Board Games | Games with Solo Mode
Escape the Dark Castle: Blight of the Plague Lord
From the deepest, long-forgotten passageways to the vaulted eaves of the highest towers there you will find his creation. For he is the Plague Lord - a monstrous, sentient mass of weeping pustules, proud emanator of an all-encompassing evil. It would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Plague... Along with fifteen new castle locations, three new playable prisoners, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system Plague! Prisoners will now encounter Carriers - plague-infected lunatics bent on spreading the disease. Prisoners can contract, spread, and even succumb entirely to this rampant atrocity, adding a new dimension and weight to the game’s risk-reward decisions.
$24.99$16.15
Deckers
In a dystopian future, humanity faces ruin as its own creations, self-aware Super-Massive Computers (SMCs), turn against it. Only a few manage to avoid the harvests, and from these outcasts, criminals, and rebels arise the Deckers. Skilled in hacking, deception, and cyber warfare, they band together to restore humanity’s freedom. The future rests in their hands. Welcome to the technological age of replicators, sparks, and super-massive computers. Deckers is not just a game, it is an entry into a world in which each decision can save or destroy your team—and the last hope for humanity. In this extraordinary deck-building game, players race against time to develop a deck of command cards that best synergizes with their archetype’s strengths, the abilities of their fellow Deckers, and the team’s evolving strategy. Hack through the network of one of seven unique SMCs: Alpha-Moby, Spider, Glom, Viking, Logi, Sentinel, & Mother, ranked across four levels of difficulty. Each is fiendishly designed with unique threats and challenges to test the resolve of any Decker foolish enough to jack into its network. Can you overcome the automated defense systems, place Programs and Installations while fighting Sparks and Guardians, to end the domination of the SMCs for good? Ages 14+1-4 players60-90 minute play time
$49.99$37.37
Mycelia: Standard Edition
Mycelia is a dynamic game of tactics in a competition for space and resources to create your own mushroom kingdom. The game follows the life cycle of fungi, a journey of creation, expansion, death, and rebirth — in game terms, growing mushrooms to score points, sporing them to expand your mycelial network, and eventually seeing them decay to unlock special actions. On a turn, a player has two actions to perform from the six options available. Using your decay actions, stealing spores, and blocking other mushrooms are just some of the ways to get ahead in the game. Players can evolve their own playing style, perhaps playing more aggressively to steal other players' spores or disrupt their mycelial network — or perhaps playing more defensively to try to protect their own area and spores. The board is made up of triangle tiles that represent different environments and nutrients that the mushrooms need to grow. These tiles can be added to the board by the players, so the board is always growing and evolving. Mycelia incorporates beautiful and accurate botanical style illustrations with over 69 mushrooms that can be found in the wild.
$24.50
Welcome To The Moon
Welcome to the Moon is a narrative and evolving roll & write. It is made of 8 different adventures which form a global story with a growing difficulty. You can play each of the adventures individually or in a succession to discover the story. Welcome to the Moon is the last episode of the Welcome to... trilogy of games. After the American suburbs of the 50s, and the casinos of the 60s, you will try and conquer the Moon.
$44.99$29.21
One Deck Dungeon
One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card, though, depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits. The longer you take exploring the dungeon, the deeper you'll delve, and the difficulty will scale up quickly! If you make it far enough, you'll have to fight the dungeon boss. Survive, and you'll be a legend! One Deck Dungeon is designed for 1-2 players. With multiple sets, you can add more players.
$25.00$15.25
Final Girl: Game Mat Set (Series 2)
Series 2 Game Mat Set - this game mat set came out with Series 2, but is compatible with all Feature Films in the entire product line.
$39.99$31.99
Libertalia: Winds of Galecrest
In the world of Galecrest, sky pirates set sail on the winds in search of adventure, treasure, and glory. As an admiral, you command a vast and varied crew... but so do your rivals sailing other ships in the pirate fleet. Each day the fleet lands on a different island where you’ll send a crew member to collect your share of the loot, hoping they’ll return to boost your growing group of characters. Libertalia was originally released in 2012. Ten years later, we’re celebrating the foundations of the original design with a heavily revised and expanded edition that includes all-new art, 40 characters per player, a reputation system to resolve tiebreakers, premium loot tokens, a robust solo mode, and much more. If you like hand-management games, we think you will enjoy sneakily managing your crew in Libertalia: Winds of Galecrest!
$60.00$48.00
A Gentle Rain
Step into “A Gentle Rain”, a tranquil retreat to a quiet lake that will center your mind. Journey alone or with a fellow wanderer, thoughtfully placing each exquisite tile down… coaxing the eight blossoms to bloom, one by one. Win? Lose? Take only what you need from this fleeting meditative experience that unfolds within 15 minutes and conveniently tucks away.
$19.99$14.96
Nemesis: Carnomorph Expansion
You already know how it feels to be chewed by an Intruder? Do you know the feeling of what it's like to run from a Night Stalker through a Mars base? Do you want to know what it's like to be ripped to pieces by a gruesome Carnomorph? You are in the right place. This is a new Alien race with its own mechanics, new nightmare fuel monster miniatures, and a totally new experience. Compatible with Classic Nemesis, Aftermath and Lockdown.
$89.99$58.15
Eldritch Horror: Signs of Carcosa
Strange is the night where black stars rise,And strange moons circle through the skiesBut stranger still is   Lost Carcosa.   –Cassilda’s Song in The King in Yellow, Act I, Scene 2 Beneath the light of a gibbous moon, poets and artists pen strange verse and weave arcane sigils into their paintings. The Unspeakable One is entering the world, his horrid city is tearing its way through dimensions, and as it does so, more and more humans succumb to a mindless insanity. The very people you have sworn to protect may come padding after you on a cursed night, knife in hand and the light of evil stars gleaming in their eyes. Whether you’re walking along the streets of Tokyo or through trackless jungles in the heart of Africa, you may be forced to choose between the people close to you and the people of the world. Signs of Carcosa is a new expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.
$32.99$21.33
Arkham Horror: The Card Game - Investigator Game Mat
The officially licensed Arkham Horror Investigator Game Mat is the perfect space for players to roll out their Arkham Horror: The Card Game setup. Its special compact format provides enough room for all cards and game components, while still saving space on the gaming table. Designated card and token zones offer a clear overview of the game at all times, and the atmospheric artwork perfectly blends into the look and feel of the game. The atmospheric and neutral artwork lets players use it for any investigator they’re playing. Our signature flat premium stitching around the edges ensures that no cards are caught on the seam, and the backside made from natural rubber keeps the mat safely in place during games. DESIGNED FOR INVESTIGATORS: Officially licensed playmat created specifically for Arkham Horror: The Card Game, giving each player a dedicated, organized play area. COMPACT & TABLE-SAVING FORMAT: Smart layout provides enough room for all essential cards and tokens while preserving valuable table space during multiplayer sessions. CLEAR CARD & TOKEN ZONES: Designated areas keep assets, upgrades, investigator cards, and tokens neatly arranged for a clean and easy-to-read game state. FLAT PREMIUM STITCHING: Signature flat-stitched edges prevent sleeves and cards from catching on seams, ensuring smooth gameplay and long-lasting durability. NON-SLIP NATURAL RUBBER BACK: Durable rubber underside keeps the mat firmly in place, even during intense mythos phases and extended campaign sessions. Contents: One 53 x 25.5cm stitched-edge game mat
$16.99
Final Girl: A Knock at the Door
***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. What horror game would be complete without a home invasion? The Intruders are here. Face not one, not two, but THREE killers. You thought one was hard, but you’re really going to have to stay on your toes against these murderous menaces. Wingard Cottage offers a new challenge with unique events and a new crafting mechanism that lets you take ordinary items and turn them into epic weapons. Stick with that knife or scrounge up some wood and nails to craft The Obliterator? It will be up to you, just make the call before it is too late!
$24.99$19.99
Star Trek Captain's Chair: Second Contact
In Star Trek: Captain's Chair, you go head-to-head against an opponent, each stepping into the shoes of an iconic leader from across the history of the Star Trek galaxy. Command ships, crew, and away teams, while you manage resources and alliances! Star Trek: Captain's Chair – Second Contact contains three new captains that can face off against those in the original game, against those in To Boldly Go, and against one another, but you'll need common cards from one of the base games. Two of the captains are Carol Freeman, Captain of the U.S.S. Cerritos, and Christopher Pike, Captain of the U.S.S. Enterprise, and you can also add Krulmuth-B as a starting location, opening a portal that crosses space and time!
$29.99$23.94
The Castles of Burgundy (20th Anniversary)
The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles. The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.
$49.99$34.39
Star Trek Captain's Chair: To Boldly Go
In Star Trek: Captain's Chair, you go head-to-head against an opponent, each stepping into the shoes of an iconic leader from across the history of the Star Trek galaxy. Command ships, crew, and away teams, while you manage resources and alliances! Star Trek: Captain's Chair – To Boldly Go is a new game that can be played on its own or combined with Star Trek: Captain's Chair to create even more captain competitions. With To Boldly Go, you can play as James T. Kirk, Khan Noonien Singh, Philippa Georgiou from Star Trek: Discovery, Rebner, the Pakled Commander from Star Trek: Lower Decks, and more. Each of the six captains comes with a unique, asymmetric deck of cards that matches that leader's personality, abilities, allies, and assets. These decks can be expanded with cards available to both players, cards representing the people, items, planets, and events that characters encounter in iconic storylines. Each deck creates different strategic directions based on which common cards are available and what strategy your opponent deploys. Prefer to fly solo? Take on the galaxy with a challenging single-player mode built to test your skill and strategy! True to Star Trek, antagonism will not win every game. You will need to pursue diplomacy, exploration, and science, with different captains excelling at different paths. With hundreds of unique, deeply thematic cards, you'll want to explore the galaxy again and again. The chair is yours, captain!
$59.99$44.96
Nucleum
Nucleum: an atomic strategy game by Dávid Turczi and Simone Luciani When Elsa Von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony, people thought it was trickery. She used the recently isolated element uranium to heat up a jar of water and used the resulting steam to power an engine that kept the uranium active via a process she called “atomization.” Her device, the Nucleum, ushered in a new era of energy and prosperity over the next decades. Saxony went from a minor regional power to the hub of European science and engineering. Now, a generation later, factories are still hungry for more power, demanding bigger and more Nucleums to be built, more uranium imported from the nearby country of bohemia, and railways and power lines built across the country to carry the tamed power of the atoms to saxony’s great cities. Inventors, engineers, and industrialists flock to the Saxon court, vying to be the leader in this new industrial revolution. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
$70.00$44.96
The Lord of the Rings: The Card Game - The Two Towers Saga Expansion
The Fellowship has broken. During a fateful confrontation at Amon Hen, large Orcs bearing the White Hand of Saruman attacked the company, and in the chaos some members were captured, others killed. Now, Aragorn and the remainder of the Fellowship must let Frodo travel to Mordor while they pursue the Orcs that captured their friends. Experience the next chapter of the journey to destroy the One Ring in this epic expansion. This expansion contains six scenarios that recreate the adventures featured in the second part of the legendary The Lord of the Rings saga. In this box, you’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign.
$74.99$55.96
The Lord Of The Rings: The Card Game - Return Of The King Saga Expansion
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a PalantÃr from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…Experience the conclusion of the journey to destroy the One Ring in The Return of the King Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the third part of the legendary The Lord of the Rings saga. You’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Flame of the West and The Mountain of Fire. If you already own those two expansions, you will not find any new cards or content in this product. A new Saga Expansion for The Lord of the Rings: The Card Game, which recreates the adventures featured in The Return of the King, the third book of the legendary The Lord of the Rings trilogy. Features six thrilling scenarios from throughout The Return of the King, during which players will partake in the Battle of Pelennor Fields, rescue Frodo from the Tower of Cirith Ungol, and climb the harrowing slopes of Mount Doom. Campaign mode continues from where The Two Towers Saga Expansion left off and concludes the tale, allowing players to experience a truly epic-length story. Contains over 60 player cards that can be used to enhance any player deck for The Lord of the Rings: The Card Game, opening up tons of new deckbuilding and customization options Contents One Rulebook 330 cards
$74.99$59.33
The Fox Experiment
 In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, the selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents - hoping to recreate the process that originally led to domestication thousands of years ago. In The Fox Experiment players will breed their own domesticated foxes over the course of the game. Each round represents one breeding generation, in which each player will select a pair of fox parents to breed. They will take dice according to the traits they have and roll them, attempting to make whole trait symbols to mark on their pup cards. These pups then go on to become parents in the next round! Be strategic in the foxes you choose to breed, because the right ones will help you finish studies and please your patrons to score points and win the game.
$59.95
Tapestry
Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier. Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique! In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
$110.00$88.00
Defenders Of The Wild
Tactical area control meets fantasy adventure in this card-driven cooperative game of animals against machines from the designer of PARKS and the creator of Bloc by Bloc. Play as one of four unique factions and assemble your crew of defenders from a wide range of animal characters to resist the machines across a modular map that changes with each game. War has come to the Wild. For millennia, animals have weathered shifting alliances and the cycle of hundred-year seasons—but they’ve never faced an enemy like this. An army of machines powered by corrupted magic is rampaging across the woodlands, enclosing everything in its path and exploiting the warmth of the world. Across the marshes, plains, mountains, and forests, scrappy crews of defenders rise up to resist the machine occupation. The partisans hail from four factions, each determined to fight back in their own way: the Council with its fortitude and bread, the Order with its wisdom of the flame, the Sect with its ingenious inventions, and the Coven with its spells and subterfuge. Players are organizers of the animal resistance who have converged on a dangerous flashpoint in the war against the machines. Construction has begun on a new machine core and sprawling factory complex where an animal village once stood. Engines are building walls that enclose habitat after habitat while mechs guard expanding factories and toxic pollution spreads. Organizers must cooperate with each other despite longstanding factional disagreements and help their network of fellow defenders take actions in the right locations and at the right times in order to win this crucial battle. Clear pollution, fight mechs, breach walls, build camps, and rewild factories before the machines complete construction of the core and conquer this region of the Commonwood. Can the Defenders band together to heal the land and outsmart a seemingly impossible enemy? Or will the Commonwood succumb to an endless industrial winter? It’s up to you and your comrades to decide.
$54.00$44.46
Beacon Patrol
You and your friends are captains of the Coast Guard, entrusted with ensuring the safety of the North Sea coast. Work together to explore the waters and inspect vital lighthouses and buoys. Act efficiently, as time is short and you must explore as much of the sea as possible! Move your ship, lay tiles, and collaborate with your fellow captains to gain the highest honors and the admiration of all the residents along the coast. Once you start to get comfortable, add in any of the included mini expansions to add a challenge!
$19.95
Cyberion
The dream factory has been sabotaged, and everything is on the brink of destruction! Lead the last squad of robot-workers to repair the machines before it’s too late. Use your Robot cards wisely, to complete repairs or to trigger powerful abilities! The machines get harder to repair throughout the game, but you'll also have opportunities to increase the magnitude of your Robots’ abilities.
$29.99$19.96
20 Strong: Tanglewoods Red (Core Box)
Jump into the 20 Strong system with this brand new core box. This core box features everything you need to play any 20 Strong deck. It includes the base 20 Strong rules, 20 dice, a magnetic chip tracker, and the brand new 20 Strong: Tanglewoods Red deck -- all in a lovely new core box with red foil accents! Navigate the Tanglewoods while avoiding the Big Bad Wolf's pack. Face off against the shifty denizens of the woods while you make your way to grandmother's house! Then, once you've mastered all the Tanglewoods: Red deck has to offer, grab any of the other 20 Strong decks to have brand new adventures!
$29.95
Underwater Cities
In Underwater Cities, which takes about 30-45 min or less per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible. The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay. All of the nearly 220 cards — whether special or basic — are divided into five types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
$74.95$49.92
Age Of Innovation
ABOUT AGE OF INNOVATION Diverse factions, each with unique characteristics, populate this world of varying terrain. Here, you compete to construct buildings and merge them into grand cities. Age of Innovation allows you to create new combinations of Factions, Homelands, and Abilities so that each game plays out in different ways. You control one of these factions and will terraform the world’s terrain into that of your homeland. Then you will be able to construct your buildings, giving you benefits to propel your faction forward. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica universe! Upgrade your buildings to gain valuable resources such as Tools, Scholars, Money, and Power. Build schools to advance in different sciences, and collect books, which you can use to create innovations. Build your palace to gain a powerful new ability, or build workshops, guilds, and universities to complete your culture. With 7 double-layered planning displays, 12 factions, 17 palace abilities, 18 innovations, and other variable game components, you’ll be able to create an almost inexhaustible number of game combinations. Couple that with the large number of high-quality wooden parts, and you have all you need for an enduring and exciting gaming experience! From the team behind the award-winning Terra Mystica, Age of Innovation is a standalone game in the Terra Mystica universe, expanding the gameplay of its predecessor.
$99.95$60.98
Dorfromantik: Sakura
Dorfromantik - Sakura is the stand-alone successor to the Spiel des Jahres 2023 Dorfromantik - The Board Game. Dorfromantik - Sakura takes the players into the idyllic landscape of Japan with many new challenges. Sakura is the Japanese word for cherry blossom, which comes into the game as a new element. In addition, there are now more than 40 achievements from 6 boxes to unlock.These and other surprises await the players in Dorfromantik - Sakura.
$44.99$30.16
Paper App Dungeon
Paper App Dungeon is a dungeon crawler that fits in your pocket! Each notebook features a unique, procedurally generated, 60-page adventure. Armed with your P6 pencil-die, you will collect treasures and other powerful items and fight monsters in short, addictive games. To play, just roll the P6 and draw a path. Find treasures, buy powerful items, and fight monsters in this pocket-sized dungeon-crawler! INNOVATIVE DUNGEON CRAWLER EXPERIENCE: Dive into the Paper App Dungeon, a unique dungeon crawler game that combines the classic RPG adventure with a portable notebook format. Each 60-page notebook offers a procedurally generated adventure for endless fun. PORTABLE AND ACCESSIBLE: Perfect for gamers on the go, this pocket-sized dungeon crawler fits easily into your bag or pocket, allowing you to embark on thrilling quests anywhere, anytime. Ideal for quick gaming sessions during breaks or travel. ENGAGE IN EPIC BATTLES AND TREASURE HUNTS: Armed with the innovative P6 pencil-die, navigate through dungeons, collect treasures, purchase powerful items, and battle fearsome monsters. Each roll of the die determines your path and fate. ADDICTIVE AND REPLAYABLE: With procedurally generated adventures, no two games are ever the same. The Paper App Dungeon game offers endless replayability, providing fresh challenges and discoveries with every playthrough. A PERFECT GIFT FOR RPG LOVERS: Surprise friends, family, or any RPG enthusiast with this innovative and engaging dungeon crawler game. It's an ideal gift for those who love fantasy adventures but are looking for a quick and easy way to play.
$11.99
Hero Realms: The Ruin of Thandar Campaign Deck
This Campaign Deck transforms Hero Realms into a cooperative, adventuring Deck / Bag / Pool Building game.Go on a quest with your team of heroes. Complete missions and earn experience points that you can spend between sessions to gain new skills and abilities. Win precious treasures including powerful magic items that you can add to your character's starting deck!Contents:150 Game Cards8 Oversized Master Villain CardsRulebookAdventure Book
$23.99$17.44
Chronicles of Avel
Chronicles of Avel is a cooperative board game for the whole family. Take the role of brave heroes and heroines with a mission to save your magical land. Create your character and give them a unique name. Get your equipment, upgrade it and prepare for battle. But remember to wisely choose what you carry as your backpack has limited space. Armed and ready, explore the land in search of adventure and fortune. Answer the Queen’s call and fight together against the servants of the Black Moon. Defend the castle, banish the Beast, and save Avel!
$43.99$31.96
Lost Ruins of Arnak: Twisted Paths
Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components. On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious! In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play.
$34.99
March of the Ants: Evolved Edition
As spring dawns, the great thaw begins. Deep beneath the sprouting meadow grasses the queen stirs in her nest and the colony comes to life. Soldiers venture forth, battling centipedes while clashing with opposing colonies for territory. Workers dig an ever-expanding network of tunnels in their tireless search for food. The first larvae hatch and it is clear this generation will be different: the young colonies rapidly evolve into a multitude of new forms. The ants march out to claim the meadow as their own! March of the Ants: Evolved Edition is a revised and upgraded version of the original base game from 2015 featuring: New artwork and graphic design Revised and updated Mechanics New Resting cards and Great Tunnel Battles Wooden Ant Meeples Same quick playtime that delivers a rich 4X feel in under 90 minutes. March of the Ants puts players in control of an ant nest, competing for success with rival nests. You will explore the unknown reaches of the Meadow, evolve your ants to create new species, and vie for control of the Great Tunnel. March of the Ants is an open-ended strategy game with many paths to victory. As your nest grows and your ants evolve, you must carefully craft your strategy to emerge victorious.
$60.00$42.88
Kinfire Delve: Vainglory's Grotto
Kinfire Delve: Vainglory's Grotto is a tactical and cooperative card game for 1-2 players. As Seekers, you will fight your way through the well deck of challenge cards to reach Vainglory, the master of the well, and face her in an epic final battle. To defeat Vainglory, you'll battle and puzzle your way through her well deck of 57 challenge cards before facing her final gauntlet. On your turn, attempt a challenge by playing a matching skill card and rolling the dice. Add enough progress tokens to a challenge and you'll be richly rewarded. But fail and you'll face the penalty by losing health, discarding cards, or being forced to return cards to the well deck. Even when it's not your turn, the cards in your hand can be played to boost your teammate's action. But be cautiousemptying your hand means gaining exhaustion and suffering effects that can lose you the game. Survive long enough to reach the bottom of the well and reveal Vainglory's final form. Break through her gauntlet of protectors in order to face and defeat her once and for all and win the game.
$24.99$15.25
Final Girl: Panic at Station 2891
***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. You won’t know who you can trust when playing against The Organism. How can you fight what you can’t see? You’ll have to test the victims in the lab or with test kits you find to determine if they’ve been assimilated. Of course, your real job is to kill mutated victims to stop the panic! Featuring three different types of organisms, you’ll never know what you are going to face. The arctic Station 2891 features new unique challenges. Anyone who stays outside too long risks succumbing to frostbite, but the only escape is via the helicopter traveling to and from the station from the Arctic airport. Will you try to save your comrades against all odds, or look out for numero uno and use them to buy yourself time?
$24.99$19.99
Great Western Trail
Epic adventures await you on the Great Western Trail! 19th century America never looked so breathtaking! Great Western Trail Second Edition marks the return of Alexander Pfister’s epic strategy masterpiece with new cool features and new components for an even greater journey! Buy the most valuable cows to deliver the best cattle to Kansas City’s train station. From there, bring them to New York to earn money and points to become the best rancher!
$72.99$58.39
Mice & Mystics
Mice & Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and of course the greatest of all horrors: the castle's housecat, Brodie. In Mice and Mystics, players page through the chapters of a Mice and Mystics storybook, taking on the roles of mouse adventurers as their story unfolds. This box set is stuffed with everything you need to go on the first adventure with Prince Collin and his allies.
$89.99$71.99
Zombicide: Thundercats Pack #1
The races of Third Earth were unprepared for Mumm-Ra’s sudden assault, and even more unprepared for the turn it took. For Mumm-Ra had mastered not only technology, but necromancy as well! If there’s any hope of survival, Lion-O, Cheetara, and Snarf must battle against the villainous Slithe and his zombie hordes for control of Thundera. Powerful artifacts will aid their battle, such as the Sword of Omens, the Claw Shield, Cheetara’s signature Bo Staff, and Slithe’s custom Battleaxe. But, in the end, it will be their strength of will and fearsome resolve that sees them to victory!
$24.99$19.96
Vantage: Skill Token Upgrade Pack
This pack replaces punchboard "skill" tokens from Vantage with a silkscreened wooden alternative
$20.00$16.00
Ironwood
An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.
$55.00$44.00
The Witcher: Old World DELUXE EDITION
The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills.Become the mightiest witcher on the Continent. A great adventure awaits!The deluxe edition includes 28 monster miniatures, 1 closed tavern miniature, and 5 plastic scoring tokens not found in the standard version.
$209.99$135.64
Kinfire Delve: Callous' Lab
Callous' Well is made up of four challenge cards, with Callous himself in the middle. As a challenge is defeated, another takes its place, with 57 challenge cards in total. As you face the challenges of the Well, you may play a skill card from your hand only when it matches the color of the challenge card, e.g., if you're facing a red challenge card, then you may play only a red skill card. Some cards have two colors, and some are white, that is, wild. If the card you play does not defeat the challenge, you'll be able to add some progress to it and attempt it again, though you may suffer a penalty for doing so. Other seekers can provide help by playing one of their own cards as a boost, but beware. Running out of cards nets you an exhaustion card before you can draw a new hand. Exhaustion cards are never good, but some are worse than others. Defeating a challenge provides you a reward, such as regaining health or delving deeper into the Well, which is represented by discarding unseen challenge cards. Once you've made your way to the bottom of the Well, you'll face Callous himself. All Seekers share a health pool, and if the pool reaches zero, you're defeated. This is a game that requires teamwork and persistence as the wells of Atios are unpredictable and quite dangerous.
$24.99$15.25
Endangered
The march of humankind’s progress threatens the survival of many species. It's up to you and your team to save them! Work with your fellow conservationists to save tigers and sea otters from extinction. Influence the UN to save the animals and stop environmental destruction. If four UN ambassadors vote yes on the resolution then the players win. But until the vote takes place, players need to keep the destruction at bay, and keep the animals alive! Each turn players will roll the dice they can allocate to action cards. After actions are taken, mating pairs will have a chance to procreate, and destruction tiles will enter the board, possibly killing already scarce animals. Play as the Zoologist, Philanthropist, TV Wildlife Host, Lobbyist, or Environmental Lawyer, each with a special ability. Time is short. Can the animals be saved while also influencing the Ambassadors' votes? Or will threatened animals be lost forever?
$29.96
Oath: Chronicles of Empire & Exile
In Oath: Chronicles of Empire & Exile, one to six players guide the course of history in an ancient land. One player controls the Chancellor, who rules with an iron fist and a silver tongue. The other players will take the roles of either Citizens maneuvering to be the Chancellor's successor or desperate Exiles attempting to topple the Empire.Get Playing Fast. If you don't like reading rules up front, our card-based setup and quickstart walkthrough will get you started!An Expansive & Immersive World. Oath has hundreds of cards with unique art and abilities that present surprising strategic options to even the most savvy player.Oath Remembers. Every game of Oath is linked together in an ever-evolving campaign that supports multiple playgroups. Each player at the tale has the power to change the course of history. Build great monuments, and then watch them fall into ruin in generations to come.200+ Unique Cards. Every card features a unique, hand-drawn illustration by Kyle Ferrin, the award-winning artist behind Root.100+ Wooden Screen-printed Pieces & 17 Custom Engraved Dice. Each player gets a chunky wooden pawn and a host of warbands, and can roll over a dozen dice with custom faces.Neoprene Playmat & Thoughtful Storage. Set up and pack your game away with ease using card dividers, a stitched neoprene mat, and a sensible plastic insert (with room for sleeved cards!).Contents: 1 Neoprene Playmat23 Site Cards198 Denizen Cards5 Vision Cards6 Player Pawns94 Warbands36 Favor Tokens20 Secret Tokens17 Dice8 Track Markers6 Player Boards1 Imperial Reliquary Board21 Relic Card2 Banner Placards1 Oathkeeper Token4 Goal Reference Cards6 Edifice Cards2 Player Aids1 Chronicle Aid8 Archive Dividers1 World Box8 Secret Multiplier TokensClockwork Prince (Solo Bot) ‣ 1 Clockwork Prince Board ‣ 1 Princely Reliquary ‣ 1 Rules Sheet ‣ 1 Mind Sheet ‣ 10 Punchboard Markers
$120.00$89.96
Fliptown
Fliptown is a flip-and-write game in which you are trying to earn stars by exploring a wild west town. The game uses a standard poker deck to drive an open world-style of game play, along with dry erase boards or print-and-play sheets that serves as each player's map. Each turn, flip over three cards, assigning one card to represent your suit, one card to represent your value, and one card to represent your poker card. The suit dictates which of four regions you activate, the value dictates which site within that region you get to circle, and the poker card goes toward a five-card poker hand that is resolved at the end of each round. Each of the four regions — Trail, Badlands, Mine, and Town — offers a different puzzle to master, while each site within a region provides a unique reward such as cash, gold, helpful items like guns, horses and tools, or bonus actions to create powerful combinations.
$29.00$25.15
Aliens: Another Glorious Day in the Corps
"Alright sweethearts. We're a team, and there's nothing to worry about. We come here, and we gonna conquer, and we gonna kick some. Is that understood?"— Master Sergeant AponeSomething’s wrong in Hadley’s Hope - a terraforming colony on the exomoon LV-426. Walking through the dark corridors, you can see a one-sided struggle went down here. Sparking wires and flickering lights give you some fleeting glimpses at the carnage. Debris is scattered everywhere and broken furniture hastily pushed into makeshift barricades... but no people... where are the bodies?Aliens is a co-operative survival boardgame where you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley's Hope to find survivors and answers. But you're not alone. To survive, you'll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?Aliens is packed with high quality realistic models and components, featuring characters, weapons, equipment, xenomorph aliens, and locations from the Aliens movie.Inside the box you will find:• 1 Rulebook• 4 Double-Sided Game Boards• 23 Plastic Miniatures• 1 Card Dock• 7 Character Cards• 42 Motion Tracker Cards• 60 Endurance Cards• 9 Mission Cards• 8 Dials• 84 Tokens• 3 Dice
$70.00$46.97
Zombicide: Dark Night Metal Pack #5 - Abomination Lobo Batman
From the darkest corners of the multiverse comes the Batman Who Frags, hell-bent on destroying every version of Earth in existence. It’s up to the Justice League to stop this vile version of our own Dark Knight and all its fearsome, horrific minions.
$24.99$17.96
Legendary: A Marvel Deck Building Game
Marvel Deck / Bag / Pool Building Game Game consists of nearly 600 cards, Full color Game board & Color Rule Book Like the Avengers or X-Men, players build their own super-team of spectacular Marvel superheroes, including Spider-Man, Iron Man, Wolverine, Hulk, and Thor! Players create their own powerful combos on the fly, combining their heroes awesome abilities to take down nasty Marvel supervillains like Venom and Mystique. Over the course of the game, recruit increasingly powerful Hero cards to add to your deck, building a stronger and stronger deck of the ultimate Marvel Superhero combinations. Easy to learn, with fast-paced gameplay. Features incredible original artwork of Marvel heroes and villains. Innovative “Mastermind” mechanics allow the game itself to fight back against the players: If players aren’t careful, villainous Marvel masterminds like Magneto, Loki, and Dr. Doom threaten to accomplish dark schemes and defeat all the players at once!
$59.99$53.99
Kanban EV
Electric vehicles (EVs) have become more common since 2014 and are the future of the automobile industry. They are superior vehicles because they are more efficient, easier to maintain, cleaner, and cheaper to run. They are computerized machines that use AI to improve safety and in the near future will provide autonomous driving. They receive software upgrades during their lifetime and are constantly improving, unlike their traditional combustion-engine counterparts, which start to become obsolete as soon as you start using them. In Kanban EV, you will be overseeing the production of these vehicles. With "kanban" (看板) being the name for a scheduling system that supports an efficient assembly line, just-in-time production, and a smooth workflow process. Throughout the game, players take on the role of rookie employees trying to secure their careers. You need to manage suppliers and supplies, improve and innovate automobile parts, and get your hands greasy on the assembly line to boost production and impress the factory manager. You must make shrewd use of the recycling facilities and the limited factory supplies in order to appropriate parts when the suppliers come up short. Because the factory must run at optimum efficiency, production doesn't wait for you or mistakes. Sandra, the factory manager, will review your performance and keep the factory on tempo. Kanban EV is a game about resource and time management that puts you in the driver's seat of an entire production facility, racing for factory goals and the highest level of promotion. You earn production points (PP) for performing various actions in the game, and the player with the most PP at the end of the game wins.
$149.99$119.99
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