Board Games
Evacuation
Your sun is expanding, roasting your planet. Soon all life will die. But hope lies only a stone’s throw away – a new planet, rich in the plant life that will provide food and oxygen for your people. You have the means to get there. Now, it is time to fly. In Evacuation, players lead their nations on a mission to establish civilizations on the New World. Players compete for the best landing sites in a race to see who can build their new home first.You start the game with a fully functioning economy. But to survive, you must dismantle that economy and relocate it to the New World. Building up the New World requires resources. Maybe you can ship them in. Maybe you can get the planet to start producing resources for itself. Work fast. You only have 4 rounds. If you can build three stadiums on the New World and increase all production to level 8, you win. Otherwise, players compare scores after 4 rounds. The game also includes modules for alternative modes of play.
$69.96$46.97
Evenfall
EVENFALL - It's Evenfall, and the Clans of Magic are preparing for a new era. Evenfall is the time when the boundaries of reality collapse and the supernatural awakens. The World-Tree opens its glowing gateways to unknown distant regions. Send Witches from your clan to discover and control new Places of Power. Use them for arcane rituals and battle for the favor of the Powerstones. But there is only one seat on the Enchanted Throne! Do you have the skills to lead the world into a new era?Evenfall is a card-driven, engine-building game with both novel and familiar mechanisms for 1 to 4 players. Manage your resources, execute your actions in an efficient order, and discover card and action synergies that generate victory points. The game ends after three rounds, then the player with the most points wins.
$59.99$50.99
Everbloom
Players: 1-4 • Playing Time: 60-90 • Age: 14+ As the final flower unfurled its petal and the pollinating factions surged forth into every biome, the plight awakened Anteri, the legendary dragon of abundance. She begins her journey across the lands, bestowing her petals upon chosen creatures in every biome, transforming them into wondrous hybrids of flora and fauna. Recognizing the potential for rejuvenation, pollinators from every corner of the world converge on these hybrid beings to attract them to their respective habitats. The Everbloom has begun again. In Everbloom, lead pollinating factions- Bats, Bees, Butterflies, Hummingbirds, Lemurs, and Lizards- to create an abundant habitat full of hybrid beings. Each round you'll send pollinators from your faction into the wilderness to landmarks in the hopes of attract hybrid beings to your habitat, eventually pollinating their flora in exchange for nectar and points. Along the way, you’ll complete blooms and gather nectar cards to make sure your habitat flourishes. After the final round, you will gain points for the nectar you've collected in each biome as well as your progress on the bloom track, the faction with the most points wins!
$59.99$50.99
Everdell (Third Edition)
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
$75.00$60.00
Everdell Deluxe: Resource Vessels
Suitable for holding your squishy berries, sturdy twigs, sparkling resin, smooth pebbles, impressive pearls, shiny coin tokens, welcoming occupied tokens, and special event cards.
$44.99$44.97
Everdell: Bellfaire
Bellfaire is a modular expansion for Everdell packed with exciting new content to experience! Unique player powers for each type of critter in Everdell. Rules for 5-6 players. The Bellfaire board with a revolving Market location, and endgame Garland awards.
$45.00$40.00
Everdell: Farshore
Farshore will send you on an epic seafaring adventure to explore and build in the rugged country north of Everdell Valley. Study the winds to sail your ship in search of valuable riches, compete for lucrative island locations before high tide rises, and be the first to claim valuable maps that will lead you to troves of treasures.
$99.99$84.99
Everdell: Farshore Wooden Lighthouse
Upgrade your Everdell Farshore game by replacing your cardboard lighthouse with this one made of painted wood. Contents: Contains one wooden lighthouse for use with Everdell Farshore
$29.99
Everdell: Mistwood
Lurking in the depths of Mistwood, the cunning and villainous Nightweave plots to take over Everdell with the aid of her spiderlings. Pit your wits against Nightweave and her sticky schemes in solo or two-player games, and recruit heroes of yore from the More Legends and Corrin Evertail expansion packs as well as transform your farms with our new Through Every Season expansion pack!
$59.99$39.99
Everdell: Newleaf
Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting events to draw Visitor cards to your blossoming city! It also features the Train Station Board, resource-delivering Train Cars, travel-worthy Tickets, and Reservation Tokens!
$59.99$40.00
Everdell: Pearlbrook
Explore a new underwater society in Pearlbrook, the first expansion for Everdell! Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell!
$60.00$50.00
Everdell: Spirecrest
Spirecrest is an expansive and challenging new expansion, sure to surprise and delight even the most seasoned of Everdell players. This expansion features a new Mountain board, Discovery cards, Weather cards, Big Critters, Maps and Expeditions! 3 extra Big Critter meeples and saddles 9 new Discovery cards More Critters! Owls, Moles, Lizards!
$60.00$50.00
Everdell: Wooden Ever Tree
This upgraded Ever Tree is a quick and easy way to improve your setup experience and table presence for Everdell and Everdell Collectors Edition. The Wooden Ever Tree is high quality, durable, and matches the visual beauty you come to expect from Everdell. A must have upgrade for all Everdell fans. Easy to assemble for repeated gameplay. Requires Everdell Base Game to play Now Language Neutral Contents: 1 Lightweight Wooden Ever Tree in 5 pieces
$29.99
Evergreen
In Evergreen, your goal is to build a lush ecosystem by planting seeds, growing trees, and placing other natural elements on your planet, trying to make it the greenest and most fertile of all. You choose biome cards from a common pool to determine which area of your planet you'll develop in a round. The cards not chosen make those regions more fertile, and thus more valuable. To create a huge forest, you want to grow trees, plant bushes, and place lakes, while using the power of nature to gain extra actions. Ideally you can concentrate your trees in the most fertile areas, but without them overshadowing one another as you also want them to collect as much light as possible.
$49.99$38.27
Evergreen: Pines And Cacti Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Evergreen: Pines and Cacti is a set of two modular expansions for Evergreen that introduces two new kinds of plants that interact with light and shadow in interesting ways. Each modular expansion introduces a new power, and the game uses exactly six powers, so remove one power from play for each expansion module you add. PINESSmall pines long for the kiss of sunlight, so they spontaneously grow into big pines when they are in shadow at the end of a season. CACTICacti can grow very quickly, but they need a lot of light to survive. Make sure they are not in shadow at the end of a season or they will die!
$17.99$15.29
Evil Corp.
We at Evil Corp. have been working for 666 generations to frighten human villages. When it comes to scaring, we're the best! Every year, we hold a team seminar where each of our managers is tasked with recruiting a team of monsters and competing against their colleagues to prove they're the best at terrorizing humans. Will you have the most terrifying team of the year? In Evil Corp., the first player — or team when you play 2vs2 — to take control of its second village will be declared the new CEO of the Company, and therefore, winner of the game. To do this, send your troops of monsters to scare the villagers more than your opponent, to the point that their village becomes yours. During your turn, you can perform one action: Send a monster (a tile) to one of your two adjacent villages. Recruit a new tile at the monster's job center. Activate one of your monster powers. When you have no more available actions or when you choose to do so, you may pass, which ends the round for you. Depending on where the monsters are placed, they grant you bonuses: Advance on the Terror track according your monster's strength. Once you reach the bottom of it on your opponent's side, you take control of the village. Gain Magic Force, which you can use to deal direct damage to an opponent's monster or draw a tile. Earn gold coins Seize the Power Stone pawn that gives you the advantage in case of a tie situation in the village. The order in which you choose to perform your actions will tremendously impact your strategy and the outcome of the game. Good Luck, CEO Pretender!
$49.99
Evil High Priest
Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. In addition there is a town board, representing Lovecraft country; a ritual board, representing magic spells; and a cult board, representing the Great Old One you seek to release. The game is performed in Action phases. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. Different resources are worth different amounts, but the most valuable are the Elder Signs. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning.
$59.99$40.32
Evil High Priest: Custom Dice Set
Custom dice for Evil High Priest
$2.99$2.54
Evil High Priest: The Blood Ceremony
The Blood Ceremony Expansion contains 4 new Cult boards (Tcho-Tcho, Sleeper, Opener of the Way and Crawling Chaos), 1 Tcho-Tcho Growth Counter, 4 Crawling Chaos Avatar Cards, 12 Monster Cards, 10 Investigator Cards and 10 Priest Cards.
$62.97
Evil High Priest: The Dark Ritual
The Dark Ritual Stretch Goal box is included in the original Kickstarter Dunwich-pledge. It includes rewards for the base game as well as the Blood Ceremony expansion. Thus far it contains: 3 Monster cards Priest card Ancient Cult Board 22 Atomic Resource Tokens 6 Three-value Atomic Resource Tokens Windwalker Cult Board 3 Glacier cards (Wendigo, the Gnoph-Keh, and Rhan-Tegoth)
$61.45
Evolution
Evolution is an award-winning board game where 2 – 6 players adapt species in an ever-changing ecosystem with hungry predators and limited resources. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach.With over 12,000 different species to create, every game becomes a different adventure. So gather your friends and see who can best adapt their species to eat, multiply and thrive!Evolution has been used in the evolutionary biology department at the University of Oxford and featured in the world's leading scientific journal, Nature. "The theme of evolution is not just tacked on: it drives play." - NatureIncludes: 129 Trait Cards (17 Carnivore Trait Cards, 7 of Each Other Trait Card), 20 Species Boards, 40 Wooden Markers, 144 Food Tokens, 12 Ten Value Food Tokens, 1 Watering Hole Board, 6 Food Screens, 1 Dino Starter Token , 2 Player Aids, 1 Rulebook
$44.99
Evolution: Another World
We know a great deal about the evolution on Earth (and we hope that Evolution: New World helped you with that too). It's an exciting story of various creatures acquiring defensive & offensive traits to adapt to the ever-changing environment. What we don’t know is if there might be other worlds where completely different creatures dwell. Will the same laws of evolution apply there too? It's time to find out! Evolution: Another World is a card game in a beloved Evolution: the Origin of Species series. In the game, you create animals and give them traits, so they survive and thrive in the chaotic world of wondrous creatures. The goal of the game is to give your creatures enough energy to transmute and transcend their state of existence. The first player to transmute three creatures wins the game. This is a fast-paced, easy-to-learn game with a solo mode included in the core game. Mechanically, it is inspired by Evolution: New World, but trades some complexity for more dynamic and light gameplay. This game is Family-friendly because animals can’t die or be eaten by predators. Competition is peaceful, but you can attack other players' creatures to gain energy. This game has a straightforward win condition: you don't need to count VP at the end of the game. Transmute 3 of your creatures and you win the game!
$35.00$29.75
Evolution: CLIMATE
Evolution: CLIMATE is a stand-alone game for 2 - 6 players in the best-selling Evolution game line.In Evolution: CLIMATE, players adapt their species in a dynamic ecosystem where food is scarce, predators lurk, and the climate can swing between scorching hot and icy cold. Traits like a Hard Shell and Horns can protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. Evolving a coat of Heavy Fur will protect your species from the cold, while being Nocturnal or Burrowing will provide protection from the cruel desert sun. With over 200,000 ways to adapt your species, every game of Evolution: Climate unfolds in a beautifully unique way.Evolution is so vivid and true-to-life that it is used in classrooms around the world and was featured in the world's leading scientific journal, Nature: “Evolution features sophisticated biology. Traits can be put together in a dizzying array of combinations, so each game can be very different. The theme of evolution is not just tacked on: it drives play.”Includes: 177 Trait Cards, 30 Event Cards, 240 Food Tokens, 20 Species Boards, 40 Wooden Cubes, 6 Food Token Bags, 1 Climate Board, 1 Climate Marker, 1 Dino Starter Token, 1 Rule Book, and 2 Player AidsAges: 12+ | Players: 2-6
$64.99
Evolution: New World
Evolution: New World is an updated and extended version of the basic Evolution. The Origin of Species game. It includes both well-known animal traits and new ones, complete with refined descriptions and colorful illustrations. Food is now generated using Area cards, and animals can use shelter to hide from predators. The diversity of living organisms inhabiting our planet is astonishing. According to the theory of evolution, random mutations occur all the time, granting new traits to animals and plants. These traits are then tested through natural selection. Animals with beneficial traits propagate more successfully than others, expand their habitat areas, and effectively protect themselves against predators and unfavorable conditions. Such species dominate the ecosystem, while poorly adapted animals become extinct. CrowD Games, LLC mandates their products only be sold in your brick & mortar store, or through a website you ow
$45.00$38.25
Evolution: Oceans
Oceans depicts the boundaries between the known world near the ocean’s surface, and the mysteries lurking in Earth’s deepest unexplored regions. Enter a vast, underwater cosmos: a mysterious interconnected world of tentacles, sharp teeth, and black ink, where your survival depends on your ability to adapt in a changing environment. But this is just on the surface… Lurking below the surface lie mysteries so bizarre they hardly seem natural. The Deep is a deck of nearly 100 unique traits that you’ll discover over the course of many games. These powerful traits represent the unknown: the undiscovered wonders of the deep ocean. Venture into the Deep when you are ready to face the unknown!
$54.99
Evolution: Oceans Legendary Edition
The Legendary Edition of Oceans contains the Oceans deluxe core game, the two expansions (Solo & Legends of the Deep) and Legends of the Deep Kickstarter Promos in a Legendary Edition box with custom insert.
$99.99
Evolution: Oceans: Legends of the Deep Expansion
Legends of the Deep brings cultural legends, high fantasy, and mythologies from around the globe into the Oceans ecosystem.Oceans is a journey from the known world into the unknown, where you discover powerful traits that hardly seem possible in the realm of biology. With Legends of the Deep, you will discover things beyond the world of science!Game PlayAt the beginning of the game, deal four Legend cards to each player. Choose one of them, and pass the rest to the player on your left. Continue drafting until everyone has four Legend cards.During your Play Cards phase, you may play one Legend card in addition to your normal card play. Legend cards have game-changing abilities with global effects.To replace an Legend card with a new one, subtract the cost of the old Legend card from the cost of the a new Legend card.
$24.99
Ex Libris Second Edition
In Ex Libris, you are a collector of rare and valuable books in a thriving fantasy town. The Mayor has just announced a new seat in the Village Council, Grand Librarian. The prestigious and lucrative position will be awarded to the citizen with the most extraordinary library! Unfortunately, several of your book collector colleagues (more like acquaintances, really) are also candidates. To outshine your competition, you’ll need to expand your personal library by sending your trusty assistants out into the village to find the most impressive tomes. Sources for the finest books are scarce, so you’ll need to beat your opponents to them when they pop up - especially if they match your library’s secret focus! You only have a few days before the Mayor’s Official Inspector comes to judge your library, so be sure your assistants have all your books shelved in time! She is a tough cookie and will use her Official Inspection Form to grade your library on several criteria including alphabetical order, shelf stability, prominent works, and variety. And don’t think she’ll turn a blind eye to books the Council has banned! You’ll need shrewd planning, cunning tactics, and perhaps a little magic to surpass your opponents and become Grand Librarian! Features: Collect & arrange books in a fantasy setting to become the Grand Librarian! Worker placement with Special Assistants in an ever changing board of unique locations. Includes Solo Mode! How this edition is different from the original Ex Libris: Different Box Size (smaller square). Lower price point to make the game more accessible. Assistants are now screen printed. Update graphic design on Location Tiles to improve legibility. Updated meeples, first player marker, cards, boards, and box. Folding Town Board is removed, replaced by Scoring Reference Tiles. Contents: 162 cards in total including: 152 Book Cards 6 Category Cards 4 Special Assistant Cards 18 Location Tiles 4 Library Tiles 4 Scoring Reference Tiles 1 Dry-Erase Scoreboard 12 Standard Assistant Meeples 1 First Player Token 1 Gelatinous Cube 1 Dry Erase Marker 1 Rulebook 1 Location Reference Player Aid At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Family Strategy
$45.00
Ex Libris: Expanded Archives Expansion
Welcome to one of our town’s best kept secrets - the Expanded Archives! The contents of this room are meant only for the eyes of the Grand Librarians. Residing within the walls and shelves are strange, oft-forgotten powerful Artifacts that are difficult to master but will impress any Official Inspector! In addition to powerful Artifacts, you’ll have the opportunity to hire trusty Special Assistants to send out into the village to find the most impressive tomes. These Assistants have powerful abilities that will aid your research and study inside the archives to outshine your competition. Features: Compatible with original 2017 printing and new revised 2023 printing. Introduces new Artifact cards that can be shelved with your books for powerful effects and scoring potential. Adds new Special Assistants and a new way to use them! The Job Faire module allows players to bid to gain Special Assistants, allowing them to have multiple different ones during each game! 5th Player components! Play with up to 5 players for an epic game of Ex Libris. Solo compatible. Contents 18 Artifact Cards: 15 Special Assistant Cards 5 Location Tiles 1 Library Tile 3 Scoring Reference Tiles 3 Standard Assistants 15 Special Assistants 1 Official Library Inspection Form 1 Location Reference At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Strategy, Worker Placement
$30.00
Excavation Earth (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. A century from now all that remains of Earth is the detritus that humanity left behind. The races of a neighboring solar system have a penchant for artifacts left behind by extinct races. In Excavation Earth, you lead one of these races of alien explorers on their quest to excavate rare human artifacts and curate the ultimate art collection to sell off.Excavation Earth is divided into three rounds, each of which starts with players drafting a hand of multi-use cards that will be used to perform actions. Players then take quick turns playing actions that allow them to move their explorers around the world map, excavate for artifacts, and deploy traders to bazaars and influencers to affect prices and wheel and deal on the black market.The artifacts you dig up can be either sold to the bazaars housed on one of the aliens' ships that landed on Earth or added to a collection that will be sold off as a coherent art collection to museums back home. Excavation Earth ends after three rounds and the player who makes the most money during the game wins.Excavation Earth includes a solo mode by Nick Shaw and Dávid Turczi.
$55.00$46.75
Excavation Earth: It Belongs in a Museum (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Excavation Earth: It Belongs in a Museum is the second expansion for Excavation Earth. It introduces two new alien races, mysterious artefacts, a deck of technology cards and a whole, new museum board. It Belongs in a Museum adds new ways of scoring that create new paths to playing and winning the game.
$35.00$29.75
Excavation Earth: Second Wave Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Second Wave is the first expansion for Excavation Earth, introducing two new races - the Collectors and the Influencers - along with new game-play elements and ways of scoring. The Observation Barge, which lets you further manipulate the market demand for artifacts and score points at the end of the game. Achievements add a whole new way of scoring by completing set goals and Racial Wildcards give each race their own, more powerful action card to boost their round!
$35.00$29.75
Exceed: BlazBlue - Jin Box
Bring the fast-paced action of head-to-head arcade fighting games to your tabletop! Choose your fighter from an ever-growing roster of diverse characters, each with their own deck of special moves and supers. Exceed to reveal your true power and unleash havoc on your opponents! This box contains 4 fighters and everything you need to play.
$34.99$29.74
Exceed: BlazBlue - Noel Box
Bring the fast-paced action of head-to-head arcade fighting games to your tabletop! Choose your fighter from an ever-growing roster of diverse characters, each with their own deck of special moves and supers. Exceed to reveal your true power and unleash havoc on your opponents! This box contains 4 fighters and everything you need to play.
$34.99$29.74
Exceed: BlazBlue -Ragna Box
Bring the fast-paced action of head-to-head arcade fighting games to your tabletop! Choose your fighter from an ever-growing roster of diverse characters, each with their own deck of special moves and supers. Exceed to reveal your true power and unleash havoc on your opponents! This box contains 4 fighters and everything you need to play.
$34.99$29.74
Exceed: Under Night In-Birth: Gordeau Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Gordeau - A debilitating fighter who drains the opponent then strikes when they are weak. Gordeau's well rounded attacks offer few openings to foes. Chaos - Utilize superior tactics by placing your attacks anywhere in the arena to strike! There's nowhere to hide from Chaos's ever-present companion. Hilda - A dedicated zoner who uses conjurations of shadow to keep her opponents at bay. Wear opponents down, or unleash huge attacks to obliterate them all at once. Phonon - Raise the tempo with compounding power boosts that extend the range of your attacks! Phonon must choose carefully when to press the attack and when to gather strength. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$34.99$31.96
Exceed: Under Night In-Birth: Hyde vs. Linne
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 2 fighters and everything you need to play: Hyde - Hyde is a mobile, high-power fighter who can telegraph his attacks for huge power bonuses. Linne - Linne's non-stop rushdown style seamlessly fuses boosts and attacks together to create custom strikes. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$19.99$15.96
Exceed: Under Night In-Birth: Londrekia Solo Fighter
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 2 fighters and everything you need to play: Hyde - Hyde is a mobile, high-power fighter who can telegraph his attacks for huge power bonuses. Linne - Linne's non-stop rushdown style seamlessly fuses boosts and attacks together to create custom strikes. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$12.99$8.96
Exceed: Under Night In-Birth: Orie Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Orie - A deliberate counter-attacker, Orie can boost her attacks with strong defense, then seize the advantage to unleash a relentless assault. Waldstein - Maximize Power! Waldstein's attacks do huge damage and have gigantic range. Watch out for disruption though! Merkava - Merkava's unpredictable ranges and movement will disrupt foes' strategies and maximize the advantage of his flexible play style. Wagner - Wagner utilizes powerful boosts to raise her stats and crush rivals. She intimidates foes to control their tempo and keep them on the back foot. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$34.99$34.96
Exceed: Under Night In-Birth: Seth Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Seth - Seth's mobile play style shifts rapidly between safe pokes and aggressive critical hits. Find the perfect moment to strike down your foe! Enkidu - Break through your Prohibition and unleash true power! Enkidu gets stronger as he lands his critical attack, building into an unstoppable force. Vatista - Control the battle with enhanced mobility and economy. Vatista compounds advantages until she's ready to unleash a massive strike and obliterate the opponent. Nanase - Nanase's non-stop rapid fighting style will keep opponent's constantly on the defensive. Utilize mixups and counters to keep foes guessing. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$34.99$27.96
Exiled Legends: Earth and Air
The Banesphere crackles with a new energy as two new Legends assemble their Heroes for battle. Only one will emerge victorious. Will it be the sturdy and powerful Chained Titan, or the swift and unpredictable Sylph Queen? The Earth & Air expansion for Exiled Legends adds two new legends to the game, increasing the supported player size to by two.
$13.21
Exit: Dead Man on the Orient Express
Exit: The Game – Dead Man on the Orient Express is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. "Dead Man on the Orient Express" is categorized at hard level.
$14.95$13.46
Exit: Kids - Jungle of Riddles
Exit: The Game – The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.
$17.95$16.16
Exit: The Catacombs of Horror
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game – The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries? Like other titles in the series, Exit: The Game – The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.
$24.95$22.46
EXIT: The Game - Advent Calendar - The Missing Hollywood Star
Your part-time job as a pizza delivery driver was pretty boring — until today! You are about to deliver pizza to one of the most famous film studios in the world. Shooting of the new Christmas blockbuster should be in full swing, but when you arrive, the set is dark and deserted. Something is very wrong here. Where’s the film crew? Oh, and where is the Hollywood star you were desperate to get an autograph from? All you find are spooky footprints in the fake snow that lead straight to a gaping hole in the studio wall. Do you have the courage to follow the trail and go deep behind the scenes of the film studio? This advent calendar is an EXIT game and an adventure story in one: To find the missing star, you must open a little calendar door every day. Behind each, you will find an exciting new riddle, the solution to which will help you to move onto the next day. Only if you follow the clues and solve all 24 riddles, will you uncover the secret and save the Christmas blockbuster.
$49.95$44.95
Exit: The Game - Advent Calendar - The Silent Storm
The christmas workshop has never been busier! For more than two months you’ve been working hard so that by the 24th, everything will be ready. As one of the chief toymakers in the workshop, you have your hands full. You are testing out a particularly beautiful rocking horse when suddenly the ground begins to tremble. A violent storm lashes the building and snow begins to billow in through the window. Hastily you close it, but something is not right! A terrible silence has fallen over the workshop.When you hear all the doors click locked, you feel very alone. It is clear you need to find Santa! But first you have to find a way out of here … This Advent calendar is both an EXIT game and adventure story: In order to free yourself from this predicament, you must open a door of the calendar each day. Each door hides a new and exciting riddle, the solution to which will bring you closer and closer to your goal! Only by solving your riddles cleverly will you save Christmas! Now get going … there’s lots to do!
$49.95$48.73
Exit: The Game - Prison Break
New team format! For weeks you have all whiled away your existence in a dark cell, although you have committed no crime. One morning, you awake upon feeling something unusual in your mattresses. You find a letter from the infamous Jane Collins, who succeeded in fleeing from this prison one year ago. Is this your chance to escape to freedom, too?Play Time: 60 to 120 minutesNumber of Players: 2 to 4Author: Inka and Markus BrandParts Include: 88 cards 2 decoder disks 5 strange items 2 screens 7 sheets
$17.95$16.16
Exit: The Game - Riddles In Monsterville
Watch out! The cookie monsters have stolen ten cookie jars from your neighborhood and are on the loose! Can you solve their monstrous riddles and earn the cookie jars back? Working together or by themselves, children ages five and up solve various riddles to open the cookie jars. The six different types of visual puzzles, which are shown on 36 illustrated, large-format cards, are combined in new ways each round. Use the simple decoder wheel to determine if your solution is correct. What are you waiting for? Get going to Monsterville!Play Time: 20 minutesNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 36 cards 16 tokens 21 strange items 1 answer disk Key Features: A playful introduction to the EXIT: The Game series specially designed for gamers ages 5 and up. No reading required! Puzzles are completely image-based, making it easy for younger players to join the fun. Replayable multiple times Simple rules are easy to teach and learn — perfect for families and fans of the EXIT series with small children. Unique gateway game for birthday gifts, family game nights, rainy day activities, and more!
$17.95$16.16
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