Board Games
Teabbles: That Bubble Tea Game
Players: 2-5 • Playing Time: 15-25 • Age: 8+ Teabbles is a card game where you get to have a different kind of fun with the most-loved beverage boba! Assume the role of a boba store owner and make drinks by having all the ingredients each drink requires. There are 3 gameplay variants in one set: Original Play, Bluff, and Boba the Builder. Choose a variant to suit your cravings, just like your boba orders! This game is easy to learn, strategic, and super fun. It might not be as innocent as it looks.
$25.00$20.97
Tedoku
TEDOKU is a clever and addictive “roll, flip, and write” game, that combines the logical satisfaction of Sudoku with the spatial challenges of polyomino puzzles. Designed for any number of players,TEDOKU can be played solo or as a group, as long as each player has a pencil and their own sheet. Each player has a 9x9 grid inspired by Sudoku, and over 20 rounds, they’ll fill it using dice rolls and card draws. At the start of each round, one card is flipped and the TEDOKU die is rolled. The carddesignates a grid zone—a row, column, or 3x3 sector—while the die shows which polyomino shape must be drawn. All players use the same inputs, placing the shape so that part of it touches the indicated area. Shapes may be rotated or mirrored, but not overlap or go beyond the grid. If a player can't place it legally, they skip the round. After 20 turns, players score points for completed rows, columns, and sectors. The highest score wins, with ties broken by the fewest empty squares. With simultaneous turns, easy setup, and solo or group play, TEDOKU is a fast and rewarding game of logic, geometry, and careful planning that’s different every time you play. Ages 7+1+ players10 minute play time Contents:1 Rulebook9 Row cards9 Column cards9 Sector cards1 Tedoku die6 Pencils50 doublesided sheets1 Pad (50 sheets)
$14.90$11.94
Tekhenu: Time of Seth
Tekhenu: Time of Seth adds new layers of interaction and new options to Tekhenu: obelisk of the sun. A new board opens up options of conquering neighboring lands to receive in-game benefits, as well as new scoring opportunities. New dice allow for mustering soldiers and gathering priests. However, conquest comes with a price, as with more battles fought, balancing one's deeds becomes more complicated than before. Apart from soldiers needed to take control of lands beyond the borders of Egypt, players also gather priests that allow them to take control of artifacts. These new cards offer new and nuanced ways of planning turns, combining strategic plays and scoring victory points. The expansion also contains advanced rules specifically designed to enhance the 2 player experience.
$25.96
Telestrations: 12 Player: The Party Pack
The Telestrations Party Pack Brings More Laughter!
$44.99
Telestrations: 8 Player: The Original
The award-winning party game Telestrations will get your family and friends laughing as they draw what they see, then guess what they saw for hours of hilarious miscommunication. All players simultaneously sketch, pass and guess while revealing laugh out loud and unpredictable outcomes!
$31.99
Tend: Card Sleeves
Sleeves to cover all cards in Tend. Note: The 7-12 Player Expansion requires a separate set of sleeves. Includes: 213 clear matte sleeves (130 poker size, 63 mini euro size)
$14.99
Teotihuacan: City of Gods
Travel back in time to the greatest city in Mesoamerica. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun. In Teotihuacan: City of Gods, each player commands a force of worker dice, which grow in strength with every move. On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade). While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the center of the city. Each game is played in three eras. As the dawn of the Aztecs comes closer, player efforts (and their ability to feed their workforce) are evaluated a total of three times. The player with the most fame is the winner.
$60.00$35.92
Terracotta Army
Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the emperor's tomb. You will be among those tasked with building this magnificent army.In Terracotta Army, you represent talented craftsmen and artists laboring to build the wondrous assembly of statues.During the game, you collect resources, upgrade your workers, and seek favor with the emperor's advisors. Your goal is to play a crucial role in the process of creating the terracotta army, and your success is measured in victory points (VPs). During the game, you and your fellow players build the army together, but after the fifth round of the game is over, only one of you — the one with the most points — will stand as the winner. During the game, you place warrior miniatures within the mausoleum, forming groups. A group's miniatures may belong to multiple players as denoted by the player bases on those miniatures. Multiple separate groups consisting of the same type of miniature may exist within the mausoleum. You will have many opportunities to score points based on domination and presence. To achieve domination, you must be the only player with the most of the specific resource or type of statue currently being scored. (if you are the only player, you have domination.) To have presence, you must have at least one of the specific resource or type of statue currently being scored. At the end of the fifth round, the player with the most VPs wins.
$46.97
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations.
$34.99$22.20
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!
$39.99$25.38
Terraria: The Board Game - Action Card Sleeves
Terraria: The Board Game is a co-operative adventure game for 1-4 players based on Re-Logics smash hit indie videogame Terraria (Over 50 million copies sold worldwide). This is an accessory for Terraria: The Board Game.
$24.99$21.24
Terraria: The Board Game - Boss Miniatures Pack (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Terraria: The Board Game is a co-operative adventure game for 1-4 players based on Re-Logics smash hit indie videogame Terraria (Over 50 million copies sold worldwide).Harness simple deckbuilding and a flexible action point system to choose your own playstyle, creating memorable moments as you dig, fight, explore and build in a thrilling sandbox world!6 full-colour plastic Boss Miniatures with modular pieces. This is not a stand-alone game. This is an accessory for Terraria.
$29.99$25.49
Terraria: The Board Game - Deluxe Edition
Terraria: The Board Game is a co-operative adventure game for 1-4 players. Whether youre a novice Terrarian or a long-time fan, you can now experience Re-Logics magnum opus on your tabletop, solo or with friends. With simple deckbuilding at its heart and a flexible action point system, choose your own playstyle and create memorable moments as you dig, fight, explore and build in a thrilling sandbox world! • Explore ever-changing biomes, creating a unique world every time you play • Dig to mine ores and gems as you spelunk below the surface • Fight enemies to collect loot and obtain new cards • Complete objective chains and trigger epic boss showdowns • Build a base to unlock new crafting opportunities and NPC bonuses • Craft powerful new accessories, tools and weapons • Upgrade your character with tougher armor sets and useful buffs • Be vigilant; time marches on and the world is dangerous. To win, complete your chosen objectives before the days run out or your respawns are depleted.Terraria: The Board Game feels like Terraria, distilling the fun of the digital gameplay loop while adding the satisfying tactility and in-person excitement of modern tabletop games. So, whether youve played the videogame or not, clear your table, invite your friends and bring the fun of Terraria to game night!This deluxe edition features exclusive component upgrades not available in the retail version. Ages: 12+Players: 1-4Game Length: 120 minutes
$99.99$84.99
Terraria: The Board Game - Deluxe Player Mat Pack
Terraria: The Board Game is a co-operative adventure game for 1-4 players based on Re-Logics smash hit indie videogame Terraria (Over 50 million copies sold worldwide).Harness simple deckbuilding and a flexible action point system to choose your own playstyle, creating memorable moments as you dig, fight, explore and build in a thrilling sandbox world!4 Premium dual-layer neoprene Player Mats. Includes upgraded health and mana tracker pieces for each player. This is not a stand-alone game. This is an accessory for Terraria.
$24.99$21.24
Terraria: The Board Game - Retail Edition
Terraria: The Board Game is a co-operative adventure game for 1-4 players. Whether youre a novice Terrarian or a long-time fan, you can now experience Re-Logics magnum opus on your tabletop, solo or with friends. With simple deckbuilding at its heart and a flexible action point system, choose your own playstyle and create memorable moments as you dig, fight, explore and build in a thrilling sandbox world! • Explore ever-changing biomes, creating a unique world every time you play • Dig to mine ores and gems as you spelunk below the surface • Fight enemies to collect loot and obtain new cards • Complete objective chains and trigger epic boss showdowns • Build a base to unlock new crafting opportunities and NPC bonuses • Craft powerful new accessories, tools and weapons • Upgrade your character with tougher armor sets and useful buffs • Be vigilant; time marches on and the world is dangerous. To win, complete your chosen objectives before the days run out or your respawns are depleted.Terraria: The Board Game feels like Terraria, distilling the fun of the digital gameplay loop while adding the satisfying tactility and in-person excitement of modern tabletop games. So, whether youve played the videogame or not, clear your table, invite your friends and bring the fun of Terraria to game night!This retail edition comes with punchboard bosses and wooden components.Ages: 12+Players: 1-4Game Length: 120 minutes
$69.99$59.49
Tetrarchia (2nd Edition)
TETRARCHIA (Latin of Tetrarchy, “leadership of four”) is a cooperative game in which 1 to 4 players take the role of the 4 Emperors, fighting the revolts within the Empire and the Barbarian armies that try to bring it down. With simple rules, the core engine leads to very different games and surprising endings.
$35.00$24.96
Tetris Stax
Tetromino Packing PuzzleLevel up your Tetris® skills with this super-spatial 3D brainteaser! Select a challenge card and then arrange all of the pieces so that they perfectly fit the grid. 48 puzzles in 4 difficulty levels.
$17.00$13.92
The Anarchy
At the end of 1135, Henry I, King of England, died unexpectedly leaving no male heir to reign in his stead. Henry's daughter, Empress Matilda, believed she should rule by succession. However, the late king's favorite nephew, Stephen de Blois ("blue-a"), was quicker to the throne, and with the help of his brother, the Bishop of Winchester, was crowned king. Those loyal to the empress were enraged by Stephen's coronation and would not accept him as their new ruler. Over the next eighteen years, England saw a breakdown in law and order as civil war spread throughout the country. This conflict came to be known as "The Anarchy"... In The Anarchy, players take on the role of English nobles loyal to King Stephen. Over five rounds, players must build their domain, defend their castle from attacks by the approaching Angevin armies, and storm strongholds loyal to Matilda with their own crafted siege weapons. The player who can accumulate the most bravery, loyalty, influence and might — while avoiding discontent — will prove to King Stephen they are his most loyal ally, thereby earning his largest earldom.
$65.00
The Battle of Five Armies
The fierce struggle, witnessed by Bilbo Baggins at the end of his quest, is about to begin!The stalwart warriors of the Free Peoples; Elves, Dwarves and Men, formed an uneasy alliance to defend the Lonely Mountain and the treasure of Smaug. Now, they are facing the endless horde of minions of the Necromancer. The Shadow Armies, led by Bolg, son of Azog, are going to sweep the ruins of Dale and the Front Gate with an unstoppable onslaught.Will the Goblins come through the mountain soon enough to overwhelm the Free Peoples with a two-pronged attack? Can the arrival of Beorn, the skin-changer, turn the tide in favor of the Free Peoples? Will the coming of the Eagles stop the Goblins from crossing the mountain?The Battle of Five Armies is a two-players game that allows you to re-create the epic conclusion of The Hobbit, the world-renowned masterpiece by J.R.R. Tolkien.The Shadow player commands the armies of Bolg, son of Azog, the King of the Goblins of Mount Gundabad, while the Free Peoples player is in control of Men, Dwarves and Elves, led by Gandalf to fend off the goblin army.Based on the acclaimed mechanics first used in the War of the Ring boardgame, The Battle of Five Armies merges action dice and event cards, to make each game a unique experience. The system has been further enhanced by the addition of the "Fate Track" mechanic, handling the arrival of the allies and the triggering of special events. All the key characters in the battle; Bilbo, Gandalf, Thorin, Dain, the Elven King, Bard, Beorn, Bolg, are featured with powerful special abilities and unique sculptures.The Battle of Five Armies includes 125 plastic figures and many more top-quality components.2 playerAges 13+90 minute play time
$99.90$63.93
The Big Pig Game
Your family has left for the day, so it's time to eat all of the food in the house before they get back! Pick one of the cute critters to play as and work together to eat all of the food! The Big Pig Game is a cooperative food eating game for 1-4 piggies. Spend turns equipping yourself with utensils, encouraging your teammates, and munching the food! Pick the unique food tiles off of the central food board and use them to boost your cards. Eat all of the food to win! If the family gets home first, they'll stop the big feast, so gotta make it fast!The Big Pig Game is great for families, but also has lots of humor and difficulty scaling for seasoned gamers as well.
$45.00$27.45
The Binding of Isaac: Four Souls + (Second Edition)
A tuckbox expansion to The Binding of Isaac: Four Souls, a tabletop card game about sacrifice, betrayal and hoarding. Inspired by the massive hit video game The Binding of Isaac. This expansion adds more monsters, items, and characters from the video game.Dive even further into the haunted and harrowing world of The Binding of Isaac: Four Souls in this expansion. Collect treasure, gather loot, defeat monsters, and be the first to collect four souls. With 90 new cards to play with there's even more replay-ability to offer. Discover killer combos, enhance your abilities, betray your companions and win!
$25.00$19.92
The Binding of Isaac: Four Souls Ultimate Collector's Edition
The Binding of Isaac: Four Souls is a tabletop card game about sacrifice, betrayal, and hoarding. Inspired by the massive hit video game The Binding of Isaac, the official card game was launched in 2018. Experience the haunted and harrowing world of The Binding of Isaac: Four Souls yourself in this faithful adaptation. Collect treasure, gather loot, defeat monsters, and be the first to collect four souls. With over 300 cards in the game, there's a huge amount of replayability. Discover killer combos, enhance your abilities, betray your companions, and win! The Binding of Isaac: Four Souls Ultimate Collector's Edition contains the base game, the Requiem and Four Souls+ expansions, and an extra-large box for all cards.
$124.99$83.88
The Binding of Isaac: Four Souls: Big Boi Box
This is the big box with the Requiem Expansion only included to add to your The Binding of Isaac: Four Souls playing pleasure. This box will solve your storage issues for your 1st Edition game, boasting enough space to double sleeve all of your cards in one place.
$74.99$50.32
The Binding of Isaac: Four Souls: Requiem Expansion
Return to Mom's basement in this vast expansion to The Binding of Isaac: Four Souls! Expand your experience with a brand new Solitaire mode or Co-Op Mode. With more than 250 new cards, replay is almost endless.The roster of characters is now greater than ever with the addition of Tainted characters. They'll be exploring the brand-new optional Room Deck for advanced play, which offers global modifiers for players, either cursing or blessing them with powerful effects as they fight to survive. It's not all doom and gloom though, charmed enemies turn foes into friends as players race to be the first to acquire Four Souls.
$34.99$23.48
The Boldest
The forgotten creatures of the forest have awoken from their slumber. No one knows for sure what is lurking in the Iron Valley. You have followed the call of your king. Now it is time for heroic deeds in The Boldest! Defeat mechanical monsters, retrieve enigmatic artifacts, use helpful items, and lead your faction to glory. Can you read your opponents well enough and forestall them? Are you worthy of the title "The Boldest"? Max Prentis passionately created and illustrated the world of The Boldest. His love for details can be found on every card. The more than one hundred unique illustrations let you delve into this rich world. This is the second game design by Sophia Wagner after Noria in 2017. Get ready to explore in The Boldest!
$79.95$59.42
The Captain is Dead
Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 min or less of the show things have gone so badly that the captain is dead and you and the surviving members of your crew have to pull together and save the day yourselves! The Captain Is Dead is a co-op game for 2 to 7 players. All you have to do is get the ship's engines (aka "Jump Core") back online and you win, but because there is a hostile alien ship trying to destroy you, that is easier said than done. You have an impressive star ship full of useful systems that will help you fend off the aliens, and get the Jump Core back online. Each system gives you an advantage while it remains online. The assault from the hostile alien ship tends to keep knocking those systems offline however. So you need to balance your time between keeping the ships system's online, fending off the alien threat, and completing your objective. Each member of your crew has special abilities and skills. You need to work as a group to maximize the potential of each role. If someone tries to be a hero, you'll all die.
$49.99$39.99
The Captain is Dead: The Problem with Priggles
Nobody knows what Priggles are or where they came from. What is known is that they don’t like the aliens. Or maybe it’s the aliens that don’t like them? Either way, who cares? The important thing is that they can be used against the aliens, and that makes them really handy. Unfortunately, they’re clingy little things, and once they get their cute little hooks in you, it can be really hard to shake them off... This microexpansion for The Captain is Dead adds Priggles! Shuffle these little critters into the skill deck. You may draw one, and you can't get rid of it. But when you have three of them, you can discard all three to get rid of aliens on the ship! CONTENTS • 9 Priggle Cards• 1 Cargo Pod Card• 2 Rules Cards• 2 Reference Cards
$10.00
The Castles of Burgundy (20th Anniversary)
The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles. The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.
$49.99$34.39
The Cats of Mont Saint-Michel: Accesories Box Set
The island fortress of Mont Saint-Michel has shielded the people of France for centuries. Now in a time of invasion and rebellion, it must stand strong from enemies within... The Cats of Mont Saint Michel will rise against these vermin in this tactical turn-based adventure! Battle through challenging scenarios as you slash, shoot and scrap your way through 40+ scenarios, with different outcomes based on player-led choices. Upgrade your character throughout the campaign as hordes of minions seek to stand against you! The Cats of Mont Saint Michel is a miniatures solo/cooperative campaign game set in the historical monastery Saint Michel and just before the French revolution. You will be playing directly on the coil bound scenario book and using 12 sided dice for combat and collecting cards for loot, skills and powers. The game plays out over a series of linked scenarios forming a campaign and ongoing story. Each previous scenario in the campaign affects the start of the next.
$49.95$33.55
The Crusoe Crew
In The Crusoe Crew, you embody a character in an immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly! What's different with this story compared to other Graphic Novel Adventure books is that The Crusoe Crew is for 1-4 players, and each player has their own book, embodying a particular character with special powers. Work together with others (albeit separately) to progress on islands full of adventures and brain twisters!
$29.99$23.99
The Detective Society: Family Adventures
Have you ever wanted to be a detective? Now is your chance!Receive three cases - each one an exciting mystery to solve and a fun story to unravel. And this time, it's an adventure for the whole family! Delve into the world of The Detective Society, interact with the characters, solve the puzzles and see if you can crack the case! The Missing PotionProfessor Errol has lost his invisibility potion and needs your help to get it back before everything starts to disappear! Time Travel TroubleA time travelling clock has been stolen from a museum, and four of its artefacts have vanished from history. Can you work out who is responsible? The Smashed PiñataGavin has had his birthday piñata smashed and you need to find out who did it! But the biggest mystery you need to solve is why... Winner of "Best Fun Game" at the Bullseye Awards 2023
$28.96
The Druids of Edora (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Druids of Edora is a game of strategic dice placement and building menhirs and stelae with the help of healing herbs and mysterious stones.You take on the roles of druids and sorceresses, journeying through an enchanted Celtic woodland filled with sacred sites and mysterious locations. You will construct steles and menhirs, visit dolmens and the oracle’s shrine. Along the way, you’ll collect diamonds for your amulets, mistletoe for powerful spells, and healing herbs for potions.Who will master these challenges best, gain the most prestige through diverse strategies, and emerge victorious?
$59.99$43.79
The DUNGENERATOR: DIE in a Dungeon
DIE in a Dungeon is a solo/cooperative, narrative dungeon crawler that turns your tabletop RPG dice into doomed heroes battling to protect and rebuild a doomed village on the outskirts of an ever-shifting dungeon! What say you, Adventurer? Will you defeat the evil threatening the hamlet? Or will you DIE in a Dungeon? It features a double-sized deck of standard-sized cards. To play, a standard set of 7 polyhedral dice and a DUNGENERATOR deck is required. DIE in a Dungeon is a campaign-based deckbuilding game of multiple sessions in which players cooperate to either defeat the Boss Monster (winning the campaign) or complete quests, train, unlock buildings, and gather loot to add new actions to their decks. The open-ended, "sandbox" style sessions are driven by a tight action economy that leads to tough decisions and generates narratives. Easy rules for dropping players in and out of the game (even mid-session) make it a flexible filler game. Though dice are prominently used (as they represent the Heroes of the story, and each is mapped to a fantasy character archetype), rarely does the outcome of a player's plan rely on the roll of a die. Instead, the current faces of their Heroes are a resource used to accomplish a variety of actions (and are able to be mitigated). Cards in-hand can be played as actions or used as a resource themselves (and discarded to power other actions).
$39.99$33.99
The Dwarf King
The Dwarf King (Le Roi des Nains) is a trick-taking game played with a deck of 53 cards: three suits (Dwarves, Goblins and Knights) of thirteen cards each and fourteen special cards. The game also includes twenty contract tiles. The game is played over seven rounds. At the start of a round, the dealer randomly draws one special card, reads it to all the players, shuffles it into the deck, then deals the deck out evenly to all players. (The dealer for the first round is the game's owner; for subsequent rounds, the dealer is the one who took the 5 of Dwarves in the previous round.) The player who receives the 5 of Knights draws a contract tile, reads it, then chooses one of the two scoring rules on it to apply for that round. The player holding the 5 of Goblins leads on the first trick. Players must follow suit if possible, and the game includes no trump. The highest card played of the suit led wins the trick and leads to the next trick. Once all cards have been played, players tally their points (possibly negative), remove the special card and contract tile from the game, then shuffle for the next round. The player who scores the most points over seven rounds wins the game.
$17.99$14.36
The Elder Scrolls: Betrayal Of The Second Era
The Elder Scrolls: Betrayal of the Second Era is a 1-4 player cooperative tabletop adventure set during Tamriel's Second Era specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat. Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly one hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.
$224.95
The Elder Scrolls: Betrayal Of The Second Era - Blacksmith Pack
Add an epic, metal touch to your copy of The Elder Scrolls: Betrayal of the Second Era with The Blacksmith Pack. The Blacksmith Pack replaces your plastic character mat pegs with striking metal versions, as well as upgrading your first player chip to a metal ouroboros themed after the Elder Scrolls Online logo. Providing your game with a satisfying heft and additional table presence, the Blacksmith Pack is a perfect immersive add-on for your next journey into Tamriel.
$19.95
The Elder Scrolls: Betrayal Of The Second Era: Premium Battle Mat
Organize your Betrayal of the Second Era play with the game's Deluxe Playmat (35"x42") . One side of the double-sided neoprene mat features positions for your gameplay components. The other side features an attractive design perfect as a play surface for any experience.
$84.95
The Elder Scrolls: Betrayal Of The Second Era: Premium Health
Replace the lighter health chips in your base game with Premium Health! These health chips are heavier than the health chips that come with Betrayal of the Second Era, matching the weight of the unit chips in the game. Premium Health gives you more stable stacks on the table, a custom hard top sticker design, and more satisfaction moving your units across the mat.
$39.95
The Elder Scrolls: Betrayal Of The Second Era: Valenwood
Explore the mysterious forests of Valenwood, which are known for the sylvan Bosmer and the region's famous migratory trees. Discover new frontiers and new adventures that tie into the overall story of Betrayal of the Second Era.
$44.95
The Emerald Flame
The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people. From the creator of the “insidiously clever” puzzle adventure The Tale of Ord, The Emerald Flame is a new epic for fans of escape rooms, game nights, and “not just games but…experiences.”
$89.00
The Fantasy Trip - Wizard
Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.
$14.95$10.67
The Four Doors
The Shadow Veil wants to cover the land with darkness, so your challenge in The Four Doors is to collect the relic from behind each door, then gather everyone at the beacon in order to light it. To set up, place the four door cards in a column; reveal nine cards from the deck, placing them to the left or right of the matching colored door based on the card's design; deal each player a hand of 2-4 cards and a random adventurer, placing the matching token at the depicted door; and set the shadow level. On a turn, a player takes up to three actions: drawing a card, moving to an adjacent door, giving a card (or relic) to someone at your door, illuminating a shadow card from your door by discarding a card that bears a lantern of the same color, or finding a relic by discarding four cards of the color matching your door. Each adventurer has a special power that modifies an action or offers a new action. Each door has a relic behind it, and once you find a relic, the holder can use its power by discarding a card bearing the relic's symbol, sometimes as an action on its own, sometimes not. To end a player's turn, they draw two cards, then place "shadows" from the deck equal to the shadow level. If a fourth card would be placed on either side of a door, flip the card to its partially closed side; if the door would flip a second time, remove it from play. If the players don't already have this relic, they lose. Each time players need to shuffle the deck, the shadow level increases — and this level will increase more quickly as the game progresses since some cards, such as spells that provide a one-time effect, are removed from play instead of being discarded. If you have no cards to shuffle or the shadow level tops out, the players lose.
$19.99$14.94
The Fox Experiment
 In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, the selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents - hoping to recreate the process that originally led to domestication thousands of years ago. In The Fox Experiment players will breed their own domesticated foxes over the course of the game. Each round represents one breeding generation, in which each player will select a pair of fox parents to breed. They will take dice according to the traits they have and roll them, attempting to make whole trait symbols to mark on their pup cards. These pups then go on to become parents in the next round! Be strategic in the foxes you choose to breed, because the right ones will help you finish studies and please your patrons to score points and win the game.
$59.95$38.73
The Game
You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game itself. Everyone must work together to play all of the cards in two decks that represent the passage of time - The ultimate game. Are you ready to play?
$17.99$13.90
The Game: Face to Face
The Game: Face to Face features gameplay similar to the evergreen hit The Game with players laying down cards from their hand in ascending and descending piles. However, now the game is limited to two players who are competing to get rid of their cards first. You want to win on your own, but to advance, you must inevitably help your opponent...On your turn, you’ll play at least 2 cards from your hand of 6. The twist comes from where you can play them. Of course, your own ascending and descending piles are fair game and follow the normal rules of The Game.But exactly once per turn, you can play a card on one of your opponent’s piles, breaking all rules. This ultimately helps them out, as it pushes whatever pile you played on away from its upper limit.
$14.95$11.42
The Gang
The Cooperative Poker Game Round up your gang and get ready to pull off a series of bank heists using the power of poker! In this innovative, cooperative version of a poker game, players bet on how good they think their hand of cards will be relative to the other players, and then try to make their predictions a reality. Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards in the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see if they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
$15.95$14.36
The Gang: Deluxe Edition (Pre-Order)
This item is a pre-order item with an expected release date of August 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. All the fun and challenge of The Gang, now with deluxe game materials and bonus expansions! Round up your gang and get ready to pull off a series of bank heists using the power of poker. The Gang is an innovative, cooperative version of a poker game in which players bet on how good they think their hand of cards will be relative to the other players, and then try to make their predictions a reality. This deluxe edition comes with two expansion packs with new game mechanics and variations, ceramic poker chips, casino-quality cards, custom playmat, and more!
$39.95$35.99
The Golden Ticket Board Game
Willy Wonka is opening his factory at last but only for a lucky few! He has hidden Golden Tickets in his Wonka Bars. If you can find a Golden Ticket, then you win the big prize. Use strategy on every move and play your Wonka Candy cards to collect as many Wonka Bars as you can to better your odds of finding a Golden Ticket! When the last Wonka Bar is picked up, everyone opens up their collection to see who’s got a Golden Ticket! This family strategy game requires planning, combo-making, and a little bit of luck. On a player's turn they can do two actions. The actions consist of playing cards from their hand, discarding a card to move one space, or refilling their hand back up to their draw size. When a character lands on a gameboard space, they can also use the do listed action on that space as part of their move. At the beginning of the game, a limited number of golden tickets are added to the Wonka Bars depending on the number of players. The bars are then mixed up. The whole point of the game is to try and earn as many Wonka Bars as possible throughout the game to better your chances of ending with a Golden Ticket. When all Wonka Bars from the pool of bars are claimed the game is over. At this point all players will unwrap the bars they have earned. Any player that ends with at least one Golden Ticket wins! Any player that does not end with a Golden Ticket loses.
$30.00$23.79
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