Board Games | Cooperative Games
Mistborn: The Deckbuilding Game
Based on the hit Mistborn novel series by Brandon Sanderson, the Mistborn Deckbuilding Game takes players into the world of Scadrial! From designer John D Clair, players get to control iconic characters from the series and "burn" metals to unlock Allomantic powers in fast-paced battles.Mistborn is a standalone deckbuilding game in which you "purchase" cards as you play to build and improve your deck. "Burn" metals to activate cards. Each metal has its own strengths: damaging opponents, earning mission points, and manipulating allies. There are multiple ways to win! Defeat your opponents in furious allomantic battles or complete a series of perilous missions before your enemies do.Play head-to-head against your friends, or take on The Lord Ruler in solo or co-op play!Contents: 134 cards for standard play, 4 player boards, 4 health dials, 2 sheets of tokens,16 player tracking cubes, player target standee, and rulebook. Includes 37 additional cards with "Lord Ruler" health dial and tracking cubes for solo/co-op play.
$49.99$33.94
Monikers
Monikers is a party game based on the public domain game Celebrity, where players take turns attempting to get their teammates to guess names by describing or imitating well-known people. In the first round, clue givers can say anything they want, except for the name itself. For the second round, clue givers can only say one word. And in the final round, clue givers can’t say anything at all: they can only use gestures and charades.
$29.99$26.99
Everdell Duo
Wisely govern your woodland city to ensure that your critter citizens are joyful, buildings are properly constructed, and plenty of Events are held to celebrate your triumphs! This stand-alone game in the charming world of Everdell is made especially for two players. It offers competitive head-to-head gameplay, and also a robust and exciting cooperative campaign. Featuring an innovative turn structure, over 75 unique card abilities, and more than 30 different Events to achieve, Everdell Duo is an expansive and addictive experience with easy setup and swift playtime. A complete Everdell Experience for two players, and plays in 30 min or less! Play in both cooperative and head-to-head modes! Introducing an all-new Campaign mode for endless replayability! Contents: 80 critter and construction cards 2 player aids Double-Sided Game Board 20 River Tiles Campaign Book Score Sheet 25 Good News Cards 2 pocket watch tokens 32 Event Tiles Sun and Moon tokens 3 hare, 3 tortoise and 6 Skunk workers Goal marker tokens 4 season tiles 1 six sided die twigs, berries, resin, and pebble resource tokens occupied tokens
$37.99
7 Wonders Cities (New Edition)
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heartof rival cities. But be careful, they won’t be shy to return the favor! In addition to two new Wonders and the option of playing in teams, this expansion offers you a new type of card: Cities cards. Mercenaries, thieves, spies, and diplomats will give a new sense of interaction to your games. The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack.
$36.99$23.90
Dune: War For Arrakis
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$154.99$123.99
Earth
Over millions of years of evolution and adaptation, the flora and fauna of this unique planet have grown and developed into amazing life-forms, creating beautiful symbiotic ecosystems and diverse habitats. It's time to create your island: a 4x4 tableau of self-supporting growth, expansion and supply where even the cards you don't need become compost for future gain. Earth is an open-world engine builder for 1 to 5 players with simple rules but many strategic possibilities.
$50.00$42.50
Frostpunk: The Board Game
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences.The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality?
$119.99$84.96
Cosmoctopus
Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower? Cosmoctopus is an engine-building, tentacle-gathering board game for 1 to 4 devotees. Guide Cosmoctopus through the Inky Realm, a flexible configuration of tiles, to gather resources and obtain powerful cards that represent relics, scripture, hallucinations and constellations. Harness the power of these bizarre objects and experiences, craft potent card combinations and be the first to gain 8 tentacles to win! Your turns are simple; the game’s excitement and depth lie in working out how best to use an ever-powerful hand of cards. Unlike some other engine-builders, you’ll be straight into the fun, upgrading your engine from turn one. With variable setup, easy ways to alter difficulty and optional solo and co-operative modes, Cosmoctopus offers a versatile tabletop experience, whatever your gaming tastes.
$39.99
ISS Vanguard
ISS Vanguard is a chunky game. Setting it up is a lot of work, but underneath all the complexity lies a campaign that hooked me quickly and had me fooled on the direction of the story multiple times. There's a ton of game in this box, and even more with the fully-voiced companion app. If you like sci-fi or mysteries, consider picking this one up.                                         - May (Guild Service Representative) ISS Vanguard is a 1-4 player co-operative, campaign Board Game. It will bring players right into epic Sci-Fi adventure, as they will play as 4 sections (security, recon, science, engineering) onboard the first human ship with the possibility to reach outer space. Campaign will introduce the unique story written by Krzysztof Piskorski (Tainted Grail) full of hard player choices, twists and branching storylines. The game will come with over 100 different Crew members, each with unique characteristics. Gameplay is divided into 2 main stages: Ship phase and landing on planets. During the Ship phase, players will manage their ship (binder with printed sleeves), where every section will have to make gameplay decisions. Then, you will prepare your crew for landing on the next planet, in search of answers to humanity's biggest questions. Together you will pick lander and customize it with modules, then each section will choose a crew member to take on a mission ( more experienced crew members will have better ranks ), deck-build skills deck, take equipment and choose dices for his character. During all phases of the games players will be directed to Log-book, consisting story encounters, often written in the form of action-packed dialogues between the characters.
$184.99$147.99
Legendary: A Marvel Deck Building Game
Marvel Deck / Bag / Pool Building Game Game consists of nearly 600 cards, Full color Game board & Color Rule Book Like the Avengers or X-Men, players build their own super-team of spectacular Marvel superheroes, including Spider-Man, Iron Man, Wolverine, Hulk, and Thor! Players create their own powerful combos on the fly, combining their heroes awesome abilities to take down nasty Marvel supervillains like Venom and Mystique. Over the course of the game, recruit increasingly powerful Hero cards to add to your deck, building a stronger and stronger deck of the ultimate Marvel Superhero combinations. Easy to learn, with fast-paced gameplay. Features incredible original artwork of Marvel heroes and villains. Innovative “Mastermind” mechanics allow the game itself to fight back against the players: If players aren’t careful, villainous Marvel masterminds like Magneto, Loki, and Dr. Doom threaten to accomplish dark schemes and defeat all the players at once!
$59.99$53.99
Earth: Abundance
Bring the beauty of the natural world to your gaming table. Earth is a simultaneous engine builder with simple rules and countless strategic possibilities. The first player to fill their 4x4 island tableau earns bonus victory points and triggers the end of the game.Abundance features new interactions between players, new resources, new actions, new opportunities to nurture sprouts, support for a 6th player, and more!Ages 14+1-6 players45-90 min or less play timeContents:5 leaf tokens11 VP tokensPlayerboard6 abundance boards1st printing achievement sheetScorepadTeams board16 terrain cards2 climate cards45 flora cards2 island cards3 fauna cards9 event cards3 ecosystem cards50 sprout cubes30 seed tokens46 soil tokens16 canopies20 trunks
$35.00$29.75
Aeon's End: The Depths Expansion, 2nd Edition
Deep within the earth, lost in the labyrinth of shadows, the Horde-Crone has awakened the troggs to reclaim the ancient city of Gravehold. The Depths is an expansion for the cooperative deckbuilding game Aeon's End. This expansion features one new nemesis and three new breach mages, as well as new spells, relics, gems, and minions.
$19.99$14.44
Between Two Castles: Essential Edition
The king demands a castle! You are a world-renowned master builder who has been asked by the Mad King Ludwig to help design his castles. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master builder to execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive castles in the world?Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle, and with the player on your right on another castle. On each turn you select two tiles from your hand, reveal them, then work with your partners to place them. To win, you have to share your attention and your devotion between two castles.
$50.00$40.00
Dead Cells: The Board Game
A COOPERATIVE ROGUE-LITE GAME BASED ON THE CRITICALLY-ACCLAIMED VIDEO GAME! The Malaise has infected the island. Choose one the four Beheaded and leap into this cooperative Rogue-Lite experience inspired by the Metroidvania genre. A ruthless dungeon crawler. Start in the Prisoner’s Quarters, explore a sprawling, ever-changing island, and slash your way through the malaise-infected horde of enemies all the way up to the High Peak Castle to defy the infamous Hand of the King. Or die trying. Explore. Kill. Die. Mutate. Repeat.
$99.99
Deadwood 1876
There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back? In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner! The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates. Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 min or less, play in 20-40 min or less.
$24.99$17.44
Cthulhu: Dark Providence
The Elder Ones work their influences on mortal minds in many ways. No one is really sure who is held under their sway. Is someone trying to stop them or support them? It’s impossible to tell and yet, the stakes couldn’t be higher.Cthulhu: Dark Providence is a new take on Martin Wallace’s A Study in Emerald, which combines deck building mechanics, secret agendas, and the works of H.P. Lovecraft. As the Great Depression rages, cultists look to work their influence on the United States, twisting it into a nightmare version while Investigators are working to stop them. SECRET ROLES: Dive into a mysterious world where players are secretly divided into Cultists, Investigators, and Dissidents, each with unique win conditions. Trust no one as you navigate through hidden agendas. DECKBUILDING DYNAMICS: Master the art of deckbuilding to support your secret role. Strategically collect vital cards and thwart opponents by keeping crucial resources out of their hands. SANITY MECHANISM: Engage with a sanity system where keeping your wits is as crucial as your strategies. Investigators must maintain their sanity, while Cultists may benefit from descending into madness. HISTORICAL BACKDROP: Set against the grim backdrop of the Great Depression, this game infuses historical elements with the eerie mythos of H.P. Lovecraft’s universe. IMMERSIVE COMPONENTS: The game includes a rich array of components such as a game board, player dashboards, colored cubes, tarot cards, tokens, and more, enhancing the thematic experience.
$54.99$46.74
Winnie the Pooh: Serious Detective
We all remember and love the stories we discovered as kids — especially when they’re just as rewarding to revisit as adults. And their original literary form isn't the only way to enjoy them. What if classic tales were reimagined as thrilling detective adventures? Winnie the Pooh: Serious Detective is a narrative-driven board game in which players take on the roles of beloved childhood characters — now turned detectives — to solve challenging and often peculiar mysteries. Inspired by the works of A. A. Milne, Lewis Carroll, and Arthurian legends, the game’s three scenarios are rich with literary charm, layered storytelling, clever wordplay, and just the right touch of whimsy. You’ll revisit the Hundred Acre Wood, Wonderland, and the court of Camelot — but not as you remember them. Something strange is afoot, and only a keen mind can uncover the truth. Each case was illustrated by a different artist in their unique style. The mysteries unfold across a beautifully illustrated map of interconnected location cards. Players use both shared and personal action dice to explore scenes, uncover clues, and reveal story cards — including testimonies, observations, puzzles, and more. Every discovery adds depth to the story and brings the group closer to cracking the case. Though designed with adults in mind, the game is also accessible and engaging for younger players — making it a perfect choice for a family game night with a touch of mystery.
$45.00$38.24
ISS Vanguard: Deadly Frontier Campaign
A full add-on campaign centered on a group of survivors who build a new home in the far reaches of the galaxy. Requires ISS Vanguard base game and the Lost Fleet expansion to play. NEW CAMPAIGN ADVENTURES: Embark on the Deadly Frontier Campaign, a thrilling expansion to the ISS Vanguard universe with new challenges and missions. EXPANDED GAME UNIVERSE: Explore uncharted territories and face unique hazards in a campaign that broadens the scope of your space exploration. STRATEGIC DEPTH: Encounter new scenarios that require strategic planning and decision-making, enhancing the complexity and enjoyment of your game. ADDITIONAL CONTENT: Enjoy a wealth of additional content including new equipment, enemies, and story elements, enriching your ISS Vanguard experience. FRESH GAMEPLAY EXPERIENCES: Designed to integrate seamlessly with the base game, this expansion offers fresh and exciting gameplay experiences for veteran ISS Vanguard players.
$109.99$71.05
Legendary: A Marvel Deck Building Game: Midnight Sons
Legendary® Midnight Sons is a new 100-card set expansion for Legendary®: A Marvel Deck / Bag / Pool Building Game. Recruit the Midnight Sons, fight against the unholy hordes of the damned and save the souls of humankind! - The Midnight Sons bring a new dark brand of justice to Legendary and join the ever-growing pool of amazing Super Heroes!- Add the 32nd Expansion to the vast Legendary Landscape!- Add to your collection with 5 Heroes, 2 Masterminds, 2 Villain groups and 4 Schemes!- Morbius, Blade, the Werewolf by Night and more join the battle against evil!- Players work together to defeat evil and can also compete for the highest score!- All cards feature original art based on the Marvel Comics!- Requires the Marvel Legendary Core Set to play.Contains: 100 Playable Cards 1 Rule Sheet
$25.00$22.50
Night of the Ninja
In Night of the Ninja, your mission is to kill the members of a rival house before they can kill you. The challenge: you don’t know who’s friend or foe!Each round you take a different role. Will you be an insightful Spy or Mystic, a game-changing Trickster, or a deadly Assassin? To win, you’ll have to deceive your opponents, figure out who can and can’t be trusted, and fight for your house's honor!Supporting up to eleven players, Night of the Ninja is perfect for parties, but plays equally well at lower player counts. Designed by Justin Gary (Ascension, Shards of Infinity), this competitive, fast-paced game shakes up the social deduction genre. Clear and simple card abilities provide the structure that make some social deduction games challenging to teach, while a role-based turn order provides the simplicity that others are missing. Every card features papercraft art, hand-cut by star artist Ben Charman. The game's unique visual style is a certain eye catcher on the table.The sun is setting.... Make your next game night a Night of the Ninja!Contents:• 33 Ninja cards• 11 House cards• 11 Player standees• 40 Honor tokens• Rulebook• Strategy guide
$24.95$22.46
Dune: War For Arrakis - The Spacing Guild
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$54.99$43.99
Aeon's End: The Void
The Void is the first expansion of Aeon's End: War Eternal, and requires a standalone set to play with. It was originally shipped to kickstarter backers in September 2017, with retail release in January 2018. The box contains 8 sets of supply cards, 2 playable mages, and 2 nemeses to fight.
$19.99$14.44
Aerion
You are an air-shipwright, that is, an inventor of flying machines used by the dreams to traverse the skies of the Oniverse. You have been challenged to build a new fleet, the most beautiful ever seen. Now you must roll the dice to acquire the components you need to build airships.In Aerion, a solo/co-operative game for 1-2 players, you must find the best blueprints, acquire the finest construction materials, and recruit the best crew. Discarding cards can adjust your die rolls, but be careful not to exhaust your resources! Can you build the best fleet?Aerion includes six expansion modules with new options and challenges.
$24.99$19.96
Flourish Signature Edition
Flourish is a beautiful, unique card-drafting, gardenbuilding game where players plan and build the garden of their dreams over the course of the growing season. With delightful imagery, players plan their gardens throughout the game to collect the most points. An easy-to-learn game offering both competitive strategy and cooperative game modes and a 1-7 player count it provides a high level of accessibility and replayability. The SignatureEdition includes two expansions: Friends & Follies.
$60.00
Ham Helsing
Based on the best-selling graphic novel about a reluctant monster-hunting pig, Ham Helsing is a co-operative adventure board game. Join Ham, Ronin, Malcom, and Lobos as they attempt to save the world! Using a deck-crafting system with transparent cards, you'll protect locations from endless swarms of minions while improving your skills. Can you power up fast enough to stop the villain from destroying Mud Canyon and save the day? Pick a character and grab your starting deck; each character has a special ability and their own deck with custom cards that fit their style of play. On your turn, use the symbols on the cards in your hand to travel to new locations (some of which allow special actions), to defeat minions before they overrun a location (each of which has a limit), and to use Knuckles (the "fearless" mercenary bear) to scare off minions. When battling minions, you need to match the colors of the minion with the color of your attack to defeat them. There are four different colors to match, and some minions take two colors to defeat, so plan your card play carefully, and don't get pig-headed. Some minions will bite back, so keep an eye on your health as well. For each minion defeated, you gain skills and money, and with enough skill points, you'll get free attacks. Spend your cash to buy attack cards and special cards at the Rat Market. Ham Helsing may be a co-operative game, but the buying is a free-for-all, so be a greedy pig and grab your gear quick — or help everyone think through the best cards for the different decks, you do you. Attack cards let you do more damage in battle, move, heal, and more. Special cards are where things get interesting with combos, shared bonuses, and damage boosters. Upgrade cards are transparent, so if a symbol can fit on your card, you can slip that upgrade into the sleeve of a starting card. Not only is it a pig deal that you are literally upgrading your deck as you defeat minions, but you're improving the cards you'll use on your next turn! When you feel strong enough, go after the villain. The game includes four villains, each with a different starting health, special ability, and power-ups. Villains will power up when a location on the board is lost. After each round, the villain moves one location closer to Mud Canyon. If you haven't brought the villain's health to 0 by the end of the last player's turn at Mud Canyon, your bacon is burnt.
$59.95$44.94
Legendary: A Marvel Deck Building Game: Doctor Strange and the Shadows of Nightmare
Hi there I'm Deadpool, Assassin Extraordinaire, Famous Person and overall handsome fellow. If you don't play Legendary, then you and I are going to have some words. So here's the deal - take this cute little box over to the counter, have the nice game store attendant put your money into the register and take me home for a night of Legendary and chimichangas!Contents:100 Playable Cards5 Heroes2 Masterminds2 Villain Groups4 All New SchemesRule Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Legendary: A Marvel Deck Building Game: Annihilation
Marvel’s First Family returns to Legendary! Two of Marvel’s greatest antagonists join the ranks of evil masterminds! 25th Expansion to the vast Legendary Landscape! 5 Heroes! 2 new Masterminds and Villain groups! Players can work both with and against other players to defeat evil! Both friends and foes will join the Fantastic Four as playable heroes in an attempt to defeat the Annihilation Wave! All cards contain original art! Requires the Marvel Legendary Core Set to play. A dark new threat has arrived with this Legendary(r) expansion. Annihilus, Lord of the Negative Zone has declared war on anyone who crosses his path, causing heroes and villains to band together against this total annihilation. In defense of the universe, you might see former foes such as Fantastic Four team up with Galactus and his Heralds! It’s time for all to stand side by side against the incoming wave of destruction - stand together, or fall apart. PRODUCT BREAKDOWN: Expansion set: 100 Playable Cards Original artwork 1 Rulesheet
$24.99$22.49
Wroth: Base Game
Wroth is a 1-4 player asymmetrical area control game that can be played in less than 90 min or less with 4-players. Wroth uses a random menu created with dice drafting to inform player’s choices turn over turn. Gameplay is quick as players use their drafted action dice to gain resources, move and deploy basic and elite troops, and attack the opposition, all while trying to hold key positions and dominate the region. Illustrated by Manny Trembley, this neon-soaked fantasy area control game is easy-to-learn, fast to play, and will leave people wanting to explore deeper strategies with the unique 5 factions in the box and 2 more faction expansions. Wroth can be played PvP, Co-op, and Solo. This variability gives players new play styles to explore each time they open the box.
$64.95
Aeon's End: Origins Expansion
Wave 7 Expansion for Aeon’s End content revealed in the Past and Future kickstarter campaign. Includes: Aeon’s End: Origins delves into the origins of breach magic, revealing that magic is not solely the domain of humanity. Set thousands of years ago, the expansion follows a young scientist who embarks on a solitary journey into the wilderness to unlock the secrets of the phoenixes and their enigmatic breach magic. However, her quest for knowledge leads her into a perilous encounter with a Nameless entity that feeds on the fabric of time itself, posing a grave threat to her and her discoveries. This expansion for Aeon’s End introduces a wealth of new content, including new market cards that offer players fresh strategies and options. Additionally, players will face off against a new nemesis, confront challenges with a new mage character, and explore the intricacies of breach magic with the inclusion of the Pet Phoenix sideboard and the Phoenix deck. With its immersive storyline and innovative gameplay elements, Aeon’s End: Origins promises to captivate players as they unravel the mysteries of magic and confront ancient adversaries. One new nemesis, 4 new market cards, 1 new mage mat and deck and 1 pet phoenix sideboard and deck.
$19.99$14.44
Sylvion
Sylvion is a tower-defense type game in which attacks come down four rows and in waves. You build a deck using a unique drafting process and play cards from your hand by paying with other cards in your hand. You can play cards to the rows like fountains and trees or play animals for instant effects or to manipulate the enemy decks of cards. When all the waves have finished, you must have kept the heart of the Sylvion verdant, or else the whole forest of the Oniverse will be destroyed.This game can be played in an introductory style, advanced mode, and includes two expansions and an appendix for further challenges and complexity.
$25.99$19.92
Aeon's End: Buried Secrets Expansion
Buried secrets is an expansion for the cooperative Deck / Bag / Pool Building game Aeon's end. This expansion features over 150 new player cards, new nemesis cards, and new tokens!
$19.99$14.44
Star Realms: Rise Of Empire
Perfect for new players and experts alike, Star Realms Rise of Empire is a standalone 2-6 player game that starts as an epic 2-player 12-scenario legacy campaign. The campaign introduces three brand new factions: the Consortium, the Kingdom, and the Scavengers. In each campaign scenario, you’ll open an envelope that unlocks new content. The Trade Deck will permanently change as players upgrade ships and bases. As each player wins scenarios, they’ll earn Victory Points in the fight for superiority. When the campaign is done, Rise of Empire can be played again and again as a customized 2-6 player game that is fully compatible with all other Star Realms sets.
$59.99$40.26
Bah! Humbug! & the 12 games of Christmas
Bah! Humbug! and the 12 Games of Christmas is a collection of 13 original holiday card games by 13 designers, reimplementing and expanding Bah! Humbug!: A Twelve Days of Christmas Bluffing Game by Emily Willix into a versatile box of games for 1-12 players. At the heart of the collection is a 78-card "12 days of Christmas" deck featuring Victorian-inspired animal art. The box also contains 34 wooden pieces, a detailed rulebook, and several additional card sets which may be combined with the base deck in various ways. The box includes rules for these original games: * Animal Menagerie (2 players) a card-drafting and set collection game by Emily Willix & Clark Willix* Christmas Parade (2 players) a card manipulation game by Felix Falk* Deckbuild the Halls (3-4 players) a trick-taking and deckbuilding game by Duncan Hecht* Dress the Mantel (2 players) a tile-laying game by David Waldman* The Duke's Daughters (1-4 players) a solo/cooperative game by Koyomi Kawasumi* The Giving Spirit (3-6 players) a trick-taking game by Evan Halbert* Ladies Dancing (1-3 players) a rondel and set collection game by Emily Willix & Clark Willix* O Christmas Tree (2-4 players) a racing and press-your-luck game by Pedro Kerouac & Jan Spodek* Post the Parcels (3-6 players) a pick-and-pass set collection game by James Gjaltema* Snapdragon (2-3 players) a dexterity and press-your-luck game by Chris Stone (II)* Swindling Suitors (3-4 players) a card-shedding and bluffing game by Galen McCown* Woodland Winter (1-2 players) a solo/co-op strategy game by Ren Vice
$34.99$21.35
Skoventyr
Gamle Erik (what people in Denmark called the Devil in centuries gone by) is hunting the badger Vogter, embodiment of the soul of the Forest. Help Vogter escape and gather enough allies to defeat the evil minions Gamle Erik has brought along. But beware! All of your potential allies have a dark connection to the Devil, and recruiting an ally may have dire consequences…
$23.99$17.57
Legendary: A Marvel Deck Building Game: Guardians of the Galaxy 2
Legendary is getting Cosmic in the latest expansion for the critically acclaimed Deck / Bag / Pool Building game: the Guardians of the Galaxy have arrived. Now you can recruit all 5 Guardians to the game for some new and amazing game play. Starlord, Drax, Gamora, Groot, and Rocket are not alone as they have to battle 2 new Masterminds such as the Kree Supreme Intelligence. New Keywords and Mechanics await in the latest from Legendary: Marvel Deck / Bag / Pool Building Game.Contents:100 Playable Cards5 Heroes2 Masterminds2 Villain Groups4 All New SchemesRule SheetToken Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Legendary: A Marvel Deck Building Game: 2099 Expansion
Legendary® 2099 is a new 100-card set expansion for Legendary®: A Marvel Deck / Bag / Pool Building Game. Join Spider-Man 2099, Ghost Rider 2099, and more heroes to fight against Evils. ➤ Doctor Doom joins the vast pool of amazing super-heroes of Legendary!➤ 34th Expansion to the vast Legendary Landscape!➤ 5 Heroes! 2 new Masterminds and Villain groups!➤ Players can work both with and against other players to defeat evil!➤ All cards will contain original art!Product Breakdown of Expansion Set:• 100 Playable Cards• 1 Rule Sheet
$25.00$22.50
Tiny Epic Defenders: The Dark War
Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains. Tiny Epic Defenders The Dark War, an expansion to Tiny Epic Defenders, is the latest installment in Chronicles of Aughmoore. It introduces new Heroic characters like the Lionkin Charioteer and the Birdfolk Shadow Walker. It also introduces new Epic Foes, new Dire Enemies, and new Artifacts, but more importantly it introduces new and exciting features that keep players making difficult choices from the edge of their seats. These new features include a Campaign Mode, with Enemy Generals, Skills that Heroes can learn, Advanced Regions and Caravans. Caravans represent the shattered homes of villagers during this dark time and are spread across all the Regions. Players are faced with the additional challenge of rescuing these Caravans and escorting them safely to the Capital City before they are can defeat the Epic Foe. Skills are useful abilities players can assign to their Heroes and require Experience Points to activate. Experience Points are now earned during play by making meaningful decisions that help the party reach their goals. The Campaign Mode plays like an evolving gauntlet challenge, where players must play through the game multiple times facing Generals at the intervals instead of the regular Epic Foe. The different abilities players will have at their disposal, as well as the threats they face, are unique to each Campaign and evolve with the choices players make during each Campaign. If players can survive long enough, they will face an Epic Foe at the conclusion of the Campaign. The Advanced Regions introduce new threats and also new abilities to aid the players in The Dark War. These new threats and abilities come in the way of 3D constructs like a giant Tree Heroes can hide in, a flying Manticore Heroes can ride, or mysterious Sandstorms! They play a big part of the evolving Campaign Mode. Each Advanced Region features a dark, harmful, side and a light, helpful, side. As player progress through the Campaign Mode, they will work to restore the dark regions to their helpful side. Making the right choices to restore these Regions and rescue the Caravans are critical to achieving victory in Campaign Mode.
$30.00$24.00
Aeon`s End: Evolution Expansion
New nemesis, Clouded Mesmer. New mage, Dorian. Also new treasures and market cards.
$19.99$14.94
Avatar: The Last Airbender - Fire Nation Rising
Avatar: The Last Airbender Fire Nation Rising is a cooperative card and dice game for 1-5 players who take command of Avatar Aang, Katara, Sokka, Toph, and Zuko as they fight back against the Fire Nation to restore balance to the world. During the first part of the game players will recruit Heroes from the four nations and battle a variety of Villains leading up to the Day of Black Sun, all while advancing their position on the Balance Track, while the Villains advance on the matching Ruin track. When either side reaches the top of their track, the Day of Black Sun event is triggered, giving a significant advantage to the side that reached the top. In the second phase, players continue as before, but must also now fight the Final Battles at Wulong Forest, the Fire Nation Palace, and Ba Sing Se in an attempt to end the Hundred Year War. Players that stay ahead of the Fire Nation and succeed in all three battles will win the game. If any one team is completely defeated, or if 10 or more total Heroes are defeated, the players cannot stop the Fire Nation and have lost the game. At the start of each turn, the active player will choose one of three locations to visit. The Fire Nation will then attack, activating villain abilities in one location, and damaging Heroes in play. After resolving the attack the active player will assemble a pool of dice based on their starting set-up and additional Hero card abilities. Players will roll and assign these dice in order to match symbols on Hero and Team abilities, Hero cards they wish to recruit, Villain cards they want to attack, and in Phase 2 Final Battles they must complete. Players match all of the symbols shown on a card to complete the related task. The difficulty level can be adjusted based on players’ familiarity with the game and the degree of challenge desired.
$49.99
Aeon's End: Legacy of Gravehold - The Ruins
This is the expansion made from stretch goals from the Aeon's End: Legacy of Gravehold Kickstarter campaign. It is composed of the following market cards: Gems:Allaying ShellPulsyrium GlobeRainbow FlouriteShimmerbeadWitchglass
$19.99$14.94
Frostpunk: The Board Game - Resources Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Resources Expansion contains 108 plastic miniatures in 5 different sculpts. It is a set of beautiful plastic resources bring the ultimate look of Frostpunk's last city ion Earth to the Tabletop. This expansion is of a purely aesthetic nature and does not in any way influence the mechanics of the game. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$56.99$36.81
Legendary: A Marvel Deck Building Game: Into the Cosmos
As the world of Legendary reaches beyond the boundaries of Earth, you can now play as the most powerful characters from the Marvel Universe. This 200-card deluxe expansion will invade your Legendary experience with a close encounter of the best kind with some of the most epic cosmic beings, like Adam Warlock, Quasar, and more! Grow your Legendary game with this cosmic genre, and receive new cataclysmic schemes and challenging keywords that could change the course of gameplay when triggered!• Adam Warlock, Quasar, Captain Mar-Vell among others come to a Legendary expansion!• 22nd Expansion to the vast Legendary Landscape!• New content: 9 Heroes! 3 Masterminds! 2 Villain groups! 2 Henchmen groups! 4 Schemes! 3 Special Bystanders!• Players can work both with and against other players to defeat evil!• All cards contain original art! Ages: 14+Players: 1-5Game Length: 30-60 min or less
$39.99$35.99
Frostpunk: The Board Game - Miniatures Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Miniatures Expansion contains 120 plastic miniatures in 41 different sculpts, bringing the ultimate look of Frostpunk's last city of Earth to the tabletop. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.It contains all the stretch goal miniatures unlocked during the Kickstarter campaign. The content is packed in a deluxe cardboard box with a plastic component tray. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$90.00$58.15
Waste Knights (Second Edition)
Welcome to Australia. The continent was bought and broken in two by forbidden experiments of a powerful corporation Cerbero. Now it kneels divided awaiting the fall. The government is nonexistent and so are any laws of men. Desolate wastelands are roamed by mutated beasts, decades-old machines, and degenerate humans who are even more dangerous. In those few pockets of civilization left people are more interested in survival than in progress. With each passing day hope seems to fade along with mementos of past cybernetic grandeur.But things are about to change as there are still those who care. You are among them the ones who bent in the radioactive storm, but now have risen stronger to challenge the ruined world. You are the shining beacon of courage in the darkness of the brutal age. You are the symbol of what humanity lost, the eternal wanderer always eager to help those in need. The Waste is calling are you ready to answer?Waste Knights: Second Edition is set in dystopian Australia destroyed by experiments of a powerful corporation. Each player becomes a rugged hero traveling through the wasteland, facing unnatural weather and enemies forged in long-forgotten laboratories as well as experiencing adventures full of dramatic choices.As the heart of the game is adventure players have access to various scenarios with plot twists and narrative shaped according to their actions. Book of Tales hides encounters and results of players’ interaction with the world, while special cards trigger different effects thematically connected with the current story line. Add to this a huge board with over 40 special locations and cities to visit and you will soon realize that your hunger for adventure will be easily sated!1-4 playersAges 14+45-180 minute play timeContents:RulebookGuide, Book of Tales, Game Board6 Plastic Miniatures6 Knight Sheets6 Vehicle Sheets4 Reference Sheets210 CardsGear Deck Holder12 Custom Dice4 Base Discs1 Threat Bag36 Plastic Markers183 Tokens
$85.00$58.85
Star Realms: Rise Of Empire - Infinite Replay Kit
This expansion set allows you to play Rise of Empire WITHOUT using stickers. It also enables you to reset your Rise of Empire campaign over and over and play through as many times as you like!
$23.99$18.92
Undaunted 2200: Callisto
Jovian Moon Base - Callisto, 22nd Century AD: Tensions have arisen between the conglomerate of Earth's leading corporations that funded the base and the mining collective tasked with operating it. Protests have erupted, strikes been called, and contracts broken. Private security forces have been hired, industrial mining vehicles repurposed for combat, and long-disused military mechs reawoken. The battle for Callisto is about to begin: It's time to choose your side. Undaunted 2200: Callisto is a standalone game in the Undaunted series that adapts the core gameplay of previous games to a new science-fiction setting. Play across an illustrated map in two-player, four-player, and solo game modes. Navigate the barren lunar landscape, maneuver to seize dominant high-ground positions, and utilize your formidable mechs to gain control of Callisto and its precious resources.
$85.00$54.96
Wroth: Venna Faction
Bring more variety to your games of Wroth with the Venna faction expansion! Featuring all new asymmetrical abilities and Elite troops, faction expansions offer new options for players in PvP, as well as a brand new opponent in solo/cooperative play to test your mettle against! The Venna are northland folk. They are less a people and more of a coven. They provide a safe haven for men and women exiled from their kingdoms, giving purpose and meaning within the deep magicks of the north woods. Exiles and outcasts become empowered. But with a new home and place to belong, one must make a deal with the darkness. With spells and incantations dredged up from places not spoken of, the Venna resurrect more than just.
$19.95
Earth: Animal Kingdom (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Expand the award-winning game Earth with the Animal Kingdom expansion, which introduces 36 new animals, each with powerful asymmetrical abilities that change how you build your tableau. Whenever you use a leaf, your chosen animals activate, generating resources, triggering abilities, or unlocking new scoring opportunities. At the end of each round, a global animal ability activates for all players, providing everyone with an opportunity to plan ahead to leverage its effects. No two animals play the same. Each one interacts with your tableau in a unique way, challenging you to shape your ecosystem to maximize their potential. Animal Kingdom brings your tableau roaring to life with animeeples that roam your tableau, interacting with the flora and terrain you've cultivated. From the burrowing pocket gopher to the soaring golden eagle, each animal breathes new life into Earth.
$36.99$29.59
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