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Wildlands
The great Darkness has fallen, and the Empire with it.The arcane crystals which once powered entire cities were shattered, and the Darkness was destroyed by the magics unleashed. All that remains are the lawless ruins known as the Wildlands, and the shards of the crystals that have been strewn across them. Now a few souls, the brave and the desperate, seek the shards to harness their power for their own ends.Take control of one of four factions, from the spell-slinging Mages' Guild or the nimble Gnomads to the versatile Lawbringers or the hard-hitting Pit Fighters. Each brings their own playstyle, with unique decks of action cards determining their abilities on the battlefield, so plan your tactics carefully. Dash through the ruins to grab the crystals you so desperately desire or focus your efforts on taking out the opposition--but take care, danger may be lurking in the darkness...In the Wildlands, opportunity awaits...if you fight for it. Contents: 20 unique miniatures20 Character Cards120 Action Cards4 Faction sheets40 Battlefield CardsDouble Sided Playing BoardCounters & Tokens
$114.00$97.00
The Binding of Isaac: Four Souls: Holy Roller Dice Set
Enhance your Four Souls experience with these awesome custom dice! Each comes with a custom engraved symbol. Set includes five D6 with one custom engraving on each: The Bible Mom's Knife Cent Tear Blue Fly.
$36.00$31.00
Car Wars: Tailgate Trouble
Get ready to roll with Tailgate Trouble!This is a single-player expansion for Car Wars Sixth Edition! Inside are 32 cards and one sheet of tokens originally included in the Dropped Weapons Pack, as well as the Kinetic Diffuser from Road Tiles and Off-Road Suspension from Playmat #1. Add new weapons, structures, accessories, and terrain to your game, including Paint Grenades, Spikedropper, Spikes, and Wreckage. With Tailgate Trouble, you’ll be ready to rule the road!This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.
$19.00$16.00
Battletech: Second Star League Assault Lance (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Desperate to halt the Clan Invasion once and for all, the Inner Sphere forged a Second Star League in 3058. Its forces launched a massive assault to achieve that goal, marching all the way to the Clan Homeworlds, where ’Mechs such as these turned the tide. Unleash the Second Star League Assault Lance! Includes the Emperor, Argus and Helios, a new variant of the Dashi, Prometheus, reposed and pre-painted, along with a bonus Coolant Truck—no assembly required—along with eight MechWarrior pilot cards and five Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
$57.00$49.00
Cyberpunk Red: Combat Zone: Bring the Wreck (Zoner Gonks)
In the time of the Red, every city has a Combat Zone: an area of the city where the law doesn't reach and cyber-enhanced gangs fight for control over the streets.These Gonks are Zoner initiate gang members looking to make a name for themselves.This box set includes all the miniatures and cards you need to add these Gonks to your gang in your games of Combat Zone!Box Includes:• 3 Zoner Gonk Miniatures• 1 Zoner Gonk Character Card
$29.00$25.00
Glorantha: The Gods War: Chaos Monsters
These monsters truly add an element of chaos to the battlefield and appear when the chaos rift opens. The Mother of Monsters enacts the ability for all players to create spawnlings and sent them into battle. All Chaos monsters can be activated by all players and tend to unbalance the game as the players with the most power get the most use form them. Contents:3 Huge Miniatures3 Chaos Monster Loyalty cards3 Chaos Monster Gift Cards
$57.00$49.00
Dice City
The Kingdom of Rolldovia is in turmoil. Her royal highness, the Queen, has decreed that there will be a new capital after the old one was sacked by hordes of barbarians and bandits from the south. As leaders of one of the country's influential noble families, players vie with each other to establish their provincial city as the best home for Rolldovia's new capital. You must choose your city's path in gaining the approval of all others in the kingdom. Dice City is a "dice-crafting" game in which the locations in your city act as the changing faces of your dice each turn. Use tactics and strategy to press your claim! You each have several ways to promote your city; create strong armies; construct wondrous buildings; or open up trade routes. The secret is to manage your city and its natural resources carefully to make the best of your fortunes.
$68.00
Imhotep: A New Dynasty Expansion
Imhotep: A New Dynasty adds five new places, fourteen market cards, seven god cards, four chariots, and 56 tiles to the Imhotep base game. God cards let players predict the progress of different buildings, with them being rewarded at the end of the game if they're correct and otherwise being punished.
$36.00$32.00
Flip City
Build your own town in Flip City! In this micro-deckbuilding game, you have no hand at all; instead, you play cards directly from the top of your deck. Each card is double-sided, with each side granting different special bonuses. Winning the game requires delicate strategies... and some luck as well!! On a player's turn, they play cards directly from the top of their deck to acquire cash and victory points. They may continue playing cards as long as they have fewer than three "unhappiness" icons in play. If they do get three icons, their turn ends immediately, but if they stop before then, they can use their cash to either buy a new card or flip over a card they already own, transforming it into a new, upgraded card. Upgraded cards typically grant more cash and VP as well as the option to flip them back to their non-upgraded side in exchange for an extra one-time bonus. If a player gains eight or more VP in a single turn, the player wins immediately!
$29.00
Cthulhu Mythos For Dungeons & Dragons 5E (Brown Jenkin Edition)
Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by Sandy Petersen, the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for Dungeons and Dragons 5e – including new rules for interacting with 25 different Great Old Ones and Outer Gods (they are much more than a simple encounter!). This is much more than a mere bestiary, however. Inside you will find new rules for Insanity and Dreams; 40 new spells and 30 Rituals – a new magic ruleset; dozens of mythos items and artifacts; dozens of Mythos cults detailed; and four new player races from Lovecraft’s universe – Dreamlands Cats, Mythos Ghouls, Gnorri, and Zoogs – as well as new character options, professions, feats, and race options for them.
$43.00$37.00
One Two Many Rabbits
The rabbits of Wiggins Farm have gotten out of control. While Farmer Wiggins was away on vacation, the rabbits got into the house where they kept the sports equipment, the art supplies, the cosplay costumes and the box of classic movies. The farmer arrived home to find the place overrun with all kinds of rabbits. He’s calling upon you, the luckiest person he knows, for help to get these rabbits back into their rabbit hole where they belong. It’s a big job. There are a LOT of rabbits to round up. Maybe even one too many---but if you hop to it, you can save the day. One Two Many Rabbits is a fun, fast-paced, family friendly card and dice game that is easy to learn and takes about 10 to 20 minutes to play. The main rules are for 2-4 players, but also included are rules for a one player game so that people can try their hand at some solo play. Each player starts off with a LOT of rabbits and will choose to roll one, two or three dice in order to create the numbers that will help them decide which rabbits will willingly go back into the rabbit hole. But, watch out, these rabbits are tricky and will use the turns of the people playing against you to find ways to hop back into your hands. As play continues and the number of rabbits in your hand start to dwindle, the more difficult it will be to roll the numbers that you need to get rid of all of your rabbits. There are also special cards in the deck to help you along. Wild cards can be used as any number. Plus Minus cards can be used to add or subtract two of your number cards together. Piggyback cards allow you to use the roll of your opponent to get rid of some rabbits. And Place Your Rab-Bets cards allow you to take a wild guess on which number will be rolled next and try to get rid of some rabbits that way.
$36.00$31.00
Glorantha: The Gods War: Dragons
The Red, Black, and Brown dragons add a balancing aspect to your Gods War game. The Black Dragon draining enemies of power, the Red Dragon drains enemies of victory points and the Brown Dragon generating runes for it’s controller. Every turn the player with the lowest power during the council phase will end up controlling one of these monstrosities, sowing havoc across the board. Contents:Huge Miniatures3 Dragon Loyalty cards3 Dragon Gifts
$57.00$49.00
Glorantha: The Gods War: Battle Dice
Designed by Sandy Petersen and set in the mythic cult universe of Glorantha, The Gods War is a fast moving strategy game set in a universe on the brink of disaster. In The Gods War, you take the part of powerful elemental factions, battling to determine the fate of the cosmos. The Gods War has been in development for more than three years. It is highly asymmetric featuring wildly different factions. You’ll fight over territory, perform miracles, and command monsters and gods. You can storm the gates of heaven itself, or watch the world collapse into the Chaos Rift.
$22.00$19.00
Dice Kingdoms of Valeria: Winter Expansion
Dice Kingdoms of Valeria is a Roll & Write game. Will you hire citizens to patronize the guilds and fill up your treasury so that you can gain scoring options? Will you slay monsters for glory and rewards? After a summer spent fortifying your duchy and subduing the monster-kin, winter's first snowfall puts you right back at square-one, but this time the monster-kin are better organized and harder to find. This winter-themed expansion for Dice Kingdoms of Valeria contains snowy castle and forest player pads (50 sheets each) featuring a new map with unfamiliar roads to your favorite domains and some new monster-slaying mechanics.
$22.00$16.00
Startropolis (Second Edition): Nova Box
This expansion to "Startropolis" adds three optional features to gameplay: new advanced modules, alien factions, and secret missions. There are six new module types, each with its own components, capabilities, and advanced modules card. Each of these are meant to be substituted for one of the basic module types in the core game to make for many possible variations. Alien factions make for an asymmetric game, with each player having both a special permanent ability and single use ability. Secret missions add a hidden information element making it harder to estimate the progress of other players. WHAT’S IN THE BOX?● 24 Advanced Modules (in 6 types)● 54 Advanced Module Cards● 12 Advanced Faction Cards● 15 Mission Cards● 100+ Credit Tokens and Player Revenue Markers
$72.00$61.00
Cthulhu Mythos (5E): Dark Worlds Act 1: The Ritual
In Dark Worlds, the new Cthulhu Mythos for 5e campaign, You and your friends become unwitting pawns caught up in the blunders of a mad ruler. His insane attempt to curry favor with the dread Fungi from Yuggoth results in your being teleported across space to the nightmare world of Yuggoth. The ritual keeps you alive … for now. But how long will its effects last? Your only hope is to track down the wizard Mustafo who was transported along with you, and who knows the spell of return. Unfortunately, Mustafo has been taken by the Fungi for their dire purposes and your attempt to rescue him have drawn their attention…
$77.00
Cthulhu Mythos (5E): Dark Worlds Act 2: Nithon
In Nithon, you traverse the Radiation Wastes of Yuggoth, encounter creatures and hazards from nightmare as you seek the Forest and City of Nithon. Here lies the Green Pyramid of the Watcher. The Pyramid awakens before your eyes, and you must explore its fearsome depths. Meanwhile, you are in constant threat of being caught up in the battles raging between the Watcher and its spawn versus the Fungi war-cyborgs.
$36.00$29.00
Cthulhu Mythos (5E): Dark Worlds Act 3: The Zepzeg Cycle
In The Zepzeg Cycle, you are brought to Yuggoth’s moon Thog, where you learn of the existence of the Zepzeg – a spacefaring alien species in many ways the antithesis of the Mi-Go. Plus, you learn of a lost colony of gnorri here so far from your world. Can you reconcile the Zepzeg, the Gnorri, and your own goals? Negotiate with an antediluvian entity of enormous psychic power, assist the Gnorri and the Zepzeg to forge alliances to help you in the difficult strife ahead, and find the awesome grimoire detailing a weapon of unthinkable might. Printed in full color on high quality paper with an elegant spot UV hardcover.
$36.00
Cthulhu Mythos (5E): Skin Deep Acts 1-4
In Skin Deep, the heroes defend the lands of humanity against the machinations of extra-dimensional doppelgängers known as sand dwellers. The sand dwellers corrupt susceptible mortals, hollowing out their bodies and stealing their skins to take their places. They have infiltrated human governments and militaries and are undermining them, weakening them against the invasion by their warlord-queen, Ravazel the Butcher. Can the heroes unravel their schemes and help humanity stand fast against this otherworldly menace, or will they too be hollowed out and replaced?
$72.00
Cthulhu Mythos (5E): Dark Worlds Act 4: The Green Pyramid
In the fourth and final Act of Dark Worlds, The Green Pyramid, the time has come at last to take the fight to the dread Mi-Go; the Fungi from Yuggoth. Returning to Yuggoth, you find that the Fungi have not been idle in your absence. Can you overcome the Fungi’s might, even with your new allies and eldritch constructs? An epic sacrifice allows ingress to the Pyramid, and you are ultimately led into the Null dimension and confront a being of mindless destruction. The campaign ends by giving you a choice with repercussions that echo across the galaxy.
$36.00
Super Fantasy Brawl: Mental Might
Add to the roster of your Champions with the Mental Might! This expansion adds Izabella, Al’Kemi, and Xinshén to your Champions. Izabella, the Fateweaver, joins the fight promising that the wheels of fate will change, just the same way as the wheels of her wheelchair spin. Whether it is positioning or power that you need, she will grant it to you. Al’Kemi, The Wishmaker, a one of a kind Djinn Champion, is a master of turning an enemy strength into a deadly weakness. Your wish is his command! Xinshén, The Kinetic Kitty, a psychic monk, needs no other weapons than her discipline and her fists. Either with her Panther reflexesor with the power of her mind, she can control Space and Time!
$43.00
Battletech: Salvage Box - Mercenaries Display (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Random BattleMech Miniature – Each Salvage Box: Mercenaries contains one randomly selected plastic BattleMech miniature, providing an exciting surprise for BattleTech fans. Alpha Strike Support – Comes with 1 dry-erase Alpha Strike card and 1 new pilot card, adding strategic depth to your games. Potential for Iconic Mechs – Includes a range of possibilities like the Javelin, Phoenix Hawk IIC, or even the powerful Rifleman IIC, perfect for any mercenary force. High-Quality Plastic Miniatures – Each figure is meticulously crafted for durability and visual appeal, enhancing your BattleTech collection. Expand Your Mercenary Forces – Ideal for players and collectors looking to add unique Mechs to their BattleTech armies.
$100.00$85.00
Dominion: (Second Edition) Update Pack
This update pack will update your copy of Dominion 1st Edition to 2nd Edition.
$22.00$19.00
Dominion: (Second Edition) Intrigue Update Pack
Update Packs contain just the cards necessary to convert a first edition game to a second edition!
$22.00$19.00
Yomi: Degrey Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$13.00
Shadows Of Brimstone: Norse Dwarf Hero Pack
The Dwarf Clans of the North are a hearty folk that dwell in the mountains, building vast networks of underground tunnels and mines. Once thought to be just myth and legend, the coming of the Darkness has forced them to emerge from their subterranean settlements to fight back against the creatures that now sweep across the land.This Hero Pack contains everything you need to play as a stalwart Norse Dwarf in your games of Shadows of Brimstone! There are 2 Norse Dwarf models included, one Male and one Female, as well as the large Hero Character Sheet, Upgrade Chart, a large Dwarf Cave Town Location sheet, and all of the cards needed to take on the role of a mythical Norse Dwarf Hero.
$36.00$31.00
$15.00
Cthulhu Mythos (5E): Have You Found It? Act 1
A cursed play from an infamous playwright sows disaster wherever it appears. It has surfaced in the ancient city of Tiarazan to spread its malignant influence like the plague. Enemies seen and unseen oppose the characters and seek to forever change Tiarazan. This adventure path for 4 to 5 characters starts at 1st level and ends at 4th and includes a unique game mechanic designed to ramp up the excitement and tension of every scene. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It? is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$36.00$31.00
Cthulhu Mythos (5E): Have You Found It? Act 4
Tiarazan’s reprieve from the machinations of the King in Yellow proved short-lived, as their ultimate purpose became evident, they were the harbinger of an even more powerful, appalling, and unspeakable Great Old One. An intelligence older than the stars, nigh omnipotent and omnipresent, has taken notice of the intricate plots eating the city from the inside, and with its attention its presence is felt. Can the Heroes of Tiarazan stave off the return of the vilest of Great Old Ones and save the city one last time, and with it the world? This adventure path for 4 to 5 characters starts at 15th level and ends at 18th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It? is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$36.00$31.00
Cthulhu Mythos (5E): The Big Sleep Act 1: The Sleeper Rising
You and your fellow heroes are caught between the religious police and a cabal of hidden cultists. Recruited by the king of Axphain, you must begin to root out the cultists. You discover a network of tunnels converging on the Royal Place, which leads to high-stakes intrigue and investigation. At the King’s masquerade ball, an eldritch horror is unleashed, and the ultimate abomination rises above the city! Yet, this is only the beginning – volume 1 of The Big Sleep – an entire campaign devoted to exploring the terrors and wonders of the Great Old One Tsathoggua – the Sleeper. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$36.00$31.00
Cthulhu Mythos (5E): Yig Snake Granddaddy Act 2
Captured by the serpent folk, the heroes find an unlikely ally – a mummified-yet-living being from the distant past. Cut off from the outside world, and stranded in the wilderness of Yilan, the heroes must rely on wit & grit to survive, building themselves a stable base out here in nowhere. But they must also bring the fight to the serpent folk, who relentlessly seek to destroy them, raiding with dinosaurs and worse. In addition to raiding the heroes and their friends, the serpent men are not idle – they now begin to awaken other terrifying civilizations from the distant past, forging an alliance that may turn time itself topsy-turvy.
$36.00$31.00
Cthulhu Mythos For Dungeons & Dragons 5E
Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by Sandy Petersen, the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for Dungeons and Dragons 5e – including new rules for interacting with 25 different Great Old Ones and Outer Gods (they are much more than a simple encounter!). This is much more than a mere bestiary, however. Inside you will find new rules for Insanity and Dreams; 40 new spells and 30 Rituals – a new magic ruleset; dozens of mythos items and artifacts; dozens of Mythos cults detailed; and four new player races from Lovecraft’s universe – Dreamlands Cats, Mythos Ghouls, Gnorri, and Zoogs – as well as new character options, professions, feats, and race options for them.
$86.00$73.00
Cthulhu Mythos: Ithaqua Blister Pack
God of Outer Space, it seeks to bring the ultimate zero of the cosmos to our world.
$29.00$25.00
Cthulhu Mythos: Mythos Satyr Blister Pack
The awful result of a human’s experimentation with the magic of the mythos. Now he (or she?) has deteriorated into a ravening animalistic horror.
$9.00$8.00
Cthulhu Mythos: Shoggoth Blister Pack
The ultimate in blob-monsters, the amorphous shoggoth can instantly form any organ or combination thereof and is almost impossible to destroy.
$12.00$10.00
Cthulhu Mythos: Yig Blister Pack
The rattlesnake god, father of serpents. Is he the true terror behind the myths of Set and Quetzalcoatl?
$15.00$13.00
Orcs Must Die!: Minion Pack
The Minion Pack contains: Four Dwarf Grenadiers (enemy of the Unchained) - Dwarf Grenadiers can injure multiple Heroes simultaneously with thrown bombs that do a lot of damage, which scales up rapidly with each Onslaught. This encourages a Hero to fight them alone, thereby putting themselves at risk from other enemies. Four Gnome Tinkerers (enemy of the Unchained) - Clever Gnomes will capture your Traps and turn them against you! Four Goblin Sappers (enemy of the Order) - Devious Goblins will destroy your hard-earned traps! You have to kill them as quickly as possible or see your Fortress defenses fall apart before your eyes. Two Cyclops (enemy of the Order) - Powerful and hard to kill, Cyclopses use unusual attack dice to deliver their impact. This pack also contains new Minion Description Cards and Army Cards to shuffle into your decks so these Monsters can easily join the fray!
$43.00$37.00
Orcs Must Die!: Unchained Box
The award winning game Orcs Must Die has made its way to the table top! Orcs Must Die: The Boardgame dares you to preserve your stronghold sieged by orcs. You have traps & weapons galore, and can team up with your friends to obliterate the nasty orcs and their grotesque allies.Orcs Must Die: The Boardgame includes scores of figures of favorite heroes, plus hordes of orcs, crossbow orcs, kobolds, gnolls, trolls, ogres, and more. Build an exciting fortress using a tile-based system, then watch as swarms of baddies plunge through your defenses to abolish your Rift.Orcs Must Die: The Boardgame actually consists of TWO separate games! One is based on the heroic Order, while the other is for the Unchained. Both are complete stand-alone games. In Order, you’ll play heroes such as Maximilian the War Mage, Gabriella the Redeemed Sorceress, and others, while fending off the villainous orc onslaught. In Unchained, you play opposing heroes, such as the Kobold King or Midnight the assassin, facing down assaults by human soldiers, lions, elves, bears, dwarfs, and the like.
$143.00$122.00
Orcs Must Die!: Unchained Hero Pack
Punch up your game with eight new heroes for Orcs Must Die! The Boardgame. Each Hero comes with everything needed to play, including Weapon Cards & a Hero card.
$43.00$37.00
$13.00$11.00
Startropolis: Glow Box And Player Marker
This expansion allows a player to use a radioactive core module in "Startropolis" instead of the ordinary one included in the base game. It comes with a glow-in-the-dark radioactive core module component and a rules card describing how using it affects gameplay. Essentially, with a radioactive core, adjacent modules start with enhanced abilities but burn out during the course of the game. A spaceship turn marker component is also included with the expansion.
$15.00$13.00
Startropolis: Space Station In A Box (Expansion Modules)
Build an endless variety of amazing space stations with this great set! Inspire your child’s inner astronaut! The Space Station in a Box has 37 plastic toys that all connect to each other! For anyone who loves outer space and building things! All connecting toys are different from the ones found in Space Station in a Box 2, and both sets can connect to each other!
$43.00$37.00
Stress Botics
Stress Botics is a sci-fi adventure in which four easily-stressable robots (known as Beta Bots) are sent to an exoplanet by their corporation Cubebotics CORP®, in order to mine its resources. Once those resources are extracted, the Beta Bots' task is to deliver them to the corporation's ships. But beware, the environment is constantly adapting - each corporation ship requires different resources delivered at precise orbital entry points. And last, but not least, the rival corporation Cylindroids INC® has sent its own bots to snatch resources and interfere with your bots.
$143.00$122.00
Posthuman Saga
You are a survivor in a near-future Europe that has collapsed under the weight of its own political errors, in the wake of a bloody class-war fueled by genetic modifications. In Posthuman, you journeyed to the last bastion of organized human society in the area: The Fortress. A year down the line, you have become an active part of that society and honed the skills you need to fulfill your role there, but the mutants are gaining ground...Posthuman Saga is a standalone survival game in the Posthuman universe. You play a seasoned member of the Fortress' militia, sent out beyond the defensive perimeter to explore and hopefully reconnect with outposts the Fortress has lost touch with, while searching for scavengable sites along the way. You have to forge across a crumbled land where resources are spare and mutants roam the ruined mansions and forests alike.Like the initial Posthuman, this is a sandbox-style survival journey, but the game system in Posthuman Saga differs from that of the first game in the series. Players win by completing various objectives that suit different characters and playing styles. It has an emphasis on tactical choices on two levels: the journey expressed through an innovative modular tile map puzzle and the individual story and combat encounters. The latter are fast, card-based affairs involving tough choices with future consequences. Posthuman Saga boasts over one hundred, finely crafted story scenes with a simple, push-your-luck mechanism that supplements the emergent narrative afforded by the game. Mutation is a way of life in the Posthuman world, and it can have its advantages, but it can easily get out of control...
$114.00$97.00
Glorantha: The Gods War: Resin Miniature Set
High quality resin sculpts of all the heroes, monsters and greater gods from The Gods War first Kickstarter
$1,424.00$1,211.00
Glorantha: The Gods War - Races
Glorantha: The Gods War – Elder Races adds 31 figures to Glorantha: The Gods War, along with 12 control cards, 10 gift tiles, a Dragonewt evolution marker, and an Elven (Aldraya) marker. The 12 elder races included are: Boggles, Dragonewts, Ducks, Dwarfs (The Mostali), Elves (The Aldryami), Giants, Luthans, Maidstone Archers, Scorpion Folk, Slarges (Reptile Folk), The Vadeli, and Waertagi (Dragon Ships).
$143.00$122.00
Glorantha: The Gods War: Arachne Solara
Arachne Solara – perhaps the most important goddess in Glorantha – stands astride the world. A terrific plastic figure of Glorantha’s ultimate goddess can be used as a first player marker, but also comes with rules to use her as a Cosmic Monster.
$36.00$31.00
Celeste: Galactic Deck Building Game Mats - United Fleet
Humans, aliens, robots, and the life force of the planet are fighting for control of the mineral resource, Celestium. You as a player take control of one of these factions. Your goal is to eliminate the enemy groups by buying technology, resources, and an army in this deck-building game. In Celeste: Galactic Deck Building Game, you build your forces to buy units and upgrades for your faction throughout the game. As they become trained and built (getting shuffled into your deck), you will deploy them to assist in the battle of a lifetime.
$36.00
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