Level 10
Level 10 is a cooperative card game. Players are not competing, but striving together to help Izzy play through all 10 levels in each of the 5 worlds.Players will play cards one by one to a 5 by 10 grid to (hopefully) complete the game. Each world Izzy visits will be represented by the different rows of cards on the table.To win, players must play all 40 Level Cards and all 10 Reset Cards to the grid. If a player cannot play a card on their turn, the players (and Izzy) will lose.
$10.00
Lewis And Clark: The Expedition (Second Edition)
On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita. Lewis & Clark is a board game in which each player manages an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance. Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new "handbuilding" mechanism fits strongly with the historical background. Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.
$49.99$42.49
Libertalia: Winds of Galecrest
In the world of Galecrest, sky pirates set sail on the winds in search of adventure, treasure, and glory. As an admiral, you command a vast and varied crew... but so do your rivals sailing other ships in the pirate fleet. Each day the fleet lands on a different island where you’ll send a crew member to collect your share of the loot, hoping they’ll return to boost your growing group of characters. Libertalia was originally released in 2012. Ten years later, we’re celebrating the foundations of the original design with a heavily revised and expanded edition that includes all-new art, 40 characters per player, a reputation system to resolve tiebreakers, premium loot tokens, a robust solo mode, and much more. If you like hand-management games, we think you will enjoy sneakily managing your crew in Libertalia: Winds of Galecrest!
$48.96
Libertalia: Winds Of Galecrest: Metal Doubloons
In the summer of 2018 we challenged Scythe fans around the world to design 32 new encounter cards. The result was an outpouring of creativity and clever writing that Scythe designer Jamey Stegmaier distilled, honed, and added to. While these cards can and should be shuffled in with your other encounter cards, we recommend that people play a few games just with this new promo deck, sight unseen.
$28.00$23.80
Liberty Or Death (Third Printing)
"It will be necessary …to gain the hearts and subdue the minds of America." — British General Henry Clinton, In his Campaign Narrative of 1776."It’s easier to crush evils in their infancy than when grown to maturity."— British General Thomas Gage, March 28, 1775."It is evident the enemy mean to … oblige us to fight them on their own terms or surrender at discretion, or by a Brilliant Stroke endeavor to cut this army in pieces…"— George Washington in a letter to John Hancock, President of the Congress 1776.Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war.Building off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke, Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor.Liberty or Death: The American Insurrection features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake, and Gallic War, with a set of twists that take the COIN Series to the 18th Century, including:★ Brilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant)★ Irregular troops (Patriot Militia and Indian War Parties)★ Regular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry★ Rabble-rousing, Skirmishing, Tories, variable French entry, and Indian Raids★ Variable impact of naval commitments between the British and French★ French blockades to confound British plans★ French financing options to feed the Patriot’s war effort★ A large deck of 110 + cards for great play variety★ Short, medium, and long-length scenarios with period-event or random options.
$85.00$72.25
License to Grill
A tetromino placement game for 3-5 players, License to Grill is about would-be grillmasters competing with each other for limited space on the cookout's only grill. The best cooked-recipes will score points towards victory, but watch out! Players can run out of space on the grill to place their complicated meats, veggies, and dishes, and another cook adjusting the temperature may spell disaster for their dish. Food goes from the fridge to the grill to the tablecloth, and can be altered for bonus points- or lose out on points- each step of the way.
$39.95$33.96
License to Grill (Premium Edition)
A tetromino placement game for 3-5 players, License to Grill is about would-be grillmasters competing with each other for limited space on the cookout's only grill. The best cooked-recipes will score points towards victory, but watch out! Players can run out of space on the grill to place their complicated meats, veggies, and dishes, and another cook adjusting the temperature may spell disaster for their dish. Food goes from the fridge to the grill to the tablecloth, and can be altered for bonus points- or lose out on points- each step of the way.
$69.95$59.45
Life of a Chameleon
A chameleon’s life isn’t easy–constantly adapting to new environments and hiding from predators like snakes! It takes a lot of patience to sneak around and hunt bugs for food. No one truly appreciates the chameleon’s plight!You are a chameleon just trying to make your way in this world, eating one bug at a time. Eat specific colors of bugs in the right order to win. Snatch tasty insects right out from under your opponents as you navigate the board fraught with dangerous snakes and other competitive chameleons.This family-friendly strategy game is lightweight and easy to play, but is packed with difficult decisions requiring each player to be opportunistic to win. Choose from several different actions on your turn to maximize your progress toward completing objectives and winning victory points. Keep track of the game's progress track because once the marker reaches the end of the track the game will be immediately over. With multiple ways to score and multiple ways to complete each objective, you'll be sure to create a different strategy each time you play.
$44.95
Life of the Amazonia
Life of the Amazonia is a strategic meeple placing game that combines bag building and pattern building. Players will restore land, place various animals, and plant trees and flowers to enrich their jungles and create the most ecologically rich jungle. Various lives must be placed in the jungle taking into account each unique characteristic of the plants and animals in order to create synergies within one another. To carry out these actions, bag building that fits in with the player’s strategy is crucial. With 60,000+ various ways to set up the animal cards and diverse strategic options, every game of Life of Amazonia will differ from the next.
$73.00$62.05
Life Of The Amazonia: Meeple Set
Includes 8 Base Animals and 8 Unique Animals in addition to all unlocked animal meeples from the stretch goals excluding the Harpy Eagle. NOT for in-game use and may not all fit in the Game Box.
$10.00$8.50
Life Of The Amazonia: Upgraded Base Components
Upgraded Wooden Tokens including Trees, Aquatic Flowers, Seed Tokens, Complete Token and Automa Tokens
$26.00$22.10
Life Of The Amazonia: Upgraded Resource Tokens
180 Upgraded Wooden Resource Tokens
$36.00$30.06
Light in the Dark
LIGHT IN THE DARK - Welcome to Light in the Dark, the solo board game where you take on the role of a courageous plague doctor, on a quest to heal a region afflicted by the deadly plague. The journey ahead won't be easy, as you'll face fierce monsters and dangerous bandits who are determined to stop you.You'll need to use all of your skills and resources to complete challenging quests that will put your strategic thinking to the test. Whether it's finding a rare herb or curing the sick, each task will bring its own unique set of obstacles and rewards. As you progress through the game, you'll gain powerful abilities that will help you overcome even the toughest challenges. But beware, as the stakes get higher, so do the risks. Stay vigilant and keep your wits about you as you venture deeper into the darkness. With stunning visuals and immersive gameplay, Light in the Dark is a thrilling adventure that will keep you on the edge of your seat. Are you ready to bring the Light in the Dark? Game Design: Kai Starck. Art: Daniel Cunha
$16.99$14.44
Lilly Van Helsing
In Lilly Van Helsing you’ll take on the role of a young Monster Hunter working for the Silent Night security company. It is up to you to keep your clients safe from werewolves, vampires, and other things that go bump in the night.
$22.99$18.39
Line-It
In Line-it, you build an ascending or descending line of numbered cards to score points. Will you play safe and bank the points to start a new line, or will you keep trying to add to the line to claim a jackpot? The deck consists of cards in four colors numbered 1-100 and six "Bet" cards numbered 3-5. Shuffle the deck, then lay out cards in the market equal to two more than the number of players. Starting with the first player, each player must pick a card, then either start a line/add it to their line or place it in their hand. Your maximum hand size is two, and if you can't add the card to your hand or to your line (because it would break the ascending/descending pattern), you must score your line, then play that card to start a new line. You can add one Bet card to your line without regard for its ascending/descending status or the value of your end card. After drafting a card, you may choose to play one card from your hand into your line, then you may choose to score your line. When you score, if you have a Bet card in the line, see whether you've added a number of cards to your line after the bet that at least equals the value of the Bet; if so, take a positive number token equal to the Bet card, and if not, flip that token to its negative side instead. Next, discard three cards from the line, then flip all the remaining cards face down and place them in your scoring pile. After everyone one has drafted (and optionally played and scored), discard unchosen Bet cards, then place unchosen number cards under the jackpot token that matches their color: yellow under the star, green under the leaf, etc. If during your turn, you add the third card of a color to your line, you immediately claim the cards under the matching jackpot token and place them in your scoring pile. When you can't lay out enough cards, each player in turn plays one card from their hand, then scores their line and tallies their points. You earn 1 point for each scored card, then gain/lose points from the Bet tokens you collected. Whoever has the highest score wins.
$14.99
Linkto Food
Linkto Food is a co-operative trivia game in which players team up to find the key amongst the 50 cards that feature unique food art. Itoffers five levels of difficulty in the game as well as a competitive mode for those who want it.Together, players link all 49 clue cards to the 50 word cards. They then discover whether the remaining, unlinked word card is the key to their victory, validating its code with the answer card to know whether they’ve won the game!★ Charming paper-cut artwork brings a unique character to each Word card★ Enjoy the big reveal at the end of each game by checking the single leftover Word card with the Answer card★ Five difficulty levels provide great value and replayabilityCONTENT• 50 Word Cards• 49 Clue cards• 1 Answers card• 1 rulebook
$12.99
Linkto Travel
A co-operative trivia game in which players team up to find the key amongst the fifty cards that feature unique travel art. Together, players link all 49 clue cards to the 50 word cards. They then discover whether the remaining, unlinked word card is the key to their victory, validating its code with the answer card to know whether they've won the game! Linkto Travel, which has also been released as Match Up! Travel, offers five levels of difficulty in the game, as well as a competitive mode for those who want it. The unlinked word card differs at each difficulty level, and the clues themselves also differ, getting much harder to decipher at the higher levels.
$12.99
Lisboa (Deluxe Edition)
Lisboa is a game about the reconstruction of the great Portuguese capital city after a series of terrible catastrophes. On November 1, 1755, Lisboa suffered an earthquake of an estimated magnitude of 8.5–9.0, followed by a devastating tsunami and 3 days of raging fires. The city was almost totally destroyed.Description:Lisboa is thus played, in part, on a representational map of the city. During the planning of the downtown re-building project, the type of businesses permitted in each street was pre-determined. The clockmakers and goldsmiths had their street; as did the bookstores and libraries; the tailors and silk vendors; and the toolmakers as well. This all comes into play on the Lisboa gameboard.Players represent the nobility of Lisboa who will use their influence in the reconstruction and business development of the new city.In rebuilding the city, players will make use of the Royal Builder, who works with the architects to build Lisboa anew, while the Marquis will provide aid in the development of commerce. The King will provide players with political help in re-opening the beautiful new city. But the true reason you are rebuilding the city is not for greatness, or even fame or fortune. As a nobleman or noblewoman of Lisboa, your primary motivation is the acquisition of Wigs--a most important trading commodity of the Era, and the means of scoring points in the game.
$139.99$125.99
Little Alchemists
Who knew that dusty old pile of weird beakers, boilers, and bottles full of strange-smelling ingredients you found in the basement would soon become your ticket to alchemy school? After a bit of tinkering, and perhaps a few mishaps, you and your pals seem to have a knack for it!Fun is brewing for all ages in Little Alchemists, a game of potion craft and deduction for two-to-four players. Base on the original Alchemists game released in 2014, Little Alchemists is a streamlined standalone version that's geared toward younger players and their families
$49.95
Llamas Unleashed
Llamas Unleashed Base Game: Step aside, Unicorns... Llamas will take it from here! Llamas Unleashed includes 135 brand new cards starring agriculture's lankiest and most lovable livestock. But Llamas aren't the only new kid on the block. Goats, Rams, and Alpacas also run rampant in this witty and whimsical barnyard-themed party game based on the Unstable Unicorns mechanics you already know and love!2-8 players30-45 minute play timeAges 14+Difficulty to learn: 3/10Strategy level: 7/10
$20.00$16.84
Lockdown
Lockdown is a semi-cooperative game that takes you into a horrific world overwhelmed by Monsters which you know nothing about … besides their veracious appetite for your skinny little human bodies. Semi-cooperative means that you win alone, but you will have to help others to get there. You will create temporary alliances, you will lie, betray for the sole purpose of making sure that your family survives. SEMI-COOPERATIVE THRILLS: Navigate a world overrun by ravenous Monsters in this semi-cooperative board game. WIN ALONE, SURVIVE TOGETHER: While you aim for individual victory, alliances, deception, and betrayal are key to ensure your family's survival. INTENSE PLAYER INTERACTION: Experience constant tension and dynamic player interaction in every game. MULTIPLE OUTCOMES: Uncover 21 different endings crafted by writer Richard Normandon, adding exciting replayability. VARIETY AND LUXURY: Unlock 20 game variants and enjoy the game's lavish components, including printed wood tiles and tokens. FULFILL ORDERS: Collect ingredients strategically to fulfill orders, but beware of penalties for uncompleted orders. UPGRADE YOUR SKILLS: Achieve three fulfilled orders to unlock upgrades that make ingredient acquisition easier. DESIGN-RICH CONTENT: Delight in a visually appealing game with ample content to fuel your coffee-making adventure.
$39.99$33.99
Loco Luchas
Jump into the wrestling ring and battle your way to victory! In Loco Luchas you go head-to-head against other players in the wrestling ring. Use your wrestler's agility, strength and charisma to win a match, then draw a bonus victory card to improve your chances for future matches. Maybe you’ll pick up a folding chair to buff your strength? Or how about a feather boa to boost your charisma? Maybe you can use the Smack Talk card to boost a stat of your choice! Facing a beefy bully in the ring? Form a tag-team fwith the wrestlers in your hand, then take that bully down! The last wrestler standing wins! Loco Luchas is easy to learn, and fast to play. Perfect for family game night, starting the party, or taking on a trip! Contents: 48 Unique Wrestling Cards 36 Victory Cards 3 Title Belts & Turn Marker Plus, one fold out set of instructions you will skim
$19.99$16.99
Lofoten
Now considered to be one the most beautiful archipelagos in the world, Lofoten was an important Viking territory. Knowing how to adapt to various situations, Vikings were not only peaceful settlers and builders, but invaders and skilled merchants, as well. With your fleet of longships, you are determined to make the most of the 4 essential goods. In Lofoten, you must load merchandise from the market into your longships, and bring them back to your clan. For each type of merchandise, a particular scoring will grant you an advantage over the opposing Jarl. No matter what the situation is, your goal is to earn more PP (Power Points) than the opposing Jarl in the final scoring, to become the most powerful Jarl in the archipelago!Lofoten, is a game for two players with innovative card hand management and a rotating board Material 16 Warehouse cards2 Player Aid cards1 First Player card36 Orders cards1 Market board2 Fleet wheels8 Longship tiles8 coins32 Merchandises tiles8 Jarl cards7 Jarl Requirements1 Rulebook
$34.99$22.62
Longboard
It's a beautiful day at the beach, and the surfers are out shopping for new boards. Create the coolest and biggest longboards to establish your surfboard-shaping shop as the best in town. Surf's up! In Longboard, players draft and trade surfboard pieces as they attempt to build the tallest and most surfboards. More specifically, on a turn you take two actions, with three types of actions being possible: Add a card from the deck to your personal supply, that is, cards lying face up in front of you. Take a card from your supply to start or lengthen a board; all cards in a board have to be the same color (or wild) and each new card on a board must be equal to or greater in value than the card below it. Place one or more cards in your supply in an opponent's supply, then take a single card from their supply of value less than the sum of what you gave them and use this card to start or lengthen a board. Each board card features 1-3 stickers, which count as points when the surfboard is complete, that is, when it contains at least four cards. When a player has 3-4 complete boards, at least one of which contains 7+ cards, they can choose to end the game. If that doesn't happen before the deck runs out, the game ends at that point. Players then score sticker points on completed boards, lose points for incomplete boards, and score bonus points if they have the longest completed board or the most completed boards or if they have completed any of the four random objective cards put into play at the start of the game.
$19.99$17.00
Look at the Stars
Remember it by drawing the constellations, planets, and shooting stars you see. As the sun gradually rises, the night sky will disappear. Capture it as best as you can before dawn! All players will have their own personal Night Sky board to form Constellations on. Each turn a Night Card will be revealed, showing lines that must be drawn. These lines may be mirrored, rotated, and connected to other lines to form longer Constellations. As the Night Decks empty the bottom rows of the boards can no longer be drawn on. At the end of the game, score points for Constellations of different sizes, Planets that have Constellations adjacent to them, how long the Shooting Stars are, and bonus cards. STARRY NIGHT ADVENTURE: Immerse yourself in the beauty of the night sky as you draw constellations, planets, and shooting stars in this captivating board game. PERSONALIZED NIGHT SKY BOARDS: Each player receives their own Night Sky board to craft unique constellations. Draw lines, mirror images, and connect stars to form mesmerizing patterns. CONNECTING CONSTELLATIONS: Mirror, rotate, and connect lines to form longer constellations, but beware, as the night sky gradually fades with the rising sun. STRATEGIC SCORING: Compete to score points based on constellations of varying sizes, planets adjacent to them, the length of shooting stars, and bonus cards, making every game unique. IMMERSE IN STARRY WONDER: Immerse yourself in the magic of the night sky and test your artistic and strategic skills in this delightful game for all ages.
$29.95$25.45
Loonacy
Loonacy is a rapid fire card game in which players race to be the first to empty their hand by matching one of two images on each card in their hand with the images on the face-up piles in front of them. The number of piles varies depending on the number of players, and if players ever reach a moment in which no one can play, everyone draws a card and adds it to their hand at the same time, then the game play resumes.
$20.00
Loonacy: Mary Engelbreit
Known for her spirited, witty, and whimsical calendar and greeting card illustrations, Mary Engelbreit’s artwork now brightens the cards of our latest version of Loonacy! Loonacy is a rapid fire game where players race to be the first to empty their hand by matching one of two images with the images on the open piles in front of them. It’s easy enough to teach in a single sentence, and so addictive you can’t play just one game.
$10.00
Loonacy: Olympus
The maniacal matching fun of Loonacy has reached the peak of Mount Olympus! This version of the high-speed card game features all the greatest deities and heroes of Greek and Roman mythology, each beautifully depicted in stunning new illustrations by Echo Chernik! To win, be the first to empty your seven-card hand by matching up the gods and goddesses. Aphrodite says you’ll love it!
$20.00
Looney Labs
The Looney Oracle can answer all of life's questions with spooky accuracy! You can ask it a YES or NO question, or you can get some cryptic advice, but first you will have to answer the Oracle’s questions. Both fun and surprisingly deep, the Oracle is a great take-along to parties and sleepovers. Or keep it on your desk at work to help you make those hard decisions!
$20.00
Looney Tunes Mayhem
In Looney Tunes Mayhem, 2 to 4 players sit in the director’s chair as two teams of the wackiest Toons face off in this tag-team rumble. Only by using the best strategy and everything ACME has to offer can one team be the last one on screen when the smoke clears. Players will move their Toons through iconic locations from the cartoons in the pursuit of Victory Points (VP), using their special skills to try to knock each other out and trying to avoid the other team’s tricks and traps across the board.
$60.00$48.00
Looney Tunes Mayhem: 4-Figure Pack
Family skirmish game where 2 teams of Looney Tunes face each other in a randomized board, using special abilities, ACME items and interacting with the scenery trying to gather Victory Points and knock the opponent out.
$35.00$28.00
Looot
Lead your Viking clan to victory by gathering resources, capturing buildings, and expanding your empire. Outmaneuver your rivals with cunning strategy and bold moves as you race to claim the legendary title Jarl of the North in this epic conquest! Every move is strategic as you gather resources, and chaining Vikings together to capture castles and watchtowers. Load your longships with plunder but beware unfilled ships. From resource management to tactical placement, every decision counts as you strive to forge your legacy as the ultimate Jarl in the exhilarating game of Looot!
$29.99
Lord Of The Rings: The Card Game - Return Of The King Saga Expansion
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a Palantír from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…Experience the conclusion of the journey to destroy the One Ring in The Return of the King Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the third part of the legendary The Lord of the Rings saga. You’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Flame of the West and The Mountain of Fire. If you already own those two expansions, you will not find any new cards or content in this product. A new Saga Expansion for The Lord of the Rings: The Card Game, which recreates the adventures featured in The Return of the King, the third book of the legendary The Lord of the Rings trilogy. Features six thrilling scenarios from throughout The Return of the King, during which players will partake in the Battle of Pelennor Fields, rescue Frodo from the Tower of Cirith Ungol, and climb the harrowing slopes of Mount Doom. Campaign mode continues from where The Two Towers Saga Expansion left off and concludes the tale, allowing players to experience a truly epic-length story. Contains over 60 player cards that can be used to enhance any player deck for The Lord of the Rings: The Card Game, opening up tons of new deckbuilding and customization options Contents One Rulebook 330 cards
$69.99
Lords of Ragnarok: Core Box
In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 90-120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts. Gods will grant you blessings that will heavily impact the game and create a unique combo for each player. On top of all that, special runes will play a significant role in leveling up your armies or earning other bonuses that include control of deadly monsters. There will be a lot of new mechanics and twists, so prepare yourself for fresh, new thematic experience! Multiple victory conditions will keep players at the edge of their seats until the end of the game, making room for some stunning, carefully planned last-minute reversals!Lords of Ragnarok is the next major game from Awaken Realms created in collaboration with Adam Kwapiński. Together, we wanted to create a territory control game, that will bring tons of exciting hours of gameplay.
$159.00$127.20
Lords of Ragnarok: Enhanced Runes
With this expansion you will be able to enhance your gameplay experience by switching Runes and Rune Forge tokens with upgraded high quality miniatures.
$15.00$12.00
Lords of Ragnarok: Monster Variety Pack
This expansion introduces new vicious Monsters that you can add to the game for even more replayability.
$35.00$28.00
Lords of Ragnarok: Seas of Aegir
This expansion introduces a new God Aegir which allows players to strike from the Sea with powerful Snekkars. But not only players will gain more control of the Sea Regions. This expansion also introduces a new Boss. Naglfar, the ghost ship, which will be hunting Sea regions by blocking players' possibilities and harassing Armies that wander too close to the shore.
$49.00$39.20
Lords of Ragnarok: Stretch Goals
The Stretch Goal Box contains several expansions that can be added to the base game of the Lords of Ragnarok. They allow players to play with up to 5 players and diversifytheir gameplay for an even more epic experience!
$79.00$63.20
Lords of Ragnarok: Terrain Expansion
With this expansion you will be able to enhance your gameplay experience by adding Settlements miniatures on the board and switching Realm tokens and Temple standees with upgraded high quality miniatures.
$45.00$36.00
Lords of Ragnarok: Utgard: Realms of the Giants Expansion
This expansion introduces Frost Giants that can be used in one of two ways – as a supportive power players can use in Battles or as a Monster harassing the players’ Armies.
$29.00$23.20
Lords of Ragnarok: Valkyrie Hero
Brunhild is a ferocious valkyrie leading her Armies to glory, even for the price of their lives. But each heroic sacrifice only makes Brunhild stronger. To add Brunhild to the game, simply shuffle her Hero tray with all other Hero trays.
$10.00$8.00
Lords Of Vegas: Underworld
Lords of Vegas™: Underworld is Lone Shark Games’ first expansion for Lords of Vegas. Packed with mobsters, showgirls, and accountants, Underworld lets players grow their empires while lining their pockets. Players can commission a private jet, open a blackjack hall, or bet it all with Sammy the Snail. The sky-high casinos of Vegas become a lot more colorful with this street-level expansion.Lords of Vegas: Underworld contains:• 1 Downtown Vegas board• 52 cards• 1 rulebookLords of Vegas: Underworld is designed by James Ernest and Mike Selinker, and illustrated by Fastner & Larson, Nate Taylor, and Franz Vohwinkel.
$24.95
Lords of Waterdeep: Scoundrels of Skullport
Scoundrels of Skullport adds new content for Lords of Waterdeep. It’s not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport. Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue, and Quest cards. Owners of Lords of Waterdeep can use one or both of these new subterranean locations to add depth to their game experience. There’s also a new faction, the Gray Hands, so now a sixth player can join in the fun! The Undermountain Module Undermountain is a vast and multileveled dungeon beneath Mount Waterdeep that once served the crazed wizard Halaster as a site for magical experiments. Now it is a labyrinthine maze with few refuges for weary adventurers. The rumored wealth of Undermountain entices adventurers to brave the mysteries and monsters beneath the City of Splendors. The risks and the rewards are greater for undertaking Quests that require more Gold and Adventurers. The Skullport Module Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear. The Skullport module includes a new resource: Corruption. Unlike Adventurers and Gold, having Corruption in your tavern penalizes you at the end of the game. Each Corruption token in your Tavern at the end of the game is worth negative Victory Points. The exact negative value depends on how much Corruption has been collected throughout the game; the more corrupt you and your fellow Lords are, the more Corruption hurts your score.
$39.99$29.96
Lore
Lore, enter a world with intriguing characters and enchantment for all adventures. Your chosen archetype will go on quests, battle monsters, and hunt for treasure to collect points before the games end. Lore has action selection, card play, dice rolling, and a shining theme with seeds to grow your archetype's story. A new take on old-school fantasy, Lore is a game for everyone who loves fairy tales and timeless myths.
$65.00$55.25
Lost Empires: War for the New Sun
Welcome to 581.On this distant planet, four factions battle for control of alien artifacts left behind by an advanced and ancient civilization. The warring factions are Terra Corps, Scion Imperium, Neo Human Republic, and Feng. With Earth in near ruins, 581 provides the chance for a second Earth, but who will rule? Who will be the first to build a Wormgate and transport their armies through it to conquer the dust of 581?During the invasions of 581, the factions built large, interstellar bases to house, control, and deploy troops. These bases are known as Hives. As a player, you take on the role of a commander of one of these Hives, from which you deploy your forces in the fight for control of the ancient alien artifacts and dominance over 581 itself.Lost Empires is a head-to-head, card-driven area control game with a focus on tactical movement and deck design. Each player chooses a faction to play, and using the cards available to that faction, constructs an 18-card deck with which you do battle. You earn artifacts by controlling objectives and destroying elite enemy units augmented with alien technology. Once you have collected sufficient artifacts, you use them to construct a Wormgate. The first person to build a Wormgate, wins the war for the new sun.
$25.00$21.25
Lost For Words
Lost for Words has over 300 unique words from over 60 different languages, aiming to broaden our vocabularies, as well as our emotional awareness. There are Word cards and Action cards:Word cards have a unique word, along with its definition and source language, and one of seven symbols on the top: heart, lightning, cloud, star, sun, moon, or diamond.Action cards have special instructions that affect gameplay and strategy. At the start of each game, each player is dealt seven random cards from the deck, which they keep secret from other players. On each turn, players have three options: Play a word card. Place it face-up in front of you, and share how you've experienced that feeling or experience: a moment or memory, who it reminds you of, or how you hope to experience it in the future.Play an action card. Follow the rules on the card, which ends your turn.Discard and draw again. Place any of your cards in the discard pile and draw a new card from the deck. When any player runs out of cards in their hand, draw seven new cards from the deck. The first player to play cards with each of the seven symbols or five of the same symbol is the winner!
$24.99$21.25
Lost Ruins of Arnak
Explore jungles, find artifacts, and discover the Lost Ruins of Arnak!Players lead rival expeditions to a newly discovered island. Through a unique combination of worker placement and deckbuilding, each expedition attempts to uncover the lost island’s secrets.In addition to traditional deckbuilder effects, cards can also be used to place workers. Decks are small, and randomness is heavily mitigated by the wealth of tactical decisions offered on the game board. Building a solid resource base will be essential.With a variety of worker actions, artifacts, and equipment cards, the setup for each game will be unique, encouraging players to explore new strategies to meet the challenge.Ages 12+, 1-4 players, 90-120 minutes
$59.95
Lost Ruins of Arnak: Expedition Leaders
Give your expedition an edge by choosing one of six unique leaders, each equipped with different abilities, skills, and starting decks that offer different strategies and styles of play for you to explore.In addition to the leader abilities, which bring a new element of asymmetry to the game, this expansion also contains alternative research tracks that offer even more variety and a bigger challenge, along with new item and artifact cards to create new combos and synergies.Lost Ruins of Arnak is an award-winning board game that offers a unique combination of worker placement and deckbuilding, while each player attempts to uncover the lost island's secrets.
$29.95