Board Games | Dice Games
Monopoly: National Parks Edition
A MONOPOLY-themed adventure with the great outdoors awaits you! Plan a cross-country vacation and experience over 60 of the most beautiful and historic sites in America in this special National Parks Edition of MONOPOLY.
$44.99
Monopoly: Family Guy
Seize the opportunity to amass a fortune in Quahog! Dive into the world of Family Guy with MONOPOLY®: Family Guy edition. Engage in high-stakes transactions as you buy, sell, and trade Quahog's prime real estate. From McBurgertown to Wild West Ranch – every iconic location is yours for the taking.
$44.99
Geek Out! Disney
The social interaction and bluffing party game takes on a new twist that levels the playing field for all Disney Fans! Players outbid each other across 90 years of Disney magic to find out once and for all who is the biggest Disney fan.
$24.99
Clue: Godzilla
Introducing Clue: Godzilla, the newest edition of the classic mystery game! Featuring a thrilling Godzilla theme and the beloved board game mechanics, this pre-order is a must-have for fans and strategists alike. Join the hunt for the monster and solve the mystery before it's too late!
$44.99
Monopoly: National Lampoon's Christmas Vacation
Relive the chaos of your favorite Christmas comedy with the ultimate game for fans of the Griswolds! MONOPOLY® : National Lampoon's Christmas Vacation lets players buy, sell, and trade locations from the hilarious holiday classic, such as Clark's Lighting Display, Griswold Family Christmas Tree Site, and more. Travel the board with custom movie-inspired tokens including a dry turkey, chainsaw, or squirrel to set up Decorations and Christmas Spirit. Dodge costly Chemical Toilet Storm Drain and Jelly of the Month payments and be the last player with Griswold Bucks to win!Ages 15+2-6 Players60 Minute PlaytimeContents:1 Game Board6 Collectible Tokens28 Title Deed Card16 Chance Cards16 Community Chest Cards renamed "Parties"Cards16 Chance Cards renamed "Adventures"CardsCustom Monopoly Money32 Houses renamed "Stars"12 Hotels renamed "5-Star Certificate"2 DiceRules
$44.99
Monopoly: Beetlejuice
Before you call his name three times, work your way through the strange and unusual afterlife of MONOPOLY: Beetlejuice! Buy, sell, and trade your favorite dark comedy characters such as Lydia, Delia, and Charles Dietz, Adam and Barbara Maitland, and the irreverent bio-exorcist himself to haggle the living daylights out of your competition and win with more than the ghost with the most! Its showtime! USAopoly products must be sold in your brick & mortar store, or through a website you own. USAopoly products cannot be sold on Amazon, or any other third party website.
$44.99
Heroscape: Air Marshal Zed Nesbitt Army Expansion [Unpainted]
Please note that this miniature comes unpainted. From the moment she claimed her Wellspring and rose to power, Volarak knew that in a land controlled by winged Kyrie, air power would be crucial. Her mechanized air force engages the enemy from above and rapidly deploys strike teams to the front lines. Some of the bolder pilots even take the fight to the enemy directly. Few things drive fear into an army quite like a huge battleblimp careening into your front lines! This expansion introduces Air Marshal Zed Nesbitt, a unique hero figure in the Heroscape Age of Annihilation. Nesbitt’s synergy with other Vorid figures makes him an integral part of a well-rounded army, providing both offensive power and strategic deployment options. His custom-engineered war dirigible allows him to execute daring maneuvers, making him a formidable presence on the battlefield! Features Command the battlefield with Zed Nesbitt’s GIANT battleblimp! Use Nesbitt alongside other Vorid figures for incredible offensive power! Highly detailed and fully assembled HUGE miniature! Fully compatible with all Heroscape sets and expansions! Contents 1 Unpainted Air Marshal Zed Nesbitt Figure 1 Army Card At A Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 30-90 Minutes Game Type: Miniature Game Army Expansion, Add-on product
$30.00
Cyberpunk RED: Combat Zone - Anklebytes: Generation RED Gangers
They’re loud. They’re fast. They’re probably stealing your Wi-Fi. The Anklebytes are Gen Red’s finest chaos agents—kids with too much tech and not enough adult supervision. Led by Trouble, a pre-pubescent husky hacker with a walking spam-cannon of a rig, they turn every street corner into a digital battleground. Firewalls? Fried. Drones? Hijacked. Your smart fridge? It’s now playing pirate radio. These street-smart punks bring more bugs than a corpo beta-test, and if you're lucky, they’ll leave your gear intact when they’re done joy-hacking the block. Just don’t ask them to sit still. Contents:5x Gen Red Models and BasesCharacter Cards5 Program cards
$35.00$29.75
Heart RPG: The City Beneath - GM Screen
The Heart GM Screen is a gorgeous three-panel landscape screen. The player facing side depicts the sprawling vista of the Below, where the Delving Machine featured in Dagger in the Heart cuts through reality to reach the centre of the Heart. The GM facing side features a lusciously detailed wall of notes, trinkets, and evocative GMing tips scrawled by a Heart-obsessed Junk Mage. This acts as an immersive insight into the world, and the perfect blank canvas for a GM to build upon by using the content found within the 24 page booklet. This booklet is full of tables and references for the GM to choose and use as they like – everything from mechanical reminders to keep your game flowing, to flavourful tables that bring the world to life. GMs can use the booklet on its own, or cut out the tables they need the most and stick them to the back of the screen to make their perfect GM screen. Three panel landscape GM screen measuring 216mm × 897 mm and illustrated by Sar Cousins that serves as a gorgeous setpiece to immerse players and GMs in the world of Heart. A 24 page GM booklet bursting with useful references and tables for GMs to help them run any game of Heart: The City Beneath.
$30.00$25.50
Axis & Allies: North Africa
The fighting in North Africa was unlike any other in World War II. In Axis & Allies: North Africa, you will command the forces of either the Axis (Germany and Italy) or the Allies (the United Kingdom and, eventually, the United States) in a campaign that may again capture the imagination of the entire world. Intercept enemy convoys headed to the ports of North Africa...while protecting your own. Prove your logistical prowess by keeping your forces supplied. Most of all, show your ingenuity as a general, and you may change the course of history and ultimately gain the respect of your opponents. Axis & Allies: North Africa features two scenarios: Rommel's Last Push: The Desert Fox shocked the world when his small Afrika Korps and the Italians advanced to Tobruk and the gates of Cairo. The full 14-round campaign. Operation Torch: The Americans finally arrive in November 1942, squeezing the Axis from two directions, back to their last holdout in Tunisia. A shorter 8-round experience.
$90.00
Dungeon Breakout
The fast paced, easy to learn game of dungeon escape! Return to the Würstreich with the second board game from GOBLINKO! DUNGEON BREAKOUT is a heavily flavored, tile placement party game, set in the same world and populated by the same weird characters and creatures as DUNGEON DEGENERATES: Hand of Doom. With easy-to-learn rules and fast game play action, DUNGEON BREAKOUT will be a hit with any crowd!
$30.00$22.42
Nestlings
In Nestlings, players assume the role of birds competing to gain priority across four biomes: savannah, alpine, freshwater, and desert. Each round, players roll their biome dice, then place the dice in biomes one at a time, alternating in clockwise order. Once players have placed all their dice or have chosen to pass for the round, each biome is resolved. The player who first placed dice in a particular biome gains priority and reaps the rewards of doing so: selecting a resource first, and discarding a resource to thwart their opponents' plans. However, if another player places more of their biome dice in that same biome, that player gains priority. Once priority order has been established for the biome, players each claim resources to feed their nestlings and gain the matching segment to add to their resource ring on their player board. Once all biomes have been resolved including the wild grasslands biome in the center of the board players score points based on how many nestlings they fed and how many segments are in their resource ring, regardless of which round they were assigned. As the game progresses, the tension rises as players must make key decisions along the way, decisions that could secure victory or usher in defeat. Will they feed their nestlings for more immediate points, or take a different resource to complete a section of their resource ring, thus earning a bonus and triggering a powerful chain reaction? Will they use in-game currency to activate another end-of-game nest goal or save it for victory points? Will they place a second die to secure priority or risk it and head to another biome to take other much-needed scraps? At the conclusion of round four, the game ends and players reveal their endgame nest goals and tally their points. CONTENTS:• 1 Game Board• 4 Player Boards• 1 Rulebook• 124 Resources — 30 resources (6 copies of 5 types) and 1 wild for each Biome• 80 Biome Segments — 4 of each type• 24 Biome Dice — 6 In each of 4 colors• 14 Gathering Goals• 1 First Player Token• 1 Biome Resolution Token• 4 Stamina Tracker Tokens• 4 Scoring Tokens• 16 Bonus Tokens• 60 Point Tokens — 4 different denominations (1, 5, 10, 20)• 4 Biome Resource Bags• 1 Resource Discard Bag• 4 Biome Deck (24 cards total) for two-player variant• 1 Solo Board• 1 Biome Deck Board• 1 Gathering Goal Board• 8 Meeples• 4 Player Reference Cards
$50.00
Too Many Bones: Lab Rats
Enhance your Too Many Bones experience by adding The Lab Rats! The Rats are our first ever multi-Gearloc...Gearloc! Slank, Gerbil, Flan, and Helix all bring unique stats to the table while utilizing a group pool of 16 Skill dice! Swapping the proper character in and out equipped with the proper equipment for the situation creates a brand new brain-bending approach to existing TMB strategies. The Lab Rats come with 21 beautiful custom dice, nine chips (one for each intern and five 3HP chips), a closable dice holder, and four edge-stitched neoprene character mats.
$29.95
Varia: Battle Box - Angel vs. Demon
The perfect product for a new player - this box comes with everything you need! Game Contents: 2 Class Decks - 65 cards2 sets of diceToken cardsBuff/debuff tracking cardsRules Booklet1 Vile Essence: Wrath Promo1 Heavenly Vow: Zeal Promo
$29.99$25.49
Warmachine: Mercenary - Emperor Carver Ultimus Esquire III & War Boar MMD47 (Super Heavy Warjack)
STEAMFORGED GAMES LTD Emperor Carver Ultimus Esquire III War Boar MMD47. Down, but not out. After suffering life-threatening injury at the hands of the warcaster Asheth Magnus, Emperor Carver Ultimus Esquire III once again takes to the battlefield thanks to the surgery of Dr. Egan Arkadius. His destroyed body has been augmented with limbs of iron and steam. To complement Carver on the battlefield, Arkadius has produced the pinnacle of his fusion of meat and metalthe Most Massive Destruction. Together, they will grind all enemies of the Thornfall Alliance beneath an iron hoof.
$79.99$63.99
Warmachine: Mercenary - Eiryss, Shadow of Retribution (Solo)
STEAMFORGED GAMES LTD Eiryss, Shadow of Retribution Mercenary Solo. Works for the Cygnar Storm Legion and Dusk House Kallyss armies​. Eiryss was amongst the agents of the Retribution outside Ios when the Sundering separated the quick from the dead. Putting aside her former fanaticism, Eiryss pragmatically devoted herself to the defense and safety of the living Iosans. Viewing the eldritch with deep suspicion, she slipped into Ios at great risk to herself and recovered Voass, the sword of the Winter Father Nyssor, from the fallen Fane of Scyrah, where it was held as a sacred artifact of the lost age. Over time and with the coming of the Orgoth, Eiryss has put aside her former hatred and distrust, instead seeking new alliances within both Cygnar and amongst the eldritch of Ios to protect her people from the gathering storm. Eiryss remains a deadly combatant that is hard to pin down. She has a high DEF, Pathfinder, Stealth, and Reposition. Eiryss can make both ranged and melee attacks in the same activation and possesses a pair of melee weapons (including Voass) and her trademark crossbow with its range of ammo types.
$15.99$12.79
Warmachine: Mercenary - Koldun Lord Damien Korovnik (Solo)
STEAMFORGED GAMES LTD Koldun Lord Damien Korovnik Mercenary Solo. Works for the Khador Winter Korps and Orgoth Sea Raiders armies. ​Having fled Korsk at the height of Ayn Vanars purge of the Greylords, Koldun Lord Damien Korovnik found himself captured by the Orgoth at the start of their invasion. Now forced into foul servitude by the invaders, Korovnik longs for his freedom and a return to his countrymen, even if it means his certain death. Though the former Greylord fights alongside the Orgoth host, he awaits the day he can strike back against his new masters to redeem some small part of himself before meeting his final judgment. Powerful arcanist who attaches to his armys warcaster. In addition to the Spell Slave special rule, Korovnik also has Blizzard and Razor Wind. Can immediately cast a spell after destroying an enemy model with his axe.
$15.99$12.79
Warmachine: Mercenary - Maulgreth, the Charnel Plague (Solo)
STEAMFORGED GAMES LTD Maulgreth, the Charnel Plague Mercenary Solo. Works for the Dusk House Kallyss and Orgoth Sea Raiders armies​. His name was lost to memory during the Orgoth Scourge at the end of the last invasion when the defeated host sought to obliterate every record of their passing, down to the very stones of their grim temples and towering obsidian fortresses. For centuries Maulgreth, once amongst the greatest of the Orgoth warlords of that past age, waited, his unearthly rage contained only by the silence of his forlorn tomb. Now released from both his long confinement and his virtual obscurity by the warwitches accompanying a new Orgoth war host on their invasion of Immoren, the deathless Maulgreth has risen once more to strangle the world of humanity and to bring ruin to those who would defy him. Neither truly Orgoth nor wholly an avatar of death, Maulgreth acts as a sovereign lord, sometimes serving his kinsmen and sometimes entreating with the most foul eldritch of the Cult of Nyrro. Powerful undead melee combatant with Cleave, Defensive Strike, Grievous Wounds, Life Drinker, and Weapon Master special rules. An Orgoth of old, Maulgreth is both undead and cannot be targeted by spells.
$19.99$15.99
Warmachine: Khymaera Shadowflame Shard Battlegroup Box
A powerful union of metal and flesh made harmonious, the Shadowflame Shard are fast, deadly, and utterly ruthless as they strike from the shadows to visit ruin upon their foes. The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warbeasts, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warlock to command them. Includes: Warlock Shyryss, the Flawless Dark Hydrix Heavy Warbeast Hydrix Head Pack Vipex Heavy Warbeast
$74.99$59.99
Warmachine: Cryx Necrofactorium, Auxiliary Expansion
Lich Lord Dekathus (warcaster), Brute Thrall Unit (3-model Unit), Sludge Thrall Unit (3-model Unit), Night Terrors Unit (3-model Unit), Iron Lich Commander (character solo)
$149.99$119.99
Warmachine: Cryx Necrofactorium, Core Expansion
This box contains: Master Necrosurgeon Sepsira Grendel (variant chassis), Mechinthrall Swarm Unit, Skarlock Lieutenant , Necrosurgeon Initiates Unit, Machine Wraith Solo.
$159.99$127.99
Warmachine: Cygnar Storm Legion Command Cadre
CYGNAR STORM FORGE CADRE - The stormsmiths of Cygnar have long supported the nations powerful military forces in the field. Embracing advanced galvanic and mechanikal technologies with a gleeful enthusiasm that touches on madness, the arcanists of the Storm Forge maintain this tradition to the present day. Manipulating the weather and harnessing the raw power of nature, the soldiers of the Storm Forge fight alongside the Storm Legion and other branches of Cygnars armed forces; for them, the sky is both weapon and shield. Master Mechanik Adept Figmund Sparkhammer offers the Storm Legion a fourth warcaster option. The Storm Forge cadre can be added to the Storm Legion and forthcoming Cygnar armies. In addition to their offensive capabilities, this cadre utilizes electrical forces for a wide variety of tabletop effects. CONTAINS: Master Mechanik Adept Figmund Sparkhammer, Specialist Tyson Vos, Storm Callers Unit (3 models), Storm Vanes Unit (3 models), Weather Tower Weapon Cre
$99.99$79.99
Vagrantsong: Off The Rails
Vagrantsong: Off the Rails offers players the opportunity to revisit Scenarios from the core game and its expansion, Encore, with new and exciting challenges along the way.Included in Off the Rails: A new game mode that increases the difficulty and replayability of over 40 Scenarios. New Objectives tailored for each Vagrant called Devious Deeds that provide more character customization as Rewards. Smoky Bones, special dice that players earn and find to help turn their bad luck around. And a few spooky surprises along the way. Vagrantsong: Off the Rails requires the core game of Vagrantsong to play. .
$25.00$15.99
Vagrantsong: Miniatures Pack
Pictures and more info coming soon!
$45.00$38.25
Vagrantsong: Bridge of Leaves Ghost Plush
Pictures and more info coming soon!
$20.00$16.99
Gateway Island
Gateway Island features 21 different mini-games (islands) that help new gamers learn about modern day gaming. Each island features a game that will teach you new game rules, mechanisms, and types of play. It then recommends a gateway game to the players based on the what they like! Thus introducing more people into this hobby we all love so much.Gateway Island is not just a game; it's a journey of exploration and connection through the world of tabletop gaming!
$24.99$21.24
Aerodome: Rising Horizons
AERODOME: RISING HORIZONS CORE SET - Compete in the Aerodome to become the Aerodome Champion with the Aerodome: Rising Horizons Core Set. Each core set includes enough components for two players to battle it out in the Aerodome. Select from 16 different fighters and customize with over 180 battle cards.How To Play: At the start of each round, players choose one of their Battle cards and place it face down. When both players are ready they simultaneously reveal their card. The player who played the highest initiative and will complete their turn first. Players complete their turns by going through the actions found on the action bar of their card. Always starting from the top and going down to complete their action. Actions include maneuvers: Straight, Turn, Rotate, Roll and Immelmann and a shot action. Players can skip any action on their action bar unless it has the locked icon, in which they must complete it. Actions with a black background may be completed up to that amount offering your fighter more options. The number following each action corresponds to which maneuver tool to use for the speed. The shot action number details how many dice you roll for the attack. If you are in range of an attack on a 5 or 6 the defending player suffers 1 damage.FEATURES★ CHOOSE YOUR CHARACTER: Choose who to fly with 16 unique fighters to choose from.★ DECK-BUILDING: Customize your maneuver hand with 180 different Battle cards.★ FAST-PACED with simultaneous gameplay mechanics with most games taking around 30 min or less to play.★ FIGHTERS range from a video game inspired world of Martaga to the hellscape weird war, Futuria. The world war one inspired story of Ace to the sci-fi bounty hunters of Starlancers.★ Look for accessories to expand your AERODOME experience.COMPONENTS• 16 Fighter Cards• 8 Double Sided Fighter Markers• 180 Battle Cards• 20 Auxiliary Cards• 15 Dice• 1 Set Maneuver and Attack Tool Set• 2 Damage Dials• Tokens• Rulebook• Storage Box
$39.99$29.94
Final Girl - S1 Alternate Killer Minis
The following items ARE INCLUDED in the Storage Box:Final Girl: S2 Bonus Features BoxFinal Girl: S2 Cast and Crew box The following items ARE NOT in the Storage Box and must be purchased separately:Everything else
$34.99$27.99
Lore
Lore, enter a world with intriguing characters and enchantment for all adventures. Your chosen archetype will go on quests, battle monsters, and hunt for treasure to collect points before the games end. Lore has action selection, card play, dice rolling, and a shining theme with seeds to grow your archetype's story. A new take on old-school fantasy, Lore is a game for everyone who loves fairy tales and timeless myths.
$65.00$48.92
burncycle: The Specialist Expansion
Every heist needs a specialist, and with The Specialists bot pack expansion, you'll be getting four of them! Featuring the acrobot Gyro, procurer Subroutine, driver Servo and decoy expert Firewall, The Specialists bot pack adds new variety and options for both players and command modules to your game of burncycle.
$14.95
Power Rangers: Heroes of the Grid Santa vs Heximas Holiday Pack
This is a Renegade Exclusive! “Evil spells, Santa smells, cursing coal all day. Oh what fun it is to turn kids bad on Christmas Day, hey!” —Heximas The holidays are a time of mirth and merriment — but this Christmas, it’s also morphin’ time. Heximas has arrived with a bag of cursed coal and a plot to take over the world by transforming people into his mind-controlled minions! The Power Rangers must enlist the help of their longtime ally, Santa Claus. This time, jolly old Saint Nick is suiting up with a twinkle in his eye and his Reindeer Zord ready to take down anyone who dares to threaten these happy holidays! Contains: 1 Ranger Figure 1 Character Card 10 Combat Cards 1 Zord Card 1 Monster Figure 8 Enemy Cards 1 Deployment Card
$20.00
Power Rangers: Heroes of the Grid Legendary Rangers Tommy Oliver Pack
I'm a Power Ranger 'til the end! Though Tommy Oliver started out as an enemy of the Power Rangers, he became a legendary hero and one of the greatest Rangers of all time. Enhance your game with four of Tommy's legendary forms: Mighty Morphin Green, Mighty Morphin White, Turbo Red, and Dino Thunder Black. Be prepared to face his evil cybernetic doppelganger, created by the villainous Lord Draven! This expansion also introduces Legendary Ranger Mode, which allows you to construct your own custom Ranger combat decks. Requires Power Rangers: Heroes of the Grid to play. Rules available here. Features Includes four of Tommy’s Legendary forms and his evil cybernetic doppelganger! Introduces Legendary Ranger Mode to create your own deck! All 5 miniatures are large scale and highly detailed! Contents Summary: 4 Ranger Figures 6 Character Cards 40 Combat Cards 4 Zord Cards 1 Megazord Card 1 Monster Figure 1 Monster Deployment Card 8 Monster Enemy Cards 1 Rule Sheet
$45.00
Bear Raid
Turn into a high-flying stock trader as you work against the other players to control the market, buy and short stock, and make the most money. Have you been pumping cash into GameStop? Want to have the fun of making big bets without risking real cash You're going to thoroughly enjoy this brand new game that will bring you into the exciting and crazy world of buying and shorting stocks.
$40.00$31.95
Mythic Arcana
The Apocalypse. Götterdämmerung. Ragnarök. It goes by many names, but in the end, there are only ashes. The heavens have fallen, and in their wake, a void beckons to be filled. Mythic Arcana is an epic card and dice game about the creation of a new pantheon from the remains of shattered ones. Choose your gods wisely, and use them to battle the opposition. Only one pantheon can reign supreme. 2 - 4 players take turns rolling dice and summoning deities to build a unique pantheon. Each deity grants you special powers to increase your odds and level the battlefield. The first player to summon a deity of each of the five domains is declared the winner.
$40.00$29.28
Snack Time
Snack Time is a Roll and Write game for an unlimited number of players. Each round a player will roll 5 dice which will include appendages to add to your creatures as well as sewer pipes to guide them to the surface. Players are scored based on their ability to take a small bite out of people passing by and the quality of the people you snack on. If you aren't careful then the pedestrians will fight back and your creatures will be injured in their quest for food. At the beginning of the round the pedestrians will move down the street visiting different locations. Someone will roll the dice and all players will add traits to their creatures and add pipes to their sewer. Then everyone will check to see if one of their creatures can take a bite out of a pedestrian! This depends on being in the right location and having the right traits to overwhelm your prey! The Game ends when one player has completely fed all of their monsters or when a player gets caught by the authorities! Scores are based on the quality of food... I mean, people you ate, as well as how much damage your creatures sustained. Keep your monsters healthy and happy and don't alert the authorities or you will incur heavy penalties because snitches get stitches.
$36.00$25.60
Monopoly: Sailor Moon
The series that brought anime to American mainstream meets MONOPOLY! Be the fighter to depend on and choose from six rosé-finished tokens, including a Moon Chalice, Deep Aqua Mirror, or Cosmic Heart Compact, to encounter the characters you know and love across a custom game board. Love and Friendship cards will affect your fate as you buy, sell, and trade towards a Pretty Guardian's support for the win!
$39.99
Mage Wars Academy: Druid Expansion
Mage Wars Academy is a fast-paced strategy card game of magical combat! In this expansion set, play as a verdant Druid whose skillyfully tended plants and carefully crafted potions show that the natural way is best! Game play is quick and exciting, with tough tactical decisions and devious surprises every round! Players can customize their spellbook, with exciting spells from this and other Mage Wars Academy products. Summon mighty plants and swarms of insects, brew potent potions, and release the strength of nature!
$19.99$16.99
The Mother Road: Route 66 - Pink Cadillac Expansion
Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.
$2.99$2.42
The Red Dragon Inn: Battle For Greyport: Chaos In Copperforge Expansion
Copperforge is a gnomish city, and the center of arcano-mechanical invention in the world of the Red Dragon Inn. It’s Wizgille the Tinkerer’s hometown, and normally it’s the picture of peace and prosperity. Unfortunately, there are new and nefarious bad guys bringing all the cogwheel-ed chaos you can imagine to town! In this expansion to our cooperative deckbuilding adventure game The Battle for Greyport, you’ll be able to protect the landmarks of a whole new city, halt a train heist, and KO steampunk-flavored mecha pilots. New Scenarios, new Bosses, new Locations and new Monsters are all a part of the package! EIGHT new playable heroes come to the game in this expansion. In addition, a new Contraption mechanic shakes up the game. Contraptions begin play ‘attached’ to Monsters, enhancing them with new or stronger abilities. When a Monster with a Contraption is Defeated, that Contraption becomes a resource for the heroes instead, to be played like an Item card.
$29.95$21.96
Mage Wars Academy: Monk Expansion
The Monk enrolls into the Academy! “The most promising disciples of the ancient fighting style of Ketsuro are granted the honor to test their martial skills against the students in the Academy of Sortilege. Only those who survive the trials may take the title of Sohei Master.” Aspiring young mages from all the nations of Etheria flock to Sistarra, the Grand Academy of Magic. Students are trained in the ancient secrets of magic, and choose which path they will follow. Those who hope to gradate must hone their knowledge and skills, and compete in combat to prove their worth. Discipline and meditation have allowed the Monk to master the ancient fighting style of Ketsuro. She has unlocked the powers of her mind, as well as the martial prowess of her body. She can make devastating physical strikes and mentally propel her body to new heights.
$19.99$19.96
Wreck Raiders
Plunge into the glittering sea to recover exotic treasures from a seafloor overflowing with pirate shipwrecks. Send your divers to the deep, but be careful; moving too close to other divers lets them get in on the haul too! Gather lost loot and beached baubles to assemble museum exhibits and construct eye-popping aquariums... but don't forget to save the best bits for your personal collection! Wreck Raiders is an innovative dice-drafting worker placement system. Choose a die from the pool, then send one of your divers to any spot on the board with that number. But be warned: the spot you choose will help any diver in the spots next to you, whether they’re friendly or not. Will you risk letting a rival in on your haul to get that treasure you want, or can you find a way to grab yourself some extra loot? Display your treasures to build museum exhibits, or send them to your vault for huge scoring opportunities... Don’t forget to visit the beach nearby to gather washed-up baubles and spend them to build awesome aquariums. (All sea creatures are treated ethically and released into the wild; also, they are cardboard tiles.) When the game ends, you’ll earn coins for your exhibits, your vault, and your aquariums. The player with the most coins wins!
$42.00
Shadow Kingdoms of Valeria
For years the humans, elves, and dwarves have been slowly encroaching on your territories and slaying your kind in the name of progress. They've built their citadels, keeps, and villages as they push you further into the darkness. Now is the time to rally your troops and lay waste to their kind and bring forth the reign of the Shadow Kingdoms! You are a Warden hungry for the destruction of Valeria. You must outwit the other Wardens to earn the right to command an army for the Shadow Kingdoms. Visit dark Shrines to gain minions, magic, gems, and gold to fuel your war machine. Command monsters into battle to conquer the lands and earn Victory Points. The player with the most Victory Points at the end of the game will be declared the winner. On your turn, you must move your Warden from its current location to a new location. When your Warden enters one of the 5 Shrines, you first take any available die from the Shrine and place it on your player board, then perform the Shrine action associated with the Shrine. There are 5 troop types (die colors) in the game: Goblin (green), Orc (red), Skeleton (white), Gargoyle (purple), and Gnoll (brown). Send your Warden to the Camp on your player board to use your minion dice to resolve battle plans and place Victory tokens on your Campaign board.
$60.00$43.42
Brikks
Brikks can be viewed as tabletop Tetris, with each player trying to place falling blocks into their grid to score the most points. To start the game, each player draws a different quadromino at the bottom of their individual game sheet. On a turn, the active player rolls two dice — a colored d6 and a numbered d4 — then optionally rolls both dice again. The two dice determine which specific quadromino — that is, which colored shape and in which orientation — all players must "drop" into their grid. To represent this, you draw an outline of the block at the bottom of your sheet as if you had dropped it in from the top, then X out the spaces covered by the quadromino. If you cover a circle on the grid that's the same color as the quadromino just placed there, you collect two energy points. By spending one energy point on a turn, you can possibly "rotate" the quadromino to be placed depending on what dice were rolled; by spending five energy points, you can place exactly the quadromino you want, ignoring the result of the dice. As you collect energy, you might cover an X on the energy chart; if you do, you track these Xs on a separate "extra point" bar, with the points escalating for each X you collect. If you complete 2-4 lines through the placement of a single quadromino, you collect an additional 1-4 Xs for this extra point bar. Each player has three bombs they can spend to blow up a block instead of placing it, but by doing so you give up endgame points. As soon as you can no longer place a quadromino in your grid, your game is over. Once everyone has filled their grid to the top, tally your points. In addition to the extra points bar and any bombs unused, you score 1-5 points for each horizontal line that contains 8-10 Xs, with these line points doubling, or even quadrupling, as you go higher in the grid. Whoever scores the most points wins! "Brikks" also contains rules for a duel mode and a solitaire mode.
$24.99$16.16
Dungeons & Dragons: Onslaught: Zhentarim 1
Add new character and strategic options with Dungeons & Dragons Onslaught Expansions!Requires a Dungeons & Dragons Onslaught: Core Set to play.The Dungeons & Dragons: Onslaught Expansion - Harpers 1 expands your tactical options with four exciting new characters to add to your games! Ayur, the Aarakocra Monk utilizes mobility to take on multiple opponents while Adnan Zarehm the Fire Genasi Cleric brings light down to burn foes and bolster allies. Eileen Rumrunner the Halfling Sorcerer can win big when gambling on her Wild Magic, and Nurith the Locathah Rogue is a master of the ambush!Expansion Packs are a perfect way to expand your collection with exciting new characters that ensure you have the right tools for any scenario or opponent you may face. This product adds four new character options to the Harpers faction.Contents• 4 highly-detailed, pre-painted miniatures• 4 Combat Dial Cards• 8 Level Up Cards• gameplay tokens• rules sheet
$39.99$25.86
Kapow!: Volume 1
Superhero or Supervillain?You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components
$49.99$31.72
Mage Wars Academy: Core Set - Beastmaster vs Wizard
Mage Wars: Academy - Core Set is a fast-paced strategy card game of magical combat! In this core set, play as a powerful Beastmaster or Wizard, competing to prove your school of magic is supreme! Game play is quick and exciting, with tough tactical decisions and devious surprises every round! Players can customize their spellbook, with dozens of exciting spells to choose from. Summon powerful monsters, hurl lightning bolts, and cast secret enchantments! Aspiring young mage from all the nations of Etheria flock to Sistarra, the Grand Academy of Magic. Students are trained in the ancient secrets of magic, and choose which path they will follow. Those who hope to graduate must hone their knowledge and skills, and compete in combat to prove their worth. Follow your destiny, grab a spellbook, and Enter the Academy!Contents:2 New Academy Mages: Beastermaster and Wizard2 Four-Pocket Spellbooks2 Status Trackers131 Spell Cards62 Markers6 Attack Dice1 Twelve-Sided Effect DieRules and Codex
$30.00$18.30
Mage Wars Arena: Core Spell Tome 2
More cards from the Arena Core Set to fill your spellbooks! Expand upon the Mage Wars Arena Core Set and fill out your spellbooks! With 110 additional copies of spells from the core game, this spell tome is a must-have for players who want to build multiple spellbooks, or have additional copies of the spells found in the Mage Wars Arena Core Set. When coupled with the Core Spell Tome 1, players will have additional copies of every spell in the core game, and more than enough to build whatever Mage strategy they desire!
$20.00$12.20
Mage Wars Arena: Paladin vs Siren Expansion Set
The Paladin and Siren enter the Arena! To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.
$40.00$34.00
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