Board Games | Wargames
Risk: 2210 A.D. - Frontline Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. New developments are happening quickly that will change the face of battle. The battlefront has moved from Earth to a newly terraformed Mars! Technology is redefining warfare as each side races to gain an advantage. Faction lines are being drawn to further entrench the sides against each other. And just when we thought it couldn't get worse... giant amoebas enter the fray! Risk 2210 A.D. Frontline includes four modules originally offered as Tournament prizes in the Risk Frontline Program in 2003! Each adds unique gameplay elements that explore these new developments. This is an expansion. Risk 2210 A.D. is required to play.
$50.00
Root
Find adventure in a marvelous asymmetric game. Root provides limitless replay value as you and your friends explore the unique factions all wanting to rule a fantastic forest kingdom.Play as the:Marquise de Cat: Dominate the woods, extracting its riches and policing its inhabitants.Woodland Alliance: Gather supporters and coordinate revolts against the ruling regime.Eyrie Dynasties: Regain control of the woods while keeping your squabbling court at bay.Vagabond: Seek fame and fortune as you forge alliances and rivalries with the other players.Each faction has its own play style and paths to victory, providing an immersive game experience you will want to play again and again.
$60.00$48.00
Twilight Imperium: Prophecy of Kings
The Prophecy of Kings expansion is packed with new content for Twilight Imperium (Fourth Edition). The galaxy has grown far larger as seven never-before-seen factions enter the game, each boasting its own unique strengths and weaknesses, from the gene-altering powers of the Mahact to the watchful guard of the Argent Flight, to the mysterious and ancient Empyrean. And new factions aren't the only way the galaxy grows bigger! Forty new system and hyperlane tiles add new planets and obstacles to the map, and with two new colors of player components included in the box, you can play Twilight Imperium with up to eight players. But that's only a fraction of what you'll find in this expansion! Adding even more flavor to your chosen species, a wealth of unique leader cards arrive to support every faction in the game, giving you powers to unlock during the game. Lumbering mechs stomp onto the battlefield as powerful new ground forces with unique special abilities for every faction. As you venture into the unknown regions of space, brand-new exploration decks seed new planets and the void of space with new discoveries, including fragments you can combine to create awe-inspiring relics. On top of this, Prophecy of Kings includes new action cards, agenda cards, objectives, technologies, promissory notes, legendary planets, and more.
$109.99$64.62
Star Wars: Rebellion
Star Wars: Rebellion is a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players. Experience the Galactic Civil War like never before. In Rebellion, you control the entire Galactic Empire or the fledgling Rebel Alliance. You must command starships, account for troop movements, and rally systems to your cause. Given the differences between the Empire and Rebel Alliance, each side has different win conditions, and you'll need to adjust your play style depending on who you represent: As the Imperial player, you can command legions of Stormtroopers, swarms of TIEs, Star Destroyers, and even the Death Star. You rule the galaxy by fear, relying on the power of your massive military to enforce your will. To win the game, you need to snuff out the budding Rebel Alliance by finding its base and obliterating it. Along the way, you can subjugate worlds or even destroy them. As the Rebel player, you can command dozens of troopers, T-47 airspeeders, Corellian corvettes, and fighter squadrons. However, these forces are no match for the Imperial military. In terms of raw strength, you'll find yourself clearly overmatched from the very outset, so you'll need to rally the planets to join your cause and execute targeted military strikes to sabotage Imperial build yards and steal valuable intelligence. To win the Galactic Civil War, you'll need to sway the galaxy's citizens to your cause. If you survive long enough and strengthen your reputation, you inspire the galaxy to a full-scale revolt, and you win.  Featuring more than 150 plastic miniatures and two game boards that account for thirty-two of the Star Wars galaxy's most notable systems, Rebellion features a scope that is as large and sweeping as any Star Wars game before it. Yet for all its grandiosity, Rebellion remains intensely personal, cinematic, and heroic. As much as your success depends upon the strength of your starships, vehicles, and troops, it depends upon the individual efforts of such notable characters as Leia Organa, Mon Mothma, Grand Moff Tarkin, and Emperor Palpatine. As civil war spreads throughout the galaxy, these leaders are invaluable to your efforts, and the secret missions they attempt will evoke many of the most inspiring moments from the classic trilogy. You might send Luke Skywalker to receive Jedi training on Dagobah or have Darth Vader spring a trap that freezes Han Solo in carbonite!
$109.99$87.99
Rising Sun
Rising Sun is, in my opinion, the perfect area control strategy board game! I love that alliances are built into the rules of the game and that it includes so many creatures and monsters from Japanese folklore/mythology.                                           - Will (Marketing Manager) Warring clans struggle for control of provinces in Feudal Japan; however, a conflict is not only won on the battlefield. Diplomacy and alliances will play a large part in winning the war. In Rising Sun, from the acclaimed team that brought fans Blood Rage, you enter a fantastical version of Feudal Japan and control different Clans with unique abilities. You will engage in combat, make offerings to the Gods, and form and break treaties. After three hard fought seasons have passed, only the one who earned the most victory points will win.
$77.97
Twilight Imperium (Fourth Edition)
Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy. No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate. A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways. After every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.
$164.99$131.99
Memoir '44: Equipment Pack Expansion
World War II spurred the most frantic period of weapons development in the history of humanity. Countless new designs and concepts were fielded in the most diverse Theaters of Operations, often with great success. Memoir '44: Equipment Pack is the largest set of figures ever released for Memoir '44, filling a game box as big as the original board game and including 186 plastic figures. This product is an expansion: Memoir '44 base game required to play.
$59.99$47.94
Iron, Blood, Snow & Mud
Summer of 1941. The Axis invasion of the Soviet Union has begun! Will the vaunted German blitzkrieg prove its invincibility once again? Or will the Soviet Union endure the onslaught long enough to rebuild its might and push back the enemy? Lead the battle-hardened forces of Wehrmacht through unimaginably vast enemy territory or take control of the badly outmatched Soviet Red Army and bide your time for a bloody and devastating counteroffensive. The fate of the war is in your hands! Iron, Blood, Snow & Mud is a low complexity, quick-playing two-player game that gives you control of all German and Soviet forces on the Eastern Front: infantry, armor, and support units (aircraft and fleets). It’s played over the course of four years, each consisting of three markedly different seasons, two of which – the aptly named Mud and Snow – inhibit the use of some actions and units. The movement and its range are predicated on the current season, unit type, and the ability to create and maintain a chain of units. Featuring introductory-level wargame innovative mechanics and fast-paced gameplay easy to learn, hard to master PLAY TIME 60-90 minPLAYER COUNT 2AGE RATING 14+
$35.00$29.75
Rising Sun: Dynasty Invasion
In Rising Sun by award-winning designer Eric M. Lang, you enter a fantastical version of Feudal Japan and control different Clans with unique abilities. With the introduction of the Dynasty Invasion expansion, the Clans of Rising Sun must contend with new challengers: the Dynasty Clans and their Seven Lucky Gods. Players have the choice of two new Clans – Moon and Sun – and their Lucky Gods that they use in place of the other Clan’s Monsters. The addition of these new Clans allows up to 6 players at the same time! New Season cards are also added and can be used any time. With new Clans, Monsters, and Seasons, you will experience Rising Sun like never before. This is an expansion. The Rising Sun core box is required to play.
$42.50
Twilight Struggle (Deluxe Edition)
On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War's most tangible symbol -- the Berlin Wall -- was relegated to the ash heap of history. Unlike the 20th Century's other great conflict, the Cold War did not end in an explosion of neutrons, but rather, an explosion of human freedom and optimism. We had avoided what many thought inevitable -- the destruction of mankind through armed conflict between the Soviet Union and the United States. Overnight, the face of Europe had changed. Suddenly, all things were possible. That was 20 years ago. Sadly, we all learned that the end of the Cold War was not "the end of history." Mankind would find new ways to divide itself.While the threat of nuclear holocaust disappeared, newer and more sinister forms of conflict would take its place. Where once superpowers bestrode the globe, decentralized networks and even individuals now command the world's attention.This Deluxe Edition of Twilight Struggle seeks to capture the feeling of that earlier era.Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. Using the card-driven game mechanics pioneered in such award winning games as We the People and Hannibal: Rome vs. Carthage, Twilight Struggle recreates the conflict between the most powerful nation states the world has ever known. The scope of the game covers the entire world as it was found in 1945. Players move units and exert influence in attempts to gain allies and control for their superpower.As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Event cards add cover a vast array of historical happenings, from the Berlin Airlift, to the Vietnam War and the U.S. peace movement, to the Cuban Missile Crisis. This Deluxe Edition of Twilight Struggle marries world-class components, with the sort of world-class game play for which GMT is already known. We cannot think of a better way to commemorate this vital piece of world history. We invite you to relieve an era with the words uttered by one of its most iconic statesmen: "Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are - but a call to bear the burden of a long twilight struggle" - John F. KennedyComponents:• Heavy duty 9 x 12 x 2 inch box Mounted map with revised graphics• Two double-thick counter sheets with 228 counters• Deck of 110 event cards (increased from 104)• Revised rules and player aid cards• Two six-sided diceGame FeaturesTIME SCALE approx. 3-5 years per turnMAP SCALE Point-to-point systemUNIT SCALE Influence markersNUMBER OF PLAYERS 1 - 2
$65.00$49.92
Undaunted: Normandy
The critically acclaimed, multi-award-winning World War II deck-building game.June, 1944. Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!Undaunted: Normandy is the best-selling World War II deck-building game, placing you and your opponent in command of American or German forces fighting through a series of missions critical to the outcome of the war. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favour, but reckless decisions could prove catastrophic, as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.
$40.00$29.57
Memoir '44
Memoir '44 is a unique historical game from Days of Wonder where players command a horde of little plastic Army men facing-off in dozens of WWII battles on an oversize hex game board. Each battle scenario mimics the historical terrain, troop placements and objectives of each army. Deploying forces through a variety of Command cards, the smart commander uses the unique skills of his units to their greatest strength. Easy to learn and fast-paced, Memoir '44 requites strategic card play, timely dice rolling and an aggressive, yet flexible battle plan to achieve victory. There are 17 unique historical scenarios, including a monster-size double-board version of Omaha Beach. The game has a double-sided, three section board map of the battlefield, featuring beach landings and countryside terrain. There are 44 lavishly painted double-sided terrain hexes, along with the 3D miniatures and obstacles to go on them. Also included are 60 Command cards, including 20 WWII Tactics cards and 40 troop movement Section cards, and two Army bags of incredibly detailed miniatures. You also get a cardholder to share with your "command staff" and some time-saving Terrain summary cards.
$64.99$51.99
Memoir '44: Winter Wars
As would befit your ration pack if you were about to embark on one of the coldest and most bitter fights of the war, The Memoir '44: Winter Wars expansion is packed with every thing you could ever need to engage in combat in a snow-covered environment. Included in this expansion: 10 scenarios, 88 Winter terrain tiles, 20 Winter Combat cards, 80 new Command cards designed specifically for Breakthrough battles, and more! This product is an expansion: Memoir '44 base game required to play.
$34.99$32.92
Memoir '44: Operation Overlord
Take your Memoir '44 game to the next level with Operation Overlord and relive the battles of World War II on a grand scale! With up to 4 players per side, experience the highs and lows of being part of a military-style chain of command. This product is an expansion: Memoir '44 base game required to play.
$19.96
Memoir '44: Terrain Pack
From the sand dunes of North Africa to the mountain passes of Northern Italy; from the Pripet Marshes of Southern Belarus to the high ground surrounding Operation Market Garden... Prior to World War II, never before in history had a conflict been fought by so many people over such vast expanses of land and so many different terrain types. Filled to the brim with new terrain pieces, new elite unit badges, and additional victory medals, the Memoir '44: Terrain Pack expansion also includes dozens of new game elements, including rules for North African warfare, minefields, big gun markers, radar stations, supply depots, airfields and more. This product is an expansion: Memoir '44 base game required to play.
$23.84
Air, Land, and Sea
Achieve Victory in the Theaters of Combat to Win the War! In the midst of the greatest conflict humanity has ever known, victory will be claimed by the military that can overcome their enemies in every battleground. Do you have the skills to lead your nation’s best and bravest in the Air, Land & Sea?
$12.92
Super Fantasy Brawl
In the land of Fabulosa, powerful magics have rendered war obsolete. With nothing else to compete for, the bored populace has turned to the Super Brawl for entertainment. These same powerful magics are now used to reach back into the timelines to pluck out the finest warriors from every civilization in order to compete against each other in the greatest entertainment spectacle ever staged. Super Fantasy Brawl is a fun, fast-paced competitive miniatures board game. Players select a team of three champions and combine their unique action cards to create a synergistic action deck. The game is faction-free, so players have their choice of any combination of champions they wish. Each turn, the players use their hand of action cards to maneuver, attack, displace enemies, and claim objectives to score victory points. The objectives in Super Fantasy Brawl are only scored at the beginning of a players' turn, ensuring that you always get a chance to disrupt your enemy's plans and position your champions to score the objective for yourself. This tactical to-and-fro continues until one player reaches the victory point threshold, declaring themselves the winner and advancing towards victory in the Super Brawl tournament! Super Fantasy Brawl will also offer a 2v2 mode for 4 players to clash in an all-out melee mashup!
$38.96
D&D Onslaught: Core Set
Dungeons and Dragons: Onslaught is a brand new way to immerse yourself in the world of Dungeons and Dragons. Each player gets to control an adventuring party from one of the powerful factions of the Forgotten Realms. Level up, collect treasure, and battle monsters in this new tabletop RPG!
$139.99$90.52
Air, Land, and Sea: Critters at War
In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors.
$11.42
Super Fantasy Brawl: Force of Nature
Through the countless wars that have engulfed history, Fabulosa has suffered the most. Eventually nature had to fight back.Adored by his friends, and feared by his enemies, Taze built his life on triumph after bloody triumph.Loralei, once the nesting spirit of a druidic grove, kept the world in balance.Protector of the lost, Nevamor became an avenging shade that preyed upon those who would prey on others. A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.
$19.97
Lords of Ragnarok: Valkyrie Hero
Brunhild is a ferocious valkyrie leading her Armies to glory, even for the price of their lives. But each heroic sacrifice only makes Brunhild stronger. To add Brunhild to the game, simply shuffle her Hero tray with all other Hero trays.
$10.00$8.00
Risk
Take over the world in this game of strategy conquest, now with updated figures and improved Mission cards. In the Risk game, the goal is simple: players aim to conquer their enemies’ territories by building an army, moving their troops in, and engaging in battle. Depending on the roll of the dice, a player will either defeat the enemy or be defeated. This exciting game is filled with betrayal, alliances, and surprise attacks. On the battlefield, anything goes! Defeat all of the enemy troops in a territory to conquer that territory and get one step closer to global conquest! The player who completes his or her secret mission first -- and reveals the Secret Mission card to prove it -- wins. And remember when it comes to taking over the world, it’s all about who is willing to take the biggest Risk. ★ Take over the world in this game of strategy conquest★ Features updated figures -- includes 300 figures★ Improved Mission cards speed up the game; features 12 Secret Missions★ Rich board art draws players into the Risk gaming world★ Includes 5 war crates for easy storageComponents• gameboard• armies with:♦ 40 Infantry♦ 12 Cavalry♦ 8 Artillery• deck of 56 Risk cards• 1 card box• 5 dice• 5 cardboard war crates• game guide
$33.99
Air, Land, and Sea: Critters at War: Flies, Lies, and Supplies
In Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors. Standalone -- Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics Mix w/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land Epic Mode -- Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea
$17.99$12.79
Super Fantasy Brawl: Art of War
What is The Art of War if not about military strategy and thought? Meet the schemers and strategists of the Art of War expansion! Ko' Lel, the Jungle Typhoon, armed with her deadly blowpipe, her combination of skill, speed, and tactical knowledge was believed to have saved thousands of her people and bring fear to the forests.Akhet the Skylord, Light of Creation. Akhet has led the charge in any battle he was a part of, breaking the enemy with his tireless ferocity, but his true potential lies in his ability to support your other Champions.Sulka, The Poisoned Mind, is a master of disrupting her enemies in a sophisticated way: by applying Manipulation magic through her signature hairpins. A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.
$18.79
Memoir '44: New Flight Plan
Memoir '44 - New Flight Plan is an expansion for Memoir '44. Deploy air units, such as fighters, fighter-bombers and even bombers to support your troops on the battlefield. With an all-new set of streamlined rules, Memoir ’44 – New Flight Plan grants many new tactical options and is compatible with all existing scenarios in all theaters of operation. This product is an expansion: base game required to play
$59.99$47.96
Company of Heroes: 2nd Edition: Soviet Faction Player Set (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. The Soviet Faction Player Set includes all of the components to add an additional player, like command cubes, dice, infantry trays and more. To expand the 2 Player Core Set to include more players, grab a Faction Player Set for each additional player. Recommended for those that want to increase their player count or add new factions.
$65.99$56.09
Air, Land, and Sea: Spies, Lies, Supplies
Achieve Victory in the Theaters of Combat to Win the War! Standalone -- Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics Mix w/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land Epic Mode -- Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea
$17.99$12.92
Fallout: Wasteland Warfare - Raiders The Disciples
This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. Don’t get caught? Does that matter if everyone knows you’re just waiting for an excuse to kill them? Fizztop Mountain may have once been a nice place to visit, once. Now it keeps its namesake alive by being packed to the brim with mountains of corpses. A lot like The Pack, most Disciples would describe their perfect Sunday as one full of blood and murder, though they tend to try and at least pretend they’re not thinking about flaying the skin off everyone they meet most of the time. Fans of quick and efficient kills, the Disciples are thrill killers extraordinaire, always eager to move on to their next ‘project’.
$42.00$26.64
Dogfight
Rule The Skies in 20 Minutes! A worthy new addition to the Blitzkrieg 20 minute line: with Dogfight, don your flying helmet and goggles and strap in for a fast and fun game of WW1 aerial combat. Tussle with your opponent to shoot them down or take on more advanced espionage, bombing, rescue or escort missions.★ Easy to learn★ Easy to play★ Solo mode included★ Perfect wargame for non-wargamers★ Advanced missions★ Twin sided board and different ability biplanes for extensive replayabilityContents• Board• Player Screens• Bag• Punch tokens• Wooden Plane Tokens• Player Cubes• Cards• Rules• Solo Player Aid
$30.00$20.13
Lords of Ragnarok: Stretch Goals
The Stretch Goal Box contains several expansions that can be added to the base game of the Lords of Ragnarok. They allow players to play with up to 5 players and diversifytheir gameplay for an even more epic experience!
$79.00$63.20
Lords of Ragnarok: Core Box
In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 90-120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts. Gods will grant you blessings that will heavily impact the game and create a unique combo for each player. On top of all that, special runes will play a significant role in leveling up your armies or earning other bonuses that include control of deadly monsters. There will be a lot of new mechanics and twists, so prepare yourself for fresh, new thematic experience! Multiple victory conditions will keep players at the edge of their seats until the end of the game, making room for some stunning, carefully planned last-minute reversals!Lords of Ragnarok is the next major game from Awaken Realms created in collaboration with Adam Kwapiński. Together, we wanted to create a territory control game, that will bring tons of exciting hours of gameplay.
$159.00$127.20
D&D Onslaught: Grasp of the Mind Flayer Scenario Kit
Add Mind Flayers and more existing miniatures to Onslaught with brand-new cards and scenarios!NOTE: this is an expansion. Dungeons & Dragons Onslaught Harpers vs. Zhentarim core game and Dungeons & Dragons Onslaught Maps and Monsters: Nightmare of the Frogmire Coven is required to play.You have received a letter of unknown provenance, offering a hefty reward for clearing a pack of kobolds from a local dungeon. But who is this mysterious benefactor—and can they be trusted?Dungeons & Dragons Onslaught: Scenario Kit – Grasp of the Mind Flayer features six new scenarios that can be played individually or as an interlinked story adding value and replayability to your collection of D&D Onslaught and D&D Miniatures!It also features new monster cards, adding iconic enemies like Mind Flayers, Ropers and more! You can use minis from your collection or recommended products, and the pack also includes tokens to represent them if you don’t have the miniatures at hand.This pack adds even more to your skirmish experience, with new legendary items, swamp items, terrain tokens, and the new Terror deck!This pack uses these monsters: 1x Roper, 4x Intellect Devourers, 2x Ceremorphosis Pods, 1x Ulitharid, 2x Mind Flayers. Tokens for these monsters are included, but if you wish to get the minis to replace them, we recommend these products:♦ WIZ96238 — D&D Icons of the Realms Adventure in a Box: Mind Flayer Voyage♦ WIZ90085 — D&D Nolzur’s Marvelous Miniatures: Roper (unpainted)Other suggestions include:☆ Intellect Devourer:♦ WIZ96245 — D&D Icons of the Realms: Honor Among Thieves Monsters Boxed Set♦ WIZ90158 — D&D Nolzur’s Marvelous Miniatures: Intellect Devourer☆ Mind Flayer:♦ WIZ72531 — D&D Icons of the Reams: Monster Menagerie II♦ WIZ96268 — D&D Classic Collection: Monsters K-N♦ WIZ90527 — D&D Nolzur’s Marvelous Miniatures: Mind Flayer 1 and 2♦ WIZ75042 — D&D Frameworks: Mind Flayer☆ Roper:♦ WIZ93069 — D&D Icons of the Realms Phandelver and Below: The Shattered Obelisk♦ WIZ96269 — D&D Classics Collection: Monsters O-R☆ Ulitharid:♦ WIZ72895 — D&D Icons of the Realms Monster Menagerie III♦ WIZ96166 — D&D Icons of the Realms Spelljammer Adventures in SpaceContents:• Scenario sheets• Monster Cards• Champion Cards• Combat Dial Card• Item Cards• Tokens
$24.99$17.44
Undaunted: Battle Of Britain
The RAF faces the Luftwaffe in this two-player deck-building game of aerial WWII combat. Summer, 1940. The German war machine has rolled through the continent in less than a year, crushing all before it. Britain is all that stands in the way of German victory in Europe. Command the pilots of the battle-tested Luftwaffe who are looking to extinguish all resistance and pave the way to invasion, or the resourceful and determined RAF opposing them at every turn. Undaunted: Battle of Britain is a standalone game in the Undaunted series, adapting the core gameplay of the previous games to recreate the dynamic dogfighting of aerial combat. Maintain cohesion between your pilots, evade anti-aircraft artillery, and leverage talented aces to win the battle for the skies!
$55.00$46.75
Lords of Ragnarok: Monster Variety Pack
This expansion introduces new vicious Monsters that you can add to the game for even more replayability.
$35.00$28.00
Liberty Or Death (Third Printing)
"It will be necessary …to gain the hearts and subdue the minds of America." — British General Henry Clinton, In his Campaign Narrative of 1776."It’s easier to crush evils in their infancy than when grown to maturity."— British General Thomas Gage, March 28, 1775."It is evident the enemy mean to … oblige us to fight them on their own terms or surrender at discretion, or by a Brilliant Stroke endeavor to cut this army in pieces…"— George Washington in a letter to John Hancock, President of the Congress 1776.Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war.Building off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke, Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor.Liberty or Death: The American Insurrection features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake, and Gallic War, with a set of twists that take the COIN Series to the 18th Century, including:★ Brilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant)★ Irregular troops (Patriot Militia and Indian War Parties)★ Regular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry★ Rabble-rousing, Skirmishing, Tories, variable French entry, and Indian Raids★ Variable impact of naval commitments between the British and French★ French blockades to confound British plans★ French financing options to feed the Patriot’s war effort★ A large deck of 110 + cards for great play variety★ Short, medium, and long-length scenarios with period-event or random options.
$85.00$72.25
D&D Onslaught: Red Wizards - Expansion 1
REQUIRES A DUNGEONS & DRAGONS ONSLAUGHT CORE SET TO PLAY Welcome four new fierce Red Wizard characters with Dungeons & Dragons Onslaught: Expansion - Red Wizards 1! Devise new strategies to tactically take out the opposition. Expand your collection of characters for your magocratic Red Wizard faction. Shoot your poison phrases at your enemies as Zhaleshah the Bard. Harness the destructive and restoring power of fire and torch the competition with Stagharr the Druid and their Wildfire Spirit. Weave your web to outmaneuver your rivals with Vendrah Regalle the Ranger and their spiders. No time for cool downs with Jalana Stalos the Paladin. Instead, gain and spend divine charges to smite your foes. Whether you are coming in hot with some fierce front-line forces or stealthily crawling and slashing your way through enemies, the Red Wizards 1 Expansion offers new exciting ways to add to the onslaught. Contents: 4 fully-detailed, pre-painted miniatures 4 Combat Dial Cards 8 Level Up Cards 1 Summon Card Gameplay tokens Rules sheet
$59.99$25.86
D&D Onslaught: Many Arrows
Dungeon and Dragons Onslaught: Many Arrows Faction Pack Requires a Dungeons & Dragons Onslaught: Core Set to play. The Many Arrows Faction Pack expands your games of D&D Onslaught with an aggressive, hard-hitting faction largely comprised of Orc warriors and their allies. The Many Arrows specialize in Rooting and Slowing their foes, keeping the opposition from vital objectives and within range of powerful, short-ranged attacks. Faction Packs are a perfect entry point to start collecting a new faction that will be supported with additional characters and content in the future. You can choose this faction in place of one of the two factions included in the Core Set. Contents 6 highly-detailed, pre-painted miniatures 6 Combat Dial Cards 12 Level Up Cards 2 Many Arrows faction Dice gameplay tokens rules sheet Contents and images are subject to change.
$59.99$38.80
A Battle Through History: An Adventure with Sabaton
In A Battle Through History, each player wears the clothes of a time-traveling storyteller whose journey through historical eras enables them to relive epic battles alongside legendary troops and heroes. During a game, players play era tiles into the "Gear of History" to customize their deck of cards and move their character in space and time in order to fight and recruit troops from different historical battles or challenge opponents in player vs. player combat. As you build an army made of soldiers from different ages, you use it to collect relics from different places and times. Whoever collects the greatest units and the bravest heroes, leads them to victory, and gathers relics during their travels wins the game.
$59.99$40.26
Axis & Allies: 1942 Second Edition
Spring 1942, The world is at war! Five major powers struggle for supremacy: Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United States. Designed for 2–5 players, the game is set in 1942—the historical high-water mark of Axis expansion. Show that you are a brilliant military strategist by planning your attacks, marshaling your forces into embattled territories, and resolving the conflicts. Victory goes to the side that conquers its opponents on the field of battle and liberates or occupies the greatest cities of the world. Change the course of history in a few short hours! Features: Controlling one of the Axis or Allied powers, you will command both your country’s military forces and its wartime economy. Punchboard tokens are now double sided with resealable bags for storage! 410 plastic pieces with resealable bags for storage! Game board measures 40” wide x 26” high! Updated rulebook and reference cards based on Errata documents and FAQs! Contents Summary: 1 40” x 26” Game Board 1 Battle Strip 1 Casualty Strip 410 Plastic Pieces 12 Industrial Complex Markers 100 National Control Markers 5 Setup Cards 80 Chips 6 Dice At a Glance Number of Players: 2-5 For Ages: 12+ Playing Time: 3-4 hours Game Type: Strategy
$67.50
Lords of Ragnarok: Seas of Aegir
This expansion introduces a new God Aegir which allows players to strike from the Sea with powerful Snekkars. But not only players will gain more control of the Sea Regions. This expansion also introduces a new Boss. Naglfar, the ghost ship, which will be hunting Sea regions by blocking players' possibilities and harassing Armies that wander too close to the shore.
$49.00$39.20
Lords of Ragnarok: Enhanced Runes
With this expansion you will be able to enhance your gameplay experience by switching Runes and Rune Forge tokens with upgraded high quality miniatures.
$15.00$12.00
D&D Onslaught: Many Arrows - Expansion 1
REQUIRES A DUNGEONS & DRAGONS ONSLAUGHT CORE SET TO PLAY Dungeons & Dragons Onslaught Many-Arrows expansion brings four new characters to your game, offering new, tactical advantages over each scenario. The specialist and support characters are an area-control and melee focused faction that can buff allies, debuff opponents, and add new tactical options. Utilize each character's individual abilities to battle opponents and foes, in order to conquer each scenario in a whole new way. Diarmuid the Fairy Nature Cleric finds hidden foes scattered across the battlefield and heals the party. Sarzumina the Half-Elf Phantom Rogue poisons her foes and moves easily across treacherous terrain. Falenyn the Triton Abjuration Wizard protects companions with powerful wards and dispels magical effects. Thurkear the Wise is a Lizardfolk Archfey Warlock, who makes friendly characters invisible and uses magical spells to avoid attacks. Contents: 4 fully-detailed, pre-painted miniatures 4 Combat Dial Cards 8 Level Up Cards Gameplay tokens Rules sheet
$39.99$29.01
Ogre (Sixth Edition)
OGRE and its sequel G.E.V. are tactical ground combat games set in the not-so-distant future. In 2085 A.D., armored warfare continues - faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nuclear devices. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank called the OGRE. The basic OGRE game gives one player a force of infantry and armor, and a command post he must defend. The other player has only one unit - but it's an OGRE. It's an even match. Advanced games allow solitaire or multi-player action, with OGREs on both sides. Microgame #1 in the Metagaming Microgames series, and the original release of Ogre. Origin of the Game: Ogre / G.E.V..
$49.95$49.92
D&D Onslaught: Zhentarim 1
Add new character and strategic options with Dungeons & Dragons Onslaught Expansions!Requires a Dungeons & Dragons Onslaught: Core Set to play.The Dungeons & Dragons: Onslaught Expansion - Harpers 1 expands your tactical options with four exciting new characters to add to your games! Ayur, the Aarakocra Monk utilizes mobility to take on multiple opponents while Adnan Zarehm the Fire Genasi Cleric brings light down to burn foes and bolster allies. Eileen Rumrunner the Halfling Sorcerer can win big when gambling on her Wild Magic, and Nurith the Locathah Rogue is a master of the ambush!Expansion Packs are a perfect way to expand your collection with exciting new characters that ensure you have the right tools for any scenario or opponent you may face. This product adds four new character options to the Harpers faction.Contents• 4 highly-detailed, pre-painted miniatures• 4 Combat Dial Cards• 8 Level Up Cards• gameplay tokens• rules sheet
$39.99$25.86
Fallout: Wasteland Warfare - Robots Space Sentry
"FALLOUT: WASTELAND WARFARE - ROBOTS: SPACE SENTRY - This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘I don’t care how dumb it looks, my caps are always on the Sentry bot.’ The Model X9000 was meant to demonstrate the next wave of Robotic warfare, a sleek, child friendly model that was meant to draw the eye and then reduce all hostiles within a 1 mile radius to glowing radioactive ashes. The models on display at Nuka World were meant to act as an attraction for the public, but it’s not overly common for attractions to be armed with gatling lasers, at least not to my knowledge. Includes 1x Space Sentry and 1x Scenic Base. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved."
$23.00$19.55
Fallout: Wasteland Warfare - Creatures Gatorclaw
This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘Because clearly a Deathclaw wasn’t bad enough!’ When Old Dr McDermont had a cloning machine, he made a big mistake. By combining all the best aspects of the Jackson chameleon and the American alligator, he created one of the worst creatures to ever tear a Raider in half. Thankfully, he didn’t live long enough to see his voraciously hungry children break out of their home and out into the big wide world, sadly, because they ate him. Circle of life, I suppose. Includes 1x Gatorclaw and 1x Scenic Base. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved
$25.00$21.25
Car Wars: Aggressive Arsenal
It’s time to get aggro!Aggressive Arsenal is a single-player expansion for Car Wars Sixth Edition that comes with 40 cards to add to your collection. Customize your game with enhanced options for weapons, structure, accessories and terrain. From the stopping power of the Dreadnaught to the precision of the Advanced Firing Interface, Aggressive Arsenal has what you need to emerge victorious! This set reprints all cards originally found in Miniatures Set 1.This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.
$10.95$9.31
Risk: Strike
Fast and fierce world domination! Get off the board and right into the action with this Risk Strike cards and dice game, a fresh twist on the Risk board game! Gameplay is simple, but highly strategic. Declare which continent you want to attack, deploys your troops, and roll the dice to start battling. Use tactics cards to sabotage, bombard, spy, and more in pursuit of world conquest. Defeat your opponents in battle to conquer continents and earn domination coins. The first player to earn 2 domination coins wins! The Risk Strike game is an exciting blend of classic Risk gameplay and the raw emotions of fleeting alliances that can turn on you with the play of a card. It's a fun strategy card game for Family Game Night, and with a compact size, it makes a great travel card game for playing anytime, nearly anywhere!
$21.99
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