Board Games | Strategy Games
ISS Vanguard: Personnel Files Expansion
 This gameplay expansion adds 90 veteran crew members to the base game and the Personnel Files booklet. Players will use the Personnel Files booklet to learn their crew’s personal stories and in doing so will unlock "veteran" status of those members after meeting a set of special requirements.
$23.99$15.94
Bot Factory
You thought it was going to be just another day at work in the toy factory, but no: The corporate executives learned about the Kanban methodology at a seminar. Convinced of its efficiency, they have reworked the entire production floor to take advantage of the benefits of Kanban. They even brought in the manager from the local EV car plant, Sandra, as a consultant! Now you must try to impress them all by becoming even more productive in the toy factory where you work. Maybe if you can convince them that you are gung-ho for this new approach by exceeding even their lofty expectations, you can get a supervisory position and get off the assembly line! Board 01 (Assembly board) Board 02 (Part Production board) Board 03 (Project board) Board 04 (Finance board) 1 Wheel board + 1 Reminder cube 1 Sandra meeple 1 Distribution marker 16 bot meeples (4 × 4 colors) 4 bot value markers 24 Project tiles (6 x 4 colors) 14 Contract tiles 36 Speech tokens (9 × 4 colors) 4 Workers (1 x 4 colors) 54 Parts Tiles 16 Heads (4 × 4 colors) 16 Torsos (4 × 4 colors) 16 Legs (4 × 4 colors) 2 Universal Heads 2 Universal Torsos 2 Universal Legs Solo Components 1 Vilela meeple 6 Contract 4 bot tiles 4 Task tiles 4 Vilela Action tiles Inspection tiles Variants 7 Production Tiles 1 Universal Bot Meeple
$59.99$44.46
Star Realms (Box Set)
Forge your own star realm! Build up your military through shipping and trade, then use your mighty fleet of warships to protect what’s yours and take what isn’t!Designed by Magic hall-of-famers Darwin Kastle and Rob Dougherty, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases.If you reduce your opponent’s score to zero, you win!The Star Realms Box Set includes all of the cards from the Star Realms Core Set and Gambit Set, plus a game board and two additional starting decks, providing awesome gameplay for 2-4 players. And The Pirates of the Dark Star and the Nemesis Beast challenge cards provide additional solo and cooperative play options! Each box is a complete 4-player game containing rules and 162 cards.Contents:• Folding game board• 83-card main deck• 16 Explorer cards• Four 10-card starting decks• Four pairs of score cards• 13 Gambit cards• 2 Oversized Challenge Cards• Full-color rulebook
$39.99$28.94
Tiny Epic Galaxies
In Tiny Epic Galaxies each player controls a galactic empire, aiming to expand their influence by acquiring highly contested planets and increasing their cosmic armada. The game revolves around an innovative dice-rolling combo mechanic. The number of dice you roll is determined by the strength of your galaxy. Each die is engraved with symbols representing the various actions you can take, such as moving a spaceship, increasing your culture or energy resources, or advancing your political or economic influence over newly discovered planets. Through careful planning, you must make the most out of your turn, taking the available actions in whichever order you consider most beneficial. But be careful, as each of your opponents can choose to follow each action you take by expending valuable resources. This means that it can always be your turn, even when it is someone else’s turn! Players will colonize new planets throughout the game, thereby earning victory points and accumulating special abilities which they can activate for their galactic empire. Careful spending of resources will ensure the fastest growth of your empire, while allowing you to receive the biggest possible pay‐off from the actions you take. Will your influence be enough to control the most powerful planets in the galaxy? Will you be able to meet your secret objective along the way? Will your empire stand victorious?
$30.00
Meadow: Adventure Book
Continuation of the beloved nature inspired line Meadow. Meadow: Adventure Book is a board game in an innovative form of beautifully illustrated book. Journey through different scenarios are built around twists in the base game mechanics with a cohesive back story to discover. New experience introduced on every page of a book with various difficulty levels and a new puzzle to solve give players a feel of a long-term gameplay development.
$44.99$29.08
Deep Space D-6
You are a Captain of the UEF! Your RPTR class starship was on routine patrol of the Auborne system when a distress call was received. Upon warping in you quickly realized it was a trap! With the help of your crew, you must survive until a rescue fleet appears.Deep Space D-6 is a solitaire dice game about surviving the cruel depths of space. Each turn you’ll roll Crew dice and assign them to stations. You must plan carefully to take care of internal and external threats to your ship. Survive to win.
$29.00$23.12
Targi
A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade - and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.
$24.95$22.46
Civolution: Acceptance Letter Expansion
Civolution: Acceptance Letter is a small expansion pack for Civolution that features 3 Extra Credits. Extra Credits are small add-ons that can be used with the base game either individually or mixed together. Extra Credit A: 6 starting attribute chipsAt the start of the game, each player drafts a starting attribute chip, which is installed in their console and gives them an individual starting benefit. Extra Credit B: 6 creature chipsEach creature belongs to one territory type and can be tamed by performing a hunting action in that territory type. Once tamed, the creature chip is installed in one’s console. As with most other cards and chips, creature chips must go in a column of their own. Each creature likes to eat the resources of its territory, which you can feed to them in the feeding phase in exchange for benefits. Extra Credit C: 15 level-4 module tilesFor each of the 15 main modules, there is one powerful additional tile for level 4. At the beginning of the game, each player drafts three of them. Accordingly, during the game, they can upgrade each of these three modules up to level 4 if they manage to.
$14.99$11.44
Distilled: Africa and Middle East Expansion
The Distilled Africa and Middle East Expansion adds over 100 cards and tokens to the game, including new recipes, spirits, identities, upgrades, and more to expand and diversify your Distilled gameplay experience!
$19.99$12.96
The Witcher: Old World: Legendary Hunt Expansion
Legendary Hunt brings a whole new Game Mode with 7 huge boss monsters. It includes 7 huge miniatures, 7 monster Cards with other special tokens, and Cards. With that expansion there is a big monster moving through the Continent, sowing terror and destruction. Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
$74.99$48.44
Roll for the Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game. There are two expansions available for Roll for the Galaxy as well. You can see them shown below.
$59.95$42.96
Cardfight!! Vanguard Special Series: Master Deckset 06 - Urara Haneyama
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Master Deckset Urara Haneyama is the 9th Divinez Special Series to be released in the Japanese and English formats, alongside Master Deckset Michiru Hazama. [Set Content]・Pre-constructed Deck: 1 Set (55 Cards) + Token card※All cards in the pre-constructed deck are printed with normal treatment.・Character RRR PR Pack (1 card): 1 Pack (Total 3 types)・Short Storage Box: 1 Box・Card Sleeves (53 pieces): 1 Pack・Play Sheet: 1 Sheet・Energy Counter: 1 Card・Fighter's Coin (Paper): 1 Sheet
$54.99
Foundations Of Metropolis
Plan & Build! In this elegant and intuitive city-building board game, designed by the award-winning Emerson Matsuuchi, you will create the city of your dreams. Over three rounds of play, you will compete to be the greatest architect in your city by purchasing the deeds to empty lots and constructing your new buildings on them. More complex buildings require more lots, but will bring you even greater prestige. The player with the most prestige is appointed Grand Architect!
$49.99$32.33
Creature Comforts
Life in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days don’t last forever though, and long before the weather starts to change, the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup, a comfortable rocking chair, and some toys and games will go a long way to make those dark winter days pass by quickly. In Creature Comforts, you spend the Spring, Summer, and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal, they’ll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.
$49.00
Smash Up: Disney
The "shuffle building" game Smash Up begins with a simple premise: Take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more bases than your opponents! Each faction involves a different gaming mechanism, and each combination of factions brings a different gaming experience. In Smash Up: Disney Edition, players choose two decks of fan-favorite Disney factions and combine their powers to take over bases, earn the most points, and win! Choose two from Frozen, Big Hero 6, Wreck-It Ralph, The Lion King, Mulan, Aladdin, The Nightmare Before Christmas, and Beauty & the Beast to create the most exciting team-ups imaginable!
$35.69
Sagrada: Passion
Named after the Sagrada-Familia facades, Sagrada: The Great Facades is a series of expansions to be released in three parts: Passion, Life, and Glory. Each part of the expansion contains modules of content that players can add individually or together to their games of Sagrada. Sagrada: Passion introduces inspiration cards, rare glass dice and cards, rare glass private objectives, and symmetry public objectives. The Sagrada: Passion expansion components require the original Sagrada to play.
$24.71
Furnace: Interbellum
Furnace expands into the twenties and thirties of the twentieth century — the interwar period known as the interbellum. In this expansion, you will find new Company cards and Capitalists, new abilities, Manager tokens, variable Capital discs, a set of components for a fifth player, and new Agents for two-player and single-player games. All of this exists within beautiful industrial buildings and structures from the epoch of Art Deco, Constructivism, and Bauhaus. Interbellum is designed for players who are already familiar with Furnace. The expansion is best played if all of its elements are added to the base game, but if you don’t feel up to it, you can get to know it piece by piece.
$32.99$21.34
Deadwood 1876
There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back? In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner! The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates. Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 min or less, play in 20-40 min or less.
$24.99$17.44
Catan: Rivals for Catan Age of Enlightenment Revised
Age of Enlightenment includes three new theme sets: The Era of Explorers, The Era of Sages, and The Era of Prosperity. In all, Age of Enlightenment is a 125-Card Expansion for the two player card game, The Rivals for Catan. It picks up where the first expansion, Age of Darkness, left off. The Era of Explorers Set sail from Catan! Explore! Discover new lands! Your Explorer Harbor serves as a starting point for your exploration of 9 adjacent sea cards. Pirates, islanders, and Shipwrecks await across the waters. Embark on missions and try to be the best explorer. Ship tokens chart your position. Victory awaits the most skilled and intrepid sailor! The Era of Sages Influence events! The wisdom—currency—of the many and varied sages gives you the opportunity to influence the strength and frequency of events. Fend off famines! Deflect attacks. Promote peace. Connect with nature and balance prudence, power, foresight, and vigilance in a your noble struggle! The Era of Prosperity Be a good prince. Govern wisely. Build schools, a Hospital, even promote the arts. Raise your people's spirits and spur expansion. But beware Discontent dooms prosperity! Requires Rivals for Catan to Play.
$24.99$17.82
7 Wonders Armada (New Edition)
The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare... In addition to a whole new Wonder, this expansion allows you to expand your interactions with two new types of cards: Armada and Isle cards. Navigators, explorers, shipowners, and pirates will give new depth to your games.
$42.99$27.79
Forgotten Waters: A Crossroads Game
Ahoy, me mateys! From the minds that brought you Dead of Winter comes a thrilling new game for the sea dog in all of us. Forgotten Waters plunges players into the lives of pirates aboard the finest ship ever to sail the seas. Okay, it ain't the finest ship, not even close really, but it's certainly not the worst! Play through exciting app-assisted scenarios, and laugh as you and your friends decide if you want to save the world, or bonk it on the head and steal its money.Each game of Forgotten Waters is a fantastic new misadventure filled with the discovery of exotic new lands. Players will plunder loot, bury treasure in places they'll never see again, and participate in the kind of violent shenanigans their mothers never approved of.Uncover a massive world full of content you will return to over and over again. Explore a variety of standalone scenarios, each lead by its own larger-than-life pirate captain whose ambitions may undo you all. Develop your own pirate, from their backstory right up to their explosive, ignoble end! Face harrowing Crossroads Events that will reshape the course of the game. Contents 1 Rulebook1 Pad of Ship's Log Sheets1 Pad of Player Sheets1 Map Board6 Player Boards8 Standees7 Twelve-sided Dice204 Mini Size Cards143 Tokens & Markers
$59.95$41.96
Super Boss Monster
After a decade of dungeon-building fun, Boss Monster is leveling up to the next generation with Super Boss Monster! 1-4 players compete to build the ultimate side-scrolling dungeon by drafting room cards, playing spells, and luring in hapless adventurers.Super Boss Monster introduces the Town Board, which brings in new mechanics to the classic card game. Random room draws are replaced with a simple draft. Heroes still show up in town, but overflow into Locations (Temple, Stadium, Library, Hide-Out, and Tavern) where players can nab them with your all-new Minion meeple! If players choose to not use their Minion to direct a hero, Minions can activate other action spaces.The Town Board unlocks a long awaited single-player mode! In this mode, players will be trying to lure and slay as many heroes as possible. Players will need to keep an eye on damage, but luring is key to success; if too many heroes stack up in town, they'll head to the Tavern and end the game!Super Boss Monster is 100% backwards compatible with all existing Boss Monster cards. As a standalone game, Super Boss Monster will contain everything that 1-4 players need to play.
$39.99
Codis Naturalis
You must continue the work of the monk Tybor Kwelein by assembling a manuscript that records the different species living in the nearby forests. Advance your manuscript by arranging the pages strategically, however you may need to sacrifice some species along the way. A turn is simple: play a card from your hand then draw another. The layering mechanic is where the strategy enters. When you play a card it must overlap the corner of one or more cards that are already in play. Each corner can contain symbols that represent different species or scoring bonuses, so as you build your tableau you may have to cover symbols in order to play a more important card. In order to purchase gold cards (which provide points) the indicated symbols must be visible in your play area. Game end is triggered once a player reaches 20 points. Finish the current round and let each player take one additional turn. Score points based on played gold cards and public and private scoring objectives. The player with the most points wins! ENGAGING CARD GAME: Dive into the world of Codis Naturalis, where players continue the legacy of Tybor Kwelein by assembling a manuscript of diverse forest species. STRATEGIC PLAY: Utilize a unique card layering mechanic to strategically arrange your manuscript pages, covering and uncovering species symbols to achieve your goal. POINT ACCUMULATION: Race to gather 20 points through strategic placement of gold cards and maximizing public and private scoring objectives, triggering the end of the game. DEEP REPLAYABILITY: Every game challenges players with decisions on which species to preserve or cover, offering new strategies and outcomes each time. QUICK AND ACCESSIBLE: Simple to learn with a satisfying depth of strategy, perfect for quick gameplay sessions among family and friends. Contents: 102 cards 9 player tokens 1 score track 1 rulebook
$19.99$15.96
Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2. Halls of Hegra is a solitaire-only wargame in the same vein as "Robinson Crusoe", "This War of Mine" and "Dead of Winter". The mechanics are worker placement, bag building, and area control/ tower defense. You play as the commander of the Norwegian forces during the three stages of the game. 1. Mobilization. Explore the fortress while you dig your way through mountains of snow and broken equipment. New recruits are joining your growing force while you plan supply routes for the coming siege. 2. 1st. attack The village below the fortress is attacked. You try to defend it while you do the final preparations before the Siege. Send out patrols behind enemy lines to secure enough supplies. 3. Siege The Siege of fortress Hegra begins. You have to endure constant bombing and infantry attack while keeping the morale up amongst your men. Will you survive?
$50.00$36.54
Spirit Island: Feather and Flame
With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent.Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil?Feather and Flame is an expansion to Spirit Island. Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$34.95$24.44
Carnegie
Carnegie was inspired by the life of Andrew Carnegie who was born in Scotland in 1835. Andrew Carnegie and his parents emigrated to the United States in 1848. Although he started his career as a telegraphist, his role as one of the major players in the rise of the United States’ steel industry made him one of the richest men in the world and an icon of the American dream. Andrew Carnegie was also a benefactor and philanthropist; upon his death in 1919, more than $350 million of his wealth was bequeathed to various foundations, with another $30 million going to various charities. His endowments created nearly 2,500 free public libraries that bear his name: the Carnegie Libraries. During the game you will recruit and manage employees, expand your business, invest in real estate, produce and sell goods, and create transport chains across the United States; you may even work with important personalities of the era. Perhaps you will even become an illustrious benefactor who contributes to the greatness of his country through deeds and generosity! The game takes place over 20 rounds; players will each have one turn per round. On each turn, the active player will choose one of four actions, which the other players may follow. The goal of the game is to build the most prestigious company, as symbolized by victory points.
$69.99$51.42
Ticket to Ride: Amsterdam
Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket to Ride where players race one another, this time in cart, to claim the most lucrative commercial routes, fulfill rewarding trade contracts, and collect precious merchandise from the bustling streets of this legendary city. Ticket to Ride: Amsterdam is fast-paced, easy to learn in three min or less, and extremely portable. It’s perfect for new players and veterans alike.
$24.99$16.15
Clank! Legacy: Acquisitions Incorporated 2 - Darkest Magic
The award-winning board game CLANK! Legacy returns with an epic sequel: Get ready for more corporate hijinks in the world of Penny Arcade's Acquisitions Incorporated! Be the first to secure your Legacy by signing up for notification when our Kickstarter launches on May 2nd.Set off on an adventure with 2-4 players in a magical world filled with wonder, mystery, and maybe even some candy... if you think you deserve it.
$115.00
Legendary: A Marvel Deck Building Game: What If...?
Welcome to our long-awaited new core set: Legendary®: What If…? This set is based on the hit Disney+ animated series “Marvel: What If…?” which is part of the Marvel Cinematic Universe and inspired by the classic Marvel What If...? Disney+ series. This 350-card Set includes brand-new content and contains everything you need to play the game. You will explore parallel realities and significant moments around the multiverse from the Marvel Cinematic Universe. Now, you can team up with heroes to undergo a journey far beyond the limits of this world.➤ Introductory standalone set to the vast Legendary landscape! All cards will contain art from the popular What If…? TV series!➤ 8 New Heroes including Captain Carter, T’Challa Star-Lord, Party Thor and more!➤ 4 New Masterminds! 5 New Villain Groups! 3 New Henchmen groups! 4 New Schemes and 5➤ New Special Bystanders!➤ New Keywords like Soulbind, Liberate and more!➤ Players cooperate to defeat evil and can also compete for the highest score!Product Breakdown:• 350 Playable Cards• 1 Rule Sheet• Playmat
$59.99$53.99
The Witcher: Old World - Skellige Expansion
Skellige Expansion brings a large Board Game extension with 3 new locations!You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.
$69.99$45.21
Concordia: Solitaria
CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.
$29.95$20.78
Splendor: Marvel
The superheroes of the Marvel Universe take over Splendor ! The classic boardgame returns in a new version. New tactics, new tweaks on the rules and an entirely new victory conditions. 90 characters of the Splendor Universe and wondrous locations await you! Gather the Infinity gems, recruit heroes and villains, and claim the Gauntlet to win!
$54.99$43.99
Arkham Noir: Case #1 - The Witch Cult Murders
Case #1 – The Witch Cult Murders Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence: after Walpurgis Night the trail will grow cold and the culprits will retreat to the shadows until the next Witches’ Sabbat, when the next cycle of deaths will begin. As private investigator Howard Lovecraft, you will investigate events based on the stories “The Dreams in the Witch House†(1933), “The Thing on the Doorstep†(1933) and “The Unnamable†(1923).
$24.99$18.92
Tiny Epic Defenders
Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains.
$30.00$24.00
Smash Up: Marvel
In the ultimate shuffling building card game, players smash up two groups of Marvel characters to take over bases and score the most victory points. Mix and match the different decks of heroes and villains to see which combinations can best defeat the others! This game allows for fans to create stories that have never existed in the Marvel universe. What combo will you choose?Contents:160 Faction Cards16 Base Cards8 Faction DividersVictory Point TokensRules
$34.99$26.46
Red Rising
Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers (your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? Red Rising is a hand-management, combo-building game. Start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that locations benefit. Then gain the top card from another location (face up) or the deck (face down), adding it to your hand as you enhance your end-game point total.
$45.00$38.25
Ticket to Ride Northern Lights
Welcome to the Nordic Countries! As you travel through Denmark, Norway, Sweden and Finland, you’ll visit their most beautiful places. Explore their capital port cities, always buzzing with activity, or savor the fjords beyond the arctic circle. Build railroads through the countryside, forests and mountains that make this region unique. Chart ferry lines to connect the Turku archipelagos or the colorful city of Bergen and build Scandinavia’s most powerful transportation empire! Ticket to Ride - Northern Lights™ is the next installment in the best-selling train adventure series. Players use their Train cards to claim rail or sea routes and connect the cities listed on their Destination cards. In addition, they must keep an eye on the four, randomly selected, common objective cards that may grant them precious bonus points at the end of the game. Designed for up to 5 players, this new Ticket to Ride™ game is elegant, can be learned in five minutes, and provides hours of fun for families and experienced gamers alike! EXPLORE THE NORDIC COUNTRIES: Travel through the capital cities, fjords, and scenic landscapes of Denmark, Norway, Sweden, and Finland in this beautiful Ticket to Ride installment. BUILD RAILROADS AND FERRY LINES: Use Train cards to claim rail and sea routes, connecting vibrant cities and archipelagos in Scandinavia to create your transportation empire. BONUS POINTS WITH COMMON OBJECTIVES: Keep an eye on the randomly selected objective cards that can earn you bonus points at the end of the game, adding strategic depth. EASY TO LEARN, FUN FOR ALL: A simple game to understand in 5 minutes, offering hours of enjoyment for 2-5 players, making it perfect for family game nights and experienced players. ENGAGING AND REPLAYABLE: Each playthrough provides unique strategies, with new routes, objectives, and interactions to discover, ensuring high replayability. Contents: 1 Board map of the Nordic Countries 200 Colored Train Cars 114 Train Car cards 55 Destination Tickets 11 Bonus cards 5 Wooden Scoring Markers 1 Rules Booklet
$54.99$43.99
Invincible: The Card Game
Invincible: The Card Game puts you in the role of young superheroes as they struggle to become the new Guardians of the Globe. Working together as a team, each player gets to control an iconic character from the Invincible comic universe as you battle to protect Earth from escalating encounters with the series' many supervillains. In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$49.99$37.44
Patchwork Specials: 10-Year Anniversary Edition
In 2024, we celebrate the 10th anniversary of our mega seller PATCHWORK (more than 1 million copies sold worldwide) with a new edition. This edition features new illustrations on the components, which will become the new Standard Edition afterwards. Exclusively for the anniversary edition, there will be a festive cover design with gold finishes, the AUTOMA deck (solo mode), as well as special tokens (2 thread spools as time markers and 1 sewing machine as neutral token). In addition, one of the patches will have an anniversary design with a dragon and the year "2024", which will be replaced for the standard version. CELEBRATE 10 YEARS OF PATCHWORK: Commemorate the 10th anniversary of the beloved Patchwork game with this special edition, featuring new artwork and exclusive components. LIMITED ANNIVERSARY FEATURES: Enjoy a festive cover design with gold finishes, a unique anniversary patch with a dragon and the year "2024", and special thread spool and sewing machine tokens. NEW SOLO MODE INCLUDED: This edition comes with the AUTOMA deck, allowing you to play Patchwork solo and challenge yourself to create the best quilt on your own. UPGRADED COMPONENTS & ARTWORK: The anniversary edition introduces beautifully reimagined illustrations on all components, which will set the standard for future editions. PERFECT FOR FANS & COLLECTORS: Whether you're new to Patchwork or a long-time fan, this limited edition is a must-have for any board game collection. Designed for 2 players, ages 8 and up. Contents: 1 time board 2 quilt boards 2 wooden time markers 1 wooden neutral token 33 cardboard tiles 5 patches 1 special tile 50 cardboard tokens 1 rule book and 1 AUTOMA deck
$34.99$27.90
Quarto
Quarto has a 4×4 board and 16 pieces. Each piece has four dichotomous attributes — color, height, shape, and consistency — so each piece is either black or white, tall or short, square or round, and hollow or solid. The object is to place the fourth piece in a row in which all four pieces have at least one attribute in common. The twist is that your opponent gets to choose the piece you place on the board each turn.
$39.99
Aquatica
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms. In the game you will become one of the mighty ocean kings, struggling to bring glory to his realm. To win the game, you need to capture and buy locations, recruit new characters, and complete goals; each of these actions gives you victory points at the end of the game. To do so, you need to play cards from your hand (each with a unique set of actions) and combine them. Don't think it's simple! With a good strategy during your turn, you can take up to ten actions in a row. You will encounter plenty of mysterious ocean creatures and take them to your hand. With their help you will explore the unknown locations and rise found resources from the ocean depths to your kingdom. Mechanically this is represented with the help of three-layered player board and the unique mechanism of card-rising.
$45.00$38.92
Century: Golem Edition - Eastern Mountains
Return to Carvania in the follow-up to Century: Golem Edition. In Century: Golem Edition Eastern Mountains, players resume their roles as crystal traders and are now out exploring the Carvania mountain ranges and associated valleys seeking to establish a trade network.Century Golem: Eastern Mountains reimplements Century: Eastern Wonders but with vivid manga-inspired art. Explore the new gameplay elements and combine this game with Century: Golem Edition to play the unique game "The Call for Adventure."
$39.99$29.92
Tzolk'in: The Mayan Calendar
Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots. During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up. The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
$59.99$41.96
Mage Knight: The Apocalypse Dragon
In Mage Knight: The Apocalypse Dragon, the first major expansion for Mage Knight since 2015, you'll meet a new playable hero: Coral, who wants revenge on the Apocalypse Cult. You'll also find new enemies to fight, including the four horsemen and the fearsome Apocalypse Dragon. You'll explore new tiles with new locations and challenges. This all comes together in a story-driven campaign mode featuring new scenarios and more.
$59.99$44.96
World Wonders: Mundo Expansion
World Wonders: Mundo Wonders Pack adds nine new wondrous monuments from the ancient world to World Wonders, along with a new gameplay mode. This mode features nine cards that add even more strategy to the scoring of new monuments, allowing for higher scores depending on the objectives. The expansion also comes with cards to use the new wonders in the normal game mode.
$24.99$17.94
Burning Banners
In the five centuries since the Wound was closed, the kingdoms of Kalar have struggled to rebuild their shattered societies. A resurgent Empire spread across the great sea, bringing civilization to the untamed eastern continent of Kheros. But Lilith, one of the immortal sorcerers responsible for the Worldwound, arrived first, preparing the way for the return of her dark mistress. For nearly six hundred years she has plotted and schemed. In 588 (2023 Gregorian), the wait is over. Burning Banners: Rage of the Witch Queen is a fantasy wargame for two to six players. Fast playing and intuitive, a whopping 29 scenarios range from short campaigns with 2 Kingdoms and one map, to the entire 12-year war, in which 6 kingdoms battle over four maps. The rules include a quick-playing Basic Game as well as an Advanced Game which introduces Magic, Heroes, and Monsters guarding powerful treasures.
$119.00$101.04
Orleans
During the medieval goings-on around Orléans, you must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France. In Orléans, you will recruit followers and put them to work to make use of their abilities. Farmers and Boatmen supply you with money and goods; Knights expand your scope of action and secure your mercantile expeditions; Craftsmen build trading stations and tools to facilitate work; Scholars make progress in science; Traders open up new locations for you to use your followers; and last but not least, it cannot hurt to get active in monasteries since with Monks on your side you are much less likely to fall prey to fate. You will always want to take more actions than possible, and there are many paths to victory. The challenge is to combine all elements as best as possible with regard to your strategy.
$59.99$47.99
Smash Up: Science Fiction Double Feature
Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new groups to the base-smashing business, with abilities unlike those seen before!Time Travelers – The time stream has been compromised. Robots from the future mingle with pirates, extinct dinosaurs move with magical wizards… everything is all smashed up! That’s where the Time Patrol steps in. Organized in 1976 and led by the enigmatic Doctor When, the Time Patrol works to keep time flowing… in the manner they deem best.Cyborg Apes – In a daring raid on a top secret research facility, apes stole the latest in cybernetic enhancements, and are now enacting their centuries old plan to take over the world! Combining their natural athleticism and powerful strength with high-tech augmentations, these apes will go bananas all of your opponents!Super Spies – The shadow war between International Secret Intelligence and the evil HAVOC (Henchman and Villains of Chaos) continues. HAVOC’s schemes threaten the world, from weather changing satellites to lasers mounted on secret moon-bases, they can only be opposed by the daring agents of the ISI. Using the latest in espionage technology, the ISI will be able to foil your opponents plans before they even come to fruition.Shapeshifters – Far below the surface of the earth, strange amorphous creatures have developed a thriving world, based on the manipulation of their own genetics. Now they plan to apply that knowledge to conquer our world above. Taking samples of the most powerful creatures and warriors they can find, these shapeshifters can use the best of whoever they copy.Combine these groups into teams of two for various effects! Smash Up: Science Fiction Double Feature also contains 8 new Base cards to compete over.
$24.99
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