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Warhammer The Old World: Rulebook

Description

 

This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army.

Inside this 352-page hardback book, you will find:

The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

The Core Rules: From the general principles, through movement and maneuver, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

Warhammer Battlefields: Rules for organizing your collection of models into an army, and for setting up the battlefields on which your armies will wage war.

Product form

$70.00$59.50

    • Free Shipping over $99 (Contiguous US)
    • Same Day Shipping if Purchased Before 12:00 PM (MT)
    • Shipped today? Order within: Nov 17, 2024 12:00:00 -0700

    SKU: 2-May

    Description

     

    This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army.

    Inside this 352-page hardback book, you will find:

    The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

    The Core Rules: From the general principles, through movement and maneuver, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

    The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

    Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

    Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

    Warhammer Battlefields: Rules for organizing your collection of models into an army, and for setting up the battlefields on which your armies will wage war.

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