Board Games | Wargames
Fallout: Wasteland Warfare - The Commonwealth Rules Expansion - Resolution Sale
War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.
$45.00$20.85
1565: St. Elmo's Pay The Great Siege of Malta - Resolution Sale
Relive the Greatest Siege in HistoryA vendetta spanning decades reaches its terrible and bloody crescendo as Suleiman the Magnificent’s 30,000 strong armada descends on the 500 beleaguered Knights of St. John defending the people of Malta, with the express purpose of wiping them from existence and changing the course of history forever...The thematic card game of war & history for 1-2 players1565, St. Elmo’s Pay is an asymmetric, competitive, tactical card game and the successor to the award-nominated 1066, Tears to Many Mothers. Each player, as either Ottoman Turks or Knights of St. John, musters troops and resources to overcome the various obstacles in their path before the two armies clash in an epic siege over three fronts on the tiny island of Malta: Birgu, Senglea, and the doomed fortress of Saint Elmo.
$50.00$24.51
1066, Tears to Many Mothers: The Battle of Hastings - Resolution Sale
Recreate the infamous Battle of Hastings!A promise has been broken, an evil omen is in the sky, a crown is at stake, and history is about to be made...THE THEMATIC CARD GAME OF WAR & HISTORY FOR 1-2 PLAYERS1066, Tears to Many Mothers is an asymmetric, competitive, tactical card game in the style of Magic the Gathering, but non-collectable. Both players, as either Normans or Saxons, muster their troops and resources to overcome the various obstacles in their way before the two armies clash on the battlefield at Hastings.Every card in the game is inspired by a real person or event from the time. With a focus on quick, tactical play and a thematic re-imagining of that seismic year in history, there is no Deck / Bag / Pool Building required, each player simply grabs their deck and shuffles, then play begins.
$60.00$24.99
Rivet Wars: Reloaded - Aerial Aces Expansion
The reloaded Aerial Aces Expansion contains a slew of Allied and Blight air support units, including infamous airborne heroes, Reme Funck and the Red Baron! Contents:• 18 Miniatures• 12 Flight Stands• 33 Cards• Rulebook
$119.99$101.99
Onus! Army XIV: Iulius Caesar
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The army box of Iulius Caesar allows, naturally, to put in command of your forces the well-known Roman proconsul and dictator, paradigm of all the later Roman generals and emperors. Contents:- Generals Iulius Caesar, Marcus Antonius and Titus Labienus- 7 Marius Mules- 6 Antesignani- 4 Veterani- 1 Legio X- 1 Legio X Equestris- 1 Legio XIII Gemina- 1 Legio V Alaudae- 2 Equites Consulares- 2 Cretan Archers- 2 Belearic Slingers- 3 Germanic Riders- 2 Frisian Germanic
$15.00$14.97
Car Wars (Sixth Edition): Offensive Ordnance
Enhance your firepower! Car Wars Offensive Ordnance, a single-player expansion, features all the cards from Miniatures Set 2 as well as the hazard cards from Road Tiles. Stay powered up with the Thundercat Battery and duel with your opponents using the Lightning Scythe. Upgrade your vehicle with the Roll Bar and Reinforced Weapon Brackets, but watch out for that Icy Road. Twists and turns await on the freeways of the future, but Offensive Ordnance will help you come out on top! This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game
$10.95$7.94
Car Wars (Sixth Edition): Albert's Advances
Tear it up in the autoduel arena with Car Wars Albert's Advances This single-player expansion comes with 45 cards originally found in Uncle Al's Upgrade Pack (but not the checkpoint cards). Customize your vehicle, including unique weapons, accessories, crew, upgrades, and more! Heat things up with a Fire-Resistant Coating, then use the Turreted Heavy Rocket to stop your opponents in their tracks. Need help making a precise shot? Add the Steady-Aim Gimbal to your arsenal for some extra edge. With Car Wars Albert's Advances, you’re ready to roll offensively!
$10.95$7.94
Apex Legends: The Board Game - Solo and Co-op Expansion
This expansion introduces the option to play in single-player and cooperative gameplay modes for up to 2 players. Face off against an automated version of the six core Legends—the Automas—and see if you can stand the heat in both Battle Royale and Team Deathmatch modes! SOLO & COOPERATIVE GAMEPLAY: The Solo & Cooperative Mode Expansion introduces the ability to play Apex Legends: The Board Game in single-player and cooperative modes for up to 2 players. AUTOMATED LEGENDS – THE AUTOMAS: Face off against an automated version of the six core Legends, known as the Automas, offering a challenging AI opponent to battle in both game modes. TWO GAME MODES INCLUDED: Enjoy both Battle Royale and Team Deathmatch modes, providing variety and new challenges in solo or cooperative play. INCREASED REPLAYABILITY: This expansion adds a fresh layer of excitement and replayability, allowing you to experience new tactical challenges and strategies every time you play. EXPANDS GAMEPLAY OPTIONS: Perfect for solo players or those looking for a cooperative experience, this expansion enhances Apex Legends: The Board Game with new ways to play and enjoy the game. Contents: Rulebook 45 Game Mode Action Cards 6 Legend Cards 12 Legend Abilities Cards 12 Movement Cards 15 Charge Tokens Custom Storage Tray
$44.99
Apex Legends: The Board Game - Board Expansion
This expansion introduces a new game board that may be connected to the original one for a larger setup. Also included is a set of new buildings, as well as new terrain features, pre-made Maps, and an exclusive game mode—Control Point. EXPANDS GAMEPLAY WITH NEW GAME BOARD: This Apex Legends: The Board Game Board Expansion introduces a new game board that can be connected to the original board for an even larger and more immersive setup. NEW BUILDINGS & TERRAIN FEATURES: Add variety and strategy with new buildings and terrain features, enhancing your tactical options and making every battle unique. PRE-MADE MAPS: Includes a set of pre-made maps, providing ready-to-play scenarios that save time and add more excitement to your game sessions. EXCLUSIVE GAME MODE – CONTROL POINT: Experience a new exclusive game mode, Control Point, which offers fresh challenges and tactical depth to your matches. ENHANCES REPLAYABILITY: With the new features, maps, and modes, this expansion significantly increases the replayability of Apex Legends: The Board Game, keeping your gaming experience fresh and engaging. Contents: Board 1 Expansion Scenario Book 4 Board Tiles 9 Buildings 9 Walls 4 Crates 6 Half Walls 2 Board Connector Tiles 8 Supply Bins 4 Respawn Beacons Custom Storage Trays
$79.99
Total Domination - Resolution Sale
You shall fight in the fields and in the streets, you shall fight on the seas and oceans, you shall fight in the air, whatever the cost may be. You shall harness your industries to craft new technologies superior to that of the enemy. You shall make alliances with the neutral nations. You shall form the partisan forces to fight in the occupied lands. You shall attempt to soar to the edge of the atmosphere, and build the biggest bomb the world has ever seen. You shall never surrender! And in Total Domination, you shall do it all in just 90 min or less! Total Domination is a sweeping and innovative strategic card-driven area-control game for 1 to 4 players simulating World War II. Recreate history, or make your own and unique way to victory as either the Allies or the Axis. Win through tense combat, lightning-quick conquest, diplomacy with the neutral countries, and the ingenuity of your top scientists all on a gorgeous double-sided game board. Featuring easy to learn and quick to play innovative blend of mechanics asymmetrical and highly thematic
$45.00$24.73
Heroes of Land, Air and Sea: Pestilence Expansion
Heroes of Land, Air and Sea: Pestilence expands on the epic tale of Aughmoore's many conflicts. Introduces 2 new Factions: Merfolk and Birdfolk and their new locations: The floating and Sunken Continents. Pestilence also offers new Exploration Tokens, New Spells, and the components for a 7th player. 40 Miniatures and 16 Constructs. Contents: 2 Capital City Boards, 40 Miniatures, 6 Hero Cards, 16 punchboard Constructs, 6 Wooden Faction Tokens, 1 Floating Continent Board, 4 large Plastic Stilts, 1 Sunken Continent Screen, 7 Tactic Cards, 20 Spell Cards, 24 Exploration Tokens, 3 Plastic Stands, 3 Wooden Resource Tokens, 1 Quick Reference Sheet, 1 Construct Assembly Guide, 1 Rulebook.
$50.00
Heroes of Land, Air and Sea: Order and Chaos Expansion
Heroes of Land, Air and Sea: Order and Chaos expands on the epic tale of Aughmoore's many conflicts. Introducing 4 new Factions: Lionkin, Undead, Lizardfolk, and Goblins 5-6 Player Expansion Game Board 80 Miniatures and 32 Constructs. Contents: 4 Capital City Boards, 80 Miniatures, 12 Hero Cards, 1 Underworld Card, 6 Soul Tokens, 32 Punchboard Contructs, 12 Wooden Faction Tokens,1 Expansion Game Board, 14 Tactic Cards, 6 Wooden Resource Tokens, 2 Plastic Stands, 1 Rulebook.
$80.00
Onus! Army VII: Roman Empire
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army VII: Roman Empire - Add more unit cards to those included in the ONUS! games. Contents:- General (Marcus Ulpius) Traianus- General (Publius Aelius) Hadrianus- General (Marcus) Laberius Maximus- General Lusius Quietus- General (Quintus) Marcius Turbo- General (Gaius) Suetonius Paulinus- General (Lucius) Licinius Sura- 1 Praetorian Cavalry- 1 Praetorian Guard- 5 Legionaries- 2 Evocati- 2 Cataphractarii- 2 Contarii- 2 Equites singulares Augusti- 2 Carroballistae- 2 Equites- 2 Funditores- 2 Equites sagittarii- 2 Equites maurorum- 2 Cohors Cantabrorum- 2 Cohors Syrorum sagittariorum- 2 Cohors Brittonum- 2 Scorpiones
$15.00$13.92
G.I. JOE Mission Critical: Specialist Pack: B.A.T. Assault
ELITE FORCES MOVE IN!Relentless, perfect, and unstoppable -- Cobra’s B.A.T.s (Battle Android Troopers) have been developed by Dr. Mindbender as the latest weapon in their arsenal against the Joes. These new elite foot soldiers escalate the fight, bringing Cobra one step closer to world domination. Cobra also brings their air superiority to bear with their Rattler specialist, Wild Weasel, who rains fire down from above. To face these new threats, you will need a great leader calling the shots. For G.I. JOE that leader is General Hawk, who will coordinate your forces to counter these new Cobra threats!This is an expansion. Core Game is required to play.Features★ Features Hawk as a new playable character!★ Wild Weasel joins as an all-new Lieutenant to battle against.★ Introduces Elite Troopers to Mission Critical with the B.A.T.s.Contents• 1 Rule Sheet• 1 Hero Figure• 4 Elite Foot Soldier Figures• 1 Lieutenant Figure• 1 Character Card• 10 Combat Cards• 10 Elite Foot Soldier Enemy Cards• 8 Lieutenant Enemy Cards• 2 Vehicle Cards• 5 Enemy Deployment Cards• 1 Elite Deployment Token
$45.00
Omicron Protocol
Omicron Protocol is an “intra-apocalyptic”, cyberpunk-themed miniatures board game for 1-4 players, where you control a squad of unique characters and a 3rd party enemy to harass your opponent, or play solo/cooperatively as a team to fight enemies, complete objectives, and survive! Every character in the game is represented by a detailed 32mm-scale miniature, possessing their own rich history and personality, as well as powerful cybernetic abilities! Play the competitive or solo/co-op modes through various narrative scenarios to survive the crisis! The game is filled with innovative game mechanics that make every game thrilling and exciting, ushering players deeper and deeper into the gripping lore of San Lazaro and those who fight in its chaotic streets.
$100.00$67.10
Oath: Chronicles of Empire & Exile
In Oath: Chronicles of Empire & Exile, one to six players guide the course of history in an ancient land. One player controls the Chancellor, who rules with an iron fist and a silver tongue. The other players will take the roles of either Citizens maneuvering to be the Chancellor's successor or desperate Exiles attempting to topple the Empire.Get Playing Fast. If you don't like reading rules up front, our card-based setup and quickstart walkthrough will get you started!An Expansive & Immersive World. Oath has hundreds of cards with unique art and abilities that present surprising strategic options to even the most savvy player.Oath Remembers. Every game of Oath is linked together in an ever-evolving campaign that supports multiple playgroups. Each player at the tale has the power to change the course of history. Build great monuments, and then watch them fall into ruin in generations to come.200+ Unique Cards. Every card features a unique, hand-drawn illustration by Kyle Ferrin, the award-winning artist behind Root.100+ Wooden Screen-printed Pieces & 17 Custom Engraved Dice. Each player gets a chunky wooden pawn and a host of warbands, and can roll over a dozen dice with custom faces.Neoprene Playmat & Thoughtful Storage. Set up and pack your game away with ease using card dividers, a stitched neoprene mat, and a sensible plastic insert (with room for sleeved cards!).Contents: 1 Neoprene Playmat23 Site Cards198 Denizen Cards5 Vision Cards6 Player Pawns94 Warbands36 Favor Tokens20 Secret Tokens17 Dice8 Track Markers6 Player Boards1 Imperial Reliquary Board21 Relic Card2 Banner Placards1 Oathkeeper Token4 Goal Reference Cards6 Edifice Cards2 Player Aids1 Chronicle Aid8 Archive Dividers1 World Box8 Secret Multiplier TokensClockwork Prince (Solo Bot) ‣ 1 Clockwork Prince Board ‣ 1 Princely Reliquary ‣ 1 Rules Sheet ‣ 1 Mind Sheet ‣ 10 Punchboard Markers
$120.00$89.96
Ironwood
An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.
$55.00$40.78
Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2. Halls of Hegra is a solitaire-only wargame in the same vein as "Robinson Crusoe", "This War of Mine" and "Dead of Winter". The mechanics are worker placement, bag building, and area control/ tower defense. You play as the commander of the Norwegian forces during the three stages of the game. 1. Mobilization. Explore the fortress while you dig your way through mountains of snow and broken equipment. New recruits are joining your growing force while you plan supply routes for the coming siege. 2. 1st. attack The village below the fortress is attacked. You try to defend it while you do the final preparations before the Siege. Send out patrols behind enemy lines to secure enough supplies. 3. Siege The Siege of fortress Hegra begins. You have to endure constant bombing and infantry attack while keeping the morale up amongst your men. Will you survive?
$50.00$36.54
Fallout: Wasteland Warfare
This two player starter set contains unpainted pre-assembled multi-part PVC and is all you need to start playing. In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars.Pick units or characters to be Heroic giving them access to V.A.T.S bonuses and then select a Leader who can gain Perks and other abilities to support your crew. Develop your settlements buildings, defenses and resources which impacts your crew’s army list and abilities in the wasteland.Fallout: Wasteland Warfare will include narrative campaigns as well as standard caps based battles. You can also start a random mission with narrative-style objectives, search the wasteland for gear, weapons or caps. Caps recovered in missions can be used to improve the crew’s perks, weapons, gear, and upgrades for the next encounter. Gameplay supports either Player vs. Player, Co-Op or Solo play. 1-2 Player. Average 40-120min or less Playing Time. Ages 14 +
$92.00$58.36
Total War: Rome
Based on the world-renowned video game, Total War: ROME - The Board Game allows up to four players to play as the leaders of Rome, Carthage, Greece, and Barbarian Tribes of Gallo-Germania. Each player will conquer new lands, develop their faction, claim territories, recruit epic armies, fight enemies in intense battles, build their cities, raise taxes, spy, riot, trade, and so much more! Set in the Ancient World, Total War: ROME: The Board Game sees players take control of the main combatants in Europe from 400BCE to 50BCE as they seek to build their own empire and take control of the region surrounding the Mediterranean Sea. In under three hours, players will carefully balance their faction's military and economy as they compete to be the first to reach the top of the victory point ladder.
$120.00$86.94
Phantom Fury: Second Edition
Phantom Fury: Second Edition (The 2nd Battle for Fallujah) is a solitaire tactical game where you command US forces in the intense urban combat of November 2004 in Fallujah, Irak. Your mission is to secure the city and defeat insurgents, focusing on the 3rd Battalion, 1st Marine Regiment in the Jolan district. This edition includes new game variants and updated counters.The map covers part of Jolan District, divided into 61 zones of 50x50 meters. USMC units are represented by counters for Marine squads (6-12 men) with combat factors. CAAT teams provide additional support. Insurgent units are revealed from “suspect” markers and eliminated after one loss.The game lasts 16 turns, each 10-15 min or less long. Turns start with limited USMC support missions (UAV reconnaissance, helicopter support, bombardments), which can fail and allow insurgent actions. Reinforcements and tanks can be brought in at a cost. Squads can fire or move, followed by assaults on adjacent insurgents with different attack types (top-down, bottom-up, normal). CAAT units use incendiary explosives, and random events can affect outcomes.Victory is determined after 16 turns or if USMC controls all zones. Phantom Fury offers an immersive, challenging experience for history and strategy enthusiasts, with a playtime of about three-four hours.1 playerAges 14+4 hour play timeContents:1 Rulebook1 A1 Single-sided map (a part of the Jolan District)1 Player aid1 10-sided die200+ Different counters (USMC squads, Insurgents, markers, etc.)
$50.00$49.97
Space Empires: 4X 5th Printing
Space Empires 4X is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. This game is Rich in Theme. Carriers, fighters, mines, cloaking, dreadnoughts, merchant shipping, colonization, mining, terraforming, shipyards, black holes, warp points, non-player aliens, Doomsday Machines - everything an Epic Space Opera needs. Despite that, the rules are Incredibly Simple. Almost 20 years in the making, many elegant solutions have been developed to remove complexity and make the game intuitive. 1 to 4 players eXplore the random map. Each space can reveal any of 12 different terrain effects like asteroids, nebulae, and planets. Terrain is important as it impacts both combat and movement, as well as how you will build your empire. Players then eXpand their empire by forming colonies (long term, steady growth), harvesting resources (quick income), and building a merchant fleet (trade income). This infrastructure must quickly be eXploited to build a fleet from up to 10 different classes of warships and researching critical technology from among 50 levels of advances at your disposal. The competing empires quickly come in contact and vie to eXterminate each other. This is where your technology and fleet decisions will be proven. Combat is simple (there are no complicated charts), but rewards good, balanced fleet construction. Building only the largest capital ship is not a good idea. Your fleets will actually feel like fleets! There are Multiple Scenarios for both solitaire and 2-players. Multi-player scenarios have the option for team play, including 2 players against 1 in a 3-player game. Scenarios can be customized in length and some can be completed in as little as an hour. Many aspects of the game can be completed simultaneously by the players so that there is very little downtime. This is a game that can be completed in one sitting! Contents:One mounted map (backprinted)Four counter sheetsOne Pad of Player Aid SheetsFour 2-sided Player Reference Cards16-page full-color Rule Book16-page full-color Play Book4 10-sided dice
$89.62$60.13
Space Empires: All Good Things
Space Empires: All Good Things is the Third and Final Expansion in the Space Empires series. It is designed to complete the game and add even more replayability and options. Note that this expansion contains NO Board. Ownership of the original game, Space Empires: 4X, is required to play. Ownership of Space Empires: Close Encounters and Space Empires: Replicators is recommended. Contents:4” Box1 Combined Rule Book1 Combined Competitive Scenario Book1 Combined Solo/Co-op Scenario Book5 Counter Sheets 5/8"5 Tile Sheets190 Cards4 Player Aid Cards2 Player Aid Cards New EmpireProduction PadProduction Pad New EmpireProduction Pad FacilitiesProduction Pad Facilities New Empire2 Cardstock Fleet Displays100 green plastic stands
$107.38$77.94
Fallout: Wasteland Warfare: Cult of the Mothman: Mothman Eclipse
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “Red eyes, glowing deep in the forests. I can see them watching me, always watching me. But when I try to find them all I find is emptiness, and a distant noise - a buzzing that burrows into my mind.”The Mothman has seemingly endured since long before the great war, a creature that moves through the wilds of Appalachia upon buzzing wings. Whereas cults have followed in its wake, the Mothman is not a singular creature, instead there are many of its kind across the wilds - each varied and unique in its own actions and personalities. What they want is a mystery to most - though Priests and Cultists gather in ritual to try and divine deific action from their passing. Each Mothman is an unknown, a creature that persists through all things.Contents:1 Mothman2 Hatchlings3 Plastic Bases
$42.99$29.94
Fallout: Wasteland Warfare - Raiders The Disciples
This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. Don’t get caught? Does that matter if everyone knows you’re just waiting for an excuse to kill them? Fizztop Mountain may have once been a nice place to visit, once. Now it keeps its namesake alive by being packed to the brim with mountains of corpses. A lot like The Pack, most Disciples would describe their perfect Sunday as one full of blood and murder, though they tend to try and at least pretend they’re not thinking about flaying the skin off everyone they meet most of the time. Fans of quick and efficient kills, the Disciples are thrill killers extraordinaire, always eager to move on to their next ‘project’.
$42.00$32.94
Space Empires: Replicators 2nd Printing
Space Empires: Replicators is the Second Expansion in the Space Empires series. It adds a number of cool features to the Space Empires base game. It was designed to add decisions and some extra replay-ability without adding time to the game. Contents:Two Countersheets (5/8" Counters)Six Terrain Tile Sheets (120 Tiles)One Deck of Resource CardsFour Player Aid CardsThree Production Pads (Replicators, No Facilities, Facilities)One Combing Rules/Scenario Book
$72.63$52.94
Space Empires: Close Encounters 3rd Printing
Space Empires: Close Encounters is the first expansion to Space Empires: 4X. Alien races meet up close as they encounter each other for the first time in ship boarding engagements and planetary invasions with different types of ground troops. The strengths and weaknesses of each alien empire are brought out with roughly 20 unique racial abilities. The expansion takes advantage of the streamlined nature of the game system to add more technology and cool sci-fi things in very simple ways. While it is designed to be used as a whole, the expansion is modular and players can choose to use only the parts that they like. Also included in the expansion is an experience system so that your ship groups become more proficient over time. There is a big benefit if you can keep ships alive! The game gives more counters of each ship type to accommodate groups at different experience levels. Military academies in your empire can give your new groups a head start in accumulating experience. Titans, super large ships beyond dreadnaught, make their appearance and can both carry fighters and destroy planets, but have liabilities too. As requested, fleet counters and a fleet display are in the box. In addition to racial advantages, there are also unique Technological Advantages. There are more technologies and some more money is added into the game because of the larger tech tree. New scenarios are added for both 3 and 4 players. A new alien empire solitaire scenario is included as well as another solitaire scenario where a player can attempt to fight off an invading mass of Space Amoebas. The system is exactly the same, but more awesomeness is added! Ownership of Space Empires: 4X is required to play. Contents:Three New Countersheets25 Racial Advantage Cards30 Alien Technology Advantage CardsFour Cardstock Fleet DisplaysOne Cardstock BattleboardFour Double-sided Reference CardsOne Production Pad w/o FacilitiesOne Production Pad w/ FacilitiesOne RulebookOne Scenario Book
$72.20$52.94
Fallout: Wasteland Warfare: Hollywood Heroes
This miniatures set ties-in to the Amazon TV show and includes rules for use with Fallout: Wasteland Warfare!‘War… War Never Changes.’It doesn’t matter where you go in the Wasteland, even in the most remote places people of repute can be found carving out their stories amidst the most dire of circumstances. Be they an innocent Vault-Dweller, ruthless Bounty Hunter, loyal Brotherhood soldier, or even just a good dog - there are always stories to be found in the Wasteland.• 1x Lucy• 1x The Ghoul• 1x Maximus• 1x CX404• 3x 30mm Scenic Base• 1x 40mm Scenic BaseThis Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with a 30mm scenic base, and one 32mm scale high-quality multi-part resin miniature with a 40mm scenic base, and Instruction Booklet. Requires some assembly. Supplied unpainted. Contents may vary from those shown on the packaging.This model can be used with either theincluded Instruction Booklet or available free from modiphius.net/pages/fallout-downloads© 2024 ZeniMax Media Inc. © 2024 Amazon Content Services LLC
$38.99$24.94
ONUS! Traianus
Have you ever dreamed of commanding a powerful army? Have you enjoyed a good historical novel about Ancient Rome and you would have liked to move to this period in the middle of battle? Would you like to be able to change History or revive exciting historical events? If you have answered affirmatively to any of these questions then this is your game. ONUS! Traianus is a historical battles wargame, similar to a miniatures game, where two sides confront each other in an Ancient battle. This game is focused on the armies of the great superpowers of the apogee of the Roman Empire, during the reign of the emperors Trajan and Hadrian, between the 1st and 2nd centuries AD. In this game, different action cards recreate varied kinds of orders and battle events, that allow every match to be unique and to any combat to be epic, unpredictable and exciting. ONUS! can be played anywhere but to get the best gaming experience we do recommend a game area as large as possible, i.e. 3.2 x 2.9 feet (100 x 90 cm). Units are represented by cards which have been scaled around a Centuria (also known as Century) or to a Maniple (also known as Manipulus), representing formations from 80 to 100 men for Infantry units, 20 cavalrymen for Cavalry units or 6 Elephants. Units have their own set of traits to represent permanent attributes of the unit, like Melee Combat, Range Attack, Defensive capacity, Morale and Life, and Movement capacity. This set of traits gets bonuses and penalties depending on the ongoing situation and combat engagements. Units also have their unique set of skills to represent specific abilities they can perform: from defensive formations to extremely effective techniques to attack enemies. Some of these skills need to be activated; meaning only one of them can be used in an engagement, while others are inherent to the units. Leadership is represented in the game by the figure of the General. A General’s token represent his HQ and its own escort. In addition to the leadership benefit, a General grants bonuses to nearby units, boosting the morale of the troops and providing additional benefits when they are engaged with the enemy in those bloody encounters.
$70.00$48.94
Tetrarchia (2nd Edition)
TETRARCHIA (Latin of Tetrarchy, “leadership of four”) is a cooperative game in which 1 to 4 players take the role of the 4 Emperors, fighting the revolts within the Empire and the Barbarian armies that try to bring it down. With simple rules, the core engine leads to very different games and surprising endings.
$35.00$26.96
Root: The Vagabond Pack
Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer.
$10.00$8.00
Fallout: Wasteland Warfare: Cult of the Mothman: Clergy
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “I’ve seen them out there, bedecked in wooden totems, flailing in maddened worship around effigies and fire. There’s so many of them these days, we can only pray they ain’t setting up for another crusade….”Gathering in places of prayer, arrayed about totems of red-eyed moths, the Cult of the Mothman can be found across Appalachia, dedicating their beings to the deific namesakes of their worship. Fanatical in their belief, the Cult bears arms against those they deem as apostates, unworthy of their lives due to their heresy against the Winged Ones. With Priests and Prophets at their head, the Cult's numbers are almost as indefatigable as their zeal.Contents:1 High Priest1 Wrathwing2 Disciples2 Seekers6 Plastic Bases
$48.99$37.44
Fallout: Miniatures - Unaligned - Legends of Vault 76
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! ‘Funny people Vault Dwellers, it’s like they walk out of that big cog door with dreams about what they’ll find - then the Wasteland gets a hold of them and makes them into something completely different.’ When Emergence day came, and the great door of Vault 76 opened, it was impossible to know who would walk out. Heroes, killers, wanderers, or something else entirely - no-one - can tell how the Wasteland will reforge a person as they walk its paths. One thing has been proven through the myriad histories of the world, that almost every Vault Dweller who steps outside has an impact on the greater world, each forming their own stories, their own legends. Contents: 1x Raid Leader 1x Wasteland Drifter 1x Sneaky Survivor 3x Plastic Bases This Fallout: Miniatures set contains three 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$30.00$23.97
Fallout: Miniatures - Zetans - Alien Invaders
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! ‘They’re coming! Flying Discs, floating in the sky! These aliens are coming for us, with weapons beyond anything we’ve seen, armor that makes a joke out of our guns! All hope is lost!’ As the Zetans descended unto the Wasteland upon beams of purple light, their ranks are bolstered by the armored forms of the Invaders. In an almost mocking statement on the primitive designs of human Power Armor, they are clad in technology so advanced that we can’t even begin to try and reverse engineer it. Bullets reflect off its surface, blows are turned aside, and slender actuated limbs allow for alien weaponry to be brought to bear with surprising strength. With every step across our lands, they remind us of our inferiority. Contents: 2x Zetan Invaders 2x Plastic Bases This Fallout: Miniatures set contains two 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$24.00$21.57
Fallout: Miniatures - Cult of the Mothman - Followers
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. See, as best as I can tell theres two flavors of those crazy Moth cultists, Red and Purple. Purple keep to themselves, nice and simple. Red though, well, keep your distance, that`s the best advice I can give. Despite the name, the Cult of the Mothman is actually broken into two sects - the Enlightened, and the Followers of the Winged One. Whilst the Enlightened are generally peaceful, the Followers hold nothing but animosity towards those outside of their order - seeing outsiders as invaders of their sacred lands, as vermin. And what does one do when vermin have infested their home? You exterminate them. Includes: 3x Female Cultists 3x Male Cultists 6x Plastic Bases. Figures are supplied unpainted and require some assembly. 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$48.99$31.09
ONUS! Under The Eagle
Simon Scarrow's Eagle series of books takes us back to the times when Claudius was emperor in Rome, beginning with the invasion of Britain, through the adventures of his characters Macro and Cato. The Eagle expansion incorporates new rules for the use of characters (in addition to generals), palisades, assaults, limited visibility and much more. It includes scenarios of the main confrontations of the first three books, starting on the border of the Rhine River against a tribe of Germanic tribesmen, suffering an ambush in Gaul escorting the imperial secretary or decisive battles in the conquest of Britain. Eagle includes units, characters and markers, although you need one of the base games, ONUS! Traianus or ONUS! Pack, to play with this expansion.Content:
$30.00$27.97
Fallout: Miniatures - Zetans - Invaders from Beyond
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! ‘Come on really? You’ve seen sheep the size of trees, flesh eating folk tales and even a bat big enough to rip a house in half - but little green aliens don’t sound real to you?’ In a world where irradiated monsters walk the Wasteland, it’s surprising how few people still believe in aliens. But, believe it or not, the Zetan threat is very, very real. Zetan society has been interested in the inhabitants of Earth for centuries, covertly influencing, kidnapping, and otherwise interacting with the human race to fulfil whatever unknown aims they have. Since the end of the Great War, the only thing to have changed is how bold they’re being about it. Contents: 3x Zetan Troopers 1x Zetan Inquisitor 1x Zetan Drone 5x Plastic Bases This Fallout: Miniatures set contains five 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$42.00$37.77
Fallout: Wasteland Warfare - Dice Set
Includes: 1 x White Skill dice d20, 1 x Red Armour d12, 2 x Black Damage d12, 2 x Armour Reduction d12, 2 x Green Accuracy d12, 2 x Blue Special Effect d12.
$22.00$18.70
Fallout: Miniatures - Mr. Fuzzy
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare!‘If you ever get down to Camden Park, you’ll probably meet Mr. Fuzzy. Not a clue who’s inside that freaky-ass suit, but can’t help but find their enthusiasm infectious.’Mr. Fuzzy is more than a mascot. Mr. Fuzzy is an ideal. A transcendental being that exists only to bring joy and cat puns to this world. So, surely, it must be the darkest of days, because Mr. Fuzzy has abandoned us, leaving only a representative in his stead. At least, that’s how the woman currently wearing his ceremonial outfit sees it. Best leave her to it, it’s nice to have at least one point of consistent joy in this wild Wasteland.FEATURES★ 1x Mr. Fuzzy miniature★ 1x 30mm Plastic Base★ This Fallout: Miniatures set contains one 32mm scale high-quality multi-part resin miniature with a plastic base. Requires some assembly. Supplied unpainted. Contents may vary from those shown.★ This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads★ ©2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.COMPONENTS• 1x Mr. Fuzzy miniature• 1x 30mm plastic base
$18.00$17.64
Star Trek Ascendancy: The Final Frontier Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: The Final Frontier is the ultimate way to play the most thematic 4x space game in the universe. Star Trek Ascendancy: The Final Frontier contains: 3 Brand new civilizations: The Gorn, The Tholians and The Terran Empire. 2 Brand new ways to play with: 2 Storage solution boxes Campaign Mode, featuring unique Scenarios offering endless replayability. Non-Player Civilizations, allowing you to play solo or add even more players to your odyssey across the stars. 1 Second edition upgrade pack containing 106 updated cards, including: 31 Advancement Cards, 4 Fleet Cards, 1 Vulcan Agenda, 9 Turn Summaries, 2 System Disks, 43 Exploration Cards, 10 Alliance Cards, 8 Resistance Cards
$149.00$126.65
Fallout: Wasteland Warfare - Robots Space Sentry
"FALLOUT: WASTELAND WARFARE - ROBOTS: SPACE SENTRY - This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘I don’t care how dumb it looks, my caps are always on the Sentry bot.’ The Model X9000 was meant to demonstrate the next wave of Robotic warfare, a sleek, child friendly model that was meant to draw the eye and then reduce all hostiles within a 1 mile radius to glowing radioactive ashes. The models on display at Nuka World were meant to act as an attraction for the public, but it’s not overly common for attractions to be armed with gatling lasers, at least not to my knowledge. Includes 1x Space Sentry and 1x Scenic Base. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved."
$23.00$18.94
Fallout: Wasteland Warfare - Robots Eyebots
Fallout: Wasteland Warfare sets contains 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. Each set provides an expansion to your game with new cards for player vs player and AI game modes.Product Details:Resin32mm ScaleSupplied unpaintedRequires AssemblyContents:4 EyeBots4 Scenic bases
$27.99$22.96
Fallout: Wasteland Warfare - Robots Starlight Theatre Staff
This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘Weaponizing Nuka-Cola is a sin, godless robots! How dare you waste what I could drink!’ In the lovely Starlight Theatre, you could have once sat down and enjoyed slow service, flat cola, and cold food. Despite the centuries, not a lot has changed, bar the chances of death due to highly pressurized Nuka-Cola being fired through your skull - that’s increased by about 5%. Manned by all forms of Robotic help, Nukatrons and Mr Frothys of all varieties can be found still serving the various corpses that act as the theatre’s only guests for the last 100 years. Includes 1x Mr Frothy, 2x Nukatrons and 3x Scenic Bases. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$31.00$24.96
Liberty Or Death (Third Printing)
"It will be necessary …to gain the hearts and subdue the minds of America." — British General Henry Clinton, In his Campaign Narrative of 1776."It’s easier to crush evils in their infancy than when grown to maturity."— British General Thomas Gage, March 28, 1775."It is evident the enemy mean to … oblige us to fight them on their own terms or surrender at discretion, or by a Brilliant Stroke endeavor to cut this army in pieces…"— George Washington in a letter to John Hancock, President of the Congress 1776.Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war.Building off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke, Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor.Liberty or Death: The American Insurrection features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake, and Gallic War, with a set of twists that take the COIN Series to the 18th Century, including:★ Brilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant)★ Irregular troops (Patriot Militia and Indian War Parties)★ Regular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry★ Rabble-rousing, Skirmishing, Tories, variable French entry, and Indian Raids★ Variable impact of naval commitments between the British and French★ French blockades to confound British plans★ French financing options to feed the Patriot’s war effort★ A large deck of 110 + cards for great play variety★ Short, medium, and long-length scenarios with period-event or random options.
$93.00$69.94
Ogre (Sixth Edition)
OGRE and its sequel G.E.V. are tactical ground combat games set in the not-so-distant future. In 2085 A.D., armored warfare continues - faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nuclear devices. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank called the OGRE. The basic OGRE game gives one player a force of infantry and armor, and a command post he must defend. The other player has only one unit - but it's an OGRE. It's an even match. Advanced games allow solitaire or multi-player action, with OGREs on both sides. Microgame #1 in the Metagaming Microgames series, and the original release of Ogre. Origin of the Game: Ogre / G.E.V..
$49.95$36.96
Fallout: Wasteland Warfare - Brotherhood of Steel - Citadel Command
This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! After the schism, the Brotherhood of Steel separated between those loyal to Elder Lyons and those not. Of those who remained, a command structure was formed from their best and brightest, soldiers, scientists, leaders and, most importantly, heroes. Unlike their Outcast brethren, the Citadel Command aims to use the Brotherhood to improve the Wasteland, to save as many as possible. Look out for other miniature sets in the Capital wave! Contains: 1x Elder Lyons1x Madison Li1x Sarah Lyons1x Scribe Rothchild1x Star Paladin Cross This Fallout: Wasteland Warfare set contains five 32mm scale high-quality multi-part resin miniatures with scenic bases Miniatures are supplied unpainted. Some assembly may be required.
$53.99$34.92
Fallout: Wasteland Warfare - Mojave Companions - Boone, Arcade and Cass
Boone is an ex-NCR 1st Recon Sniper and town guard in Novac. His exceptional aim and hatred for the Legion make him a ruthless ally in the Mojave Wasteland. Arcade on the other hand is more likely to use his mind as his primary weapon. Quick witted and intelligent, he has an independent streak despite his Enclave origins; even so, hes still handy with a weapon when he needs to be for the right cause. Cass is more in tune with the wasteland as it is and less how shed like it to be. She`s a tough, no nonsense caravan runner looking to claw her way back from sad times and a run of bad luck, any way she can.
$33.00$20.94
Fallout: Wasteland Warfare - Raiders - Ack Ack, Sinjin & Avery
Whether through Strength, Intelligence or plain dumb Luck some Raiders survive everything the Wasteland throws at them and come back for more. Sinjin and his right hand woman Avery head up a gang of Raiders that often cause trouble in the Goodneighbour area. Bringing high ranged ability to the table and some unique buffs to support their followers they make good leader choices for any game. Ack-Ack and her gang set up base in the Olivia Satellite Station. Known for her raids on local farms and settlements, always punctuated by the rapid fire of her favourite Minigun.
$33.00$20.94
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