Board Games | Strategy Games
Brink
The Moonrakers are on the brink. They have thrown off the oppressive yoke of the Utopian Alliance, but they are in a constant struggle to stay independent and find their identity. Alliances are formed and factions arise as the Moonrakers agree to turn their focus outward instead of squabbling over what little they have. Captains push out into unknown corners of the system in attempt to gain resources, influence, and power. The tenuous alliances will only last so long and soon someone must emerge to lead or they will fall. Brink is a worker placement, trading, and hidden voting game that brings the world of Moonrakers to a new genre. It combines the strategy and planning of a worker placement game with the negotiation and “above the table” play found in Moonrakers and Fractured Sky. Each turn, players will place one of three different sized ships (workers) onto a grid of hexes. Each hex will gain the player resources and actions, but even more importantly, it will give them power within a faction based on the color of the hex. At the end of each round, players will vote on which faction will score points, which is then multiplied by the amount of power each player has in that factions color on the board. Players will upgrade their ships, hire ambassadors, explore new systems, and spend influence to complete faction objectives, granting them new abilities. Each game, the map will reveal in a totally new way as regions are explored, presenting new strategies as well as strengths and weaknesses to existing strategies. The player with the most prestige points at the end of 3 rounds wins!
$89.99
Seeker Chronicles
The Universe in a Card Game! Draft your Seekers from among the best scientists ever, including Feynman, Maxwell, Hawking, and more, and immerse yourself in an elegant blend of resource management and strategic duels. Each decision shapes your journey through the realms of science and discovery. Uncover new strategies as your team evolves, adapt to your opponent, and make every action count in this dynamic, deck-drafting game! Ages 13+2 players20-40 minute play time
$14.99$9.92
Clue Card Game: Squishmallows
WINSTON’S MAC N’ CHEESE IS MISSING! Your favorite Squishmallows have brought something special to share with their friends at a big party in a mysterious mansion. Suddenly, the lights go out! When the lights turn back on someone has stolen Winston’s Mac n’ Cheese and no one will confess. In Clue® Card Game: Original™ Squishmallows, search the mansion top to bottom as Cam, Emily, Leonard, Lola, Zozo, and Avery to discover WHO ate the mac n’ cheese, WHAT item was left as evidence, and WHERE they perpetrated the delicious crime.
$9.99
Root: The Roleplaying Game: The Clearing Booklet
The Deluxe Edition of Root: The RPG contains both the Root RPG Core Book and the first supplement, Travelers and Outsiders, wrapped in a hard slipcase that features the amazing art of original Root artist, Kyle Ferrin. Complete with foil-stamped covers and silk bookmarks, these deluxe versions of both Root: The RPG books contain everything you need to bring tales of the Woodland to your table! your vagabond adventures across the Woodland, you will encounter villains, leaders, innocents, and everything in between with this fully-illustrated, 55-card deck of Woodland denizens, complete with stats, personality traits, game-ready requests for the vagabonds, and new art by Kyle Ferrin!
$19.99$16.99
Undergrove: Mushroom Tile Holders
Set of 4 wooden stands, holds each player's mushroom tiles for Undergrove. Works great with both the standard and deluxe editions of the game!
$20.00
Elemystic
Elemystic is a 9-card duel of harnessing chaotic elements. Harness the power of the elements in a fast-paced battle of strategy and intuition! Draft, play, and combine elemental forces to outmaneuver your opponent in a contest of strength and skill. Will you master the balance of fire, water, air, and shadow—or be consumed by chaos? With every round offering new tactical decisions, only the most cunning elemental will claim victory!
$9.99$6.92
Sudds & Malone
In the shadowy alleys of New York, the Sudds & Malone Detective Agency unravels a city-wide conspiracy, where every clue reveals deeper danger. Dive into a medium-light competitive Euro game where strategic card management, tactical dice drafting, and clever set collection drive the action. With hidden information adding layers of intrigue, every decision matters as you piece together clues and navigate the murky world of 1938 New York. Feel the suspense build as you uncover secrets and solve mysteries. On your turn, draft a die from the pool and choose your action. Improve your skills with Office, talk to suspects with Calendar, investigate the city for evidence, use Flimflam to distract the cat or gain extra clues, dive into new cases, stock up on bullets, or just sit back and read the newspaper for additional hints.
$54.96
The Architects of Amytis
In Architects of Amytis, you are tasked by the King of Babylon to create an extraordinary city for Queen Amytis. This strategic board game combines tile placement, worker placement, and elements of Tic Tac Toe. Players select tiles that depict different buildings and colors, placing them on their board to either expand or build upwards. Strategic placement of Architect Pawns is crucial for aligning three in a row, earning the King’s Favor and additional points at game’s end. Each building type provides dual scoring options, allowing for varied gameplay and strategies! Engage in this architectural contest to see who can design the most stunning city and win the royal honor! Fantastic combination of tile and worker placement with strategic alignment scoring. Dual scoring for buildings offers varied strategic approaches. Rich replayability through diverse strategies. Content: 1 Main board 1 Favor board 1 Score board 2 Player boards 12 Building cards 20 Project cards 48 Building tiles 8 Architects 14 Pawns 1st Player card 1 Rulebook
$24.99
Australis
Stand your ground in the East Australian Current where you have to make your way as a sea turtle! You have a chance of winning Australis only if you have a wide range of strategies. Choose the right dice cleverly to form growing schools of fish and settle corals on different coral reefs. At the end of each phase, you will compete with your dice in an exciting contest. Which of you will be the best in this ecosystem of incredible diversity?
$41.95$37.76
Pagan: Ancestors Content Pack #4
The Ancestors Content Pack contains 60 new cards for Pagan: Fate of Roanoke — it is the largest Content Pack to date! New Villagers bring fresh dynamics to your Pagan decks, adding new twists when combined with their abilities. New Scenarios introduce further intricacies for you to explore.
$14.99$11.99
Trailblazer: the Arizona Trail
Travel the spectacular 800 mile long Arizona Trail as you take in the sights and sounds of the mountains, canyons, plateaus and deserts seeking out the amazing variety of wildlife such as the Roadrunner and Javelina, while avoiding the Gila Monster. From Saguaro National Park, the Sonoran desert, through the largest Ponderosa pine forest on Earth and into the Grand Canyon, you will interact with the incredible diversity of Terrain, Flora and Fauna found in State 48... aka Arizona. Players will call upon the legendary Jackalope and Lost Dutchman to aid in their travel. Turn order is determined for each round of travel and actions through a unique movement and observation mechanism. Players will need to acquire an interesting blend of key Natural and Personal resources to obtain advantages and create their own mural of Arizona wonders through efficient placement of polyomino depictions. After 8 weeks/rounds of travel, the player who builds a reserve of the most Arizona Grit and Superstition Gold is declared ... TRAILBLAZER
$59.00
Dark Deeds
"Dark Deeds is a darkly humorous game of skullduggery and suspicion for 2 to 5 players, created by industry veterans Andy Chambers and Mark Gibbons.In Dark Deeds, players take the role of malicious minions in service to a powerful, mysterious, and clearly villainous Patron. In the service of this dark power, minions must perform acts of thievery, violence, and betrayal, all whilst avoiding suspicious authorities, interfering do-gooders, and the machinations of their rivals. Rich rewards await the most successful minion, alongside horrific punishments for those who fail.Are you the kind of malevolent minion the Patron needs? Team players need not apply.This new edition features revised and rebalanced rules, extra cards, and plenty of deliciously dark art from Mark Gibbons.FEATURES★ This new edition features revised and rebalanced rules.★ Plenty of deliciously dark art from Mark Gibbons.★ A darkly humorous 2 to 5-player card game of skullduggery and suspicion.★ 150 beautifully illustrated cards.★ Commit deeds of violence, infamy, and coercion to appease your powerful patron.COMPONENTS• 58 card Tavern Deck (40 Plot cards• 18 Dark Deed cards)• 42 card Street Deck• 3x15 card Citizen Loot Decks• 5 Reference Cards• 1 Street Board• 1 ‘Most Suspicious Minion’ Coin• 60 Suspicion Marks• 2 Six-Sided Dice• 1 Rulebook"
$45.00$31.42
Near And Far: Amber Mines
Golden Amber fills the deep mines, its fiery, cold embers glowing in the ancient rocks. Scholars say that the Arzians valued it above gold or silver, and wore it as a sign of wealth. Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power? Near and Far: Amber Mines is the first expansion to Near and Far. It includes modules that you can add or remove according to your preferences. The modules are detailed below. Amber MinesThis module includes a new Mine tile which you place over the top of the Mine on the town board. It also includes a deck of 43 Amber Mine cards that players can explore. MagicThis module includes a new Mystic’s Hut tile (that is combined with the new Mine), a Magic Track tile, and a deck of 30 Spell cards with powerful abilities. New General StoreThis module includes a new General Store tile which you place over the top of the General Store on the town board. It has slightly altered actions and gives players another way to place camps. New Threat CardsThis module includes 13 new threat cards. These cards replace the original deck of threat cards in Near and Far.
$24.99$18.45
Kraftwagen: Age of Engineering
Despite the fact that the North American automobile industry developed later than in Europe, the innovations in the mass production of vehicles and the immense internal market made the American automobile industry the largest and most powerful in the world.In Kraftwagen: Age of Engineering, you will push the development of new engines and bodies with which to launch the best possible range of vehicles on the market, and you will have the opportunity to demonstrate the power of your engines in the first Grand Prix that were held in American territory.Ages 13+2-4 players75-90 min or less play time
$59.99$40.94
Yaxha
In Yaxha, you’re competing to build the most beautiful Mayan temple amongst all the players. Try to get the best sets of stones from the markets and to place them in the best way to win the game. Be careful, your opponents are likely to steal the stones you yearn for…Yaxha is a game with simple rules, but which requires strategy and a good sense of timing!How to play:The game is played over 10 rounds. Each round has two stages: Buying resources and Building your Temple.At each turn, sets of 3 stone blocks become available at the markets (stone blocks come in 5 different colors).All the players choose simultaneously the set they would like to get from the markets.If a player is alone at the market, they will get the corresponding set.If several players are competing for the same set, turn order tiles will define who picks a set first.(Turn order tiles are swapped between players in case of a tie, after collecting the stones.) Then, all the players assemble their temple with the purchased stones to make the longest color series. There are few constraints to build the most beautiful Mayan pyramid and win the game. Place the stones wisely to get the most victory points and don’t forget the common objectives, as they can make all the difference. So look out for the most yellow, the most eclectic or the longest series of all colors. MASTER MAYAN STRATEGY: Compete to construct the most powerful Mayan pyramid. Guess your opponents' moves and strategically select stones from the market. DYNAMIC GAMEPLAY: Fast and fluid turns ensure an engaging experience, while robust player interaction and strategic depth challenge your decision-making skills. EDUCATIONAL AND FUN: Not only is Yaxha a thrilling game, but it also offers a cultural journey into Mayan history, making it educational for children and adults alike. PERFECT FOR FAMILY GAME NIGHT: Designed for 2-4 players aged 8 to 99, enjoy a 20-minute game that’s perfect for family gatherings and social game nights. QUALITY COMPONENTS: Includes 120 high-quality wooden stones, a durable cloth bag for stone drawing, 8 unique market tiles, and 44 insightful game cards. Contents: 120 wooden cubes 44 cards 8 tiles 1 cloth bag 1 scorepad Rulebook
$29.99$16.68
Don't Skip Leg Day
"BRO! Time to get serious about getting RIPPED, bro! You gotta dig DEEP and max out those SICK GAINS if you wanna be the most YOLKED bro on stage, bro! But whatever you do, bro, DON’T skip leg day. Yeah, a JACKED upper body wows the judges, but NOBODY likes chicken legs, bro.†Don’t Skip Leg Day is a set collection drafting game for 3-6 players. Each turn, all players select one card from their hand to keep, then pass the rest of their hand to another player. Players repeat this action 7 times each round, keeping a card and passing those they don’t want along, until all players have chosen 7 cards. Some of the cards you choose to keep will be made public to all players, but many will remain a secret until the end of the game, when your full collection of cards is revealed and scored based on a variety of scoring methods. The player with the most points after 2 rounds wins. GET RIPPED, HAVE FUN: Enter the gym with this competitive card game where 3-6 players work to get their in-game characters the most YOKED for the competition. DON'T SKIP STRATEGY: Two intense rounds simulate two weeks of workout prep. Players draft the best routine, but beware - skip leg day, and you're out! SECRET STRATEGIES: Carefully select cards to build your winning workout routine, with some choices remaining hidden to add surprise elements to the competition. EXPANDABLE PLAYER COUNT: Have a bigger crew? Combine multiple sets for an expanded player count and a larger-than-life gym rivalry. HUMOROUS AND ENGAGING: Loaded with gym lingo and tongue-in-cheek humor, it's as entertaining as an actual day at the gym, minus the sweat. Contents 108 cards Shaker Bottle Container 1 rulebook
$14.95$12.70
DC Deck-Building Game: Rebirth
Rebirth is a new evolution of the DC Deck-Building Game, breaking fresh ground by adding linked Campaign Scenarios, character progression, and movement between iconic locations from the DC Universe!Position matters! Players must move their characters around the board to find the cards they want for their deck and to interfere with the Villain’s dastardly plans. When you defeat a Villain, you get a reward, and the Villain is removed from the game. Staying close to your allies will allow them to play Assist cards to help you during your turn.Contents:206 Main Game Cards41 Extra Unlockable Cards8 Resealable Scenario Packs8 Oversized Super Hero Cards8 Character Standees7 Location TilesThreat Track28 Various TokensRandomizer CardPlastic DividerRulebook
$50.00
Garum
Garum was a fermented fish sauce used as a condiment in the old ages; its manufacture and export was an element of prosperity and perhaps an impetus for the Roman penetration of Lusitanian and Hispanian coastal regions. Garum from today’s Portugal and Spain is highly prized in Rome and has now inspired a versatile strategy board game for the whole family, ages 8 and up, that plays 2 to 4 players. Garum is a tile-laying game, which plays in about 30 min or less, it is language-independent and features endless replayability, due to its board system, that ensures no two games are alike. In Garum, each player represents a master in the preparation of a specific type of fish sauce and receives a set of 16 Cetarian Tiles; each one has 4 spaces filled by 4 colors in different proportions, though the color that the player is defending is the predominant one. The game's goal is to play your Cetarian Tiles strategically, to get a considerable number of your own color symbols in selected rows or columns - the greater the number, the higher the reward! If you score the most points you are the winner!
$40.00$36.70
Cobra Kai: Road to Victory
In Netflix Cobra Kai Party Board Game, you can become the sensei! Choose your dojo, train your students and fight in the All-Valley Karate Tournament to become the greatest martial arts school! It’s time to prove yourself! Draft cards to improve your students, roll dice in tense tournament combat, and reveal Flashbacks at key moments to achieve victory! Students participate in dice battles, with the losing student’s card being turned face down. The last player to have any students remaining face up wins the game. Strike first, strike hard, no mercy! Netflix Cobra Kai Party Board Game is for 2-4 players, ages 13 and older. Average play time is 30 min or less.
$24.99$13.90
3000 Scoundrels: Double or Nothing Expansion
Business is booming in Graystone Gulch! The hidden potential of the Traveler’s technology has been unlocked, making his gadgets more valuable than ever before. This expansion delivers exciting new mechanics that add depth, strategy, and drama to enhance your games of 3000 Scoundrels.
$34.95$27.94
Tiny Epic Western
Tiny Epic Western is played in a series of rounds. Each round, poker cards are dealt between the locations, which are laid out in a circle. Players place posse members on these location cards, which will both give an action and count as a bid for the location's valuable resources. Players also get a poker card of their own which uses the two adjacent cards from a location to form a three-card hand. This creates a clever mix of modern worker placement and poker that drives the game. In addition, players must manage their resources of Law, Money and Force to buy buildings and gunfight. If you have the highest stake in the most lucrative industry at the end, you will be rewarded bonus points. Add these points to the points you've collected from buying buildings and determine the winner! Yippie kay yay a!
$30.00$24.00
Motor City
Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit. In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table. After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins. Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules. Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series. Game 1: Fleet: The Dice GameGame 2: Three SistersGame 3: Motor City Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!
$21.92
Epic Seven Arise: Acolytes Set
Epic Seven Arise is the tabletop adaptation of the Epic Seven mobile game that depicts heroes attempting to save the seventh world from destruction. Expansion includes:• Kayron Miniature• Specter Tenebria Miniature• 3 Wyvern Miniatures• 10 Enemy Cards• 3 Story Cards• 8 Artifact Cards
$29.99$22.42
Agricola: Storage Box
Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game Agricola was released and became one of the most beloved board games of our time. So, to celebrate 15 years of Agricola, we present this Collectors Box for all the Agricola collectors out there who already own all and everything. This large, special edition, 15th Anniversary box is a great single-box solution for long-time Agricola fans. No need to buy any repeat materials! Contains: 1 Agricola 15 Anniversary box (no game content)
$45.99$36.74
Gnoming A Round
Form sets, seek bonuses, and avoid hazards to achieve the lowest score! It’s a tee-riffic game you’ll never fore-get!The gnomes of Stottingham Shire are at it again. Form sets, seek bonuses, and avoid hazards to achieve the lowest score! It’s a tee-riffic game you’ll never fore-get! Watch out for hazards!Just like the big folk game of miniature golf, you and your fellow gnomes do your best to earn the lowest score. Collect and arrange cards in a 3 by 3 grid. Create rows or columns of identical positive value cards, or place negative value cards to drive your score as low as possible! After three rounds, total your scores and find out which gnome has won the game. Based on Grandpa Beck’s Games best selling game, Golf!
$19.99
Nidavellir: Thingvellir
Mandated by the King, visit every tavern in the kingdom, hire the most skillful dwarves to save Nidavellir, and rely on Queen Dagfid who has called for help brave mercenaries and their precious artifacts. Now, the Elvaland can instead of recruiting a Dwarf card or Royal Offering card in the tavern, choose to go to the Camp to take a Magic Artefact or recruit a Mercenary card. In the event of a tie to determine the highest bet on a current tavern, refer to the gem values as in the basic game. Only the Elvaland with the highest bet can go to the Camp and take a card. The other Elvalands must, in order of resolution, take a card from the tavern being resolved. If the Elvaland who played first chooses to take a card from the Camp, the remaining Dwarf card from the tavern must be discarded before proceeding to the next tavern Resolution. The Camp consists of Artifacts and Mercenaries. Thingvellir, the trumps : - New Hero cards, Mercenary cards with two classes and Artifact cards with unique powers.- An innovative coin building system.- Numerous and varied strategies.
$19.99
Hostage Negotiator: Abductor Pack #10
This Abductor pack adds more Terror cards and special cards specific to this pack. Cards in this Abductor pack have a new icon in a lower corner to distinguish them from other cards. You face off against Inc0gn1t0, an inscrutable Cyber Terrorist whose motives are entirely unknown. In this challenging pack, you will have to prevent them from breaching the system so that you can disarm a bomb the Abductor has placed somewhere in the city. Not only that, but you will also have to find the Abductor and bring them to justice!
$8.99$7.74
The Big Score
The vault at Centennial City Bank is currently rumored to be holding a record amount of cash, precious diamonds, ancient artifacts, and highly-sensitive digital information. As the boss of one of the city's most notorious crime organizations, robbing that vault for all it's worth is constantly on your mind. There's only one problem—this job is too big for just your crew alone. You're going to need help from some of your biggest rival crime bosses if you want to succeed. You'll need to join forces on a series of smaller jobs in order to acquire the skills and resources you'll need to pull off the biggest heist the city has ever seen—but watch your back! Once you and your new partners in crime are inside the bank vault, it'll be every boss for himself. If you manage to safely escape the scene with more loot than your rivals, you'll be revered as the city's most notorious crime boss. Hire your crew, plan the heist, and get ready for the big score! The Big Score is a competitive game for 1-6 players that plays in 30-60 min or less. The game is structured into two distinct halves. In the first half of the game, players use card drafting to carefully choose which specialists to add to their crew. They secretly decide how to assign them to various small heists throughout the city, and they need to pick just the right moment to send in their most skilled expert to ensure a job's success! If these plans go well, players steal a variety of loot: cold hard cash, diamonds that escalate in value as more are gained, artifacts that are profitable for the player with the largest collection, and hard drives full of information that become lucrative only if hacked with a digital key. In the second half of the game, individual player abilities come into play as the players attempt the mother of all heists—the big score. Players risk being busted by the cops as they steal even more loot in an exciting, press-your-luck grand finale inside the vault at Centennial City Bank!
$39.99$31.99
Hegemony: Lead Your Class to Victory
Hegemony: Lead Your Class to Victory is an asymmetric politico-economic card-driven board game for 2-4 players that makes use of mechanics like Resource Management, Hand Management, Voting and Variable Player Powers, putting you in the role of one of the socio-economic groups in a fictional state: The Working Class, the Middle Class, the Capitalist Class and the State itself.
$94.99$80.75
Inis Nemed
Nemed is the second expansion to Inis, the area-influence game rooted in Celtic history and Lore. Nemed incorporates three different modules that will change the dynamics of your game. With the Nemetons module, try to gain control of these sacred sites. They will award you deeds based on various conditions and adjacency, as you can't enter the Nemetons! With the Hallowed Sanctuaries module, dedicate your sanctuaries to legendary heroes! Give offerings to these particular sanctuaries, and receive special favours based on the hero you honored. Finally, the Territories and Epic tales module will bring more variety to various element of the game. Discover 10 new epic tale cards, 5 new territory tiles, and new advantage cards. DEEPEN THE WORLD OF INIS WITH SACRED POWER: Expand your game with new layers of Celtic lore, divine influence, and strategic complexity through the Nemed expansion. DEDICATE SANCTUARIES TO DEITIES AND HEROES: Earn powerful favors by making offerings to gods and legendary figures, gaining new advantages on your path to kingship. DISCOVER MYSTICAL NEMETONS: Introduce unique sacred groves that break standard territorial rules and unlock special Deeds when specific conditions are met. ADAPT TO SHIFTING POWER AND NEW CHALLENGES: Navigate unexpected changes brought by sacred spaces, new Epic Tale cards, and evolving strategic opportunities. EXPAND YOUR GAME WITH PREMIUM COMPONENTS: Includes miniatures, tiles, cards, and tokens that seamlessly integrate into Inis and enhance replayability. Contents: 5 Character Miniatures, 5 Favor Tiles, 6 Nemeton Tiles, 6 Nemeton Deed Tiles, 10 Epic Tale Cards, 4 Territory tiles, 5 Advantage cards, 5 player aid cards, 1 Cailleach token, 2 Harbor tiles, 1 island tile, 1 rulebook
$44.99
Formidable Farm
You fulfill the wishes of the village population in Formidable Farm.All wishes follow simple rules: If you supply the needed field crops, you will get a reward. If you give tomatoes to a customer, you will get two bags of wheat. If you give them a sheep, they will trade their pigs for your surplus cucumbers as well. For two cucumbers and a bag of wheat you immediately get details for another three wishes.If you are the first to fulfill the wishes of the village population, you win Formidable Farm!Formidable Farm also offers a challenging solo game!Contents:• 1 supplies board• 94 wooden parts• 120 cards• 4 overview tiles• 2 rule booklets
$44.95$33.94
At the Gates of Loyang: Second Edition (Pre-Order)
This item is a pre-order item with an expected release date of 08/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The classic economic strategy game from acclaimed designer Uwe Rosenberg, At the Gates of Loyang, is back with a brand new second edition. This game rewards careful planning, clever trading, and tactical use of resources. China, 2000 years ago. Loyang (Luòyáng / 洛阳) capital of the Han Dynasty, flourishes as one of the great centers of ancient civilization. The growing city hungers for fresh food, and local farmers rise to the challenge – cultivating wheat, pumpkins, turnips, cabbages, beans, and leeks in the fertile fields surrounding the city walls. After each harvest, they gather at the gates of Loyang to sell, trade, and expand their farms, vying to become the most prosperous farmer. The second edition includes an all new cooperative mode by Ralph Bruhn and ode. In the cooperative mode you are asked to provide the City Festival with vegetables, and to fulfill special requests for certain customers. You are confident you can deliver vegetables, serve customers, collect donations… and still assure your own prosperity. But can you keep your promises? Work together as a team to try to manage all the appointed tasks.
$59.95$53.95
Tir na nOg: Blessings & Burdens Expansion
Tír na nÓg: Blessings & Burdens expands your journey into the Otherworld with five powerful new modules. Mix and match them however you wish—each brings fresh twists, daring choices, and unexpected challenges. Every module reshapes setup, rules, and scoring, and several include solo play so you can test your fate alone. Module 1 – New Geas Cards New destinies await! Six fresh Geas cards (two per Saga row) open up bold new paths. Use them on their own, combine them with the base set, or dare to play asymmetrically with different cards for each player—if you’re ready, the Morrigan herself awaits you in Module 5. Module 2 – Blessed Realms What will you sacrifice? Each card you discard sways the fate of the Realms, shifting their value for endgame scoring. Do you burn a color to make a region thrive—or keep it to build your own legend? Module 3 – The Lore of Places Rise as a Mormaer, a ruler of regions. Claim dominance in a color to unlock special once-per-round powers and bend the story of your Saga to your will. Module 4 – Triquetra Honor the sacred unity of all things! Complete Triquetra goals to claim blessings—divine gifts that let you change a card’s rank, swap cards in your Saga, or even place a Bridge, a mystical new tool that bends space to connect cards diagonally or across gaps. Every player who reaches the goal that round is blessed, but only the swiftest earns the glory of being first. Module 5 – Followers of the Morrigan (2+ players) The Morrigan whispers… Draft and command your own unique set of Geas cards, giving each player a singular fate. You were going to try it anyway—now the rules of chaos have been written.
$24.99$24.96
Mutagen: Deluxe Edition
Mutagen is a customisable worker placement game set in a 1920s biopunk universe. Players can unlock the full potential of their workers by infusing them with biological upgrades that will grant them a decisive edge over their opponents. Each player gets four extra large UNIQUE workers to use each round. Each worker performs a different secondary action to the rest. The Thug worker focuses on gathering resources. The Spy will put in a good word with the ruling elite. And, the Mechanic will help you upgrade your ship. The Deluxe Edition of Mutagen includes the expansion contents - Mutation hand attachments, and 2 expansions.
$70.00$46.12
Aquaria
In Aquaria, players compete to build the most impressive aquarium, demonstrating their expertise in maintaining a thriving marine environment. Have the most points at the end of the game by buying new fish, feeding them, and keeping your aquarium in good condition. Track player progress through an encyclopedia, which will reward players for their advancement in aquarist studies. Designed for one to four players, a typical game lasts approximately 45 minutes per player. Created by award-winning designer Tomáš Holek, Aquaria provides an immersive experience with breathtaking artwork. Players can enjoy building their perfect aquarium without the need for water changes or live fish, making for a captivating and accessible experience for seasoned gamers. The game’s theme and mechanics center around the art of aquascaping and fauna management, allowing players to fulfill their marine goals.
$74.99$59.99
Night Market
In Night Market, you are a business owner who is trying to construct stalls to sell food to customers with distinctive tastes. These customers will move through your night market looking for their cravings to be fulfilled. To capitalize, you must acquire different foods from the city and strategically place them in your night market to accommodate your customers. Furthermore, your customers are also seeking and are willing to pay more for specialty dishes. The challenge is you only have so much time to shop for ingredients and prepare for the market’s opening. Customers that are satiated, will become loyal customers and come back for another visit. Customers that are disappointed, will leave. Night Market couples a spatial worker placement mechanism with challenging resource management to maintain customer loyalty resulting in sales. At the end of the game, the player who has earned the most reputation will be regarded as the “Best Night Market”. —description from the publisher A Note from the Designer:When I moved to Taiwan in 2010, it did not take long to fall in love with night markets—the vibrant colors, the bustling alleyways, and of course, the food. I quickly realized that the night market was a microcosm of Taiwanese culture. So, like many travelers, I made a point to visit the major night market in each city I visited to sample the regional dish that made each market “famous.” What I did not realize until after a few years of living in Taiwan is that night markets are ubiquitous. Every neighborhood has one. You could walk through a seemingly quiet alleyway and stumble across an absolute gem of a night market that features the city’s best beef noodles. This is what I wanted to capture in the design of this game: that the food of any small night market can easily compete with that of the major ones. While I could not possibly include all the famous dishes that Taiwan has to offer, I chose a few iconic ones mixed with my personal favorites. I hope this game gives you a glimpse of an aspect of Taiwanese culture that I fell in love with in my time living there, and more so, I hope that you will be able to experience a Taiwanese night market yourself one day.
$70.00$59.50
Umami
Fire up your stalls under a full moon in a rustling forest! Ramen, takoyaki, miso soup, and more sizzle as you race to serve dishes packed with umami — that savory taste that makes mouths water and crowds gather. In Umami, you will whip up the tastiest dishes possible of just three ingredients each. Spot a better bite? "Borrow" it off a rival's plate! Forest denizens have special tastes, so match your ingredients to their appetites to win them over! In more detail, start with four ingredient cards in hand; ingredients range from 1-9, with each card also having a star, steal, or blossom icon. Four ingredient cards are in a face-up market. Each player has a secret "favorite" card, with four favorites in a face-up market; each favorite shows three cards that make up the dish they want, e.g., two medium (4-6) and a high (7-9), with the highest total possible. On a turn, play one ingredient from your hand and another from the market, creating over time at most five dishes of three cards each. (You can replace a card in a dish, if desired.) Once per turn, you can discard a card with a steal icon to take an opponent's ingredient and add it to your dish; they draw and play a replacement card. As soon as you qualify for a favorite on display, place it in front of that dish, which keeps others from stealing your ingredients...although they can still steal the favorite by having a dish that better meets their tastes or has more blossoms in it. When the last favorite is claimed or someone has a full table, everyone reveals their secret favorite, then run through one more round, after which the player with the most stars — summed from ingredients played and favorites claimed — wins.
$17.99
Mythic Menu
Players take on the role of a fantasy chef from the Kingdom of Culnaria. Each round, they must combine their current hand of bizarre ingredients into a dish that they feel will meet The Judge's exact specifications. Using dry-erase markers, players can predict each dish's flavor strength, note secret ingredients, and name their newest concoction. Only the best meals will win The Judge's favor and earn the champion a Victory Star rating.
$20.00$17.00
Ascension Legends
Ascension Legends is the latest stand-alone expansion of the acclaimed deckbuilding game, designed for both newcomers and long-time fans of the series. Step into the role of one of the legendary warriors of Vigil, charged with protecting your world from the forces of Deoful, the realm of monsters. In this epic game for 1-4 players, you'll recruit mighty heroes and wield powerful constructs to aid you in battle against the monstrous forces of Deoful. As you recruit heroes and defeat monsters, you'll gain honor. The player with the most honor at the end of the game wins! Ascension Legends offers a quick setup, easy-to-learn mechanics, and immense replayability. Ascension Legends introduces the legendary track, where players can advance by following in the footsteps of Ascension's greatest heroes, unlocking new abilities as they progress. Additionally, you'll encounter a new type of monster card called Remnants. Once defeated, these Remnants grant abilities to specific factions, representing the trials of the heroes as they become legends. The game also features the return of dual faction cards, allowing for even more strategic depth and variety in deckbuilding.
$40.00$32.00
Undergrove
In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins!
$49.99$42.49
Buffet Boss
Buffet Boss delivers up a delicious mix of light strategy and dexterity in this stacking game for the whole family. In Buffet Boss, pick your food from the buffet and gain points by stacking food onto your plate. But beware - the food with the tastiest point values are also the hardest to stack! Players will also have Character cards that give them bonus points for stacking specific types of food.
$29.99$20.44
2GM France Expansion
2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Play as France! This expansion includes a complete deck of the nation of France and the units that participated in World War II. With emblematic units like the Renault R-35, or the Somua S-35, as well as generals like De Gaulle or Gamelin to lead your troops. Contents: 1 rulebook (A5 size), 88 cards (56 x 87 mm), 1 headquarter (France), and 1 10-sided die (blue).
$24.00$17.92
Edge of Darkness: Sands of Dunestar Expansion
Sands of Dunestar takes us on a journey beyond the walls of Aegis to a nearby land of ancient mysteries. Dunestar is another major city in the Realm of Humans, home to a different culture than Aegis, more ancient and fierce in nature. Located on the banks of the Great River and surrounded by a scorching desert, Dunestar is an oasis where all doors close at nightfall, only to be reopened at dawn for fear of the dangers that haunt the darkness. For in Dunestar darkness is a literal source of the Blight, the endless material of tales as old as time itself that have led the inhabitants to surround the city with walls that can store the light of the sun during the day and keep it lit at night. From a distance and at any point in time, Dunestar appears like a mirage-like shimmering beacon, a symbol of hope as much as it is an easy-to-find target for the Blight. Speaking of the Blight, it manifests itself more visibly in Dunestar than in Aegis through black tendrils that can spread to all things, living or not, and the surrounding sands are now the tomb of many a warrior who have chosen to brave their fear and take the fight to the darkness itself. The Locations of Dunestar are fully compatible with those of Aegis: this means you can mix and match Locations from Sands of Dunestar with those present in the Guildmaster and Agent sets; of course you can also play a setup with only Dunestar Locations. There are no new core game rules in the expansion but each Location and Advancement adds their own twists and new mechanics to Edge of Darkness. This package is identical to the Add-On offered on Kickstarter including the Kickstarter Exclusive Content. Add 12 more Locations + Advancements to your game, plus a Kickstarter Exclusive 13th Location + Advancement! Also includes 12 Pit Fighter tokens and a Player's Handbook with details about the lands of Dunestar. The Guildmaster box will be large enough to hold the contents of this expansion or you can store it separately in its beautifully printed box. See the Announcement Update for even more information.
$45.00
Gems of Iridescia: Standard Edition
Welcome to the fantastical world of Iridescia. This abandoned world, lush with rare gems has been vacant for centuries due to a cataclysmic event forcing it’s inhabitants to take to the skies. The land is now safe to return to and it’s former residents are coming home. Take on the role of one of 4 clans to explore the lands, mine gems, restore ancient relics, and find the lost Iridia Stone to ascend to the throne and re-unite the people of Iridescia! Gems of Iridescia is an easy to learn, fun to master worker placement board game where players will push their luck as they compete to mine gems, restore ancient relics and ascend to the throne of a rich gem-filled world. Quick to learn using a simple rule system that enables players to jump right into the game without reading page after page of rule books. Secret objectives and a variety of ways to score create different paths to victory making every expedition a unique and fun experience. Explore Iridescia by flipping over land tiles, revealing the gems hidden beneath them and then roll dice to mine them. Each gem color is tied to a dice value that can be manipulated to help your cause. Roll high enough, and you can claim more gems, adding them to your cargo hold providing you with a valuable resource for restoring relics and scoring royalty points! Sell some of your hard earned Gems and visit Rumi the Travelling Merchant to purchase tools that will grant your adventurers exciting new abilities to aid in their search for Iridescia’s treasures! Your trove of Gems can be used to restore Iridescia's ancient relics. Restoring Relics will gain you tons of Royalty Points and solidify your claim to the throne! The beautifully illustrated world of Iridescia provides a bounty of little hidden details and treasures for players to discover.
$59.00$37.76
Dungeon Breakout
The fast paced, easy to learn game of dungeon escape! Return to the Würstreich with the second board game from GOBLINKO! DUNGEON BREAKOUT is a heavily flavored, tile placement party game, set in the same world and populated by the same weird characters and creatures as DUNGEON DEGENERATES: Hand of Doom. With easy-to-learn rules and fast game play action, DUNGEON BREAKOUT will be a hit with any crowd!
$30.00$22.42
Nestlings
In Nestlings, players assume the role of birds competing to gain priority across four biomes: savannah, alpine, freshwater, and desert. Each round, players roll their biome dice, then place the dice in biomes one at a time, alternating in clockwise order. Once players have placed all their dice or have chosen to pass for the round, each biome is resolved. The player who first placed dice in a particular biome gains priority and reaps the rewards of doing so: selecting a resource first, and discarding a resource to thwart their opponents' plans. However, if another player places more of their biome dice in that same biome, that player gains priority. Once priority order has been established for the biome, players each claim resources to feed their nestlings and gain the matching segment to add to their resource ring on their player board. Once all biomes have been resolved including the wild grasslands biome in the center of the board players score points based on how many nestlings they fed and how many segments are in their resource ring, regardless of which round they were assigned. As the game progresses, the tension rises as players must make key decisions along the way, decisions that could secure victory or usher in defeat. Will they feed their nestlings for more immediate points, or take a different resource to complete a section of their resource ring, thus earning a bonus and triggering a powerful chain reaction? Will they use in-game currency to activate another end-of-game nest goal or save it for victory points? Will they place a second die to secure priority or risk it and head to another biome to take other much-needed scraps? At the conclusion of round four, the game ends and players reveal their endgame nest goals and tally their points. CONTENTS:• 1 Game Board• 4 Player Boards• 1 Rulebook• 124 Resources — 30 resources (6 copies of 5 types) and 1 wild for each Biome• 80 Biome Segments — 4 of each type• 24 Biome Dice — 6 In each of 4 colors• 14 Gathering Goals• 1 First Player Token• 1 Biome Resolution Token• 4 Stamina Tracker Tokens• 4 Scoring Tokens• 16 Bonus Tokens• 60 Point Tokens — 4 different denominations (1, 5, 10, 20)• 4 Biome Resource Bags• 1 Resource Discard Bag• 4 Biome Deck (24 cards total) for two-player variant• 1 Solo Board• 1 Biome Deck Board• 1 Gathering Goal Board• 8 Meeples• 4 Player Reference Cards
$44.99
Stamp Swap
Designer Paul Salomon (Honey Buzz, Genotype) brings stamp collecting to life on tabletops in Stamp Swap! Draft from a public pool of face-down and face-up tiles (along with some bonus cards), then simultaneously divide them into 2 groups. You will select one group from another player and keep the group of yours that isn’t selected. Organize your growing collection each round and score 1 of 4 goalschoose wisely, as you can’t score that goal again. The art of stamp collecting is not just in accumulating many stamps, but in collecting high-quality stamps (including rare gold-foil stamps). This 3-round game for 1-5 players is your chance to meet other attendees, put together a beautiful and well-focused stamp collection, and show it off in a series of contests. Do well and you may walk away with the top prize at this year’s Stamp Swap! Sign up for occasional updates about Stamp Swap! You can also try a free demo of Stamp Swap on Tabletopia.
$40.00$32.00
Maki Master
As a master sushi chef, you've studied your craft for years. It took diligent training to perfect specialty maki like your All-Day Breakfast, Octopus's Garden, and Squid Salad Sandwich, but now you face your toughest challenge yet: Friday night dinner rush! In Maki Master, you compete with your fellow chefs to complete the most valuable orders. You can concentrate on short and simple orders to get bonuses quickly or take your time to make complicated masterpieces for big rewards! Each turn, add a new ingredient to the shrinking kitchen space and try to arrange them for the orders you're working on. Complete a scrumptious recipe for points or take an action card like Chop!, Stack!, or Switch! to help with future turns. Don't forget to collect spicy wasabi to complete orders with style! At the end of the night, the chef who has earned the most points by completing their recipes wins! Maki Master adds new mechanisms, streamlined rules, and fresh art by Claire Lin to the Wasabi! design from 2008
$39.00
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