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First Monday In October (Pre-Order)

Description

This item is a pre-order item with an expected release date of 07/31/2026

Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped.

Dates and product details are subject to change as new information from the manufacturer is updated.

On the first Monday in October, the all-powerful Justices of the U.S. Supreme Court gather each year in their "marble palace" to decide the fate of a nation. Each player represents a long-standing institution or school of thought attempting to gain renown by shaping the composition of the high court, taking sides in landmark cases throughout the history of the United States, and determining the governing laws of the land. Players need to use their limited influence and actions wisely to manipulate the judicial philosophy of the Court and to prevail in as many cases as possible.

Over the course of two hours, First Monday in October — for which designer Jason Matthews worked as lead developer — re-creates the history of the U.S. Supreme Court from 1789 to the present day, through three distinct eras: Era I represents the founding of the Court in 1789 through the Civil War in 1865; Era II represents the time period from 1866 until the seminal decision of Brown v. Board in 1954; and Era III represents the modern era from 1955 until 2010.

Product form

$75.00$63.75

    • Orders Containing Pre-Orders WILL NOT SHIP until ALL items are available.
    • Free Shipping over $99 (Contiguous US)

    SKU: FCI-1791

    Description

    This item is a pre-order item with an expected release date of 07/31/2026

    Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped.

    Dates and product details are subject to change as new information from the manufacturer is updated.

    On the first Monday in October, the all-powerful Justices of the U.S. Supreme Court gather each year in their "marble palace" to decide the fate of a nation. Each player represents a long-standing institution or school of thought attempting to gain renown by shaping the composition of the high court, taking sides in landmark cases throughout the history of the United States, and determining the governing laws of the land. Players need to use their limited influence and actions wisely to manipulate the judicial philosophy of the Court and to prevail in as many cases as possible.

    Over the course of two hours, First Monday in October — for which designer Jason Matthews worked as lead developer — re-creates the history of the U.S. Supreme Court from 1789 to the present day, through three distinct eras: Era I represents the founding of the Court in 1789 through the Civil War in 1865; Era II represents the time period from 1866 until the seminal decision of Brown v. Board in 1954; and Era III represents the modern era from 1955 until 2010.

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