Out of stock
Superfight: The Sci-fi Deck
Star Wars or Star Trek? The Death Star vs. the Borg Cube? Science fiction has always been one of the largest sources of ridiculous arguments. Now you can add this 100-card expansion to your Superfight collection and enter the golden age of absurd arguments.
$22.00$19.00
Valeria Card Kingdoms - Shadowvale Expansion
This is an Expansion to: Valeria Card KingdomsRequires a copy of "Valeria: Card Kingdoms" to play. Darkness looms upon the Kingdom of Valeria. Werewolves, Vampires, and other shadowy creatures reach out in the night to tear apart your people. But never fear, new Citizens have joined the fray - some specializing in taking out these dark creatures! Valeria: Card Kingdoms - Shadowvale brings in a whole new set of Citizens, Monsters, Domains, and Dukes that you can play stand-alone using components from the base game, or mix with card stacks from the base game and previous expansions for all new experiences. Features:• All-New Citizens• All-New Monsters• All-New Domains• All-New Dukes• All-New Events• Not a standalone game - Base game required to play. Components: 60 Citizen Cards 35 Monster Cards 22 Domain Cards 4 Duke Cards 8 Event Cards 16 Dividers 1 Rule Sheet
$36.00$31.00
Cthulhu Mythos (5E): Nightmares I
A Bghaggua, a Martian Cat, and a Siege-Claw Therizinosaurus walk into a bar. Don't get the punchline? Meet these bizarre monsters and over a hundred more in this book. Supercharge your 5E campaign with the terrifying fun of monsters connected to the Cthulhu Mythos!Yes, your players have battled the dread Deep Ones, but Nightmares I contains ten fearsome Deep One subtypes: Hybrid Apes, Deep One Barracudas, and more! Can you face down a Deep Slug Swarm? Survive a ride on the Devil's Coach Beetle? The Wheezing Man, the corruption of the True Serpentfolk, and the menace of the Vigintipod all wait for you inside these pages at Challenge Ratings from 1/8 to 22.And they're not all just battle fodder (though many are). We have monsters that ride or enslave other monsters and races of crystalline aliens which can be allies. . .or deadly foes. There are individual NPCs to be used in your games, such as the High Priestess of Light or the Hunting Horror-Bound Eremite.This tome contains such a wide variety of bizarre creatures, particularly suitable for Cthulhu Mythos games, that Nightmares I is irreplaceable in any gamemaster's - or player's - collection.
$43.00$37.00
Heroquest: Spirit Queens Torment Quest Pack
Uncover an unusual disturbance amongst the spirits—and rescue the realm from evil! In this HeroQuest Spirit Queen's Torment expansion, return to the rich story of the HeroQuest board game and embark on 14 thrilling quests! The elven sage Silvana, brilliant diviner and ally of Mentor, has been experiencing visions of spirits surrounding her beloved late apprentice, Nelath, a Spirit Talker slain by Zargon. Playing as one of HeroQuest's brave heroes, you must enter the Wyvern Keep and end whatever vile plot has disturbed Nelath's eternal slumber—before a fate worse than death befalls her. Immerse yourself in the fantasy with 15 detailed miniatures, 15 beautifully illustrated game cards and quest book, and 6 dice. (Requires HeroQuest Game System to play. Sold separately.) This game has limitless replayability, and you can also build your own quests and stories. Gather friends together for an epic battle of good an evil. For 2-5 players, ages 14+.
$50.00
Chronicles of Crime: Noir
This expansion requires Chronicles of Crime (London's Forensic) to play.Set in the L.A. Noir universe, this expansion will change the game! No more scientific contacts to help you, but rather unorthodox methods. Bribing, breaking in, intimidating and spying will be your tools. But be careful about what you do! Anything can happen.Contents:4 Unique scenarios30 Character cards15 Special Items cards10 Location boards4 Action cards1 Rulebook The game also requires a mobile app to play. Once downloaded, no Internet connection is required. You currently need Android 5.x or newer, or iOS 11 or newer to run the app.
$43.00$29.00
Munchkin 7: Cheat with Both Hands
Munchkin 7: Cheat With Both Hands replaces Munchkin Blender and Munchkin 7: More Good Cards, which are both out of print. More specifically, Cheat With Both Hands reprints Munchkin Blender, but with the brown fantasy Munchkin color scheme instead of the original purple and white; this set has also been renamed Munchkin 7 as the original Munchkin 7 had reprinted many of the cards in Munchkin Blender but also had a few original ones. These original cards are available in the Munchkin Monster Enhancers booster pack. Thus, the combination of Cheat With Both Hands and Munchkin: Monster Enhancers are complete replacements for the combination of Munchkin Blender and Munchkin 7: More Good Cards. So what's in the set? A lot more monster enhancers and item enhancers, too. There are several new low-level monsters to help you get easy kills – until somebody takes that Sock Puppet and turns it into the Ultra-Rare Extremely Sneaky Sock Puppet With Extra Cheese...
$29.00$25.00
Final Girl - North Pole Nightmare
Krampus is Santa Claus' evil twin. Each year the horned devil would go out on Christmas Eve punishing the naughtiest of the naughty kids. He was so good at his job (as was Santa!), that Krampus' list got smaller and smaller every year, until finally he hungered for new targets to inflict his pain and punishment on ... Santa and his elves!The North Pole is home to Santa Claus, Mrs. Claus, and of course the elves! The Village is very connected with an epic Christmas tree in the village center and all of the various locations around it. Careful, the elves may look cute, but they are charmingly annoying and you'll be spending plenty of time dealing with them!Contents:4 Highly Detailed MiniaturesKiller BoardLocation Board2 Final Girl Cards4 Santa Present Cards4 Krampus Presents Cards18 Present Tokens6 Dark Power & Finale Cardds1 Epic Dark Power1 Epic Finale24 Terror Cards10 Event Cards18 Item Cards5 Setup Cards2 Secret EnvelopesVarious Tokens
$47.00$43.00
The Quest Kids: The Trials of Tolk the Wise
The Trials of Tolk the Wise is a story driven campaign for The Quest Kids board game. It is an introduction fantasy campaign experience for young heroes 5 years old and up. In The Trials of Tolk the Wise a mysterious note found at the bottom of an ancient treasure chest sends The Quest Kids on an exciting adventure inside the magical cave of Tolk the Wise. There are five unique quests included in the campaign that tell an ongoing story and introduce new game mechanics to young players. During the campaign The Quest Kids will: Solve mysterious puzzlesMake impactful, story driven choicesDiscover new friends with special powersUnlock unique hero abilitiesOpen sealed envelopesFace off against new bad guys Please note: The Quest Kids base game is REQUIRED to play The Trials of Tolk the Wise Adventure Campaign. The Trials of Tolk the Wise was included in all original pledges from the initial Kickstarter run in September 2019 but will be sold separate from The Quest Kids base game once the game is shipped later in the summer of 2020.
$29.00$25.00
Istanbul: Mocha & Baksheesh
Selling precious fabrics, the finest of spices, and the freshest of fruits in Istanbul was very good for business. But now the customers at the bazaar have discovered a new delicacy: coffee! As the cunning merchant you are, you sense the fortune you can make by selling the tasty bean. To overcome these new challenges, you will need more help than just that of your assistants. Luckily, for a baksheesh, the guests at the tavern are willing to take a little side job. Also, at the guild hall, you can find the valuable help you need. The first expansion for Istanbul, the 2014 Kennerspiel des Jahres, Istanbul: Mocha & Baksheesh brings four new places, more interaction between the players, and new ways to gain the coveted rubies. The Bazaar favorite of all gaming enthusiasts just got a little more attractive.
$43.00$29.00
Holiday Hijinks: 6 The Groundhog Gambit
On a cold February morning, you find yourself trapped in the professor's manor, faced with the results of his experiments with time itself. Can you break the loop and escape? The Groundhog Gambit, title #6 in the Holiday Hijinks line, is an 18-card escape room experience for 1 or more players, and takes two sessions of about 60 minutes to solve cooperatively. When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and check whether you are correct. If you are, the app will tell you which card or cards to take next. The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away. Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required. Most groups take about an hour to solve the game. You can write on the cards to help solve puzzles, but this is not required and the game is otherwise non-destructible. So while you can’t play again yourself, you could give the used game to someone else to play.
$15.00$13.00
Thunderstone Quest: At the Foundations of the World
This is Quest #4 for Thunderstone Quest. Each Quest consists of a selection of dungeon tiles and monster cards that create an engaging storyline. Each Quest includes rules for selecting Village and Dungeon cards to create a variety of Adventures. After you've mastered each Quest you use random setups of Quest cards to create new Dungeons and Villages - build your own Quests and Adventures! Contains 6 dungeon tiles, 25 dividers, randomizers, and 243 cards, including 6 heroes, 6 monsters, 12 support items, treasure and three versions of the Guardian, each of slightly different difficulty, meaning that different Adventures within the Quest have a scaling challenge.
$51.00
Giga-Robo!: Warrior of the Wastes
Expand your Giga-Robo roster with an additional pilot and robot!Kong, of The Wastes is a ruthless pilot, dissecting opponents with guerilla tactics and the command of her mercenary army. She brings the brand new ability to drop Target tokens onto the battlefield, which can be triggered for a variety of effects, keeping your opponent off-balance.Ascalon Alpha is an unmatched Ranged Attack robot, built for speed and precision. It bombards multiple opponents and structures with rockets, deftly evades opponents’ counterattacks, and then blasts them from across the entire battlfield with its massive Xyston sniper rifle.The Warrior of The Wastes Expansion comes with:• Ascalon Alpha unpainted plastic miniature• 33 card robot deck• 6 robot ability tokens• 1 robot board• Kong, Warrior of the Wastes 10-card pilot deck• 3 pilot ability cards• 1 pilot board• 12 target tokens
$43.00$37.00
Giga-Robo!: Assault of the Armada
Expand your Giga-Robo roster with an additional pilot and robot!Terroch Arkan is one of the 8 Zoider Terrochs—warrior kings that each wield an almighty Giga-Core and command their own armada. Terroch Arkan has no Power Token limit, allowing for full Activation of his robot’s abilities, and aggressive dice advantage, demoralizing his foes, and then eradicating them with raw, unbridled power.ShinOkami is a ferocious machine, running into the fray with a frenzy of combo attacks. It can uniquely interact with Barriers, setting them up across the battlefield and then warping itself, and its attacks, through them, constantly keeping your opponents guessing where it will unleash its fury next!The Assault of the Armada Expansion comes with:• ShinŌkami unpainted plastic miniature• 33 robot cards• 6 robot ability tokens• 1 robot board• Terroch Arkan's 10 card pilot deck• 3 pilot ability cards• 1 pilot board
$43.00$37.00
Raiders of the North Sea Collector's Storage Box
Collector’s Box Description Does not include the game Raiders of the North Sea Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding nearby settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season! This Collector’s Box contains a plastic insert and can store Raiders of the North Sea, Fields of Fame, and Hall of Heroes. Also includes 200 themed card sleeves!Requires Raiders of the North Sea and both expansions: Fields of Fame and Hall of Heroes. Features: Designed to organize and store Raiders of the North Sea, Fields of Fame, and Hall of Heroes. High quality insert organizer included. Includes 200 themed card sleeves! New box art from famed illustrator Mihajlo Dimitrievski. Contains: 200 Raiders themed card sleeves Organizer insert designed for Raiders of the North Sea and both expansions: Fields of Fame and Hall of Heroes
$43.00
Evil High Priest: Custom Dice Set
Custom dice for Evil High Priest
$5.00$4.00
Orcs Must Die!: Order Hero Pack
Contains 8 great new Heroes to add to your OMD: The Order game
$43.00$37.00
Feudum: Alter Ego
Feudum: Alter Ego is a clever and customizable deck expansion to play Feudum. The game lets you swap up to 6 of the action cards before the game with alternate cards featuring special abilities. The expansion includes: 36 alternate action cards, 6 per player1 flying epoch marker1 rulebook
$22.00
Car Wars: Tailgate Trouble
Get ready to roll with Tailgate Trouble!This is a single-player expansion for Car Wars Sixth Edition! Inside are 32 cards and one sheet of tokens originally included in the Dropped Weapons Pack, as well as the Kinetic Diffuser from Road Tiles and Off-Road Suspension from Playmat #1. Add new weapons, structures, accessories, and terrain to your game, including Paint Grenades, Spikedropper, Spikes, and Wreckage. With Tailgate Trouble, you’ll be ready to rule the road!This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.
$19.00$16.00
Glorantha: The Gods War: Chaos Monsters
These monsters truly add an element of chaos to the battlefield and appear when the chaos rift opens. The Mother of Monsters enacts the ability for all players to create spawnlings and sent them into battle. All Chaos monsters can be activated by all players and tend to unbalance the game as the players with the most power get the most use form them. Contents:3 Huge Miniatures3 Chaos Monster Loyalty cards3 Chaos Monster Gift Cards
$57.00$49.00
Paris: L'Etoile (Multilingual)
Multilingual version: includes rules in English, French, German, and Dutch languagesA few years have passed since the events of Paris. You have invested in many of Paris’ most prestigious building and landmarks, and have made quite the name for yourself. But that does not mean you can rest on your laurels: shrewd foreign investors have set their eye on the French capital, eager to become important players as well in the Parisian real estate market. The most coveted properties are all centred around the most famous roundabout in the world: La Place de l’Étoile, which features the iconic Arc de Triomphe, which looks down on the Champs-Élysées. They are up for quite the challenge since your experience will give you unique advantages over your opponents.Paris is a typical medium-weight Kramer and Kiesling Eurostyle-game with straightforward gameplay, short player turns, and an ingenious point salad mechanism. You mainly score points by obtaining the right buildings and collecting the right bonus cards. This is an expansion - Copy of Paris is required to play.
$29.00$25.00
Imhotep: A New Dynasty Expansion
Imhotep: A New Dynasty adds five new places, fourteen market cards, seven god cards, four chariots, and 56 tiles to the Imhotep base game. God cards let players predict the progress of different buildings, with them being rewarded at the end of the game if they're correct and otherwise being punished.
$36.00$32.00
Feudum: Rudders & Ramparts
By Jove! A splendid array of vessels have arrived at port. Will you use your wealth to procure a craft—or save your shillings to reinforce your ramparts? The Rudders & Ramparts expansion features artisan-edition vessels and castles that may be used purely for decoration—or to play a military variant of the game Feudum! Upon acquiring a regular vessel or feudum, players may pay an additional shilling to upgrade to a deluxe vessel or castle feudum. Players earn +1 attack for a deluxe vessel and +1 defense for a castle feudum. At the dawn of each epoch, players must pay 1 shilling to maintain each castle or deluxe vessel in their possession—or lose their advantage! These minor rule additions add a boatload of interesting choices! Players with castles forego the need to reinforce their feudums with subjects because a gold-clad "royal guard" accompanies each castle! Conversely, deluxe vessels make targets of any opponent in a nearby port. But beware! The expensive upkeep may slowly impoverish a player.
$70.00
Cthulhu Mythos For Dungeons & Dragons 5E (Brown Jenkin Edition)
Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by Sandy Petersen, the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for Dungeons and Dragons 5e – including new rules for interacting with 25 different Great Old Ones and Outer Gods (they are much more than a simple encounter!). This is much more than a mere bestiary, however. Inside you will find new rules for Insanity and Dreams; 40 new spells and 30 Rituals – a new magic ruleset; dozens of mythos items and artifacts; dozens of Mythos cults detailed; and four new player races from Lovecraft’s universe – Dreamlands Cats, Mythos Ghouls, Gnorri, and Zoogs – as well as new character options, professions, feats, and race options for them.
$43.00$37.00
Power Grid: Factory Manager
Power Grid: Factory Manager is the new stand-alone game in the world of Power Grid. It was released at Spiel '09 in Essen, Germany. Each player owns a factory and tries to earn the most money during the game. To be successful, each player must use his workers to buy the best machines and robots at the market and to run the machines most effectively in his factory. Because of increasing energy prices, the players must be careful to check the energy consumption of their factories and to avoid using only energy-consuming machines. Otherwise, their profit will suddenly vanish, the worst fear of a good businessperson. Power Grid: Factory Manager uses a clever market mechanism for choosing the supply of factory tiles in the market.
$49.00
Glorantha: The Gods War: Dragons
The Red, Black, and Brown dragons add a balancing aspect to your Gods War game. The Black Dragon draining enemies of power, the Red Dragon drains enemies of victory points and the Brown Dragon generating runes for it’s controller. Every turn the player with the lowest power during the council phase will end up controlling one of these monstrosities, sowing havoc across the board. Contents:Huge Miniatures3 Dragon Loyalty cards3 Dragon Gifts
$57.00$49.00
Glorantha: The Gods War: Battle Dice
Designed by Sandy Petersen and set in the mythic cult universe of Glorantha, The Gods War is a fast moving strategy game set in a universe on the brink of disaster. In The Gods War, you take the part of powerful elemental factions, battling to determine the fate of the cosmos. The Gods War has been in development for more than three years. It is highly asymmetric featuring wildly different factions. You’ll fight over territory, perform miracles, and command monsters and gods. You can storm the gates of heaven itself, or watch the world collapse into the Chaos Rift.
$22.00$19.00
Mage Wars: Arena Westlock Playmat
A Beastmaster and a Priest enter the Arena! Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years, not just a warlike tribe, but a thriving nation with their own Mages trained in the ways of Nature Magic. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.
$57.00$49.00
Dice Kingdoms of Valeria: Winter Expansion
Dice Kingdoms of Valeria is a Roll & Write game. Will you hire citizens to patronize the guilds and fill up your treasury so that you can gain scoring options? Will you slay monsters for glory and rewards? After a summer spent fortifying your duchy and subduing the monster-kin, winter's first snowfall puts you right back at square-one, but this time the monster-kin are better organized and harder to find. This winter-themed expansion for Dice Kingdoms of Valeria contains snowy castle and forest player pads (50 sheets each) featuring a new map with unfamiliar roads to your favorite domains and some new monster-slaying mechanics.
$22.00$16.00
Startropolis (Second Edition): Nova Box
This expansion to "Startropolis" adds three optional features to gameplay: new advanced modules, alien factions, and secret missions. There are six new module types, each with its own components, capabilities, and advanced modules card. Each of these are meant to be substituted for one of the basic module types in the core game to make for many possible variations. Alien factions make for an asymmetric game, with each player having both a special permanent ability and single use ability. Secret missions add a hidden information element making it harder to estimate the progress of other players. WHAT’S IN THE BOX?● 24 Advanced Modules (in 6 types)● 54 Advanced Module Cards● 12 Advanced Faction Cards● 15 Mission Cards● 100+ Credit Tokens and Player Revenue Markers
$72.00$61.00
Cthulhu Mythos (5E): Dark Worlds Act 1: The Ritual
In Dark Worlds, the new Cthulhu Mythos for 5e campaign, You and your friends become unwitting pawns caught up in the blunders of a mad ruler. His insane attempt to curry favor with the dread Fungi from Yuggoth results in your being teleported across space to the nightmare world of Yuggoth. The ritual keeps you alive … for now. But how long will its effects last? Your only hope is to track down the wizard Mustafo who was transported along with you, and who knows the spell of return. Unfortunately, Mustafo has been taken by the Fungi for their dire purposes and your attempt to rescue him have drawn their attention…
$77.00
Cthulhu Mythos (5E): Dark Worlds Act 2: Nithon
In Nithon, you traverse the Radiation Wastes of Yuggoth, encounter creatures and hazards from nightmare as you seek the Forest and City of Nithon. Here lies the Green Pyramid of the Watcher. The Pyramid awakens before your eyes, and you must explore its fearsome depths. Meanwhile, you are in constant threat of being caught up in the battles raging between the Watcher and its spawn versus the Fungi war-cyborgs.
$36.00$29.00
Cthulhu Mythos (5E): Dark Worlds Act 3: The Zepzeg Cycle
In The Zepzeg Cycle, you are brought to Yuggoth’s moon Thog, where you learn of the existence of the Zepzeg – a spacefaring alien species in many ways the antithesis of the Mi-Go. Plus, you learn of a lost colony of gnorri here so far from your world. Can you reconcile the Zepzeg, the Gnorri, and your own goals? Negotiate with an antediluvian entity of enormous psychic power, assist the Gnorri and the Zepzeg to forge alliances to help you in the difficult strife ahead, and find the awesome grimoire detailing a weapon of unthinkable might. Printed in full color on high quality paper with an elegant spot UV hardcover.
$36.00
Cthulhu Mythos (5E): Skin Deep Acts 1-4
In Skin Deep, the heroes defend the lands of humanity against the machinations of extra-dimensional doppelgängers known as sand dwellers. The sand dwellers corrupt susceptible mortals, hollowing out their bodies and stealing their skins to take their places. They have infiltrated human governments and militaries and are undermining them, weakening them against the invasion by their warlord-queen, Ravazel the Butcher. Can the heroes unravel their schemes and help humanity stand fast against this otherworldly menace, or will they too be hollowed out and replaced?
$72.00
Cthulhu Mythos (5E): Dark Worlds Act 4: The Green Pyramid
In the fourth and final Act of Dark Worlds, The Green Pyramid, the time has come at last to take the fight to the dread Mi-Go; the Fungi from Yuggoth. Returning to Yuggoth, you find that the Fungi have not been idle in your absence. Can you overcome the Fungi’s might, even with your new allies and eldritch constructs? An epic sacrifice allows ingress to the Pyramid, and you are ultimately led into the Null dimension and confront a being of mindless destruction. The campaign ends by giving you a choice with repercussions that echo across the galaxy.
$36.00
Arkeis: The Jewel of the Cult Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. ARKEIS: MEEMA EXPANSIONThe Meema Expansion contains many elements, among which Meema herself occupies the central spot: she’s a fully playable character joining the four colorful characters already available! In order to fit into your games, she comes with her own miniature, player board and Experience cards.But that’s not all! The expansion also contains a new scenario in which Meema will take the stage!★ New scenario★ One more mystery to be solved★ Detailed miniComponents• one (1) New scenario• thirty-nine (39) Cards• one (1) Character board• one (1) Customized backpack• one (1) Meema miniature
$43.00
Muse: Awakenings
Muse: Awakenings is a standalone game that can be played as its own complete experience, or as an expansion to elevate the Muse base set to new heights! Play cooperatively at lower player counts, or divide into teams for competitive play with four or more at the table — the game is played the same either way! As a muse, you need to be creative to give the right clue within the constraints of the inspiration card you've been dealt, hoping to lead your team to their masterpiece. As artists, you work alongside one another to decipher that clue, and correctly choose the piece of art from the line-up. The first team to collaboratively complete twelve points worth of Masterpieces wins! Challenge your creativity and inspiration, listen closely to the fire burning deep within, and let your Muse guide you to your Masterpiece!
$36.00$31.00
Dominion: (Second Edition) Update Pack
This update pack will update your copy of Dominion 1st Edition to 2nd Edition.
$22.00$19.00
Dominion: (Second Edition) Intrigue Update Pack
Update Packs contain just the cards necessary to convert a first edition game to a second edition!
$22.00$19.00
Shadows Of Brimstone: Norse Dwarf Hero Pack
The Dwarf Clans of the North are a hearty folk that dwell in the mountains, building vast networks of underground tunnels and mines. Once thought to be just myth and legend, the coming of the Darkness has forced them to emerge from their subterranean settlements to fight back against the creatures that now sweep across the land.This Hero Pack contains everything you need to play as a stalwart Norse Dwarf in your games of Shadows of Brimstone! There are 2 Norse Dwarf models included, one Male and one Female, as well as the large Hero Character Sheet, Upgrade Chart, a large Dwarf Cave Town Location sheet, and all of the cards needed to take on the role of a mythical Norse Dwarf Hero.
$36.00$31.00
Final Girl Series 2 Storage Box
The following items ARE INCLUDED in the Storage Box:Final Girl: S2 Bonus Features BoxFinal Girl: S2 Cast and Crew box The following items ARE NOT in the Storage Box and must be purchased separately:Everything else
$57.00$49.00
$15.00
Cthulhu Mythos (5E): Have You Found It? Act 1
A cursed play from an infamous playwright sows disaster wherever it appears. It has surfaced in the ancient city of Tiarazan to spread its malignant influence like the plague. Enemies seen and unseen oppose the characters and seek to forever change Tiarazan. This adventure path for 4 to 5 characters starts at 1st level and ends at 4th and includes a unique game mechanic designed to ramp up the excitement and tension of every scene. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It? is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$36.00$31.00
Cthulhu Mythos (5E): Have You Found It? Act 4
Tiarazan’s reprieve from the machinations of the King in Yellow proved short-lived, as their ultimate purpose became evident, they were the harbinger of an even more powerful, appalling, and unspeakable Great Old One. An intelligence older than the stars, nigh omnipotent and omnipresent, has taken notice of the intricate plots eating the city from the inside, and with its attention its presence is felt. Can the Heroes of Tiarazan stave off the return of the vilest of Great Old Ones and save the city one last time, and with it the world? This adventure path for 4 to 5 characters starts at 15th level and ends at 18th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It? is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$36.00$31.00
Cthulhu Mythos (5E): The Big Sleep Act 1: The Sleeper Rising
You and your fellow heroes are caught between the religious police and a cabal of hidden cultists. Recruited by the king of Axphain, you must begin to root out the cultists. You discover a network of tunnels converging on the Royal Place, which leads to high-stakes intrigue and investigation. At the King’s masquerade ball, an eldritch horror is unleashed, and the ultimate abomination rises above the city! Yet, this is only the beginning – volume 1 of The Big Sleep – an entire campaign devoted to exploring the terrors and wonders of the Great Old One Tsathoggua – the Sleeper. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$36.00$31.00
Cthulhu Mythos (5E): Yig Snake Granddaddy Act 2
Captured by the serpent folk, the heroes find an unlikely ally – a mummified-yet-living being from the distant past. Cut off from the outside world, and stranded in the wilderness of Yilan, the heroes must rely on wit & grit to survive, building themselves a stable base out here in nowhere. But they must also bring the fight to the serpent folk, who relentlessly seek to destroy them, raiding with dinosaurs and worse. In addition to raiding the heroes and their friends, the serpent men are not idle – they now begin to awaken other terrifying civilizations from the distant past, forging an alliance that may turn time itself topsy-turvy.
$36.00$31.00
Cthulhu Mythos For Dungeons & Dragons 5E
Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by Sandy Petersen, the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for Dungeons and Dragons 5e – including new rules for interacting with 25 different Great Old Ones and Outer Gods (they are much more than a simple encounter!). This is much more than a mere bestiary, however. Inside you will find new rules for Insanity and Dreams; 40 new spells and 30 Rituals – a new magic ruleset; dozens of mythos items and artifacts; dozens of Mythos cults detailed; and four new player races from Lovecraft’s universe – Dreamlands Cats, Mythos Ghouls, Gnorri, and Zoogs – as well as new character options, professions, feats, and race options for them.
$86.00$73.00
Cthulhu Mythos: Ithaqua Blister Pack
God of Outer Space, it seeks to bring the ultimate zero of the cosmos to our world.
$29.00$25.00
Cthulhu Mythos: Mythos Satyr Blister Pack
The awful result of a human’s experimentation with the magic of the mythos. Now he (or she?) has deteriorated into a ravening animalistic horror.
$9.00$8.00
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