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For A Crown

Description

At war for as long as they can remember, your families have decided it's high time to form a single kingdom. But who will wear the first crown? Competition will be tough, are you ready to do what it takes to gain the throne?

  • STRATEGIC GAMEPLAY: Engage in a battle of wits and tactics as you vie to unite two warring families and claim the crown. Perfect for 2-4 players seeking a challenging yet fun board game experience.
  • INTRIGUE AND BETRAYAL: Master the art of deception with unique card mechanics—recruit mercenaries, shuffle them into a deck, and use their abilities to manipulate the game in your favor.
  • DYNAMIC CARD REVEALS: Each turn unfolds with the revealing of cards from a shared deck, where each mercenary's effect can drastically change the tide of the game. Stay alert and adapt your strategy on the fly.
  • RUBY COLLECTION RACE: Utilize influence, magic, and cunning tactics to steal rubies from opponents. The richest player by the end of the game claims the crown and wins.
  • REPLAYABILITY AND VARIETY: With a multitude of mercenary cards and unpredictable events, every game session offers new challenges and strategic decisions, ensuring high replay value.

Contents:

  • 62 cards
  • 32 card sleeves
  • 7 chests
  • 5 pawns
  • 1 board
  • 1 die
  • 115 tokens
  • 11 tiles
  • 1 rulebook
Product form

$39.99$31.99

    • Free Shipping over $99 (Contiguous US)
    • Same Day Shipping if Purchased Before 12:00 PM (MT)
    • Shipped today? Order within: Dec 05, 2025 12:00:00 -0700

    SKU: FC-EN01

    Description

    At war for as long as they can remember, your families have decided it's high time to form a single kingdom. But who will wear the first crown? Competition will be tough, are you ready to do what it takes to gain the throne?

    • STRATEGIC GAMEPLAY: Engage in a battle of wits and tactics as you vie to unite two warring families and claim the crown. Perfect for 2-4 players seeking a challenging yet fun board game experience.
    • INTRIGUE AND BETRAYAL: Master the art of deception with unique card mechanics—recruit mercenaries, shuffle them into a deck, and use their abilities to manipulate the game in your favor.
    • DYNAMIC CARD REVEALS: Each turn unfolds with the revealing of cards from a shared deck, where each mercenary's effect can drastically change the tide of the game. Stay alert and adapt your strategy on the fly.
    • RUBY COLLECTION RACE: Utilize influence, magic, and cunning tactics to steal rubies from opponents. The richest player by the end of the game claims the crown and wins.
    • REPLAYABILITY AND VARIETY: With a multitude of mercenary cards and unpredictable events, every game session offers new challenges and strategic decisions, ensuring high replay value.

    Contents:

    • 62 cards
    • 32 card sleeves
    • 7 chests
    • 5 pawns
    • 1 board
    • 1 die
    • 115 tokens
    • 11 tiles
    • 1 rulebook

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