Board Games | Card Games
Transformers Deck-Building Game
The Autobots are brave robot warriors hailing from the planet Cybertron. Their mission? To stop the Decepticons from enacting their evil schemes on Earth. In this deck-building game, you will take on the role of one of the mighty Autobots. Travel and explore the Matrix and change between your different modes as you gain allies, find relics, and acquire technology to do battle with the Decepticons. But be warned! As your deck grows, more powerful Decepticons will rise up to challenge you. The Transformers Deck-Building Game can be played competitively or as a cooperative experience. This Core Set will begin your collection with everything needed to play, but the battle is far from over as playable Decepticons are on the way to expand your game. Features: Explore the Matrix in this unique Deck / Bag / Pool Building experience Change between different modes to battle the Decepticons Play competitively or as a solo/cooperative game At A Glance: Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.
$45.00
Fabled Fruit: The Lime Expansion
Since many consider green one of the most important colors in the rainbow, no fruit-themed game would be complete without the addition of limes — and these green fruits add just the right twist to the gameplay found in Fabled Fruit. Explore twenty new locations, the exciting gambling tokens, and the mysterious camouflage coat in Fabled Fruit: The Lime Expansion!
$19.95$14.96
Nidavellir: Idavoll
Idavoll is the second expansion for Nidavellir. During the 3 first rounds of the Age 1, the second tavern offers Mythical Animals, Aesir, Valkyries, and Giants, which adds an additional round to the game. Each new type of card also adds never-before-seen effects.♦ Gods: When you recruit a God, put the card in your Command Zone with 1 Power token on it. Discard this token to use the God's power.♦ Giants: When you recruit a Giant, put the card in your Command Zone and place 1 Capture token at the bottom of the column of the matching class. Each Giant lets you capture a Dwarf of the matching class.♦ Valkyries: When you recruit a Valkyrie, put the card in your Command Zone with 1 Strength token on the highest notch. Whenever you meet one of the Valkyrie's requirements, move the token down a notch. At the end of the game, earn victory points depending on the position of the token.♦ Mythical Animals: When you recruit a Mythical Animal, place it in your army in the matching class. Each animal has its own unique ability.★ DIFFERENT WAYS TO PLAY: Combine these new cards with the Thingvellir expansion or simply add them to the base game for more variety!★ NORSE GODS: Discard the Power token on their card to activate their unique and devastating effect once per game.★ POWERFUL VALKYRIES: Fulfill the Valkyrie's request to adjust their strength token, earning more points depending on the position of this token at the end of the game.★ MYTHICAL CREATURES: Each of the 5 creatures has its own unique effect and is counted with Dwarves of the matching color.★ JOTUN GIANTS: Instead of recruiting Dwarves that match the Giant's color, you can choose to capture them to activate the Giant's power.☆ Compatible with the Thingvellir expansion, for a robust Nidavellir experience.CONTENTS• 21 Mythology cards• 10 Class tokens• 5 Strength tokens• 5 Power tokens• 5 Capture tokens• 1 Loki token• 1 scorepad• 1 rulebook
$19.99
Monopoly Deal: K-POP Demon Hunters
HUNTR/X is preparing for their most epic concert yet, and they need their biggest fans’ help! Collect item cards featuring the objects Rumi, Mira, and Zoey need to make the concert a success and seal the Honmoon! This Monopoly Deal: KPop Demon Hunters game combines the fast action of the Monopoly Deal game with characters and themes from the hit Netflix film. Use action cards to go viral, take on the spicy challenge, deploy Bobby to watch out for trouble, and more! Players add fan cards to their personal Fan Club to pay other players who go after them. The first player to have 3 different complete item sets wins! This exciting family card game for kids and adults can be played in about 15 minutes, so it’s an ideal game for fitting in quick fun anytime. KPop Demon Hunters toys and kids card games are cool holiday and birthday gifts for teens and kids ages 8+.
$9.99
Fight 5
In this innovative reimagining of the classic game War, players clash against their opponents across five stacks—no matter the player count! From the minds of Aaron Hein and Manny Trembley, Fight Five is an elemental tug-of-war for 2-5 players. In each of the five rounds, players will draw five cards and challenge their opponents for control of five different stacks. Win the clash and take the cards for endgame scoring! Did you tie? Then that stack only grows bigger (and more valuable) for the next clash. Clever play across all five stacks will win the day, and watch out for Star Clash Cards that will beat out all other cards! Be the first to 200 points, or have the most points after three bouts of five rounds.
$14.95
The Witcher: Path of Destiny - Standard Edition
The Witcher: Path of Destiny is a competitive 1-5 player tableau-building card game where you become one of the characters taking part in the most iconic stories from the Witcher universe. Take on the role of Geralt, Yennyfer, Ciri,Vesemir or Dandelion and retell the iconic stories from the saga. Use your unique abilities and follow the path of destiny or completely change its course. The actions taken by the group will determine how the story ends - but only one of you will be remember as a hero… STEP INTO THE WITCHER UNIVERSE: Play as Geralt, Yennefer, Ciri, Vesemir, or Dandelion in this competitive tableau-building card game that retells iconic Witcher stories. UNIQUE CHARACTER ABILITIES: Utilize distinct powers and tactics to follow the path of destiny or alter the course of your story. GROUP DECISIONS, INDIVIDUAL GLORY: The collective actions shape the narrative, but only one player will be remembered as the true hero of the saga. 1-5 PLAYER STRATEGY GAME: Designed for 1 to 5 players, offering engaging gameplay with deep strategic decisions and high replay value. STANDARD EDITION WITH ESSENTIAL CONTENT: Includes all the core components needed for an immersive Witcher experience in a compact, accessible package. Contents: 5 Player boards 5 Character standees 5 Solo automa cards 72 Large tale cards 114 Cards 50 Small cards 30 Wooden markers 237 Cardboard tokens 2 Plastic tray + lid 1 Rulebook 1 Neopren playmat
$64.99$41.99
Viking Raiders
Viking Raiders is a 2-5 player card game in which players are Viking chiefs, jostling to build the biggest Navy, create the largest Clan and gain the most Loot. On your turn, you draw 2 cards to see what your clan has been up to whilst you have been away 'chiefing'. Have they focused on resources and mined stone or gold, collected wood, created new vikings, or built up the food supplies? Sometimes they have spent their time preparing actions for you by capturing a wandering Berserker or preparing for a raid (one of their favourite endeavours). Or maybe they have gained a favour from one of the Norse gods or goddesses? Each turn you may use one action (for example go on a raid or use a favour from a God or Goddess) and buy one item from a central Market. You buy items using resources in your hand, and you can choose between ships for your Navy, buildings for your Clan and valuables for your Loot. Each item gives 1-3 Victory Points, and the first player to have an agreed number of Victory Points in each category wins the game. There are also four rare Abilities that sometimes turn up in the Market. Oh, and watch out for Ragnarok...! Compact and travel friendly, this gateway game is ideal for casual gamers and families with children aged 9 or above.
$32.49$27.58
The Crew: Family Adventure - Marooned in Paradise
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family. Stranded on a desert island in the middle of the ocean, a group of young people must find their way home through a series of 35 missions. Eat, sleep, make decisions — how will the adventure end? Three to five players play cards one after the other — and without talking to each other — until each mission is completed. A gameboard, island marker, various tokens, and special cards help players keep track of the game and offer opportunities to influence the course of the missions.
$15.95$14.36
Derrocar: The Week of Five Presidents
Derrocar is a strategic card game about the week in which Argentina had five presidents, Designed by native Argentinian Bruss Brussco.It captures the craziness and at the same time bases its gameplay on the reality where, in a country tired of politicians, you need to prove that you are the least bad option.Being the least bad means making the others look worse than you. You collect cards from a market, play sets of cards to generate capital for your campaign, and support for you from the unions, the IMF, or other important actors. You can also play them to generate conflicts and problems for the others.
$45.00$44.96
DC Deck-Building Game: Crisis Collection 1
Team up to save the DC Universe! Crisis Collection 1 brings together the first two Crisis Expansion Packs for the DC Deck-Building Game series and offers a wide variety of new cards to add to any base game. Get ready to face some of the most epic challenges in comic book history with the introduction of Crisis events and Impossible Mode Super-Villains. But this time you won’t be going it alone, thanks to cooperative gameplay that lets you team up to win… and survive!Crisis Expansion Pack 1 and 2 reimagine the eight Super Heroes from the original DC Deck-Building Game and the eight from Heroes Unite with Crisis versions for cooperative play. In addition, the Super-Villains from those games—and some new ones—have been upgraded to Impossible Mode, making them much more difficult to defeat. There are even six new oversized Super Heroes in each expansion to go along with all the new main deck cards!Contents:2 Crisis Expansion Packs121 Game Cards2 Rulebooks28 Oversized Super Hero Cards (FOIL)1 White Lantern Sinestro Oversized Crisis Super Hero Promo Card (FOIL)
$39.99
Legendary: A Marvel Deck Building Game: Ant-Man And The Wasp (Deluxe Edition)
This 200-card expansion brings all three Ant-Man films from the Marvel Cinematic Universe into a single, deluxe-sized set! Scott Lang, who started out as a cat burglar, grows into something bigger (and smaller) than himself as he and the Wasp battle Yellowjacket, Ghost, and Kang. Make use of new keywords, such as Heist, to overcome new Schemes and gameplay possibilities! This is the perfect way to start a new collection or grow your existing library of Legendary: A Marvel Deck / Bag / Pool Building Game expansions!☆ Relive the epic battles of the Marvel Studios trilogy of Ant-Man movies from Ant-Man to Ant-Man and the Wasp: Quantumania with characters and images straight from the films!☆ 8 New Heroes including Ant-Man, Wasp, Cassie Lang and more!☆ 3 New double-sided Masterminds including Yellowjacket and Kang!☆ New and returning keywords like Heist and Conqueror!☆ The 36th expansion in the vast Legendary landscape. This requires a Core set to play including the Marvel Studios Phase 1 base set!Contents:• 200 Playable Cards• 1 Rulesheet
$39.99$35.99
Tidal Blades: Banner Festival
Flags of all colors dance in the wind as Navirians converge to trawl for the long-awaited Banner Festival. Generate the most profits for your trading house by selling goods, befriending the right suppliers, and making bets at the watercraft race. Opportunities abound in the floating market, but only the keenest trader will prevail!★ Each turn, aim to play the highest, mid, or lowest Merchandise card to unlock different actions.★ Utilize multi-use cards in dynamic trick-taking bouts to gain an advantage over your rival merchants.★ There are numerous paths to victory, but reading your opponents and timing your moves is the key to success!All set in the glorious world of Tidal Blades created by Mr. Cuddington.Contents• 1 Circular Board• 40 Merchandise Cards• 46 Profit Tokens• 20 Squishy Goya Fruit• 5 Wooden Watercraft• 70 Wooden Banner Tokens• 35 Character Cards• 5 Reference Cards• 1 Wooden Trade Gate
$29.99
Legendary: A Marvel Deck Building Game: Spider-Man Homecoming
This groundbreaking expansion introduces the Marvel Cinematic Universe to the world of Legendary. For the first time ever, images and characters as seen on screen can battle side by side with comic book characters. Look for amazing images from the acclaimed feature film as well as spectacular new Keywords and Mechanics in this unique addition to the Legendary family that is sure to wallcrawl to the top of your shopping list.Contents:100 Playable Cards5 Heroes2 Masterminds2 Villain Groups4 All New SchemesRule Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Munchkin Dungeon: Side Quest
You’re a Munchkin. You don’t do anything halfway. Sure, you could just go straight down to the bottom of the dungeon and fight the boss, but you’d be missing out on all the extra cool stuff to find. Where’s the fun in that? Why not take a trek off to the side and see what lurks there? The Side Quest expansion for Munchkin Dungeon gives players plenty more to search out. Along with new Threats, Rooms, and Wandering Monsters, it also introduces Side Quest tokens. These are set out at the start of the game and players can earn them by completing certain achievements. Each one will up a Munchkin’s Fame at the end of the game. There are also two new heroes ready to enter the Dungeon: Rangers and Halflings!
$39.99$31.94
Kabuki Tricks
It's showtime in Kabuki Tricks, with players becoming producers of Kabuki performances in which the quality of showmanship depends on the number of tricks to be won. The game is played over a number of rounds, with each player having a chance to play as the dealer. Each round plays out as follows:• Each player gets a hand of a joker and seven random cards, which come in four actor suits. The dealer then arranges the separate actor cards in order to determine the rank of the suits, while also determining whether low or high cards are best.• The dealer leads to the first trick, and all players must follow suit, if possible — except that one non-lead player can play their joker instead of matching suit. When someone plays a joker, they place one of their player cards face down above one of the actor cards; their player card is a bet that they will win 1, 2, or 3 tricks, and the actor they played above is a bet that their final card will be that color. Additionally, they can either flip the High/Low card to affect which numbers are best or swap two adjacent actor cards to change the rank of the suits.• Whoever played the highest/lowest card in the highest rank wins the trick, then leads to the next trick.• After seven tricks, players reveal their bets and score: 1 point per trick captured, 1 or 2 points for correctly bidding the number of tricks they won, and 1 point if their final card matches the actor card they chose. Alternatively, if a player's last card is their joker and they won zero tricks, they earn 5 points. The player with the highest score after adding the scores from each round wins. Ages 10+2-5 players20-30 minute play time Contents:4 Action Cards1 High-Low Card15 Player Cards40 Suit Cards5 Joker Cards50 Score Sheets
$14.99$10.96
Borderlands: Tiny Tina's Robot Tea Party
Sometime after the fall of Handsome Jack, in-between bomb-making and bandit-killing, Tina decided to try her hand at making her own board game. After all, everyone seemed to love her session of Bunkers & Badasses and vault hunters need something to do in their downtime. She started by tearing apart and jamming back together ACTUAL Claptrap units, but the sounds of their protests and complaints got a bit annoying. After consulting Princess Fluffybutt and Sir Reginald she opted for a card game instead.So grab some crumpets, drink some tea and join Tina in torturing (and building) Claptraps of 5 varieties. Along the way you’ll enlist some help from Brick, Mordecai, Moxxi and Earl to mess with your opponents and find what you need to win. Featuring brand new original art and character designs never seen anywhere else; Borderlands: Tiny Tina’s Robot Tea Party is the first wide release tabletop game ever set in the Borderlands universe. It’s made to be the perfect filler game, with dead simple rules, a quick play time and plenty of interaction. This officially licensed product is a collaboration of Nerdvana Games, Gearbox Software and XYZ Game Labs.
$19.99$12.20
Escape from New York: Bands of New York - 5th Player Expansion
The Bands of New York expansion is played by replacing the New York bot with an actual player, which brings the allowed number of players up to 5. The more the Heroes will make noise, the more cards New York will be able to play - and the stronger they will be. New York doesn't play with mission cubes like the bot: it will use mission cards instead, trying to resolve some missions' requirements, triggering events in the game like destroying the gullfire or discarding a timer tile, approaching victory.
$21.99$16.42
Transformers Deck-Building Game: Dawn of the Dinobots Expansion
Chomp and Stomp! It’s time for some Dino-Might! Grimlock and the Dinobots face off against the evil Shockwave and Devastator, the first playable Combiner in the Transformers Deck-Building Game. Who will win in this battle of prehistoric power versus cold logic? This is an expansion, Transformers Deck-Building Game required to play. Features: Grimlock and the Dinobots have arrived to deliver a prehistoric punch! Featuring Devastator, on a giant-sized card, as the first playable Combiner! New player cards for even more variety! Contents Summary: 60 Player Cards 5 Oversized Character Cards 1 Giant Character Card 6 Player Standees Rulebook 8 Power/Move Tokens 4 Reminder Tokens At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set
$30.00
Nidavellir: Thingvellir
Mandated by the King, visit every tavern in the kingdom, hire the most skillful dwarves to save Nidavellir, and rely on Queen Dagfid who has called for help brave mercenaries and their precious artifacts. Now, the Elvaland can instead of recruiting a Dwarf card or Royal Offering card in the tavern, choose to go to the Camp to take a Magic Artefact or recruit a Mercenary card. In the event of a tie to determine the highest bet on a current tavern, refer to the gem values as in the basic game. Only the Elvaland with the highest bet can go to the Camp and take a card. The other Elvalands must, in order of resolution, take a card from the tavern being resolved. If the Elvaland who played first chooses to take a card from the Camp, the remaining Dwarf card from the tavern must be discarded before proceeding to the next tavern Resolution. The Camp consists of Artifacts and Mercenaries. Thingvellir, the trumps : - New Hero cards, Mercenary cards with two classes and Artifact cards with unique powers.- An innovative coin building system.- Numerous and varied strategies.
$19.99
Kingdom's Candy: Monsters
You are a villain, greedy for candies. Collect monsters and unleash them into the Kingdom in search of candies. Use their special abilities and feed them a steady diet of sugar cubes to become the most powerful of all! You gain candies (points) with the monsters you control and other actions you take in the game. The winner is the player with the most candies at the end of the game.
$29.99$18.30
Inis Nemed
Nemed is the second expansion to Inis, the area-influence game rooted in Celtic history and Lore. Nemed incorporates three different modules that will change the dynamics of your game. With the Nemetons module, try to gain control of these sacred sites. They will award you deeds based on various conditions and adjacency, as you can't enter the Nemetons! With the Hallowed Sanctuaries module, dedicate your sanctuaries to legendary heroes! Give offerings to these particular sanctuaries, and receive special favours based on the hero you honored. Finally, the Territories and Epic tales module will bring more variety to various element of the game. Discover 10 new epic tale cards, 5 new territory tiles, and new advantage cards. DEEPEN THE WORLD OF INIS WITH SACRED POWER: Expand your game with new layers of Celtic lore, divine influence, and strategic complexity through the Nemed expansion. DEDICATE SANCTUARIES TO DEITIES AND HEROES: Earn powerful favors by making offerings to gods and legendary figures, gaining new advantages on your path to kingship. DISCOVER MYSTICAL NEMETONS: Introduce unique sacred groves that break standard territorial rules and unlock special Deeds when specific conditions are met. ADAPT TO SHIFTING POWER AND NEW CHALLENGES: Navigate unexpected changes brought by sacred spaces, new Epic Tale cards, and evolving strategic opportunities. EXPAND YOUR GAME WITH PREMIUM COMPONENTS: Includes miniatures, tiles, cards, and tokens that seamlessly integrate into Inis and enhance replayability. Contents: 5 Character Miniatures, 5 Favor Tiles, 6 Nemeton Tiles, 6 Nemeton Deed Tiles, 10 Epic Tale Cards, 4 Territory tiles, 5 Advantage cards, 5 player aid cards, 1 Cailleach token, 2 Harbor tiles, 1 island tile, 1 rulebook
$44.99
Tir na nOg: Blessings & Burdens Expansion
Tír na nÓg: Blessings & Burdens expands your journey into the Otherworld with five powerful new modules. Mix and match them however you wish—each brings fresh twists, daring choices, and unexpected challenges. Every module reshapes setup, rules, and scoring, and several include solo play so you can test your fate alone. Module 1 – New Geas Cards New destinies await! Six fresh Geas cards (two per Saga row) open up bold new paths. Use them on their own, combine them with the base set, or dare to play asymmetrically with different cards for each player—if you’re ready, the Morrigan herself awaits you in Module 5. Module 2 – Blessed Realms What will you sacrifice? Each card you discard sways the fate of the Realms, shifting their value for endgame scoring. Do you burn a color to make a region thrive—or keep it to build your own legend? Module 3 – The Lore of Places Rise as a Mormaer, a ruler of regions. Claim dominance in a color to unlock special once-per-round powers and bend the story of your Saga to your will. Module 4 – Triquetra Honor the sacred unity of all things! Complete Triquetra goals to claim blessings—divine gifts that let you change a card’s rank, swap cards in your Saga, or even place a Bridge, a mystical new tool that bends space to connect cards diagonally or across gaps. Every player who reaches the goal that round is blessed, but only the swiftest earns the glory of being first. Module 5 – Followers of the Morrigan (2+ players) The Morrigan whispers… Draft and command your own unique set of Geas cards, giving each player a singular fate. You were going to try it anyway—now the rules of chaos have been written.
$24.99$24.96
Sensu
Master the art of Sensu and become a true master artisan! Sensu is an elegant and strategic card game for 1-5 players, where cunning and wit are key. Your goal? Create card combinations that add up to exactly 15 to claim valuable fan cards. Each fan is made of 7 sticks of the same color: complete 3 fans before anyone else to win! Set in the refined world of Japanese tradition—between dance, theater, and samurai battles—Sensu blends simplicity and depth in a compact, engaging format. Winner of the prestigious "Premio Gioco Inedito" award at Lucca Comics & Games 2023, Sensu is a light strategy gem that stands out. Who has the wit to become the master of Sensu?
$19.99$14.99
HERD: Epoch Environments Expansion
HERD: Epoch Environments adds a new level of strategy and decision-making to your HERD experience. This expansion features new Herds, Prey, and Predators to up the challenge level, as well as an entirely new gameplay element: Environments and Environmental Hazards! Your Herd can migrate to new Environments throughout the game, from jagged prehistoric coastlines to blustery tundra landscapes, each imposing new challenges and providing certain advantages which can be the key to your Herd’s survival. Watch out for new Environmental Hazards though. From sudden forest fires to volcanic eruptions, these new cards drawn from the Prey deck can spell doom for you and your fellow Herds!
$20.00$19.96
Umami
Fire up your stalls under a full moon in a rustling forest! Ramen, takoyaki, miso soup, and more sizzle as you race to serve dishes packed with umami — that savory taste that makes mouths water and crowds gather. In Umami, you will whip up the tastiest dishes possible of just three ingredients each. Spot a better bite? "Borrow" it off a rival's plate! Forest denizens have special tastes, so match your ingredients to their appetites to win them over! In more detail, start with four ingredient cards in hand; ingredients range from 1-9, with each card also having a star, steal, or blossom icon. Four ingredient cards are in a face-up market. Each player has a secret "favorite" card, with four favorites in a face-up market; each favorite shows three cards that make up the dish they want, e.g., two medium (4-6) and a high (7-9), with the highest total possible. On a turn, play one ingredient from your hand and another from the market, creating over time at most five dishes of three cards each. (You can replace a card in a dish, if desired.) Once per turn, you can discard a card with a steal icon to take an opponent's ingredient and add it to your dish; they draw and play a replacement card. As soon as you qualify for a favorite on display, place it in front of that dish, which keeps others from stealing your ingredients...although they can still steal the favorite by having a dish that better meets their tastes or has more blossoms in it. When the last favorite is claimed or someone has a full table, everyone reveals their secret favorite, then run through one more round, after which the player with the most stars — summed from ingredients played and favorites claimed — wins.
$17.99
Mythic Menu
Players take on the role of a fantasy chef from the Kingdom of Culnaria. Each round, they must combine their current hand of bizarre ingredients into a dish that they feel will meet The Judge's exact specifications. Using dry-erase markers, players can predict each dish's flavor strength, note secret ingredients, and name their newest concoction. Only the best meals will win The Judge's favor and earn the champion a Victory Star rating.
$20.00$17.00
Whiskers & Tails
Clever card play meets feline fun! Can you pounce on the right cards? Whiskers & Tails is a family-friendly cat themed card game with great tension and clever scoring rules. It features set collection and hand management. The game contains 100 cat cards numbered 00-99. Three of these are dealt face up in numeric order into the middle of the play area and five cards are dealt to each player to start the game. On your turn, you will play one card into the middle, keeping the cards in numeric order. Take one of the cards that is adjacent to the card you just played, and place that card into your scoring area. Cards you take are grouped in sets according to the last digit (the tail) and will score based on the first digit (the whiskers). When the deck runs out, any of your sets that contain at least 3 cards score positively, and any sets with less than 3 cards score negatively. Most points win!
$14.99$11.44
Koinobori
Welcome to the fascinating world of koinobori! Immerse yourself in this experience as you explore the beauty and tradition of colorful Japanese kites. In this game, you'll have the opportunity to design and customize your own koinobori mast and embark on a journey through Japanese culture. Are you ready to elevate your dreams like the koinobori do in the sky? In the game, each player will have their own personal mast, and in the center of the table will be the festival masts, one more than the number of players in the game. There will also be a row of koinobori cards on the table for players to draw from. During a player's turn, they can choose one of these three options: Place a koinobori card on the festival masts: Play a koinobori card on one of the masts. At the end of the game and on each mast, only the color of the koinobori with the most presence on that mast will score points. Place a koinobori card on their personal mast: Play koinobori cards face down on your mast. Each card on your mast will improve your abilities. Be aware that the koinobori you place on your mast will determine your score. Draw koinobori cards: Take a card from the ends of the row of koinobori on the table. Improving your abilities will allow you to draw two cards or not just from the ends. The game ends when the festival masts are completed, and at that point, the scoring phase begins. Within each mast, it is determined which color of koinobori is most repeated, and each player will earn a number of points equal to the multiplication of the number of koinobori on their personal mast by the number of koinobori on the festival mast. The player with the highest score will be the winner Ages 8+2-5 Players30 minute Playtime
$19.99$15.99
Dungeons & Dragons: Edge of the Realms
In Dungeons & Dragons: Edge of the Realms, you are explorers in the Forgotten Realms who will discover new terrain and magical places to prepare your adventurer's journey, but everyone else is roaming the lands at the same time, so think fast. On a turn, everyone draws a map card into their hand, then they choose and reveal one at the same time. Check to see whether you've completed quests and score points, then pass your hand to the left and play a new turn. Along the way, you want to match up terrain, activate landmarks, visit cities, and (of course) fulfill quests. After fifteen turns, you'll have a completed map ready for adventure, and the explorer who's netted the most points wins.
$24.99$17.44
Queen of Scots: The Card Game
Players: 2-5 • Playing Time: 20-40 • Age: 8+ "Queen of Scots" is a tale of two queens, focusing on the historical fate of Scotland's Queen Mary. Set against the backdrop of Tudor England and Scotland, "Queen of Scots" immerses players in a pivotal time in European history. Players aim to make sets of characters from the story, striving to be the first to achieve a cumulative score of 1000. Along the journey, be on the lookout for "Royal Family" and "Crown Jewel" (Wild) cards, which offer unique playing mechanisms and can be invaluable aids. The rules for "Queen of Scots" have been passed down in Nadine Chestnut's family for over a century. With artwork that has been meticulously crafted to capture the likeness of each historical figure, this beautiful family card game has a real charm.
$25.00$15.25
Dark Deeds
"Dark Deeds is a darkly humorous game of skullduggery and suspicion for 2 to 5 players, created by industry veterans Andy Chambers and Mark Gibbons.In Dark Deeds, players take the role of malicious minions in service to a powerful, mysterious, and clearly villainous Patron. In the service of this dark power, minions must perform acts of thievery, violence, and betrayal, all whilst avoiding suspicious authorities, interfering do-gooders, and the machinations of their rivals. Rich rewards await the most successful minion, alongside horrific punishments for those who fail.Are you the kind of malevolent minion the Patron needs? Team players need not apply.This new edition features revised and rebalanced rules, extra cards, and plenty of deliciously dark art from Mark Gibbons.FEATURES★ This new edition features revised and rebalanced rules.★ Plenty of deliciously dark art from Mark Gibbons.★ A darkly humorous 2 to 5-player card game of skullduggery and suspicion.★ 150 beautifully illustrated cards.★ Commit deeds of violence, infamy, and coercion to appease your powerful patron.COMPONENTS• 58 card Tavern Deck (40 Plot cards• 18 Dark Deed cards)• 42 card Street Deck• 3x15 card Citizen Loot Decks• 5 Reference Cards• 1 Street Board• 1 ‘Most Suspicious Minion’ Coin• 60 Suspicion Marks• 2 Six-Sided Dice• 1 Rulebook"
$45.00$31.42
Risk: Strike
Fast and fierce world domination! Get off the board and right into the action with this Risk Strike cards and dice game, a fresh twist on the Risk board game! Gameplay is simple, but highly strategic. Declare which continent you want to attack, deploys your troops, and roll the dice to start battling. Use tactics cards to sabotage, bombard, spy, and more in pursuit of world conquest. Defeat your opponents in battle to conquer continents and earn domination coins. The first player to earn 2 domination coins wins! The Risk Strike game is an exciting blend of classic Risk gameplay and the raw emotions of fleeting alliances that can turn on you with the play of a card. It's a fun strategy card game for Family Game Night, and with a compact size, it makes a great travel card game for playing anytime, nearly anywhere!
$21.99
Modern Art: The Card Game (Second Edition)
In Modern Art: The Card Game, the players are art critics, collectors and gallery owners. As it is in art galleries the world over, tastes and opinions change constantly in the world of Modern Art. Today’s treasure is tomorrow’s trash, and no one has more influence on the artists’ values than the players in this game. Which players will exert the most influence on the art market? Who will be the best at anticipating the quickly-changing tastes and opinions of buyers, and thus assemble the highest-valued collection of these new masters? Only the most influential collector will come out on top in Modern Art: The Card Game! Same as Master's Gallery Bookshelf Game.
$14.99$14.96
Witchdom
Witchdom is a light, card-driven strategy game where players lead rival clans of witches, recruiting promising apprentices and guiding them through their magical training. To prove their worth, each apprentice must gather the right resources, learn potion recipes, and successfully brew a potion to become a full member of the clan.Players take turns playing Witch cards that determine which areas of the board they can interact with, allowing them to draft new witches, collect ingredients, acquire potion recipes, or obtain useful tools. Timing and tactical choices are crucial, as Witch cards can be reused until they are committed to brewing a potion, at which point they are removed from play and added to the scoring pile. Potion cards can be flipped into tools, enabling more advanced recipes and higher-scoring combinations. Additional depth comes from variable scoring objectives and optional animal familiars, which reward players who manage to collect specific sets. Witchdom also includes a solo mode, offering a compact and engaging puzzle experience.Accessible, fast-paced, and beautifully illustrated, Witchdom delivers meaningful decisions in a charming magical setting, making it ideal for families, casual gamers, and fans of light strategy card games.CONTENTS• 50 Witch cards• 50 Potion cards• 5 Starting Potion cards• 10 Novice cards• 65 Wooden Resource tokens• 1 Linen bag• 1 Game board• 15 Double-sided Objective tokens• 9 Solo Game tokens• 1 Rulebook
$25.00$21.25
Canal Houses
Step into the charming streets of Amsterdam with Canal House, a light and elegant drafting game for 2 to 4 players. Assemble beautiful canal houses piece by piece using bases, floors, and roofs to create the perfect skyline. Each round, players pick a card from their hand and build it simultaneously, then pass the remaining cards to the next player. Refresh your hand by drawing a new card type—base, floor, or roof, and keep crafting your architectural masterpiece. To complete a house, you’ll need to build from the ground up: start with a base, stack any number of floors, and top it off with a roof. Simple to learn and quick to play, Canal House is the perfect mix of strategy and charm.
$16.99
Thief's Market
Roll the dice on an epic heist! Grab the best loot, recruit master thieves, and become the most infamous mastermind around. in Thief's Market, players are all thieves and you've just returned from an epic heist together. Now comes the tricky part - How do you split up the loot? Each round, roll the custom-engraved dice and take as much loot as you want from the middle OR steal another player's pile of loot and return one item to the middle. Use your acquired gems and gold to hire more thieves and purchase magical items to manipulate future die rolls and build your own unique engine. The player with the most points wins. Changes from the original edition include: Streamlined and improved iconography A larger and more diverse market of cards (with a mix of new and old card abilities) Players have a 2 gold limit The end of game is triggered once a player purchases their 3rd Relic card.
$29.99$22.42
The Red Dragon Inn: Adventure is Nigh! - Extras Pack
This Extras Pack contains the material that was exclusive to the Collector’s Edition for the Red Dragon Inn: Adventure is Nigh Kickstarter. If you missed the project, or only backed it for the base game, you can still snag everything RDI x AIN! The Red Dragon Inn: Adventure is Nigh! Extras Pack is an expansion for The Red Dragon Inn, and a base game is required in order to play.
$24.95$18.92
The Witcher: Path of Destiny - Acrylic Tokens
Extra set of high-quality acrylic tokens for the core game symbols. This product is language- independent. HIGH-QUALITY ACRYLIC TOKENS: Upgrade your game with durable, beautifully crafted acrylic tokens designed to replace the core game symbols. LANGUAGE-INDEPENDENT DESIGN: These tokens are universal and suitable for players worldwide, regardless of language or edition. ENHANCE GAMEPLAY EXPERIENCE: Clear and easy-to-handle tokens improve the visual clarity and tactile feel during gameplay. PERFECT REPLACEMENT SET: Ideal for replacing lost or worn tokens, keeping your The Witcher: Path of Destiny game components in pristine condition. COMPATIBLE WITH CORE GAME: Designed specifically for The Witcher: Path of Destiny, ensuring seamless integration and perfect fit with the original game. Contents: 160 Symbol tokens 30 Trashed symbol tokens 2 Path tokens 3 Destiny tokens
$44.99$35.94
The Witcher: Path of Destiny - Legendary Monsters
Hunt down the deadliest monsters the continent ever saw. Will Leshen, Aguara, Hym, and Katakan fall under your sword? Thankfully, you’re not alone in this fight. Join forces with other characters and companions, and together walk out of this fight victorious.And most importantly – alive HUNT DEADLY LEGENDARY MONSTERS: Face fearsome foes like Leshen, Aguara, Hym, and Katakan in this thrilling expansion for The Witcher: Path of Destiny. JOIN FORCES WITH NEW CHARACTERS: Add new heroes and companions to your roster to increase your chances of survival and victory against deadly monsters. EXPAND YOUR PATH OF DESTINY EXPERIENCE: This expansion adds fresh challenges and gameplay options, deepening your strategic options and narrative immersion. COOPERATIVE STRATEGY ELEMENTS: Work together with other players’ characters and companions to overcome powerful monsters and walk away victorious—and alive! COMPATIBLE WITH THE BASE GAME: Designed as an expansion for The Witcher: Path of Destiny, this pack requires the base game to play and seamlessly integrates with your existing collection. Contents: 4 Large monster miniatures 8 Monster cards 7 Monster initiative cards 24 Creeper/ suffering tokens 1 Double-sided HP counter 27 Challenge cards 35 HP tokens 8 Ability cards 10 Companion cards 4 Large monster cards for The Witcher: Old World
$54.99$43.94
Pride of Ninja
In Pride of Ninja, your goal is to score the most points by assembling a formidable team of ninja. Each round, you'll draft characters and strategically place them either in the light at the front or hidden in the shadows at the back. Every decision is crucial - choosing the right character and positioning them optimally could be the key to victory. But be careful! While most characters will strengthen your strategy, some choices might backfire, turning your plans against you. Build the ultimate team and race toward victory!
$25.99$19.44
Money!
Your goal in Money! is to trade currencies with the bank and other players so that you end up with more value than anyone else. Each player starts with a hand of six cards from a deck that contains cards in seven currencies ranging in value from 20-60, along with coins worth 10. Four cards from the deck are placed face up to its left and to its right. In a round, each player chooses a bid of one or more cards from their hand, then everyone reveals their bid simultaneously. Whoever bid the highest sum takes the four cards to the left or right of the deck or another player's bid, adds these cards to their hand, then places their bid next to the deck or in front of the player whose bid they took. (Alternatively, the player can return their bid to hand.) Then the next player with the highest bid resolves their bid similarly. Once all players have resolved their bids, draw cards from the deck to refill the lots to the left and right of the deck to four cards. When the deck runs out, play one final round, then score your cards in hand. If you have 200 or more in a single currency, score that many points. If you have less than 200 in a currency, subtract 100 from that amount but don't go below 0. If you have all three 20s or 30s in a currency, score 100 points in addition to whatever the currency itself scores for you. Sum these amounts, along with whatever coins you have in hand. Whoever has the highest score wins. Classic Dr. Knizia trading and set collection game with all the right twists. Charming and gorgeous artwork give this card game the facelift it deserves. Clever decisions and push your luck keep you on your toes from start to finish. Contains: 1 Scoreboard 1 Dry Erase Marker 1 Display Board 63 Money Cards 12 Gold and Silver Cards 5 Fake Moeny Cards 5 Player Aids 7 Currency Scoring Markers
$19.99$16.99
Whaleriders: Card Game
While preparing for the winter, the whale riders were surprised by a sudden drop in temperature. The Ice Coast will freeze early and will make the journey for supplies even more dangerous than usual. The riders bond together and journey as a group one final time from port to port. Many supplies are needed for their clans, and the riders agree to band together and commit to sharing one big consignment in each port. Soon, however, it becomes apparent that the raiders’ preferences for the offered consignments differ greatly. In each port, the to-ing and fro-ing begins anew to close the most preferred deal… In Whale Riders: The Card Game, a reimplementation of Reiner Knizia's classic card game Trendy, you ride alongside others to buy goods along the Ice Coast, sometimes working together with others only to become competitors again when a better proposition comes along.
$25.00$18.94
NinJan
Dive into NINJAN where Rock, Paper, and Scissors become ninja warriors! Build your elite team, strategically deploy cards, and outmaneuver your opponents. Every move is a chance to outwit in this fast-paced game of foresight. Ready to master the ninja battle? Play NINJAN! NINJA-THEMED ROCK, PAPER, SCISSORS: NinJan takes the classic game of Rock, Paper, Scissors to new heights with ninja warriors battling for supremacy in this fast-paced strategy card game. BUILD YOUR ELITE NINJA TEAM: Strategically assemble your team of powerful ninjas and deploy them in intense battles, where every move can outwit your opponent. OUTSMART YOUR OPPONENTS: Use foresight and clever tactics to predict your opponents' moves and win the ninja battle—perfect for players who love strategy games with quick decisions. FUN FOR 2 TO 4 PLAYERS: Designed for 2 to 4 players, NinJan is an engaging game for family game nights, gatherings with friends, or competitive play between ninja enthusiasts. EASY TO LEARN, EXCITING TO PLAY: With simple rules and fast rounds, NinJan is easy to pick up and play, making it perfect for players ages 8 and up who love action-packed strategy games. Contents: 53 Cards 1 Rules Booklet
$12.99$10.36
Hero Realms: Bard Adventure Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The mental discipline, acrobatic skills and combat prowess of these spiritual warriors is legendary. As a Monk, you will deliver precision strikes and armor-crushing blows with your bare hands. You’ll play your Tao Lu cards in combination to deal devastating damage to your opponent and heal yourself.
$9.99$7.44
Hero Realms: Monk Adventure Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The mental discipline, acrobatic skills and combat prowess of these spiritual warriors is legendary. As a Monk, you will deliver precision strikes and armor-crushing blows with your bare hands. You’ll play your Tao Lu cards in combination to deal devastating damage to your opponent and heal yourself.
$9.99$7.44
Spy x Family Card Game
Gather your team, world peace is at stake! SPY x FAMILY: Mission for Peanuts is a game of deduction and deception for 2-5 players. Assume different roles to try to outmaneuver one another, building the best 2 card team for the mission. If a player can bring the Forger Family together, they win the round instantly! Be careful though, if a player is caught holding the spy then they are out! Rounds are lightning fast, and with a deck of only 24 cards, each decision matters.
$20.00$12.74
Chrysanthemum
The Faerie Queen has decreed that flowers must be planted on the World Bloom, promising the champions of the effort a handsome reward. Unable to settle on a single best approach for the task, the Faerie Guild fractured into several sects, each of whom believe their own magic is best suited for the task. In Chrysanthemum, you will learn the magic of the guilds as you travel across the World Bloom, gathering and planting seeds in pursuit of the Faerie Queen's reward. Chrysanthemum is a mechanically simple natural-fantasy strategy game with high replayability due to its complex interactions.
$32.76
Klink
Your goal in Klink is to have the lowest score possible to win the round. Win enough rounds, and you win the game! The deck consists of cards ranging from -5 to 10. On a turn, take two cards from the deck, look at one of them, then decide whether to keep the cards or offer them to another player; if you offer them, that player can look at one card of their choice, then keep the cards, or offer them to someone else. If the final player is being offered the card, they must keep them. Whoever ends up with the cards takes the next turn. When a player has ten cards in front of them, the round ends, and everyone reveals their cards. If you have two cards of the same value, they cancel one another. Whoever has the lowest score wins the round. QUICK AND EASY GAMEPLAY: Jump right into the fun with Klink's simple rules—learn and start playing in under 3 min or less, perfect for players of all ages. THRILLING PUSH-YOUR-LUCK ELEMENTS: Experience the excitement with every card you play; push your luck to beat the odds and outsmart your opponents. HIGHLY INTERACTIVE: Engage directly with other players, disrupting strategies and heightening the emotional stakes in every turn, making each game session uniquely dynamic. COMPACT AND PORTABLE: Take the fun anywhere with Klink’s travel-friendly box—ideal for parties, family gatherings, or casual hangouts. Always be ready for game night! COLORFUL AND ENGAGING DESIGN: Enjoy vibrant cards and enticing gameplay that make Klink not only fun to play but also a visually appealing addition to your game collection. Contents 63 Number cards 12 Special Ability cards 1 Score pad Rulebook
$12.99$10.34
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