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New Frontiers: The Race for the Galaxy Board Game

Description

New Frontiers is an exciting addition to the award-winning family of Race for the Galaxy games! Players create thier own galactic empire by conquering worlds, developing new technologies and producing trade goods to stay one step ahead of the cometition. Each game can have different goals, so no two games will be alike.

On a player's turn, they choose one of several actions. The actions, such as exploring new worlds, constructing a development, settling a world and gaining colonists, producing, trading, and consuming goods, dispatching diplomatic envoys or retreating into isolation generally trigger an action for all players as well as some kind of bonus for the active player. Play continues until one of the 4 game ending conditions is reached and the player with the most victory points wins.

Components:
• 8 Empire mats
• 60 Goods cubes
• 60 Colonists
• 2 Development mats
• 56 Development tiles
• 60 World tiles
• 7 Action tiles
• 8 Goal tiles
• 1 Setup tile
• 1 Summary tile
• 40 Victory point chips
• 1 Priority Track
• 10 Player disks
• 1 Rulebook
• 1 Bag
Product form

$74.95$63.71

    • Free Shipping over $99 (Contiguous US)
    • Same Day Shipping if Purchased Before 12:00 PM (MT)

    SKU: RIO556

    Description

    New Frontiers is an exciting addition to the award-winning family of Race for the Galaxy games! Players create thier own galactic empire by conquering worlds, developing new technologies and producing trade goods to stay one step ahead of the cometition. Each game can have different goals, so no two games will be alike.

    On a player's turn, they choose one of several actions. The actions, such as exploring new worlds, constructing a development, settling a world and gaining colonists, producing, trading, and consuming goods, dispatching diplomatic envoys or retreating into isolation generally trigger an action for all players as well as some kind of bonus for the active player. Play continues until one of the 4 game ending conditions is reached and the player with the most victory points wins.

    Components:
    • 8 Empire mats
    • 60 Goods cubes
    • 60 Colonists
    • 2 Development mats
    • 56 Development tiles
    • 60 World tiles
    • 7 Action tiles
    • 8 Goal tiles
    • 1 Setup tile
    • 1 Summary tile
    • 40 Victory point chips
    • 1 Priority Track
    • 10 Player disks
    • 1 Rulebook
    • 1 Bag

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