Great Wall - Stretch Goals
This box contains four expansions that offer new and exciting gameplay options. They are:Ancient Chronicles - Six new scenarios for competitive and cooperative play, adding a layer of strategy and flavor Rat expansion - Bring fortune to your chosen location, making it more profitable for all players.5th player expansion - Add another player to the base game. Genghis Khan expansion - Face the formidable leader of the Mongol Empire and earn honor and great rewards if you live up to his expectations.
$107.00$73.00
Great Western Trail: New Zealand
Kia ora, and welcome to Great Western Trail New Zealand! Heading out on the trail for one last time! You are now a runholder traveling the vast fields of New Zealand. This game will engage long-term fans and charm new ones with distinct mechanisms that blend perfectly. An epic conclusion to a great trilogy to include in your collection! Well-respected and talented designer Alexander Pfister did it again! Familiar gameplay in a new landscape with many strategies to explore creates a unique and engaging experience.
$100.00$80.00
Grifters: Nexus
Grifters operate on the fringes of The Dystopian Universe, eager to take advantage of every opportunity to profit from the chaos caused by the resistance. Players take on the role of powerful crime bosses, building their criminal organizations by carefully recruiting new operatives with specialized skills. During the game, the players' criminal teams will steal ISK from the government, powerful corporations, and each other via cons, blackmail, daring heists, and a multitude of other nefarious deeds. As always, money is power in The Dystopian Universe and the player with the most ISK at the end of the game is the winner. Grifters: Nexus is a standalone game that is also an expansion for Grifters, which was released by Indie Boards and Cards in 2016. Nexus uses the same core "cool down" mechanisms found in Grifters, and introduces 15 new specialist cards, new mechanisms and a new job card system.
$36.00$31.00
Groo: The Game
Try to build a town . . . without having it stomped to rubble by Groo the Barbarian!Fans of Mad Magazine love Sergio Aragonés, and they love his character Groo the Barbarian. Groo is a warrior and wanderer, never in one place for long . . . because he's such a klutz the people run him out!In this fast, fun game, each player tries to build a town and keep it intact against the twin threats of rival armies and Groo's "helpful" visits. Roll dice to gain resources, spend them on buildings or troops . . . but anything you can't use is passed along to your rivals!♦ Cards illustrated by the great Sergio Aragonés himself, featuring Groo and his friends and foes.♦ A hit when it was first released, but unavailable for many years. Includes both the original game and the supplement!♦ Plays in under an hour - great fun for as few as two, or as many as six players.
$43.00$37.00
Gruff
Once upon a time the 3 Billy-Goats Gruff were stopped by a horrible troll while trying to cross a bridge. The goats destroyed that Troll, and ever since that time shepherds have weaponized their herds to become mutated monster goats called Gruffs!Gruff is a tactical combat card game where players duel to the death with custom teams of Mutated Monster Goats! Gruff features unique positional and timing mechanics that create a constant state of attack and counter-play.
$36.00$31.00
Guess Who? 2.0
Bring back childhood memories of playing the classic Guess Who? game, and introduce this edition of the original guessing game to your kids and grandkids. With the Guess Who? board game, each player chooses a mystery character card and then using yes or no questions, they try to figure out the other player's mystery person. The game features 2 double-sided character sheets including one with superhero characters. The character sheets easily slide in and out of the frame, making the game a breeze to set up. And the convenient fold-up case makes it a great choice for on-the-go play.2 playersAges 6+Contents:2 frames2 double-sided character sheetsInstructionsWe endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$25.00
Guild Master
Guild Master is a fantasy tabletop game for 2-4 players. Players manage an adventuring guild, competing with each other to become the most famous guild as an escalating series of events threaten the land. In each of the nine rounds, players simultaneously and secretly program orders to send teams of adventurers out to do the following: Recruit more adventurers. Attempt increasingly difficult contracts to gain money, fame and other rewards. Hire builders to upgrade their guild to increase their capacity to do all of that more. All players then sequentially resolve their planned orders, starting with each players' 1st order, then 2nd order and so on, and in the order they appear on the board (builders, then adventurers A-F then contracts 1-6). Players plan and program orders carefully around other players' likely moves, various strategies, risks, and rewards. They manage their guilds' growth and optimize combinations between their adventurer abilities and contract rewards to achieve their goals. As the game advances, guilds become more powerful and must rise to meet an increasing number of game state changing threats. Recruiting increasingly powerful adventurers and upgrading your guild capacity are both key to victory. There are various ways to exert control over the board, your dice rolls, and your chances to get what you want. Most orders are resolved by paying coin or rolling dice based on your adventurers' skills. Sometimes players resolve these orders alone, and sometimes cooperating with, or in conflict with, other guild's adventuring teams attempting the same thing at the same time. When players' orders overlap, coins and negotiated prisoners' dilemma cooperate/conflict skill checks resolve the contest. Negotiation over shared goals, contract bonuses and reward splits is encouraged and rewarding, but not absolutely required to win. Everything you do earns you fame (victory points) and other rewards. At the end of nine rounds, any remaining coins are converted to fame at a rate of 5 coins = 1 fame. Then any special prestige upgrade fame is added. The most famous guild is then declared the winner.
$71.00$61.00
GULP: The Trivia Drinking Game
Science says intelligent people tend to drink more. Well, all you witty people, here’s your chance to shine. And as for the rest of you, get ready to drink! In Gulp, you play by drinking. Each player gets a clear cup that has A, B, C, and D, and 0 – 100 marked on it. Each turn, a player reads a multiple-choice or number-based question from a question card. Players then indicate by drinking down, or refilling, to their selected answer! First player to 10 points wins! While you might not get any smarter playing Gulp, you will learn a bunch of useless facts, and, of course have a good time!
$23.00
Gutenberg
Gutenberg is a mid-weight strategy game taking place in Europe in the 15th century. Each player takes the role of the printing pioneer trying to build their wealth and fame by developing their production capacity and gaining the support of patrons. Through bidding for specific actions the players develop their printing workshops, acquire new fonts, inks and decorations. The unique system of rotating gears allows players to combine bonuses and earn large amounts of points. The game lasts six rounds and the player with the most points at the end wins.
$100.00$76.00
Hamlet: The Village Building Game
Hamlet is a medium-light competitive village builder where players are communally turning their Hamlet into a bustling little town. Construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct the Hamlet’s big landmark – the Church!Game Contents• 32 Buildings• 6 Church assembly tiles• 16 Villagers• 24 Donkeys• 20 Roads• 24 Player tokens• 24 Flags• 32 Refined resources• 18 Raw resources• 30 Gold tokens• 12 Market tiles• 9 Milestones and Awards tiles• 1 Player board• 1 Canvas bag• 1 Starting player token• 1 Rulebook, 1 Solo Rulebook• 1 Starting scenario• 1 Cardboard insert
$71.00$61.00
Harmonies
In Harmonies, you will create beautiful landscapes by placing colored tiles. These tiles will create territories for animals and will bring them in to settle in your tiny world! Tactically combine your landscapes and animals to earn the most victory points and win the game. Harmonies captivates with its innovative mechanics: 3D landscape creation, tile placement, and pattern development. Each decision impacts the ecosystem you create, offering a deep and satisfying gaming experience. The game includes a solo mode and an "expert" mode, adding the spirits of nature to the game's animal cards. STRATEGIC YET POETIC GAMEPLAY: Engage in a unique gaming experience where you create your own dreamlike world, combining landscapes and animals to earn victory points. EASY TO LEARN WITH DEEP TACTICAL PLAY: Harmonies offers straightforward rules that open the door to profound tactical decisions, making each game a new challenge. INCLUDES SOLO VERSION: Whether you're looking to enjoy a thoughtful solo game or engage in competitive play with friends, Harmonies caters to all your gaming needs. STUNNING ART DIRECTION: Benefit from Libellud's signature artistry, with 42 beautifully illustrated cards that bring your oneiric landscapes to life. PREMIUM COMPONENTS: Immerse yourself in a tactile gaming experience with 120 wooden tokens and high-quality cards, ensuring durability and a visually appealing setup.
$50.00$40.00
Hats
In Hats, two to four players compete to acquire the most outstanding hats by exchanging cards in hand with cards on the tea table board. Each card exchange influences how each hat is scored. Naturally, at the end of the game, the player with the highest score will be declared the maddest! Contains: 1 Magnetic book-like box, 1 Rulebook, 1 Non edible but visually delicious resin painted Chocolate Chip Cookie, 42 Hat cards of seven different types, 1 Tea table board, 1 rewritable scoring napkin, 1 Dry-erase marker.
$36.00$29.00
Hegemony: Historical Events
Dive deep into the history of the world in Hegemony! Be at the forefront of the French, American, or Russian Revolution, experience the politico-economic effects of World War I and II, navigate your nation through the Global Financial Crisis, and much more with Historical Events Mode! The Historical Events deck consists of 50 unique, new cards that will add historical flavor to your games!
$18.00$15.00
Hellapagos: Big Box
Your group of survivors washed up on Hellapagos, a desert island where resources are very scarce. Your only way to escape is to work together and build a raft. But time is short as a hurricane is approaching rapidly! As days go by, Hellapagos will get the best of your group and turn friends into enemies. Diplomacy, wit, and skullduggery are all fair game if you are to survive this unforgiving adventure. Hellapagos: Big Box combines the components of the Hellapagos base game and They're No Longer Alone expansion, which adds the following new features to the game: twenty character cards, thirty event cards, and twenty additional shipwreck cards. All three expansion elements are independent; players can incorporate a single new component, or all three if they wish.
$43.00
Hero Realms: Ancestry
The 20-card Ancestry pack allows you to play Hero Realms as a Dwarf, Elf, Ogre, Orc, or Smallfolk. You may use any race with a generic starting deck, or combine them with any character pack. So you could play as an ogre wizard, an elven ranger, a dwarven fighter, or any one of the 30 new race/class combinations.
$18.00$10.00
Hero Realms: Cleric Character Pack
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different strategies. When playing a cooperative campaign, your Character Pack represents the starting point for your character that you will customize over time.
$9.00
Hero Realms: Dragon Boss Deck
The things that make men's blood run cold. The danger, the darkness, the destroyer, the big bad guy. Yup, that's you! Play as a mighty Dragon or an undead Lich and take on an entire group of your friends and their pathetic, puny, mortal characters. Or, if you're up for a real challenge, you and a friend can battle these boss decks against each other! Boss decks include 30 cards. Each boss is unique, having different numbers of cards in their starting decks, different ability cards, and even brand new card types.
$11.00
Hero Realms: Fighter Character Pack
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different strategies. When playing a cooperative campaign, your Character Pack represents the starting point for your character that you will customize over time.
$9.00
Hero Realms: Journeys - Conquest Pack
Journeys is a set of four 12-card expansion packs for Hero Realms! Conquest and Discovery add the new Quest and Artifact card types. Quests are secret objectives that players may complete to earn Artifacts! Hunters and Travelers add new champions and actions to the game.
$8.00$7.00
Hero Realms: Lich Boss Deck
Become a Lich and command an undead army! Boss Decks feature a challenge for one or more players to defeat. One player becomes the Boss, and faces an adventuring party of up to five players. Or, for a special challenge, pit two bosses against each other! Works with or without the Character Packs.Contents:1 Lich Character Card1 Corruption Card10 Starting-deck Cards10 Grimoire Minion Cards6 Soul Jar Cards2 Unique Score Cards
$11.00
Hero Realms: The Lost Village Campaign Deck
It's dark when you arrive at the deserted village. Your party is weary, and a fog is rolling in. It would be wise to wait until morning to begin your investigation. But something pulls you forward...Draw your swords, adventurers! You've entered The Lost Village!This expansion is part two of the Ruin of Thandar campaign - which transforms Hero Realms into a cooperative, adventuring deckbuilding game.Contents:88 Game Cards12 Oversized Master Villain Cards2 Oversized Challenge Cards1 Rulebook1 Adventure Book
$35.00$23.00
Hero Realms: The Ruin of Thandar Campaign Deck
This Campaign Deck transforms Hero Realms into a cooperative, adventuring deck building game.Go on a quest with your team of heroes. Complete missions and earn experience points that you can spend between sessions to gain new skills and abilities. Win precious treasures including powerful magic items that you can add to your character's starting deck!Contents:150 Game Cards8 Oversized Master Villain CardsRulebookAdventure Book
$35.00$22.00
Hero Realms: Thief Character Pack
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different strategies. When playing a cooperative campaign, your Character Pack represents the starting point for your character that you will customize over time.
$9.00
Hero Realms: Wizard Character Pack
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different strategies. When playing a cooperative campaign, your Character Pack represents the starting point for your character that you will customize over time.
$9.00
Hexbound
Richly written & illustrated by Antonio Demico of Pointy Hat Studios, Hexbound gives players & game masters the tools to add the magic of witchcraft and witches into their games!In 5th Edition, terms like wizard, sorcerer, or warlock have specific meanings, and in the same way, Hexbound gives the word “witch” new meaning. This extensive lore allows you to create deeper, more complex character backstories that give your GM all kinds of tools to use when integrating your character's story into their larger world.All the content in the book, from witch subclasses to witchy adventures, can be used as an addition to your existing campaign or as the bedrock for a completely new witch-themed adventure!
$71.00$61.00
Hey, That's My Fish!
In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.
$50.00$43.00
Hickory Dickory
A Royal Scavenger Hunt Hickory dickory dock,Behold Lord Cuckoo’s squawk!Return his hoard,For your reward,By traveling ‘round the clock.Hickory dickory dock,Leap, scurry, and gather stock,You’ll soon savor,Noble favor,Of the mad king of the clock!In Hickory Dickory, players each manage a team of mice eager to appease the bewildering bird who inhabits their beloved clock. Ride the minute hand as your mice travel around the clock, hopping off to grab treasures and win Lord Cuckoo’s approval. But beware! The minute hand can hold but so many mice and when things get tight, someone is bound to get booted!
$86.00$73.00
Hippocrates
In Hippocrates, you travel back to Greece in 371 BCE on the island of Kos. Hippocrates is growing old, and knows he cannot continue his medical practice forever. Hoping to be one of his successors, you lead a team of doctors with the goal of perpetuating the treatment of patients in the temple of Asclepios, later known as the first hospital in history. To be a worthy successor to Hippocrates, you’ll need to work efficiently and increase your reputation, so that patients from all around the Mediterranean will come to you with the hope of receiving the best treatment ever. Hippocrates combines tactical positioning, tile placement, resource management, and more to create an exciting mix that will challenge each player to best manage their patients and try to become Hippocrates’ worthy successor.
$100.00$80.00
Holly Jolly
It’s the most wonderful time of the year! Gather your friends and family together around the Christmas tree to collect beautiful ornaments, gifts, and stockings. Cards are arranged in the center of the playing area forming a tree with presents placed below. Players will choose and place either a light or tinsel card onto the tree. Using the point total from all lights or tinsel cards on the tree (of the type just placed) will determine your selection value. That selection value is then used to pick an ornament hanging on the tree or select a present/stocking from beneath the tree. Ornaments and presents/stockings all score points in a variety of ways.
$15.00$13.00
Honey Buzz
Spring has sprung in Sweetwater Grove. The flowers are blooming, the bees are buzzing, and the bears are getting awfully hungry. Is a honey stand really the key to peace and prosperity between all the woodland creatures? It just may BEE!In Honey Buzz, the bees have discovered economics, and the queen has devised a plan to corner the bear market! You've been entrusted to manage a portion of the hive to produce honey and improve the BEE-conomy. Sell this honey in bulk to the bear market or fulfill specific orders placed by the woodland critters. Forage, build, produce, and sell, all the while vying for the queen's favor! When the market closes, be the player with the most money, and you'll be rewarded with a victory most sweet!Contents: 1 Hive Board1 Woodland Board40 Worker Beeples (Wood)4 Forage Tokens4 Fan Tokens4 Player Boards4 Player Aids16 Starting Hive Tiles63 Standard Hive Tiles24 Nectar Tiles60 Coins15 Pollen (Acrylic)28 Honey (Squishy Plastic)1 First Player Marker26 Order Cards*18 Configuration Cards*24 Queen's Contest Cards*10 Drone Cards*2 Drone Beeples (Wood)1 Rulebook *Mini-European Cards (44x68mm)
$43.00
Hoplomachus: Remastered
Enter the arena again, for the first time!Hoplomachus: Remastered is a gladiatorial combat game set in mythic first century AD. Play as one of seven factions in an easy to learn, difficult to master ruleset of squad-based tactics, holding your own in an arena against other warriors and beasts from other worlds.Featuring play modes for solo, two-player co-op, and PVP up to four players, Hoplomachus: Remastered is an epic collection of the very best content from Chip Theory classics Hoplomachus: The Lost Cities and Hoplomachus: The Rise of Rome. Now updated with streamlined rules and original, beautiful art, Hoplomachus: Remastered provides hours of revitalized gameplay content no matter which way you prefer to play!
$185.00
Horizon Zero Dawn: The Board Game
Enter a lush and post-apocalyptic world where machines roam wild, and take control of an aspiring hunter with a single goal: to make their name with the prestigious Hunters Lodge. In this semi-cooperative board game for 1-4 players, work alongside your hunting party to track and defeat machines for glory. Discover and trade resources to upgrade your equipment. And level up your skills to prepare for the final hunt! Fellow hunters are your allies, but also your competition. Only the most cunning and skilful can rise through the ranks to eternal glory. For those who fail? Anonymity awaits.
$156.00$115.00
Horizon Zero Dawn: The Board Game - The Stormbird Expansion
Hunt an aerial combat-class machine in your next Horizon Zero Dawn™: The Board Game session! The Stormbird is one of few machines with the ability to fly, but don’t expect it to stay airborne. This mechanical ace is more than comfortable attacking hunters from the air and chasing them on foot! You’ll need to adapt to this enemy as it switches between air and land. When the Stormbird’s flying high, can you find a way to bring it down? Made for Horizon Zero Dawn™: The Board Game, this expansion dares you to hunt a Stormbird. Will you survive the tempest, or be struck down in a flash of lightning?
$100.00$52.00
Horizon Zero Dawn: The Board Game - The Thunderjaw Expansion
Face the mighty Thunderjaw in a heart-pounding Horizon Zero Dawn board game encounter! One of the most feared, this truly huge machine has earned legendary status amongst hunters. Prepare for a serious challenge when facing this enemy — and watch out for attacks that hit multiple hunters at once!
$100.00$64.00
Huang
HUANG is a 2 to 5 player game set in ancient China, during the time of the Warring States. You take control of one of the Warring States, battling to unite the country under your dynasty. Each player has five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. Clever placement of these leaders and their corresponding tiles on the board is key, allowing you to build pagodas to score points, trigger or avoid wars, and instigate peasant revolts that bring down your enemies. Play is fast and addictive, lasting around 90 minutes, with a very short teaching time reflecting the elegance of the ruleset.
$86.00$73.00
Huang: Deluxe Miniature Box
HUANG is a 2 to 4 player game set in ancient China, during the time of the Warring States. You take control of one of the Warring States, battling to unite the country under your dynasty. Each player has five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. Clever placement of these leaders and their corresponding tiles on the board is key, allowing you to build pagodas to score points, trigger or avoid wars, and instigate peasant revolts that bring down your enemies. Play is fast and addictive, lasting around 90 minutes, with a very short teaching time reflecting the elegance of the ruleset.
$86.00$73.00
Ierusalem: Anno Domini
Travel 2000 years back in time to re-live one of the most influential episodes in Western history: The Last Supper. Players control one of the different clans that inhabit the city, collecting stones, bread, fish and dinars while trying to become the most influential group by sitting their followers closest to Jesus and the apostles. The immersive game and interesting decisions will appeal to a broad audience and become a must-have for the most zealous gamers.☆ Re-live the Last Supper in Ierusalem: Anno Domini, a highly thematic mid-weight eurogame by Carmen G. Jiménez.☆ An intelligent mix of mechanics which includes deckbuilding, resource management and worker placement.☆ The art of Enrique Corominas (Game of Thrones) and LA Draws (Magic the Gathering) transports you directly to 33 C.E♦ Set collection♦ Worker placement♦ Deck construction
$86.00$73.00
Iki
Edo — what we now know today as Tokyo, Japan — was a thriving city with an estimated population of one million, half townspeople and half samurai. With a huge shopping culture, Edo's main district, Nihonbashi, was lined with shops, selling kimonos, rice, and so much more. Nihonbashi is the focus of IKI: A Game of EDO Artisans, which brings you on a journey through the famed street of old Tokyo. Hear the voices of Nihonbashi Bridge's great fish market. Meet the professionals, who carry out 700-800 different jobs. Enter the interactivity of the shoppers and vendors. Become one with the townspeople. One of the main professions in the world of Edo is the artisan. Each of the Edo artisans uses their own skill of trade to support the townspeople's lives. In this game, not only are there artisans, but street vendors, sellers at the shops, and professions unique to this time and age. Meet the puppet masters, putting on a show. Meet the ear cleaners that people would line up for. The goal of this game is to become the annual Edoite, best personifying what is known as "IKI", an ancient philosophy believed to be the ideal way of living among people in Edo. Knowing the subtleties of human nature, being refined and attractive — these are all elements of a true IKI master.
$79.00
Iki: Akebono
IKI: Akebono introduces a new location to discover in Edo: the bridge of Nihonbashi, which expands the main street and offers players new opportunities. Players can stop at the bridge to meet famous personalities from the Edo era (like Hokusai Katsushika, Sanyo Rai or Tokunai Mogami) and to trade with the ships (built by the players) in the river. The Akebono expansion also adds new character cards, building cards, and new pipe, tobacco, and fish tokens for more strategic depth and decision making.
$53.00
Imperial Settlers
Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins... Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.
$71.00$46.00
Imperial Settlers: Empires of the North
Imperial Settlers: Empires of the North is a new, standalone card game in the established Imperial Settlers universe, with players heading to the far north where three different factions live: Scotsmen, Inuits, and Vikings. Take on the role of leader, and make your faction into the best empire in the world! Choosing the faction is only the first step, though, as each faction can be played using one of the two separate and unique decks. Yes, in the base game, players will find six pre-constructed decks ready to use straight out of the box. Each one offers a completely different gameplay style! Develop your economy, deflect your opponent, and fight for dominance in the north. Learn new mechanisms, and experience a unique style of Imperial Settlers. Will you be able to create the most successful civilization in Imperial Settlers: Empires of the North?
$86.00$73.00
Imperial Settlers: Empires of the North - Barbarian Hordes
The Imperial Settlers: Empires of the North – Barbarian Hordes expansion adds two new barbarian clans with their own unique card decks to the Empires of the North game: One clan consists of daring pirates who sail the sea on their abundant rafts, while the other clan is full of notorious robbers who sabotage other clans and demand ransom.
$36.00$31.00
Imperial Settlers: Empires of the North - Egyptian Kings
The Imperial Settlers: Empires of the North – Egyptian Kings expansion is the fourth expansion in the line and introduces two brand new faction decks to the game. The Hatshepsut deck is a clan located on the Nile Delta, with the deck being designed around that core concept. The faction introduces a new mechanism of assigning workers to Field cards to make them more fertile and effective. The Amenhotep deck is designed around the concept of the passing of centuries, the sands of time. Locations in the deck will decline and get discarded at the end of the round if the player won’t spend resources to keep the card in the Empire.
$36.00$31.00
Imperial Settlers: Empires of the North - Japanese Islands
Imperial Settlers: Empires of the North – Japanese Islands expands the Imperial Settlers: Empires of the North with two new decks and additional island cards, with the Japanese faction connecting the world of Empires of the North with the Imperial Settlers base game.
$36.00$31.00
Imperial Settlers: Empires of the North - Roman Banners
Imperial Settlers: Empires of the North – Roman Banners includes two new Roman decks and additional island cards. The Romans sailed far and wide looking for wealth and new realms to conquer! Their legions discovered new lands to expand their dominance and fill their reserves. It wasn't long before they found themselves in conflict with the Empires of the North. The expansion Empires of the North: Roman Banners introduces two new Clans to the game, as well as 6 new Islands. Roman Clans offer new strategies and solutions, such as rebuilding previous Locations into majestic structures with enhanced power. The clan of mighty Flavian expands its empire by relying on previously built structures and foundations. The more has been built, the easier it gets to acquire new structures. The Clan introduces a new mechanic of building on foundations. The adventurous Trajana marches bravely toward new territories. But maintaining a constantly growing empire requires to cover constantly increasing costs. Developing a stable economy is necessary to fulfill Trajana’s ambitious plans. The expansion includes also 6 additional Island cards (4 Nearby and 2 Distant Islands) with new abilities increasing the replayability of the game even further. 4 new score tokens in colors matching the clan wooden markers can be used as a replacement for the score tokens found in the base game
$36.00$31.00
Imperial Steam
The Industrial Age is starting to boom. You are in need of more workers for your factories, and you also need more workers to build railroad tracks to expand your railway network. This, in turn, will enable you to deliver the goods from your factories to cities with high demand — but be sure to earmark goods for fulfilling profitable public contracts because when the connection to Trieste is made, your net worth is all that matters. Imperial Steam is a highly strategic yet accessible economic and logistics game that sees you making difficult decisions as you manage your business's operations while navigating fierce competition to ensure your victory!
$100.00$80.00
Inventions: Evolution of Ideas
Since the dawn of time, humanity has sought new ideas, forever developing them into newer concepts. Their genius made them stand out from the other animals. Each invention is a veritable evolutionary step. Humans’ use of tools surpasses all others, making Homo Sapiens technologists since before historical records were invented. Inventions follows humanity’s most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages. In Inventions, cards simulate these new concepts. They are the ideas that eventually become inventions. Once they are invented, they can be shared with the world, and everyone involved in the process spreads exciting news. You can even share with other societies, boosting the inventions’ efficacy. Inventions is a tactical game that revolves around long-term strategy. Each society’s progress will be measured in Ingenuity Points (IP). The player with the most IP has the strongest society and wins the game.
$213.00
$8.00