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Board Games | Cooperative Games

53 products


  • Gamers Guild AZ Galakta Waste Knights: Tales from the Outback GTS

    Waste Knights: Tales from the Outback

    Out of stock

    The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre-Scourge secrets return to haunt the survivors of the apocalypse. From the war-torn west to the struggling east, the inhabitants of ruined Australia are longing for a moment of respite. Will you be the one to grant it? Will you face the unknown threats to prove human superiority? Or maybe you will seize the opportunity and grab what you can before everything goes to hell? Time to prove your mettle against fearsome enemies and impossible dangers. Time to show everyone that your deserve to be called a Waste Knight!Tales from the Outback is an expansion for Waste Knights: Second Edition, a post-apocalyptic game of adventure and survival. It contains all non-exclusive game components from the successful Kickstarter crowdfunding campaign, upgrading your core game with the following:★ 4 new Adventures featured in the 20-pages long, full-color Guide and the 100-pages long Book of Tales★ 4 new Knights with highly-detailed minis, sheets and Upgrade Cards★ 4 new vehicles to travel the wasteland★ Tens of tokens and cards depicting Gear, Enemies, Events, and more★ New game mechanics enabling you to pimp up your ride, fulfill quests and look for legendary places lost in timePrepare yourself for many hours of climatic, immersive gameplay and reach for new tools to survive in this desolate world!

    Out of stock

    $59.90$40.20

  • Gamers Guild AZ AEG The Captain is Dead: Lockdown GTS

    The Captain is Dead: Lockdown

    Out of stock

    Lockdown is a new standalone episode in the ongoing saga that started with The Captain Is Dead. This time, our intrepid crew find themselves prisoners on their own ship. Hostile aliens have taken control, and the crew must work together and remain hidden while attempting to regain control of the ship. You don't need The Captain Is Dead base game to play Lockdown, which is a 1-7 player co-op game.

    Out of stock

    $49.99$39.99

  • Gamers Guild AZ Thunderworks Games Roll Player Adventures (Pre-Order) GTS

    Roll Player Adventures

    Out of stock

    Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cruel spirits. Now your fully formed, battle-hardened heroes must defend the kingdom of Nalos and uncover a mystery that lies at the heart of the Abandoned Lands. Navigate your missions with care. It's up to you who to befriend and who to battle. Will you slay the giant troll or attempt to make peace? Will you do the vampire's bidding or defend the mysterious cultists he wants to destroy? Will you remain loyal to king and country — or side with the enemies of Nalos? Whatever choices you make, someone will remember and respond. Roll Player Adventures is a co-operative storybook board game for 1-4 players set in the World of Ulos. Players take the role of fantasy heroes, face challenges, and make decisions that will change the story as they progress through eleven core adventures and a replayable side quest. Adventures does not require the Roll Player base game or any of its expansions to play. Pick from one of thirty-six pre-generated characters, or import a favorite Roll Player character you created (including any expansion or promo content) and take them on a heroic journey.

    Out of stock

    $159.95$107.36

  • Gamers Guild AZ Indie Boards & Cards Aeon's End Legacy: Reset Pack GTS

    Aeon's End Legacy: Reset Pack

    Out of stock

    A supplement for the game Aeon's End: Legacy. The Reset Pack provides all of the cards, mats, sticker sheets, and tokens that players will need to reset the game so that they can play through the campaign again. Unlike some other legacy games with reset packs, a copy of Aeon's End: Legacy can be reset any number of times. One Reset Pack will be needed each time the game is reset.

    Out of stock

    $35.00$34.97

  • Gamers Guild AZ Final Frontier Games Robin Hood and the Merry Men PHD

    Robin Hood and the Merry Men

    Out of stock

    Nottingham 1100 A.D.: The True King is away in the Holy Lands and the town is under rule by the evil tyrant, Prince John. He has forced matrimony upon Maid Marian and locked her in his castle against her will. The young princess sends word of her captivity to fabled outlaw and her true love, Robin Hood. He vows to save her with help from his Merry Men — faithful souls who would follow him to hell and back! But this time, Robin sees doubt in their eyes. Little John, Will Scarlet and the other Merry Men deem the mission so perilous—it could plunge Nottingham into turmoil. Torn between love for the princess and his town, Robin devises a plan to save both! He proposes a challenge, betting his men that none can protect Nottingham as well as he. If one of them bests him at this task, he will bestow his mantle of leadership to the victor! They accept his wager, and pledge to rescue Maid Marian, no matter the outcome. Their quest will require bravery, cunning and all the wits they can muster! Will one of the Merry Men become Nottingham’s newest hero, or will Robin live up to his own legend? Robin Hood and the Merry Men is a semi cooperative, but a highly competitive board game set in the folklore we all know and love. It’s a thematic euro style game that perfectly blends worker placement, hand management, set collection and dice rolling into a one big exciting crossover. In Robin Hood and the Merry Men, players take on the role of a famous outlaw such as Robin Hood, Little John, Will Scarlet and Jane Fortune, and their mission is to protect the town of Nottingham from the tyranny of infamous ruler Prince John and the notorious Sheriff of Nottingham throughout 5 rounds of onslaught. If they succeed, a winner is declared-the player with the most VP becomes Nottingham’s greatest champion. Each round consists of two phases: A Merry Men phase and a Hero phase. In the Merry Men phase, you will call upon your faithful friends who are famous for their abilities to build and set various traps. In order to stay one step ahead, you will send The Merry Men to acquire resources and weapons, and lay traps to catch the Sheriff’s endless army of Guards. Assigning Merry Men is done through playing Merry Men cards that offer variable actions. With King Richard being away on the Crusades, Prince John has given the Sheriff of Nottingham power to tax the villages in and around Nottingham, so you must order your Merry Men to build barricades on the roads to prevent the heavily guarded and gold-filled carriages from entering the castle. Before he went on his crusade, King Richard gave you certain tasks. In the midst of his struggles, he would welcome the news that his brave heroes have completed them. In the Hero phase you will send your Hero to fight the Sheriff’s guards, ambush and rob the royal carriages of their treasures, enter archery tournaments, rescue prisoners from the castle’s darkest dungeons and much much more.

    Out of stock

    $58.96

You have seen 53 out of 53 products

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