Board Games | 2 Player Games
Wee Folk (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In the hush of twilight, where moonlight threads through ancient leaves, the Wee Folk stir. They dance in patterns unseen by mortal eyes, leaving trails of magic etched in shape and shadow. Wee Folk is a two-player game of gentle rivalry, where you’ll slide cards like stones across still water, weaving polyomino patterns to echo the hidden sigils of the fae. Where strategy wears the robes of story, and each game is a spell softly cast. Wee Folk is a 2-player card game where you are attempting to arrange various Wee Folk into pattern in order to collect them. Collected cards might include actions which may be spent to alter a player’s personal tableau. Cards shift in a “Candy Crush” style whenever sets are removed from the play area.
$20.00$17.00
Gyges (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Gygѐs is an elegant 2‑player abstract strategy game where mystical rings move across the board based on their size. Each move offers surprising choices: leap forward to advance your attack or reposition the pieces to block your opponent's plans. Clever chains of moves can propel your rings across the board in unexpected ways. Outsmart your rival and land on their throne to secure victory!
$59.99$50.99
Arkham Horror The Card Game: Investigator Starter Deck - Harvey Walters
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Harvey Walters Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$18.99$12.42
Arkham Horror The Card Game: Investigator Starter Deck - Jacqueline Fine
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Jacqueline Fine Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$18.99$13.94
StarCraft: The Miniatures Game - Two Player Starter Set - Founders Edition (Pre-Order)
This item is a pre-order item with an expected release date of July 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Relive one of StarCraft's most iconic conflicts, this time on your tabletop! This two player starter set lets one side take control of the endless Zerg swarm with Kerrigan - the Queen of Blades at the helm, while the other side plays as the adaptive Terrans, with rebel leader Jim Raynor in control. Build your army and fight for control over key objectives, as every action leaves lasting consequences for the future of the Koprulu sector! Contents:12x Marine miniatures2x Maruder miniatures3x Medic miniatures1x Jim Raynor miniature1x Point Defense Drone miniature24x Zergling miniatures3x Roach miniatures1x Queen miniature1x Kerrigan miniature1x Omega Worm miniature15x Terrain pieces1x Cloth Playmat1x Ruler20 x D6 Dice60 x Tokens1x Rules Reference1x Assembly Manual
$229.00$191.99
Jaipur
The multi award-winning game Jaipur, by Sebastien Pauchon, returns with all new artwork by Vincent Dutrait and the same great gameplay. Players take on the roles of two of the city's most powerful traders seeking to earn their invite to the Maharaja's court. Blending strategy and luck, Jaipur is a fast-paced card game that is easy to learn while offering plenty of depth to dedicated players. The new edition of Jaipur is the first game to kick off Space Cowboy's new 2-Player Collection. The first print run of Jaipur features an exclusive metallic collectible coin to determine the first player!
$26.99$21.59
Flamecraft Duals: Deluxe Edition
Ever wondered what the dragons of Flamecraft do on their lunch break? Play Flamecraft Duals, of course! Set in the world of Flamecraft, Duals is a two-player travel-friendly game of pattern-making and quick, puzzly fun! You will meet the artisan dragons again with new powers, and this time the challenge is to get your dragons in a row. As you draw dragons, you might get lucky and come across a rare dual-colored Hydragon, with double the artisanal skills! As you play, the board will fill up with adorable dragons, stacking and soaring across the table, and you will work to fire-up their abilities, make matches, and complete shop cards. Flamecraft Duals is a two-player abstract pattern-building game that takes about 30 minutes to play. Each round, a player draws a dragon from the bag and places it on the shared central board. Every dragon type has a special ability that can be fired up to draw more dragons or rearrange those already on the board. You want to match three dragons on the board to the pattern on the shop cards in your hand to score them. Once all the dragons are drawn from the bag, the game ends and the player with the highest score wins.
$49.00
Hanamikoji
Welcome to the most famed Geisha street in the old capital, Hanamikoji. Two players compete to earn the favor of seven illustrious Geishas by collecting the items with which they excel. Remarkable artwork and simple but depth gameplay!
$19.99$19.92
Star Wars: The Deckbuilding Game
The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire’s resources are vast, and the firepower of its Empire Navy is unmatched. With neither side willing to accept defeat, their war rages across the galaxy… In Star Wars™: The Deckbuilding Game, a new head-to-head game for two players, the galaxy-spanning war between the Galactic Empire and the Rebel Alliance comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Empire or the Rebels, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game!
$37.99$30.39
StarCraft: The Miniatures Game - Protoss: Starter Set - Founders Edition (Pre-Order)
This item is a pre-order item with an expected release date of July 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. En taro Tassadar, Hierarch! This set provides you with everything you need to build your first army of fearless Protoss warriors. With Artanis leading the charge, victory is assured! Warp in your forces on the enemy's flank, or break through the frontline with overwhelming power. For Aiur! Contents:6x Zealot Miniatures1x Adept Shade Miniature4x Adept Miniatures2x Sentry Miniatures1x Pylon Miniature2x Force Field Minatures1x Artanis Miniature20x D6 Dice24x Cards30x Tokens1x Ruler1x Rules Reference1x Assembly Manual
$129.00$106.99
Sail
Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!Before each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.Players win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted. Unique and innovation approach to trick taking by partnering and limiting to 2 players creates a clever and tense synergy Player aids with clearly explained icons and actions assist with game play immediately for a quick entry point and a smooth and consistent experience Beautifully illustrated and graphically designed to catch attention and immerse players into the world of a pirate Scenario booklet promotes increased challenge and increased replayability as you push forward toward the horizon with evermore challenges ahead
$19.99$15.96
The Lord of the Rings: The Card Game - The Dark of Mirkwood Scenario
Brave the perils of forest and cave in The Dark of Mirkwood, an 82-card expansion for The Lord of the Rings: The Card Game that features two scenarios! A group of wicked Goblins have raided a settlement on the eaves of Mirkwood, taking the woodmen as their captives. Pursue them into the forest in The Oath, and venture deep into their lair to perform a daring rescue in The Caves of Nibin-Dǔm. These scenarios can be played by 1–4 players, either as standalone adventures or as an extension to The Lord of the Rings: The Card Game revised core set campaign. The core set is required to play.
$23.99$17.56
7 Wonders: Duel - Agora
In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests. This new 7 Wonders Duel expansion puts the spotlight on senators and their influence on the development of your Cities. Each competitor will try to control this influence in order to benefit from favorable decrees or call upon conspirators to try and change the situation. The Agora expansion adds a the new Senate board, two new Wonders, two new Progress tokens, and a new type of instant victory condition: control of the Senate. Increased replayability thanks to the new Senator and Plot cards that multiply players’ strategic options. Simple rules that enrich 7 Wonders Duel without slowing down the flow of the game. • Expansion compatible with 7 Wonders Duel Pantheon
$26.99$17.99
7 Wonders: Duel - Pantheon
Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent’s plans. Grand Temple cards make the game’s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods. This product is an expansion: 7 Wonders: Duel base game required to play.
$26.99$21.59
One Deck Dungeon
One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card, though, depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits. The longer you take exploring the dungeon, the deeper you'll delve, and the difficulty will scale up quickly! If you make it far enough, you'll have to fight the dungeon boss. Survive, and you'll be a legend! One Deck Dungeon is designed for 1-2 players. With multiple sets, you can add more players.
$25.00$15.25
Star Trek Captain's Chair: Second Contact
In Star Trek: Captain's Chair, you go head-to-head against an opponent, each stepping into the shoes of an iconic leader from across the history of the Star Trek galaxy. Command ships, crew, and away teams, while you manage resources and alliances! Star Trek: Captain's Chair – Second Contact contains three new captains that can face off against those in the original game, against those in To Boldly Go, and against one another, but you'll need common cards from one of the base games. Two of the captains are Carol Freeman, Captain of the U.S.S. Cerritos, and Christopher Pike, Captain of the U.S.S. Enterprise, and you can also add Krulmuth-B as a starting location, opening a portal that crosses space and time!
$29.99$23.94
Star Trek Captain's Chair: To Boldly Go
In Star Trek: Captain's Chair, you go head-to-head against an opponent, each stepping into the shoes of an iconic leader from across the history of the Star Trek galaxy. Command ships, crew, and away teams, while you manage resources and alliances! Star Trek: Captain's Chair – To Boldly Go is a new game that can be played on its own or combined with Star Trek: Captain's Chair to create even more captain competitions. With To Boldly Go, you can play as James T. Kirk, Khan Noonien Singh, Philippa Georgiou from Star Trek: Discovery, Rebner, the Pakled Commander from Star Trek: Lower Decks, and more. Each of the six captains comes with a unique, asymmetric deck of cards that matches that leader's personality, abilities, allies, and assets. These decks can be expanded with cards available to both players, cards representing the people, items, planets, and events that characters encounter in iconic storylines. Each deck creates different strategic directions based on which common cards are available and what strategy your opponent deploys. Prefer to fly solo? Take on the galaxy with a challenging single-player mode built to test your skill and strategy! True to Star Trek, antagonism will not win every game. You will need to pursue diplomacy, exploration, and science, with different captains excelling at different paths. With hundreds of unique, deeply thematic cards, you'll want to explore the galaxy again and again. The chair is yours, captain!
$59.99$44.96
Cyberion
The dream factory has been sabotaged, and everything is on the brink of destruction! Lead the last squad of robot-workers to repair the machines before it’s too late. Use your Robot cards wisely, to complete repairs or to trigger powerful abilities! The machines get harder to repair throughout the game, but you'll also have opportunities to increase the magnitude of your Robots’ abilities.
$29.99$19.96
Adventure Time Card Wars: Finn vs Jake Collector's Pack
Adventure Time Card Wars is the most epic card game ever found in the Land of Ooo, or anywhere for that matter! In the Adventure Time episode "Card Wars", Jake begs Finn to play his favorite trading card game. Finn accepts, despite warnings from Beemo on how very competitive Jake can be while playing the game. Finn and Jake battle against each other to decide who will be the Dweeb and who will be the Cool Guy. Now fans can play the actual Card Wars game in Adventure Time Card Wars: Finn vs. Jake, with all of the action taking place in four combat lanes. Jake's corn-themed deck features creatures from the episode such as the powerful Husker Knights, the intimidating Legion of Earlings, the heroic Archer Dan and many more! Finn's "Blue Plains" deck features creatures from the episode such as the wise Ancient Scholar, the aptly named Cool Dog, and the most fearsome critter of all – The Pig! Each turn, a player has two Action Points to spend on Creatures, Spells, and Locations, and cards cost between 0 and 2 Action Points to play. When you summon a Creature, you choose which lane you want to place it in; some Creatures have FLOOP abilities that allow you to use their special abilities. When you attack with a Creature down a lane, you might find an opposing Creature, or you might get to deal your damage straight to your opponent's Hit Points. Reduce your opponent's Hit Points from 25 to 0 and you're the Cool Guy (and you win the game)! Each Card Wars starter set has a pair of different forty-card decks and is ready to play right out of the box. Mix the decks together to come up with your own righteous combos!
$18.49
Kinfire Delve: Vainglory's Grotto
Kinfire Delve: Vainglory's Grotto is a tactical and cooperative card game for 1-2 players. As Seekers, you will fight your way through the well deck of challenge cards to reach Vainglory, the master of the well, and face her in an epic final battle. To defeat Vainglory, you'll battle and puzzle your way through her well deck of 57 challenge cards before facing her final gauntlet. On your turn, attempt a challenge by playing a matching skill card and rolling the dice. Add enough progress tokens to a challenge and you'll be richly rewarded. But fail and you'll face the penalty by losing health, discarding cards, or being forced to return cards to the well deck. Even when it's not your turn, the cards in your hand can be played to boost your teammate's action. But be cautiousemptying your hand means gaining exhaustion and suffering effects that can lose you the game. Survive long enough to reach the bottom of the well and reveal Vainglory's final form. Break through her gauntlet of protectors in order to face and defeat her once and for all and win the game.
$24.99$15.25
Catan: Rivals for Catan Age of Darkness Revised
This expansion includes three new Theme Sets, The Era of Intrigue, The Era of Merchant Princes, and The Era of Barbarians, which add more variation to the existing game. In addition, the Tournament Game is introduced. The Era of Intrigue! Determine Catan's spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict. The Era of Merchant Princes! Control Catan's commerce! This set focuses on the Commercial Harbor and the Merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations! The Era of Barbarians! Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked? "Requires Rivals for Catan to Play
$24.99$16.14
Ironwood
An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.
$55.00$44.00
Kelp
A head-to-head battle of wits between an Octopus and a Shark. Kelp is a two-player asymmetrical game that offers players a unique opportunity to delve into the natural world of Pyjama Sharks and Common Octopuses, set in a South African kelp forest. As players take on the roles of these iconic sea creatures, they will discover that the gameplay mechanics closely mirror their real-life counterparts. Each has a unique path to victory. The Octopus sneaks around the board by playing cards and managing their hidden and revealed blocks, channeling the creature's remarkable ability to camouflage and deceive. On the other hand, the Shark patrols their territory and attempts to hunt down the elusive Octopus by rolling dice and using special abilities to mitigate their luck, showcasing the creature's natural instincts and predatory behavior. The game is a thrilling mix of deck-building and dice bag building, as well as hide and seek, bluffing, and manipulation.
$49.99$33.46
Res Arcana Duo
In a realm steeped in arcane mysteries, two mages vie for supremacy. With ancient relics at their disposal and mystical creatures under their command, these two mages engage in a spellbinding duel of wits and strategy. Will you emerge as the ultimate conjurer, or will your opponent unravel the secrets of the arcane before you?Res Arcana Duo is a stand alone installment in the acclaimed series of Res Arcana games. Specifically designed for two players and offering a dynamic and quick gameplay, Duo offers a whole new set of Mages, Artifacts, Monuments and Places of Power. You can also use Res Arcana Duo as an expansion to Res Arcana or expand Duo with Lux et Tenebrae et Perlae Imperii for even more possibilities and strategies. EXCLUSIVELY DESIGNED FOR TWO PLAYERS: Res Arcana Duo offers a tailored gameplay experience specifically for two players, making it an intense and competitive duel of magical mastery. QUICK AND STRATEGIC PLAY: Enjoy fast-paced gameplay lasting only about 20 min or less, perfect for players looking for a strategy game that’s both deep and accessible within a short period. EXPANDABLE GAME SYSTEM: Use Res Arcana Duo as a standalone game or expand your gameplay with additional sets from the Res Arcana series for even more depth and strategy. RICH FANTASY THEME: Dive into a beautifully illustrated world of ancient relics and mystical creatures with artwork by Julien Delval, and engage in a battle of wits and magic. HIGH REPLAYABILITY: Comes with a variety of mages, artifacts, monuments, and places of power, ensuring that no two games are the same and offering a unique challenge every time. Contents: 4 Mage cards 16 Artifact cards 7 Monument cards 2 double sided Place of Power tiles 5 Magic Item tiles 1 Starting Player tile 5 x5 Essence chips 60 Essence tokens 1 Storing / Sorting tray 1 rule booklet.
$27.99$18.08
Mandala
The Mandala is the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the World before the pattern is ceremonially destroyed and the sand cast into the river. Opponents play their colored sand cards into the two Mandalas, building the central Mountains and laying cards into their Fields. As soon as a Mandala has all six colors within it, the players alternate taking the colors in the Mountain and adding them to their Cup and River. At the end of the game, the cards in a player’s Cup are worth points based on the positions of colors in their River. The player whose Cup is worth the most points is the winner.
$32.99$21.31
Radlands
Radlands is a competitive, dueling card game about identifying fiercely powerful card synergies. Act as the leader of your post apocalyptic group of survivors in a tooth-and-nail fight to protect your three camps from a vicious rival tribe. If all of them are destroyed, you lose the game. The main resource in the game is water. You will spend it to play people and events, and to use the abilities of cards you already have on the table. People protect your camps and provide useful abilities, while events are powerful effects that take time to pay off. Both players draw cards from the same deck. All cards can either be played to the table or discarded for quick “junk” effects. To win, you will need to manage your cards and water wisely.
$25.00$16.96
Onitama: Sensei’s Path
The Onitama: Sensei's Path expansion consists of sixteen new movement cards that can be shuffled together with those of the Onitama base game in order to have more variety during play.
$12.99$8.96
Patchwork Halloween Edition
So many pieces of cloth and eyeballs lying around - time to make a spooky, Halloween-themed quilt out of them! This requires significant effort and time and a steady supply of eyeballs, of course. The player who picks the best patches and combines them the most skillfully into a patchwork quilt wins the game.
$29.99$20.22
Unmatched: Sun's Origin
Unmatched: Sun's Origin spotlights two heroes from the rich history of Japan. Oda Nobunaga was the daimyo of the Oda clan, renowned for unifying feudal Japan. He is a master tactician, making his honor guard even more dangerous (and just so happens to be a powerhouse in Tales To Amaze). Tomoe Gozen was a legendary onna-musha of the Minamoto clan. She strikes hard and fast, relentlessly pursuing her enemy across the battlefield. The set features stunning artwork by Yuta Onoda, with cultural consultation by Saigo.
$30.00$27.60
Iron, Blood, Snow & Mud
Summer of 1941. The Axis invasion of the Soviet Union has begun! Will the vaunted German blitzkrieg prove its invincibility once again? Or will the Soviet Union endure the onslaught long enough to rebuild its might and push back the enemy? Lead the battle-hardened forces of Wehrmacht through unimaginably vast enemy territory or take control of the badly outmatched Soviet Red Army and bide your time for a bloody and devastating counteroffensive. The fate of the war is in your hands! Iron, Blood, Snow & Mud is a low complexity, quick-playing two-player game that gives you control of all German and Soviet forces on the Eastern Front: infantry, armor, and support units (aircraft and fleets). It’s played over the course of four years, each consisting of three markedly different seasons, two of which the aptly named Mud and Snow inhibit the use of some actions and units. The movement and its range are predicated on the current season, unit type, and the ability to create and maintain a chain of units. Featuring introductory-level wargame innovative mechanics and fast-paced gameplay easy to learn, hard to master PLAY TIME 60-90 minPLAYER COUNT 2AGE RATING 14+
$35.00$26.44
Beer & Bread
Beer & Bread is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.Founded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.Each of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.However, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.2 playersAges 10+30-45 minute play time
$34.95$27.99
Rubber Paper Scissors
Familiar with rock, paper, scissors and tic-tac-toe? You are 80% on the way to grasping this 2-player game. But Rubber, Paper, Scissors elevates these tiresome games with area control, set collection, and push-your-luck mechanics. Diverse strategies, namely deciding to place an “X” or “O” or claim a token, combine with raucous table talk, an engaging challenge for players of varying experience seeking that game which asks “give it another go?”
$15.00$9.15
Targi
A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade - and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.
$24.95$22.46
Catan: Rivals for Catan Age of Enlightenment Revised
Age of Enlightenment includes three new theme sets: The Era of Explorers, The Era of Sages, and The Era of Prosperity. In all, Age of Enlightenment is a 125-Card Expansion for the two player card game, The Rivals for Catan. It picks up where the first expansion, Age of Darkness, left off. The Era of Explorers Set sail from Catan! Explore! Discover new lands! Your Explorer Harbor serves as a starting point for your exploration of 9 adjacent sea cards. Pirates, islanders, and Shipwrecks await across the waters. Embark on missions and try to be the best explorer. Ship tokens chart your position. Victory awaits the most skilled and intrepid sailor! The Era of Sages Influence events! The wisdom—currency—of the many and varied sages gives you the opportunity to influence the strength and frequency of events. Fend off famines! Deflect attacks. Promote peace. Connect with nature and balance prudence, power, foresight, and vigilance in a your noble struggle! The Era of Prosperity Be a good prince. Govern wisely. Build schools, a Hospital, even promote the arts. Raise your people's spirits and spur expansion. But beware Discontent dooms prosperity! Requires Rivals for Catan to Play.
$24.99$17.82
Slam Throne - Outcasts Pack
Stack. Slam. Repeat. The heroes of Dice Throne have entered a new arena in Slam Throne! Use your hero slammer to flip your opponent's caps, reducing their health to zero in this dueling throwdown challenge.
$7.99
Kompromat
Rumor has it damaging information might be circulating about a major public figure. Two players are rival agents competing, one to suppress the compromising material and the other to propagate it. Both undertake daring missions and become notorious in the process. No doubt the most successful secret agent will leave his or her mark on history! Kompromat is a strategic card game for 2 players only. Its gameplay with several hands of blackjack happening simultaneously will make it easy for players to learn and teach. Two levels of push your luck and the possibility to lose immediately make the game super tense. Set collection and clever use of special abilities increase game-to-game variations and replayability.
$21.99$14.79
Concordia: Solitaria
CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.
$29.95$20.78
Onitama: Way of the Wind
Once again, rival schools have come to Onitama to see who has the dominant Art — but something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Onitama: Way of the Wind, an expansion for Onitama, includes a wind spirit, a neutral game piece that creates a new layer of interaction in the game. Two new move cards are included, as well as eight wind spirit cards. Includes 8 New Wind Spirit Cards:BatEagleHawkLionOctopusRhinocerosScorpionSpider 2 New Move Cards:GoatSheep 1 Wind Spirit Miniature
$14.99$10.88
Quarto
Quarto has a 4×4 board and 16 pieces. Each piece has four dichotomous attributes — color, height, shape, and consistency — so each piece is either black or white, tall or short, square or round, and hollow or solid. The object is to place the fourth piece in a row in which all four pieces have at least one attribute in common. The twist is that your opponent gets to choose the piece you place on the board each turn.
$39.99
Slam Throne - Tactical Fury Pack
Stack. Slam. Repeat. The heroes of Dice Throne have entered a new arena in Slam Throne! Use your hero slammer to flip your opponent's caps, reducing their health to zero in this dueling throwdown challenge.
$7.99
Smash Up: Science Fiction Double Feature
Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new groups to the base-smashing business, with abilities unlike those seen before!Time Travelers – The time stream has been compromised. Robots from the future mingle with pirates, extinct dinosaurs move with magical wizards… everything is all smashed up! That’s where the Time Patrol steps in. Organized in 1976 and led by the enigmatic Doctor When, the Time Patrol works to keep time flowing… in the manner they deem best.Cyborg Apes – In a daring raid on a top secret research facility, apes stole the latest in cybernetic enhancements, and are now enacting their centuries old plan to take over the world! Combining their natural athleticism and powerful strength with high-tech augmentations, these apes will go bananas all of your opponents!Super Spies – The shadow war between International Secret Intelligence and the evil HAVOC (Henchman and Villains of Chaos) continues. HAVOC’s schemes threaten the world, from weather changing satellites to lasers mounted on secret moon-bases, they can only be opposed by the daring agents of the ISI. Using the latest in espionage technology, the ISI will be able to foil your opponents plans before they even come to fruition.Shapeshifters – Far below the surface of the earth, strange amorphous creatures have developed a thriving world, based on the manipulation of their own genetics. Now they plan to apply that knowledge to conquer our world above. Taking samples of the most powerful creatures and warriors they can find, these shapeshifters can use the best of whoever they copy.Combine these groups into teams of two for various effects! Smash Up: Science Fiction Double Feature also contains 8 new Base cards to compete over.
$24.99
One Deck Dungeon: Forest of Shadows
One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits. The longer you take exploring the dungeon, the deeper you'll delve, and the difficulty will scale up quickly! If you make it far enough, you'll have to fight the dungeon boss. Survive, and you'll be a legend! One Deck Dungeon: Forest of Shadows is a standalone expansion for One Deck Dungeon that contains new heroes, new dungeons, new perils, new foes, and new mechanisms: Poison and event Perils! It can be combined with the original game for a hybrid dungeon experience, with the heroes and dungeons being compatible with the original, or played on its own.
$25.00$15.25
One Deck Dungeon: Abyssal Depths
New and dangerous Fiends have appeared, and now make every dungeon even more of a challenge to conquer! In this expansion to One Deck Dungeon, new Fiend cards will harass you from the moment you step foot on the first floor right up until you face the boss. Each fiend has its own unique effects, and you'll have to divert some of your valuable dice to combat its threats during every encounter. It's not all bad news though - every time you push back the fiend, you'll gain a valuable point of healing and a heroic die. One Deck Dungeon: Abyssal Depths contains 6 large Fiend cards, and 3 Heroes - the Dragoon, Aquamancer, and the Witch.
$8.00$5.74
Patchwork: Revised Edition
Patchwork is a form of needlework that involves sewing together pieces of fabric into a larger design. In the past, it was a way to make use of leftover pieces of cloth to create clothing and quilts. Today, patchwork is a form of art, in which the designers use precious fabrics to create beautiful textiles. The use of uneven pieces of fabric in particular can result in real masterpieces and is therefore being practiced by a large number of textile artists. To create a beautiful quilt, however, requires effort and time, but the available patches just do not want to fit together. So choose your patches carefully and keep a healthy supply of buttons to not only finish your quilt, but to make it better and more beautiful than your opponent‘s.This reprint of a Lookout Games classic introduces a brand new color scheme and new artwork! REVAMPED & REVISED CLASSIC: This revised edition of Patchwork retains the original’s beloved gameplay while offering updated components, refreshed visuals, and a sleek presentation. STRATEGIC 2-PLAYER EXPERIENCE: Compete to build the most aesthetically pleasing and efficient quilt using limited time and resources in this deeply tactical tile-placement game. FAST-PACED & FAMILY-FRIENDLY: With easy-to-learn rules and a 30-minute playtime, Patchwork is perfect for both casual players and seasoned gamers looking for a quick, satisfying challenge. BEAUTIFUL COMPONENTS INCLUDED: Features 3 game boards, 3 wooden tokens, 89 cardboard tiles, and 1 rulebook—all designed for tactile satisfaction and visual appeal. AWARD-WINNING DESIGN BY UWE ROSENBERG: Created by the renowned designer behind Agricola and A Feast for Odin, Patchwork is a must-have abstract game that blends strategy with creativity. Contents: 3 Game boards, 3 wooden tokens, 89 cardboard tiles, 1 rulebook
$29.99$23.99
Villainous: Star Wars - Revenge at Last
In Star Wars Villainous: Revenge at Last, players choose to play one of two iconic villains from the Star Wars galaxy: Darth Maul or Captain Phasma. Depending on their villain's unique power, players will use their villain's 'ambition' to perform actions that power effects based on the villain's use of the Force, strategic leadership, or sheer luck. The game also incorporates villain-specific missions and rules for iconic ships and transports from all corners of the Star Wars galaxy. Villains in Star Wars Villainous: Revenge at Last can be mixed with those in Star Wars Villainous: Power of the Dark Side or Star Wars Villainous: Scum and Villainy or used on their own in this game.
$24.99$21.25
Onitama: Light and Shadow
The third expansion for the hit abstract strategy game arrives from both the LIGHT and the SHADOW!
$19.99$12.69
Caper: Europe
Plan and execute an elaborate string of heists in Caper: Europe, a game for two. Recruit a crew of skilled thieves to outmaneuver your opponent, steal valuable goods, and dominate the most famous landmarks across Paris, Rome, London, and Barcelona… Another day, another caper!
$34.99$34.92
Lairs
You’ve worked hard to earn your spot in the Adventurers Guild, but one last obstacle remains. You must square off with a cunning rival guild hopeful in an exam of precarious paths that will test your skills at building a devious dungeon...and exploring one. To pass, you have to complete the tricky labyrinth your opponent has created full of dead ends, traps, enchanted monsters — oh, and if you can find it, valuable treasures. You enter their dungeon with your own set of skills and over the course of this challenge, you'll grow as an adventurer. Will it be enough to map the right path, defeat the monsters in your way, and escape with the most valuable collection of treasure? Your spot in the Adventurers Guild depends on it! Lairs is a two-player game for ages 10 and up that plays in about 35 minutes. Players begin with a set of walls, traps, treasures, and monsters, then use them to create a challenging catacomb for their opponent to explore while at the same time attempting to navigate their opponent's dungeon using guile, deduction, and a little bit of luck. The stakes are high! Only one player can make it into the Guild!
$33.00
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