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Board Games

6488 products


  • Gamers Guild AZ Mighty Boards Tenby (Pre-Order) ACD Distribution

    Tenby (Pre-Order)

    This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tenby is one of the most beautiful towns in Wales. Wander our colourful streets, walk along our piers with some scrumptious fish and chips, and relax on our stunning beaches with a nice cold ice cream and a warm feeling in your heart. The aim of Tenby is to create the best town you can using the available cards. On your turn, you will add terraces, piers and Tenby town’s landmarks into your streets. If you can persuade a hard working local resident to help, you might just pick up some extra points! Whoever has the most points at the end of the game is the winner!

    $30.00$25.50

  • Gamers Guild AZ IV Studio Tend: Marker Pack (Pre-Order) IV Studio

    Tend: Marker Pack

    Important: 1 pack is enough for 1 player Elevate your Tend playing experience with custom stamp markers. One side features a unique shape and the other side includes a writing point.  Designed with longevity in mind, they feature full-length ink wells and tight-seal caps and are produced by a professional art supply factory. Definitely not your standard board game marker! Each pack includes 6 markers, one of each color. (So if you plan to play regularly with 4 players, you might want to purchase 4 marker packs) 

  • Gamers Guild AZ TW Games Tenpenny Parks GTS

    Tenpenny Parks

    A game of Tenpenny Parks is played over five rounds, called months. Each month, players take turns placing workers on the game board to take actions like removing trees, building concessions and attractions, and buying more property to make their growing theme parks as attractive to Visiting People (VP tokens) as possible.At the end of each month, rewards are given to the player with the park that best exemplifies raw emotions (Thrill, Awe, and Joy). After five months, the player with the most VP tokens wins!

    $59.95$39.95

  • Gamers Guild AZ Board & Dice Teotihuacan: City of Gods GTS

    Teotihuacan: City of Gods

    Travel back in time to the greatest city in Mesoamerica. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun. In Teotihuacan: City of Gods, each player commands a force of worker dice, which grow in strength with every move. On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade). While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the center of the city. Each game is played in three eras. As the dawn of the Aztecs comes closer, player efforts (and their ability to feed their workforce) are evaluated a total of three times. The player with the most fame is the winner.

    $60.00$35.92

  • Gamers Guild AZ Capstone Games Terra Mystica - Black Friday Capstone Games

    Terra Mystica - Holiday Sale

    In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups. Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities. Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are: Desert (Fakirs, Nomads) Plains (Halflings, Cultists) Swamp (Alchemists, Darklings) Lake (Mermaids, Swarmlings) Forest (Witches, Auren) Mountain (Dwarves, Engineers) Wasteland (Giants, Chaos Magicians) Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

    $79.95$35.62

  • Gamers Guild AZ Capstone Games Terra Mystica: Mini Expansion 1 PHD

    Terra Mystica: Mini Expansion 1

    Terra Mystica: Mini Expansion 1, a promotional mini-expansion released at Spiel 2015, is a compilation of old and new mini-expansion content. It includes: The previously released Bonus Card Shipping Value and 4 Town Tiles promos. A special landscape tile for each faction, with official rules determined by Helge Ostertag and the BoardGameGeek community. A scoring tile that gives points for building a Temple and rewards Coins at the end of the round to players who have Priests sent to Cults.

    $9.95$8.46

  • Gamers Guild AZ Board and Dice Terracotta Army GTS

    Terracotta Army

    Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the emperor's tomb. You will be among those tasked with building this magnificent army.In Terracotta Army, you represent talented craftsmen and artists laboring to build the wondrous assembly of statues.During the game, you collect resources, upgrade your workers, and seek favor with the emperor's advisors. Your goal is to play a crucial role in the process of creating the terracotta army, and your success is measured in victory points (VPs). During the game, you and your fellow players build the army together, but after the fifth round of the game is over, only one of you — the one with the most points — will stand as the winner. During the game, you place warrior miniatures within the mausoleum, forming groups. A group's miniatures may belong to multiple players as denoted by the player bases on those miniatures. Multiple separate groups consisting of the same type of miniature may exist within the mausoleum. You will have many opportunities to score points based on domination and presence. To achieve domination, you must be the only player with the most of the specific resource or type of statue currently being scored. (if you are the only player, you have domination.) To have presence, you must have at least one of the specific resource or type of statue currently being scored. At the end of the fifth round, the player with the most VPs wins.

  • Gamers Guild AZ Stronghold Games Terraforming Mars Ares Expedition: Discovery GTS

    Terraforming Mars Ares Expedition: Discovery

    Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.Milestones are VP that are awarded during the game. They are granted to the player to first achieve the milestone. Milestones are worth 3 VP at the end of the game.Some new project and corporation cards allow players to upgrade their phase cards. Each phase card has two different version that players choose from when they upgrade them. The upgrade gives the player a better bonus when they choose that phase.Some new project cards have a wild tag. Whenever a player reveals this card either from the deck (due to an effect) or from their hand because they are going to play it, that player chooses what tag they want it to be. Tokens are used to keep track of what tag was chosen for the rest of the game.

    $24.99$18.94

  • Gamers Guild AZ Stronghold Games Terraforming Mars Ares Expedition: Discovery - Black Friday ACD Distribution

    Terraforming Mars Ares Expedition: Discovery - Holiday Sale

    Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.Milestones are VP that are awarded during the game. They are granted to the player to first achieve the milestone. Milestones are worth 3 VP at the end of the game.Some new project and corporation cards allow players to upgrade their phase cards. Each phase card has two different version that players choose from when they upgrade them. The upgrade gives the player a better bonus when they choose that phase.Some new project cards have a wild tag. Whenever a player reveals this card either from the deck (due to an effect) or from their hand because they are going to play it, that player chooses what tag they want it to be. Tokens are used to keep track of what tag was chosen for the rest of the game.

    $24.99$13.06

  • Gamers Guild AZ Stronghold Games Terraforming Mars: 3D Tiles - Black Friday ACD Distribution

    Terraforming Mars: 3D Tiles - Holiday Sale

    Terraforming Mars: Small Box expansion has a set of 3D terrain tiles to dress up the game. Included in the box are 24 city tiles, 40 forest tiles, 9 ocean tiles and 14 special tiles (the original eleven, plus three new ones) It also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.

    $119.99$62.60

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Amazonis And Vastitas (Pre-Order) GTS

    Terraforming Mars: Amazonis And Vastitas

    Amazonis Planitia is a fan-made board designed to make 4-5 player games more interesting.It comes with additional 14 City/Greenery + 2 Ocean Tiles and.

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Ares Expedition Crisis GTS

    Terraforming Mars: Ares Expedition Crisis

    In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis. Every round, a new Crisis card will be drawn that will require the players to achieve a certain goal to remove that crisis from play. Each turn that a Crisis card is not completely dealt with, it will lower one or more of the terraforming metrics that keep Mars habitable.Handle all the crises as they arise. Eventually, a Crisis card will be drawn that allows the players to win the game once they have completed re-terraforming Mars.

    $24.99$17.46

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Ares Expedition Foundations GTS

    Terraforming Mars: Ares Expedition Foundations

    This Expansion contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure. Additionally, there are new project cards that involve the new terraforming metric and a new phase card.

    $24.99$17.46

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Automa (Pre-Order) GTS

    Terraforming Mars: Automa

    Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.

    $34.99$25.94

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Automa - Black Friday ACD Distribution

    Terraforming Mars: Automa - Holiday Sale

    Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.

    $34.99$18.27

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Colonies GTS

    Terraforming Mars: Colonies

    Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations.

    $34.99$24.96

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Hellas & Elysium GTS

    Terraforming Mars: Hellas & Elysium

    Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.

    $24.99$16.95

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Prelude GTS

    Terraforming Mars: Prelude

    As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, you choose from Prelude cards that jumpstart the terraforming process or boost your corporation's engine. There are also 5 new corporations and 7 project cards that thematically fit the early stages of terraforming a new planet. Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.

    $24.99$19.92

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Prelude 2 (Pre-Order) GTS

    Terraforming Mars: Prelude 2

    Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations. Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 13 of the Prelude cards are playable without any of these other expansions.

    $24.99$17.96

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Turmoil GTS

    Terraforming Mars: Turmoil

    Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!

    $39.99$25.38

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Venus Next GTS

    Terraforming Mars: Venus Next

    Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.

    $34.99$29.92

  • Gamers Guild AZ Smirk & Dagger Games Tesseract (Pre-Order) GTS

    Tesseract

      The Tesseract appeared in our skies six days ago, over the exact magnetic north of the planet. It was the size of a city block. Since that time it has been condensing, collapsing upon itself. It can now fit into the palm of your hand. Our world’s best minds must now find a way to contain and control the reactions of this alien artifact, or its exponentially increasing destructive power will remove our planet from existence, reconfiguring our space and time to the extra-dimensional needs of its creators. Can you and your team work together to shut down the Tesseract, or will humankind simply be a blip in the grand scheme of the universe? Time will tell. Tesseract is a compelling, cooperative dice-manipulation game for 1 to 4 players. The focal point of the game is a block of 64 dice, the Tesseract, which sits at the center of the board on a raised platform. Players will remove cubes to place in their individual labs, transfer them as needed to others, adjust the cube's values and, importantly, isolate the cubes into the containment matrix, neutralizing them. To Contain a cube a player must have in their lab 3 or more cubes all of one value (a Set) or in sequence (a Run), either all of one color or having none of the same colors. By filling the containment matrix completely (24 total unique dice) they will stop the reaction and win the game. But if the Tesseract has its last cube removed beforehand - or if 7 breaches occur, the game is lost and our world ceases to exist. Asymetric character abilities include a passive, 'always on' ability and a unique action that is only available to that player. Research cards earned during play help give players an edge, as do the even more powerful Containment cards, unlocked from the matrix. Tesseract is a very challenging co-op game, with lots of replay value built into the number of characters and various threat platforms which govern the difficulty. The game scales remarkably well and has a solo mode that is every bit as engaging. The tension mounts quickly as the Tesseract sheds cubes at the end of every player's turn, primes them and potentially causes Breaches to occur, bringing us closer to disaster.

    $54.99$49.92

  • Gamers Guild AZ Stronghold Games That's Pretty Clever (Pre-Order) GTS

    That's Pretty Clever

      Choose your dice well in Ganz schön clever to enter them into the matching colored area, put together tricky chain-scoring opportunities, and rack up the points. The dice you don't use are as important as what you do because every die that's smaller than the chosen one can be used by the other players, keeping everyone in the game at all times.

    $26.99$24.29

  • Gamers Guild AZ Tabletoys Games That's You! - Black Friday Quartermaster Direct

    That's You! - Holiday Sale

      Are you the nerd, the jock, the princess, or the weirdo of the group? You'll find out in That’s You, a simple game about letting your friends know exactly what you think about them. In this game, a Clue Giver will be secretly assigned one out of six traits on the table that she will have to indicate to the other players. The Clue Giver must clue in the other players by indicating which among them are the most likely and least likely to be associated with the trait. The players then work together to try and interpret the clues and figure out which trait was selected. If they succeed, they get points! This game will give you and your friends a chance to find out who you really, truly are inside -- or who you appear to be to your friends, at least. If the description doesn’t fit anybody else…That’s You!

    $22.00$9.80

  • Gamers Guild AZ Renegade Game Studios The Anarchy (Pre-Order) AGD

    The Anarchy

    At the end of 1135, Henry I, King of England, died unexpectedly leaving no male heir to reign in his stead. Henry's daughter, Empress Matilda, believed she should rule by succession. However, the late king's favorite nephew, Stephen de Blois ("blue-a"), was quicker to the throne, and with the help of his brother, the Bishop of Winchester, was crowned king. Those loyal to the empress were enraged by Stephen's coronation and would not accept him as their new ruler. Over the next eighteen years, England saw a breakdown in law and order as civil war spread throughout the country. This conflict came to be known as "The Anarchy"... In The Anarchy, players take on the role of English nobles loyal to King Stephen. Over five rounds, players must build their domain, defend their castle from attacks by the approaching Angevin armies, and storm strongholds loyal to Matilda with their own crafted siege weapons. The player who can accumulate the most bravery, loyalty, influence and might — while avoiding discontent — will prove to King Stephen they are his most loyal ally, thereby earning his largest earldom.

  • Gamers Guild AZ Hachette Boardgames USA The Architects of Amytis Hachette Boardgames USA

    The Architects of Amytis

    In Architects of Amytis, you are tasked by the King of Babylon to create an extraordinary city for Queen Amytis. This strategic board game combines tile placement, worker placement, and elements of Tic Tac Toe. Players select tiles that depict different buildings and colors, placing them on their board to either expand or build upwards. Strategic placement of Architect Pawns is crucial for aligning three in a row, earning the King’s Favor and additional points at game’s end. Each building type provides dual scoring options, allowing for varied gameplay and strategies! Engage in this architectural contest to see who can design the most stunning city and win the royal honor!   Fantastic combination of tile and worker placement with strategic alignment scoring. Dual scoring for buildings offers varied strategic approaches. Rich replayability through diverse strategies.    Content: 1 Main board 1 Favor board 1 Score board 2 Player boards 12 Building cards 20 Project cards 48 Building tiles 8 Architects 14 Pawns 1st Player card 1 Rulebook

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls  Ultimate Collector's Edition (Pre-Order) GTS

    The Binding of Isaac: Four Souls Ultimate Collector's Edition

        The Binding of Isaac: Four Souls is a tabletop card game about sacrifice, betrayal, and hoarding. Inspired by the massive hit video game The Binding of Isaac, the official card game was launched in 2018. Experience the haunted and harrowing world of The Binding of Isaac: Four Souls yourself in this faithful adaptation. Collect treasure, gather loot, defeat monsters, and be the first to collect four souls. With over 300 cards in the game, there's a huge amount of replayability. Discover killer combos, enhance your abilities, betray your companions, and win! The Binding of Isaac: Four Souls Ultimate Collector's Edition contains the base game, the Requiem and Four Souls+ expansions, and an extra-large box for all cards.

    $124.99$89.94

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls: Big Boi Box GTS

    The Binding of Isaac: Four Souls: Big Boi Box

      This is the big box with the Requiem Expansion only included to add to your The Binding of Isaac: Four Souls playing pleasure. This box will solve your storage issues for your 1st Edition game, boasting enough space to double sleeve all of your cards in one place.

    $74.99$52.94

  • Gamers Guild AZ AEG The Captain is Dead GTS

    The Captain is Dead

    Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 min or less of the show things have gone so badly that the captain is dead and you and the surviving members of your crew have to pull together and save the day yourselves! The Captain Is Dead is a co-op game for 2 to 7 players. All you have to do is get the ship's engines (aka "Jump Core") back online and you win, but because there is a hostile alien ship trying to destroy you, that is easier said than done. You have an impressive star ship full of useful systems that will help you fend off the aliens, and get the Jump Core back online. Each system gives you an advantage while it remains online. The assault from the hostile alien ship tends to keep knocking those systems offline however. So you need to balance your time between keeping the ships system's online, fending off the alien threat, and completing your objective. Each member of your crew has special abilities and skills. You need to work as a group to maximize the potential of each role. If someone tries to be a hero, you'll all die.

    $49.99$39.99

  • Gamers Guild AZ AEG The Captain is Dead: The Problem with Priggles Alderac Entertainment Group

    The Captain is Dead: The Problem with Priggles

    Nobody knows what Priggles are or where they came from. What is known is that they don’t like the aliens. Or maybe it’s the aliens that don’t like them? Either way, who cares? The important thing is that they can be used against the aliens, and that makes them really handy. Unfortunately, they’re clingy little things, and once they get their cute little hooks in you, it can be really hard to shake them off... This microexpansion for The Captain is Dead adds Priggles! Shuffle these little critters into the skill deck. You may draw one, and you can't get rid of it. But when you have three of them, you can discard all three to get rid of aliens on the ship! CONTENTS  • 9 Priggle Cards• 1 Cargo Pod Card• 2 Rules Cards• 2 Reference Cards

    $10.00$8.50

  • Gamers Guild AZ Ravensburger The Castles of Burgundy (20th Anniversary) Alliance Games Distributors

    The Castles of Burgundy (20th Anniversary)

    The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles. The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.

    $49.99$37.46

  • Gamers Guild AZ Raybox Games The Cats of Mont Saint-Michel: Accesories Box Set (Pre-Order) GTS

    The Cats of Mont Saint-Michel: Accesories Box Set

    The island fortress of Mont Saint-Michel has shielded the people of France for centuries. Now in a time of invasion and rebellion, it must stand strong from enemies within... The Cats of Mont Saint Michel will rise against these vermin in this tactical turn-based adventure! Battle through challenging scenarios as you slash, shoot and scrap your way through 40+ scenarios, with different outcomes based on player-led choices. Upgrade your character throughout the campaign as hordes of minions seek to stand against you! The Cats of Mont Saint Michel is a miniatures solo/cooperative campaign game set in the historical monastery Saint Michel and just before the French revolution. You will be playing directly on the coil bound scenario book and using 12 sided dice for combat and collecting cards for loot, skills and powers. The game plays out over a series of linked scenarios forming a campaign and ongoing story. Each previous scenario in the campaign affects the start of the next.

    $49.95$33.55

  • Gamers Guild AZ Chip Theory Games The Elder Scrolls: Betrayal Of The Second Era (Pre-order) GTS

    The Elder Scrolls: Betrayal Of The Second Era

    The Elder Scrolls: Betrayal of the Second Era is a 1-4 player cooperative tabletop adventure set during Tamriel's Second Era specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat. Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly one hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.

  • Gamers Guild AZ Chip Theory Games The Elder Scrolls: Betrayal Of The Second Era - Blacksmith Pack (Pre-Order) GTS

    The Elder Scrolls: Betrayal Of The Second Era - Blacksmith Pack

      Add an epic, metal touch to your copy of The Elder Scrolls: Betrayal of the Second Era with The Blacksmith Pack. The Blacksmith Pack replaces your plastic character mat pegs with striking metal versions, as well as upgrading your first player chip to a metal ouroboros themed after the Elder Scrolls Online logo. Providing your game with a satisfying heft and additional table presence, the Blacksmith Pack is a perfect immersive add-on for your next journey into Tamriel.

  • Gamers Guild AZ Chip Theory Games The Elder Scrolls: Betrayal Of The Second Era: Premium Battle Mat (Pre-Order) GTS

    The Elder Scrolls: Betrayal Of The Second Era: Premium Battle Mat

      Organize your Betrayal of the Second Era play with the game's Deluxe Playmat (35"x42") . One side of the double-sided neoprene mat features positions for your gameplay components. The other side features an attractive design perfect as a play surface for any experience.

  • Gamers Guild AZ Chip Theory Games The Elder Scrolls: Betrayal Of The Second Era: Premium Health (Pre-Order) GTS

    The Elder Scrolls: Betrayal Of The Second Era: Premium Health

      Replace the lighter health chips in your base game with Premium Health! These health chips are heavier than the health chips that come with Betrayal of the Second Era, matching the weight of the unit chips in the game. Premium Health gives you more stable stacks on the table, a custom hard top sticker design, and more satisfaction moving your units across the mat.  

  • Gamers Guild AZ Chip Theory Games The Elder Scrolls: Betrayal Of The Second Era: Valenwood (Pre-Order) GTS

    The Elder Scrolls: Betrayal Of The Second Era: Valenwood

      Explore the mysterious forests of Valenwood, which are known for the sylvan Bosmer and the region's famous migratory trees. Discover new frontiers and new adventures that tie into the overall story of Betrayal of the Second Era.  

  • Gamers Guild AZ The Emerald Flame (Pre-Order) GTS

    The Emerald Flame

    The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people. From the creator of the “insidiously clever” puzzle adventure The Tale of Ord, The Emerald Flame is a new epic for fans of escape rooms, game nights, and “not just games but…experiences.”

  • Gamers Guild AZ Steve Jackson Games The Fantasy Trip - Wizard (Pre-Order) GTS

    The Fantasy Trip - Wizard

    Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.  

    $14.95$11.93

  • Gamers Guild AZ Office Dog The Fellowship of the Ring: Trick-Taking Game (Pre-Order) Asmodee

    The Fellowship of the Ring: Trick-Taking Game

     Journey Begins! Step inside the legendary world of Middle-earth in The Fellowship of the Ring: Trick-Taking Game! Work together to navigate the story of this cooperative card adventure, meeting new characters and completing special quests as you journey through the first book in the beloved The Lord of the Rings series. EXPLORE MIDDLE-EARTH: Dive into the epic world of Middle-earth as you navigate the story of The Fellowship of the Ring with this cooperative trick-taking card game. COOPERATIVE GAMEPLAY: Play your cards carefully as a team to avoid peril and progress through exciting chapters from the Shire to the breaking of the Fellowship. NARRATIVE ADVENTURE: Follow the narrative of the beloved novel in a unique gameplay experience, meeting new characters and completing quests as you progress. STAINED-GLASS ARTWORK: Enjoy the visually striking cards featuring all-new stained-glass artwork that brings each character and scene from the first novel vividly to life. VERSATILE GAME MODES: Engage in multiple game modes that enhance replay ability, allowing you to revisit the challenges and tales of Middle-earth in various ways. Contents: 144 Cards 5 Tokens  1 Rulebook

    $26.99$21.59

  • Gamers Guild AZ Fiasco The Fiasco Companion: Fiasco RPG GTS

    The Fiasco Companion - Fiasco RPG

    The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.

    $25.00$19.97

  • Gamers Guild AZ Eagle-Gryphon Games The Gallerist Eagle Gryphon

    The Gallerist: Complete Bundle

    This age of art and capitalism has created a need for a new occupation - The Gallerist. Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international reputation. As a result, you will achieve the respect needed to draw visitors to your Gallery from all over the world. There's a lot of work to be done, but don't worry, you can hire assistants to help you achieve your goals. Build your fortune by running the most lucrative Gallery and secure your reputation as a world-class Gallerist! Maximize your money and thus win the game by: having visitors in your gallery; exhibiting and selling works of art; investing in artists’ promotion to increase art value; achieving trends and reputation as well as curator and dealer goals.

    $129.99$103.99

  • Gamers Guild AZ Pandasaurus Games The Game Asmodee

    The Game

    You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game itself. Everyone must work together to play all of the cards in two decks that represent the passage of time - The ultimate game. Are you ready to play?

    $17.99$11.96

  • Gamers Guild AZ Pandasaurus Games The Game: Face to Face Asmodee

    The Game: Face to Face

    The Game: Face to Face features gameplay similar to the evergreen hit The Game with players laying down cards from their hand in ascending and descending piles. However, now the game is limited to two players who are competing to get rid of their cards first. You want to win on your own, but to advance, you must inevitably help your opponent...On your turn, you’ll play at least 2 cards from your hand of 6. The twist comes from where you can play them. Of course, your own ascending and descending piles are fair game and follow the normal rules of The Game.But exactly once per turn, you can play a card on one of your opponent’s piles, breaking all rules. This ultimately helps them out, as it pushes whatever pile you played on away from its upper limit.

    $17.95$10.96

  • Gamers Guild AZ Thames and Kosmos The Gang (Pre-Order) AGD

    The Gang

     The Cooperative Poker Game Round up your gang and get ready to pull off a series of bank heists using the power of poker! In this innovative, cooperative version of a poker game, players bet on how good they think their hand of cards will be relative to the other players, and then try to make their predictions a reality. Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards in the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see if they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!

    $15.95$14.36

  • Gamers Guild AZ Braincrack Games The Gig (Pre-Order) Quartermaster Direct

    The Gig

    In "The Gig", players are members of a jazz group, improvising their way through a song, vying for the spotlight and trying to please the audience whilst working up mind-blowing solos! Boasting a unique theme, mechanics, and simple 'pick up and play' rules, The Gig is a one-of-a-kind game with a tonne of replay-ability (11 instruments, 15 songs, 30 setlists, modular rules and a solo mode by Dávid Turczi!) to keep you coming back for another jam session!

    $40.00$39.96

  • Gamers Guild AZ Funko Games The Goonies: Never Say Die GTS

    The Goonies: Never Say Die

    Embark on a perilous adventure full of dangerous booby traps and treacherous treasure-filled caverns! One player is the Goondocks Master, controlling fearsome foes, from the outlaw family, the Fratellis, to the legendary pirate, One-Eyed Willie. The other players take on the role of the Goonies — Mikey, Mouth, Chunk, Data, and Sloth — overcoming cryptic puzzles and deadly challenges with teamwork, strategy, and Data’s clever contraptions! Will the Goonies discover the legendary riches that will save their homes, or will they follow the fate of Chester Copperpot… and never see the light of day? Includes eight beautifully sculpted miniatures of Mikey, Mouth, Chunk, Data, Sloth, the Giant Octopus, the Fratellis, and even One-Eyed Willie himself Unique, modern gameplay inspired by the classic adventure games of the ’80s Nine adventures that immerse players in the movie as well as brand new stories Beautifully illustrated gameboard that changes from adventure to adventure Custom dice inspired by the pirate gems found in the movie

  • Gamers Guild AZ Sweet Games The Grizzled Asmodee

    The Grizzled

    The Grizzled is a cooperative game about survival in the trenches during the first World War where players win or lose together. Each round, the current team leader will choose how many cards every player draws. Then, going around the table, players must either play a card in their hand or back out of the mission. Each card represents either threats to the team (such as mortar shells and weather conditions) or negative personality traits (such as frightened or obsessive). At the end of the round, more cards are added to the draw deck. The game ends only if the players can deplete the draw deck as well as their hands without letting time run out. If one threat shows up too many times, the team fails the mission. The team must play their threats correctly in order to gain any progress. However, most of the information in a players hand remains secret throughout the game. Planning, teamwork, and a little luck are the tools you'll need to win this cooperative game for two to five players.

    $24.99$19.96


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