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Board Games

6481 products


  • Gamers Guild AZ Moonsprocket Games SAUSAGES: The Card Game (Pre-Order) Asmodee

    SAUSAGES: The Card Game

    A hilarious card game which challenges players to keep a straight face while answering absurd questions with just one word: 'Sausages.'  HILARIOUS FAMILY PARTY GAME: Flip a card, ask silly questions, and try to respond with “SAUSAGES” without smiling, laughing, or breaking eye contact. ACTION CARDS FOR ADDED CHAOS: Spice up gameplay with Action Cards like Burn Cards and Grill Cards to keep things unpredictable and full of laughs. FAST & EASY TO LEARN: Perfect for kids and adults, this game is simple to understand, making it ideal for quick, fun-filled game nights or parties. GREAT FOR ALL AGES: Designed for ages 5 and up, this game accommodates 2+ players, ensuring everyone can join the laughter. COMPACT & TRAVEL-FRIENDLY: Comes in a portable box, making it great for travel, vacations, camping trips, and on-the-go fun. Contents: 60 game cards 1 instruction card

    $7.99$6.36

  • Gamers Guild AZ Capstone Games Savannah Park PHD

    Savannah Park

    In Savannah Park, you each run your own wildlife park, and your goal is to group animals with their own kind — but everyone takes turns deciding what to move, so you might not be able to shuffle animals into the right spaces. Each player starts the game with the same set of 33 unique animal tiles, with those tiles laid out at random in your personal wildlife park. Three bush-fire spaces and one rock space will remain unoccupied in your park for the entire game, and six tree spaces and four grass spaces are unoccupied at the start of play. On a turn, you name a specific face-up tile that all players must pick up, flip face down, then move to a different empty space within their own park. Tiles that have been flipped cannot move again, and once all tiles have moved, the game ends with a scoring round. First, tiles adjacent to bush fires are removed if they depict as many animals as the number of fires (1, 2, or 3) on the bush-fire space. Score for each grass and tree uncovered on your board. Finally, score for each of the six animal species; the bigger the main herd of each of species and the more water holes it contains, the more points you score, e.g. a herd of five rhinos and three watering holes is worth (5x3) 15 points. The player with the most points wins. Savannah Park includes a solo mode, a set-up variant that allows you to place the bush fires and trees where you wish, and a scoring variant that rewards you for bumping a lion out of the animals' way.

    $39.95$33.96

  • Gamers Guild AZ Devir Games Savernake Forest AGD

    Savernake Forest

    Autumn is coming to an end in the Savernake Forest… Help the animals gather and store food for the winter! Savernake forest is a game where 2-4 players build their own section of the forest with paths where animals and food will appear. To get the highest score, players must ensure that on each path the animals can collect their favorite food. Foxes, hedgehogs, beavers, owls, rabbits, woodpeckers, wild cats... Up to 23 different types of animals live together in the Savernake Forest. At the end of autumn, they all prepare to spend the cold winter with enough provisions and here you are to give them a hand… Or a paw! To play Savernake Forest you have two decks of square cards, one showing the animals and the other with forest paths full of succulent food. Each player is randomly given an animal card, showing how many foods they can store and their preferences. For example, the fox loves eggs, but not berries or nuts. To get the best score, you must try to get each animal to collect its favorite foods. During setup, three road cards and one animal card are laid out for all players to see. Each player, on his turn, will choose one of them and add it to his forest, always respecting three rules: there can never be two animals on the same path; cards must be adjacent and no cards can be placed outside of a 4x4 grid. The game ends when all participants have completed their forest, with a total of 16 cards. Throughout the game, players will have the help of some animals, depending on the card they choose from the central market. The rooster will help you get up early, so you can be the first to choose a card in the next turn. The armadillo teaches you how to dig better shelters to store more food, so you can take a burrow token and add it to one of your animal cards to increase that animal's storage capacity by 1. The goat teaches you to hydrate yourself better, offering a water drop token that can be associated with a food and increase its value by 1. Finally, the rabbit helps you attract new animals to your forest. For players looking for more advanced challenges, the rulebook includes a two-player variant with some modifications that increase the difficulty. Quite a boost if you already master the basic rules! With a dreamy art, Savernake Forest offers a perfect balance between fun and strategy that makes it perfect for any type of playgroup. Family and friends will have a great time helping the animals of the forest, while trying to make the most of their paths to reach the highest score. Stroll through Savernake in the fall and be swept away by the enchantment of its wildlife!

    $20.00$15.99

  • Gamers Guild AZ Afiom Games Say This Playlist Quartermaster Direct

    Say This Playlist

    Players: 2+ • Playing Time: 30-45 • Age: 12+ Say This Playlist - Outscore your rivals in a game of song titles! Have you ever heard a word and immediately thought of a song title? In Say This Playlist you race against other players to add as many of those songs as you can to your playlist before time expires. Whoever has the most unique playlist (no matching songs) at the end of the round earns points and could be on the way to being the winner!

    $29.95$26.97

  • Gamers Guild AZ CMON Scooby-Doo: The Board Game Asmodee

    Scooby-Doo: The Board Game

    Zoinks! There’s a Monster on the Loose! We Need to Trap It! There’s a monster on the loose! They’re going all over town, scaring away the locals and soon there won’t be anyone left. Come on, gang! We need to set a trap and capture that spooky monster. If we can collect the right components, there's no way we can fail!In Scooby-Doo: The Board Game, players join up with Mystery, Inc. as they try and capture a monster that's scaring everyone away. Players take on the role of characters from Hanna-Barbera's classic cartoon of meddling teenagers and pesky puppy as they travel around the board, gathering items so they can build a trap to catch the monster. Will they do it in time before everyone's scared away?

    $64.99$55.24

  • Gamers Guild AZ Draco Ideas Scope PANZER Quartermaster Direct

    Scope PANZER

    SCOPE Panzer is a game for 2 players, with quick games of 15 min or less of duration, recommended from 12 years of age. Third installment of the saga, with a very different air within the SCOPE system, and that combines the hidden movement by grids with a great amount of strategic possibilities. Scope PANZER is a card game of combat between tanks in the European theater of WWII. One player commands a squad of American tanks, which faces a squad of German tanks commanded by the other player, in a battle of ambushes and close-range encounters. It has several game modes, with different levels of complexity and duration.

    $19.00$15.96

  • Gamers Guild AZ Draco Ideas Scope Stalingrad Quartermaster Direct

    Scope Stalingrad

    Players: 2-4 • Playing Time: 15 • Age: 12+ SCOPE is a game for 2 to 4 players, set in the battle of Stalingrad, where players take the role of snipers from both sides. The objective of the game is to take out enemy snipers or eliminate enemy troops for a total point value that depends on the scenario played. 5-15 min or less per game, several difficulty levels and rules that are explained in two min or less. Once you try it, you won't be able to stop playing it.

    $19.00$18.97

  • Gamers Guild AZ Draco Ideas Scope U-boot Quartermaster Direct

    Scope U-boot

    Players: 2 • Playing Time: 15 • Age: 14+ SCOPE U-boot is a game for 2 players, in quick and dynamic 15-minute games, recommended for ages 12 and up. It is an independent and very different installment of the SCOPE system, the only similarities are its grid of cards forming the board and the many strategic possibilities it offers! In U-Boot the German player will remain hidden under the surface and the Allied player must find him and avoid being sunk. The ships move on the surface, although the cargo ships move more slowly. The submarine gives away its position when it fires a torpedo, but beware! You will have to choose as an ally whether you prefer your freighters to dodge it or move your destroyer to the area from where the torpedo was fired and sink your opponent. SCOPE U-boot has several game modes, with different levels of complexity and duration.

    $19.00$16.96

  • Gamers Guild AZ Ravensburger Scotland Yard GTS

    Scotland Yard

    In Scotland Yard, one of the players takes on the role of Mr. X. His job is to move from point to point around the map of London taking taxis, buses or subways. The detectives that is, the remaining players acting in concert move around similarly in an effort to move into the same space as Mr. X. But while the criminal's mode of transportation is nearly always known, his exact location is only known intermittently throughout the game. The 125 fare tickets are 5 black, 23 pink underground, 43 green bus, 54 yellow taxi.

    $40.99$27.02

  • Gamers Guild AZ Tasty Minstrel Games Scoville: Second Edition (Pre-Order) Southern Hobby

    Scoville: Second Edition

    You are a pepper grower who believes that the hottest peppers are the best peppers, and your chance to prove it is here at the Scoville Chili Pepper Festival. The Festival includes nail-biting pepper auctions, a huger Farmer's Market, incredible prizes for growers who plant the fieriest peppers, and the world famous Scoville Chili Cookoff, where chefs try to scorch their way to victory with the wildest concoctions. The Festival only lasts one day and the grower that can generate the most heat will take home this year's trophy!

    $59.95$49.86

  • Gamers Guild AZ USAopoly Scrabble: Dr. Seuss USAopoly

    Scrabble: Dr. Seuss

    Oh What a Rhyme Time you can have! It's time to rhyme in this Seussian spin on the classic crossword game! SCRABBLE®: Dr. Seuss welcomes fans of these timeless books to play the traditional way , or play with added Seuss'd up bonus features! Relive your favorite stories and discover new ways to play in this whimsical edition of Scrabble!

    $35.69

  • Gamers Guild AZ USAopoly Scrabble: National Parks USAopoly

    Scrabble: National Parks

    A vocabulary adventure with the great outdoors awaits you in this fun version of the classic word game! Prepare your plant- and animal-related nouns and verbs to outdo your opponents in SCRABBLE®: National Parks Edition. Score bonus points for placing nature-themed words related to National Park names and wildlife. A portion of the proceeds goes to the National Park Foundation.

    $35.69

  • Gamers Guild AZ Joey Games Scribbly Gum (Pre-Order) Gamers Guild AZ

    Scribbly Gum

    Did you know Australia's scribbly gum trees get their beautiful scribbles from baby moths burrowing through the bark? In Scribbly Gum, each player has their own tree diagram and every turn gets to draw a line that leads to food for your baby moth to eat. Collect sets of food to score points. Whoever scribbles their way to the most valuable food wins! Scribbly Gum can be played with any number of players at once and includes directions for classroom play.

    $24.00$15.70

  • Gamers Guild AZ Stonemaier Games Scythe And Expeditions: Metal Coins Stonemaier Games

    Scythe And Expeditions: Metal Coins

    These 80 custom metal coins are designed specifically for Scythe and Expeditions by artist Jakub Rozalski. They include denominations of $1, $3, $5, $10, and $20. They’re made of zinc.

    $35.00$29.75

  • Gamers Guild AZ Stonemaier Games Scythe Natural Rubber Playmat Stonemaier Games

    Scythe Natural Rubber Playmat

    This Scythe Natural Rubber Playmat is 92x72cm and provides an ideal surface for gaming. Its neoprene material ensures easy card pick up, and the rubber base ensures it won't slide around during play. The borders of the mat are double stitched for longevity.

    $30.00$24.75

  • Gamers Guild AZ Stonemaier Games Scythe: Encounters Expansion Stonemaier Games

    Scythe: Encounters

    In the summer of 2018 we challenged Scythe fans around the world to design 32 new encounter cards. The result was an outpouring of creativity and clever writing that Scythe designer Jamey Stegmaier distilled, honed, and added to. While these cards can and should be shuffled in with your other encounter cards, we recommend that people play a few games just with this new promo deck, sight unseen.

    $20.00$13.42

  • Gamers Guild AZ Stonemaier Games Scythe: Game Board Extension GTS

    Scythe: Game Board Extension

    The board extension slides next to the back side of the standard game board, creating a complete board with 70% bigger hexes (the content is the same). All units and resources in Scythe are kept on the board, so the larger hexes provide more space. The standard game board is 624x818mm, and it grows to 818x939mm with this extension.

    $15.00$12.00

  • Gamers Guild AZ Stonemaier Games Scythe: Invaders From Afar GTS

    Scythe: Invaders From Afar

    Expand the universe of Scythe with 2 new factions, Albion, and Togawa, as the rumors of the wonders of the mysterious factory reach those on the far edges of Europa Adds to the replayability with 2 unique new factions as well as 2 brand new faction mats, leading to countless new combinations, as well as expanding the base game of Scythe to play up to 7 players This expansion requires the base game Scythe to play For 1-7 players Plays in 90-140 min or less

    $35.00$28.00

  • Gamers Guild AZ Stonemaier Games Scythe: The Rise of Fenris GTS

    Scythe: The Rise of Fenris

    Empires have risen and fallen in the aftermath of the great War, and Europa stands on the precipice of a new era. The economy is robust, Morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless. Scythe: the rise of Fenris, the conclusion to the scythe expansion trilogy, enables two different options for any player Count (1-5 if you have scythe; 1-7 players if you have invaders from afar): campaign (8 games): The story of scythe continues and concludes with an Episode campaign. While the Campaign includes surprises, unlocks, and persistent elegant-ments, it is fully resettable and replaceable. Modular (11 modules): instead of—or after—the campaign, the new modules in the rise of Fenris can be used in various combinations to cater to player prefer-enhances these modules are compatible with all scythe expansions, and they include a fully cooperative module.

    $60.00$39.04

  • Gamers Guild AZ Stonemaier Games Scythe: The Wind Gambit Stonemaier Games

    Scythe: The Wind Gambit

    Scythe: The Wind Gambit contains two modular expansions: airships and resolutions. The airship module was originally created and shared in the Scythe Facebook group by Kai Starck. Jamey read over the rules and was impressed both by what the airships added to the game and by the effort Kai had put into the expansion through writing the rules and playtesting it. So Kai, Jakub, and Jamey collaborated to hone the airship module.In the airship module, 2 airship tiles are randomly paired at the beginning of the game (1 passive and 2 aggressive; there are 16 total tiles). Each player's airship miniature (a new type of unit; 1 big miniature for each of the 7 factions [the sculpts are identical, and the bases are different colors to match the factions]) has those abilities, as well as the core ability that airships are free to move onto any territory (land or water) and across rivers. Each player starts with their airship on their home base, so they can start moving out of their home area right away. The airship miniatures measure 104x34x42mm, and they have clear, plastic, removable stands/bases.In the resolution module, resolution tiles add a twist to the way each game ends. There are 8 of them, and 1 will be used each game. They often have an impact in the decisions you’ll make throughout the game. Features: For 1-7 Players 60-120 minute playing time An expansion for Scythe Adds two new modules that can be played together or separately Product Details: Product Dimensions: 2.8 x 11.8 x 5.1 inches Item Weight: 1.95 pounds Shipping Weight: 1.8 pounds Item model number: STM631 Manufacturer recommended age: 14 years and up

    $30.00$24.00

  • Gamers Guild AZ Stonemaier Games Scythe: Tile Placement / Modular Board GTS

    Scythe: Tile Placement / Modular Board

    The Scythe modular board adds a new level of variability to Scythe, with the map and the faction locations changing every time you play. The modular board adds a drafting element to setup, along with a variant for a tighter map at low player counts. CONTENTS:• 1 double-sided board• 4 double-sided tiles (7 hexes per tile)• 8 home base tiles• 8 structure bonus tiles• 1 rulebook (11 languages)• Automa rules for solo play

    $30.00$24.00

  • Gamers Guild AZ Sea Change (Pre-Order) Gamers Guild AZ

    Sea Change

    The deck contains 80 Sea cards in five suits. The five suits are represented by different colours and icons. Each suit has one card of each value; a higher card beats a lower card of the same suit — high (15) to low (0). Depending on the number of players, a set number of cards from a set number of suits will be shuffled together. Players can decide in advance to play as teams, or each player for themselves. Each player will be dealt 10 cards to create their hand. In a clockwise manner, each player will contribute one card, chosen from their hand, to create a trick. In each trick, one suit will be stronger than others (trump). Any card in this trump suit beats all cards not in the trump suit. A Sea Change will change the trump suit in the middle of a trick when a player matches the value of the last card played. Players attempt to win tricks containing cards with positive points, and avoid cards with negative points. *Important* During tricks, 0s are not worth any points. At the end of the round, check which suit is trump. The 0 from that suit, and only that suit, is now worth 5 points. All other 0s are not worth any points. The player with the highest score at the end of the round will earn 1 Victory Point (VP). The game ends when one player has earned 3 VPs.

    $10.00$8.50

  • Gamers Guild AZ Mind's Vision Sea of Lies Quartermaster Direct

    Sea of Lies

    Welcome to the world of Sea of Lies, where the truth sinks, and the lies float! In this successful crowdfunding project from Brazilian authors Vinicius Szabo and Bruno Zinneck, players must pick their pirate and get the crew’s support to become the ship's new captain! The game features amazing hand-drawn artwork by cult artist Leopoldo Anjo, an independent comic book illustrator who is quickly becoming a rising star in the industry. With an average rating of 8+ on Ludopedia.com.br, Sea of Lies quickly became a reference in party games with social deduction gameplay, reaching multiple top lists in its home country. With a colorful cast of 12 unique characters and a lot of replayability, the game is easy to learn and quick to set up. It has no player eliminations, another factor that makes it a crowd-pleaser. Since thieves have no honor, tall tales will be told to gather the necessary votes from the crew, and it is up to others to smell if something is fishy. Each character has special abilities and must pick one of the 3 types of story: a major feat of strength, a creepy story, or a hot gossip. You can either tell a story that matches the type you’ve got or simply make your rivals guess which card type you got. They can challenge your tale by betting their own crew members; if you win, the support is yours. Get caught, and you lose your turn.

    $29.92

  • Gamers Guild AZ Steamforged Games Sea of Thieves Voyage of Legends GTS

    Sea of Thieves Voyage of Legends

    Welcome, pirates! Have you ever dreamed of being out on the open waves in search of treasure and adventure? Well then, the Sea of Thieves is calling!Inspired by the hit video game, Sea of Thieves: Voyage of Legends is a competitive seafaring game of piracy for 2-4 players.Explore the high seas with your friends in voyages packed with danger and excitement, but don't forget - only one of you can be crowned a Pirate Legend...You'll build a fearsome reputation as you compete for that title, battling sea monsters and pilfering plunder as you go.Key Features★ Build reputation by completing voyages, defeating foes and gathering treasures.★ Upgrade your ship from a humble Sloop to an imposing Galleon.★ Visit the Outpost to hire crew, make repairs and sell your precious cargo.★ Set sail wherever the wind carries you - there's no one route to victory!★ Beware! No ship is safe from the fearsome Kraken and Megalodon...So what are you waiting for? That treasure's not going to find itself. The journey to becoming a Pirate Legend awaits you...Box contents include:• 7 Game Board Tiles• 24 Standees• 10 Dice• 4 Rules Reference Cards• 18 Special Crew Cards• 20 Event Cards• 52 Fortune Cards• 52 Voyage Cards• 12 Ship Cards• 8 Enemy Cards• Over 300 Tokens

    $59.99$50.99

  • Gamers Guild AZ Fantasy Flight Games Sea Salt And Paper (Pre-Order) Asmodee

    Sea Salt & Paper

     Assemble your hand of cards, play their effects, and take the initiative to stop the round. Will you dare to give your opponents one last turn to try to maximize your own points? In Sea Salt & Paper players are trying to manage their hand and collect sets of cards. On your turn you may either draw 2 cards from the deck, keep 1, and discard the other face up, or take the topmost card of 1 discard pile. You may then play matching pairs from your hand to take special effects like stealing a card from your opponent or taking another turn. Once a player reaches 7 points in their hand, they may announce either a Stop or a Last Chance. If they say Stop, all players score the points on their cards. If they say Last Chance, they’re betting that after one last round they will have the most points. If their bet is won they get bonus points! The game is played in rounds until one player reaches the required number of points for victory.

    $17.99$12.22

  • Gamers Guild AZ Pandasaurus Sea Salt & Paper: Extra Pepper (Pre-Order) Asmodee

    Sea Salt & Paper: Extra Pepper

    Extra Pepper adds a flavorful twist to Sea Salt & Paper with 12 new effect cards that change the rules each round! Every game begins with a randomly drawn effect that applies to all players—modifying point values, changing actions, or introducing new conditions. At the end of the round, the effect sticks with one player and continues to affect only them, for better or worse. This dynamic system keeps the gameplay fresh, surprising, and more interactive than ever. SPICE UP YOUR GAMEPLAY: Adds 12 new effect cards that introduce unique twists and changing rules each round. EVERY ROUND FEELS DIFFERENT: Begin each game with a random effect that applies to all players, modifying scoring, actions, or conditions. ONGOING PLAYER EFFECTS: At the end of the round, the effect follows one player, continuing to shape strategy and interaction. KEEPS THE GAME FRESH: More surprises, greater replayability, and new levels of player engagement for Sea Salt & Paper. EXPANSION CONTENTS: Includes 12 effect cards and a rulebook. Base game required to play.

    $9.95$8.46

  • Gamers Guild AZ Pandasaurus Games Sea Salt & Paper: Extra Salt (Pre-Order) Asmodee

    Sea Salt & Paper: Extra Salt

    This mini-expansion for Sea Salt & Paper is presented as a booster pack. It includes 8 new cards with 5 new effects. During setup, shuffle the new cards together with those from the standard game. ENRICH YOUR SEA SALT AND PAPER GAME: Expand your Sea Salt and Paper experience with the Extra Salt expansion, featuring 8 new cards that introduce exciting gameplay effects. DIVE INTO NEW STRATEGIES: Explore 5 unique effects with cards like Jellyfish, Lobster, Starfish, Seahorse, and Crab Multiplier to enhance your underwater adventures. COMBO SCORING: The Jellyfish card rewards clever combinations with Swimmer cards and adds an intriguing twist by limiting opponents' next moves. LOBBY FOR LOBSTER: Master Lobster combinations with Crab cards to earn additional points while enjoying the strategic challenge of selecting cards from the deck. TRIO POWER: Utilize Starfish cards to enhance your duos into powerful trios, but watch out for their ability to cancel duo card effects.

    $9.95$4.49

  • Gamers Guild AZ Renegade Game Studios Sea Scroll (Pre-Order) ACD Distribution

    Sea Scroll (Pre-Order)

    This item is a pre-order item with an expected release date of March 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Sea Scroll is a quick-playing, deceptively strategic set collection card game where players will guide schools of fish from the Reef, or the central discard area, to their personal Habitat to form schools of fish, or card sets in front of them. At the end of the game, each player will combine their schools with fish cards remaining in their hands to score! Each species of fish is evaluated to see who has collected the most of that type fish. The player with the most of each species scores point equal to that fish’s value, while all other players lose points equal to its value! Collect, Curate and Combine beautiful fish to emerge the victor!

    $20.00

  • Gamers Guild AZ MindWare Search For The Giant Squid: The Game (Pre-Order) ACD Distribution

    Search For The Giant Squid: The Game (Pre-Order)

    This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Embark on an underwater adventure like no other! This game sets young explorers on a thrilling quest to find matches, discover hidden marine animals and piece together a mysterious giant squid. Navigate the gameboard using a mix of strategy and memory, looking for matches while encountering fascinating sea creatures and overcoming underwater hazards along the way. Pick the right gear token at the start of each trip or risk encountering an obstacle that sends you right back to the surface to start over. Score victory if you’re the first player to find all the matches on your pilot map or the last matching piece of the mysterious giant squid. Ideal for fostering teamwork, critical thinking and a love for the wonders of the deep sea, this game brings a wave of excitement to your family game nights!

    $24.95$21.21

  • Gamers Guild AZ Rio Grande Games Seas of Strife GTS

    Seas of Strife

    A clear and beautiful day at sea! That’s what you had planned when you left port this morning. Unfortunately, the ocean is often fickle, and today has turned out to be no exception. Now you must face a variety of hazards before you can reach safety! Can you navigate the troubled waters to return to port with your boat (and your sanity) intact? This is Texas Showdown by Mark Major re-themed.

    $14.95$11.44

  • Gamers Guild AZ Randolph Seaside (Pre-Order) AGD

    Seaside

    Seaside is a game that features only wooden tokens, and being lightweight and super portable, can be played everywhere. Bring it along on your next adventure! The sun is shining, as a light, salty wind sends cottony clouds scudding across the sky. Sandpipers filling their bellies with strange insects, crabs hiding under piles of rocks, seashells washed up on the sand, curling waves that break along the beach. Nature in its simplest beauty. One token at a time, create your Seaside with the elements the sea sends your way. The goal of the game is to have the highest stack of tokens.

    $31.99

  • Gamers Guild AZ Rather Dashing Games Seasons of Arcadia (Pre-Order) GTS

    Seasons of Arcadia

      Once every year, the high faerie lords of Summer, Autumn, Winter, and Spring gather around the first Stones at the heart of the mystical realm of Arcadia. Once upon a time, they worked in unison to temper Nature's fury. Now, capricious and vainglorious, they challenge each other to see whose seasonal power will rule for the next twelve months. Seasons of Arcadia is a deeply strategic, yet very approachable game. Players assume the roles of powerful faerie lords, each attempting to dominate the entire year with their seasonal magic. The goal is simple: Be the first to place all twelve of your lords on the board to achieve victory. Players take turns placing, moving, and jumping opposing faerie lord pieces on a hex board. Each season can both replace and be replaced by one other season, so defense is as important in offense in determining where you place and move.

    $39.99$28.94

  • Gamers Guild AZ Canterville Games Secrets in the Sand GTS

    Secrets in the Sand

    Secrets in the Sand is an archaeological adventure of fast-paced strategy. Two to six players compete to discover lost tombs, racing over desert sands, through jungles oases and across rivers...but beware of dangers along the way!The Department of Antiquities has uncovered evidence of lost tombs in the desert. They have invited you - the world’s leading archaeologists - to help find the lost tombs and recover their treasures. Your expeditions have arrived in town and are ready to go.Every day the Department will announce one new dig permit, and the first expedition to find a matching route on the map is allowed to travel and dig. Each new dig camp you build expands your archaeological network...but the more camps you have, the more travel routes you have to analyze! The game ends when all tombs are discovered or an expedition runs out of dig camps - whichever occurs first. The player with the most points wins the game. Good luck, safe journey, and carpe diem!

    $64.99$62.96

  • Gamers Guild AZ Wise Wizard Games Seeker Chronicles (Pre-Order) ACD Distribution

    Seeker Chronicles

    The Universe in a Card Game! Draft your Seekers from among the best scientists ever, including Feynman, Maxwell, Hawking, and more, and immerse yourself in an elegant blend of resource management and strategic duels. Each decision shapes your journey through the realms of science and discovery. Uncover new strategies as your team evolves, adapt to your opponent, and make every action count in this dynamic, deck-drafting game! Ages 13+2 players20-40 minute play time

    $14.99$11.21

  • Gamers Guild AZ Bezier Games Seers Catalog AGD

    Seers Catalog

    The latest edition of the Seers Catalog has everything you need for stopping werewolves. Can you limit yourself to the essentials in time to save the village? Seers Catalog is an almost-shedding card game in which each player tries to get rid of almost all of the cards in their hand. Each round, players have a unique set of artifacts that give them asymmetric abilities to help manage their hand of cards. When one player runs out of cards, the round is scored: Each card is worth -1, but if you have five or fewer cards in your hand, the lowest value on those cards is worth positive points! However, once you have five or fewer cards, you can no longer voluntarily pass, so holding on to a high-value card near the end of the round hoping for a big payout can result in total failure

    $14.95$10.94

  • Gamers Guild AZ Brotherwise Games Select 5 GTS

    Select 5

    This is a game played 'all at once'. No turn taking. It is an easy game to learn, quick game to play and is highly competitive. You need attention, focus and an eye for sequencing options in an ever-changing environment of available cards. Goal is to get as many STREAKS of five cards numbered consecutively of the same color. Wild cards can be used in any color and the final card can be ‘stolen’ from an opponents open play. Game is fun, interactive, competitive and quick! Game is MADE IN THE USA and is of excellent quality.Includes 120 cards. Standard deck for 2 players and expansion cards for 3-4 players.

    $13.49$8.36

  • Gamers Guild AZ Jason Anarchy Games Self Careless Diamond Comic Distributors

    Self Careless

    Self Careless is a cozy game of LIFE BALANCE in a time where that's a bit more challenging to achieve. Cartoonist Cassandra Calin and Designer Jason Anarchy bring you a Relatable game for 1-2 players to pass the time between balancing one's own life. Deluxe Edition features the premium “Ostrich Fantasy” slipcover, 3 Stickers with feature artwork from the game, and the “Cat Deck” expansion which let’s the second player be an annoying cat. See a one minute overview from Danielle Standring here.

    $29.99$23.99

  • Gamers Guild AZ Ridley's Games Selfish: Star Wars Edition ACD Distribution

    Selfish: Star Wars Edition

    GO FOR GLORYYou've succumbed to the Dark Side and you're searching the galaxy for the Millennium Falcon™ and its crew. To succeed, you must outwit your opponents. Only the first to reach the Rebel scum will reign supreme.WITHOUT FUEL, YOU'RE NOTHINGDefend, upgrade, sabotage, and move as you face obstacles, smugglers, and whatever else comes out of the darkness. Remember: if you run out of fuel, you will suffocate in space and your game will be over.

    $22.00$19.96

  • Gamers Guild AZ Lucky Duck Games Senjutsu: Battle for Japan GTS

    Senjutsu: Battle for Japan

    Senjutsu is a tense, fast-playing Samurai duelling game, with beautiful miniatures, expansive deck-crafting mechanics and memorable showdowns.1-4 players duel as Samurai using slick deck construction mechanics, simultaneous reveal combat and beautiful miniatures. Control 1 of 4 fearsome Samurai, warriors bound to the Bushido Code, each with their own strengths, weaknesses, and motivations.Using Senjutsu’s deck construction mechanics, forge a unique deck of devastating attacks, powerful blocks, timely mediations, and dynamic special moves. The intuitive card-classifying system makes forging your Samurai’s Ability Deck easy.The Core Box includes dozens of different Ability Cards to shape your chosen Samurai’s fighting style. There are thousands of possible deck combinations available.CONTENTS:• 16 Detailed Plastic Miniatures• 2 Reversible Battlefield Boards• 324 Game Cards• 18 Focus Tokens• 9 AI Standee Opponents• 6 Kamae Ring & Action / Event Sets• 5 3D Terrain Pieces• 1 Solo & Co-op Campaign Book• 1 RulebookAges 14+, 1-4 Players, 15-20 Min

    $49.99$48.26

  • Gamers Guild AZ Arcane Wonders Senshi GTS

    Senshi

    You are Senshi, Warrior-Monks studying diligently under the tutelage of an ailing master. To be chosen as successor, you must first develop four attributes: strength, agility, wisdom, and honor. A true master must be strong in all of these.

    $19.99$14.97

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse (Definitive Edition) Foil Pack 1  (Pre-Order) GTS

    Sentinels of the Multiverse (Definitive Edition) Foil Pack 1

    The Core Definitive Edition Foil Card Set is here to brighten up your Sentinels of the Multiverse: Definitive Edition gameplay experience! This set contains a premium foil version of each Hero character and variant card, as well as each Villain character card and Event card, for a total of 24 double-sided foil Hero-sized cards, and 18 double-sided foil Villain-sized cards! With these cards, the Multiverse will shine brighter than ever!

    $19.95$14.44

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse (Definitive Edition) Foil Pack 2  (Pre-Order) GTS

    Sentinels of the Multiverse (Definitive Edition) Foil Pack 2

    The Rook City Renegades Definitive Edition Foil Card Set is here to brighten up your Sentinels of the Multiverse: Rook City Renegades gameplay experience! This set contains a premium foil version of each Hero character and variant card, as well as each Villain character card and Event card, for a total of 30 double-sided foil Hero-sized cards, and 29 double-sided foil Villain-sized cards! With these cards, the Multiverse will shine brighter than ever!

    $19.95$14.44

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion GTS

    Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion

    Chokepoint is a villain mini-expansion for the Sentinels of the Multiverse Card Game. This mini-expansion includes a unique deck of 25 cards, two character cards, and a divider card.Choke was a regular opponent of the Freedom Five and their allies, frequently at the heart of troubles concerning military installations or stockpiles of weaponry. Her ability to communicate with metal on a primal level twisted her mind. After allying herself with the Vengeful Five, she was fatally wounded by K.N.I.F.E. Many believed that would be the end of Choke. However, in a shocking turn of events she survived after using the Energy Crystal and Chokepoint was born.

    $4.95$3.48

  • Gamers Guild AZ Tabletop Tycoon Set A Watch: Doomed Run (pre-Order) Asmodee

    Set A Watch: Doomed Run

    Set a Watch: Doomed Run is the culmination of the entire Set a Watch series into a campaign and big box storage solution. Showcasing content from the entire Set a Watch series (along with plenty of new content), you will play through 7 realms attempting to stop the mysterious cult behind resurrecting the Unhallowed. As you play through each realm, you will take on side quests to unlock new adventurers and their mythic items, while other adventurers will permanently perish along the way. Each Doomed Run is completely replayable and takes you across the 7 realms of the kingdom as you attempt side quests to unlock new adventurers and their powerful mythic items. Contents: 7 Realm Envelopes 7 Adventurer Boards 44 Location Cards 2 Game Break Cards 12 dice 35 Ability Cards 1 Falcon Cards 52 Creature Cards  8 Summon Cards 12 Unhallowed Cards 1 Camp Board 50 Side Quest Cards 25 Mythic Item Cards 30 Square Dividers 20 Card Dividers

    $74.99

  • Gamers Guild AZ Tabletop Tycoon Set A Watch: Forsaken Isles (Pre-Order) Asmodee

    Set A Watch: Forsaken Isles

    Set A Watch: Forsaken Isles is a 60-90 minute, cooperative adventure puzzle game for 1-4 players. Forsaken Isles is a stand-alone expansion featuring the same critically-acclaimed gameplay from the Set a Watch series. Every round you will visit a new location on your hunt for the evil Unhallowed. One hero will rest, get paid coin to take camp actions, and can visit the merchant for powerful items and potions. The rest of the party will go on watch and battle a line of creatures trying to make their way into camp. But, be wary of the new Doom mechanic that summons additional threats. The game is fully compatible with other Creatures, Locations, Items and Adventurers in the series which can all be mixed, matched, and played with this game. Easy to learn Adventure game All new Creatures, Locations, Items, and Adventurers Play as a stand-alone game or with any other Set a Watch Game Contents: 6 New Adventurer Boards 30 Adventurer Ability Cards 22 Unhallowed Creature Cards 36 Creature Cards 4 Summon Cards 32 Location Cards 1 Merchant Board 30 Item Cards 16 Coin Tokens 15 Dice 4 Rest Tokens 1 Fire Token 3 Doom Tokens 1 Rulebook 1 Magnetic Box and Camp Board 9 Special Cards 1 Dial

    $44.99

  • Gamers Guild AZ Tabletop Tycoon Set A Watch: Outriders (Pre-Order) Asmodee

    Set A Watch: Outriders

    This expansion introduces a new game mechanic with Creatures that have the Rider ability. Riders snap together with certain creature types when they are adjacent to them, creating bigger and more powerful creatures (i.e. a Beast Rider card snaps and is placed over top any adjacent Forest Creatures). This shortening of the line can cause some additional creature powers to trigger. Leaving that Forest Creature in first position isn't as safe as it used to be! Contents: 34 new Creature and 6 new Unhallowed cards

    $9.99

  • Gamers Guild AZ Bezzerwizzer Setup Asmodee

    Setup

    SetUp is an innovative new title in the rummy genre with sets in all directions. Players combine familiar suits and numbers on the board, scoring points, to reach the finish first. A simple game of maximizing tile placement while trying to avoid gifting your opponent(s) points. As the tiles stack, combinations you’re planning could be unwittingly spoiled by your opponents! Contains: 1 Game board, 50 Card tiles, 4 Tile holders, 4 Player pieces, 1 Bag, 1 Rulebook

    $25.00$21.25

  • Gamers Guild AZ Looney Labs Seven Dragons Looney Labs

    Seven Dragons

    In Seven Dragons, players start with a secret goal color from the seven colored dragons and a hand of three cards. The Silver Dragon is laid on the table as the starting card; at this stage it is a wild card. The playing cards feature domino-like colored panels in the same manner as Aquarius, an earlier game design from Andy Looney. On a player's turn, he draws one card and plays one from his hand. Cards are laid so as to connect matching colored panels. The deck also includes Action Cards such as Move a Card, Zap a Card, Trade Hands, etc. The used Action Cards form a discard pile, and the top card of this pile dictates the color of the starting Silver Dragon; once the discard pile has started, the Silver Dragon is no longer wild. The first player to create a connected territory of seven panels matching her dragon color wins.

    $20.00


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