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Board Games | Games with Solo Mode

2296 products


  • Gamers Guild AZ Floodgate Games Sagrada: Passion GTS

    Sagrada: Passion

    Named after the Sagrada-Familia facades, Sagrada: The Great Facades is a series of expansions to be released in three parts: Passion, Life, and Glory. Each part of the expansion contains modules of content that players can add individually or together to their games of Sagrada. Sagrada: Passion introduces inspiration cards, rare glass dice and cards, rare glass private objectives, and symmetry public objectives. The Sagrada: Passion expansion components require the original Sagrada to play.

  • Gamers Guild AZ Ravensburger Horrified: Universal Monsters Alliance Games Distributors

    Horrified: Universal Monsters

    A city screams in terror!A cooperative game against the world’s most famous monsters.The village is under attack! Dracula, The Mummy, Frankenstein’s Monster, his Bride, and more are on the rampage, and your team of heroes must defeat them. Each monster offers an entirely unique challenge, and players can adjust the difficulty by playing against a new group of adversaries every game! Overcome them all before the horror overwhelms you!

    $39.99$35.69

  • Gamers Guild AZ Pearl Games Troyes Asmodee

    Troyes

    In Troyes (pronounced "twah"), players recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents' populace in order to get a little moonlighting out of them — anything for more fame! Make your underlings: work on the cathedral combat misfortune bustle about the city and other such tasks that are below your family's stature

    $63.99$41.35

  • Gamers Guild AZ Plaid Hat Games Mice & Mystics: Heart of Glorm Asmodee

    Mice & Mystics: Heart of Glorm

    The Heart of Glorm storybook picks up right after the events of the first Mice and Mystics adventure, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as wll as a new series of chapters sure to test your mettle! This expansion set requires the Mice and Mystics base game to play.

    $34.99$25.96

  • Gamers Guild AZ Pandasaurus Games Codis Naturalis Asmodee

    Codis Naturalis

    You must continue the work of the monk Tybor Kwelein by assembling a manuscript that records the different species living in the nearby forests. Advance your manuscript by arranging the pages strategically, however you may need to sacrifice some species along the way. A turn is simple: play a card from your hand then draw another. The layering mechanic is where the strategy enters. When you play a card it must overlap the corner of one or more cards that are already in play. Each corner can contain symbols that represent different species or scoring bonuses, so as you build your tableau you may have to cover symbols in order to play a more important card. In order to purchase gold cards (which provide points) the indicated symbols must be visible in your play area. Game end is triggered once a player reaches 20 points. Finish the current round and let each player take one additional turn. Score points based on played gold cards and public and private scoring objectives. The player with the most points wins! ENGAGING CARD GAME: Dive into the world of Codis Naturalis, where players continue the legacy of Tybor Kwelein by assembling a manuscript of diverse forest species. STRATEGIC PLAY: Utilize a unique card layering mechanic to strategically arrange your manuscript pages, covering and uncovering species symbols to achieve your goal. POINT ACCUMULATION: Race to gather 20 points through strategic placement of gold cards and maximizing public and private scoring objectives, triggering the end of the game. DEEP REPLAYABILITY: Every game challenges players with decisions on which species to preserve or cover, offering new strategies and outcomes each time. QUICK AND ACCESSIBLE: Simple to learn with a satisfying depth of strategy, perfect for quick gameplay sessions among family and friends. Contents: 102 cards 9 player tokens 1 score track 1 rulebook

    $19.99$15.96

  • Gamers Guild AZ Halls of Hegra (Pre-Order) GTS

    Halls of Hegra

        From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2. Halls of Hegra is a solitaire-only wargame in the same vein as "Robinson Crusoe", "This War of Mine" and "Dead of Winter". The mechanics are worker placement, bag building, and area control/ tower defense. You play as the commander of the Norwegian forces during the three stages of the game. 1. Mobilization. Explore the fortress while you dig your way through mountains of snow and broken equipment. New recruits are joining your growing force while you plan supply routes for the coming siege. 2. 1st. attack The village below the fortress is attacked. You try to defend it while you do the final preparations before the Siege. Send out patrols behind enemy lines to secure enough supplies. 3. Siege The Siege of fortress Hegra begins. You have to endure constant bombing and infantry attack while keeping the morale up amongst your men. Will you survive?

    $50.00$36.54

  • Gamers Guild AZ Greater Than Games Spirit Island: Feather and Flame GTS

    Spirit Island: Feather and Flame

    With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent.Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil?Feather and Flame is an expansion to Spirit Island. Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!

    $34.95$24.44

  • Gamers Guild AZ Daily Magic Games Songbirds GTS

    Songbirds

    With the rising sun, the songbirds begin to sing. In this magical forest, the loudest songbirds claim the ripest berries and prime nesting spots. As a forest spirit, you help your favorite songbird color prosper in secret. Each turn, you’ll place one songbird with a specific volume into the forest. The volume of each songbird will add to those of the same color in rows and columns. The songbird color with the loudest volume wins the berry token in the respective column or row. At the end of the game, you reveal the last remaining songbird card in your hand. This is your favored songbird and you score the points that the songbird color collected in berry tokens and add in the volume of your favored songbird. The player with the most points wins the game!

    $20.00$19.97

  • Gamers Guild AZ Arcane Wonders Furnace: Interbellum GTS

    Furnace: Interbellum

    Furnace expands into the twenties and thirties of the twentieth century — the interwar period known as the interbellum. In this expansion, you will find new Company cards and Capitalists, new abilities, Manager tokens, variable Capital discs, a set of components for a fifth player, and new Agents for two-player and single-player games. All of this exists within beautiful industrial buildings and structures from the epoch of Art Deco, Constructivism, and Bauhaus. Interbellum is designed for players who are already familiar with Furnace. The expansion is best played if all of its elements are added to the base game, but if you don’t feel up to it, you can get to know it piece by piece.

    $32.99$21.34

  • Gamers Guild AZ Pegasus Spiele Carnegie GTS

    Carnegie

    Carnegie was inspired by the life of Andrew Carnegie who was born in Scotland in 1835. Andrew Carnegie and his parents emigrated to the United States in 1848. Although he started his career as a telegraphist, his role as one of the major players in the rise of the United States’ steel industry made him one of the richest men in the world and an icon of the American dream. Andrew Carnegie was also a benefactor and philanthropist; upon his death in 1919, more than $350 million of his wealth was bequeathed to various foundations, with another $30 million going to various charities. His endowments created nearly 2,500 free public libraries that bear his name: the Carnegie Libraries. During the game you will recruit and manage employees, expand your business, invest in real estate, produce and sell goods, and create transport chains across the United States; you may even work with important personalities of the era. Perhaps you will even become an illustrious benefactor who contributes to the greatness of his country through deeds and generosity! The game takes place over 20 rounds; players will each have one turn per round. On each turn, the active player will choose one of four actions, which the other players may follow. The goal of the game is to build the most prestigious company, as symbolized by victory points.

    $69.99$51.42

  • Gamers Guild AZ VRG Final Girl: Series 3 - The Falconwood Files Feature Film Expansion (Pre-Order) VRG

    Final Girl: Series 3 - The Falconwood Files Feature Film Expansion

      Peculiar things are happening in the small town of Falconwood. Government experiments and supernatural occurrences are happening with regularity. You and your friends have begun recording the events in the Falconwood Files (a collective journal your group is keeping). None of the events have involved you or your friends... until now. How do you stop a monstrosity from a parallel mirror-dimension? Friends, strangers, and everyone in between are disappearing... and they'll never be heard from again unless you willingly enter the mirror dimension to save them. Requires the Final Girl: Core Box to play.

    $24.99$19.99

  • Gamers Guild AZ Upper Deck Entertainment Legendary - What If: A Marvel Deck / Bag / Pool Building Game (Pre-Order) GTS

    Legendary: A Marvel Deck Building Game: What If...?

    Welcome to our long-awaited new core set: Legendary®: What If…? This set is based on the hit Disney+ animated series “Marvel: What If…?” which is part of the Marvel Cinematic Universe and inspired by the classic Marvel What If...? Disney+ series. This 350-card Set includes brand-new content and contains everything you need to play the game. You will explore parallel realities and significant moments around the multiverse from the Marvel Cinematic Universe. Now, you can team up with heroes to undergo a journey far beyond the limits of this world.➤ Introductory standalone set to the vast Legendary landscape! All cards will contain art from the popular What If…? TV series!➤ 8 New Heroes including Captain Carter, T’Challa Star-Lord, Party Thor and more!➤ 4 New Masterminds! 5 New Villain Groups! 3 New Henchmen groups! 4 New Schemes and 5➤ New Special Bystanders!➤ New Keywords like Soulbind, Liberate and more!➤ Players cooperate to defeat evil and can also compete for the highest score!Product Breakdown:• 350 Playable Cards• 1 Rule Sheet• Playmat

    $59.99$53.99

  • Gamers Guild AZ Go On Board The Witcher: Skellige Expansion Asmodee

    The Witcher: Old World - Skellige Expansion

       Skellige Expansion brings a large Board Game extension with 3 new locations!You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.

    $69.99$45.21

  • Gamers Guild AZ Rio Grande Games Concordia: Solitaria GTS

    Concordia: Solitaria

    CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.

    $29.95$20.78

  • Gamers Guild AZ Fabled Nexus Horizons of Spirit Island GTS

    Horizons of Spirit Island

    Horizons of Spirit Island is a cooperative strategy game of settler-destruction for 1-3 players, designed by R. Eric Reuss. Players are called to defend their home as Spirits of nature, fighting to defeat the colonizing Invaders that threaten to destroy their natural existence! The Invaders expand every turn, colonizing more and more of the land as they advance, their towns and cities spreading Blight wherever they’re left unchecked. All hope is not lost, though!Start your Spirit Island journey with this game, or grow your existing collection with five new spirits and a new set of game components. Work together to save your home and stand strong with your fellow Spirits against the wave of white-sailed ships on the Horizons of Spirit Island!

    $34.95$19.02

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 3 - Quantum Rift Asmodee

    Escape the Dark Sector: Mission Pack 3 - Quantum Rift

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.   The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.  

    $24.99$19.94

  • Gamers Guild AZ Gamelyn Games Tiny Epic Defenders GTS

    Tiny Epic Defenders

    Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains.

    $30.00$24.00

  • Gamers Guild AZ Stonemaier Games Red Rising GTS

    Red Rising

    Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers (your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? Red Rising is a hand-management, combo-building game. Start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that locations benefit. Then gain the top card from another location (face up) or the deck (face down), adding it to your hand as you enhance your end-game point total.

    $45.00$38.25

  • Gamers Guild AZ Arcane Wonders Aquatica GTS

    Aquatica

    Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms. In the game you will become one of the mighty ocean kings, struggling to bring glory to his realm. To win the game, you need to capture and buy locations, recruit new characters, and complete goals; each of these actions gives you victory points at the end of the game. To do so, you need to play cards from your hand (each with a unique set of actions) and combine them. Don't think it's simple! With a good strategy during your turn, you can take up to ten actions in a row. You will encounter plenty of mysterious ocean creatures and take them to your hand. With their help you will explore the unknown locations and rise found resources from the ocean depths to your kingdom. Mechanically this is represented with the help of three-layered player board and the unique mechanism of card-rising.

    $45.00$38.92

  • Gamers Guild AZ Lucky Duck Games Kids Chronicles: The Quest for the Moon Stones GTS

    Kids Chronicles: The Quest for the Moon Stones

    In a far-off magical land, there are two kingdoms: they are neighbors to one another, yet they couldn’t be more different. The warm bright Kingdom of Summer is ruled by a faint-hearted King while The Winter Empire is ruled by a masterful Empress from her palace sculpted entirely from ice! For years, one wizard has guided both The Kingdom of Summer and The Winter Empire but with so many troubles to solve, the wizard has become weary. This is why he calls upon you, his new apprentices! You’ll embark on a journey to uncover the mysterious Moon Stones and help the wizard to solve the mysteries troubling the land. Kids Chronicles is a family, co-operative game of adventure and mystery investigation, mixing a board game and app. As magicians' apprentices, players dive into the fairy tale lands of the Kingdom of Summer and the Winter Empire. Accompanied by the faithful familiar, Nills The Moon Cat, they embark on a quest to find four magical Moon Stones. To achieve their goal, young magicians have to solve numerous mysteries and help inhabitants of both Kingdoms overcome their problems.

  • Gamers Guild AZ Gamelyn Games Tiny Epic Zombies Quartermaster Direct

    Tiny Epic Zombies

    Unthinkable crisis has struck the Echo Ridge Mall. A mysterious outbreak has claimed the lives of nearly everyone there… what’s worse is they are crawling the stores and commons as Zombies hungry for flesh. Only a few Survivors remain. Are you among the Survivors? Or are you one of the ravenous Zombies? The choice is yours in Tiny Epic Zombies!

    $30.00$24.00

  • Gamers Guild AZ Arcane Wonders World Wonders: Mundo Expansion AGD

    World Wonders: Mundo Expansion

    World Wonders: Mundo Wonders Pack adds nine new wondrous monuments from the ancient world to World Wonders, along with a new gameplay mode. This mode features nine cards that add even more strategy to the scoring of new monuments, allowing for higher scores depending on the objectives. The expansion also comes with cards to use the new wonders in the normal game mode.

    $24.99$17.94

  • Gamers Guild AZ Crowd Games LLC City of the Great Machine: The Escalation Expansion GTS

    City of the Great Machine: The Escalation Expansion

    The struggle between the Resistance and the Great Machine enters a whole new level. New Heroes with unique abilities join the side of Revolution, while the Great Machine enhances its Servants with powerful implants and sends its new secretly trained Servant into the field. The governmental Surveillance Zeppelin now cruises over the City, opening up new opportunities for both sides of the conflict. The Escalation expansion consists of 4 separate Modules suitable both for One-vs-Many and Solo & Cooperative play. You may add any of them to your games in various combinations. Each Module combines perfectly with each other and the core game. Also, the expansion offers a challenging Aeterna scenario designed for Solo & Cooperative play.

    $35.00$23.48

  • Gamers Guild AZ KOSMOS Exit: Theft on the Mississippi GTS

    EXIT: Theft on the Mississippi

    In Exit: The Game Theft on the Mississippi, 1-4 players find themselves in a tense story again. A robbery takes place while you're traveling down the Mississippi on a steamboat. Can your team of investigators find the culprit before the riverboat docks in New Orleans and the thief escapes? The escape-room feeling for the home! With "Exit: The Game", players with a bit of dedication, team spirit and creativity gradually discover more and more items, crack codes, solve puzzles and come closer to their goal little by little. It also unusual ways must be followed: So the material may be kinked, labeled or cut. Just changing the material allows a particularly exciting, unique and amazing gaming experience.

    $15.95$14.36

  • Gamers Guild AZ Indie Boards & Cards Aeon's End: Outcasts GTS

    Aeon's End: Outcasts

    Aeon’s End: Outcasts continues the Expedition system that was introduced in Aeon’s End: New Age, which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

    $60.00$43.44

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Lakes Expansion ACD Distribution

    Railroad Tiles: Lakes Expansion

    Your goal is to build Lakes and place Ferries in them to score points. Lakes also have another purpose: you can send a route into the lake side of a tile to create a Harbor (a bit like Canal End tokens work in the Canals Expansion), and all routes that are connected to the same Lake via Harbors are also connected to each other... basically, Lakes act as big Stations! Another special feature of the Lake Expansion also lies in the way Ferries are placed. At the end of each round, when you look at the active Placement tokens and place pawns accordingly, you must also look at each one of your Lakes: if you have more Harbors than Ferries in a certain Lake, you may place 1 Ferry pawn for free on any empty Ferry pin point until you have an equal number of Ferries and Harbors in that Lake. You score 1 point +1 point for each Ferry in the same Lake, up to a maximum of 3 Prestige points (they have a lower point limit than other pawns, which can be worth up to 5 points each, but you also place them for free on top of those coming from the 2 Placement tokens, instead of in place of 1 of them). Like all expansions, the Lake Expansion comes with a few Objectives as well: for example, the Fishermen's Island must be reachable by at least 3 Traveler pawns, while the Hydroelectric Plant must be part of a closed Lake with no open sides.

    $20.00$15.97

  • Gamers Guild AZ Indie Boards & Cards Invincible: The Card Game (Pre-Order) ACD Distribution

    Invincible: The Card Game

    Invincible: The Card Game puts you in the role of young superheroes as they struggle to become the new Guardians of the Globe. Working together as a team, each player gets to control an iconic character from the Invincible comic universe as you battle to protect Earth from escalating encounters with the series' many supervillains. In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.

    $49.99$37.44

  • Gamers Guild AZ Asmadi Games One Deck Dungeon: Forest of Shadows GTS

    One Deck Dungeon: Forest of Shadows

    One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits. The longer you take exploring the dungeon, the deeper you'll delve, and the difficulty will scale up quickly! If you make it far enough, you'll have to fight the dungeon boss. Survive, and you'll be a legend! One Deck Dungeon: Forest of Shadows is a standalone expansion for One Deck Dungeon that contains new heroes, new dungeons, new perils, new foes, and new mechanisms: Poison and event Perils! It can be combined with the original game for a hybrid dungeon experience, with the heroes and dungeons being compatible with the original, or played on its own.

    $25.00$15.25

  • Gamers Guild AZ Gamelyn Games Tiny Epic Quest GTS

    Tiny Epic Quest

    A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving mushroom folk — and by the epic items that have been lost in the realm's deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out... In Tiny Epic Quest, players embark on a sandbox adventure. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins. Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes' movement or combat, or their ability to learn spells or mitigate harmful dice rolls. Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals. During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day. The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slaying goblins, learning spells, and completing quests is crowned the winner!

    $30.00$25.50

  • Gamers Guild AZ Off the Page Games Corps of Discovery: A Game Set in the World of Manifest Destiny (Pre-Order) AGD

    Corps of Discovery: A Game Set in the World of Manifest Destiny

    Lewis and Clark are tasked not only with exploring America, but with ridding the land of numerous invasive monsters that have appeared. Corps of Discovery: A Game Set in the World of Manifest Destiny is a co-operative deduction game in which players each take the role of one of the crew on the expedition and set out to explore the land. The game board allows for different maps to be inserted into it, so you have many adventures ahead of you. In addition to finding and killing monsters, you must also complete numerous daily challenges that require specific resources that you can find on the board. You have to use logic and deduction to reason out where the resources you need are located. Ally yourselves with Sacajawea and the indigenous people of the area to help you on your quest. The game comes with two chapters: Fauna and Flora. Each has new mechanisms, a different goal, and new components to give each chapter a different feel.

  • Gamers Guild AZ Lucky Duck Games Unconscious Mind: Nightmares (Pre-Order) GTS

    Unconscious Mind: Nightmares

    The Nightmare expansion takes you to the spooky side of the mind, with Nightmare Dreams, Metamorphoses Grief Layers, Uncanny Clients, and more.These chilling images might haunt you at first - but don’t be too afraid; your emotional-support pet will be by your side to help.CONTENTS:• 4 Nightmare Dials• 4 Pet Meeples• 12 Metamorphosis Grief Layers• 4 Pet Tiles• 5 General Uncanny Client Cards• 5 Advanced Uncanny Client Cards• 21 Nightmare Dream Cards• 1 Rulebook• 6 Research Cards• 1 Gramophone Standee• 1 Journalist Meeple• 24 Madness Tokens• 1 Nightmare Treatise Tile• 6 Madness Insight Tokens• 1 Spooky Goal TileAges 12 and up1-4 Players60-120 minute playtime

  • Gamers Guild AZ Devir Games The White Castle: Matcha (Pre-Order) AGD

    The White Castle: Matcha

    A new board and more actions for The White Castle are within reach! Matcha incorporates a ton of new components that add even more variability toyour game: a new bridge, new dice, new spaces to win influence and obtain resources, a Tea House, geishas, and the chasen, which are extra resources. But even more exciting is the extra turns that give you more opportunities to earn influence. Are you ready to return to the Himeji Castle and master the subtleties of the tea ceremony.

    $29.99$23.99

  • Gamers Guild AZ Septima (Pre-Order) Gamers Guild AZ

    Septima

    Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor. Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk... Simultaneous action selection with positive player interaction: Septima’s central mechanism revolves around the simultaneous, secret selection of one of nine Action cards each turn: Move, Collect, Brew, Heal, Recruit, Plea, Chant, Rite and Remember. Each Action gets a powerful bonus if it is chosen by multiple players, but performing them together also raises suspicion in the townsfolk and attracts the attention of the Witch Hunters. Decisions of when to do a shared action (and who to do it with) adds a fresh, Cooperative touch to a competitive game, and lots of player interaction. Rescue witches to build your Coven: Heal, enthrall or convince the townsfolk and amass enough support to sway the periodic Witch Trials in your favor. If the hostile witnesses are outvoted, the convicted witch is absolved and joins the coven that rescued them. You start small but you can grow your coven to up to four witches this way, each with their own personality and special ability to help your cause. Reckless Witches caught by Witch Hunters are also put to trial, so with enough support from the townsfolk, even witches from other, less careful players’ coven can end up in yours. Accessible, intuitive and familiar: Septima is Mindclash Games’ most accessible title to date, with beautiful, hand-drawn art style by Villő Farkas and with the character art of Barbara Bernát, wooden components and intuitive, theme-inspired mechanisms. It is very quick to teach and set up, and takes less than 2 hours to play, even with four players.

    $65.00$52.00

  • Gamers Guild AZ AEG Deep Dive GTS

    Deep Dive

    Deep Dive is a press-your-luck set-collection game in which you use your waddle of penguins to dive deep into the ocean to amass the most bountiful collection of food!Turns are simple: Flip over an ocean tile, and see what you reveal. You can take what you reveal in the shallows or dive deeper, hoping for a larger catch — but the deeper you go, the more plentiful the predators become. As you surface with food, you build sets of three colors. Target the colors you need to complete sets and score the maximum number of points.CONTENTS• 60 Ocean Tiles• 18 Wooden Penguins• 1 Start Player Token• 1 Rulebook

  • Gamers Guild AZ Steamforged Monster Hunter World: Wildspire Waste Core Game (Pre-Order) GTS

    Monster Hunter World: The Board Game - Wildspire Waste

      Wildspire Waste is a standalone core set that can also be combined with Ancient Forest for a mega campaign! Hunt any combination of monsters, with any combination of the available hunters. Wildspire Waste also includes arena quests for Wildspire Waste hunters to take on Ancient Forest monsters in one-shot battles.

    $129.99$110.49

  • Gamers Guild AZ Level 99 Bullet: Orange (Pre-Order) Asmodee

    Bullet Orange

    Bullet Orange is a new expansion for Bullet Heart. Bullet Orange brings 4 new heroines to the game and represents the first tabletop appearance of famous characters from the Orange Juice franchise, with characters from top-rated Orange Juice titles Sora, Flying Red Barrel, SUGURI, and QP Shooting all making appearances in the new game. Requires Bullet Heart to play.

    $24.99$19.99

  • Gamers Guild AZ Greater Than Games Spirit Island: Nature Incarnate GTS

    Spirit Island: Nature Incarnate

    Spirit Island: Nature Incarnate is the latest installment in the Spirit Island line of award-winning cooperative, settler destruction strategy games. Spirit Island: Nature Incarnate introduces eight new Spirits, twenty new aspects, and so much more. Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!

    $59.99$40.26

  • Gamers Guild AZ Indie Boards & Cards Aeon's End: The New Age GTS

    Aeon's End: The New Age

      Aeon's End: The New Age introduces the Expedition system which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

    $59.99$43.96

  • Gamers Guild AZ Garphill Games Hadrian's Wall Renegade Games

    Hadrian's Wall

    When visiting the North of Britannia in 122 AD, the Roman Emperor Hadrian Augustus witnessed the aftermath of war between his armies and the savage Picts. In a show of Roman might, he ordered a wall to be built that would separate the Pict tribes from the rest of England. Grand in its design, the wall stretched 80 Roman miles, from coast to coast.In Hadrian's Wall, players take on the role of a Roman General, placed in charge of constructing a milecastle and bordering wall. Over 6 years (rounds), players will construct their fort and wall, man the defenses, and attract civilians by building services and providing entertainment - all while defending the honor of the Roman Empire from the waring Picts. The player that can accumulate the most Renown, Piety, Valour, and Discipline, whilst avoiding Disdain, will prove to the Emperor they are the model Roman citizen and be crowned Legatus Legionis! Contents:2 Game Pads6 Player Boards50 Resources90 Workers48 Fate Cards72 Player Cards

  • Gamers Guild AZ Steamforged Resident Evil 3: The Board Game SFG

    Resident Evil 3: The Board Game

    Explore Racoon City as a terrifying open world on your tabletop. If you and your fellow survivors can find the parts to repair the cable car, you may just make it out alive. Maybe. Navigate spine-tingling scenarios while scavenging what you can. Your search for key items will take you through iconic locations like Raccoon City Police Department and Saint Michael’s Clock Tower. But watch out! You’ll be attacked by Zombie Dogs, Drain Deimos, and even worse monsters at every turn. And Nemesis is never far behind... You’ll need to work together to stand a chance. Play as Jill, Carlos, Mikhail, or Nikolai. Whoever you choose, each character has unique rules for you to get to grips with as you navigate a city overrun by the infected. And you’d better do it fast, because every decision counts. As you search, discover precious items, new locations, and unexpected obstacles. Encounter random events that force decisions which change the course of your campaign, transforming your experience each time you play. All the while, the tension deck will keep you on your toes, evolving with your choices — but that’s not all. The city danger level is rising. The higher it gets, the more lethal your enemies become. And if it reaches the top? Game over. A cooperative campaign game for 1-4 players, Resident Evil 3: The Board Game injects fresh terror into the survival horror engine that kept Resident Evil 2 board game fans on the edge of their seat. Will you survive the night?

    $109.99$93.49

  • Gamers Guild AZ Capstone Games Maracaibo PHD

    Maracaibo

    The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame. You must go all out to win — your opponents do not rest. Only if you manage to successfully implement your plans, victory shall be yours! This can be achieved through different strategies, upgrading your ship to a mighty vessel, engaging in combat, working as a privateer, building a network of assistants, setting off on expeditions, fulfilling quests, and much more. But beware: your maneuvers should be carefully planned because the end of a round can come quickly! Immerse yourself in a colorful world full of adventures and opportunities. A new and splendid design by the master of strategic games Alexander Pfister. A unique story mode: You can optionally play Maracaibo as a campaign, experiencing an exciting story as you go. In the process, several surprises change how the game plays out! Climb aboard and set sail for Maracaibo!

    $74.99$63.71

  • Gamers Guild AZ Indie Boards & Cards Aeon's End: Into the Wild GTS

    Aeon's End: Into the Wild

    Aeon's End: Into the Wild includes 1 Nemesis Mat and Card Divider, 2 Mage Player Mats, 17 Nemesis Cards, 40 Player Cards, 18 Treasure Cards, and a new story continued from the Aeon's End: The New Age narrative.

    $19.99$14.44

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Monuments Expansion (Pre-Order) ACD Distribution

    Railroad Tiles: Monuments Expansion

      Your goal is to create a Desert surrounding your regular tiles, placing Desert Attractions of the different types (Oasis, Pyramid, Sphynx, and Obelisk), connecting them to your regular routes through Desert Stations, and placing Camels to bring people seeing the attractions and gain a few extra points as well. There's a special rule to follow when placing tiles in this expansion: When you place the first Desert tile of the game, it can be placed freely. All following tiles (either regular or Desert) must be placed so that at least 1 side is connected to a tile of the same kind. Desert tiles feature regular Car and Traveler pin points, but they lack Train pin points. In their place, they feature Camel pin points. You can use a Train Placement token to place a Camel on such a pin point, instead of placing a Train pawn. Desert tiles also feature Desert Trails: these are special routes that can be connected to both Highways and Railways: when you do, you place a Desert Station on the joining point token to mark the connection. Desert Stations are important for the scoring of both Desert Attractions and Camels. When you place a Camel, you score 1 point for each Desert Station it connects to. Additionally, at the end of the game you gain points for your sets of different Desert Attractions that are connected to at least 1 Desert Station: 1 point for a singl Attraction, 3 points for 2 different Attractions, 6 points for 3, and 10 points for full sets of 4 different Attractions (the same Attraction can't be part of different sets, of course, but the Attractions of a set don't need to be connected to the same Desert Station nor to each other). Unsurprisingly, the Desert Expansion also comes with a few Objectives: for example, the Desert Market must be part of a route with at least 5 connected Desert Trail segments, while the Great Oasis must be surrounded by at least 4 Desert tiles... but it also counts as an Oasis Attraction!

    $20.00$15.94

  • Gamers Guild AZ Board & Dice Tiletum: Prospect for Silver Expansion (Pre-Order) GTS

    Tiletum: Prospect for Silver Expansion

      Welcome to the Renaissance, where merchants' thirst for gold is rivaled only by their desire for silver. As you amass your initial wealth, your first move is to dispatch prospectors to delve into the depths of silver mines, extracting this coveted resource. With silver in hand, you can now invest in the expertise of scholars and artisans, gaining crucial advantages over your rivals. Moreover, you'll embark on a mission to improve the harsh conditions of mining by constructing Underground houses and Cathedrals within the mines themselves. But your ambitions know no bounds. As you expand your operations, you'll venture into new territories, previously beyond your reach, sending your prospectors to uncover even more lucrative mines. Are you ready to navigate the treacherous waters of Renaissance commerce and claim your place among the elite merchants of the era? Tiletum: Prospect for Silver introduces a unique resource, Silver. To gain it, you need to utilize a new type of action that controls your Prospectors, moving them on Underground maps in search of sources of this precious material. Moreover, Silver allows you to acquire Technologies that vastly enhance your game.

    $30.00$23.97

  • Gamers Guild AZ Gale Force Nine Aliens: Another Glorious Day in the Corps - Assets and Hazards (2023) Southern Hobby

    Aliens: Another Glorious Day in the Corps - Assets and Hazards (2023)

    High-quality hard plastic 30mm scale miniatures, representing iconic characters and elements from the 1986 film ALIENS. Perfect for painters and collectors, or to enhance your table-top roleplaying experience. Assets and Hazards contains 34 miniatures: 2x Facehuggers, 8x Eggs, 2x Sentry Guns, 6x Computer Terminals, 16x Crates.

    $20.00$17.00

  • Gamers Guild AZ Awaken Realms Tainted Grail: Kings Of Ruin: Stretch Goals Box (Pre-Order) Asmodee

    Tainted Grail: Kings Of Ruin: Stretch Goals Box

    This expansion contains miniatures of all Guardian creatures you can encounter during your ventures through Western Avalon. You can use these minis to mark the positions of Guardians on Locations instead of placing their Encounter cards on the map. Getting the Wyrd Encounters is not essential for gameplay but adds a huge amount of immersion and table presence to the game! PLASTIC GUARDIAN MODELS: This expansion includes plastic models of all Guardian creatures encountered in West Avalon, providing enhanced immersion and visual appeal to your gaming experience. MARK GUARDIAN POSITIONS: Use the plastic Guardian models to mark the positions of Guardians on Locations, replacing standees for a more immersive gameplay. IMPROVED IMMERSION: Enhance your Tainted Grail: Kings of Ruin adventures with detailed and high-quality plastic models that bring the Guardian creatures to life on your gaming table. EXPANSION REQUIREMENTS: Requires the Kings of Ruin Core Box to play, allowing you to seamlessly integrate the Wyrd Encounters Expansion into your Tainted Grail campaign. ENRICH YOUR ADVENTURES: Immerse yourself further into the dark and mysterious world of Tainted Grail by adding the Wyrd Encounters Expansion to your gaming collection.

    $48.99$31.64

  • Gamers Guild AZ Gamelyn Games Tiny Epic Dungeons (Pre-Order) Quartermaster Direct

    Tiny Epic Dungeons

    Tiny Epic Dungeons is a fully cooperative dungeon crawler for 1 to 4 players set in the fantasy world of Aughmoore. In Tiny Epic Dungeons, players control a band of Heroes exploring a treacherous dungeon in search of the fearsome Dungeon Boss. Heroes make their way through the dungeon one room at a time. Around every corner goblins and ferocious minions seek to block the Heroes’ path. Where there isn’t an enemy, traps are set, ready to spring on even the most prepared Hero. Tiny Epic Dungeons features a modular dungeon that is unique with each play. The game is played over two acts: The Dungeon, and the Dungeon Boss. In both acts, the players are constantly struggling against the waning firelight of their torch which decreases each turn. When the torch goes out, the Heroes are forever lost in the darkness. After clearing the dungeon of all its’ minions and finding the entrance to the lair, players must engage in an epic battle against the Boss. Each boss has unique abilities and a lair with a unique environment that gives various advantages and disadvantages depending on the skill used and where the Hero attacks from. These Epic Monsters cannot be slain by mere swords, axes, arrows, and the occasional spell. Ritual Rooms around the dungeon must be used to lower their magical bond to the dungeon. The Dungeon boss must be lured to these rooms to lower their defenses and allow the Heroes to strike the final blow! Victory in Tiny Epic Dungeons is achieved by defeating the Dungeon Boss! In order to do that, the Heroes will need to collect legendary loot and supreme spells Heroes of old crafted loot to honor the ways of their clans. Bear, Lion, Phoenix, and Panther. Heroes can discover pieces from these ancient sets that grow more powerful the more you collect. Will you be the greatest warrior the Bear clan has ever seen? Or will you make the Panther clan proud by stalking your prey and striking with surprising force, unseen before the moment of impact? The story is yours to tell in Tiny Epic Dungeons! Mixy Goblins are added directly to the goblin deck and are encountered like normal goblins. Except, they are not like normal goblins. When you defeat a Mixy Goblin, something explodes! You’ll draw a Potion Card to see what the effect is. Each Potion Card will describe a peril that occurs when you kill a Mixy Goblin and will also leave you with a handy potion for use later! Additionally, the mini-expansion brings new Dungeon Bosses, Minions, and Goblins to the game. Each presents a unique challenge that will test even the best players!

    $30.00$24.00

  • Gamers Guild AZ Rio Grande Games Underwater Cities: New Discoveries GTS

    Underwater Cities: New Discoveries

    New Discoveries, the first expansion to the wildly popular game, Underwater Cities, will offer many new challenges to players who own the original game.• This will be a 'must-have' expansion for customers who own the game!• New Asymmetric assistants and starting resource cards help speed up the game• 52 new cards to add even more choices• New 3-layered player boards upgrade the boards from the existing game, plus 4 new double-sided boards• The Museum of Underwater Artifacts board offers enticing treasures• New Metropolises provide even more varibility from game to gameComponents:• 8 Player boards• 1 Museum board• 8 Assistant cards• 6 Resource tiles• 8 Special cards• 18 Era I cards• 15 Era II cards• 11 Era III cards• 10 Farm tokens• 10 Laboratory tokens• 10 Desalination plant tokens• 10 Green metropolis tiles• 20 Discovery tokens• 1 RulebookNote: This is not a standalone game. An Underwater Cities base game is required to play this expansion.

    $64.95$44.89


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