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328 products


  • Gamers Guild AZ Conquest Conquest: Nords - Konungyr Para-Bellum Games

    Conquest: Nords - Konungyr

    The fragmented leadership of the Nords respects only one thing: power and strength. Less than a dozen leaders among the Nords can claim, and hold, the title of Konungyr. Ultimate recognition of this accomplishment is an invitation by Angbjorn, last of the Einherjar and titular High King of the Nords, to the High Table in Aarheim.

    $26.99$19.99

  • Gamers Guild AZ Conquest Conquest: Spires - Onslaught Drones Para-Bellum Games

    Conquest: Spires - Onslaught Drones

    A portion of all Force Grown Drones is tithed to the Onslaught Program. An advanced research grant established by the directorate to further the development of the Spire’s combat drones. It is upon these hapless wretches that the Directorate expands its knowledge of neural and hormonal overstimulation, pushing the boundaries of their own craft a tiny bit further with each test. Already they have borne fruit, allowing the clones’ direct supervisors to trigger their hyper aggression only once a safe distance from friendlies has been achieved.

    $44.99$34.99

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Priory Commander Para-Bellum Games

    Conquest: Hundred Kingdoms - Priory Commander

    All of the Orders have adopted a loosely decentralized model of operations for their forces. This is in large part due to the conflicting nature of their goals, but also closely tied to the idealism of their cause and the zeal with which they pursue it. Most Orders forces are concentrated in small groups called cloisters that usually operate from a single fortified monastery or abbey. A priory Commander is the greatest amongst his peers, elected by them to lead them in combat and represent their interests at the round table of Argem.

    $32.99$26.99

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Order of the Crimson Tower Para-Bellum Games

    Conquest: Hundred Kingdoms - Order of the Crimson Tower

    The Order of the Crimson Tower has taken upon itself to combat one of the great scourges of mankind: War. They have forsaken the notion of eliminating it entirely, instead focusing on ensuring it causes as little collateral damage as possible. Incredibly scrupulous in securing employment, they not only demand their employer have a strong Casus Belli (legal reason for war) but demand from their employers that no looting or pillaging take place. Were they any less effective in combat, these terms would make them incredibly unpopular, but such is their prowess that many lords are willing to forsake the material gains of war in order to secure their service.

    $64.99$54.99

  • Gamers Guild AZ Conquest Conquest: Old Dominion - Optio Para-Bellum Games

    Conquest: Old Dominion - Optio

    Conquest: Old Dominion - Optio Command Upgrade

    $22.99$17.99

  • Gamers Guild AZ Conquest Conquest: Yoroni - New Edition Warband (Pre-Order) Para Bellum Games

    Conquest: Yoroni - New Edition Warband

    A First Blood Warband that is ready to assemble and play. Think of this as a 1 player starter for the new edition of First Blood. This box has 5 Yoroni Brute Models, 6 Dice, Measuring Tool, 2 sets of 3D punch out Terrain (of a randomly assorted mix of 6 different types), a Quick Start and Welcome Guide, all needed Command Cards, Bases and Stands, and assembly manuals! Yoroni- Warband (5 brute models):1x Kitsune Onmyoji1x Oni1x Kami1x Tengu Ayakashi1x Kappa Bushi

    $69.99$54.99

  • Gamers Guild AZ Conquest Conquest: Weaver Courts - Will o' Wisps (Pre-Order) Para Bellum Games

    Conquest: Weaver Courts - Will o' Wisps

    An Atypical Premium Plastic Brute Miniature set with 3 Cavalry Stands and Bases, Command Card and assembly instructions.

    $77.99$64.99

  • Gamers Guild AZ Conquest Conquest: City States: Sacred Band (Pre-Order) Para Bellum Games

    Conquest: City States - Sacred Band

    Conquest – The Last Argument of Kings is an exhilarating mass battle wargame that offers a perfect blend of accessibility for newcomers and intricate strategic options for seasoned veterans. Say goodbye to traditional player turns and predictable army deployment, because Conquest introduces a refreshing command stack mechanic. As a commander, you’ll have the power to determine the activation order of your troops at the beginning of each round, injecting a thrilling layer of tactical decision-making into every engagement. But that’s not all. Conquest employs an innovative escalation reinforcement mechanic, where the roles of light, medium, and heavy troops come into play. This ingenious system creates a realistic fog of war, ensuring that each unit’s capabilities and strengths matter in the ever-shifting tides of battle.

    $44.99$34.99

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Dhanur Disciples Para Bellum Games

    Conquest: Sorcerer Kings - Dhanur Disciples

    Box Contents ?    Contains 12 Plastic Miniatures?    3 Infantry Plastic Stands?    12 Bases?    1 Command Card Product Information ?    Assembly: Required.?    Box size: 30x15x6cm; 410gr?    Material: Plastic?    Scale: 38mm

    $44.99$34.99

  • Gamers Guild AZ Conquest Conquest: City States: Flogobolon (Pre-Order) Para Bellum Games

    Conquest: City States - War Chariot Flogobolon

      Box Contents ●    Dual Kit: 1 Plastic Miniatures Flogobolon or Skorpios●    2 Brute Stand●    2 Brute Base●    2 Command Card Product Information ●    Assembly: Required.●    Box size: 30x30x6cm; 300gr●    Material: Plastic●    Scale: 38mm, Miniature Height: 17cm

    $64.99$54.99

  • Gamers Guild AZ Conquest Conquest: Inquisitors - City States (Pre-Order) Para-Bellum Games

    Conquest: City States - Inquisitors

    Box Contents ●    3 Plastic Miniatures●    3 Brute Plastic Stands●    3 Brute Bases●    1 Command Card Product Information ●    Assembly: Required.●    Box size: 18x18x9cm; 410gr●    Material: Plastic●    Scale: 38mm Lore: LOOMING almost twice the height of man, these lumbering monstrosities bear little resemblance to the men they once were. Now little more than empty vessels that the Scholae can unleash at will, Inquisitors are the red right hand of this shadowy consult. Now a twisted amalgam of flesh and steel, the sole purpose is to embody the wrath and will of that shadow consult on the battlefield and beyond. Piston driven limbs cleave through flesh and steel with alarming ease, their limbs powered by the traces of phlogiston that courses through their veins, even as it burns their stunted lives short.How they play:Inquisitors offer essential fast-moving, offensive, flanking capabilities to any City States Army. While formidable lines of Hoplites and Phalangites anchor the center of the battlefield, the Inquisitors unleash a barrage of attacks on the enemy's vulnerable flanks!

    $54.99$44.99

  • Gamers Guild AZ Conquest Conquest: Nords Thegn (Pre-Order) Para-Bellum Games

    Conquest: Nords - Thegn

    Box Contents ●    1 Resin Officer Miniature●    1 Infantry Plastic Base Product Information ●    Assembly: Required. ●    Box size: 3.7x7.4x10.4cm; 114grs●    Material: Resin●    Scale: 38mm In Game Role ●    Battlefield Role: Officer●    Type: Infantry Lore: Any Nord leader worth his salt keeps a retinue of Huskarls close at hand to enforce his will on rebellious vassals and fight off raids. The leader of the Huskarls is often a Thegn, a wealthy warrior who has managed to earn his lord’s implicit trust while maintaining good relations with the landed Huskarls. Unlike the Chosen, who serve as bodyguards and wartime companions, a Thegn stands by his lord at all times: ensuring the shield line holds on the battlefield and that taxes and oaths of fealty are administered off it.   How they Play:Expert in fighting in a Shield Wall through countless battles, the Thegn coordinates their Regiment to fight into a cohesive and disciplined defensive formation. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.

    $22.99$17.99

  • Gamers Guild AZ Conquest Conquest: Spires - Marksman Clones Para-Bellum Games

    Conquest: Spires - Marksman Clones

    Spliced from a number of tissues to ensure their keen eyesight and flawless hand-eye coordination, these Clones are amongst the most effective ranged troops one can encounter on the battlefield. The addition of a third arm was pioneered by the Fourth Indigo Lineage, which traded the marginal increases in accuracy that other houses blindly pursued for a significantly increased rate of fire. Despite under performing in the sharpshooting challenges, the dominant superiority in their rate of fire brought glory to their Lineage in the melees for decades, until the other Lineages stole, bought or perfected their technique. Unleashed on the outside world for the first time in millennia, Marksmen Clones are reaping a bloody toll on the battlefield, providing withering salvoes of accurate fire for the monstrous throng the Spires call an army.

    $28.99$19.99

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Longbowmen Para-Bellum Games

    Conquest: Hundred Kingdoms - Longbowmen

    The cornerstone to many a commander’s battleplan, the longbowmen of the Hundred Kingdoms are a tremendous addition to any force. Providing a withering amount of long ranged firepower, these troops fulfill a vital role in the Hundred Kingdoms war machine. Note this product is a dual Kit that allows players to create either the Longbowmen or the Hunter Cadre troop type.

    $32.99$26.99

  • Gamers Guild AZ Conquest Conquest: Nords - Bow Chosen Para-Bellum Games

    Conquest: Nords - Bow Chosen

    Every Nord lord of any consequence of leads a band of hand-picked men to battle. These are his closest friends, his most trusted lieutenants and his most powerful warriors, and often reflect their own predilections towards combat. The greatest of lords can call upon their Bow Chosen, each of whom has earned their Name on and off the battlefield acts of savagery and cunning that would make lesser warriors blanche. Bow Chosen are amongst the most dangerous of opponents one can face on the field, adept at field craft, bow craft and blade craft, there is no role they do not excel at, allowing a cunning leader to create and exploit any opportunity the enemy might foolishly grant.

    $44.99$34.99

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Steel Legion Para-Bellum Games

    Conquest: Hundred Kingdoms - Steel Legion

    The Steel Legion is one of the oldest fighting forces in the Tellian Empire. Taking its name from the storied legions of the old Dominion and tracing its origins to the very first professional armies the Emperor fielded, only the Orders can claim a more storied or glorious past.

    $44.99$34.99

  • Gamers Guild AZ Conquest Conquest: Yoroni: Jorogumo Geisha (Pre-Order) Para Bellum Games

    $139.99$119.99

  • Gamers Guild AZ Conquest Conquest: Daimyo (Dual Kit) - Yoroni (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Daimyo (Dual Kit)

    Box Contents ●   1 Plastic Brute Character Miniature (Dual Kit with Oyabun)●   1 Plastic Brute Base and Stand●   4 Ideal Cards Product Information ●   Assembly: Required●   Box size: 10.4x7.4x3.8cm; 114 grs ●   Material: Plastic●   Scale: 38mm.

    $32.99$24.99

  • Gamers Guild AZ Conquest Conquest: Oni Ayakashi - Yoroni (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Oni Ayakashi

      Box Contents ●    3 Plastic Brute Miniatures●    3 Brute Plastic Stands●    3 Brute Bases●    2 Ideal Cards Product Information ●    Assembly: Required●    Box size: 30x15x6cm; 300gr●    Material: Plastic●    Scale: 38mm.

    $54.99$44.99

  • Gamers Guild AZ Conquest Conquest: Old Dominion - 2025 Supercharged Starter Set (Pre-Order) Para Bellum Games

    Conquest: Old Dominion - 2025 Supercharged Starter Set

      Box Contents ●    1 Xhiliarch●    12 Varangian Guard●    12 Athanatoi●    12 Legionnaires●    3 Centaur Prodromoi●    3 Plastic Brute Bases and Stands●    37 Plastic Infantry Bases●    9 Plastic Infantry Stands●    8 Command Cards●    Quick Start Guide●    Welcome Guide●    2D Terrain●    Assembly Instructions●    Measuring Tool●    Foldable paper Map of EA●    12 16mm Dice Product Information ●    Assembly: Required ●    Box size: 30.5x15x19.6cm; 1520grs●    Material: Plastic●    Scale: 38mm

    $159.99$139.99

  • Gamers Guild AZ Conquest Conquest: W'Adrhun - Mounted Predator Artisan Series (Pre-Order) Para Bellum Games

    Conquest: W'Adrhun - Mounted Predator Artisan Series

    It takes a particular mindset to be able to bond with one of the fiercest predators the world has ever known. A certain level of cunning, aggression and fearlessness that, when combined with patience, are the hallmark of the world's greatest commanders. Unfortunately, patience is in low supply amongst fearless female W'adrhun women who risk their lives to bond with feathered killing machines, so their mounted commanders are just flat out dangerous rather than legendary commanders. Few complain. More than once, at least. HOW THEY PLAY: As their name would suggest, Predators avoid fighting in typical battle formations preferring to dash through enemy lines sowing chaos. Between Hunting Packs, Raptor Riders and Quatls the Mounted Predator Warband's tactics is all about presicion, speed and creating a chaotic combat environment for traditional formations. Contents: 1 Artisan Level Resin Brute model per pack Includes regiment stand. 1 Command Card, Assembly Instructions.

    $89.99$75.99

  • Gamers Guild AZ Conquest Conquest: Dweghom: Tempered Steelshaper - 5th Anniversary Remix Para Bellum Games

    Conquest: Dweghom - Tempered Steelshaper - 5th Anniversary Remix

      This is a 5th Anniversary, highly crafted and sculpted resin remix edition to update the look of this most important character to the Dweghom army. The eldest and most accomplished of Sorcerers are amongst the few living creatures that regularly interact with the Steelshapers. They are also among the few who can see past the awe they inspire and truly grasp the changes this final transformation brings. On the surface, it becomes impossible to tell where their armor begins and where their flesh ends. Their voices echo hollow and their eyes stare expressionless. They clearly possess a terrifying genius and an unparalleled mental capacity, which they fixate relentlessly on problems about one of their alien interests or an experimental project, to which they ceaselessly devote themselves. Their power itself is entirely alien, different in both invocation and effect from the raw elemental might they wove before. Still, it is none of those things that bring fear to the elder Sorcerers. It is not even the sheer, daunting weight of responsibility that hangs from Steelshaper shoulders, as almost all the functions within a Dweghom Hold and all the works of the Temple Forge depend on their unipue and brilliant innovations, a weight they seem to bare seamlessly with borderline indifference. It is simply that the Elders fear these beings are no longer Dweghom. While none argue with their effectiveness on the battlefield, few can understand the sorceries they bring to bear. Those who can grasp the faintest edges of the power a Steelshaper possesses would be rightfully puzzled by the notion that an army containing one might be defeated or even challenged, for their control over metal is total. Those who have questioned a Steelshaper on this issue invariable receive the same, flat and unexplained answer: Balance is needed.

    $26.99$19.99

  • Gamers Guild AZ Conquest Conquest:Spires: Leonine Avatara Para Bellum Games

    Conquest: Spires - Leonine Avatara

    Box Contents ●    3 Plastic Miniatures●    3 Cavalry Plastic Stands●    3 Cavalry Bases●    1 Command Card Product Information ●    Assembly: Required.●    Box size: 30x15x6cm; 300gr●    Material: Plastic●    Scale: 38mm, Height: 12cm

    $64.99$54.99

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Rakshasa Bakasura (with Swords) (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - Rakshasa Bakasura (with Swords)

    Monster Dual Kit: 1 Plastic miniature that can either make a Ravanar or Baksura, a Monster Brute Base and Stand, 2 Command cards and assembly instructions.

    $139.99$119.99

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Windborn Djinn (with Bows) (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - Windborn Djinn (with Bows)

    3 Premium Plastic Miniatures, 3 Brute Stands, 3 Brute Bases, 2 Command Cards and assembly instructions. Dual Kit with Steelheart

    $64.99$54.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - Herald of Magma Para-Bellum Games

    Conquest: Dweghom - Herald of Magma

    Few, if any Dweghom, understand the phenomenon that the Heralds represent. The only ones who might have some understanding of these are the very eldest of sorcerers and the cryptic the Steel Shapers, and they chose to remain silent on the topic even when confronted with the existence of the Heralds of Magma, who seem to share their Mastery of Primordial Earth and Fire, but employ it in a completely different way: seeking to destroy, rather than create. Box Contents ●    1 Resin Officer Miniature●    1 Infantry Plastic Base

    $22.99$17.99

  • Gamers Guild AZ Conquest Conquest: City States - Hephaestian Para-Bellum Games

    Conquest: City States - Hephaestian

    Box Contents ●    Dual Kit. 1 Plastic Monster Miniature (Hephaestian or Promethean)●    1 Plastic Monster Base and Tray●    2 Command Cards

    $109.99$84.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - Herald of Fire Para-Bellum Games

    Conquest: Dweghom - Herald of Fire

    Conquest now offers an entire, two-in-one wargaming experience, all with the same Conquest minis: The Last Argument of Kings and First Blood! Veteran Conquest players already have everything they need to play First Blood; one would only need to download the FREE First Blood rules. For newcomers, as one's collection grows, it provides one with the opportunity to use one's Models to play its Mass Battles brother.

    $22.99$17.99

  • Gamers Guild AZ Conquest Conquest: Nords - Shield Biter Para-Bellum Games

    Conquest: Nords - Shield Biter

    Some Nord Berserkers can control the divine ‘gift’ that courses through their blood and are not forced to leave their Raider crews. Even when controlled, the battle rage these individuals can call upon sends them bounding headlong into the weapons of their enemy, his berserk fury granting the rest of his team enough time and space to slam into the opponent.

    $22.99$17.99

  • Gamers Guild AZ Conquest Conquest: Nords - Jarl Para-Bellum Games

    Conquest: Nords - Jarl

    The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. The same holds true in Nord society, where a Jarl remains a recognized leader of men, but the number and quality of the troops at his disposal can vary wildly. In the southern coast of Mannheim, where the weather is a little sweeter than in the true north and the sea provides its bounty through both raiding and fishing, a Jarl might rule over no more than one prosperous town or village, but still manage to support a standing fighting force of over a hundred hard bitten raiders and huskarls, doubling or tripling that during times of need. On the other hand, in the deep north where only small communities of few people can be sustained, a Jarl’s available manpower shrinks tremendously, often resulting in situations where a single Jarl and his hand-picked chosen men range over a large area, hunting and tracking outlaws and predators.

    $26.99$19.99

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Men At Arms Para-Bellum Games

    Conquest: Hundred Kingdoms - Men At Arms

    Freed from the need to work and protect their land, Men-at-Arms were able to focus exclusively on their martial pursuits, allowing them to march on extended campaigns and travel in search of employment, ensuring that sufficient trained men were available to all commanders with the coin to spend in securing their services.

    $26.99$19.99

  • Gamers Guild AZ Conquest Conquest: Weaver Courts - Gemred Knights (Pre-Order) Para Bellum Games

    Conquest: Weaver Courts - Gemred Knights

    3 Elite Plastic Moose Cavalry Miniature set with 3 Cavalry Stands and Bases, Command Card and assembly instructions.

    $77.99$64.99

  • Gamers Guild AZ Conquest Conquest: City States - 2025 Supercharged Starter Set (Pre-Order) Para Bellum Games

    Conquest: City States - 2025 Supercharged Starter Set

      Box Contents ●    Contains 12 Plastic Infantry Miniatures (with the option of making their respective command models) ●    3 Plastic Infantry Stands ●    12 Plastic Infantry Bases ●    1 Command Card. Product Information ●    Assembly: Required. ●    Box size: 18x18x9cm; 410g●    Material: Plastic●    Scale: 38mm

    $159.99$139.99

  • Gamers Guild AZ Conquest Conquest: Spires - Artisan Series Lineage Prideborne Para Bellum Games

    Conquest: Spires - Artisan Series Lineage Prideborne

    Box Contents ●    3 Plastic Miniatures●    3 Cavalry Plastic Stands●    3 Cavalry Bases●    1 Command Card Product Information ●    Assembly: Required.●    Box size: 30x15x6cm; 300gr●    Material: Plastic●    Scale: 38mm, Height: 12cm

    $44.99$34.99

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Efreet Flamecasters (Dual Kit) (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - Efreet Flamecasters (Dual Kit)

    Box Contents ●    Contains 12 Plastic Miniatures●    3 Infantry Plastic Stands●    12 Bases●    1 Command Card Product Information ●    Assembly: Required●    Box size: 30x15x6cm; 300gr●    Material: Plastic●    Scale: 38mm

    $54.99$44.99

  • Gamers Guild AZ Conquest Conquest: Nords Bearsarks (Pre-Order) Para-Bellum Games

    Conquest: Nords - Bearsarks

    Box Contents ●    Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)●    3 Infantry Plastic Stands●    12 Bases●    2 Command Cards   Product Information ●    Assembly: Required.●    Box size: 30x15x6cm; 410gr●    Material: Plastic●    Scale: 38mm In Game Role ●    Battlefield Role: Restricted Infantry●    Class: Heavy●    Type: Infantry Lore: Born of the ancient hunting lodges of the Nords, the Bearsarks have long been a terror on and off the battlefield. Their insular nature, occult practices and unbridled ferocity have made them dangerous to both ally and foe as most Bearsark lodges make ends meet as brigands and raiders among the Nord lands when not directly employed by an enterprising Jarl or Shaman. On the battlefield, their unbridled ferocity, disregard for danger and brutal strength make them ideal frontline combatants, where their vicious two handed weapons make a mockery of whatever defensive formations the foe might hide behind. How they Play: An elite Heavy Regiment, blindly charging and unleashing devastating high quality Cleave (2) Attacks with Linebreaker, they are bound to make short work of all but the toughest opponents off Objectives and other areas of importance on the Battlefield.   WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.

    $44.99$34.99

  • Gamers Guild AZ Conquest Conquest: City States - Minotaur Haspists Para-Bellum Games

    Conquest: City States - Minotaur Haspists

    Those minotaurs that have somehow escaped the sad fate of their Thyrean kin can look forward to a quiet life of agrarian work. Their prodigious strength and legendary stamina mean that even with the odds stacked against them, most can look forward to buying their own emancipation writ within a decade or two. As citizens, however, they are duty bound to serve in the army much like their human counterparts. Most do so as Haspists, consciously standing apart from their fallen Thyrean kin, specializing in defense and bolstering the line where the weaker humans might falter. 

    $64.99$54.99

  • Gamers Guild AZ Conquest Conquest: W'Adrhun - Apex Queen Para-Bellum Games

    Conquest: W'Adrhun - Apex Queen

    Sculpted and re-posed to bestride the terrifying primordial terror that is the Apex Predator, an Apex Queen is a fantastic addition to any W'adrhun force. Her innate abilities protect the beast she rides upon and she can choose to double down on this protection to ensure it reaches the enemy lines or gear up for maximum mayhem, making her (and her...pet) one of the most powerful effective forces in a W'adrhun general's toolbox.

    $26.99$19.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - Herald of Stone Para-Bellum Games

    Conquest: Dweghom - Herald of Stone

    There are a few gifted Dweghom who reach a state of balance with their Element without formal Sorcerous training. Exalted amongst the Ardent, the Heralds of Stone are paragons whose mere presence in a Dweghom formation is enough to enhance their defense against all attacks from the foe.

    $22.99$17.99

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Mounted Noble Lord Para-Bellum Games

    Conquest: Hundred Kingdoms - Mounted Noble Lord

    No matter how old and established a noble house is in the hundred kingdoms, none have forgotten the wise adage: "power flows from the edge of the blade." As a result, all houses, no matter how humble or imposing, can always count on noble scions trained in the art of war to lead their troops. These Noble Lords are trained from youth in the arts of swordsmanship and mounted combat, the wealthiest amongst them even attending the proud War Colleges in Argem. Whatever the specifics, few question that many a noble’s right to command does not derive simply from the blood coursing through their veins. The prestigious martial tradition of the Hundred Kingdoms demands leaders whose men believe in, whose training and experience foster confidence and whose skill demands admiration. A Noble Lord who issues orders can reasonably expect his men to storm the battlement, one that leads from the front knows his men would brave the gates of hell.

    $32.99$26.99

  • Gamers Guild AZ Conquest Conquest: Nords - Blooded Para-Bellum Games

    Conquest: Nords - Blooded

    When raids are planned, or musters drawn for battle, clever Jarls and Kings will seek out the Blooded within their realms and entice them to service to lead the… wilder… elements of their forces. The Blooded thus stalk across the battlefield like demigods of old, leading a monstrous host straight into the heart of the enemy forces. (Plastic)

    $26.99$19.99

  • Gamers Guild AZ Conquest Conquest: Weaver Court - New Edition Warband (Pre-Order) Para Bellum Games

    Conquest: Weaver Court - New Edition Warband

    A First Blood Warband that is ready to assemble and play. Think of this as a 1 player starter for the new edition of First Blood.  This box has 11 Weaver Court Models, 6 Dice, Measuring Tool, 2 sets of 3D punch out Terrain (of a randomly assorted mix of 6 different types), a Quick Start and Welcome Guide, all needed Command Cards, Bases and Stands, and assembly manuals!Weaver Courts- Warband (11 models):1x Seanchas Sidhe4x Kern Skirmishers (Leader)4x Scathach Hunters1x Crann Guardian1x Scalie Dancer

    $69.99$54.99

  • Gamers Guild AZ Conquest Conquest: City States - First Blood New Edition Warband (Pre-Order) Para Bellum Games

    Conquest: City States - First Blood New Edition Warband

    A First Blood Warband that is ready to assemble and play. Think of this as a 1 player starter for the new edition of First Blood. This box has 14 City States Models, 6 Dice, Measuring Tool, 2 sets of 3D punch out Terrain (of a randomly assorted mix of 6 different types), a Quick Start and Welcome Guide, all needed Command Cards, Bases and Stands, and assembly manuals!City States- Warband (14 models)1x PLASTIC Aristarch4x Thorakites ( with Leader), Dual Kit Option Available4x Selinoi, Dual Kit Option Available4x Sacred Band1x Minotaur Thyrean, Dual Kit Option Available

    $69.99$54.99

  • Gamers Guild AZ Conquest Conquest: Yoroni - Shikigami (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Shikigami

    Not all Yoroni succeed at attaining the pinnacle of the Five Fold Path. Some are simply too reduced, too weakened by their ordeal to reach the top. Stranded halfway, these weakened and reduced souls would be doomed to an eternity trapped within the Eternal Pagoda were it not for the efforts of the Kototamagaku. These skilled practitioners are capable of calling forth these weakened spirits by invoking their name, aiding them in crossing over to the Prime domain even in their weakened form.  Thus reduced, these pitiful remnants lack the raw power of the Yoroni who cross on their own, but make up for it in sheer numbers and the boundless exuberance for even a brief respite in the Prime domain is enough to empower these souls, invigorating them to return to the Five Fold Path with a vengeance and attain its peak, crossing forth on their own.  This Brute set contains the 3 Shikagami Brute Miniatures along with a lot of mini monsters and other basing modeling to create an almost infinitely different look for your unique army as it battles on tables.  HOW THEY PLAY: Shikigami give the Yoroni forces a cost-effective screening regiment, enabling your elite units to maneuver around them with greater tactical flexibility as well as Charging and Volleying straight through the screen. 

    $64.99$54.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - 2026 Supercharged Starter Set (Pre-Order) Para Bellum Games

    Conquest: Dweghom - 2026 Supercharged Starter Set

    A Supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings, with 31 Dweghom miniatures, a Quick Start and Welcome Guide, all needed Command Cards, Bases and Stands, assembly manuals, a Conquest EA Paper Map, 12 16mm dice, 2 D Terrain, a Measuring Tool and more....

    $169.99$139.99

  • Gamers Guild AZ Conquest Conquest: Dweghom: Artisan Series Ancestor (Pre-Order) Para Bellum Games

    Conquest: Dweghom - Artisan Series Ancestor

    This Artisan Series release is dedicated to high quality, handcrafted sculpt and resin.  When the Dweghom Ancestors broke the prison of War to empower their kin that they might cast off their shackles they knew their efforts would doom them to the same eternal prison the dragons had forged for the Horseman of War. The unprecedented arrival of these mythical heroes amongst the Dweghom populace at large galvanized many and threatened the already delicate balance of Dweghom society further. Seeking to forestall an apocalyptic war that could only result in the destruction of the Dweghom race, these venerated elders have chosen to earn the support of all in the most traditional manner possible: earning Worth and Glory (Aghm) on the battlefield. Even the incredible metal effigues these elders crafted to bypass War’s prison cannot long survive the power these Ancestors bring to bear on the battlefield; their physical forms deteriorating even as their spiritual power grows, ultimately consuming the host in an incandescent blast.

    $44.99$34.99

  • Gamers Guild AZ Conquest Conquest: Dweghom: Found Regiment (Pre-Order) Para Bellum Games

    $64.99$54.99

  • Gamers Guild AZ Conquest Conquest:  Yoroni: Kitsune Onmyoji (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Kitsune Onmyoji 

      Lore: Those Kitsune who embrace the spirit of water over the capricious nature of wind are the closest the Yoroni have to a priesthood. Embracing the art of Kotodama, the power of names, these serene figures seek to allow those Yoroni who possess the enlightenment but lack the power to part the veil to do so through the inscription of their name. The more powerful the spirit, the sturdier and longer-lasting the summoning. For the least of them, the innumerable souls broken too far by the travails of the elemental hells, an incantation of their name allows them to peer into the prime Domain and make their presence felt, empowering allies and hexing foes as they manifest themselves, making these figures much sought after on the field of battle, where one incantation can doom an enemy to misfortune or propel an ally into glory. How they Play: A powerful Spellcaster, the Kitsune Onmyoji trades direct damage potential for a toolkit of enhancements and hexes that slow down Enemy Regiments – protecting friendly Yoroni Regiments as they move up the battlefield. As a support Spellcaster, the Kitsune Onmyoji enhances the Adaptability (Sui) Ideal Cards and provides access to protection and mutability-themed Yoroni Disciplines. Yoroni Characters are to share their Ideal Cards’ effects with their attached Regiment, making sure to experiment and attach the Daimyo to Regiments of other Ideals as well, allowing for a ton of customization and options! Box Contents ●   1 Plastic Character Miniature (Dual Kit with Bakasu)●   1 Plastic Cavalry Base and Stand●   2 Ideal Cards   Product Information ●   Assembly: Required●   Box size: 10.4x7.4x3.8cm; 114 grs ●   Material: Plastic●   Scale: 38mm.

    $26.99$19.99


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