Board Games | New Releases
Core Space: First Born – In The Line of Fire
This expansion focuses on the non-combatants that enter this new warzone alongside your Traders. The New Crew actively get themselves in the line of fire for the sake of a good story, while the Prospectors are gemologists and miners hoping to extract the new and valuable minerals from the catacomb walls. Both will often hire Traders as security when entering dangerous environments. The expansion includes everything required to integrate the new miniatures with the starter set, including equipment tokens, event cards and a mission booklet.
$40.00$29.00
Core Space: First Born – The Gates of Ry'sa
This expansion adds the ancient Gates of Ry’sa to the game in the form of some new terrain pieces along with some powerful new First Born threats – the Talos and the Cerberosa. It includes everything required to integrate the new miniatures and terrain with the starter set, including dice, equipment tokens, event cards and a mission booklet.The new narrative campaign in the expansion will see your Traders attempt to secure one of these gates for themselves before passing through it to reach yet more undiscovered treasures in the more distant asteroid bases. New equipment and mining opportunities await amongst the incredible new terrain pieces included in this set. The gates are housed in enormous caverns large enough for all manner of creatures to come through, and the shifting colours in the energy pylons make for an eye-catching centrepiece to your gaming table. New event cards shuffled into the deck will represent the reality-shifting nature of the nearby gate.There are three Cerberosa included in the set. These vicious beasts are deadly in close-assault and take advantage of the rules for poisoned attacks, further weakening their wounded victims. Cerberosa do not roll the Knowledge Die when they attack, instead coming with their own bespoke die. Its additional effects include crippling strikes that reduce your Skill pegs, frenzied attacks that target multiple opponents, and pure brute strength, adding further poisoned hits to their attacks.The Gates of Ry’sa includes two Talos. Like the Cerberosa the Talos rolls its own bespoke dice when attacking representing the physical effects of its powerful energy blasts. These include knocking opponents from their feet, instilling panic, and even setting their victims on fire! Talos are also very tough to kill. Getting through their rock-like armour a first time will only make them stumble – you’ll have to hit them again before they recover to permanently power them down.
$71.00$50.00
The Binding of Isaac: Four Souls: Requiem Expansion
Return to Mom's basement in this vast expansion to The Binding of Isaac: Four Souls! Expand your experience with a brand new Solitaire mode or Co-Op Mode. With more than 250 new cards, replay is almost endless.The roster of characters is now greater than ever with the addition of Tainted characters. They'll be exploring the brand-new optional Room Deck for advanced play, which offers global modifiers for players, either cursing or blessing them with powerful effects as they fight to survive. It's not all doom and gloom though, charmed enemies turn foes into friends as players race to be the first to acquire Four Souls.
$50.00$43.00
Cloudspire: Horizon's Wrath – Faction Expansion
The Horizon's Wrath is a massive airship that houses the remainder of an Ankarian race whose home island was destroyed in a biological attack. To survive, the Horizon's Wrath crew has adopted a form of aeronautic piracy, raiding other islands and stealing their Source to power the ship. The Horizon's Wrath faction boasts a number of gameplay innovations, including a mobile fortress, a morale-based upgrade system and deadly cannonballs fired from its fortress. It also comes with four solo scenarios and two co-op scenarios, ensuring hours of gameplay no matter your play style.
$43.00
burncycle: Ebbwall Expansion
This expansion adds a new Corporation to fight against and a powerful CEO. Ebbwall is one of the key corporations responsible for bot subjugation. With their premiere training facilities, this private defense contractor ships highly-trained guards to other corporations around the world. This expansion adds 3 new neoprene rooms, 1 thread card, 8 mission cards, 1 CEO chip, 2 captain cards with 2 captain chips, 6 guard chips, 3 equipment cards, 2 equipment dice, 2 mod cards, 1 floorplan booklet, 1 reference card.
$43.00
Unfold: Dark Story
Only a couple of days ago you were the head psychiatrist at a mental health clinic but everything changed overnight when one of your experiments went south and several patients escaped your clinic placing your experiments in jeopardy. You had to take flight, but you didn’t make it far: you were detained by the police and delivered to the police station. Now you need to find a way out before they lock you up for good. Dark Story is a sequel to Escape from the Asylum and a thrilling co-operative adventure that fits into a small envelope. You can delve into the mysterious atmosphere of this tabletop quest regardless of whether or not you are familiar with the story of Dr.Dark’s clinic. The players must help Dr. Dark get out of his prison cell at a police station by solving different puzzles. Can you make a daring escape?
$25.00$21.00
G.I. JOE Mission Critical: Cobra Ascendant
The Serpent Rises! Gather your team and prepare for battle! Cobra is on the move, and this time they’re led by the sinister Serpentor. You’ll also face the unrelenting one-two punch of the twins Xamot and Tomax. But, hope is not lost! You’ll be joined by the explosive firepower of Bazooka and Rock ‘n Roll, as well as all new vehicles to add to your arsenal.
$64.00$55.00
Sweet Mess: Pastry Competition
Welcome to the Sweet Mess Pastry Competition. You have worked hard to get here and the master chef cannot wait to see how you handle his famous recipes. The Sweet Mess kitchen is chaotic and, of course—messy! Work smarter and more efficiently than the other contestants and you might just come away victorious. May the best chef win! Throughout the competition, you will gather Ingredients from Bowls, Prepare Recipes, and Complete them to claim Awards. The more Recipes you Complete, the more skillful you become and the more points you will receive. You can use special kitchen Tools and Golden Tokens to gain tactical advantages. Ready… Set… Bake!
$57.00$49.00
Paleovet
We’ve brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts? You are paleo-veterinarians, competing to save as many dinos as possible from modern illnesses and injuries. Roll dice, upgrade your hospital, and compete with fellow paleo-veterinarians to treat injured and sick dinosaurs. As long as the dinosaurs don’t wake up during treatment, nothing can go wrong… In Paleovet, players take turns drafting dinosaur cards from a central river, rolling dice, and spending dice icons for various effects, most notably curing sick and injured dinosaurs. Each dinosaur card lists which icons are needed to cure it, and effect, victory points, its genetic order, and diet. Dinosaur effects can occur when the dinosaur appears in the center of the table when it is added to your hospital, or while it remains in your hospital. These effects can change gameplay in a variety of ways. On your turn, you’ll follow a series of steps: 1. Remove a sleep token from each dinosaur in your hospital. 2. If you have fewer than four dinosaur cards in your hospital, select a dinosaur card from the five cards showing in the center of the table. Move it into your hospital. 3. Roll your dice. You begin with three basic dice and can purchase specialty dice later. The dice faces show the three treatments needed to cure dinosaurs, a tranquilizer dart, and a wild icon. 4. You may now spend dice and wild tokens to: a. Cure dinosaurs by matching the treatment icons on the dice to the treatments listed on the dinosaur card. Each dinosaur requires between 1 and 5 treatments to complete b. Buy additional dice by spending three matching dice icons c. Buy a one-use wild token by spending two matching dice icons d. Buy an upgrade card that provides a permanent beneficial effect by spending two matching icons e. Spend a tranquilizer dart icon to move an additional dinosaur into your hospital (if you have less than 4 in your hospital already) 5. Any dinosaurs that are not cured and have no sleep tokens on them at the end of your turn wake. When this happens, discard the dinosaur card. If it was a carnivore, you must also discard another dinosaur card in your hospital (if you have any). 6. Any dinosaurs that were cured during your turn are moved into a victory pile. You’ve now scored the points listed on that dinosaur card. Play continues until one of the card piles in the center of the table is empty. The round is completed, then all players total the points on their cured dinosaurs. The player with the highest score wins.
$64.00$55.00
Autumn
In Autumn each player takes turns placing a card on other previously played cards. Each card shows four groups of leaves and, in order to play it, you should place it overlapping other cards in play, covering one or two groups. The goal is being the player with the largest area of connected leaves at the end of the game.
$19.00$16.00
Yomi: Gwen Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$13.00
Yomi: Valerie Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$13.00
Yomi: Geiger Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$13.00
Volfyirion: Card Game
Volfyirion is a competitive and fast paced deck-building card game for 1-2 players, set in the wonderful world of Mysthea.If you enjoy a quick and intense match with a lot of strategic choices, you are going to love it!You will have to destroy your opponent cities while defending yours.Employ your army, use your special power or, if you are brave enough, try to tame the dragon Volfyirion and have it unleash destruction on the battlefield. But beware: your opponent will try to do the same!Game Contents:• 136 poker size playing cards• 1 screen printed dragon token• RulebookAges 14+, 1-2 players, 15-30 minutes
$33.00$28.00
The City Of Kings: Hero Pack - Miniature Pack 1
The Hero Pack contains six miniatures, one for each of the heroes in The City of Kings core game.Use miniatures instead of standees to represent your heroes as you explore The City of Kings.
$36.00$31.00
The City Of Kings Refreshed
This world used to be a garden full of life; from the flying Vadora to the deep-dwelling Dwarves – but that was before Vesh came. The world has been lost and only one city remains; the oldest city in the world – and the last refuge for all of us. Now... we fight back. The City of Kings is a co-operative, puzzle-based, fantasy adventure board game for 1 - 4 players in which your character is tasked with exploring the hazardous world, trading for vital resources, and battling your enemies whilst uncovering a story of a world imperiled. You start by choosing one of seven stories or twelve scenarios, then select your hero, with each of the six heroes featuring twelve unique skills and nine customizable stats that allow you to specialize in attacking, healing, tanking, worker management, or whatever you desire. Aside from your hero, you need to manage your workers, who must gather resources in order to trade for new items and build structures to gain powerful bonuses. You explore across the Ageless Realms by turning over tiles, discovering resources, side quests, hazards, building sites, traders and creatures as you continue to power up whilst preparing to enter Azure Rise. At its heart, The City of Kings is a complex puzzle featuring endless strategic battles. Each creature is generated from a pool of spells, characteristics and stats offering over 10,000,000 unique battle situations. There are no dice, damage is persistent, it’s up to you to customize your characters and work together to come up with a strategy to defeat whoever stands in your way.
$135.00$115.00
Summit
Summit: The Board Game is a survival game which, thanks to its two-sided game board and variable mechanisms, can be played competitively, cooperatively or solo. In a competitive game, players race up and down the deadly mountain while managing their resources, building their path, overcoming obstacles, and attempting to survive their competition. Summit uses a unique karma system that allows players to actively help or hinder their opponents — but it also affects end game scoring. For a few extra points, you could share some of your valuable food or oxygen, or maybe you can afford to lose some points so you choose to cut their rope and watch them disappear down the mountain. In a cooperative or solo game, players must now work together to overcome the mountain and survive the expedition. Summit is a game so grueling you need only one team member to survive the ascent and descent, so players may sacrifice themselves for the good of the team. The mountain has a "Sherpa Track" and a "Time of Day Track" added, as well as a whole new deck of cards. It is unlikely everyone will be returning from this expedition. With over 190 unique cards, nearly 100 tiles, unique resource management and tracking on dual-layer asymmetrical player mats and the ability to customize your difficulty and game length, Summit guarantees you will never play the same game twice!
$93.00$79.00
Sea Change
The deck contains 80 Sea cards in five suits. The five suits are represented by different colours and icons. Each suit has one card of each value; a higher card beats a lower card of the same suit — high (15) to low (0). Depending on the number of players, a set number of cards from a set number of suits will be shuffled together. Players can decide in advance to play as teams, or each player for themselves. Each player will be dealt 10 cards to create their hand. In a clockwise manner, each player will contribute one card, chosen from their hand, to create a trick. In each trick, one suit will be stronger than others (trump). Any card in this trump suit beats all cards not in the trump suit. A Sea Change will change the trump suit in the middle of a trick when a player matches the value of the last card played. Players attempt to win tricks containing cards with positive points, and avoid cards with negative points. *Important* During tricks, 0s are not worth any points. At the end of the round, check which suit is trump. The 0 from that suit, and only that suit, is now worth 5 points. All other 0s are not worth any points. The player with the highest score at the end of the round will earn 1 Victory Point (VP). The game ends when one player has earned 3 VPs.
$15.00$13.00
Shaolia: Great Houses
Shaolia: Great Houses is an expansion to Shaolia: Warring States which brings not only new cards, but also new mechanics and game modes to give the players more options in pursuing their paths to victory. The expansion introduces the titular Great Houses. There is also a solo mode new to Shaolia which introduces a Boss for the player to battle. A game of Great Houses proceeds much the same as one of Warring States, but with the addition of the Noble House tiles and Quest cards. These two new components work in tandem. Noble House TilesThese tiles can be purchased during the purchase phase of the game. The currency to purchase them are Quest cards that players have earned in the game. After a Noble House tile has been purchased, it is immediately replaced by another from the deck. Noble House tiles are placed near the player’s territory board, and function the same as Level 1 & 2 cards, with one important exception: They cannot be attacked, blocked, or destroyed, so a player will benefit from their abilities until the end of the game. Quest CardsIf a player completes the requirement listed on a Quest card during their turn, they get to take the quest card into their hands. Another Quest card from the deck is immediately drawn to replace the one taken. As mentioned previously, Quest cards can be used to purchase Noble House tiles. Alternately, you may sell one a Quest card for 2 gold. There are two types of Quest cards: ones that are immediately achieved by meeting their requirements, and ones with 2–3 open slots that require players to repeat the action listed on the card that many times before they complete the quest. Cards with these repeating quests can only be completed by whoever does the action first, claiming it with one of their quest trackers. A game of Shaolia: Great Houses ends the same turn that someone either gains 18 culture, or does 12 damage to their opponent’s palace. Additionally, there will be that previously-mentioned third victory path achieved through completing quests.
$36.00$31.00
Volfyirion Guilds
After the fall of Rorius house, the king of Mysthea, in order to contain the power of the Volarees house, created a system of 5 guilds and assigned a specific role to each of them. Now, the guilds are fighting for the top step of the political scene. Set in the wonderful world of Mysthea, Volfyirion Guilds events take place immediately after the previous title: Volfyirion; and about sixty years before the events of Mysthea. The game retains all the features and mechanics from its predecessor, indeed it's a competitive and fast-paced deck-building card game for two players. At the same time, however, it adds more depth to the gameplay, thanks to 110 new cards, including new card types, abilities, and mechanics. In addition, the game has renewed the solo mode: now you can fight against Mysthea world epic creatures, each of which has its own features and rules. Volfyrion Guilds can be played as a standalone game or combined with the classic Volfyrion and this amplifies the alternatives for players. Part of the 'Volfyirion Card Game Series'
$32.00$27.00
Come Together
It is the late 1960s, and a new generation of young people cherish freedom, friendship, and love by creating gatherings where everyone can come together in peace and enjoy the ultimate life experience — music festivals! Everyone wants to see The Cascadians, Tikki Tooraid, and Great Western Cowboys this summer, but which festival will they play? In Come Together, you organize your own festival, using your volunteers to attract an audience and the hottest artists, build stages and camps, and gain publicity to make your festival the best of all time!
$93.00$74.00
Shadows Of Brimstone: Setaris Ravagers Enemy Pack (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Setaris Kitewings are a ruthless alien civilization, bent on conquest and devastation. A reptilian species with large leathery wings, they descend from above to rain death upon their foes. Often acting in small bands of space pirates known as Ravager Enclaves, these cunning raiders have mastered Hit-and-Run attacks to strike quickly and without warning. Not known for taking prisoners, it is said that the Setaris have a habit of feeding on the dead. This Enemy Pack contains everything you need to add these vicious alien Enemies to your games of Shadows of Brimstone. Contains:6 x Setaris Ravagers6 x 30mm Bases1 x Large Enemy Record Sheet13 x Game Cards1 x Die-Cut Counter Sheet
$36.00$31.00
Globetrotting
Globetrotting is a game about traveling the world. Players plan three epic trips to take over the next year. It’ll take careful planning to achieve all your travel goals while staying under budget.Each round, three Destination cards are revealed. Each player simultaneously selects one Destination and adds it to one of their three trips by drawing the travel route on their own globe. The globe stands have a built-in circular ruler to measure the distance (and cost) of each flight. The further you fly, the more expensive the trip. Score by accomplishing objectives on your Bucket List cards, by coordinating plans with your neighbors to meet up in the same place at the same time, and by racing to complete the Global Objectives.
$93.00$74.00
Mercurial
After an arduous journey through the otherworldly land of Valanyr, your caravan finally arrives at Camp Trinity — a young, thriving settlement built atop a ruined kingdom once decimated by an ancient cataclysm. Like many here, you were previously a mage of low renown now seeking a better fortune. The cataclysm altered Valanyr's Elan to be fertile but mercurial, rendering the rules of spellcasting different from whence you came. Here, the usually separate elements of nature fuse readily, allowing for new and unknown spells to be created. You'll have to start from scratch, but unknown means new discoveries to be made, and a thriving settlement means opportunity... Mercurial is an card & dice-manipulation game themed on spellcrafting with combo & engine-building mechanics. Learn magical Alteration techniques to control the chaos of your elemental dice, and use these elements to combine lesser magicks into new and unknown spells. Your combined spells can either inflict ruin, restore life, or something more — use them to perform heroic deeds, ranging from helping your allies defeat dangerous beasts, to finding a path for stranded travellers lost in the strange land of Valanyr. In Mercurial, each player has varying capabilities and starting resources, with their differences offering a unique path to power with every journey. Delve into the fantastic world of Mercurial, and discover a new age of spellcrafting.
$71.00$61.00
Redwood
Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players, ages 10+ and the games last about 45-60 min. During their turn, each player will have to choose between different movements and their angle of view (materialized by real plastic elements) to catch the animals in the picture (without disturbing them). Collecting animals and decorative elements earn victory points. During the game, new conditions for earning points will appear. The game ends after 5 turns and players will be rewarded if they meet certain conditions to earn more points.
$93.00$79.00
Lords of Ragnarok: Utgard: Realms of the Giants Expansion
This expansion introduces Frost Giants that can be used in one of two ways – as a supportive power players can use in Battles or as a Monster harassing the players’ Armies.
$42.00$33.00
Lords of Ragnarok: Seas of Aegir
This expansion introduces a new God Aegir which allows players to strike from the Sea with powerful Snekkars. But not only players will gain more control of the Sea Regions. This expansion also introduces a new Boss. Naglfar, the ghost ship, which will be hunting Sea regions by blocking players' possibilities and harassing Armies that wander too close to the shore.
$70.00$56.00
Side Quest: The Isle Of Cats (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Side Quest: The Isle of Cats is a new, exciting puzzle game from the authors of the Escape Tales series, set in the world of well known board game the Isle of Cats.Solve the puzzles and escape the ship to save not just your own life, but the lives of these adorable creatures. They don’t want to cooperate in the beginning but you're sure you will gain their trust and together you will escape this horrible trap and find way back home.FEATURES★ It takes all the creative concepts from whole side quest line and pack into the family escape room experience★ Easiest and shortest from the Side Quest line that suits the adorable the Isle of Cats IP★ Great mix of spatial and traditional puzzles that are interesting for both amateurs and experienced escape room playersCOMPONENTS• 29 Game Cards• 1 Answer Matrix I Hint Sheet• 1 Ship Sheets• 1 Storage Deck Sheet I Floor Sheet• 8 Answer Tiles• 15 Fish Tokens• 8 Cat Tiles
$23.00$20.00
Harrow County: Fair Folk Expansion
Why stop at 3 players when 4 players can play together? The Fair Folk expansion allows a player to play as the third or fourth player in any game, or as the second player against Hester.The Fair Folk are minding their own business when someone kidnapped their queen as well as her crown and sword. The other players know where they are, but you do not.You have to locate them during the battles that are going on above ground. To make matters worse, you're not able to do anything on your own due to ancient Fairy rules. Instead you need to make bargains and deals with other players to help you locate the queen and her stolen items.How they playThe Fair Folk take smaller turns after each of the 2 factions take a turn. They place a Fairy nest along with an offer in that nest on any hex on the map.If a player takes the offer and if the Fair Folk have enough silver cubes come out of the tree, the nest stays and the other players are forced to give information about the queen's sword, crown, or the location of the queen herself.If the Fair Folk find their queen, then they win. It's possible that 2 players can win when the Fair Folk are playing. One of the factions could get to 7 points during the same round when the Fair Folk find their queen!
$29.00$25.00
G.I. JOE: RPG - Intercontinental Adventures - Factions in Action Vol. 2 Sourcebook
Intercontinental Adventures: Factions in Action Vol. 2 gives a deep dive into three unaligned key factions in the G.I. JOE Roleplaying Game: The Arashikage ninja clan, the Dreadnok mercenary biker gang, and the Oktober Guard who defend Warsaw Pact countries! Each faction comes with new mechanics, statistics and contacts for its members, advice for GMs on creating faction-specific stories, and specialized faction equipment. Intercontinental Adventures: Factions in Action Vol. 2 requires the G.I. JOE Roleplaying Game Core Rulebook to use. The Cobra Codex Sourcebook is not required, but strongly recommended for those engaging in cartoon villainy. Features: In-depth looks at the history of the Arashikage, Dreadnoks, and Oktober Guard, how these independent factions impact G.I. Joe and COBRA, and how to run campaigns dedicated to them! Storm Shadow joins the fray as either COBRA Commanders bodyguard or the leader of JOEs Ninja Force! Contact and Threat stat blocks for international operatives, including Argentinian Test Pilot Glenda, COBRA agents Slice and Dice, and G.I. JOEs new extraction expert, Wolf Spider! 40 new General Perks, 17 new gear and upgrades, 11 new vehicles, and more! Six minor factions, including four customizable ones, grant more tools for international intrigue
$64.00
Summit: Big Box
**THIS LISTING IS FOR THE STORAGE BOX ONLY AND DOES NOT CONTAIN THE BASE GAME** Take your game of Summit to new heights with Acrylic Character Standees, a Neoprene Play Mat, 30x item Miniatures, a Dual-Layered Sherpa Track, Metal Dice, and more! Get the game to the table faster by utilizing the 4-piece insert to sort Summit: The Board Game and its expansions. If you die on the world’s deadliest mountain, at least you’ll go out in style.
$178.00$151.00
Hexbound
Richly written & illustrated by Antonio Demico of Pointy Hat Studios, Hexbound gives players & game masters the tools to add the magic of witchcraft and witches into their games!In 5th Edition, terms like wizard, sorcerer, or warlock have specific meanings, and in the same way, Hexbound gives the word “witch” new meaning. This extensive lore allows you to create deeper, more complex character backstories that give your GM all kinds of tools to use when integrating your character's story into their larger world.All the content in the book, from witch subclasses to witchy adventures, can be used as an addition to your existing campaign or as the bedrock for a completely new witch-themed adventure!
$71.00$61.00
The Elder Scrolls: Betrayal Of The Second Era - Deluxe Draw Bags (Pre-order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Add a premium sheen to your unit draws with these deluxe draw bags. Replacing the enemy chip draw bags that come with the base game, the Betrayal of the Second Era Deluxe Drawbags feature a durable design that stands upright on its own, allowing players to reach in without having to fuss with drawstrings or loose chips. Branded with the striking Elder Scrolls theming, the Drawbag marries form and function and adds a premium touch to your game.
$57.00
Anunnaki: Dawn of the Gods
ABOUT ANUNNAKI: DAWN OF THE GODS Your ancient alien civilization is leaving its dying planet in search of a new homeland. The promised land is represented by Gaia, which is home to the magnificent human civilization of Atlantis. But beware, other Houses (factions) of your civilization also have the same goal and only one will be able to dominate Gaia! Anunnaki: Dawn of the Gods is a 4x eurogame by Simone Luciani and Danilo Sabia, set in an ancient dystopian past, where mythology and science-fiction collide. Each player represents a different House whose rulers are viewed by terrestrial population as gods. Players build bases, recruit troops, embody gods, explore the territory, develop their own technology, sign trade contracts, defeat local dominions and other players’ armies, trying to conquer Atlantis, which owns huge treasures. Different actions will provide a certain number of immediate Victory Points. Moreover, random setup goals will provide you with sizable Victory Point rewards at the end of the game, based on specific conditions. In the end, the player with the most VPs will be the winner. In addition to having a strong dose of controllability (the luck factor is minimal), the game features an innovative starred action-selection-system that confronts players with interesting choices: players can reincarnate their gods by performing their actions in a precise sequence, on pre-established paths of their starred player board, or they can give up some deities, jumping freely from one action to another of their board, to choose the best actions on each turn.
$142.00$128.00
Nexum Galaxy: Asteroids Expansion
Expansion "Asteroids" that compliments the base game "Nexum Galaxy". With this expansion, Nexum Galaxy becomes completely a 4X game (eXplore, eXpand, eXploit and eXterminate). It also introduces asymmetry in the factions, technology, new resources, more ships... Increases replayability by adding new Systems to those included in the base game, as well as Event and AI cards. Special Multibattle mode. Play several games simultaneously, by sides transferring ships and resources between tables, through Wormholes. Special Campaign mode, Navigate and fight for the different Sectors, orienting yourself with the map and atlas of the Galaxy. Special Tournament mode. Join several base+expansion games and organize with your friends, or in your association, or in the classroom, quick tournaments of up to 4 tables of 4 players playing simultaneously by sides.
$42.00$35.00
Nexum Galaxy
Nexum Galaxy is a game for 1 to 4 players from 12+ years old, in which we fight against other Civilizations in epic interplanetary battles to dominate the Galaxy. With simple and intuitive rules that can be learned very quickly, but at the same time with a high tactical and strategic component. You will be able to eXpand and eXploit resources from each Galactic Sector while eXterminating your enemies. Allows hundreds of different games with progressively increasing difficulty, from pure strategy without chance to the incorporation of Cosmic Events to which you will have to adapt your strategy. Special modes solitaire, cooperative, and with or against several Artificial Intelligences. Excellent presentation, with its plastic insert, initial help guide and advanced guide. It is enriched with the expansion "Nexum Galaxy: Asteroids" that turns it into a 4X, adding eXploration and countless game modes, scenarios and components.
$56.00$48.00
Wroth: Venna Faction (Pre-Order)
This item is a pre-order item with an expected release date of March 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bring more variety to your games of Wroth with the Venna faction expansion! Featuring all new asymmetrical abilities and Elite troops, faction expansions offer new options for players in PvP, as well as a brand new opponent in solo/cooperative play to test your mettle against! The Venna are northland folk. They are less a people and more of a coven. They provide a safe haven for men and women exiled from their kingdoms, giving purpose and meaning within the deep magicks of the north woods. Exiles and outcasts become empowered. But with a new home and place to belong, one must make a deal with the darkness. With spells and incantations dredged up from places not spoken of, the Venna resurrect more than just.
$29.00
Wroth: Paldeyn Faction (Pre-Order)
This item is a pre-order item with an expected release date of March 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bring more variety to your games of Wroth with the Paldeyn faction expansion! Featuring all new asymmetrical abilities and Elite troops, faction expansions offer new options for players in PvP, as well as a brand new opponent in solo/cooperative play to test your mettle against! The Paldeyn are noble warriors. Their armor gleams in the noon day sun. They stride nobly into battle atop steed with capes flowing free. They descend upon the rank and file. Horse and rider united under a single goal. To drive out those who might dare crest the top of King’s Hill. Their shields are thick and their armor strong. Those who might dare to stand up against a Paldeyn rider will break upon their Iron Will.
$29.00
Wroth: Metal Troops (Pre-Order)
This item is a pre-order item with an expected release date of March 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Add some heft and gleam to your games of Wroth with the metal alloy troops! These high gloss-painted alloy beauties replace the plastic troops and score tracker token for all seven of the game’s factions, including the two expansion factions!
$57.00
Wroth: Base Game (Pre-Order)
This item is a pre-order item with an expected release date of March 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Wroth is a 1-4 player asymmetrical area control game that can be played in less than 90 mins with 4-players. Wroth uses a random menu created with dice drafting to inform player’s choices turn over turn. Gameplay is quick as players use their drafted action dice to gain resources, move and deploy basic and elite troops, and attack the opposition, all while trying to hold key positions and dominate the region. Illustrated by Manny Trembley, this neon-soaked fantasy area control game is easy-to-learn, fast to play, and will leave people wanting to explore deeper strategies with the unique 5 factions in the box and 2 more faction expansions. Wroth can be played PvP, Co-op, and Solo. This variability gives players new play styles to explore each time they open the box.
$93.00
Core Space: Fury of the Insane God
This expansion adds the First Born’s so-called True God to the game, flanked by its hulking Guardians. It includes everything required to integrate the new miniatures with the starter set, including equipment tokens, event cards and a mission booklet.
$47.00$32.00
Core Space: First Born – First Born Support
This pack contains an additional set of First Born miniatures, as well as the Event cards required to expand your games with additional enemies.
$47.00$32.00
Summit: Sanity Expansion
The final expansion in the Summit Series, Sanity brings another dimension of play and immersion as players attempt to harness their character’s Focus while maintaining their Sanity – all while trying to survive the world’s deadliest mountain. Can players keep their cool, or will they break down under the immense pressure of the expedition… or the competition? With the dangers of hypothermia threatening your survival, can you trust your mind—or is it playing tricks on you? It’s just a matter of time before someone cracks like the ice under their climbing axe…
$43.00$39.00
Cursed Empires: Battle Mages
Choose your Battle Mage, ready yourself as you enter the Selek Arena for a fight to the death against some of the most powerful champions of Thargos! Each Mage has an edge in their own magic art. Pit your wits against others as you add to the power of incoming spells and redirect them to your opponents but beware of rare magic that can change the outcome in the blink of an eye. This is a place of dangerous and volatile magic where only the strongest survive.
$43.00$36.00
Cretaceous Rails (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Travel back in time to the Cretaceous era, build a rail network into the jungle, take time-traveling tourists on safari to see their favorite dinosaurs in the wild, and build a resort full of attractions to customize your strategy with exciting abilities. This quick-playing mid-weight Euro for 1-4 players features an innovative dual-action worker placement system, route building, tableau building, and resource management. Utilize the resources of the Cretaceous jungle to build the optimal combination of attractions for abilities and scoring.
$157.00$133.00
Fictions - Memoirs Of A Gangster
Fictions is a 1 to 4 player cooperative game set in gangster pulp literature. Players will take on the role of the mob bosses with the goal to take control of the city by winning the mayoral election. To achieve this, they will play through 3 chapters that are presented as three different scenarios, during which they will reinforce the ranks of the accomplices at their disposal. The strength of the mafia resides in its deck of Accomplice cards. In the first two chapters, players must achieve the maximum possible Reputation Points and spend them on getting new and better accomplices. Then in the final scenario, A Bid for Power, they will use their upgraded Accomplices in order to win the election. GANGSTER-THEMED COOPERATIVE GAME: Play as mob bosses in a 1-4 player game, striving to take control of the city and win the mayoral elections. BUILD YOUR MAFIA CLAN: Strengthen your clan with a deck of Accomplice cards, gathering Reputation Points to recruit new and better accomplices. NARRATIVE-DRIVEN SCENARIOS: Engage in 6 different scenarios, each offering unique challenges and storylines, enhancing replayability. STRATEGIC DECK-BUILDING: Focus on strategic deck-building to prepare for the final scenario, "A Bid for Power," and secure victory in the elections. ELEGANT BOOK-STYLE BOX: Packaged in a stylish book-style box, capturing the essence of gangster pulp literature and making it a great addition to any game collection. e and strategic battle for control over the most important world in the Imperium.
$57.00$46.00
Worminators Inside Job
Welcome to the Big Apple, a city rotten to its core. A high-profile politician has just been murdered, and only the Worminators can solve the case. You’re one of the hotshot detectives that have earned the title of Worminator, and you’ve been ordered by the chief to investigate this murder. If the media frenzy around the case weren’t enough to throw you off your game, the mayor’s office seems to be blocking you at every turn. Rumors run rampant that this might be… an inside job. Worminators: Inside Job is a game Born at PAX. What does “Born at PAX” mean? We at Lynnvander Studios teamed up with the PAX team to run a panel called Design a Board Game Live. Worminators: Inside Job was conceived by the crowd at PAX West 2022. They came up with the combination of buddy cop worms, and we refined their ideas into the board game you’re holding now! In Worminators: Inside Job, each player is a worm detective assigned to the case. You will build your own deck of Detective cards as the game advances, using them to gather evidence and bring it to the courthouse. Will you be able to assemble the clues and solve the murder before the city becomes overrun with corruption or drowns in criminal activity? Get your badge and let’s find out.
$57.00$49.00
Patriot (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. “Ladies and Gentlemen, I have asked each of you in this room for a purpose. It is with grave urgency, and top secrecy that I request your time, your assistance, and your loyalty. I ask that you save our nation, and in turn save my life…” – The President On the brink of civil war, The President of Karmonia has been given five letters from an assassin, each marked with a day. It has been made clear that if the President does not meet each of the assassin’s demands, there will be dire consequences resulting in the death of The President. Five letters. Five threats. Five days to die. Patriot is a semi-cooperative board game of social deduction, betrayal, strategy and teamwork for 1 to 6 players. Each player is dealt a secret card outlining their allegiance to The President – save, or assassinate. Through the midst of this, the country of Karmonia is in turmoil. It is up to you and your team to find the assassin whilst maintaining the country through a number of difficult missions! However...! If you are the assassin, it is your mission to sabotage, betray and secretly manoeuvre the game in your favour, resulting in the assassination of The President and the destruction of Karmonia. Just don't get caught.
$128.00$109.00
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