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Board Games | 2 Player Games

76 products


  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Dunwich Legacy Campaign Expansion Asmodee

    Arkham Horror The Card Game: The Dunwich Legacy Campaign Expansion

    16 in stock

    A monstrous presence once terrorized the secluded village of Dunwich. The season of horror ended only after three professors from Miskatonic University—Dr. Henry Armitage, Dr. Francis Morgan, and Professor Warren Rice—ventured to Dunwich, armed with secret knowledge that enabled them to defeat the creature. Now, several months later, Dr. Armitage’s colleagues have gone missing, and he fears the worst. In The Dunwich Legacy Campaign Expansion, one to four investigators take up the search for the missing professors, launching an eight-scenario campaign that takes them from the notorious Clover Club and prestigious Miskatonic University all the way to the decrepit and treacherous town of Dunwich. This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.

    16 in stock

    $69.99$55.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Dunwich Legacy Investigator Expansion Asmodee

    Arkham Horror The Card Game: The Dunwich Legacy Investigator Expansion

    19 in stock

    In the places of power where ordered space decays and gives way to the void, there are those who would call power from the beyond to create abominations beyond our imagining. But there are a brave few who would set forth and risk their lives to put a stop to these terrors. This expansion features 5 investigators and contains all the player cards and customization options originally featured in The Dunwich Legacy cycle. Smite abominations as the chef, Zoey Samaras. Sniff out a good story as the reporter, Rex Murphy. Use your money and wits to solve any problem as the dilettante, Jenny Barnes. Speak with the dead and perform grim rites as the musician, Jim Culver. And finally, go looking for trouble as the drifter, “Ashcan” Pete, along with his trusty hound Duke. The Dunwich Legacy Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.

    19 in stock

    $44.99$35.96

  • Gamers Guild AZ Space Cowboys Splendor: Duel Asmodee

    Splendor: Duel

    5 in stock

    The award-winning game Splendor returns with this fresh take on its classic drafting gameplay. Featuring the clever engine building that Splendor is known for, Splendor Duel offers a compact, tight two-player experience that will be instantly recognizable to fans of the original game, while also adding new decisions and mechanisms that offer deeper strategic options.The new common board has players drafting Gem, Gold and rare Pearl tokens from a 5x5 grid. Only allowed to draft up to 3 tokens in a consecutive line, taking tokens will create gaps in the board and will limit how many and what kind of token players will be able to take in future turns.Co-designed by Marc André (Splendor) and Bruno Cathala (7 Wonders Duel, Kingdomino), Splendor Duel is an exciting new entry in the Splendor product line.

    5 in stock

    $29.99$23.99

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Path to Carcosa Campaign Expansion Asmodee

    Arkham Horror The Card Game: The Path to Carcosa Campaign Expansion

    12 in stock

    "I cannot forget Carcosa where black stars hang in the heavens; where the shadow of men’s thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask." –Robert W. Chambers, The King in Yellow A new theater production is coming to Arkham all the way from Paris. Unsurprisingly, it's been all the rage in conversations among Arkham's socialites. But in your efforts to learn more about the play, you've uncovered a darker history. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind… In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play. The expansion's two scenarios kick off The Path to Carcosa campaign with a trip to the Ward Theatre and an invitation to the formal dinner party hosted by cast and crew. But with every answer you gain and every clue you uncover, you only find yourself falling deeper into mystery and madness.

    12 in stock

    $69.99$45.25

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Path to Carcosa Investigator Expansion Asmodee

    Arkham Horror The Card Game: The Path to Carcosa Investigator Expansion

    11 in stock

    Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm. The Path to Carcocsa Investigator Expansion features six investigators for Arkham Horror: The Card Game and contains all of the player cards from the original The Path to Carcosa cycle of content. Take revenge as the soldier, Marke Harrigan; support your allies as the secretary, Minh Thi Phan; explore the artistic world as the painter, Sefina Rousseau; perform arcane rites as the shaman, Akachi Onyele; unearth buried secrets as the gravedigger, William Yorick; and take on any role you wish as the actress, Lola Hayes. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.

    11 in stock

    $44.99$33.12

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Scarlet Keys Investigator Expansion Asmodee

    Arkham Horror The Card Game: The Scarlet Keys Investigator Expansion

    8 in stock

    Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart. The Scarlet Keys Investigator Expansion features six new investigators for Arkham Horror: The Card Game and adds a wealth of new player cards and options for deckbuilding, including new customizable cards that can be upgraded to an investigator’s liking. Support your teammates as the butler, Carson Sinclair; diagnose and treat ailments as the doctor, Vincent Lee; lose tails as the elusive security consultant, Kymani Jones; learn words of eldritch power as the operator, Amina Zidane; capture impossible horrors on film as the photographer, Darrell Simmons; and put together the ultimate task force as the politician, Charlie Kane. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.

    8 in stock

    $44.99$33.12

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - Guardians of the Abyss Asmodee

    Arkham Horror The Card Game: Scenario Pack - Guardians of the Abyss

    Out of stock

    Witness the day of reckoning with the Guardians of the Abyss Scenario Pack for Arkham Horror: The Card Game! Called to Cairo to unravel a medical mystery, this pack throws you into the action of the linked scenarios, The Eternal Slumber and The Night’s Usurper, first featured at Gen Con and Arkham Nights 2018, respectively. With 78 beautifully illustrated cards to immerse you in the peril of an investigation that takes you to the deserts of Egypt and beyond, this pack challenges you to determine fact from fiction, wakefulness from dream, and sanity from madness. Step into a realm beyond your imagination and stop an ancient prophecy from coming to pass!

    Out of stock

    $21.99$16.45

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - War of the Outer Gods Asmodee

    Arkham Horror The Card Game: Scenario Pack - War of the Outer Gods

    5 in stock

    A cataclysmic war has engulfed the earth—a war between three arcane cults, each seeking to bring their own loathsome master into the world. The Cult of Silenus looks to the stars, the Cult of Magh’an Ark’at seeks to hatch a horrid egg, and the Cult of Ezel-zen-rezl calls the great swarm forth from the burning pit. These cults battle each other across the streets of Arkham and beyond, and you and your fellow investigators are caught in the middle. Do you stand a chance of stopping three cults at once?War of the Outer Gods is a new scenario pack for Arkham Horror: The Card Game, challenging you and your fellow investigators with the battle of a lifetime as you struggle to stop three warring cults from tearing our world apart. Whether you choose to weave this scenario into a larger campaign as a side story or join other groups of players in Epic Multiplayer Mode, War of the Outer Gods offers a challenge unlike any other.

    5 in stock

    $21.99$16.45

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Dark Side of the Moon Asmodee

    Arkham Horror The Card Game: Mythos Pack - Dark Side of the Moon

    2 in stock

    Embark on a dangerous rescue mission in Dark Side of the Moon, the third Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After the man who may hold the key to escaping the Dreamlands is taken by dangerous Corsairs, you follow to a dead world where danger is waiting around every corner. But will you be able to recue your charge and escape without raising the alarm? Dark Side of the Moon can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. You must remain even quieter in order to stay hidden long enough to rescue Virgil and escape.

    2 in stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Forgotten Age - Investigator Expansion Asmodee

    Arkham Horror The Card Game: The Forgotten Age - Investigator Expansion

    8 in stock

    In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign. 

    8 in stock

    $49.44

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Search for Kadath Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Search for Kadath

    3 in stock

    Journey across the dreamlands in The Search for Kadath, the first Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After taking your first steps into the Dreamlands, your mind teems with anxiety over the quest ahead, dangers you left in the waking world, and the fate of dreamers who have come before you. Are they also somewhere in these expansive lands? Perhaps if you find the lost castle and return with proof of the Dreamlands, you can save everyone: yourself, your friends, and the other dreamers as well. So, despite the advice of the Dreamlands’ inhabitants, you and your companions seek unknown Kadath, where the gods dwell. The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign. As your team of investigators becomes separated between the dream and the waking worlds, you will need to work together across realms to earn victory and return home. To help you achieve this, you will find new player cards that create new synergies between investigators, letting you offer aid during your turns or even the Mythos Phase. Discover the meaning behind your dreams and discover the proof you seek! This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.

    3 in stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - Machinations Through Time Asmodee

    Arkham Horror The Card Game: Scenario Pack - Machinations Through Time

    3 in stock

    There Has Been a Distortion in Time... Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. This ripple in reality is a loss for humanity, and it must be restored. In Machinations through Time, a unique 78-card scenario for Arkham Horror: The Card Game, investigators travel through the past, present, and future to repair the broken timeline, while the minions of Tindalos hound them relentlessly. This scenario can be played with 1–4 investigators as a standalone scenario, or inserted into a campaign as a side-story. With three copies, it can also be played with 3–12 investigators in Epic Multiplayer Mode.

    3 in stock

    $21.99$14.21

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - The Labyrinths of Lunacy Asmodee

    Arkham Horror The Card Game: Scenario Pack - The Labyrinths of Lunacy

    3 in stock

    In The Labyrinths of Lunacy, you and your fellow investigators wake to find yourselves gathered in a strange place, with no memory of how you arrived. Your muscles are weak and uncooperative. Your vision is blurred. Simply rising to your feet takes a tremendous effort. Your legs are wobbly and can barely support your weight. With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together. You'll need to piece together the clues to solve your captor's twisted riddles. And you'll need to hurry—you aren't alone in this prison…

    3 in stock

    $21.99$16.45

  • Gamers Guild AZ Repos Production 7 Wonders: Duel - Pantheon Asmodee

    7 Wonders: Duel - Pantheon

    2 in stock

    Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent’s plans. Grand Temple cards make the game’s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods. This product is an expansion: 7 Wonders: Duel base game required to play.

    2 in stock

    $24.99$19.99

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Dream-Eaters Asmodee

    Arkham Horror The Card Game: The Dream-Eaters

    3 in stock

    In light slumber he descended the seventy steps to the cavern of flame and talked of this design to the bearded priests Nasht and Kaman-Thah. And the priests shook their pshent-bearing heads and vowed it would be the death of his soul.– H. P. Lovecraft, "The Dream-Quest of Unknown Kadath" There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–4 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world. This expansion contains the first two scenarios of The Dream-Eaters cycle; one scenario for each of these two groups. This expansion also contains new investigator and player cards that increase the customization options for the game. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.

    3 in stock

    $32.99$23.06

  • Gamers Guild AZ Repos Production 7 Wonders: Duel - Agora Asmodee

    7 Wonders: Duel - Agora

    2 in stock

    In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests. This new 7 Wonders Duel expansion puts the spotlight on senators and their influence on the development of your Cities. Each competitor will try to control this influence in order to benefit from favorable decrees or call upon conspirators to try and change the situation. • The Agora expansion adds a the new Senate board, two new Wonders, two new Progress tokens, and a new type of instant victory condition: control of the Senate. • Increased replayability thanks to the new Senator and Plot cards that multiply players’ strategic options. • Simple rules that enrich 7 Wonders Duel without slowing down the flow of the game. • Expansion compatible with 7 Wonders Duel Pantheon

    2 in stock

    $18.94

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Circle Undone - CAMPAIGN Expansion (Pre-Order) Asmodee

    Arkham Horror The Card Game: The Circle Undone - CAMPAIGN Expansion

    3 in stock

      This is an expansion to "Arkham Horror: The Card Game - Core Set".A copy of "Arkham Horror: The Card Game - Core Set" is required to play. Judgment. Temperance. Justice. The Tower. The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if the cruel fate told in the tarot is meant only for you, or for the entirety of Arkham. In The Circle Undone Campaign Expansion, one to four investigators delve into the mysteries of Arkham’s past, uncovering its macabre history and the motives of those who dwell in its shadows through eight scenarios, along with a unique prologue scenario. Will these chosen few embrace the fate they have been dealt? Or will they forge their own destiny? This expansion combines all of the campaign and scenario content from the original The Circle Undone cycle, which was the fourth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.

    3 in stock

    $69.99$54.06

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - For the Greater Good Asmodee

    Arkham Horror The Card Game: Mythos Pack - For the Greater Good

    3 in stock

    For The Greater Good is the third Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game. Following the events of The Wages of Sin, you are disturbed to learn that there have been even more strange sightings in Arkham and worse, several more people have disappeared. You need help.Your relationship with the Order of the Silver Twilight cannot continue to balance on the edge of a knife. You must decide whether you will place your trust in them or count them among your enemies, and this decision will shape your adventure moving forward, determining your ties to the Lodge and which areas of the manor you will have access to. At first glance, several of the player cards featured in For the Greater Good may look  familiar. In The Secret Name, the Arkham Horror LCG broke the boundary between player factions by introducing player cards like that belonged to multiple classes. Now, as your investigators continue to gain experience from their research into Arkham’s secret history, you will have the chance to upgrade these cards into more powerful versions that fit into classic, single-class categories. Each version of these upgraded cards feature distinct art pieces and abilities that play into the core focuses of their classes, growing with your investigators as their search for answers continue. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion are required to play.

    3 in stock

    $16.99$10.98

  • Gamers Guild AZ Arcane Wonders Onitama: Sensei’s Path GTS

    Onitama: Sensei’s Path

    3 in stock

    The Onitama: Sensei's Path expansion consists of sixteen new movement cards that can be shuffled together with those of the Onitama base game in order to have more variety during play.

    3 in stock

    $12.99$8.96

  • Gamers Guild AZ KOSMOS Targi GTS

    Targi

    2 in stock

    A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade - and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.

    2 in stock

    $19.95$16.95

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Boundary Beyond Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Boundary Beyond

    1 in stock

    The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle. As the thread pulls, the weave unravels. Following the events of Threads of Fate, you are driven from Arkham to Mexico City to find answers about an enigmatic relic and those who pursue it. After a seemingly endless string of failures, it appears the trail has gone cold. But on the very day you are ready to return home, something is wrong—the city has altered. Silver lightning crackles in the sky overhead, and the earth rumbles below your feet. Monstrous entities float just below the clouds and the architecture looks more like something out of a history book than modern Mexico. The Boundary Beyond scenario skews your idea of reality as the city shifts around you. By using the Explore action to investigate different locations, you may find that time has become destabilized as Modern locations are replaced with Ancient ones. You must discover a way to restore the proper timeline before the city and your fate become completely unalterable. Will you be able to return, or will you become lost in time? This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.

    1 in stock

    $16.99$10.98

  • Gamers Guild AZ KOSMOS Targi: The Expansion GTS

    Targi: The Expansion

    2 in stock

    The expansion of the tribe goes on in Targi: Die Erweiterung, an expansion for Targi. With water as a new element, the tribe has more flexibility in how it will extend itself. More specifically, in the game water functions like a joker, e.g., you can swap two water tokens for any one goods token. Many of the new tribe cards, which replace the set in the base game, allow players to choose to spend gold or water tokens, which can make it a little easier to build. The Targia — a Tuareg woman — is a special pawn like the robber, but has a more positive effect for players. She starts in the opposite direction of the robber and moves each turn one edge card. When you place one of your Targi on the same card, you receive a favor: Either take a goods token of your choice or spend one good to reveal the top card from the draw pile and receive what it shows. Now a less attractive edge card might be more interesting because the Targia offers an additional reward. Finally, shifting sand cards give the players rather strong immediate advantages when they place a Targi on them — but since these shifting sands are placed next to the central playing area, you lose an intersection on the central cards.

    2 in stock

    $19.95$14.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Heart of the Elders Asmodee

    Arkham Horror The Card Game: Mythos Pack - Heart of the Elders

    3 in stock

    Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle. Following the events of The Boundary Beyond, you and your team of investigators head deep into the jungles of southern Mexico in search of an ancient, forgotten cavern. After several days of trekking through the jungle, you find what you believe to be the entrance of the cave, but something is not right. Six pillars surround the cavern, carved with strange symbols. Are they a warning? A lock? You must investigate this further, but time is running short. Your supplies are already starting to run low and countless eyes watch you from the shadows of the trees. What secrets are they trying to protect? This Mythos Pack features an immersive two-part scenario that takes you on an adventure both above and below the Earth. Immediatley forced to face the consequences of your choices, you shape the scenario as you go, determining which dangers you face and which allies you rely upon. Isolated from the rest of civilization, who can you trust? This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play. 

    3 in stock

    $16.99$10.98

  • Gamers Guild AZ Wise Wizard Games Star Realms: Gambit Expansion Wise Wizard Games

    Star Realms: Gambit Expansion

    7 in stock

    Just when your enemy thinks the battle is in their grasp, one final gambit can turn agonizing defeat into glorious victory!Contents:13 Gambit Cards3 Merc Cruiser Ship Cards2 Solo Challenge Cards2 Cooperative Challenge Cards

    7 in stock

    $11.84

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Undimensioned and Unseen Asmodee

    Arkham Horror The Card Game: Mythos Pack - Undimensioned and Unseen

    1 in stock

    "We shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight. We shall see these things, and other things which no breathing creature has yet seen. We shall overleap time, space, and dimensions."     –H.P. Lovecraft, From Beyond Things are definitely getting weird in Undimensioned and Unseen, the fourth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game… By the time your pursuit of two missing professors leads you to the scenario from Undimensioned and Unseen, you'll have traveled far from the familiar comforts of Arkham, and you'll have witnessed things you know no one would ever believe. You'll find yourself neck-deep in furtive cultists and their sacrifices, inundated with information about "Ancient Ones" and unholy rituals. And you'll suddenly find yourself forced to destroy terrifying, monstrous creatures that are literally impervious to everything in your arsenal… A mystery within a mystery, Undimensioned and Unseen may bring you another step closer to your ultimate goal, but you must first track down whatever knowledge or power may allow you to defeat a number of otherwise invulnerable Abominations. And it demands that you complete your investigation quickly—possibly by making use of the Mythos Pack’s new player cards—lest you should no longer be the hunter, but the hunted! This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    1 in stock

    $16.99$16.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Shattered Aeons Asmodee

    Arkham Horror The Card Game: Mythos Pack - Shattered Aeons

    4 in stock

    Shattered Aeons is the sixth and final Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game. In The Forgotten Age, you journeyed to the darkest corners of Central America in search of a lost Aztec city-state. What you found during your expedition may be the greatest scientific discover of the age, but it could also be the Earth's undoing. Throughout The Forgotten Age cycle, you have tried to set your mistakes to right, chasing answers about the mysterious artifact your uncovered and those who pursue it. Retracing your path south, you have uncovered secrets that threaten your entire understanding of the world, of time, and of humanity's place in the universe. Now, the last and greatest of your questions will be answered in Shattered Aeons. But be wary- mere mortals may not be meant to gain such knowledge and the truths you seek may destroy what little remains of your sanity. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play. 

    4 in stock

    $10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum

    1 in stock

    "Almost eight feet tall, and carrying a cheap new valise from Osborn’s general store, this dark and goatish gargoyle appeared one day in Arkham in quest of the dreaded volume kept under lock and key at the college library—the hideous Necronomicon of the mad Arab Abdul Alhazred in Olaus Wormius’ Latin version."     –H.P. Lovecraft, The Dunwich Horror The Miskatonic Museum is the first Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game, and it begins with a book… Somewhere in the Miskatonic Museum, Olaus Wormius’s Latin translation of a book called the Necronomicon lies hidden away, kept locked and secret so that those individuals who shouldn't gain access to it do not gain access to it. When recent events at the university and Clover Club lead you to believe that someone may now be searching for this strange and ancient tome – someone who should not be permitted to delve its secrets – you make your way to the Museum. The hour is late, and the place is locked. But you know you must recover the book before anyone can access its arcane secrets for dark purposes. The cards and adventure from The Miskatonic Museum grant you access to the Museum and its many exhibitions even while the expansion's twenty-six player cards (two copies each of thirteen different cards) vie for your attention. Will you make use of these cards? How will you make use of them? Several of the cards offer a remarkable focus on long-term benefits over short-term returns, and you'll have plenty of time to incorporate them into your Arkham LCG® campaigns – provided you first succeed on the task at hand. After all, there's something else stalking the museum's exhibits… This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    1 in stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Black Stars Rise Asmodee

    Arkham Horror The Card Game: Mythos Pack - Black Stars Rise

    1 in stock

    Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming—and it’s unclear if our world will survive. Black Stars Rise offers the latest chapter in The Path to Carcosa cycle for Arkham Horror: The Card Game, and the latest tale of your own madness. Between the new player cards included in this Mythos Pack and an adventure unlike any other, Black Stars Rise races towards the stunning conclusion of the Path to Carcosa cycle. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all…

    1 in stock

    $16.99$10.98

  • Gamers Guild AZ Wise Wizard Games Star Realms: Promo Pack 1 Wise Wizard Games

    Star Realms: Promo Pack 1

    11 in stock

    Ships and bases of legend can at last be part of your arsenal! This pack contains 15 new art versions of many of the most sought after promo cards for use with the Star Realms Deckbuilding Game. This pack contains: 2 Battle Screecher, 1 Breeding Site, 2 Star Market, 1 Megahauler, 2 Fortress Oblivion, 1 The Ark, 2 Battle Barge, 1 Starbase Omega, 2 Security Craft, and 1 Mercenary Garrison.

    11 in stock

    $9.99$8.49

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The City of Archives Asmodee

    Arkham Horror The Card Game: Mythos Pack - The City of Archives

    2 in stock

    The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.Following the events of Heart of the Elders, you and your team of investigators have journeyed deep into a series of caverns where a new world lays hidden from the outside world. Strange creatures that cannot be of this world have seemingly lived beneath the shell of the Earth for centuries. They are horrifying to look upon, but are they dangerous? Now within their domain, it may be best to go along with whatever they want, but how much can you trust them, and what might your naïveté cost you?This Mythos Pack features a new mechanic that makes playing this scenario an out-of-body experience, as well as new player cards to customize your investigators' decks.This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.

    2 in stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Echoes of the Past Asmodee

    Arkham Horror The Card Game: Mythos Pack - Echoes of the Past

    1 in stock

    "This is the thing that troubles me, for I cannot forget Carcosa where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask."     –Robert W. Chambers, The King in Yellow Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game. The King in Yellow has come to Arkham, you caught the performance, and now you find yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the mysterious play. So how do you proceed? Where do you continue your investigations? How you do hold onto the tattered threads of your limited sanity? If there are ties between the play and Arkham, there's one place where you might uncover them—the Arkham Historical Society, a landmark building that holds age-old secrets even its curator doesn’t know… Even as it introduces a new scenario through which you can explore the Society’s hidden secrets—and the many terrors with which they are associated—Echoes of the Past introduces a wealth of player cards driven by two major themes that allow you to refine your investigator’s practiced Talent and Composure. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.

    1 in stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Depths of Yoth Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Depths of Yoth

    6 in stock

    The Depths of Yoth is the fifth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game. Following the events of The City of Archives, your team of investigators find yourselves trapped deep in the of the Earth and the only way out is...down. Your mission to protect humanity continues, but the threats to your life increase with each level of the descent. There is no telling what monsters have grown in these dark caverns and now pursue your team, but you cannot look back, or you are surely lost.   This Mythos Pack features new player cards to customize your investigators' decks and treacherous encounter cards to immerse you in the peril of your investigation. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.

    6 in stock

    $16.99$11.86

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Threads of Fate Asmodee

    Arkham Horror The Card Game: Mythos Pack - Threads of Fate

    6 in stock

    Threads of Fate is the first Mythos Pack in The Forgotten Age cycle. In The Forgotten Age, you journeyed deep into the rainforests of southern Mexico and made the discovery of a lifetime. Now, returning home, a peaceful respite is in order. But your relaxation is cut short when an uninvited guest arrives and tells you that the artifact you uncovered is not what is seems and now the entire Earth is in danger. Her wild claims suddenly become more believable as your world erupts into chaos. Three tasks stand before you at once: you must protect the relic from falling into the wrong hands, solve the mystery of a missing friend, and determine whether to trust your mysterious guest. The stakes are high and time is short- which will you pursue? This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously. With few leads and a limited amount of time before the trail runs cold, you must weigh your evidence to decide which leads to follow and which to ignore. Your choices will permanently shape your adventure throughout The Forgotten Age cycle, so you must choose wisely. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.

    6 in stock

    $16.99$10.98

  • Gamers Guild AZ Arcane Wonders Onitama: Light and Shadow GTS

    Onitama: Light and Shadow

    2 in stock

    The third expansion for the hit abstract strategy game arrives from both the LIGHT and the SHADOW!

    2 in stock

    $19.99$16.99

  • Gamers Guild AZ Wise Wizard Games Star Realms: Command Deck - The Coalition Wise Wizard Games

    Star Realms: Command Deck - The Coalition

    2 in stock

    Play as High Director Valken. Methodically take control of the galaxy using the resources of the Trade Federation applied with deadly Machine Cult efficiency! Battle against another Command Deck, or play as a raid boss taking on two players using standard personal decks! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: High Director Valken A 12-card custom personal deck: Cargo Boat, Federation Scout, Frontier Tug, Laser Drone, Ranger, Salvage Drone, 4 Scout, Viper, and Viper Bot A mighty 8-cost megaship: Mech Command Ship 2 powerful Gambits: Coalition Efficiency and Valken’s Enterprise 2 custom scorecards

    2 in stock

    $5.96

  • Gamers Guild AZ Wise Wizard Games Star Realms: Command Deck - The Alignment Wise Wizard Games

    Star Realms: Command Deck - The Alignment

    3 in stock

    Play as Divine Admiral Le. Hone your fleet to deadly perfection with the Star Empire’s martial prowess and the Machine Cult’s ruthless efficiency! Battle against another Command Deck, or play as a raid boss! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Divine Admiral Le A 12-card custom personal deck: Imperial Talon, Imperial Viper, Ranger, Salvage Drone, 4 Scout, Scout Bot, Stellar Falcon, Viper, and Welder Drone A mighty 8-cost megaship: Mech Battleship 2 powerful Gambits: Le’s Foray and Alignment Ingenuity 2 custom scorecards

    3 in stock

    $6.99$5.94

  • Gamers Guild AZ Wise Wizard Games Star Realms: Command Deck - The Unity Wise Wizard Games

    Star Realms: Command Deck - The Unity

    3 in stock

    Play as Biolord Walsh. Dominate the galaxy with super-bases built with Blob biotech melded with Machine Cult nanotech! Battle against another Command Deck, or play as a raid boss taking on two players using standard personal decks! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Biolord Walsh A 12-card custom personal deck: Cluster Viper, Laser Drone, Protopod, Ranger, 4 Scout, Scout Bot, Swarmling, Viper, and Welder Drone A mighty 8-cost megaship: Mech Wurm 2 powerful Gambits: Walsh’s Stratagem and Unity Warcraft 2 custom scorecards

    3 in stock

    $4.96

  • Gamers Guild AZ Wise Wizard Games Star Realms: United - Missions Expansion Wise Wizard Games

    Star Realms: United - Missions Expansion

    3 in stock

    As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win!  Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Duh! Winning! – Carlos Irwin Estévez Missions are an all-new card type that give players an alternate win condition.  Each player is dealt three face-down.  When a player fulfills the objective, they reveal the card and score the reward.  A player may only complete a Mission once per turn, but when they score their third and final mission, they win the game! The Star Realms: United Missions pack contains 12 unique cards:  Ally, Armada, Colonize, Convert, Defend, Diversify, Dominate, Exterminate, Influence, Monopolize, Rule, and Unite.

    3 in stock

    $5.99$5.09

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Dunwich Legacy Expansion Asmodee

    Arkham Horror The Card Game: The Dunwich Legacy Expansion

    1 in stock

    “No one, even those who have the facts concerning the recent horror, can say just what is the matter with Dunwich…”     –H. P. Lovecraft, The Dunwich Horror Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Now their story continues in The Dunwich Legacy expansion for Arkham Horror: The Card Game. Your mentor, Dr. Armitage, was one of those three professors. When his colleagues go missing, he fears the worst and asks for your help. With its five mini cards and 156 full-size cards, The Dunwich Legacy challenges you to find the missing professors, launching you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, and you can arm them with fifty-nine new player cards (including a complete playset of each). Pursue new deck-building strategies and new styles of play. You’ll need all the help you can get as you play the expansion’s two scenarios and encounter all manner of new terrors – from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.

    1 in stock

    $32.99$19.96

  • Gamers Guild AZ Wise Wizard Games Star Realms: High Alert - Heroes Expansion Wise Wizard Games

    Star Realms: High Alert - Heroes Expansion

    10 in stock

    High Alert - Heroes is a 12-card Expansion Pack containing new multi-faction hero cards!

    10 in stock

    $5.99$5.09

  • Gamers Guild AZ Wise Wizard Games Star Realms: High Alert - Tech Expansion Wise Wizard Games

    Star Realms: High Alert - Tech Expansion

    10 in stock

    High Alert - Tech is a 12-card Expansion Pack featuring the new Tech card type, which comes straight into play when acquired and gives you a permanent ability you can activate once per turn with trade!

    10 in stock

    $5.99$5.09

  • Gamers Guild AZ Wise Wizard Games Star Realms: Scenarios Expansion Wise Wizard Games

    Star Realms: Scenarios Expansion

    2 in stock

    When creating your star realm, be ready for the unexpected. The rules of conquest and commerce are always changing and you need to change with them! Each pack contains 20 unique Scenario Cards that change how Star Realms is played. Shuffle the Scenario Cards, flip one over, and the rules listed on that card affect both players for that game.Contents:20 Unique Scenario Cards

    2 in stock

    $7.99

  • Gamers Guild AZ Wise Wizard Games Star Realms: United - Command Expansion Wise Wizard Games

    Star Realms: United - Command Expansion

    4 in stock

    As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win!  Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Battle is the most magnificent competition in which a human being can indulge. It brings out all that is best and it removes all that is base. – George S Patton Star Realms: United Command contains another set of 12 all-new cards with the new multi-faction ships and bases.  When the colonies go to war, which factions will untie to overcome the odds and emerge as survivors? This pack contains 12 cards: 2 Coalition Freighter, 1 Coalition Fortress, 2 Alliance Frigate, 1 Alliance Landing, 2 Assault Pod, 1 Unity Station, 2 Unity Fighter, 1 Union Cluster.

    4 in stock

    $5.99$5.09

  • Gamers Guild AZ Wise Wizard Games Star Realms: High Alert - Requisition Expansion Wise Wizard Games

    Star Realms: High Alert - Requisition Expansion

    11 in stock

    High Alert - Requisition is a 12-card Expansion Pack featuring new ships and bases that are 1 trade cheaper to acquire for each card of their faction you have played this turn!

    11 in stock

    $5.99$5.09

  • Gamers Guild AZ Wise Wizard Games Star Realms: High Alert - Invasion Expansion Wise Wizard Games

    Star Realms: High Alert - Invasion Expansion

    11 in stock

    High Alert - Invasion is a 12-card Expansion Pack containing new ships and bases with the Double Ally mechanic!

    11 in stock

    $5.99$5.09

  • Gamers Guild AZ Wise Wizard Games Star Realms: Frontiers Wise Wizard Games

    Star Realms: Frontiers

    11 in stock

    Frontiers is a deckbuilding game for 1-4 players, that is both a standalone game and fully compatible with Star Realms Deckbuilding Game and all of its expansions! Great gameplay for 1-4 players. Solitaire and Cooperative mode! Plays on its own, or combined with any other Star Realms set. An all-new 80-card trade deck featuring some new mechanics like the double ally abiltiy which really rewards you for focusing on a single faction! Starting decks for four players. Four sets of new, easy-to-use score cards.  Plenty of Explorer cards. Full color rulebook for two player PVP games, and awesome multiplayer formats like Free-For-All, Hunter, and Hydra! A sturdy, attractive, 4" x 6" x 2" game box

    11 in stock

    $15.56

  • Gamers Guild AZ Wise Wizard Games Star Realms: United - Heroes Expansion Wise Wizard Games

    Star Realms: United - Heroes Expansion

    5 in stock

    As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win!  Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Hero-worship exists, has existed, and will forever exist, universally among Mankind. – Thomas Carlyle. Star Realms: United Heroes gives us all-new Hero cards, some of which feature winners of the Star Realms Legend Series. Forge your future with the men, women, and gelatinous goo monsters that lead the galaxy! This pack contains 12 cards: 1 CEO Shaner, 1 Commodore Zhang, 1 Confessor Morris, 1 Hive Lord, 2 Chairman Haygan, 2 Chancellor Hartman, 2 Commander Klik, 2 Screecher.

    5 in stock

    $5.99$5.09

  • Gamers Guild AZ Wise Wizard Games Star Realms: Crisis - Heroes Expansion Wise Wizard Games

    Star Realms: Crisis - Heroes Expansion

    5 in stock

    The Star Realms’ universe is in crisis, will you rise to the challenge? This explosive new expansion features four new packs of cards to expand your Star Realms’ play experience: Events, Heroes, Fleets & Fortresses and Bases & Battleships. We’re excited to announce that you can now get this set in your digital app too! Add awesome new ships and bases to your Trade Deck, plus experience Heroes and Events for the first time! Heroes are forged in times of crisis. The fate of empires can turn on the actions of a single individual. Heroes are a new type of card for your Trade Deck. When you acquire a Hero, it goes directly into play instead of into your discard pile. Then the Hero awaits your command to rally their allies and give your turn a boost. This expansion contains 12 cards: 2 Cunning Captain, 1 Admiral Rasmusson, 2 Ram Pilot, 1 Blob Overlord, 2 War Elder, 1 High Priest Lyle, 2 Special Ops Director and 1 CEO Torres.

    5 in stock

    $5.99$5.09


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