Out of stock
Feudum: Big Box Edition
Blimey! You and your blokes have been banished and stripped of everything but a few shillings and table scraps. Undaunted, you journey to a strange land to reinvent yourself and reclaim your honor! Will you farm the earth, fight as knights or finagle your own feudums? Hailed as “articulate and inventive,” Feudum is a deeply nuanced game in which you optimize your hand, leverage your resources and compete for guild status in a fantastical land! Six uniquely powered characters and multiple paths to victory make for an ever-changing, open-world experience each time you play! 2-5 players. Ages 12+. 80-180 minutes. English/German/French. “Feudum is a rarity of rarities in the board game world. The game is absolutely fantastic.” Lance Myxter of Undead Viking.
$114.00
Superfight: The Sword & Sorcery Deck
Ancient dragons, powerful wizards, and deadly quests await you in this high-fantasy themed expansion for Superfight. Grab your wand and your sword and prepare for the most epic verbal battles you've ever encountered!
$22.00$19.00
Istanbul: Letters & Seals
You, the merchants of Istanbul, have come up with a new and quite lucrative way of earning extra money: delivering messages to the shopkeepers of the bazaar! While doing so, you can catch some useful information here and there that you can sell to the secret society for rubies. In order to keep your regular business running, you have hired a companion who is actively supporting you. True, he is a little slower than you would like but in return he does not require any assistants. Istanbul: Letters & Seals is an expansion for Istanbul.
$36.00$29.00
8-Bit Attack: Hyperspeed
Blast through hyperspace as a star faring hero and battle aliens from across the cosmos in this expansion to 8-Bit Attack! The Hyperspeed expansion adds 11 new heroes, 55 new enemies, 20 new champions, and a new final boss – The Galaxy Eel
$31.00
Munchkin: Pathfinder Deluxe
Munchkin Pathfinder, which includes 168 cards and uses the setting of the Pathfinder role-playing game from Paizo Publishing, can be played as a standalone game or combined with any other core Munchkin game. That said, while Munchkin Pathfinder includes Classes and something new for this set – Factions – the game does not use Races. As for what you'll find in the set, you can try out new classes like Alchemist and Witch; join a faction to become an Eagle Knight or a Red Mantis Assassin; or arm yourself with the T-Bone Stake and the Armor of Insults. You'll need those latter items to defeat the Ghoul Friday, the Whispering Tyrant, and especially Lamashtu, the Mother of Monsters. But first you'll have to fight your way through all those goblins...and kill them and take their stuff!
$50.00$43.00
Flamme Rouge: Peloton Expansion
Flamme Rouge: Peloton, the first expansion for Flamme Rouge, offers a chase group of four riders (pink and white rouleurs and sprinters) that allows the base game to be played with up to six players. All 5-6 player games are played with a breakaway tile and 1-3 supply zone tiles. These can also be added to your games at lower player counts. The box cover shows the iconic cobblestone races that are represented with new tiles in the game; these tiles are mostly one space wide, occasionally two, and don't allow slip streaming. Flamme Rouge: Peloton includes variants for solo play and for games with up to twelve players, each controlling only one rider.
$57.00$49.00
Superfight - The Anime Deck 2
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. From Mewtwo to Hello Kitty, the Anime Deck 2 adds 100 new anime-inspired characters and powers to Superfight: The Game of Absurd Arguments. This deck can be played on its own or mixed with any other Superfight deck. So grab your friends, it's time to d-d-d-duel!
$22.00$19.00
Superfight - The Green Deck
The Green Deck adds one hundred kid-friendly cards to Superfight. From fairy tales to cartoons to food weapons, this deck will add some good clean and sometimes messy fun to your game. Don't be fooled by the subject matter; this deck has some very powerful cards.
$22.00$19.00
Valeria Card Kingdoms Crimson Seas Expansion
In Crimson Seas, you will obtain Maps to new far-off lands beyond the borders of Valeria allowing you to import trade Goods from Araby to increase your victory points, purchase Tomes of great power to augment your resource production, rescue captured Nobles from the villainous Amarynth Empire, and plunder the wealth of the Cursed Isle. Beware the monsters of the sea, though, as they increase in strength, sowing chaos throughout all of Valeria. Along the top of the play area is a new game board called "The Islands". To access the Islands you need to use a new action called "Sail" and to sail, you've got to spend one map token, then you can access Araby to gain Goods, Nae Aerie to gain Tomes, Exekratys to retrieve lost resources, and Amarynth to rescue captured Noble's. This expansion has new icons, new tokens, new mechanics, new card types, and new cards for all the existing card types.
$50.00$43.00
Cthulhu Cuisine
“Cthulhu Kitchen-A Profanity Feast-” is for chefs who worships evil gods and cooks Cthulhu mythology,This is a cooking battle game of competition for the course meal dedicated to the great evil god. The cook who makes the more blasphemous and difficult-to-cook course will be praised by the god of evil,You can get the highest honor as an evil cook. To make a good course meal, you need situational judgment and dice luck.Shake your proud arms and become a cosmic evil god chef.
$29.00$25.00
Feudum: Squirrels & Conifers
Feudum: Squirrels & Conifers is a "mini-expansion" featuring 50 tasty squirrels and 6 wooden conifer trees that bring the board's topography to life! This expansion replaces the green food cubes with pink ones and creates a multiplying food source on the map. NOTE: The pink cubes are more accessible for color blind players and may also be used apart from the expansion rules. RULES: - Remove the green food cubes from the game and use the pink "squirrel" cubes instead. - Whenever a brown wood cube is placed on the map (during setup or replenishment), place a conifer tree next to it, if one is available. - Place a pink cube beside any tree you just placed and beside any tree without a squirrel during replenishment.
$22.00
Feudum: Windmills & Catapults
Bull spit and horse feathers! More strange folk have migrated to your neck of the woods, leaving you with little elbow room. To make matters worse, windmills and catapults are popping up like dandelions. That takes the biscuit! You’re not about to lick someone’s boots without a fight. Feudum: Windmills & Catapults adds new region tiles, royal writs, a wooden windmill, and the ability to play with a 6th, pewter-colored player.
$43.00$27.00
The Thing: Norwegian Outpost
The Thing – Norwegian Outpost is a 4-8 player expansion for The Thing - The Boardgame that throws you into the events, narrated in the 2011 movie, that happened at Thule Station, the Norwegian station where it all began.Norwegian Outpost presents new mechanics, giving players even more tension and gameplay opportunities. As in the base game, the key lies in the emulation abilities of The Thing, hiding its true identity under a cover of fake humanity. Once again, the Alien will try to escape, with the UFO or with the Dog Escape, and spread everywhere!The mechanics are different on many levels and will lead the players to different choices. First, this time the Humans can escape individually. Anyone who manages to escape will immediately be declared a winner, while the others will continue to play as normal.Furthermore, the escape vehicles are ready to use from the beginning, making the risk of the Alien escaping real enough to convince the humans to voluntarily sabotage their own vehicles, adding to the importance of the Sabotage action.Thanks to the Dental Record, a tool to determine who is really human, it will be possible to reveal who is a Human. For this purpose, you will use the Flashlight, a tool with a new, important role.This expansion is not compatible with the 1 to 3 Player version of the base game.THIS IS NOT A COMPLETE GAME.You must own a copy of The Thing – The Boardgame Set to play.CONTENTS OF THE BOX: 1 Rulebook• 1 Base Board• 1 UFO Board• 8 Character Sheets• 13 Standees• 41 DIfferent Cards• 31 DIfferent TokensAges 13+, 4-8 players, 60+ minutes
$72.00$61.00
Coup: Rebellion G54 - Anarchy
Coup: Rebellion G54 – Anarchy, an expansion for La Mame Games' Coup: Rebellion G54, adds seven new roles and actions to that game for more vicious fun: Anarchists, Paramilitary, Arms Dealers, Financier, World Bank, Plantation owners, Socialists, and Social Media.
$18.00$13.00
Superfight: The Mythology Deck
From Athena and Beowulf to Thunderbird and Hades, the greatest heroes from all of mythology are ready to fight in this 100-card Superfight expansion. So get ready for the most legendary debates you've ever had!
$22.00$19.00
Fireball Island: Spider Springs
Fireball Island just got a whole lot bigger. There's just one problem: It's covered with spiders, and they have a nasty habit of "popping up" all over the place. Use the caves to get to the peninsula. Navigate the chasm to scoop up valuable spider eggs. Stop for a snapshot on the scenic bridge. But watch out! When Vul-Kar starts rumbling, the spiders start jumping! This expansion adds a new location to explore, a new kind of treasure to collect and a new hazard: spiders! Spiders are worth negative points at the end of the game. In the center of the chasm is a spring-loaded "spider launcher". Marbles can trigger the launcher, sending spiders around the chasm or into a crevasse, where they can make their way onto the main island. You'll even send spiders through Vul-Kar with the new Arachnoclysm action card. It even offers a new way to get off the island via a secret submarine.
$57.00
Power Grid: Fabled Expansion
Power Grid: Fabled Expansion offers completely new experiences for both the Power Grid and Power Grid deluxe base games through the new Fable Game system introduced in Fabled Fruit. With two presorted Fable Decks, the players are confronted with exciting challenges in different campaigns on the maps of USA, Germany, Europe or North America. Each campaign is played in three consecutive games, and in each game the players reveal Fabled Cards as their conditions are met. These Fabled Cards add new rules to the gameplay.
$23.00$18.00
Superfight - The History Deck
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. From Alexander Hamilton and Harriet Tubman to Vlad the Impaler, the greatest heroes and villains from human history are ready to fight in this 100-card Superfight expansion. So get ready for the most absurd historical debates you've ever had!
$22.00$19.00
Superfight: The Con Deck
Superfight: The Con Deck is a convention-themed expansion for Superfight that will be available for purchase solely at conventions starting with Comic-Con International in July 2018.
$22.00$19.00
Rival Restaurants: Back for Seconds
In the quest to be named "The Hippest Spot in Town," aspiring chefs and restaurateurs must do whatever it takes to be crowned "The Wiener!" In Back for Seconds, Rival Restaurants's first ever expansion, players will enjoy 8 new chefs, 6 additional restaurants, and 9 brand-new action cards. However, the biggest addition to the Rival Restaurants universe is...the Event Deck. The Event Deck features 15 Event Cards. Events are activated every other day and affect all players. Players see events one day in advance so that they can prepare and strategize accordingly. The Event Deck is sure to spice up the competition as players are forced to adapt their strategy on the fly.
$25.00
Tales from the Loop: The Board Game - The Runaway Expansion
Expand your Tales from the Loop - The Boardgame experience with this runaway Machine! For the past week black vans and agents in suits have been seen in the area around the Loop. Rumors have it that they are searching for a spy... This expansion contains a masterfully designed miniature of the Runaway Machine as depicted in the art of Simon Stålenhag, as well as completely new Scenario featuring it, and all the cards an sheets needed to bring it into our game.
$13.00
Tales from the Loop: The Board Game - Invasive Species Expansion
Expand your Tales from the Loop - The Boardgame experience with some invasive species from the late Cretaceous! The school is buzzing with wild Rumors about how the ice cream truck was attacked and the driver... eaten?! The expansion contains a masterfully designed miniature of a Gorgosaurus Libratus as depicted in the art by Simon Stålenhag, as well as a completely new Scenario featuring it, and all the cards and sheets needed to bring it into your game.
$19.00$13.00
Superfight - Orange Deck 2
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. Superfight: The Orange Deck 2 — Orange deck 2 boldly goes where no Orange deck has gone before. With 100 new cards from your favorite nerdy books, movies, comics, and TV shows, your deck will be shiny and chrome all the way to Valhalla.
$22.00$19.00
Superfight: The Nerdy Dirty Deck
For years we've been throwing out cards that were "too dirty" for the nerdy deck, or "too nerdy" for the dirty deck. But now those days are over! From the Prefect [CENSORED] room at Howgwarts, to Podrick Payne's Magic [Censored], this deck is a dirty twist on all of your favorite nerdy characters and tropes.
$22.00$19.00
Superfight: The Naughty & Nice Deck
The Holidays are a time for family and cheer, but we know that you're tired of that. So here's a holiday expansion to Superfight that mixes horribly offensive things with whimsical all-ages cards. Be warned though, the naughty cards in here are not for children.WARNING: This deck contains XXX-Rated cards that are not appropriate for children.
$22.00$19.00
G.I. JOE Mission Critical Vehicle Pack #2
The G.I. JOE Mission Critical Vehicle Pack #2 comes with 4 promo cards: L.A.W. Tomahawk Phantom X-19 Polar Battle Bear
$8.00
The Red Dragon Inn: Battle For Greyport: Chaos In Copperforge Expansion
Copperforge is a gnomish city, and the center of arcano-mechanical invention in the world of the Red Dragon Inn. It’s Wizgille the Tinkerer’s hometown, and normally it’s the picture of peace and prosperity. Unfortunately, there are new and nefarious bad guys bringing all the cogwheel-ed chaos you can imagine to town! In this expansion to our cooperative deckbuilding adventure game The Battle for Greyport, you’ll be able to protect the landmarks of a whole new city, halt a train heist, and KO steampunk-flavored mecha pilots. New Scenarios, new Bosses, new Locations and new Monsters are all a part of the package! EIGHT new playable heroes come to the game in this expansion. In addition, a new Contraption mechanic shakes up the game. Contraptions begin play ‘attached’ to Monsters, enhancing them with new or stronger abilities. When a Monster with a Contraption is Defeated, that Contraption becomes a resource for the heroes instead, to be played like an Item card.
$43.00$37.00
Tiny Epic Cthulhu (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tiny Epic Cthulhu is a 45-minute, 1-4 player cooperative game that will immerse players in a world of spinning madness! Players take the roles of unique characters residing in a cold, forgotten island town off the coast of 1920s New Arkhamoore. However, all is not well in this seemingly peaceful town. Cosmic horrors are emerging from the dense sea fog, plunging the once sleepy town into a state of chaos.As players navigate through the game, they must work together to translate the Necronomicon, unveil the Great Old One, and seal the portals to banish the impending horror back into the cosmic realm. To achieve this, players must tap into the madness that surrounds the town, using it to translate pages, battle against shamblers, and prevent locations from succumbing to pure horror. The cusp of madness gives players benefits like more movement, stronger attacks, and cosmic intellect. However, they must be cautious not to push their own minds too far, as the line between sanity and madness is a delicate one.In this game, madness is a valuable resource that can be used to translate pages and enhance player abilities, but excessive madness can lead to defeat. The pressure to save the town is felt from the very first spin!Tiny Epic Cthulhu offers a tense and engaging gameplay experience, featuring innovative bag-building and push your luck mechanics. It includes a surprising component - a spinner! - which perfectly captures the essence of Lovecraftian madness and chaos, while still maintaining the strategic elements that players have come to expect from the Tiny Epic series. Each player will need to utilize their special powers, make use of the unique actions available in the town, and carefully manage their own madness.With its compact box and easy-to-understand rules, Tiny Epic Cthulhu offers meaningful decisions and layered strategies that will captivate players. It is a thrilling addition to the Tiny Epic series, providing an exciting and immersive gaming experience.1-4 PlayersAges 14+45 minutes play time
$43.00$37.00
Castle Panic: Engines of War 2E
Castle Panic: Engines of War introduces an engineer who uses new resource cards to build catapults, ballistas, barricades, and more in order to better defend the castle from the growing capabilities of the monsters — and you're going to need his help since they're now charging at you with a siege tower, war wagon, and a battering ram. What's more, they've enlisted the help of a shaman, breathtaker, and goblin saboteurs. Prepare your forces! Castle Panic: Engines of War can be used with the Castle Panic base game on its own or with any combination of other expansions.
$29.00$21.00
Superfight - The Purple Deck
The Purple Deck adds one hundred scenarios to Superfight. From land mines to kitten stampedes to disabling electric devices, this deck will add an extra level of hilarious fun to every round.
$22.00$19.00
Superfight - The Blue Deck 2
Blue Deck 2 adds 100 more location cards to Superfight. Use these cards to take your fights to all kinds of crazy new places, like a hot air balloon, the Batcave, or a shark-infested swimming pool.
$22.00$19.00
The Quest Kids: The Big Bads of Tolk's Cave
The Quest Kids are back in a new expansion for the acclaimed dungeon crawler for young players 5 years old and up! The Quest Kids: Big Bads of Tolk's Cave introduces a new Quest Kid hero (Flint the Dragon), player specific dice, unique items, story-driven event cards, epic boss battles and more. For 2-5 players ages 5 and up Big Bads of Tolk's Cave builds on the fantasy gaming foundation established by The Quest Kids by adding even more dungeon crawler essentials. A Quest Kids quest is never done!
$57.00$49.00
Flamecraft: Wooden Tokens
210 Wooden items (25 each of toast, steak, leaf, potion, crystal, and iron). Silk screened
$29.00
Flamecraft: Dragon Miniatures
A set of 6 color dragon miniatures 35mm-40mm. Designed by Sandara Tang, modeled by Erick Tosco.
$29.00
The Captain is Dead: Lockdown
Lockdown is a new standalone episode in the ongoing saga that started with The Captain Is Dead. This time, our intrepid crew find themselves prisoners on their own ship. Hostile aliens have taken control, and the crew must work together and remain hidden while attempting to regain control of the ship. You don't need The Captain Is Dead base game to play Lockdown, which is a 1-7 player co-op game.
$72.00$57.00
Pitchstorm: Superhero
The Superhero Deck is an expansion for Pitchstorm with 100 new cards inspired by the most profitable genre in the 21st century. So stretch out that spandex suit and grab your least annoying sidekick! We've got terrible movies to pitch!
$18.00$15.00
Squire for Hire - Mystic Runes
Expand your selection of loot-hailing squires with Squire Pack 1, the first character expansion pack for Squire for Hire and Squire for Hire: Mystic Runes. This pack includes 18 new Squire cards with a range of new item combinations and abilities to help manage your junk and give you a lot more variability with each play. Includes an equal number of compatible squires for both Core Set 1 and 2. Use any squire when combining both core sets!
$13.00$11.00
Valeria Card Kingdoms - Darksworn Expansion
This is an Expansion to: Valeria Card KingdomsRequires a copy of "Valeria: Card Kingdoms" to play. The goal of Valeria: Card Kingdoms – Darksworn is to introduce co-operative play into the Valeria world through groups of related books called Sagas. These books will lead the players through a story that unfolds during the game and offers greater immersion into the Valeria setting. New rules and cards will be introduced in each book, some lasting only through the current book and some persisting through the unfolding Saga, somewhat like a "legacy game". Darksworn uses six book-decks to tell a story of wonder, sacrifice, and adventure as you explore the territory west of Valeria and encounter a darkness that cannot go unchecked. Each book presents you with a set of new rules and several tasks that must be completed by your gaming group in order to advance to the next book in the saga. Within each book you'll find special boons to assist you and powerful monsters to challenge you. Your team will have to strike a balance between building effective tableaus of citizens that will allow you to complete the tasks and defending the decreasing center stacks of citizens that are the health of your kingdom. The play area for Darksworn is much the same as an ordinary game of Valeria: Card Kingdoms, but there are some notable changes. The story board sits above the monster row. This is where each book's story and challenges are presented, where new rules are displayed, and where citizens captured by monster attacks languish in a dark oubliette. Walls provide additional protection from the attacking monsters, but if they make it past the walls, your citizen stacks are going to suffer. At the bottom of the play area is the Blessings Board where your devotion to the radiance of Aquila can grant you special powers, free captured citizens, and even rebuild fallen walls. If any of the monsters make it through to the Blessings Board, however, all is lost.
$50.00$43.00
Giga-Robo!: Orbital Decay
Orbital Decay is a 55 card expansion pack introducing new build-defining Pilot Abilities, Ultimate Techniques, and pivotal character developments that rock the world of Giga-Robo.• 21 new Pilot Abilities• 6 new Ultimate Techniques• 4 upgraded Ultimate Techniques• 24 new Impact Cards
$29.00$25.00
Fateforge: Clash of the Immortals
In Clash of the Immortals, you set off on an epic journey across the continent of Kaan – a journey that will take you from dragon’s lairs among icy mountain peaks, across vast steppes where a young warlord is raising a horde to challenge the throne, and to the cursed ruins of an ancient city deep in the desert wastes. You will find yourself tipping the balance of power between two immortal leaders with vast ambitions – the Ilkral, undying ruler of the Kartaçöl empire, and Lady Bekasi, the undead lich who is the true force behind the throne of the old Kaan. Your homeland – and all of Kaan – is bound up in their ruthless designs, as they vie with each other to gain an ancient weapon that could lay waste to the world. What Fate will you forge for the lands of Kaan? Clash of the Immortals is the first expansion for Fateforge: Chronicles of Kaan containing a new campaign, a completely new gameplay mechanic and a new hero, among other things. The new campaign sees our heroes move out of Easafir and its environs, where the campaign of the base game takes place, and journey across Kaan. The expansion adds a new gameplay feature: party skills. These are powerful skills that the whole party can contribute to in order to unleash group moves that add a new level of coordination and complexity to the game. Clash of the Immortals also features a new hero, the Enchantress, whose powerful magic makes her play differently from other heroes. The expansion contains two new floorplan sets, the desert ruins and mountain sets, along with new story scene tiles. Finally will come across new side quests, rest locations, enemies, weapons and items. The Limited Deluxe Edition of the Clash of the Immortals expansion includes deluxe enemy discs and deluxe tokens that will fit with your Limited Deluxe Edition Base game components. The Boss Box includes the Boss miniature featured in the expansion.
$57.00$49.00
Evil High Priest: The Blood Ceremony
The Blood Ceremony Expansion contains 4 new Cult boards (Tcho-Tcho, Sleeper, Opener of the Way and Crawling Chaos), 1 Tcho-Tcho Growth Counter, 4 Crawling Chaos Avatar Cards, 12 Monster Cards, 10 Investigator Cards and 10 Priest Cards.
$90.00
Cthulhu Mythos For Pathfinder (1E)
What’s In the Book? Everything from the original Pathfinder SPCM in the 1e system Lots of new art, including dozens of illustrations commissioned for this book New Great Old One stats, including: Nodens and the Watcher of the Green Pyramid New monsters, including the elder thing polymath, gnorri sculptor, gug brute, mi-go thinker, elder shoggoth, and yithian sage Dreamlands cat fighting styles New feats New traps New alien technology and magic items New spells The page count is 567
$84.00
Astro Knights: The Orion System
Astro Knights, The Orion System is an expansion for Astro Knights. Each stretch goal from the Kickstarter is collected in this expansion, providing more fuel, tech, and weapon cards with which to power your game!
$29.00$21.00
Shadow Kingdoms of Valeria: Rise of Titans Expansion
Expansion: Copy of Shadow Kingdoms of Valeria Core Game required. This expansion includes 4 Advanced Expansion Modules to give Shadow Kingdoms of Valeria TONS of variety and replayability. Module #1: Shrine of the Titans – This is a 6th Shrine that occupies the cavern at the center of the game board. After each battle, you will place your highest value Troop die into the Shrine of the Titans. The Shrine can hold a number of Troop dice equal to the number of players. On your turn, you can move your Warden token to the Shrine of the Titans and buy up to 3 dice...if you have enough Gold. This module also includes 5 additional Troop dice. Module #2: Great Battles – This is a set of 10 oversized Battle Plan cards in which all the players can participate. 2 Great Battle cards are always available throughout the game and each time you complete a regular Battle Plan, you check your dice to see if any of them match the Troop Types noted on the Great Battle cards. If there's a match, you add the lowest strength matching die to one of the Great Battle cards along with one of your Participation Markers. You immediately gain the reward on the Troop Position chosen. When all 5 Troop positions are filled on a Great Battle, the card is resolved and each Participation marker on that card earns you a share of the Victory Points for that Great Battle. This module also includes 20 Participation Markers and 5 additional Troop dice. Module #3: Ancient Spells – This is a set of 28 cards (44x68mm) with 2 of 6 unique and powerful actions spread throughout the cards in every possible combination. During setup, shuffle the cards and give 3 to each player. At any time during your turn, you may play an Ancient Spell card from your hand to perform one of the two available powers. It's important to note that playing an Ancient Spell card is a free action along with your regular action. These spells are meant to augment and boost specific actions, dice, etc. Module #4: Wraith Dice – This is a set of 5 purple custom dice (16mm - same size as the other dice in the game). During setup, just toss the 5 Wraith Dice into the bag along with the usual dice needed for your number of players. Each die has Strength of 1, 1, 2, 2, 3, and 3, (opposite sides always add up to 4) so they are weaker than the regular Troop dice, but this also means that they're more likely to give you better Discounts if you draft them at the Tactics and Champions Shines, and more likely to pay out more gold if you draft them from Gold Shrine. Wraith dice are considered WILD when completing any Battle Plan. So, even though they're weak, they can be any Troop Type you need. Wraith dice are also wild if you put them on a Great Battle card (Module #2). When you draft a Wraith die, it DOES NOT take up a Troop slot on your Player Board! You just set it somewhere on your Camp and use it when you need it most. The flexibility of these new dice will add lots of new play options to your game of Shadow Kingdoms of Valeria.
$36.00$31.00
Superfight - The Challenge Deck
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. We know your bear-throwing T-Rex is a formidable fighter, but how is she at football, quidditch, or the game of thrones? The Challenge Deck answers these questions and more by adding 100 challenge cards to your gam. Draw a challenge before or after you create the fighters, then argue about who would win at that contest.
$22.00$19.00
Pitchstorm: Date Night
The Date Night Deck adds 100 romantic new cards to Pitchstorm. Sample characters include: "Two best friends in love with the same person" and "A jealous bridesmaid." Sample plots include: "runs into their high school sweetheart on a couples retreat" and "Must go back in time to stop their crush from marrying the wrong person." Sample notes include: "Let's set this in Jane Austen times... Ladies 18-35 love those dresses!" and "Not enough Kissing. We need kissing in every scene!"
$18.00$15.00
Pitchstorm: Creature Feature
The Creature Feature Deck is an expansion for Pitchstorm that adds 100 gruesome new characters, plots, and notes based on classic and popular horror movies. Shuffle these cards into your deck, turn off the lights, and don't forget to check INSIDE THE HOUSE! This deck can be played on its own, or shuffled together with any other Pitchstorm deck.
$18.00$15.00
Pitchstorm: Awards Season
A timeless expansion for Pitchstorm. The Awards Season deck is an expansion for Pitchstorm that adds a brand new mechanic and 100 new Awards cards. These cards are drawn at the start of every round and give every player ridiculous awards categories to aim for as they pitch their movies. Pitchstorm is a party card game that puts players in the position of unprepared writers pitching movie ideas to the world's worst executives. During each round, one player acts as the executive, and everyone else attempts to pitch them movie ideas based on a character card and a plot card. At some point during each pitch, though, the executive may add a note card to the pitch and force the writer to add some really terrible new elements to their movie. At the end of the pitches, the executive chooses which movie they liked the best, with that person scoring a point, then the game continues from there. In groups of 6-12, players split into teams of two and must work with a partner to pitch their movie. This also means that there are two executives, and each of them gets to play a note card onto the pitch, leading to some pretty ridiculous movies.
$18.00$15.00
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