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Board Games | Strategy Games

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  • Gamers Guild AZ Brotherwise Games Unearth: The Lost Tribe GTS

    Unearth: The Lost Tribe

    In an age now forgotten, a Lost Tribe discovered The Darkness. To tame its evil, they bound its magic into the very stones of their land, crafting wonders like the world had never seen. But The Darkness gnawed its way free of those stones, and consumed much of their world. Now the Lost Tribe has returned to unite the Delvers and stand once more against The Darkness. Will they defeat it once and for all, or will their world be lost forever? Unearth: The Lost Tribe includes three expansions for the hit game Unearth. Enhance the base game. Add a fifth player. Or play the new solo campaign, Against The Darkness! New Cards & Tokens   The Lost Tribe includes all-new components to enhance your Unearth base game. Discover new Colorless stones, 9 Wonders, 12 Delver cards and 2 End of Age cards!   Solo Campaign   Against The Darkness is a single player mode that pits your lone tribe against The Darkness, and includes seven campaign scenarios for deep replayability.   Five Player Expansion   Add a fifth player to your game with five new dice and a new set of Ruins: the Ravines. You can even raise the stakes by awarding the included Delver trophy to the winning player!

  • Gamers Guild AZ Brotherwise Games Unearth GTS

    Unearth

    Long ago, your ancestors built great cities across the world. Now your tribe must explore forests, deserts, islands, mountains, and caverns to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age. Unearth is a bend-your-luck game of dice placement and set collection. Designed by Jason Harner and Matthew Ransom, it plays in under an hour with 2-4 players. Each player leads a tribe of Delvers, represented by five dice (3 six-sided, 1 four-sided, and 1 eight-sided). Players take turns rolling and placing dice in an attempt to claim Ruins. The game's elegant core mechanic is accessible to players of all skill levels. High rolls help players claim Ruins, while low rolls help players collect Stones. This opens two paths to victory: claiming sets of Ruins or using Stones to build Wonders. Delver cards help you affect your dice rolls or dice in play, and Wonders can grant abilities that impact the late game.

    $34.95$28.96

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