gamesmaster. To play, you’ll need a deck of tarot cards and a handful of coins.
$39.99$26.83
Pathfinder RPG: Howl of the Wild Special Edition
A Wild Adventure!A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This all-new 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.Join a bumbling naturalist and an eccentric crew as they cross continents in their fantastic airship, searching for four legendary beasts. Along the expedition, you’ll find… Six playable new ancestries to bring PCs' wildest characters to life: strong minotaurs, swift centaurs, magical merfolk, amphibious athamarus, animals awakened to consciousness, and insectile, metamorphic surkis! Archetypes, spells, and other player options inspired by nature, from additional options for shapeshifting druids to playable werecreatures to archetypes that let you fight with claw, tail, or wing. New animal companions, weapons and armor forged from the scales and fangs of magical beasts, and all the gear you need out in the field! A menagerie of Golarion’s animals and beasts for GMs to unleash on players, covering animals like dinosaurs and sharks, expansions on classic monsters like chimeras and griffons, and never-before-seen creatures like the transparent sky fisher, the potion-brewing apothecary bee, and the extradimensional rift chameleon. All rules optimized for the remastered Pathfinder Second Edition game! Written by: Kate Baker, Rigby Bendele, Chris Bissette, Jeremy Blum, Logan Bonner, Dan Cascone, James Case, Jessica Catalan, Brite Cheney, Rue Dickey, Caryn DiMarco, Matthew Fu, Leo Glass, Steven Hammond, Patrick Hurley, Michelle Y. Kim, Dustin Knight, Kendra Leigh Speedling, Christiana Lewis, Jessie "Aki" Lo, Luis Loza, Letterio Mammoliti, Jonathan "Ryomasa" Mendoza, Quinn Murphy, Dave Nelson, Mikhail Rekun, Kai Revius, Ember Rose, Simone D. Sallé, Michael Sayre, Shay Snow, Levi Steadman, Kyle Tam, Ruvaid Virk, and Andrew White.
$84.99$63.88
Pathfinder Adventure Path: Severed at the Root
Under surprising new leadership, the Wildwood Lodge begins a campaign of violence. Shocked, the PCs and their allies form a new lodge in exile to oppose this new regime. As they recruit new friends to their cause, the PCs must deny the Wildwood Lodge a powerful relic created by the renegade druid Ghorus, all while investigating the strange, primal magic the Wildwood Lodge has uncovered. If the PCs are to prevail, they will need to track down one of the Verduran Forest’s most dangerous inhabitants and convince her to aid their cause—or ensure she cannot aid their enemy. Severed at the Root is a wilderness-themed Pathfinder adventure for four 8th-level characters. The adventure continues the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at manifestations of the Plane of Wood, an ecology of the godlike green men, several new magical items, and new monstrous threats!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.Written by: Jessica Catalan, John Compton, and Alexi Greer.
$29.99$20.13
Starfinder RPG: Mechageddon! Adventure Path
Suit Up, Save the World!On a rugged planet crawling with colossi—terrifying kaiju that demolish cities with fearsome power—courageous mech pilots battle monsters to protect the world’s people. As the war for control of planet Daimalko rages on, a mysterious third power plots to use an ancient artifact to purge the planet of all life. It’s time for Daimalko’s defenders to suit up against a new threat!This 184-page hardcover campaign tells the story of rookie mech pilots on Daimalko, starting out as city defenders and venturing to the stars as the heroes become galactic celebrities. This epic campaign spans levels 3 to 18 and features new mechs, bonus adventures designed to slot into the campaign as interludes or stand on their own as one-shots, mech-sized maps, and more. Mechageddon! is an exciting introduction to mech combat and the Starfinder RPG, packed with adventure content and new rules you can use to build the ultimate mech campaign!Written by: Kate Baker, Rigby Bendele, Joseph Blomquist, Anthony Dollinger, K. Fox, Jenny Jarzabski, Mikko Kallio, Dennis Muldoon, Diego Valdez, Christopher Wasko, and Nicholas Wasko.
$59.99$40.26
Doctor Who RPG: Gamemaster's Screen
The Gamemaster’s Screen is a three-panel landscape screen with a stunning image of some of the Doctor’s many incarnations, which will inspire your players to ask themselves, “What would the Doctor do?” The interior contains the most used rules and tables, handy for both novice and seasoned Gamemasters to refer to in the middle of an epic adventure without slowing things down.
$29.99$21.94
Pathfinder 2E: Flip-Mat Classics: Arcane Dungeon
Whether players are exploring an archmage’s vaults or delving through magical dimensions, no Game Master wants to spend time drawing sites for their arcane encounters. Fortunately, with Paizo Publishing’s latest Pathfinder Flip-Mat, you don’t have to! This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set-pieces for the busy Game Master. Whether it’s used as a complete dungeon or as piecemeal puzzles, this double-sided combat map is the perfect place for all manner of magical confrontations and conundrums!The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.★ One of Paizo’s most popular out-of-print Flip-Mats returns!★ Flip-Mats are among Paizo’s strongest sellers, as their utility transcends game system or campaign style. Everyone needs a good tactical battle map, and the portability and ease of use of a Flip-Mat places it at the forefront of RPG accessories.★ Flip-Mats easily fold up to fit in a backpack or briefcase, making them an excellent accessory for convention-based gamers and participants in Paizo’s enormous Pathfinder Society Organized Play mega-campaign, a program involving more than 85,000 gamers around the world.
$16.99$11.41
Transformers Roleplaying Game The Time is Now Adventure Book
Roll Out! The Decepticons are enacting a nefarious scheme that could change the face of the galaxy in this Adventure Series for the Transformers Roleplaying Game! The Time is Now takes your Autobots on a massive four-part adventure. Your team will face perils from both the ancient past and outer space! This Adventure Series can be used immediately after playing the "Troubled Waters" and/or "Beacon of Hope" introductory adventures. This book contains everything you need to run an action-packed adventure for 4-6 characters! Face off against iconic Decepticon enemies including Soundwave and Mindwipe New enemies to face, locations to explore, and maps for tactical combat! Start with 2nd-level characters and advance up to level 6 when you finish! At a Glance: Adventure Book for Transformers Roleplaying Game Full-Color Hardcover Book For ages 14+
$45.00
Graphic Novel Adventures: Mystery!
In Mystery! you are a new recruit trying to join the Legion of Champions, the most famous super hero group of all-time. You'll have to prove yourself. Experience the trials with Mystery, Miracle Woman, ShadowDark and others in this hilarious and fun filled adventure!
$22.99$11.86
Wastes Of Chaos (Limited Edition)
Wastes of Chaos brings you everything you need to create hard-hitting adventures in ruined lands. This includes multiple new races, subraces, subclasses, cult, creature and more!Enter Devasted Lands Ruled by Chaos!Venture beyond the civilized world into the howling badlands where villainous cults do as they please and ancient constructs lie buried beneath the dust. Heroes brave enough to embrace arcane corruption can unearth great riches, forgotten magic, and powerful secrets—or a swift demise.Wastes of Chaos brings you everything you need to create hard-hitting adventures in ruined lands, including:☆ Details on chaos magic, corrupted locales, fiendish cults, and ancient treasures☆ 4 playable races and subraces, including automatons, dust goblins, and wasteland dragonborn☆ 8 subclasses, such as the doombringer fighter, way of chaos monk, and the wasteland ranger☆ 4 wasteland factions and their followers, including the Cult of the Black Goat and the Chaos Reavers☆ 38 new creatures, including the eldritch horror and the chaos drake☆ Plus full-color maps, new spells, magic items, and more!
$79.99$55.94
Traveller RPG: 2300AD: Project Bayern Boxed Set
The Pleiades have long been a source of wonder and inspiration to humans who observed them in the fall and winter skies of Earth. Project Bayern provides an immense amount of source material for the 2300AD Referee, detailing the historic flight of the starship Bayern as it leaves human space to cross more than 450 light-years of unexplored territory before reaching the Pleiades star cluster in the constellation of Taurus.This set contains all the data needed to run an ongoing campaign of adventures based around the monumental voyage of the Bayern. Details on the ship and its auxiliary vessels are included to give both Travellers and Referees a full understanding of their limitations and capabilities. Background information on the Astronomischen Rechen-lnstitut will allow the Travellers to identify with the goals of the mission and understand more completely this unique Foundation. Biographical information on the flight crew and heads of the scientific team provides ready-made Travellers or fully developed NPCs. Furthermore, a section on the Pleiades provides astrophysical information on the star cluster.Inside you will find: Book 1: Mission Profile; Book 2: Technical Reference Manual; Book 3: Primary Mission Objectives; Book 4: Secondary Mission Objectives; A giant poster map showing the many decks of the Bayern on one side and a star chart of the Pleiades on the other.
$99.99$79.92
Rultmoork - Box Set
Brave Rultmoork and bring life back to the land! As Above, So Below. Deep in the Baevonian Mountains stands a monolithic spire of stone, peppered with ancient ruins, and mostly forgotten. The spire contains a temple complex rich in history and steeped in the mysteries of the past, untouched for a millennium, but it is not without its dangers, for ancient evil stagnates within. This is Rultmoork, where, according to legend, the very land died to the sound of a single falling tear.Rultmoork is a deluxe adventure about duality. It is challenging, deadly, and intended for 4–6 characters of levels 5–7. The adventure marks Jonathan G. Nelson’s return to adventure writing after his critically acclaimed success Rise of the Drow: Collector’s Edition. Playstyles of ruin exploration, investigation, and dungeon delving. Wasteland Archaeology: Explore ancient ruins, marvel at murals, decipher a lost language, and piece together clues. Visions of the Past: Live through horrors of millennia past in a roleplaying-rich investigation. Challenging Dungeon: Test your mettle against an interactive and dynamic dungeon. New Mechanic: Flow / Stagnation! Two different modes for monsters and magic items. Hardcore Mode: Make a difficult adventure truly unforgiving and deadly. Brutal, unique monsters that require both brains & brawn to defeat. Three nightmarish bosses to challenge even the most experienced groups. Logical environments reward players for paying attention and engaging with the wonders of Rultmoork. Extensive guidelines and “At a Glance” sections to keep your game running smoothly. Player Handouts: Show what the heroes see, rather than just describing it.
$129.99$66.89
Rultmoork - Limited Edition
Brave Rultmoork and bring life back to the land! As Above, So Below. Deep in the Baevonian Mountains stands a monolithic spire of stone, peppered with ancient ruins, and mostly forgotten. The spire contains a temple complex rich in history and steeped in the mysteries of the past, untouched for a millennium, but it is not without its dangers, for ancient evil stagnates within. This is Rultmoork, where, according to legend, the very land died to the sound of a single falling tear.Rultmoork is a deluxe adventure about duality. It is challenging, deadly, and intended for 4–6 characters of levels 5–7. The adventure marks Jonathan G. Nelson’s return to adventure writing after his critically acclaimed success Rise of the Drow: Collector’s Edition. Playstyles of ruin exploration, investigation, and dungeon delving. Wasteland Archaeology: Explore ancient ruins, marvel at murals, decipher a lost language, and piece together clues. Visions of the Past: Live through horrors of millennia past in a roleplaying-rich investigation. Challenging Dungeon: Test your mettle against an interactive and dynamic dungeon. New Mechanic: Flow / Stagnation! Two different modes for monsters and magic items. Hardcore Mode: Make a difficult adventure truly unforgiving and deadly. Brutal, unique monsters that require both brains & brawn to defeat. Three nightmarish bosses to challenge even the most experienced groups. Logical environments reward players for paying attention and engaging with the wonders of Rultmoork. Extensive guidelines and “At a Glance” sections to keep your game running smoothly. Player Handouts: Show what the heroes see, rather than just describing it.
$79.99$41.16
Pathfinder 2E: Adventure Path: Mantle of Gold - Sky King's Tomb 1 of 3
Invited to a prestigious storytelling festival in Highhelm, the greatest dwarven city, a clan’s eclectic guests explore every corner of the metropolis to build their own legends. Yet when these budding celebrities find a relic linked to one of dwarvenkind’s greatest heroes, they’re drawn into a mysterious ancient urban intrigue that kicks off a deadly treasure hunt.“Mantle of Gold” is a Pathfinder adventure for four 1st-level characters. This adventure begins the Sky King’s Tomb Adventure Path, a three-part monthly campaign in which a group of adventurers travel deep underground to discover a legendary dwarven king’s tomb, seek subterranean treasures, and heal millennia-old injustices—all while stopping an ambitious villain from weaponizing those same discoveries. This adventure also includes a detailed look at lost dwarven treasures, tricks for adventuring in the dark, potent relics, and several monsters to threaten underground explorers.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.☆ The first adventure in an all-new three-volume Pathfinder Adventure Path campaign focused on classic fantasy, promising an easy on-ramp for new and experienced players and a thrilling new storyline rife with high adventure!☆ Works perfectly with Pathfinder Lost Omens: Highhelm (PZO9316), a dwarf city sourcebook releasing in June 2023.☆ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the Gatewalkers campaign!☆ Adventure/sourcebook hybrid.☆ Extensive marketing support throughout early 2023.
$26.99$18.12
Everyday Heroes RPG: Cinematic Adventure - Pacific Rim
The Pan Pacific Defence Corps (PPDC’s) powerful new prototype Jaeger, the Fenris Alpha, lies scattered at the edge of a deep ocean trench, its pilots still alive within their protected capsule. The players must fight the Kaijus that defeated the Fenris, rescue the pilots, and get home safely. Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.Made in the USA.
$24.99$19.96
Rocket Age RPG: Blood Red Mars 5E
The red sands of Mars are stained dark with the blood of conqueror and conquered, of explorer and savage beast, of alien and native alike. Mars, the Red Planet, named for some long-dead Earthling god of war has lived up to its namesake. Armies march, archaeologists battle the traps of Ancient Mars, and the warbands of the native Chanari raid the towns of the ‘civilized’ caste with impunity. Life on Mars is one of conflict, of gun and blade, of bow and fang, and of ideas. Freedom cry out the Julandri slaves, faith call back the Kastari priestly sects, mine scream the princes and freebooters!Blood Red Mars (5e) brings the Red Planet in all its blood soaked glory to Rocket Age (5e). Inside you will find: A complete gazetteer of Mars from the Polar Ice Caps, across the Great Silt Sea, and on to the canal valleys and sun blasted deserts. Dozens of story and character hooks for GM and player alike. A look at the organizations, both Martian and Alien, active on Mars that can serve as friends, foils, and foes. An in depth look at the Chanari, the only native culture of Mars that still prospers. New character options for Chanari, Silthuri, and Roboman species. New class options for the Agent, Explorer, Scientist, Scoundrel, and Soldier. Mars focused backgrounds such as Free Legionnaire or Dethroned Prince. New gear from the Chanari fire lance to the silt raider. Expanded artifacts of Ancients Mars such as the portable motion detector and the deadly RAY sword. Deadly flora and fauna of Mars, including the great silt dragon and desert well tree. The Stolen Artifact a complete adventure for Tier 1 characters that should serve as an introduction to Mars. Can our heroes prosper on Mars or will their blood too soak into the sands of the Red Planet?
$40.00$34.00
Pathfinder 2E: Adventure Path: The Destiny War (Stolen Fate 2 of 3)
More scattered cards of the mysterious and powerful Harrow deck known as the Deck of Destiny must be gathered before those who would use the Harrow's power to alter fate itself for their own needs can get them first. But this time, the cards come to the heroes when one of their competitors grows aggressive and attacks them in their own home. Only by gathering allies, exploring an ancient ruin, and exploring a corrupted demiplane can the heroes stand a chance over their latest enemy—a demonic mercenary who's taken an apocryphal Harrow card as his own identity. “The Destiny War” is a Pathfinder adventure for four 14th-level characters. This adventure continues the Stolen Fate Adventure Path, a three-part monthly campaign in which a band of adventurers are thrust into the role of the defenders of destiny itself. This adventure also includes new magical items and treasures to be discovered, including another 18 powerful cards from the Deck of Destiny, and a mix of monsters to torment the player characters.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.★ The second adventure in an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline rife with paranormal mystery!★ Designed to work with Paizo’s soon-to-be-announced Super Deluxe Harrow Deck (PZO2236), scheduled for an April 2023 release!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the Gatewalkers campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout early 2023.
$26.99$18.12
Pathfinder 2E: Lost Omens: Monsters of Myth (Special Edition)
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ Paizo’s well received overview of Golarion’s most important and impressive legendary monsters, a popular topic at all Pathfinder game tables.★ Explores the legendary monsters of Golarion in the same way that Pathfinder Lost Omens Legends (978-1-64078-254-9) explores legendary people.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!
$59.99$40.26
Luke Gygax's World of Okkorïm: The Heart of Chentoufi
The Heart of Chentoufi is a D&D 5th edition tournament module for players of level 6 through 8. It is the second of 3 planned modules in Luke Gygax's Okkorim setting! The Oculus of Senrahbah is one of four ancient and powerful relics used centuries ago by the Ydrissid Empire used to grant them control over the four elements - in a similar, but more powerful manner used by the Zenoks of Chentoufi today. As the Empire of Ydrissid crumbled, the artifacts were eventually lost and spread to the winds across Okkorim. The Oculus itself held sway over elemental water and was similarly powerful in magical divination. During the power struggle that preceded The Wrath, the device was in the possession of a powerful wizard whose name is lost in the mists of time, deep in the heart of the Ydrissid Empire. The mage lord fled from the destruction of The Wrath using the power of the Oculus of Senrahbah to shield him. In the tumultuous decades that followed, the power and glory of the once mighty Yrissid disappeared like water poured in the sands. The Oculus traded owners several times and its exact whereabouts were unknown until it was discovered by a group of Jhe’dhari cultists in the City of Chentoufi. The group refer to themselves as The Oracle of Natatorial Verisimilitude, or simply The Oracle, discovered this powerful artifact in the Kennat, or undercity, below Chentoufi...
$19.95$17.96
Luke Gygax's World of Okkorïm: The Eye of Chentoufi
The Heart of Chentoufi is a D&D 5th edition tournament module for players of level 6 through 8. It is the first of 3 planned modules in Luke Gygax's Okkorim setting! The Oculus of Senrahbah is one of four ancient and powerful relics used centuries ago by the Ydrissid Empire used to grant them control over the four elements - in a similar, but more powerful manner used by the Zenoks of Chentoufi today. As the Empire of Ydrissid crumbled, the artifacts were eventually lost and spread to the winds across Okkorim. The Oculus itself held sway over elemental water and was similarly powerful in magical divination. During the power struggle that preceded The Wrath, the device was in the possession of a powerful wizard whose name is lost in the mists of time, deep in the heart of the Ydrissid Empire. The mage lord fled from the destruction of The Wrath using the power of the Oculus of Senrahbah to shield him. In the tumultuous decades that followed, the power and glory of the once mighty Yrissid disappeared like water poured in the sands. The Oculus traded owners several times and its exact whereabouts were unknown until it was discovered by a group of Jhe’dhari cultists in the City of Chentoufi. The group refer to themselves as The Oracle of Natatorial Verisimilitude, or simply The Oracle, discovered this powerful artifact in the Kennat, or undercity, below Chentoufi...
$19.95$17.96
Modern Age RPG: Basic Rulebook
Modern AGE is a roleplaying game that lets you have exciting adventures in any era from the Industrial Revolution to the near future. The game can handle everything from two-fisted action to urban fantasy to weird conspiracies. Modern AGE uses the Adventure Game Engine (AGE), the ENnie Award-winning system made popular by the Dragon Age, Fantasy AGE, and Blue Rose RPGs. The Basic Rulebook includes a new, classless implementation of the AGE system, 20 levels of advancement, an innovative stunt system, psychic and magic powers, rules for chases, player and GM advice, and an introductory adventure so you can hit the ground running. Options let you tune the rules for grim and gritty stories, high adventure, or something in between. Enter the Modern AGE!
$34.95$19.45
Pathfinder 2E: Adventure Path - Dreamers of The Nameless Spires - Gatewalkers P3
Pathfinder Adventure Path: Dreamers of the Nameless Spires (Gatewalkers 3 of 3) A dream is never just a dream! The gatewalkers’ quest for answers reaches its exciting conclusion when they return to the spooky town of Ruwido for a reunion with their cryptic employer, the eminent researcher Dr. Ritalson. The occasion turns sour, however, when the characters discover that matters at home have been far from quiet. The final leg of the party's quest to unravel their memory gaps and fulfill Sakuachi's destiny takes them to the Crown of the World, where ice-rimed temples, dream-devouring monsters, and ancient alien evils await.“Dreamers of the Nameless Spires” is a Pathfinder adventure for four 8th-level characters. This adventure concludes the Gatewalkers Adventure Path, a three-part monthly campaign in which a team of paranormal investigators unravel the mystery behind a mass amnesic episode which left them with lost memories and strange powers. This adventure also includes an article about the mysterious elven goddess of twilight, Findeladlara; new rules options perfect for paranormalist adventurers; and strange new creatures to befriend or bedevil your players.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.★ The final adventure in an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline rife with paranormal mystery!★ Supports Pathfinder RPG: Dark Archive (July 2022), a major Pathfinder Second Edition rules release!★ Perfect for beginner players and GMs!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the Gatewalkers campaign!★ Adventure/sourcebook hybrid.
$26.99$18.12
Starfinder Adventure: Drift Crisis Case Files
In the aftermath of the Drift Crisis, investigators working for the Eyeswide Agency scramble to take on an influx of cases to track down missing people, bring back lost property, and unravel the tangled threads of interrupted lives. The strange stories born from those strange times would later come to be known as the Drift Crisis Case Files. This all-new Starfinder adventure anthology includes:Charmed Life: A wealthy socialite hires the investigators to search for her missing friend, influencer Kym Testa, who was among thousands to disappear during the Drift Crash. The Eyes must trace the celebrity’s digital trail, all the while avoiding a team of ruthless Hellknights hired by Testa’s desperate father to bring her home at any cost! (Level 3-4)Family Heirloom: Edriad, a shirren refugee, hires the investigators to find a precious family heirloom stolen from her hotel room—a highly coveted cursed artifact known as The Heretic Worm. The investigators tangle with a wealthy drow arms dealer and his bodyguards, corrupt Station Security officers, and other pursuers in their race to recover the Worm before its deadly curse claims another victim! (Level 7-8)Twisted Business: Maro, an android who returned to Absalom Station after being presumed dead in the Drift Crash, hires the investigators to recover a lost valuable that he traded under extreme duress for safe passage home. But there’s more to Maro’s case than meets the eye. After the investigators locate the missing item, Maro’s arrested for murder! To truly close the case, the investigators search for evidence of Maro’s innocence and try to discover the identity of the real murderer! (Level 10-11)To solve each case, investigators must navigate Absalom Station’s seedy underworld of criminals, corrupt Station Security forces, and wealthy puppet masters—luckily, they have their own allies to rely on, as detailed in a Contact Codex of prominent NPC allies and new rules options perfect for psychic investigators.★ The first-ever Starfinder short adventure anthology builds off the epic Drift Crisis and provides plenty of options for one- or two-session adventures!★ The anthology contains adventures suitable for a wide range of character levels.★ Starfinder is Paizo’s second major roleplaying game, following up the phenomenal success of the game-changing Pathfinder RPG.
$22.99$16.96
Pathfinder 2E: Adventure Path - They Watched the Stars - Gatewalkers P2
Pathfinder Adventure Path: They Watched the Stars (Gatewalkers 2 of 3) (P2) After learning the truth behind the alien being responsible for their missing memories, the characters join forces with Sakuachi, a young oracle whose destiny is inextricably bound to theirs. To help Sakuachi fulfill her quest to find a living god and seal away an ancient evil, the party travels across frigid northlands toward the demon-ravaged wastes of Sarkoris. As they voyage across the harrowing waters of the Lake of Mists and Veils and push through monster-filled ruins, the party must rely on their own wits, their new friends, and the stars above to guide them to safety. They Watched the Stars is a Pathfinder adventure for four 4th-level characters. This adventure continues the Gatewalkers Adventure Path, a three-part monthly campaign in which a team of paranormal investigators unravel the mystery behind a mass amnesic episode which left them with lost memories and strange powers. This adventure also includes a gazetteer of the shrouded waters and eerie shores of the Lake of Mists and Veils; new rules options perfect for paranormalist adventurers; and strange new creatures to befriend or bedevil your players. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the worlds oldest fantasy RPG.
$26.99$18.61
Traveller: Core Adventure 2 - Last Call at Eneri's Cantina
Eneri’s Cantina at Affinity Highport is the quintessential starport bar where adventures begin, patrons are met, rumours are heard and weary Travellers wind down after weeks in jumpspace. It is a place to get a good stiff drink and have the chance to rub elbows with the movers and shakers of the Sylean Main. The winds of change are blowing in the region, and the high-tech industrial world of Ase is making moves to establish itself as a power broker. Unfortunately for Affinity and worlds like it, they might become casualties of Ase’s master plan, but such is life in the politically charged, high-stakes Core where everything is done on a grand, winner-take-all scale. The Travellers become embroiled in these events even though all they really want to do is save their favourite bar. They become pawns in a dangerous political game that might forever change not just Affinity, but an entire way of life... and not for the better. If they play their cards right, they might just find the key to saving Eneri’s Cantina and preserving the things they hold dear.Last Call at Eneri’s Cantina includes: Deck plans, rules and illustrations of Affinity Highport. A new spacecraft, the Rammiakhildru, and a new vehicle, the Seaskimmer. World map and animal encounters for the wild waterworld of Affinity.
$19.99$14.15
Pathfinder 2E: Lost Owens - The Mwangi Expanse Special Edition
Pathfinder Lost Omens The Mwangi Expanse Special Edition (P2) South of a forbidding range of mountain peaks lies a land of boundless resources and untold opportunity. The Mwangi Expanse has been home to an untold diversity of cultures and peoples since time immemorial, hosting powerful, isolated city states that have often paid little attention to their neighbors. Yet the turning tides of fortune have begun to usher in changes that are rippling across the world. As a band of scholars from an ancient university venture north to aid a disaster-torn Avistan. A revolution-forged nation seeks powerful allies against foreign aggression. An undead god, once a symbol of hope to his declining nation, now grows jealous enough to turn on his self-proclaimed kin. Whether you are a diplomat seeking leverage from the most difficult of positions, a spy seeking the subtlest hint of danger from your surroundings, a guardian hoping to protect your home and people, or a warrior striking back at tyrants both native and foreign, this guide to the Mwangi Expanse offers you the ultimate resource to explore a realm of magic, monsters, and intrigue! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
$79.99$54.90
Symbaroum: Symbar - Mother of Darkness
The Fourth Episode in the Chronicle of the Throne of Thorns. We wish you a warm welcome to the deadly depths of Davokar. This fourth episode in the Chronicle of the Throne of Thorns does not only feature the adventure Mother of Darkness; it also provides rules for you to stage your own expeditions to the wilder and darker parts of the forest. With this book as your guide, the time is finally here to embark on the journey of every fortune-hunter and explorer’s dreams, to the place the witches call "the Mother of All Darkness." To Symbar.Featured content:• The adventure Mother of Darkness, where the player characters get a chance to explore the ruined city of Symbar. If they survive the journey…• A traveler’s journal written by the e...pedition leader Vidina, meant to be read by both players and the Game Master.• A comprehensive chapter for the Game Master, introducing the older history of the Davokar region and describing developments within and between the game world’s factions.• Two freestanding ruins with color maps, which may be explored as stand-alone adventure landscapes or encountered during the journey to Symbar.• Rules and guidelines for expeditions into Davokar, to be used in order to design or randomly create thrilling treasure hunts and journeys of exploration.• A chapter with rules for new traits, artifacts, creatures and an expanded version of the Bushcraft boon.
$41.80$25.50
Starfinder RPG Adventure: Redshift Rally
It's the 20th anniversary of the Absalom Run starship race, and to celebrate, the organizers have greatly expanded the event... and the prize money! When an accident in the qualifying heat takes an accomplished pilot out of the race, the heroes must step in to help starship manufacturer Redshift Revolution against the machinations of their dastardly competitor Terminator. In a series of rallies over land, across sea, and through the air, the heroes will face off against alien threats, try to win over the media, and most importantly, beat the Terminator racers across the finish line!Redshift Rally is a complete Starfinder adventure for 7th-level characters written by Jessica Catalan, and features details on the history of the Absalom Run and its current competitors, a pair of weird alien creatures, new spells and vehicle upgrades, and a new archetype perfect for players with a need for speed!
$24.99$16.16
Pathfinder: Bestiary 3, Pocket Edition
Test your courage against the most infamous foes of myth and legend! Bestiary 3 presents hundreds of monsters for use in the Pathfinder Roleplaying Game. Within this book you'll find demiliches and demodands, grave knights and goblin snakes, norns and nephilim, imperial dragons and unfettered eidolons, and so much more! Yet not every creature needs to be an enemy, as winged garudas, crafty tanukis, and leonine lammasus all wait to join your party and answer the call of glory. The Pathfinder RPG Bestiary 3 is the third indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium. The Pathfinder RPG Bestiary 3 includes: More than 300 different monsters Classic terrors from myth and literature, from the frumious bandersnatch and the righteous valkyrie to the cunning dybbuk and elusive kappa Hordes of new creatures you can construct, grow, or summon to aid your party in its adventures New player-friendly races to let you adventure as canny ratfolk, genie-blooded sulis, and more New familiars, animal companions, and other allies Challenges for any adventure and every level of play Some of the strangest and most beloved creatures from fantasy roleplaying history and the Pathfinder campaign setting Hosts of new templates and variants Appendices to aid in monster navigation, including lists by Challenge Rating, monster type, and habitat Expanded universal monster rules to simplify special attacks, defenses, and qualities ... and much, much more!
$19.99$12.20
Legendary Games - The Dragon's Hoard #10 (5E)
Magic, Monsters, and More! The Dragon’s Hoard is a monthly anthology of magic items, spells, monsters, and more for your 5th Edition campaign! Each issue of The Dragon’s Hoard takes every new magic item, spell, monster, or other new rules content from our ongoing Legendary Loot Patreon (https://www.patreon.com/LegendaryLoot) and presents it for you, with dozens of new elements beautifully illustrated and ready to unleash on your players! In this month's features you'll find: The Treasure Trove, featuring magnificent magic items like the holy liberator, crypt warden's plate, drowning rat charm, and crown of iron sorcery! Basker’s Books, featuring new spells for almost every 5E spellcaster like awakened from death, sublime detachment, skeleton crew, and hail of needles! Class Acts, featuring new class options for your 5E heroes like the new penumbra sorcerous origin, battle domain, and college of astrology! Marvelous Monsters, featuring killer creatures across every challenge level like the benevolent mix couatl, the sin-eating jarjacha, and the dreadful carreta nagua, the carriage of the dead! Join the Legendary Loot Patreon to get brand-new 5E rules content every single day plus other amazing benefits or pick up The Dragon's Hoard every month and get 26 pages of terrific treasures, terrifying foes, and more to Make Your Game Legendary!
$12.99$9.21
Pathfinder 2E: Treasury of the Crusade (Paperback)
The Treasury of the Crusade brings you over 30 new magical items for Pathfinder Second Edition, each perfect to gear up for a righteous crusade where valorous guardians of the mortal realms stand in defiant resistance against the encroaching armies of the demon lords. They range in power from simple trinkets and tokens and magical signaling devices to mighty weapons and powerful artifacts. Some are emblematic of glorious goodness, while others reek of ineffable evil and demoniac damnation, but everyone can serve to make your campaign more exciting and your treasure hoards more interesting. They add delightful detail and innovative options for heroes and villains alike, whether found as captured plunder after the sack of an enemy fortress or recovered relics of a lost outpost or expedition, or even granted as a token of esteem by the crusader commanders who keep vigilant watch upon the demon-haunted borderlands. These items range from the militant to the mundane in this book, from weapons and shields to bindings, books, and music boxes. It’s true that a crusader’s heart is not quite so deeply invested in treasure as a mercenary’s or explorer’s, but if it’s a rich assortment of gear for good and bad alike they seek, they are going to love what they find in the Treasury of the Crusade. Grab this 22-page Pathfinder Second Edition magic item supplement today and Make Your Game Legendary!
$7.81
Starfinder RPG: Alien Archive 1 & 2 Battle Cards
Keep the aliens of the Starfinder RPG close at hand with this massive collection of over 200 reference cards featuring every extraterrestrial creature from Starfinder Alien Archive and Alien Archive 2! Each 4 x 6 card is printed on sturdy cardstock and features a beautiful, full color image of a Starfinder creature on one side, while the other side provides that creature’s statistics for quick and easy reference. With each encounter, show the players what their characters are facing while keeping the monster's abilities at the ready, and watch your games come alive! Sales Points: The popular Pathfinder Bestiary Battle Cards format comes to Starfinder at last! The cards in this set cover all creatures from Starfinder Alien Archive and Starfinder Alien Archive 2! Paizo customers have requested/demanded this type of product for more than a decade, and the response to the Pathfinder Bestiary Battle Cards have been very positive.
$59.99$38.80
Warlock Lairs: Into the Wilds 5E
The Wilderness Calls The bugs gather in thick, buzzing clouds, constantly biting. The leaves twist in the breeze, casting strange shadows. You almost stepped in some weird monster scat. Life is good. You’re on an adventure: Brave the untamed wilderness, meeting new people and discovering strange creatures Explore lands all but forgotten, from the blasted Wasted West to the lush Arbonesse to the harsh Northlands Throw yourself into 18 wild adventures! Warlock Lairs: Into the Wilds presents fourteen wilderness-themed Warlock Lairs, collected here with four brand-new adventures. Ranging from 1st to 10th level, there’s so much to discover. The opportunities for secrets and treasures are great–and so are the risks. But you wouldn’t have it any other way. Explore the wilds of the Midgard campaign setting or worlds of your own creation! Fully compatible with the 5th Edition ruleset
$20.13
Magimundi Bestiary for Pathfinder (Hardcover)
Enhance your role-playing game with Never-Before-Seen Fantasy Beasts!Encounter new companions or familiars, new ingredients to harvest, beasts to battle, magical creatures to encounter, and treasure to find. From ancient and wise solitary creatures to hordes of vermin, it’s all here in the Magimundi® Bestiary for the 1st Edition of Pathfinder!If you're a lover of fantastic monsters, mythical beasts, wondrous creatures from the cute to the truly terrifying, you'll enjoy this bestiary monster manual with 60 new beasts for your game night. These creatures come from the Magimundi world and game setting, but they can appear in your Pathfinder 1st edition game at any time with a portal and some imagination.As a game master, you'll surprise your Pathfinder adventuring party members with new legendary, rare, and common creatures with new types of treasure. As a Pathfinder player, you'll love encountering something new and different than standard Pathfinder beasts.Full-color breathtaking illustrations accompany each creature's entry! 114 full-color pages!
$34.99$24.77
Dune RPG: House Corrino Collector's Edition Core Rulebook
"One day the Emperor will send a legion or two of his Sardaukar down here onto Giedi Prime and that'll be an end to the Baron Vladimir Harkonnen."Rule the Imperium as the Royal House Corrino, using your power and influence to shape the universe and pitting against each other those who would take your throne from beneath you. Fight to retain your power or build the Empire to even greater heights as the Corrino seal on this copy will inspire fear in all Houses that oppose you and your legions of Sardaukar. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne. Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner. Whoever you choose to be, remember that those that control the spice control the universe. Made in Lithuania.
$109.99$73.81
Monarchies of Mau GM Screen
Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man. Monarch Trillani Persian von Mau, deceased Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts of Mau agreed to after years of political conflict. The world is dangerous and mysterious, but the instincts of a good cat will always be true. Some highlights of Monarchies of Mau include: An evocative and mysterious setting that’s both family friendly and deep enough to create compelling stories. A traditional fantasy rules system redesigned for streamlined play and easy creation of heroic cats, with an emphasis on cooperation and action over competition and violence. A variety of callings and houses that give access to several fun and interesting secrets. Rival species to interact with, like dogs and mice, along with terrifying and dangerous monsters that roam the landscape. Will you trust your instincts?
$20.00$17.00
Pugmire Guide Screen
Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic handed to them by their lost gods. Others seek to create an ideal civilization, using a Code of Man compiled from ancient, fragmentary lore left behind by humanity. The world is dangerous and mysterious, but good dogs will persevere.
$20.00$17.00
$25.00$18.74
Scion Second Edition: Book One Origin
You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call of your blood. Find your destiny. Live the myth. Embrace your Fate. Scion is a game about Gods and humanity, and everything in between. It’s a game about mythic Deeds and the reasons people talk about those mythic Deeds. Scion: Origin details the Scions when they’re still (mostly) human, before the Visitation that introduces them to the divine World — they’re exceptional humans, perhaps, blessed with luck and skill or cursed with ill fortune and strange trials in their lives, but humans nonetheless. This book includes: The core rules and character-creation information for Scion Second Edition, powered by the Storypath system. An in-depth look at the basic setting of Scion (called the World). A list of the major players — the Gods, Titans, and Legendary creatures that comprise the setting. Storyguide advice on running games for pre-Visitation Scions.
$39.95$32.92
Flash Gordon Savage Worlds RPG GM Screen
The Flash Gordon™ GM Screen Inserts contain full-color landscape format pages for the Customizable GM Screen and features art from the archives of Flash Gordon™! This has all the tables and handy reference items a GM needs to play! This product requires the Flash Gordon™ RPG and Savage Worlds core rules to play. ©2018 King Features Syndicate, Inc. TM Hearst Holdings, Inc
$20.00$19.96
The Last Parsec Core (softcover)
FROM THE KNOWN WORLDS … Take a tour of Sol’s galactic neighborhood, where hundreds of slower-than-light missions into unknown reaches resulted in a far-flung assortment of human worlds, and discovery of alien civilizations as well. Then join JumpCorp’s interstellar exploration teams as they travel to the limits of Known Space and beyond… … TO THE LAST PARSEC! This book contains background and Setting Rules to create action-packed scifi adventures in The Last Parsec. Learn about the Known Worlds, their sapient races, JumpCorp operational details, and a dazzling assortment of galactic personalities—plus new gear, vehicles, and even an adventure generator you can use to inspire your own journeys into deep space! *** About The Last Parsec *** Faster-than-light travel has finally allowed humanity to spread beyond its lonely corner of the Milky Way. In the depths of space these explorers found millions of star systems, strange planets, and exotic alien races. Centuries later, they form the Known Worlds, a vital region of trade and technology where empires grow and business thrives. It is an unparalleled age. Cutting edge science has opened limitless frontiers of space and consciousness, and has even begun to hint at the mysteries of the universe itself. But to find them, one must travel beyond the familiar, to the last parsecs of reality. The Last Parsec is a science fiction roleplaying game of exploration and adventure. It requires the Savage Worlds core rules and the Savage Worlds Science Fiction Companion to play.
$14.97
$25.00$15.25
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