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Dungeon Degenerates: Highlands Happenings booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$10.00$9.00
Dungeon Degenerates: Missions II
13 stand alone (can also be incorporated into the campaign) missions for Hand of Doom. (there are 20 included with the base) (Missions I is included with Hand of Doom. With illustrations & lore to expand your playing time with Hand of Doom! Includes the exclusive Brain Blisterer card with associated mission.
$29.00$25.00
Dungeon Degenerates: Missions III
13 stand alone (can also be incorporated into the campaign) missions for Hand of Doom. (there are 20 included with the base) (Missions I is included with Hand of Doom. With illustrations & lore to expand your playing time with Hand of Doom! Includes the exclusive Brain Blisterer card with associated mission.
$29.00$25.00
Dungeon Degenerates: The Dirty Thirteen booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.
$10.00$9.00
Dungeon Degenerates: Wetlands Interludes booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.
$10.00$9.00
Frosthaven: Card Sleeves
This set of high quality, 100 micron , card sleeves grant "Advantage" against bent cards and oily snack fingers.At 1100 standard sized sleeves and 1500 mini Euro sized sleeves, this set contains enough sleeves to protect your entire Frosthaven or Gloomhaven* game. *Compatible with all games published by Cephalofair Games.
$57.00$49.00
Too Many Bones: Undertow
Experience the award-winning standalone sequel/expansion to Too Many Bones! After the seven Tyrants are vanquished, Duster escapes. Desperate to prove that darker dealings are at work, she teams up with Stanza to head south in search of answers and the help needed to take down Nobulous and corrupt Gearloc Council.Featuring the same plethora of dice, all-new baddies and baddie types, all-new unpredictable battle scenarios, and two completely new characters, Undertow is both the perfect entry point and a large-scale expansion to the Too Many Bones universe.Undertow is playable for 1-2 players out of the box or 3-4 players by adding additional Gearloc characters via Add-ons or from the original Too Many Bones. Encounters, Baddies, Tyrants, and Gearlocs from Too Many Bones and 40 Days in Daelore are fully compatible with Undertow.
$143.00
Dinosaur Island
Dinosaur Island is a radical worker placement game from designers Jon Gilmour (Dead of Winter) and Brian Lewis where players compete to open the best Dinosaur Island Theme Park they can. Find out why Dinosaur Island has sold more than 50,000 copies and been nominated for more than 10 Game of the Year awards! Several years ago, scientists discovered a way to clone dinosaurs from viable DNA preserved within the fossil record. After a few mishaps along the way, the process has stabilized. Today, it's the museums that have gone practically extinct, as shrewd investors have turned those initial dinosaur sanctuaries into bustling theme parks, true meccas for dino fans the world over. In Dinosaur Island, each player takes on the role of a park manager at one of these premier destinations. You've been handed the reins to a burgeoning operation - bring the fantastic creatures of the Jurassic, Triassic, and Cretaceous periods forward into the modern day. Early retirement is yours if you can make your park bigger and better than the competition! It won't be a walk in the park, though. You will need to hire the right personnel, beat your competitors to perfecting the hottest dino recipes, and gamble on which attractions will draw the most visitors. And it'll all come crashing down if your security precautions aren't tight enough to keep your unruly dino population under control. Welcome to Dinosaur Island.
$86.00$67.00
Magic Maze
It’s that time of day to go searching around the local Magic Maze shopping mall for that special item you need to steal that may help you along within the next adventure. Next thing is get the hell out before security clamps down on you and there’s no escape. It’s a race against time!
$37.00
Destinies
The prophets speak of the Angel of Death and his descent upon the Earth to bring forth the End of Days. The chosen few will be given the power to shape these ordeals and bring onto others both punishment and salvation. Their deeds will be a testament to the will and strength of the mortal. Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game. The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience without the need for a game master. Each scenario pictures a part of a vivid world, full of dark stories, epic characters, and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny.
$72.00$48.00
Cloudspire
Cloudspire is 1-4 player strategy game heavily influenced by both tower defense and MOBA (Multiplayer Online Battle Arena) games. Solo and Cooperative play are driven by a scenario book that chronicles the story of the game from the perspective of each individual faction. Players control one of four unique factions in a battle to destroy and steal source energy from their opponents. Send and defend against armies and minions, build towers to protect your base, and explore with your heroes in search of resources and powerful Relics to turn the tide of battle. Taking place in the floating realm of Ankar, Cloudspire tells the story of a war to acquire a powerful and rare energy known only as "the source." Every race has their own unique units and heroes as well as the ability to bid and draft mercenaries for hire. Armies are placed either individually or in stacks to conceal powerful units until the last possible moments. Heroes, in the meantime are controlled individually and may join the tide of battle or choose to explore points of interest in search of numerous resources. Meanwhile, the event deck regularly changes the terms of the fight, making every wave exciting and unpredictable. As armies and minions approach opposing bases, they'll need to contend with Spires - powerful defense towers that can be built around the board. Fight for control of build sites and acquire new spire schematics to build an impenetrable defense and hold off the enemy. Upgrade your home base to unlock new strategies and abilities. Level up your heroes and lead your armies into battle with advanced and upgraded skills!
$214.00
Arkham Horror The Card Game: Mythos Pack - Undimensioned and Unseen
"We shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight. We shall see these things, and other things which no breathing creature has yet seen. We shall overleap time, space, and dimensions." –H.P. Lovecraft, From Beyond Things are definitely getting weird in Undimensioned and Unseen, the fourth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game… By the time your pursuit of two missing professors leads you to the scenario from Undimensioned and Unseen, you'll have traveled far from the familiar comforts of Arkham, and you'll have witnessed things you know no one would ever believe. You'll find yourself neck-deep in furtive cultists and their sacrifices, inundated with information about "Ancient Ones" and unholy rituals. And you'll suddenly find yourself forced to destroy terrifying, monstrous creatures that are literally impervious to everything in your arsenal… A mystery within a mystery, Undimensioned and Unseen may bring you another step closer to your ultimate goal, but you must first track down whatever knowledge or power may allow you to defeat a number of otherwise invulnerable Abominations. And it demands that you complete your investigation quickly—possibly by making use of the Mythos Pack’s new player cards—lest you should no longer be the hunter, but the hunted! This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.
$25.00$20.00
Final Girl: A Knock at the Door
***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. What horror game would be complete without a home invasion? The Intruders are here. Face not one, not two, but THREE killers. You thought one was hard, but you’re really going to have to stay on your toes against these murderous menaces. Wingard Cottage offers a new challenge with unique events and a new crafting mechanism that lets you take ordinary items and turn them into epic weapons. Stick with that knife or scrounge up some wood and nails to craft The Obliterator? It will be up to you, just make the call before it is too late!
$32.00$27.00
Final Girl: Madness in the Dark
***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. The Ratchet Lady is in a mood. She’s performing her own brand of therapy on the victims, turning them into bloodthirsty maniacs. You’ll have to decide if you want to try to calm them down or kill them before they can kill you. But the only way to really stop them will be to put down the Ratchet Lady herself.Wolfe Asylum seems harmless and like a typical mental institution to outsiders. Inside lies something very different. There’s medicine and other drugs inside that can, shall we say, amplify your abilities. But at what cost? When the choice is death or a potential side effect, it really isn’t a choice at all. Down the hatch!
$32.00$27.00
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast. Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path. As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.
$57.00$35.00
Gloomhaven: Buttons and Bugs
Buttons & Bugs gives you the same deep strategy combat of Gloomhaven but in a fraction of the size. Its compact footprint and streamlined system means you can set up and play a scenario in under 20 minutes, and it fits on your coffee table or even an airplane tray table.★ Small and portable★ Solo player★ Travel anywhereContents• 6 micro-miniatures• 6 playable characters• 22 scenarios• 5 dual-layer trays• 48 ability cards• 12 progressive player modifier cards• 5 health dials• 20 monsters• 2 alternate monster difficulty modifier cards• 21 condition tokens• 14 plastic tracking cubes• DIZED Tutorial• 1 modifier die• 1 learn to play guide
$29.00$22.00
Gloomhaven
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.
$228.00$137.00
Sentinels of the Multiverse: Rook City Renegades - Expansion (Definitive Edition)
Crime Never SleepsRook City: home to more ne’er-do-wells and career criminals than you can count. From Goulish cultists to organized crime syndicates to sewer monsters to massive robots fueled by corporate greed, this city has it all. You are all that stands between them and the innocent bystanders, there are more of them than there are of you. Do you have what it takes to save the city?Sentinels of the Multiverse: Rook City Renegades expands the award-winning core game of Sentinels of the Multiverse: Definitive Edition! Gritty heroes, terrible villains, and deadly environments all come together in this expansion, adding a lot of content, and even a few new mechanics!
$86.00$73.00
Three Sisters
Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — in this case, pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away. In the game, you have your own player sheet with multiple areas: the garden, which is divided into six numbered zones, each containing the three crop types; the apiary; compost; perennials; goods; fruit; and the shed, which is filled with tools that have special abilities. All the crops, fruits, flowers, and hives are represented by tracks that you will mark off as you acquire these items. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way. A common feature of these tracks are circles that represent a harvest, which generates goods; get enough goods, and you unlock bonus actions. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. Contents: 6 Dice 2 Scoresheet Pads 1 First Player Marker 1 Round Marker 1 Farmer Edith Pawn 1 Game Board
$43.00$32.00
Tales from the Loop: The Board Game
The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers of the Bona Reactor, with their green obstruction lights. If you put your ear to the ground, you could hear the heartbeat of the Loop – the purring of the Gravitron, the central piece of engineering magic that was the focus of the Loop’s experiments. In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was completed in 1969, located deep below the pastoral suburban countryside, outside of Stockholm. The local population called this marvel of technology the Loop. Over the years since it was built, strange phenomena have started to appear in the area – mysterious creatures stalking the land, machines malfunctioning in inexplicable ways. In the Tales From the Loop – The Board Game, you take the roles of local kids and play cooperatively to investigate whatever phenomena that threaten the islands (or perhaps just the local video store), and hopefully stop them. Each day starts at school, but as soon as the bell rings you can use whatever time you have before dinner and homework to go exploring! You can either play through one of the branching scenarios – ranging from alien plant life to visitors from the past – or choose a more sandbox experience using the game’s Mystery Islands mode. Scenarios vary in length from 90-120 minutes and you can play solo, by controlling two Kids, all the way up to five players. Each turn in the game represents a day in the life of the Kids and starts with them meeting up at school. There they will pick up new rumors and plan their actions for the coming day. Once the bell rings and school’s out, they are free to roam the islands, either investigating the mysteries and rumors available, or simply taking care of chores (or both!). Each Kid has a certain amount of Time available to them as they take their turn, which they can spend freely and in any order desired. In effect all player turns are integrated: you don’t have to sit and wait for your turn to come around, but can move about together with the others. And sticking together is wise when facing tougher challenges as you can help each other out and even combine your items for new abilities that can completely bypass a challenge! At the end of the day it’s important to be home in time for dinner and homework. You can stay out longer, but that could mean losing some privileges (like getting that critical car ride!) or even becoming grounded… Bring your best friends and go out and explore the mysteries of the Loop!
$114.00$77.00
The Search for Planet X New Horizon Upgrade Pack
This Deluxe Upgrade Pack is only available in limited quantities Includes 8 Metal Tokens (2 per player)48 Poker-Style Clay Theory Tokens (12 per player)4 Player Trayz by GameTrayz Expansion
$29.00
Holiday Hijinks: The Kringle Caper
Game #1 in the 'Holiday Hijinks' 18-card escape room game series. Baby, it's cold outside, and shenanigans are afoot at the North Pole. It's up to you to figure out what happened and save Christmas.
$10.00
Exit: The Game - Advent Calendar - The Silent Storm
The christmas workshop has never been busier! For more than two months you’ve been working hard so that by the 24th, everything will be ready. As one of the chief toymakers in the workshop, you have your hands full. You are testing out a particularly beautiful rocking horse when suddenly the ground begins to tremble. A violent storm lashes the building and snow begins to billow in through the window. Hastily you close it, but something is not right! A terrible silence has fallen over the workshop.When you hear all the doors click locked, you feel very alone. It is clear you need to find Santa! But first you have to find a way out of here … This Advent calendar is both an EXIT game and adventure story: In order to free yourself from this predicament, you must open a door of the calendar each day. Each door hides a new and exciting riddle, the solution to which will bring you closer and closer to your goal! Only by solving your riddles cleverly will you save Christmas! Now get going … there’s lots to do!
$72.00$67.00
It's a Wonderful World: War or Peace
This expansion is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War. At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether he won or lost and according to his own choices during the game (depending on the scenario). Thus, each one builds his Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario. The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4. During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment. The campaign is also playable solo.
$36.00$25.00
Aeon's End: The Nameless
The Nameless ever encroach on the last bastion of Gravehold. To defeat the dark, one must first become it. The Nameless is an expansion for the cooperative deckbuilding game Aeon's End. This expansion features two new nemeses, and one new breach mage, as well as new gems, relics, spells, and minions.
$29.00
Adventure Tactics: Adventures in Alchemy - Enemy Pack
Enemy Pack contains 10 minifigures for use in Adventure Tactics. Note: This is an expansion. A copy of Adventure Tactics: Domianne's Tower is required.
$29.00$21.00
Adventure Tactics: Side Quest 1
This book contains six bonus encounters, each one created by a special guest designer. These encounters are outside of the main Adventure Tactics campaign, and you can experience them in one of three different ways: • As a one-shot adventure with brand new heroes• As a side-quest with your main party of heroes• As a progressive challenge for brand new heroes
$12.00
Undaunted: North Africa
The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In this sequel to Undaunted: Normandy, players will once again lead their sides through a varied series of missions. As casualties mount, wounded units leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theatre. Contents: 88 cards 22 large map tiles 4 dice tokens campaign booklet
$69.00$49.00
Mists Over Carcassonne
Mists Over Carcassonne is the world’s first cooperative version of Carcassonne. Players already familiar with Carcassonne will be able to dive right into the game. 6 exciting levels will guide players step by step through the individual elements and rules of Mists over Carcassonne and present them with ever greater challenges. In the game, players take turns adding a new land tile to the board. As the game board expands, players will place their meeples to score points. However, ghosts will appear during the game and it’s up to the player to pacify them. Together, players must reach the goal tile by scoring a pre-determined number of points. But if there are too many ghosts on the board, or players can’t draw any more land tiles, then they have lost. All players play together against the game. Show each other your tiles and decide as a team where to place them. In later levels especially, you will need to cooperate well!
$57.00$46.00
It's a Wonderful World: Corruption & Ascension
This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.
$40.00
Aeon's End: Outcasts
Aeon’s End: Outcasts continues the Expedition system that was introduced in Aeon’s End: New Age, which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.
$86.00$63.00
Fallout: Wasteland Warfare
This two player starter set contains unpainted pre-assembled multi-part PVC and is all you need to start playing. In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars.Pick units or characters to be Heroic giving them access to V.A.T.S bonuses and then select a Leader who can gain Perks and other abilities to support your crew. Develop your settlements buildings, defenses and resources which impacts your crew’s army list and abilities in the wasteland.Fallout: Wasteland Warfare will include narrative campaigns as well as standard caps based battles. You can also start a random mission with narrative-style objectives, search the wasteland for gear, weapons or caps. Caps recovered in missions can be used to improve the crew’s perks, weapons, gear, and upgrades for the next encounter. Gameplay supports either Player vs. Player, Co-Op or Solo play. 1-2 Player. Average 40-120mins Playing Time. Ages 14 +
$114.00$107.00
Grove
Grove is the citrusy sequel to the award winning Orchard 9 card solitaire game.Its 18 cards feature orange, lemon and lime trees and a new 'wild card' element, glades. These open spaces without trees, combined with a new scoring mechanic, offer more ways and opportunities to increase your harvest and create a greater variety of gameplay and strategies compared to Orchard.You'll also find a cheeky squirrrel, who can either help or hinder your fruit picking, as well as a wheelbarrow - useful if you manage to get an extra large haul. The card backs feature recipe challenges with various scoring conditions and target scores. These provide a win/lose condition (as an alternative to the standard game's ‘beat your score’) for those that prefer it - and add even more variety to the game.
$23.00$18.00
Dog Park: Famous Dogs Expansion
The dogs of page, stage, and screen are coming to Dog Park!This expansion includes 29 cards and 3 new abilities: Hoarder, Show-off, and Slowpoke.Click here to see which breeds feature in this expansion.This is a card expansion pack and requires Dog Park to play.This expansion is included in the Dog Park Collector's Edition.
$15.00$13.00
Dog Park: European Dogs Expansion
It's time to take some of Europe's finest dogs for a walk.This expansion includes 29 cards and 2 new abilities: Lone Wolf and Well Trained.Click here to see which breeds feature in this expansion.This is a card expansion pack and requires Dog Park to play.This expansion is included in the Dog Park Collector's Edition.
$15.00$13.00
Frosthaven: Map Archive
Store your Frosthaven map tiles quicker and easier with this elegant solution from Folded Space and Cephalofair Games. Designed to fit IKEA Kallax shelf cubbies and the Official Frosthaven Premium Carrying Bag.
$36.00$30.00
Call to Adventure: The Stormlight Archive
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow. Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.
$57.00$45.00
Solar Storm
Work together, or die alone in this cooperative survival game for 1-4 players that will make even the most hardened crews and solo players swelter. Hand management and teamwork are the key to weathering the Solar Storm. Repair different areas of the ship and divert power back to the Energy Core, all whilst the ship continues to take damage from the Solar Storm. Succeed and you'll live. Fail, and you'll all perish in the scorching abyss. With 5 difficulty levels, asymmetric room powers, and modular setup, there is a high level of replayability. Game Contents:• 111 Cards• 4 Custom Meeples• 20 Tokens• 24 Cubes• 1 Die• 1 RulebookAges 10+, 1-4 players, 30-60 minutes
$36.00$31.00
Sleeping Gods
"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home." In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home. Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way. Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward. Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home! Welcome to a vast world. Your journey starts now.
$143.00$91.00
Star Wars: Outer Rim - Unfinished Business Expansion
You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new merchandise, from valuable cargo to tools of the trade. Just watch your step; the latest crop of bounties is even deadlier, and your rivals are looking to take you down! Unfinished Business, an expansion for Star Wars: Outer Rim, is packed with more of everything the game has to offer: characters, ships, gear, bounties, jobs, encounters, dice, and more! Two new tiles allow players to cross the galaxy by passing through the Core Worlds, and the new “favors” and “ambitions” change up how the game is played. Fire up your engines—it’s time to get down to business.
$64.00$42.00
Small Islands
Small Islands is a tile-placement game in which you are daring explorers discovering a magnificent archipelago. Its islands are brimming with natural resources but also temples from an ancient and mysterious civilization. Brave adventurers, bring back to your clan wealth & prestige! A game is played in maximum 4 Rounds. At the beginning of each Round, each player secretly picks an Objective Card out of three cards. And in turn, players draw and place a Landscape Tile out of the 5 available (2 in hand, and 3 on the table). At a certain point, another option becomes available: placing a Ship Tile. When this tile is placed, in turn, all players place Houses on the islands and earn Prestige Points according to their Objective. Then players start a new Round. When the game ends, players receive additional points for their Ship Tiles. In Advanced Mode, Objectives are split in 2 types of cards which allows you to create your own objectives amongst many combinations. There is also a Solo Mode, innovative for its mechanics as well as for the very concept of a solo mode in a tile-placement game. We gave it an AI with a personality and different behaviors.
$39.00
Earthborne Rangers: Card Doubler Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. This reusable deck box contains an additional set of the 282 Ranger cards found in the Earthborne Rangers base game. It doubles the available options for groups who want to greatly increase their freedom in both deck building and deck modification.Contents• 282 Cards
$57.00
Detective: City of Angels
Detective: City of Angels is an epic narrative-driven board game set in the dark and violent world of 1940s Los Angeles. Most players will step into the shoes of LAPD homicide detectives who will do whatever it takes to solve the case, but one player will take on the role of The Chisel, whose goal is to stall and misdirect the detectives at every turnAges 14+, 1-5 players, 30-150 minutes
$129.00$86.00
Clacks: A Discworld Board Game (Collector's Edition)
Based on the Discworld novel Going Postal by Sir Terry Pratchett, Clacks is a puzzle boardgame for 1 -4 players. Players use Jacquards to turn lamp tiles on and off during their turn. Their objective is to spell words similar to semaphore. The game can be played solo, cooperatively and player versus player.
$49.00
EXIT: The Game - Advent Calendar - The Missing Hollywood Star
Your part-time job as a pizza delivery driver was pretty boring — until today! You are about to deliver pizza to one of the most famous film studios in the world. Shooting of the new Christmas blockbuster should be in full swing, but when you arrive, the set is dark and deserted. Something is very wrong here. Where’s the film crew? Oh, and where is the Hollywood star you were desperate to get an autograph from? All you find are spooky footprints in the fake snow that lead straight to a gaping hole in the studio wall. Do you have the courage to follow the trail and go deep behind the scenes of the film studio? This advent calendar is an EXIT game and an adventure story in one: To find the missing star, you must open a little calendar door every day. Behind each, you will find an exciting new riddle, the solution to which will help you to move onto the next day. Only if you follow the clues and solve all 24 riddles, will you uncover the secret and save the Christmas blockbuster.
$72.00$64.00
Detective: City of Angels - Bullets Over Hollywood
Return to the City of Angels with four all-new mysteries of missing starlets, stolen masterpieces, and violent gangsters!A famous actress has disappeared without a trace; a psychotic psychologist from the past returns for a violent encore; a priceless painting goes missing; and a confrontation between mobsters ends in blood.In Bullets Over Hollywood, you'll attempt to solve four all-new devilishly challenging cases featuring unique mechanics, special rules, and never-before-seen suspects. So dust off your notebooks and sharpen your sleuthing skills; these cases will test even the most seasoned detectives!
$57.00$46.00
Horizon Zero Dawn: The Board Game - The Sacred Land Expansion
Most hunters don’t get the chance to enter Nora territory. Isolationist and insular, the Nora are fiercely protective of their home. Now, seize your chance to set foot on sacred land with The Sacred Land Expansion for Horizon Zero Dawn: The Board Game. Discover a brand new way to hunt as the Nora Trapper and Nora Scavenger, upgrading your hunters with unique new items and equipment as you prove your skills. Hunt five new enemy types across wild new terrain tiles, learning how the unfamiliar land can help you hunt — or leave you vulnerable to the Redeye Watchers, Snapmaws, and Bellowbacks that stalk the wilderness. It might be a good idea to set some traps... With two new hunters to play as, five new enemy machine types to face, new encounters to test your skills, and unique new items and equipment to upgrade your hunters, The Sacred Land Expansion will add a fresh challenge to your Horizon Zero Dawn Board Game campaigns.
$107.00$74.00
Horizon Zero Dawn: The Board Game - The Rockbreaker Expansion
New for Horizon Zero Dawn™: The Board Game, this huge machine expansion adds the mighty Rockbreaker to your pool of potential hunts.With a hulking 120mm base, Rockbreaker is a mean tunnelling machine and one of the BIGGEST enemies in the game. But that’s not all. It’s also the most unpredictable, with a tendency to burst from the ground and attack when you least expect it!Because it’s the only machine capable of burrowing, this rock-breaking titan is rarely seen above ground.When it does venture above, it leaves a trail of destruction in its wake, erupting from the ground in a shower of rock and earth. Whether you’re chasing it across a tile or diving to avoid an ambush, you’d better be ready to run!Can you scale this mountainous challenge, or will the Rockbreaker smash you into pieces?
$86.00$52.00
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