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Board Games | Dice Games

2462 products


  • Gamers Guild AZ Heroscape Heroscape: Scavorith Lord of Ruin Army Expansion [Premium Painted Edition] (Pre-Order) Renegade Game Studios

    Heroscape: Scavorith Lord of Ruin Army Expansion [Premium Painted Edition]

      To call Scavorith a “killing machine” would be a disservice to the passion with which he wages war. Finding himself in Valhalla with so many new targets, the Eisenek Lord surges across the battlefield, reveling in ruination. This expansion contains 1 highly detailed miniature! It is fully compatible with all Heroscape Master Sets and Expansions.  Whether shredding enemy lines with his special attack or surging forward to keep the pressure on, Scavorith thrives on chaos, making him a game-changing force in your arsenal. Scavorith is perfect for players who crave high-energy offense and tactical risk-taking. Can your enemies withstand the wrath of Revna’s menacing marauder? This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features One highly detailed miniature, Scavorith, Lord of Ruin! Introduces lethal master side abilities such as the Battle Surge and Double Burst Special Attack! Perfect for players who crave high-energy offense and tactical risk-taking. Fully compatible with all Heroscape Master Sets and Expansions! Contents 1 Highly Detailed, Fully Assembled Unpainted Miniature Scavorith, Lord of Ruin 1 Army Card At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 60–120 Minutes Game Type:  Miniature Game Army Expansion, Add-on product.

    $35.00

  • Gamers Guild AZ WizKids Dungeons & Dragons: Icons of the Realms - Adult Black Dragon (Pre-Order) AGD

    Dungeons & Dragons: Icons of the Realms - Adult Black Dragon Corruptor

    The Adult Black Dragon Corruptor is among the most terrifying and hateful of the evil chromatic dragons. Wielding corrosive acid breath, Adult Black Dragons are drawn to secluded swamps and forgotten ruins when making their lairs. Sculpted in its newest form, the Huge-sized D&D Icons of the Realms: Adult Black Dragon Corruptor pre-painted miniature sits on a 75mm base, making it perfect for your next encounter. With a 10-inch wingspan, this loathsome dragon will invoke fear in players and awe in admirers.

    $79.99$67.99

  • Gamers Guild AZ Rowan Rook and Decard Heart RPG: The City Beneath - GM Screen (Pre-Order) AGD

    Heart RPG: The City Beneath - GM Screen

    The Heart GM Screen is a gorgeous three-panel landscape screen. The player facing side  depicts the sprawling vista of the Below, where the Delving Machine featured in Dagger in the Heart cuts through reality to reach the centre of the Heart. The GM facing side features a lusciously detailed wall of notes, trinkets, and evocative GMing tips scrawled by a Heart-obsessed Junk Mage. This acts as an immersive insight into the world, and the perfect blank canvas for a GM to build upon by using the content found within the 24 page booklet. This booklet is full of tables and references for the GM to choose and use as they like – everything from mechanical reminders to keep your game flowing, to flavourful tables that bring the world to life. GMs can use the booklet on its own, or cut out the tables they need the most and stick them to the back of the screen to make their perfect GM screen. Three panel landscape GM screen measuring 216mm × 897 mm and illustrated by Sar Cousins that serves as a gorgeous setpiece to immerse players and GMs in the world of Heart. A 24 page GM booklet bursting with useful references and tables for GMs to help them run any game of Heart: The City Beneath.

    $30.00$25.50

  • Gamers Guild AZ REBELLION Joyride Duel: Next Gen Gamers Guild AZ

    Joyride Duel: Next Gen

      Joyride Duel is a stand-alone two-player game of electric head-to-head racing. Tactically plan your route, push your luck to take corners at speed, and crash into your rival to knock them off course. The fastest route to the finish is through everyone else. RACE AGAINST THE FUTURE Next Gen includes 2 unique cars, 4 powerful items, and 12 tracks across 2 maps, all of which are compatible with any other Joyride game. Knock your opponents off-balance with the the Oil Slick and the Flashbang, or hit them hard with the Mine and the Delivery Drone. Tactical head-to-head racing with unique abilities and specially designed map. Fully compatible with Joyride: Survival of the Fastest. Race your cars on any track!. Eye-catching, dynamic design by rising comic star Pye Parr. Double-sided map for double the possible tracks. Customisable track and obstacle layouts perfectly calibrated for the fast-paced 2-player experience.

    $34.99$25.42

  • Gamers Guild AZ BONJOUR GAMES RONE: Invasion (Pre-Order) GTS

    RONE: Invasion

      RONE: Invasion is a strategic post-apocalyptic Deck / Bag / Pool Building and dice crafting game for 1 or 2 players (expandable to 1 to 4) and features unique dice that can be customized during the game.Players are immersed in a world where all achievements of the human race have been annihilated. Those that have survived are fighting for the right to rule what is left of a desolate wasteland. Years of bloody war have scattered and divided survivors into fierce warring factions. Many have died because of scarce resources. The fear of total annihilation of the human race has put hatred aside. A ceasefire has been called, and diplomatic attempts are being made to try and save what is left of humanity. The main leaders of the different factions have gathered to begin what are hoped to be peaceful negotiations. After several long days of negotiations, in the middle of the final speech, the land suddenly shakes. Weapons are quickly drawn. The atmosphere is tense as each side accuses the other of violating the ceasefire. A deafening noise from above drowns out the shouts and accusations. Everyone looks to the sky. Blinding lights bathe the crowds as a giant platform, suspended on an enormous chain, is slowly lowered towards the earth’s surface.Now it’s up to you to stop her! Play cards in an attempt to recruit new soldiers, battle machines, powerful hybrids, or tremendous mutants to your side. Equip your troops with the best available technologies and show your enemies that you’d rather die than surrender.The game features two different game modes: Cooperative Mode, and Competitive Mode. In Cooperative mode, players collectively take on Celesta and her forces and try to stop the Invasion. In Competitive mode, players challenge each other in one-on-one combat.FEATURES★ EXPLORE THE RONE UNIEVERSE: Explore unique universe in the first game in the world where you can screw the dice before they screw you★ UNIQUE GAME PLAY: Face your enemies with the unique combination of Deck / Bag / Pool Building and dice crafting.★ MULTIPLE GAME MODES: Cooperative, Competitive, or Solo.★ STRATEGIC GAMEPLAY: Defent yourself against the Invasion, build your deck, improve your dice and allocate the resource in the best possible way to survive.★ STRATEGIC GAMEPLAY: Defend yourself against the Invasion, build your deck, improve your dice, and allocate the resources in the best possible way. Find the combinations between your cards and utilize them to your advantage.CONTENTS• 281 cards• 2 player boards• 1 invasion board• 12 reroll tokens• 12 technology tokens• 8 dice• 410 screws• 2 screwdrivers• Rulebook

    $69.95$52.42

  • Gamers Guild AZ Mokuomo Tawa Kickstarter

    Tawa

    Tawa is a portable and handcrafted wooden tabletop game designed for travel enthusiasts. It offers compact, palm-sized components. Tawa can easily fit in bags and can be paired with a bespoke 100% handmade leather bag for added style, portability and protection. With rules that can be grasped in 5 min or less and gameplay lasting 10 min or less, Tawa offers 3 game modes, ensuring diverse entertainment on the go. Tawa also exemplifies Mokuomo's tradition of blending art with fun. Crafted from high-quality beech wood with Japanese-inspired engravings, Tawa not only promises engaging gameplay but also serves as an exquisite home décor piece. As Tawa is designed for traveling, it has a pretty straight-forward and simple gameplay. There are in total 3 different game modes, including competitive, co-op and solo mode. Competitive gameplay: Every player roll the dice and see what number they get. Then create a tower based on the dice number. Score points if they succeed. Players will get the chance to steal points from the others if they roll the special face on the dice. The first player to reach 20 points (2 players) / 13 points (3 players) / 10 points (4 players) wins. Co-op gameplay: Every player roll the dice and see what number they get. Then create a tower based on the dice number. Score points if they succeed. Players will get the chance to deduce from the total score if they roll the special face on the dice. In order to win the game, all players need to amass exactly 20 points in total within 8 rounds. Solo gameplay: Every player roll the dice and see what number they get. Then create a tower based on the dice number. For each number, there wi

    $79.99$51.00

  • Gamers Guild AZ D-Verse Publishing NEXUS: Arena Combat System Kickstarter

    NEXUS - the Arena Combat Game

    NEXUS is a brutal and irreverent story-driven arena combat game that takes place on poorly maintained space barges. Packed with rabid and bloodthirsty fans, these barges feature an array of deadly hazards that are designed to indiscriminately kill or injure both combatants. These hazards range from floor saws that tear across the arena floors to pits that are home to monstrosities just looking for something to eat. Full of beautifully illustrated and amusingly inappropriate cards and lore, each match leaves you with a story to tell and laughs to be had by all. Gamers will appreciate the nostalgic art style and classic RPG elements that drive the brutal theme of the game. NEXUS puts classic tabletop gaming tools like dice, pen, and paper to good use; to pit genetically engineered champions against one another in visceral combat. Players will experience a rush as their dice rolls determine the fate of their hapless champions followed by thunderous bursts of laughter. The skirmish mode, while easily picked up by even the most novice of players, has just the right amount of depth, complexity, and self-generating narrative to make each match exhilarating. Dive even deeper with RPG legacy features and build your wealth and influence allowing for countless upgrades and bribes.

    $150.00$127.50

  • Gamers Guild AZ Giga Mech Games Okko Chronicles: Cycle of Water  Quest into Darkness GTS

    Okko Chronicles: Cycle of Water Quest into Darkness

    Everyone who has read the comic books or has played the board game by Hazgaard Editions will be really excited with this one! The Red Joker brings OKKO and his party once again on our tables! The game will be included in the company’s Chronicles series and it will be an entirely standalone game. Although this addition to the series will have many differences to its ancestors, those who are familiar with Guardians Chronicles, will get into this game in no time, as the basic rules will be quite similar to it. If you haven’t heard of this great story, its time to find out about OKKO’s incredible universe! OKKO is a demon hunter along with his companions Noburo, Noshin and Tikku he wanders the lands of the Pajan Empire. Noburo is the most faithfull companion of Okko. He is a Hanyo (half man half demon) who hides himself behind a red mask. Noshin is a monk who can communicate with the Kamis and has a special preference for… saké! Tikku is a young fisherman (at that time) who wishes to become a monk by the guidance of Noshin. The four of them are on a mission after Tikku’s request to help him find his kidnapped sister. This quest will lead the four of them to situations and places far from what they had ever imagined… The Heroes in OKKO Chronicles will have a character card with characteristics and talents. They will also come with Power Cards which will represent the Hero’s special abilities, secret techniques and other unique skills. This latest addition to the Chronicles family will plunge you into the heart of a dark and fantastic incarnation of medieval Japan. Journey to the four corners of the war-torn kingdom of Pajan as you join the ronin monster-slayer, Okko, and his brave companions as they hunt down a variety of fearsome supernatural foes. Whether you choose to harness the devastating power of fickle Elementals or rely on the cold surety of ancestral steel; you must combine your martial prowess with all your cunning if you are to uncover and destroy the demon in your midst. Developed from those used for Guardians' Chronicles, OKKO’S CHRONICLES introduces completely new mechanics. Still easy to learn and fun to play, these rules have their own unique flavor and specific features that allow you to become totally immersed in this fascinating universe. These developments include: Weapon, Armor and Item cards with which to equip your Heroes, allowing you to tailor them to the situations they face. A unique investigation system to enable the Heroes to unmask the terrible Oni hidden among the occupants of the daimyo’s palace.

    $99.95$49.96

  • Gamers Guild AZ Renegade Game Studios Risk: 2210 A.D. - Frontline Expansion (Pre-Order) AGD

    Risk: 2210 A.D. - Frontline Expansion

    New developments are happening quickly that will change the face of battle. The battlefront has moved from Earth to a newly terraformed Mars! Technology is redefining warfare as each side races to gain an advantage. Faction lines are being drawn to further entrench the sides against each other. And just when we thought it couldn't get worse... giant amoebas enter the fray! Risk 2210 A.D. Frontline includes four modules originally offered as Tournament prizes in the Risk Frontline Program in 2003! Each adds unique gameplay elements that explore these new developments. This is an expansion. Risk 2210 A.D. is required to play.

    $50.00

  • Gamers Guild AZ Gamewright Wrath Of Fire Mountain (Pre-Order) GTS

    Wrath Of Fire Mountain

    Will you dominate the land before the Wrath of Fire Mountain destroys your plans? A strategy game where you’ll roll the dice to choose your actions and then move your cave-people strategically to take advantage of the board. You will explore the lands for dominance, hatch dinosaurs for extra power, or beseech the volcano for help. But beware whomever controls the fire-mountain each turn can change the board and the fate of each player.The player with the most points at the end of the game - WINS!CONTENTS• 44 Cavepeople• 16 Dinosaurs• 16 Base rings• 1 Volcano Base• 16 Dinosaur cards• 3 Volcano Map Tiles• 15 Map tiles• 1 Board• 4 Reference cards• 1 Rules of play

    $28.00$22.20

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Lab Rats (Pre-Order) GTS

    Too Many Bones: Lab Rats

      Enhance your Too Many Bones experience by adding The Lab Rats! The Rats are our first ever multi-Gearloc...Gearloc! Slank, Gerbil, Flan, and Helix all bring unique stats to the table while utilizing a group pool of 16 Skill dice! Swapping the proper character in and out equipped with the proper equipment for the situation creates a brand new brain-bending approach to existing TMB strategies. The Lab Rats come with 21 beautiful custom dice, nine chips (one for each intern and five 3HP chips), a closable dice holder, and four edge-stitched neoprene character mats.  

    $29.95

  • Gamers Guild AZ McMiller Fire In The Hole (Pre-Order) GTS

    Fire In The Hole

    Fire In The Hole is a multi-generational game with a comedy punch. Part card game, part dexterity game, it’s simple enough to entertain the young landlubbers (7+), but has the strategic twists to trick even the saltiest of ol’ seadogs! Players lay a card, roll dice to determine effects, and fire cannonballs! First to link 4 cannonballs in a row in the 3d ship is the WINNER!  

    $29.99$19.40

  • Gamers Guild AZ Dice Hate Me Studio Milkman (Pre-Order) GTS

    Milkman

      It's the fabulous '50s in America. Hometown pride is in full swing, everybody likes Ike, and the baby boom is exploding all over. What those growing families need is something fresh, something local, and something healthy, and you've got just the thing - milk!In Milkman, you'll take on the role of a local dairy farmer, doing your best to manage your farm, keep the cows happy, process and deliver whole, skim, and chocolate milk, and persuade local customers that your milk is definitely the freshest and tastiest around. Each round, all players roll a certain number of custom dice with all the actions available to do what's mentioned above. They may press their luck and re-roll those dice a couple of times, or match up sets to get the result they want. The active player will have a few more dice to work with which, unfortunately, can't be re-rolled, but can be manipulated with cash on hand.Throughout the game, players will have to decide how best to manage their time, either expanding the farm for more flexibility and output, grabbing valuable customers before others can, or shipping out that delicious milk to customers for pride and reputation.Milkman plays quickly, is easy to teach, and comes with great components like custom dice, personal farming and neighborhood boards, cow meeples, and much more.FEATURES★ QUICK AND EASY TO LEARN: Milkman plays quickly, is easy to teach, and comes with great components like custom dice, personal farming and neighborhood boards, cow meeples, and much more.★ PRESS YOUR LUCK: Each round, all players roll a certain number of custom dice. They may press their luck and re-roll those dice a couple of times, or match up sets to get the result they want.★ MAKE DIFFICULT DECISIONS: Players will have to decide if they want to expand the farm for more flexibility and output, grab valuable customers before others can, or ship out that delicious milk to customers for pride and reputation.★ UPGRADE YOUR DAIRY FARM: Upgrades can be made at any time on your turn if you can afford to do so. Get a bigger truck or upgrade your Side Tank to store more milk!★ QUAINT ART AND UNIQUE BITS: Every card is unique, with house illustrations by Marlies Barends appropriate to mid-century American architecture snf the Milk Bottles, Cows, Raw Milk, and Milk Trucks bits are all wooden.COMPONENTS• 12 Custom dice• 20 Cow meeples• 4 Dairy Farm boards• 45 Milk Bottles• 34 Customer cards• 4 Truck cards• 4 Side tank lock tiles• 32 Money tokens• 20 White Raw Milk tokens• 4 Player Aid cards• 1 Customer Zone Round board• 1 Round marker• 1 Start Player marker• 1 Rulebook

    $39.95$33.96

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - The Commonwealth Rules Expansion AGD

    Fallout: Wasteland Warfare - The Commonwealth Rules Expansion

    War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.

    $45.00$29.92

  • Gamers Guild AZ Wise Wizard Games Sorcerer Endbringer (Pre-Order) ACD Distribution

    Sorcerer Endbringer

    Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. It combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! This game expansion allows one to three players to team up and battle against a crazed demigod known as a Maneater. You’ll create the Maneater by combining one of four Nemeses (who they are), one of four Archetypes (what army they lead), and optionally one of four Scenarios (what they are doing).For example, you may battle Erlik Khan the Deathdealer who is Leading the Invasion. There are 64 different combinations you can battle against, each providing unique challenges for you and your friends to overcome! The Sorcerer Base Game is required to play.Ages 14+1-3 players90 minutes play timeContents:12 oversized cards260 standard cardsA health dial4 oversized standees72 other punchoutsA full-color rulebook

    $49.99$32.78

  • Gamers Guild AZ CMON Zombicide: The Boys Pack #1 - The Seven Asmodee

    Zombicide: The Boys Pack #1 - The Seven

    The Seven may be celebrities, but The Boys know the dark underside of the super hero life. This vigilante group's goal is to stop Vought's plans and they're willing to go through The Seven to get there. The Boys Character Pack #2 brings characters from The Boys television show to player's tabletops, adding them to Zombicide 2nd Edition as Survivors. This set includes figures and stats for Billy Butcher, Hughie, Starlight (Classic), Kimiko, Frenchie, and Mother's Milk. It also gives players stats to use Terror, the Bulldog, as a Companion. There's even an Equipment card to use the Laser Baby.

    $35.00$22.61

  • Gamers Guild AZ Warmachine Warmachine: Khador - Winter Korps Core Expansion (Pre-Order) AGD

    Warmachine: Khador Winter Korps Core Expansion

    As war once again descends upon the Iron Kingdoms, Khadors great army is on the move. March forth in the name of the Motherland, and punish all enemies that threaten her people and borders! Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your Battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with new units, command attachments, and a solo, and increase the size of your force to play 75pt games. Includes: Warcaster Kommander Valerii Savaryn, Medveditsa Character Heavy Warjack (Character Parts Variant Chassis), Winter Korps Infantry Unit, Winter Korps Infantry Unit, Winter Korps Sniper Unit, Winter Korps Standard Command Attachment, Winter Korps Hunting Dog Command Attachment, Winter Korps Officer Solo, Mortar Team Solo

    $159.99$135.99

  • Gamers Guild AZ BuddyPal Games Bone-Zai 5 BuddyPal Games

    $10.00$6.80

  • Gamers Guild AZ Sand (Pre-Order) GTS

    Sand

    People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand, and the only hope is in the humidity. Travelers cross the desert that stretches from the slopes of the Akaishi Mountains to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can, at the same time and in a more or less deliberate way, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand. Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is a game with a main mechanism of pick-up-and-deliver that can be enjoyed alone or in groups of up to four players in games of about 120 min or less long. Players have to earn as much gold as possible after six rounds (five in a four-player game) to win. In Sand, players put themselves in the shoes of these intrepid desert travelers who travel the paths of the board and visit the different towns. They collect goods to take them to other places and thus earn gold for the transport service. They cross the dunes on the backs of their faithful caterpillars, which, cared for, will grow and help players complete their tasks more effectively. Along the way they will be joined by helpful companions and be entrusted with missions that, if completed, will bring good benefits at the end of the journey. Help the plants take root again, and perhaps there is still some hope for this desolate place...

    $44.99$35.99

  • Gamers Guild AZ Renegade Game Studios Risk 2210 A.D. (Pre-Order) GTS

    Risk: 2210 A.D.

    Centuries have passed and the world is again at war. Mechanical warriors are now fighting for us. Our human commanders lead them and guide them, but the bloodless armies battle in our stead.On the Earth and below its surface as well as on the Moon, the war rages. When the dust settles, only one will emerge the victor.The world is at war and you are the commander of one of the warring factions. You control the destiny of your people, your homeland, and your planet. On and above the Earth you must marshal your forces, send forth your troops, hire the right commanders, and crush your enemies.FEATURES★ Risk gameplay with some new twists! Mechs, underwater & moon locations, commanders!★ Gameplay lasts exactly 5 turns, approximately 240 min or less.★ Can use the components in the box to play classic Risk rules!★ Quality of life updates to components (double sided tokens and moon board, and resealable plastic bags).★ Battle for the continents, as well as undersea, and on the moon.★ Human commanders lead mechanized troops known as MODS.★ 5 Decks of Command Cards for tactical surprises.CONTENTS• 1 Earth Game Board• 1 Moon Game Board• 1 Score Chart• 5 Six-sided Dice (2 white and 3 black)• 5 Eight-sided Dice (2 white and 3 black)• 44 RISK Land Territory Cards• 13 RISK Water Territory Cards• 14 RISK Lunar Territory Cards• 5 Sets of MOD Armies (each a different color)• 5 Sets of Commanders (Land, Naval, Space, Nuclear, and Diplomat—each set a different color)• 20 Space Stations (4 each of 5 colors)• 20 Land Command Cards• 20 Naval Command Cards• 20 Space Command Cards• 20 Nuclear Command Cards• 20 Diplomat Command Cards• 9 Blank Command Cards• 4 Devastation Markers• 5 Turn Order Markers• 1 Year Marker• 65 1-point Energy Chips• 15 5-point Energy Chips

    $60.00

  • Gamers Guild AZ Don't Get Drunk (Pre-Order) GTS

    Don't Get Drunk

    WARNING: Don't Get Drunk is not for the weak hearted! Don't Get Drunk is the ultimate party game that's bound to make anyone who plays it laugh out loud and have a night full of fun. Don't Get Drunk is the party game you've been waiting for, with 4 separate types of cards in the game, mini games, unique spots, and short / long cuts you're definitely going to have a crazy fun night! The 4 card types are Luck, Quiz, Dare, and Trial, these unique cards will test your wits, bravery, and skills. You may be dared to ding dong ditch your neighbor, dance for a minute, post something wild on social media, or you might have to face another team in a game of pong, flip cup, or kings cup. Make sure to build your team accordingly! HOW TO WIN AND PLAY: Be the first person or team to make it from the bar spot to the home spot. Roll the dice and move that amount of spaces, pick the corresponding card and do what it says, or don't, but beware there will be punishments! Don't be afraid to sabotage your opponents to get ahead in the game!

    $29.99$22.42

  • Gamers Guild AZ Power Rangers: Heroes of the Grid: Arsenal Pack (Pre-Order) GTS

    Power Rangers: Heroes of the Grid: Arsenal Pack

      Introducing a brand-new type of card: Arsenal Cards! This expansion incorporated some of the larger ranger equipment such as Battilzers. Also included are four new characters, Void Knight, Izzy Garcia, Trini Kwan, and Typer Navarro, each with a figure, character card, Zord card, combat deck, along with an array of the new Arsenal cards.

    $45.00

  • Gamers Guild AZ Renegade Games Studios Power Rangers: Heroes of the Grid Ranger Dice Set Renegade Games Studios

    Power Rangers: Heroes of the Grid Ranger Dice Set

    Upgrade your dice! Bring extra color to the battle with this set of 14 translucent dice! Contents Summary: 2 Translucent Red Dice 2 Translucent Blue Dice 2 Translucent Green Dice 2 Translucent Pink Dice 2 Translucent Yellow Dice 2 Translucent White Dice 2 Translucent Black Dice

    $15.99

  • Gamers Guild AZ Renegade Game Studios Raiders of the North Sea: Fields of Fame Renegade Game Studios

    Raiders of the North Sea: Fields of Fame

    In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield!  Fields of Fame brings a new dynamic into the game with the addition of Jarl tokens being mixed in with the Plunder and Valkyrie. When taking a set of Plunder with 1 or more Jarls, the raiding player must reveal from the draw pile, which Jarls they are encountering. They have the option to kill (for Fame and other rewards), subdue (to recruit them) or to flee. Killing and subduing will bring wounds to a players crew, but fleeing will lose them Fame or Victory Points. Players can also gain Fame by raiding with overpowered crews. When a crew's strength is above the highest tier for scoring Victory Points, players move up with the Fame Track, which scores additional Victory Points at the game's end. *Requires Raiders of the North Sea to play.  Features: Components for an extra player Township Board with 3 new raids Jarls bring new strategies and more ways to score Victory Points Crew Members can take wounds in battle, weakening players' crews Players collect Fame in battle, worth Victory Points at the game's end Contents Summary: 1 Township Board 1 Black Worker 3 Grey Workers 50 Wound Tokens 9 Score Markers (In 6 colors) 12 Jarl Tokens 1 Ship Card 6 Encounter Boards 30 Townsfolk Cards 15 Jarl Cards 2 Valkyrie Dice 6 Double-sided Multiplier Tokens 3 Reference Cards 1 Rulebook

    $35.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Legendary Rangers Tommy Oliver Pack Renegade Game Studios

    Power Rangers: Heroes of the Grid Legendary Rangers Tommy Oliver Pack

    I'm a Power Ranger 'til the end! Though Tommy Oliver started out as an enemy of the Power Rangers, he became a legendary hero and one of the greatest Rangers of all time. Enhance your game with four of Tommy's legendary forms: Mighty Morphin Green, Mighty Morphin White, Turbo Red, and Dino Thunder Black. Be prepared to face his evil cybernetic doppelganger, created by the villainous Lord Draven! This expansion also introduces Legendary Ranger Mode, which allows you to construct your own custom Ranger combat decks. Requires Power Rangers: Heroes of the Grid to play. Rules available here. Features Includes four of Tommy’s Legendary forms and his evil cybernetic doppelganger! Introduces Legendary Ranger Mode to create your own deck! All 5 miniatures are large scale and highly detailed!   Contents Summary: 4 Ranger Figures 6 Character Cards 40 Combat Cards 4 Zord Cards 1 Megazord Card 1 Monster Figure 1 Monster Deployment Card 8 Monster Enemy Cards 1 Rule Sheet

    $45.00

  • Gamers Guild AZ TAU LEADER GAMES Mythic Arcana GTS

    Mythic Arcana

    The Apocalypse. Götterdämmerung. Ragnarök. It goes by many names, but in the end, there are only ashes. The heavens have fallen, and in their wake, a void beckons to be filled. Mythic Arcana is an epic card and dice game about the creation of a new pantheon from the remains of shattered ones. Choose your gods wisely, and use them to battle the opposition. Only one pantheon can reign supreme. 2 - 4 players take turns rolling dice and summoning deities to build a unique pantheon. Each deity grants you special powers to increase your odds and level the battlefield. The first player to summon a deity of each of the five domains is declared the winner.

    $40.00$29.28

  • Gamers Guild AZ Letiman Games Adventure Tactics: Alternate Elite Class Art Pack GTS

    Adventure Tactics: Alternate Elite Class Art Pack

    Includes: Roberta as the Paladin, Elwyn as the Dark Knight, Tolben as the War Mage, Olette as the Beast Trainer, Quill as the Demon Hunter, and Laine as the Ninja.

    $6.00$4.96

  • Gamers Guild AZ Barrett Publishing Dungeon Ball Bridge Distribution

    Dungeon Ball

    While the monsters wait for more heroes to wander into the dungeon to meet their untimely end, they bide their time by playing games they learned through torturing adventurers. For the most part, they understand how to play, but they’re a little hazy on things like the rules against cheating and whatnot. Dungeon Ball gives 1-2 players a fast-paced, arcade style experience as they try to outwit and outscore each other over the course of two halves of play. The player with the most points at the end wins. Games take around 45 min or less.

    $40.00$33.99

  • Gamers Guild AZ Awaken Realms Lords of Ragnarok: Terrain Expansion (Pre-Order) Asmodee

    Lords of Ragnarok: Terrain Expansion

    With this expansion you will be able to enhance your gameplay experience by adding Settlements miniatures on the board and switching Realm tokens and Temple standees with upgraded high quality miniatures.

    $45.00$31.29

  • Gamers Guild AZ Heroes of Fairy Tail (Pre-Order) Gamers Guild AZ

    Heroes of Fairy Tail

    Assemble your favorite characters against your rivals to become the greatest heroes of the Kindgom of Fiore!In this official game based on the world-famous anime and created by The team Kaedama, the Fairy Tail guild needs you ! Danger is everywhere in the kingdom and only you can help ! Over three rounds, you must recruit heroes by drafting cards and assembling them in the best way possible to use all their abilities and face as many challgenge as possible.Activate actions to fight adversaries, acquire precious advantages and accomplish quests before the other players to gain prestige. If you have the most points at the end of the game, you will become the greatest heroes of the realm !The Kingdom of Fiore is in danger! Multiple threats and enemies are terrorizing its population and endangering its stability. Fortunately, adventurer guilds like Fairy Tail are there to help. But they are no longer alone, as it is up to you to recruit new heroes to go on adventures!★ Easy to Learn — An easy to learn mix of card drafting and action selection★ Strong License — the game is based on one of the best-selling manga series of all time★ Designed by a Game Design Heroes Guild! — This is a game designed by team KAEDAMA (Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, Théo Rivière).★ Replayability — 60 Hero cars & 42 adversary make your plays always dierent!Contents• 60 Hero cards• 42 Adversary cards• 18 Constellation tiles• 15 Mission cards• 1 Prestige track• 24 Damage counters• 4 Activation tokens• 12 Objective tokens• 3 dice  

    $34.95$25.46

  • Gamers Guild AZ Renegade Game Studios Terror Below Renegade Game Studios

    Terror Below

    Lately, there have been strange goings on in the wide open spaces of the Nevada desert. A few black trucks just hurtlin’ in and out of town. About that time the rumblin’ started. But it weren’t no earthquake. No, it was them Worms burrowing through the sands. Long story short, those government men over at Area Fifty-somethin’ want us to grab them Worm Eggs, or kill a few of them nasty buggers somehow. Said they pay well. Real well. If we don’t die trying’. Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious Worms underground. Navigate the difficult terrain to collect valuable Worm Eggs and deliver them to Locations around town to claim bounties. If you’re feeling lucky, collect items and weapons to go hunt‘em. Features: The government has genetically engineered gigantic weaponized worms! Drive out to the desert to collect eggs to sell to the government. Too many vibrations will attract the monstrous worms!  Gather eggs, pick up weapons, and hunt worms for 45-60 min or less!  Designed for 2-5 lucky egg collectors ages 10+ Contents Summary: 1 Egg-shaped Board 3 Target tokens 16 VP tokens 5 Player Vehicle Pawns 28 Eggs (7 each of 4 different colors) 50 Rubble pieces 2 D6 Dice 37 W.O.R.M. cards 54 Vehicle cards 16 Character cards 42 Bounty cards 24 Item cards 23 Weapon cards 5 Player Aides 1 Rulebook

    $45.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Zord Pack #1 Renegade Game Studios

    Power Rangers: Heroes of the Grid Zord Pack #1

    Includes 8 exclusive new Zords for Power Rangers Heroes of the Grid!

    $10.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Scenario Book 2 Renegade Game Studios

    Power Rangers: Heroes of the Grid Scenario Book 2

    Power up your Heroes of the Grid adventures with Scenario Book 2! This is a Renegade Exclusive. Requires Power Rangers: Heroes of the Grid to play. Includes: Scenario Book with 12 Scenarios Features Scenarios #13 - #24

    $10.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid - Rangers United Renegade Game Studios

    Power Rangers: Heroes of the Grid - Rangers United

    This is an expansion. Power Rangers Heroes of the Grid is required to play.   The Power of Teamwork! When the Power Rangers work together, there’s no opponent they cannot overcome! But what happens when the villains combine their powers, too? The delusional Omega Blue Ranger, Kiya, has an army of Tronics led by similarly corrupted Ranger Avatars of Blaze and Roxy. She has also contracted with two legendary bounty hunters, the practically immortal Darkonda and the cold and calculating Dayne. In order to beat this nightmarish threat, Power Rangers from across the Morphin Grid must unite once again! Led by the enigmatic Ellarien, the newest additions include the Beast Morphers Rangers and the rest of the Omega Rangers. Features: New Rangers, including Beast Morpher Rangers, Omega Rangers, and the Solar Ranger! Take on the delusional Omega Blue Ranger, Kiya, along with her army of Tronics! Includes Paired Monsters and a new Triple Threat Boss for added challenge! Includes 24 large-scale figures!

    $65.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Ranger Dice Set #2 Renegade Game Studios

    $12.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Academy: Monk Expansion GTS

    Mage Wars Academy: Monk Expansion

    The Monk enrolls into the Academy! “The most promising disciples of the ancient fighting style of Ketsuro are granted the honor to test their martial skills against the students in the Academy of Sortilege. Only those who survive the trials may take the title of Sohei Master.” Aspiring young mages from all the nations of Etheria flock to Sistarra, the Grand Academy of Magic. Students are trained in the ancient secrets of magic, and choose which path they will follow. Those who hope to gradate must hone their knowledge and skills, and compete in combat to prove their worth. Discipline and meditation have allowed the Monk to master the ancient fighting style of Ketsuro. She has unlocked the powers of her mind, as well as the martial prowess of her body. She can make devastating physical strikes and mentally propel her body to new heights.

    $19.99$19.96

  • Gamers Guild AZ Steve Jackson Games Z Shot GTS

    Z-Shot

    Aim For The Head!Players use the 12 bullet-shaped dice to eliminate zombies from their score sheet. Take out all 12 zombies and win!Zombies are always popular - and the unique dice in this game give it fantastic table presence. It’s easy enough for kids to play and fast enough not to bore them before it’s done - but it’s just as much fun for adults, too!Includes 12 bullet-shaped six-sided dice!

    $19.99$16.99

  • Gamers Guild AZ Rio Grande Games Guild Master (Pre-Order) GTS

    Guild Master

    Guild Master is a fantasy tabletop game for 2-4 players. Players manage an adventuring guild, competing with each other to become the most famous guild as an escalating series of events threaten the land. In each of the nine rounds, players simultaneously and secretly program orders to send teams of adventurers out to do the following: Recruit more adventurers. Attempt increasingly difficult contracts to gain money, fame and other rewards. Hire builders to upgrade their guild to increase their capacity to do all of that more. All players then sequentially resolve their planned orders, starting with each players' 1st order, then 2nd order and so on, and in the order they appear on the board (builders, then adventurers A-F then contracts 1-6). Players plan and program orders carefully around other players' likely moves, various strategies, risks, and rewards. They manage their guilds' growth and optimize combinations between their adventurer abilities and contract rewards to achieve their goals. As the game advances, guilds become more powerful and must rise to meet an increasing number of game state changing threats. Recruiting increasingly powerful adventurers and upgrading your guild capacity are both key to victory. There are various ways to exert control over the board, your dice rolls, and your chances to get what you want. Most orders are resolved by paying coin or rolling dice based on your adventurers' skills. Sometimes players resolve these orders alone, and sometimes cooperating with, or in conflict with, other guild's adventuring teams attempting the same thing at the same time. When players' orders overlap, coins and negotiated prisoners' dilemma cooperate/conflict skill checks resolve the contest. Negotiation over shared goals, contract bonuses and reward splits is encouraged and rewarding, but not absolutely required to win. Everything you do earns you fame (victory points) and other rewards. At the end of nine rounds, any remaining coins are converted to fame at a rate of 5 coins = 1 fame. Then any special prestige upgrade fame is added. The most famous guild is then declared the winner.

    $49.99$32.33

  • Gamers Guild AZ Petersen Games Evil High Priest GTS

    Evil High Priest

    Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. In addition there is a town board, representing Lovecraft country; a ritual board, representing magic spells; and a cult board, representing the Great Old One you seek to release. The game is performed in Action phases. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. Different resources are worth different amounts, but the most valuable are the Elder Signs. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning.

    $59.99$50.99

  • Gamers Guild AZ Wise Wizard Games Kapow! Volume 2 (Pre-Order) GTS

    Kapow! Volume 2

    Superhero or Supervillain? You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components

    $49.99$32.78

  • Gamers Guild AZ WizKids D&D Onslaught: Harpers 1 Southern Hobby

    Dungeons & Dragons: Onslaught: Harpers 1

    Add new character and strategic options with Dungeons & Dragons Onslaught Expansions!Requires a Dungeons & Dragons Onslaught: Core Set to play.The Dungeons & Dragons: Onslaught Expansion - Harpers 1 expands your tactical options with four exciting new characters to add to your games! Ayur, the Aarakocra Monk utilizes mobility to take on multiple opponents while Adnan Zarehm the Fire Genasi Cleric brings light down to burn foes and bolster allies. Eileen Rumrunner the Halfling Sorcerer can win big when gambling on her Wild Magic, and Nurith the Locathah Rogue is a master of the ambush!Expansion Packs are a perfect way to expand your collection with exciting new characters that ensure you have the right tools for any scenario or opponent you may face. This product adds four new character options to the Harpers faction.Contents• 4 highly-detailed, pre-painted miniatures• 4 Combat Dial Cards• 8 Level Up Cards• gameplay tokens• rules sheet  

    $39.99$25.86

  • Gamers Guild AZ Galakta Waste Knights: Tales from the Outback GTS

    Waste Knights: Tales from the Outback

    The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre-Scourge secrets return to haunt the survivors of the apocalypse. From the war-torn west to the struggling east, the inhabitants of ruined Australia are longing for a moment of respite. Will you be the one to grant it? Will you face the unknown threats to prove human superiority? Or maybe you will seize the opportunity and grab what you can before everything goes to hell? Time to prove your mettle against fearsome enemies and impossible dangers. Time to show everyone that your deserve to be called a Waste Knight!Tales from the Outback is an expansion for Waste Knights: Second Edition, a post-apocalyptic game of adventure and survival. It contains all non-exclusive game components from the successful Kickstarter crowdfunding campaign, upgrading your core game with the following:★ 4 new Adventures featured in the 20-pages long, full-color Guide and the 100-pages long Book of Tales★ 4 new Knights with highly-detailed minis, sheets and Upgrade Cards★ 4 new vehicles to travel the wasteland★ Tens of tokens and cards depicting Gear, Enemies, Events, and more★ New game mechanics enabling you to pimp up your ride, fulfill quests and look for legendary places lost in timePrepare yourself for many hours of climatic, immersive gameplay and reach for new tools to survive in this desolate world!

    $59.90$44.94

  • Gamers Guild AZ Space Cow Patatrap Quest Asmodee

    Patatrap Quest

    Hear ye, daredevils from all walks of life! An evil creature took up residence on top of the 1000-Mirror Tower of the Patatrap castle!Players role-play adventurers on their way to explore a dungeon. Their objective: Open the trapdoors to find the right gear (shield, sword, etc.) before fighting the Boss Monster. But be cautious, there are pitfalls!

    $31.99$25.54

  • Gamers Guild AZ Mighty Boards Vengeance: Roll & Fight - Episode 2 GTS

    Vengeance: Roll & Fight - Episode 2

    Vengeance: Roll & Fight is a real-time, roll-and-write game, where the frantic action around the table mimics the kick-arse fighting action in the game-world! Set in the world of Vengeance and designed by Dávid Turczi, Noralie Lubbers and Gordon Calleja, Vengeance: Roll & Fight is a stand-along game that transforms the fast-paced dice puzzles of the original Vengeance into roll-and-write mechanics where you’re building combos, striking off enemies and scoring points for an action-packed, brain-teasing fighting game that’s easy to learn and hard to master. The aim of Vengeance: Roll & Fight is to infiltrate a gang den, carve your way through it’s rooms and killing the Boss, while completing side objectives printed on the dens themselves. The game is split into three parts: planning, fighting and montage. In the planning phase players roll and re-roll 4 dice in real time, aiming to roll a combination of dice that match an ability they wish to trigger in the upcoming, fight phase. Assigning dice to an ability allows players to fill their hand back to 4 dice from a large, common pool and repeat the process as quickly as they can manage. Once the dice pool is depleted, the fighting proper begins. Here players take a set of dice assigned to an ability and execute that ability, moving their piece through rooms full of enemies, and crossing them out when they are hit with the multitude of available abilities. Finally, players heal and upgrade their characters, bring new abilities and items into play to help them on their road to vengeance. Vengeance: Roll and Fight comes in two boxes: Episode 1 and Episode 2. Both episodes are stand-alone games with the same rules, but with entirely different content: different heroes, dens, bosses, abilities and items. Each episode accommodates up to 4 players so combining the two increases the player count from 1-4 to 1-8! Content in both Episodes can be switched like-for-like as you choose.

    $50.00$39.96

  • Gamers Guild AZ Back Spindle Games Lucha Wars Asmodee

    Lucha Wars

    Lucha Wars was inspired by our award-winning Luchador! Mexican Wrestling Dice board game. It’s a fun, easy to learn game that brings to life all the flavor, drama and excitement from the sport of wrestling.

    $35.95$23.24

  • Gamers Guild AZ B.A. Games Cult of the Deep GTS

    Cult of the Deep

    You are a cultist, trying to establish your faction's rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult. Roles   Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition: High Priest - Root out corruption in the cult. Kill all Cabalists, the Heretic, and survive. Cabalists - Seek to take control of the cult. Kill the High Priest. Faithful - Protect the High Priest from threats to their power. Kill all Cabalists, the Heretic, and the High Priest must survive. Heretic - Burn the whole cult to the ground. Kill the entire cult, yourself included if necessary. Extra abilities   Each player will also be given a: Character card that determines their starting health, special ability, and a power symbol that provides an additional way to gain life from the dice. Secret sigil card, which gives each cultist a once per game power, will also be given to each player. Mechanics   A player will take a turn by first rolling their dice up to 3 times. They then decide where to commit their dice: to rituals to gain altar effects to temporarily empower themselves, finish a ritual in order to gain its powerful effects permanently, stab other cultists, gain life, or give life to other cultists. If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.

    $45.00$31.16

  • Gamers Guild AZ Arcane Wonders Mage Wars Academy: Priestess Expansion GTS

    Mage Wars Academy: Priestess Expansion

    The Priestess has enrolled into the Academy! “Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…

    $19.96

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Core Spell Tome 1 GTS

    Mage Wars Arena: Core Spell Tome 1

    Additional copies of cards from the Mage Wars Arena Core Set! Expand upon the Mage Wars Arena Core Set and fill out your spellbooks! With 110 additional copies of spells from the core game, this spell tome is a must-have for players who want to build multiple spellbooks, or have additional copies of the spells found in the Mage Wars Arena Core Set. When coupled with the Core Spell Tome 2, players will have additional copies of every spell in the core game, and more than enough to build whatever Mage strategy they desire!

    $20.00$12.20


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