New Releases
Star Realms: Rise Of Empire - Infinite Replay Kit (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This expansion set allows you to play Rise of Empire WITHOUT using stickers. It also enables you to reset your Rise of Empire campaign over and over and play through as many times as you like!
$35.00$29.00
Star Realms: Rise Of Empire (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Perfect for new players and experts alike, Star Realms Rise of Empire is a standalone 2-6 player game that starts as an epic 2-player 12-scenario legacy campaign. The campaign introduces three brand new factions: the Consortium, the Kingdom, and the Scavengers. In each campaign scenario, you’ll open an envelope that unlocks new content. The Trade Deck will permanently change as players upgrade ships and bases. As each player wins scenarios, they’ll earn Victory Points in the fight for superiority. When the campaign is done, Rise of Empire can be played again and again as a customized 2-6 player game that is fully compatible with all other Star Realms sets.
$86.00$73.00
Purple Haze (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Purple Haze is an immersive story-creation game for 1 to 4 players that drops you into the heart of darkness: Vietnam, 1967. You lead a squad of U.S. Marines through the dense jungles, flooded rice paddies, and straw-thatched villages of a war-torn country. Gut-wrenching choices will determine the fate of you and your mission. Your men will suffer. Some won’t make it home. Those that do will get wiser, get tougher. The goal: complete the mission, get out alive.★ multiple-choice narrative story★ extremely immersive historical theme★ narrative-based tactical combatContents• 63 poker-sized cards• 87 tarot-sized cards• 1 rulebook• 9 mission booklets• 1 playbook• 1 large double-sided mapboard• 1 small double-sided mapboard• 1 combat board• 1 tracker board• 4 countersheets• 5 player Aids• 22 standard six-sided dice• 12 small six-sided dice• 2 custom six-sided dice• 24 wooden cubes• 1 LoS ruler• 1 pencil• 1 logbook• 15 zipper bags
$171.00$146.00
Conquest: Old Dominion - Centaur Prodromoi
Unlike the more docile Minotaurs or cunning Satyroi, the Centaurs were simply too primitive to integrate effectively into human society. The vast majority found their roles nonetheless as Prodromoi, scouts and border patrol forces that operated in regimented tribal structure bolstering the Legions with formidable vanguard and skirmish forces. A select few, the most ardent and pious among them, would be selected for further training, becoming an elite unit of messengers for the Pantheon: the Kyrikes, or Heralds, who could be trusted to deliver their gods’ messages even in the raging heart of a battlefield. Â How they Play: Prodromoi ride ahead of the legions to scout the battlefield and contest enemy Light Regiments attempting to push their Reinforcement Lines forward. Although they are very strong on the offense, the Prodromoi's Memories of Old ability allows their damage output to scale up throughout the battle, making them a competent shock regiment as the game progresses. Expand your Old Dominion Army with these new units! Contents 3 Premium Plastic Miniatures 3 Brute Stands 3 Brute Bases 2 Command Cards and assembly instructions Dual Kit with Centaur Kerykes
$86.00$73.00
Pampero - Clear Skies
The installation of wind farms can have an impact on the natural habitat of the surrounding fuana and flora. The government has programs that reward the protection of this habitat. A new action lets players score points for nature reserves near their transformers.Additionally, the Nature expansion includes components and rules for improving the energy grid infrasctructure. The Cardal Transmission Project included with the acpansion let players improve the resilience and reliability of Uruguay's electricity transmission network.
$43.00$37.00
Chronicles of Drunagor - Age of Darkness: Metal Initiative Coin
1 Initiative marker for Chronicles of Drunagor.Not a standalone product, Chronicles of Drunagor: Age of Darkness core box is needed to enjoy this expansion.
$12.00$10.00
Black Friday - Digimon Card Game Sleeves: Friends of Adventure
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Item Details:★ Japanese products★ 1 pc : 60 sleeves★ 4 different designs★ Assortment products
$13.00
Black Friday - Digimon Card Game Sleeves: Shoemon
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Item Details:★ Japanese products★ 1 pc : 60 sleeves★ 4 different designs★ Assortment products
$15.00
White Dwarf: Issue 503 (August 2024)
Here’s what you can look forward to in August’s issue:Contact!Letters, questions and pictures of miniatures sent in by you, our readers.Worlds of WarhammerA deep dive into superstition, faith, knowledge, and our gods-eye view of the 41st Millennium.THE WHITE DWARF BUNKERAccess Granted!Lyle talks about bonus points and how to use them to steer your leagues.ChallengesWe hear you've been promoted... to the Leaders and Heroes painting challenge!The Spearhead LeaguePart two of the studio Spearhead league - but which faction is in the top spot?Scenarios of the MonthNew scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus a new way to play Warhammer Underworlds.Basic TrainingWhat is army analysis, and what happens when a complete novice has a go at it?Hobby HangoutThree members of the White Dwarf team talk about their army colour schemes.Satellite UplinkWarhammer Eugene talks about their gaming league. We check out your Leaders.Bunker Bingo!How's your bingo sheet going this year? And what have the White Dwarf team been up to?WARHAMMER 40,000Battle Report: A Tale of Four WarlordsJames and Rhu team up against Andy and Joe for a 10,000 point climactic battle featuring two Daemon Primarchs and 25 armoured vehicles!Echoes from the WarpAll aboard for a designer's commentary on the new Boarding Actions compendium.Index: Leagues of VotannThe Ancestors are watching! A new suite of Crusade rules for the Kin and updated background for Grombrindal's space cousins!The EnvoyThe Kin have salvaging rights in this impressive diorama. But are they about to retrieve more than they bargained for?WARHAMMER AGE OF SIGMARFlashpoint Moulderhunt: The Beast SlayersWant to use Hamilcar Bear-Eater and the Astral Templars in battle? These rules are for you!The Tome Celestial: Astral TemplarsWho are these amaranthine-clad Stormcasts, and why are they so keen to slay beasts?Baiting the BeastIn this short story, a Freeguild fighter finds herself out of her depth. Until Hamilcar arrives!Rules of EngagementGnashing Jaws, Purple Suns, Burning Heads... What are we talking about? Realmsphere manifestations, of course!OTHER FEATURESThe Raid on Ollanz-MuOur seven Praetors, both Loyalists and Traitors, continue to assemble their armies, ready to defend or destroy the Ollanz cluster.Army Analysis ChartTry out with the Basic Training article included in this issue.Each copy of White Dwarf 503 also comes with a cardboard insert which includes 12x Warhammer Underworlds cards, 2x Paint Recipe Cards, 2x Bunker Achievement Cards, and 1x double-sided card including the scenario of the month for Warhammer 40,000, and Warhammer Age of Sigmar.
$16.00$14.00
Red Dust Rebellion
“200 years of Earth rule. 200 years of being told what to do by people on some distant blue orb in the sky. A pampered planet populated by soft people. Earth politicians playing golf on a sunny day while sipping French champagne and eating grapes dare to tell us how to live? They don’t know us because they are not us! We are the sons and daughters of Mars! The children of the red planet! We were born in the red dust, and we say no more to Earther rule!” -Aroha Thompson, Red Dust spokesperson and Mining Union organizer.It is 2250, and the bicentennial celebrations of the first human colony on Mars are about to begin. 200 years of human achievement, but also 200 years of hardship. Mars is an unforgiving world, a barren wasteland on the surface; therefore the people live in vast underground cities known as labyrinths.Over the years, the people of Mars have formed their own culture and identity and want more say in their own rule. To many, Earth is a remote world with too much control over Martian affairs. Furthermore, Earth’s corporations have too much power over life and death. Some long for a green Mars, covered in oceans and life, while others recoil at the idea that humanity will destroy the climate of another planet.Red Dust Rebellion tells the story of the Martian revolts of the 2250’s and the rise of Martian nationalism. Up to 4 players will take part in this game and control the following factions:The Martian Provisional Government (MG) believes it has the best interests of Mars at heart. Made up of bureaucrats appointed from Earth and locally-elected officials, they are walking a political tightrope of representing Earth interests while keeping the local population happy. They need the support of Martian locals to effectively administer the planet. The MG has the backing of Earth and access to their resources, but Earth is far away, and shipping is a time-consuming process, so they will need to manage their flow of resources carefully. They will rely on their sometimes-allies the Corporations to help stabilize Mars and protect against raids from the Church of the Reclaimer.Mars is the future for humanity, and with rampant climate change events on Earth, the push to further colonize and terraform Mars is growing. The Corporations (CORP) are Earth-controlled companies with vested interests in Mars. And while they have a bottomless amount of resources to commit to the conflict, they ultimately have to answer to their shareholders. This means that profits are their primary motivation. Replacing units costs money, so they want the Mars Government to fight their battles for them. The Corporations also wish to extend their infrastructure to ready the planet for eventual terraforming.Native-born Martian workers form the backbone of the Red Dust (RD) movement. The so-called "Dusters" demand a government for Martians, by Martians, without Earth interference, and they are willing to take it by force. Nominally a worker's movement, the Dusters are an organized and determined force within the labyrinths of Mars and must rally the unions, guilds, and various popular assemblies to their cause to force the Earthers out and secure a free Mars for Martians.And finally, many look at the mistakes of old Earth and do not wish to repeat them. We have poisoned our home world and are planning on poisoning another. Human history is a process of making the same mistakes over and over again. These ideas have created The Church of the Reclaimer (CR). A post-humanist faith, they seek to adapt humanity to Mars, not the other way around. And they are opposed to all terraforming and further colonization on Mars. While the moderates of the faith seek to block this progress using peaceful protest and political action, the more extreme elements are not above using violence to achieve their goals—a Mars returned to its natural state with human impact kept to an absolute minimum.KEY FEATURES★ A hostile world – Dust storms will appear and block access to different regions for extended periods of time. Fighting in the densely-populated labyrinths can end up damaging life-giving infrastructure. And the vast surface of the planet means forces can just disappear in the dust.★ The unpredictable raiders – The CR does not use Resources or appear on the standard order of activation. Instead, they use a new system to the COIN series that allows them to interject and decide when they wish to act, allowing for less frequent but sudden moves.★ The Aldrin Cycler – Earth is a long way from Mars. Many COIN supplies and replacements will take a long time to get from Earth to Mars, forcing those factions to plan for the long term.★ Multiple battlefields – Red Dust Rebellion takes place across 3 major theaters on Mars: The Noctis Labyrinthus, The Hellas Basin, and Arabia Terra. Between these areas is the vast wilderness of Mars, largely unpopulated with barren wastes as vast as the total landmass of Earth.★ Satellite warfare – The COIN forces control a network of surveillance satellites, but there are rumors that some are equipped with mass drivers and orbital assault pods as well.★ Everything is connected – All of the major cities on Mars are connected by spaceports. If you control both locations, you can freely move forces back and forth, allowing for sudden changes in the complexion of each theatre.★ The Earth Governments (EG) form a 5th faction that maintains elite forces and an extensive satellite network. Control of the EG forces changes between the MG and CORP based on how much Earth trusts the Martian government to manage the rebellion.Components• A 22" x 34" mounted game board• 93 playing cards• 24 tarot-sized non-player cards• 162 wooden pieces• 12 pawns• Two full-color countersheets• Five 8.5" x 5.5" double-sided, full-color cardstock player mats• Two 8.5" x 11" double-sided, full-color player aids• Four 11" x 17" full-color player aid foldouts• Two 8.5" x 11" double-sided, full-color non-player aids• One 11" x 17" full-color non-player aid foldout• Four 6-sided dice• A rulebook• A non-player rulebook• A background playbook• A 3" box
$136.00$115.00
His Majesty The Worm
His Majesty the Worm is a new-school game with old-school sensibilities: a classic megadungeon experience given fresh life through a focus on the mundanities and small moments of daily life inside the dungeon.The Game Master is given tools to create a megadungeon called theUnderworld. The players create adventurers to explore the Underworld in pursuit of their personal quests.Tarot cards are used as a randomizing element.• Food, hunger, light, and inventory management are central to play and actually fun.• Tarot cards are used to create an action-packed combat system that ensures that all players have interesting choices every minute of combat: no downtime!• The game has robust procedures. Characters adventure in the Underworld, rest in roleplaying-driven camping scenes, and plot long-term schemes in the City at the center of the Wide World.• The relationships between companions, called Bonds, powers the rest and recovery mechanic of the game.Roleplaying drives the game forward.The book is 404 pages long, silver foil stamped and has a ribbon bookmark.“Very cool and creative stuff here”—John Darnielle of the Mountain Goats
$86.00$73.00
Dungeon Crawl Classics: A Fairly Odd Tale (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. When your party is sent to parley with a mysterious witch, you assume it will be a simple fetch quest. But now you’ve been sucked into a crazy book filled with monsters and characters from half-remembered stories. Will you survive the strange candy house, make it to the top of the beanstalk, solve the riddle of the door, and find your way back home?A level 2 adventure module for DCC RPG inspired by classic fairy tales.
$22.00$19.00
Maize Craze
Get ready for a dice racing game where up to 6 players simultaneously race to navigate various corn mazes!In Maize Craze, 2-6 players will simultaneously roll and place dice on their player boards attempting to match various paths shown on a maze card in the center of the table. You earn points based on correctly placed dice and receive a bonus for being the first to exit the maze. The player with the highest score after 6 rounds is declared the winner. The game features 12 double sided maze cards to give 24 different maze configurations with varying difficulty. There are also 15 unique "round" cards which alter the way the game is played over the course of the 6 round cards. Both combine to give great replayability to the game.Dungeon Denizens is a 500+ page hardcover of foes that encompass a wide range of monsters. Each entry includes brand-new full-color art, fully developed DCC RPG statistics, plus notes on ecology, evocative lore, and tactics. Appendices include new monster tables including random encounters, critical hits, and ways to make these curious creatures even more unique in you DCC RPG campaigns.
$50.00$43.00
Dungeon Crawl Classics RPG: Dungeon Denizens: Limited Edition Reptile Foil Cover (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Limited Edition version of the same great book, with a faux reptile skin cover, and featuring bonus monsters not in the standard release!Goodman Games presents Dungeon Denizens, 500+ fully developed monsters for your DCC RPG game. A judge armed with this book, along with a vivid imagination, will be armed to craft thoughtful, challenging encounters for even the most skilled and demanding players. The next time your characters pry open a stuck dungeon door, surprise them with one of these Dungeon Denizens!Dungeon Denizens is a 500+ page hardcover of foes that encompass a wide range of monsters. Each entry includes brand-new full-color art, fully developed DCC RPG statistics, plus notes on ecology, evocative lore, and tactics. Appendices include new monster tables including random encounters, critical hits, and ways to make these curious creatures even more unique in you DCC RPG campaigns.
$114.00$97.00
HiFi
In 1973, the band The Meeples broke up during the recordings for the Vinil album. The A-side of the unfinished album quickly became cult-followed by fans and critics around the world, turning into one of the most intriguing legends of rock-and-roll history. Fifty years later, the band has finally reunited to finish the B-side with the help of a team of the best musical producers in show biz. That's you! In HiFi, players start their turn by spinning the record's rondel on the turntable to choose an action within their reach, or they can spend production points to achieve one of the other actions. Each round represents a song recorded on the A-side of the album that will help players gather information to aid B-side recordings. After listening to all of the songs on the A-side 6-8 rounds depending on the player count the game ends. Whoever contributed most effectively to the construction of the tracks on the album's B-side wins.
$57.00$49.00
Appendix N, Revised & Expanded Edition: Weird Tales from the Roots of Dungeons & Dragons (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Dead or Alive gives Stargrave players all the tools they need to generate solo bounty-hunting scenarios, including a variety of different settings and locations, a host of complications to be faced, and, of course, a large rogues gallery of unique outlaws. With the random scenario generators in this volume, players can set up a great number of games of Stargrave with no two being the same... all without an opponent
$33.00$28.00
Stargrave: Dead or Alive Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Dead or Alive gives Stargrave players all the tools they need to generate solo bounty-hunting scenarios, including a variety of different settings and locations, a host of complications to be faced, and, of course, a large rogues gallery of unique outlaws. With the random scenario generators in this volume, players can set up a great number of games of Stargrave with no two being the same... all without an opponent
$43.00$37.00
Through The Hedgerow RPG (Hardcover)
A fantasy roleplaying game in which gifted mortals and Fay creatures fight across time for the soul of the countryside. As Knights of the Briar Company, you are Champions of the Light, charged with protecting the soul and magic of the land against the agents of the Dark, who seek only destruction and chaos. This eternal battle is fought throughout history, from the war-torn Dark Ages and 17th Century to the upheaval of the Industrial Revolution and World War Two. As one of the Fay sorcerous birds, animated scarecrows, intelligent spiders, and other beings you may be sworn to defend humanity. Or, as a mortal marked by destiny and plucked from your own time, you might be caught up in this struggle. One way or another, you must step through the hedgerow to face the Darkness..
$50.00$43.00
Tomorrow City Dieselpunk RPG
Tomorrow City is a roleplaying game of dark science and dieselpunk action. Swift and simple character creation and an easy-to-learn dice pool system places the emphasis on unique personalities and the momentum of the plot. Join the Underground and fight the crime and corruption at the heart of the city. Sell your dieselpunk tech, occult knowledge, and sheer grit as troubleshooters for mysterious paymasters. Hunt down spies, saboteurs, and science-run-amok. As weary sky rangers, fringe scientists, and radium-powered veterans, you might be all that stands between a better tomorrow and no tomorrow at all.
$50.00$43.00
Sankore: The Pride of Mansa Musa
In Sankor: The Pride of Mansa Musa, a dynamic, interactive, mid-weight Eurogame, 1-4 players manage the prestigious University of Sankor in 14th-century Timbuktu, tasked by the emperor Mansa Musa with spreading knowledge throughout West Africa, even as the great university is raised around them. By enrolling and graduating your pupils, teaching classes, adding to your curriculum, and filling the great library with books, you will advance knowledge in four main disciplines: theology, law, mathematics, and astronomy. Once construction of the university is complete, the value that the empire places on each discipline will dramatically affect how you score the knowledge you have passed on. In a dedicated solo mode, you compete against the Distinguished Scholar, a passionate and ambitious academic controlled by an elegant automated system. They may not be as nimble as you, but they are focused and driven and will strive to produce the best possible students. Can you navigate the corridors of academic competition and bring renown to Mansa Musa's prized university?
$128.00$109.00
The Cat Mitt Game (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Cat Mitt Game, the hiss-terically fun party game designed for kids, teens, and adults! The game involves players donning over-sized cat mitts to feed their kitty customers. To play, roll a meow meow (snake eyes), steal the mitts, knock treats out of the treat ball, and feed your kitties. But beware – another player could roll Meow Meow at a whisker’s notice, so you’ll need to be quick. The Cat Mitt Game is incredibly easy to learn, with short, straightforward instructions that will have you clawing your way to victory in no time. Suitable for 2-6 players, ages 7 and up, with a gameplay time of 20-35 minutes, it’s the ideal game for both kids and adults. The game includes the ‘Proficient Puss’ edition for those looking to elevate the excitement. Once you become a more proficient puss, you can add a Catnip and Poison cube to the Treat Ball. When a Catnip cube falls out, the first player to scratch the table and “PURRR” gets to steal a treat from any other player. When the Poison cube falls out, the last player to hold up their hands and “HISS” loses 3 points. The Cat Mitt Game is also 100% plastic-free and vegan, featuring a large treat ball made from natural rubber, cat mitts made from natural cotton, wooden dice, cardboard kitty cards, and order cards. Will you feed your tabbies in time?
$36.00$31.00
Cypher System RPG: Adventures in the Cypher System (Hardcover)
Showcasing the Cypher Systems elegant handling of different genres and styles, this anthology serves up an exciting variety of adventures. Science fiction, fantasy, fairy tales, superheroes, horror, and more it`s all covered here, giving you a wide range of options and moods. Many of the adventures are set in fan-favorite Cypher System settings, such as Predation, The Strange, and Numenera. They`re easily integrated into an ongoing campaign, but also make great one-shots you don`t need anything other than this book (and the Cypher System Rulebook, of course) to fully enjoy their atmosphere, mysteries, exciting encounters, and amazing storylines
$57.00$49.00
Cypher System RPG: Starter Set
The Cypher System is the critically acclaimed roleplaying game system that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players. The rules are unintrusive, but give you the power and sophistication to create any story, character, or adventure you can imagine.
$43.00$37.00
Captain Obvious (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. 1. Prepare, 2. Write, 3. Pass, 4. Cross Out, 5. Guess!, Embrace the Obvious. Captain your way to fun and victory
$29.00$25.00
Top Tier (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Top Tier is a light party game based on the internet phenomenon of tier lists. Each round, one player will be the Tier Wizard, and secretly draw a category card from the deck. This will be the category they are ranking all the contenders in for this round anywhere from who would be best at fighting a bear to who would have the most unread emails in their inbox! Without knowing the category, the remaining players will pick 8 contenders for the round. These can be characters, celebrities, or even personal friends. The Tier Wizard must rank the contenders by how good they`d be in the category, and once they`re done the category is revealed, but not their rankings! The rest of the players must do their best to rank the 8 contenders the same way the Tier Wizard did, scoring points for every card placed correctly! If you can get all eight contenders right, you`ll truly be Top Tier!
$36.00$31.00
Logic & Lore (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Logic & Lore is a cozy-but-competitive deduction game for 2 players. Rivals race to be the first to align their hidden stars, numbered 1-9, with their mice manipulating the avaliable insights. Work quickly and pay attention, as your rival knows how close you are to completion and they may risk it all to claim victory.
$36.00$31.00
Endangered Rescue #1 Galapagos Penguins (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. As the host of the conservation TV show WildWorld, you`re currently in the Galpagos Islands filming a special in order to bring attention to the plight of the endangered Galpagos Penguin. Suddenly, your production tent is ransacked. Your hopes of helping the penguins are in jeopardy and time is running out to complete your production. Who did this? What are their motivations? You`ll have to act quickly to solve puzzles, fix equipment, and navigate the island in order to finish your show and help save the Galpagos Penguin Galpagos Penguins, title 1 in the Endangered Rescue line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and it will check whether you are correct. You can write on the cards to help solve puzzles, but this is not required (or you could use penny sleeves) and the game is otherwise non-destructible. So while you can't play again yourself, you could give the used game to someone else to play.
$15.00$13.00
Dragonbond RPG: Great Wyrms of Drakha (5E) (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. 7 high-level adventures and encounters against the most powerful dragons in the Red Moon. Includes new items, bestiary and lore. With beautiful artwork and featuring the Epic Fighting system for 5e.
$86.00$73.00
Warhammer Fantasy RPG: Reikland Miscellanea
The heart of the Empire is the glorious grand province of the Reikland. It is also home to numerous powerful individuals, dangerous conspiracies, forbidden magics, and hideous threats. To mark Warhammer Fantasy Roleplay 4th Editions fifth year of publication, we`ve gathered popular articles about the Reikland into one place.
$57.00$49.00
Jekyll & Hyde vs Scotland Yard
Jekyll & Hyde vs Scotland Yard is a co-operative trick-taking game for two players that`s a standalone spin-off of Jekyll vs. Hyde. You`re Dr. Jekyll, the kind doctor and valuable friend but you`re also the infamous Mr. Hyde, who is hunted by Scotland Yard for the many misdeeds committed in the City of London. Your objective is to maintain the balance in the duality of your personality, while staying ahead of Scotland Yard`s investigation. This is a story-based game in which you have to achieve the objectives of every chapter of the story to complete the game.
$36.00$31.00
Dracula Vs Van Helsing
In Dracula vs Van Helsing, each player controls one of the title characters. Van Helsing must remove all of Dracula`s life points to win, but if Dracula turns all four inhabitants of the same district into vampires first, Dracula wins. The game lasts at most five rounds. Each round, players play in turn (starting with Dracula), drawing a card, then discarding that card or swapping it with one of the five cards on their rack to trigger the discarded card's ability. After the opponent plays one last turn, the round ends; otherwise, the round ends when the deck is empty. At the end of a round, players compare the five cards on their rack. Each card corresponds to one of the five districts on the game board. If Dracula has the higher-valued card, one of the humans in this district is converted into a vampire; if Van Helsing is higher, Dracula loses a health point. If one of the game-winning conditions is met, the game ends immediately.
$43.00$37.00
Encounters: Shattered Wastes
Encounters: Shattered Wastes is a cooperative board game for 1-4 players. Each player chooses one or more characters (for a total of 2-4 characters being used in a single game) to explore the land of untamed magic known as The Shattered Wastes. Players will fight an enemy in a battle known as an Encounter. Players win an encounter when both sides of an Enemy Card are defeated by reducing the enemy’s Strength and inflicting Wounds. Players and their characters will need to work together to weaken the enemy using their own attacks, which shifts the enemy’s Strength from Stamina to Fatigue. This will Stagger the enemy, giving players the opportunity to inflict Wounds upon it. Enemies will harm characters by using both Strength and Rage cards. Players lose an encounter if all characters have been removed from the Encounter by having their Health Points (HP) reduced to 0 or have fully succumbed to corruption.
$93.00
Witness: The Sigma Club
Welcome to a new edition of Witness, the cooperative deduction game for four players designed by Dominique Bodin. Players share in a thrilling adventure composed of 8 challenging cases that combine into one overarching storyline. Each case is composed of a deck of cards, making it simple to set up and quick to jump right into the action.In Witness, players individually learn clues each round and must whisper them to their teammates. Can everyone keep the facts straight and reach the right conclusions, or will someone mistakenly lead the team to a dead end? Your powers of deduction and recall will be pushed to their limits!Witness: The Sigma Club A university in Lugano, Switzerland is suspected of being involved in criminal activities. When a student is murdered, your team’s investigations lead to Italy—apparently the Mafia is involved in some way. Suddenly, events take a turn for the worse…
$29.00$25.00
Witness: The Treasure of Othesis
In the newest edition of Witness, exactly four players join together as members of the secret „Witness Agency“ to fight crime and solve mysteries! In this cooperative campaign game with 8 linked cases, players first read an introductory prologue then are given separate sets of clues to review and memorize.A case unfolds over four rounds, where a pair of players will be directed to whisper the facts they know to a specific person, in addition to every detail they’ve learned from previous rounds. After keeping everything collected in memory for four rounds, players will be allowed to write down notes for whatever they can recall, before secretly answering three questions about the case. The team’s final score is a total of all the correct answers, up to a maximum of 12.Witness is filled with both tension and laughter as the Witness Agency’s best agents struggle to keep their facts straight as they chase after the truth.The Treasure of Othesis contains an adventure with 8 individual cases woven into an overarching story: A famous archaeologist is murdered. In his safe, players find clues to the priceless treasure of Othesis, buried deep in a lost temple. On their Expedition through the deserts of Egypt, players Encounter a gang of criminals – led by their eternal adversary, “The Chameleon”…
$29.00$25.00
Witness: On The Trail of the Chameleon
In the newest edition of Witness, exactly four players join together as members of the secret „Witness Agency“ to fight crime and solve mysteries! In this cooperative campaign game with 8 linked cases, players first read an introductory prologue then are given separate sets of clues to review and memorize.A case unfolds over four rounds, where a pair of players will be directed to whisper the facts they know to a specific person, in addition to every detail they’ve learned from previous rounds. After keeping everything collected in memory for four rounds, players will be allowed to write down notes for whatever they can recall, before secretly answering three questions about the case. The team’s final score is a total of all the correct answers, up to a maximum of 12.Witness is filled with both tension and laughter as the Witness Agency’s best agents struggle to keep their facts straight as they chase after the truth.On the Trail of the Chameleon contains an adventure with 8 individual cases woven into an overarching story: A groundbreaking invention in the fight against climate Change has caught the attention of spies and criminals worldwide, all intent on stealing its top-secret blueprints. Players' mission is to thwart their efforts, and follow the trail of the “Chameleon”, their everlasting foe …
$29.00$25.00
The Dead Are Coming RPG
The Dead Are Coming is a minimalist, classically-inspired RPG about survival in a post-apocalyptic world where the dead have risen and other survivors can be much worse than the undead. Characters in this game are common people who have been struggling to survive, find their loved ones, keep them safe and just trying to keep living. They all carry resources like Food, Water, Fuel and Bullets, that are essential to their survival. These resources are used to barter with other survivors and determine how long they can survive on their own. Groups of survivors can also form bands under their command to improve their survivability, and, if they find a safe place to stay, build a community and start recruiting other like minded people to live with them, and, who knows, rebuild civilization? The game de-emphasizes combat making it quite deadly and hardly ever harmless. There are many different types of zombies to populate the world, and even more types of people for them to meet and deal with.
$30.00$26.00
Nightcrawlers RPG: A Splatterpunk Roleplaying Game (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tonights the night, and that only means one thing - the Nightcrawlers are running wild! In Nightcrawlers, you play as kindred - punk monsters who live right under humanitys nose. To survive the night and make rent, you`ll have to go up against monster hunters, government agents, street gangs, rival factions, and beings who want to destroy reality as we know it. What are you waiting for? Grab some friends, some dice, your favorite grunge album, and a bat covered in barbed wire - the Underground is dying to tear you apart!
$22.00$19.00
Riverbend RPG
Riverbend is a minimalist game inspired by and hacked from Tunnel Goons by Nate Treme. You and your friends play a bunch of villagers going on Fishing Quests to supply your village with food, explore new water paths, hunt terrifying water monsters, and maybe even look for lost artifacts. When going into a Fishing Quest, you must prepare yourselves with specific equipment, and also with kitten companions. Every village raises cats so they can help villagers during Fishing Quests. These cats are descended from the first cats who came from outer space hundreds of years ago, and are gifted with special abilities. It includes tools for character and river basin generation, as well as Fishing Quests, monsters and navigation!
$25.00$21.00
Lost in the Deep RPG: Solo RPG
EXALTED FUNERAL PRESS You are the last survivor of a band of dwarven warriors who have come to the lost halls of the Kingdom Under the Mother Mountain, to retake it and rebuild it in the name of your ancestors. After months of wandering the almost endless halls of the dwarven ruins, your band unwittingly set free an ancient evil that lay asleep for generations, and one-by-one, it killed your companions in the most terrifying ways possible. You search for an exit from the mines, but all you can find are endless halls and the damned creatures serving that Evil in the Shadows that awakened and destroyed your people. Can you reach the surface before the ancient evil finds you? Lost in the Deep is a Solo Journaling RPG inspired by The Wretched and other Wretched and Alone Games. To play you will need a deck of cards, a block tower and a single d6. It is based on horror and fantasy literature and you play as the last dwarven survivor of a failed expedition to reclaim your ancestor home.
$18.00$15.00
Portents of a Dying God: Mork Borg Omen Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The second Omen Sacrifice Deck to be produced, this is a slimmer deck of 33 cards that a PC can draw from in exchange for sacrificing one of their Omens. However, unlike Portents of the Degloved Hand, PCs only roll a die once they choose to use the Portent they`ve drawn. Each of the 33 cards includes the outcomes that are determined by what a PC rolls when they use their Portent. This deck comes with two custom thorn d4s, designed exclusively for this product. The deck comes encased in an A4 slipcover that holds the deck and die, a deck platform that can be used as a dice tray, a folder that can be used as a GM screen, and a Mork Borg one-shot adventure.
$64.00$55.00
Mystic Punks RPG: Collected Solo Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The solo game of magical burnouts! Students have gone missing at Star Valley High School and no one seems to care. You determine that their disappearances are the result of an otherworldly invasion. As a teenage misfit, you`ve only ever used your mystic powers to perform dark rituals, but now those powers are the only thing that can save your classmates and stop a supernatural legion from consuming you and your school. Mystic Punks: Collected Edition contains the four out-of-print roleplaying game zines and a new, final scenario that concludes your adventure! This is distinct from the forthcoming group play Mystic Punks.
$36.00$31.00
Symbaroum: Thistle Hold Wrath of the Warden
"The battle for the Throne of Thorns begins in Thistle Hold. It has been said that the town in the shadow of the great forest is like a shielded island located where a foaming ocean breaks against jagged rocks…"This is the first book in the Chronicle of the Throne of Thorns. Contains an expansion on the Core Rulebook’s description of Thistle Hold, A Game Master’s guide and the Wrath of the Warden adventure.
$57.00$49.00
Savage Worlds: Degrees of Horror
Your boyfriend dumped you. You ve got exams first thing in the morning. And the world s going to end at midnight unless you stop it. Looks like another all-nighter with the study group. Degrees of Horror features a full-length Plot Point Campaign that takes the students from Freshman to Senior, and uncovers a mystery as old as the faculty themselves. The syllabus includes classroom intrigue, dark conspiracy, dusty mysteries from the past, killer exams, massive parties, and new horrors to torment the student body. Degrees of Horror also includes a full course-load of Savage Tales that work equally well with the Plot Point Campaign or your own epic saga. Degrees of Horror is a Plot Point Campaign for East Texas University. It requires that book and the Savage Worlds core rules to play.
$29.00$25.00
Black Friday - Savage Worlds: Rifts: Savage Foes of North America Revised
IN A WORLD FULL OF MONSTERS AND MADNESS, IT S GOOD TO KNOW WHAT'S COMING. One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they re trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil. Next week, a gargantuan tentacled horror from a Rift threatens every living thing in the region, and it s up to the Tomorrow Legion to stop it somehow. Rifts®: Savage Foes of North America contains stats and descriptions for all of the major monsters and enemies a group of heroes might face as they serve in the Tomorrow Legion: the Coalition States, the Federation of Magic, the Black Market, the 1st Apocalyptic Cavalry, the bandits of the Pecos Empire, and much, much more. Important key figures, such as Emperor Prosek, Lord Alistair Dunscon, and Sabre Lasar are included. For those times when a Rift opens and you want to randomly figure out what comes out of it, there s an extensive Creatures from the Rifts Generator to help you. Revised for use with Savage Worlds Adventure Edition and the revised editions of Rifts®.
$36.00$25.00
Savage Worlds: Rifts: The Tomorrow Legion Player's Guide
A MEGAVERSE® GONE MAD! Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-post-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world. THIS IS THE WORLD OF RIFTS® Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and dangers. Whatever you imagine whatever you fear it s somewhere on this war-and-chaos ravaged world. THE TOMORROW LEGION IS READY In the battle for survival the Tomorrow Legion brings together the greatest, the bravest, and the craziest to stand against an infinity of threats. They stand for a better future than the past they ve known. The Rifts® Tomorrow Legion Player s Guide contains everything you need to make and equip mega-powered characters for the Rifts® Earth setting. Iconic Frameworks load you up with options for well-known concepts (Glitter Boys, Juicers, Ley Line Walkers, Mind Melters), as well as the capacity to craft your own custom ideas. New Setting Rules bring home the gonzo, cranked-to-eleven nature of Rifts®, and the gear lists include everything from incredibly powerful weapons and armor to cybernetics to arcana-fueled Techno-Wizard items. New rules for Mega Powers bring magic and psionics to super-powered levels, and Hero s Journey tables flesh out your characters in exciting and fun ways. This has been revised for use with Savage Worlds Adventure Edition and the revised edition of Rifts®: Game Master's Handbook.
$43.00$37.00
Black Friday - Savage Worlds: Lankhmar: Savage Tales of the Thieves Guild
Steal a noble s yacht. Get thrown out of the Silver Eel. Stop a mad god s avatar. It s just another day in the City of Thieves... Within this tome are fourteen Savage Tales to unleash on your wary band of rogues. Task your scoundrels to uncover the source of a mysterious red smoke plaguing the city before a guild war breaks out. Collect the Thieves Guild s bounty on the notorious pirate known as Black Skull. Or steal a holy relic out from under the watchful eyes of a rising church on the Street of Gods. The adventures in Savage Tales of the Thieves Guild can be played independently or interwoven into an ongoing campaign. Each brings the City of Sevenscore Thousand Smokes alive and places your players in the thick of Lankhmar s dark alleys, shady dealings, and twisted schemes. This book requires Lankhmar: City of Thieves and Savage Worlds to play.
$36.00$25.00
Dead By Daylight: The Board Game – Malicious Expansion
Enhance your Dead By Daylight: The Board Game experience with this expansion! Play as one of the new Survivors and utilize their unique perks to escape from a new cabal of terrifying Killers with horrifying abilities you've never seen before!
$57.00$49.00
Touch It! Pop Culture (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Challenge your sense of touch with TOUCH IT! Players can explore an evocative theme with dozens of charismatic images on specially printed cards.In this competitive party game, players identify the picture on their card by touching its raised image. Step 1: Draw your card (no peeking at the back). Step 2: Touch the back and guess which of the four images on the front is yours. Step 3: Correct answers score you points, but being the fastest scores you more. Feel the pressure of being the quickest as you ask: “How much do you trust your fingers to see?”FEATURES★ EASY-TO-TEACH: Fast, fast, fast! Taught in seconds; just shuffle to set up; and rounds are even faster.★ SENSORY MAGIC: Your sense of touch ignites in the game and the UV gloss adds an extra element of tactility.★ HILARIOUS TABLE PRESENCE: Laugh as players fumble and bumble over their answers. Great for families and parties alike!★ FUN AND EDUCATIONAL: This game is great for children learning how to incorporate touch into play. But it isn't as easy as you think!★ PLAY MORE VERSIONS: TOUCH IT! comes in many different themes! Try the Marine Life or Dungeon theme for more fun.COMPONENTS• 48 Cards• 1 Rulebook
$15.00$13.00
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