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Board Games | Wargames

299 products


  • Gamers Guild AZ Leder Games Arcs: The Blighted Reach Campaign Expansion (Pre-Order) Southern Hobby

    Arcs: The Blighted Reach Campaign Expansion

    The Blighted Reach adds an innovative campaign to Arcs (LED06000). Over a three-game trilogy, players will guide their factions through an epic science-fiction saga where every choice matters. A Galaxy of Possibilities: Explore 24 Fates, each with a unique set of cards and pieces. Will you lead the guilds to take control as the Advocate or try to build a new commonwealth as the Founder? Emergent Asymmetry: Develop your own identity over the course of the trilogy. A failed Imperial Steward might be tempted to become the fearsome Planet Breaker. Every combination promises new narrative and strategic options! Thoughtful Storage: This box includes room to store the Arcs base game, including sleeved cards. The game also includes removable trays to easily store your campaign's progress between sessions. Each Arcs: The Blighted ReachCampaign Expansion contains: 300+ Cards; 15 Imperial Ships; 4 Flagships and Boards; 2 Custom Event Dice; 160+ Tokens; 2 Aid Sheets; 1 Game Record Pad.

    $100.00$80.00

  • Gamers Guild AZ Leder Games Root: Underworld Hirelings Pack PHD

    Root: Underworld Hirelings Pack

    Need allies? Just dig out a gold coin! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more! Hirelings can be added to games at any player count. With fewer players, the hirelings add new pieces to the map, ramping up the tension and giving you more tactical options. With more players, some hireling cards will flip over to reveal new special abilities to gain, letting you explore unique and powerful strategies.This is an expansion. The Root board game is required to play..

    $20.00$16.00

  • Gamers Guild AZ CMON Dune: War For Arrakis (Pre-Order) Asmodee

    Dune: War For Arrakis

    Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.

    $154.99$123.99

  • Gamers Guild AZ AEG War Chest: Nightfall Alderac Entertainment Group

    War Chest: Nightfall

    Not all battles are won by grand armies on large fields or in defensible castles. In some cases more subtle and perhaps deadly tactics are used. From fake letters and treaties, feigned retreats or advances, poisoned water supplies, assassinations and infiltration, many things can happen in the dark to throw an enemy into disarray before the main battle ever starts. In War Chest: Nightfall you will have the opportunity to use specialized units to hamper and hinder your opponent’s attempts to effectively mobilize their forces. Mastering the art of subterfuge will be key to success with this new and exciting expansion for the classic War Chest strategy and tactics game! Contents: 4 Unit Cards 18 Unit Coins 2 Poison Counters 2 Decoy Coins 1 Replacement Sapper Card   Nightfall is an expansion for the highly acclaimed War Chest. The base game is required to play.

  • Gamers Guild AZ CMON Dune: War For Arrakis - The Spacing Guild (Pre-Order) Asmodee

    Dune: War For Arrakis - The Spacing Guild

    Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.

    $54.99$43.99

  • Gamers Guild AZ GMT Games Space Empires: 4X 5th Printing (Pre-Order) ACD Distribution

    Space Empires: 4X 5th Printing

    Space Empires 4X is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. This game is Rich in Theme. Carriers, fighters, mines, cloaking, dreadnoughts, merchant shipping, colonization, mining, terraforming, shipyards, black holes, warp points, non-player aliens, Doomsday Machines - everything an Epic Space Opera needs. Despite that, the rules are Incredibly Simple. Almost 20 years in the making, many elegant solutions have been developed to remove complexity and make the game intuitive. 1 to 4 players eXplore the random map. Each space can reveal any of 12 different terrain effects like asteroids, nebulae, and planets. Terrain is important as it impacts both combat and movement, as well as how you will build your empire. Players then eXpand their empire by forming colonies (long term, steady growth), harvesting resources (quick income), and building a merchant fleet (trade income). This infrastructure must quickly be eXploited to build a fleet from up to 10 different classes of warships and researching critical technology from among 50 levels of advances at your disposal. The competing empires quickly come in contact and vie to eXterminate each other. This is where your technology and fleet decisions will be proven. Combat is simple (there are no complicated charts), but rewards good, balanced fleet construction. Building only the largest capital ship is not a good idea. Your fleets will actually feel like fleets! There are Multiple Scenarios for both solitaire and 2-players. Multi-player scenarios have the option for team play, including 2 players against 1 in a 3-player game. Scenarios can be customized in length and some can be completed in as little as an hour. Many aspects of the game can be completed simultaneously by the players so that there is very little downtime. This is a game that can be completed in one sitting! Contents:One mounted map (backprinted)Four counter sheetsOne Pad of Player Aid SheetsFour 2-sided Player Reference Cards16-page full-color Rule Book16-page full-color Play Book4 10-sided dice

    $89.62$60.13

  • Gamers Guild AZ Ares Games Phantom Fury: Second Edition (Pre-Order) AGD

    Phantom Fury: Second Edition

    Phantom Fury: Second Edition (The 2nd Battle for Fallujah) is a solitaire tactical game where you command US forces in the intense urban combat of November 2004 in Fallujah, Irak. Your mission is to secure the city and defeat insurgents, focusing on the 3rd Battalion, 1st Marine Regiment in the Jolan district. This edition includes new game variants and updated counters.The map covers part of Jolan District, divided into 61 zones of 50x50 meters. USMC units are represented by counters for Marine squads (6-12 men) with combat factors. CAAT teams provide additional support. Insurgent units are revealed from “suspect” markers and eliminated after one loss.The game lasts 16 turns, each 10-15 min or less long. Turns start with limited USMC support missions (UAV reconnaissance, helicopter support, bombardments), which can fail and allow insurgent actions. Reinforcements and tanks can be brought in at a cost. Squads can fire or move, followed by assaults on adjacent insurgents with different attack types (top-down, bottom-up, normal). CAAT units use incendiary explosives, and random events can affect outcomes.Victory is determined after 16 turns or if USMC controls all zones. Phantom Fury offers an immersive, challenging experience for history and strategy enthusiasts, with a playtime of about three-four hours.1 playerAges 14+4 hour play timeContents:1 Rulebook1 A1 Single-sided map (a part of the Jolan District)1 Player aid1 10-sided die200+ Different counters (USMC squads, Insurgents, markers, etc.)  

    $50.00$49.97

  • Gamers Guild AZ CCC Games Total War: Rome (Pre-Order) AGD

    Total War: Rome

    Based on the world-renowned video game, Total War: ROME - The Board Game allows up to four players to play as the leaders of Rome, Carthage, Greece, and Barbarian Tribes of Gallo-Germania. Each player will conquer new lands, develop their faction, claim territories, recruit epic armies, fight enemies in intense battles, build their cities, raise taxes, spy, riot, trade, and so much more! Set in the Ancient World, Total War: ROME: The Board Game sees players take control of the main combatants in Europe from 400BCE to 50BCE as they seek to build their own empire and take control of the region surrounding the Mediterranean Sea. In under three hours, players will carefully balance their faction's military and economy as they compete to be the first to reach the top of the victory point ladder.

    $120.00$83.98

  • Gamers Guild AZ Leder Games Root: Upgrade Kit Southern Hobby

    Root: Upgrade Kit

    If your Root base game is not first or second printing, you do not need this product! If you're not sure what printing of the base game you own, please see the second photo.The third printing of Root introduced some corrections and minor balance adjustments to the faction boards. This physical upgrade kit provides a full set of replacement boards for owners of the first and second printing of Root, including both the base game's factions and those found in the Riverfolk Expansion. If you're not sure which printing of Root you have, look next to the barcode on the back of the box. (Example in the second photo.) This product is only for the owners of the first and second printing of the Root base game or Root: The Riverfolk Expansion.  

    $5.00$4.00

  • Gamers Guild AZ GMT Games Space Empires: Close Encounters 3rd Printing (Pre-Order) ACD Distribution

    Space Empires: Close Encounters 3rd Printing

    Space Empires: Close Encounters is the first expansion to Space Empires: 4X. Alien races meet up close as they encounter each other for the first time in ship boarding engagements and planetary invasions with different types of ground troops. The strengths and weaknesses of each alien empire are brought out with roughly 20 unique racial abilities. The expansion takes advantage of the streamlined nature of the game system to add more technology and cool sci-fi things in very simple ways. While it is designed to be used as a whole, the expansion is modular and players can choose to use only the parts that they like. Also included in the expansion is an experience system so that your ship groups become more proficient over time. There is a big benefit if you can keep ships alive! The game gives more counters of each ship type to accommodate groups at different experience levels. Military academies in your empire can give your new groups a head start in accumulating experience. Titans, super large ships beyond dreadnaught, make their appearance and can both carry fighters and destroy planets, but have liabilities too. As requested, fleet counters and a fleet display are in the box. In addition to racial advantages, there are also unique Technological Advantages. There are more technologies and some more money is added into the game because of the larger tech tree. New scenarios are added for both 3 and 4 players. A new alien empire solitaire scenario is included as well as another solitaire scenario where a player can attempt to fight off an invading mass of Space Amoebas. The system is exactly the same, but more awesomeness is added! Ownership of Space Empires: 4X is required to play. Contents:Three New Countersheets25 Racial Advantage Cards30 Alien Technology Advantage CardsFour Cardstock Fleet DisplaysOne Cardstock BattleboardFour Double-sided Reference CardsOne Production Pad w/o FacilitiesOne Production Pad w/ FacilitiesOne RulebookOne Scenario Book

    $72.20$52.94

  • Gamers Guild AZ Gale Force Nine World of Tanks Miniatures Game: Starter Set - 15th Anniversary (Pre-Order) Battlefront Group

    World of Tanks Miniatures Game: Starter Set - 15th Anniversary

    15th Anniversary Limited Edition version* Everything you need to play inside one box, just add opponents! 4 assembled and painted plastic tanks (Centurion Mk.1, Maus, T-29, IS-3) Rulebook, 6x Dice, 4x Tank Cards, 30x Crew, Module, & Equipment Cards, Critical Damage Deck and 2x Terrain and Token Sheets Anniversary additional content 5x Brothers In Arms Crew (English only) National Dice Sets (24 additional dice in total) 5x Decal Sheets to personalise your tanks

    $50.00$36.13

  • Gamers Guild AZ Moonstone Moonstone: The Arising - Expansion Book (Pre-Order) Moonstone

    Moonstone: The Arising - Expansion Book

      The Arising is a 176 page expansion book for Moonstone featuring rules expansions and examples of play, rules for linked campaign games, 9 new story scenarios, 55 new character profiles and nearly 100 pages of lore and storyline.

    $39.00$34.95

  • Gamers Guild AZ Matagot Inis: 3rd Edition (Pre-Order) Asmodee

    Inis: 3rd Edition

      In Inis, players strive to become the King or Queen by achieving one of three victory conditions: controlling territories with six or more enemy clans, occupying six or more territories, or having clans in regions with six or more sanctuaries. The game unfolds in rounds alternating between drafting action cards and executing actions, including battles and strategic maneuvers. Players will settle new lands, construct buildings, and manage resources, all while navigating alliances and rivalries to assert their dominance. CLAIM THE THRONE THROUGH MULTIPLE PATHS: Achieve victory by controlling enemy clans, occupying territories, or dominating regions filled with ancient sanctuaries. DRAFT CARDS AND EXECUTE BOLD ACTIONS: Alternate between strategic card drafting and decisive action phases that drive battles, movement, and political influence. MANAGE ALLIANCES AND RIVALRIES: Negotiate, betray, and adapt as shifting alliances shape the balance of power across the island. SETTLE LANDS AND BUILD YOUR LEGACY: Expand into new territories, construct key structures, and manage resources to strengthen your position each round. ENJOY DEEP STRATEGY WITH HIGH REPLAYABILITY: Multiple victory conditions and dynamic player interaction ensure every game unfolds differently. Contents: 18 Buildings (1 Capital, 8 Citadels, 9 Sanctuaries) 67 Cards (17 Action Cards, 16 Advantage Cards, 30 Epic Tale Cards 4 Reference Cards) 16 Territory Tiles 17 Tokens & Markers 1 Brenn Marker 1 Flock of Crows Token 4 Pretender Tokens (1 in each color) 10 Deed Tokens 1 Festival Marker 48 Clan Figures (12 in each color)

    $79.99$63.99

  • Gamers Guild AZ Phalanx Games Keep'em Rolling: Race to the Rhine GTS

    Keep'em Rolling: 1944 - Race to the Rhine

    Assume the role of a legendary Allied commander of World War II, keep the logistics chain working, advance your armies towards the Rhine, and strike at the heart of Nazi Germany. Outshine and outpace other Allied generals and change history by winning the war in 1944, before Christmas! Keep'em Rolling: Race to the Rhine features Race to the Rhine, a unique, logistics-focused euro-style wargame for 1-4 players (including a solitaire mode as well as optional cards and rules), and a standalone solitaire game These Are My Credentials covering the Allied liberation of Brittany. Keep’em Rolling is a eurogame with a strong wargame flavor, focused on the logistical aspects of war, supplying units with fuel, ammunition, and food, and then moving them through enemy territory. Following your turn, the Axis will respond, cutting off undefended supply lines and moving to defend key spaces on the route to the Rhine. The slower you are in moving to the Rhine, the longer you give the Axis to form a strong defense. But move too quickly and you risk overwhelming your logistical capacity to supply your advance. Featuring logistics-focused approach to WW2 two excellent games in one box innovative war-euro mechanics PLAY TIME 90-120 minPLAYER COUNT 1-4AGE RATING 14+

    $89.95$67.44

  • Gamers Guild AZ Moonstone Moonstone: Acrylic Measuring Widget Goblin King Games

    Moonstone: Acrylic Measuring Widget

    Contains 1 Movement Widget for precise 4", 3", 2" or 1" movements. Made of transparent green perspex and laster etched.

  • Gamers Guild AZ ONUS! Traianus (Pre-Order) GTS

    ONUS! Traianus

    Have you ever dreamed of commanding a powerful army? Have you enjoyed a good historical novel about Ancient Rome and you would have liked to move to this period in the middle of battle? Would you like to be able to change History or revive exciting historical events? If you have answered affirmatively to any of these questions then this is your game. ONUS! Traianus is a historical battles wargame, similar to a miniatures game, where two sides confront each other in an Ancient battle. This game is focused on the armies of the great superpowers of the apogee of the Roman Empire, during the reign of the emperors Trajan and Hadrian, between the 1st and 2nd centuries AD. In this game, different action cards recreate varied kinds of orders and battle events, that allow every match to be unique and to any combat to be epic, unpredictable and exciting. ONUS! can be played anywhere but to get the best gaming experience we do recommend a game area as large as possible, i.e. 3.2 x 2.9 feet (100 x 90 cm). Units are represented by cards which have been scaled around a Centuria (also known as Century) or to a Maniple (also known as Manipulus), representing formations from 80 to 100 men for Infantry units, 20 cavalrymen for Cavalry units or 6 Elephants. Units have their own set of traits to represent permanent attributes of the unit, like Melee Combat, Range Attack, Defensive capacity, Morale and Life, and Movement capacity. This set of traits gets bonuses and penalties depending on the ongoing situation and combat engagements. Units also have their unique set of skills to represent specific abilities they can perform: from defensive formations to extremely effective techniques to attack enemies. Some of these skills need to be activated; meaning only one of them can be used in an engagement, while others are inherent to the units. Leadership is represented in the game by the figure of the General. A General’s token represent his HQ and its own escort. In addition to the leadership benefit, a General grants bonuses to nearby units, boosting the morale of the troops and providing additional benefits when they are engaged with the enemy in those bloody encounters.

    $70.00$48.94

  • Gamers Guild AZ Leder Games Root: The Vagabond Pack GTS

    Root: The Vagabond Pack

    Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer.

    $10.00$8.00

  • Gamers Guild AZ Gale Force Nine World of Tanks Miniatures Game: Starter Set (Pre-Order) GTS

    World of Tanks Miniatures Game: Starter Set

      The World of Tanks: Miniatures Game is an easy to learn, quick play, smallscale tabletop game. You take command of a Tank Platoon, seeking todestroy your opponent’s tanks and secure victory. It is a fast and furious,do-or-die game – In half an hour you can pick your tanks and crew,upgrade them to your specifications, defeat your enemy (or die trying),and be ready for the rematch! TARGET AUDIENCE:• Fans of the World of Tanks computer game• People with an interest in historical tanks• Skirmish wargamers KEY MESSAGES:• Quick and fast tank-on-tank gameplay• Designed for competitive events with organized play• Tactical depth with tank and platoon customization MECHANICS:• Construct your tank platoon along with their upgrade cards• Move & Shoot gameplay loop with opportunities to turn the tide!

    $50.00$36.60

  • Gamers Guild AZ Steve Jackson Games Fate: Defenders Of Grimheim AGD

    Fate: Defenders Of Grimheim

      Fate is a cooperative game for 1-4 players who take the roles of talented but unexperienced heroes. Together, they defend Freyja`s well against trolls, the dead, and the fire horde monsters approaching from all sides of the game board. Kill monsters to gain experience and upgrade your hero, solve quests to discover weapons and equipment, and stand shoulder to shoulder with your friends against the mighty monsters of Norse mythology.

    $60.00$47.96

  • Gamers Guild AZ Draco Ideas Scope Stalingrad Quartermaster Direct

    Scope Stalingrad

    Players: 2-4 • Playing Time: 15 • Age: 12+ SCOPE is a game for 2 to 4 players, set in the battle of Stalingrad, where players take the role of snipers from both sides. The objective of the game is to take out enemy snipers or eliminate enemy troops for a total point value that depends on the scenario played. 5-15 min or less per game, several difficulty levels and rules that are explained in two min or less. Once you try it, you won't be able to stop playing it.

    $19.99$16.99

  • Gamers Guild AZ Malediction Malediction: Seeker Deck - Londriel, Spellwarden Malediction

    Malediction: Seeker Deck - Londriel, Spellwarden

    POWERS FROM THE PAST, JUSTICE IN THE PRESENT. This Seeker Deck welcomes LONDRIEL, SPELLWARDEN, into Malediction. As a dual-faction Seeker, she tempers the ingenious cunning of the Conclave of the Spheres with the holy resolve of the Order of the Shattered Throne, creating a balance that few can resist. CONTENT LIST:  55 playing cards 1 redeem code card 1 D20 1 quick guide  1 lore leaflet 19 miniatures (STL files for 3D printing) 5-piece terrain set (STL files for 3D printing)

    $35.90$32.31

  • Gamers Guild AZ Moonstone Moonstone: Stat Card Errata Pack 2025 (Pre-Order) Moonstone

    Moonstone: Stat Card Errata Pack 2025

      This pack contains all 23 stat cards updated in the 2025 errata, with a bulk discount over individually purchased cards. It contains: Antonia, Noonday Witch v3 Boulder v5 Bristlenose v3 Danica, Dusk Witch v2 Doug, the Flatulent v3 Dim & Dimmer v3 Friar Flavious v2 Gertrude, the Faerie Hunter v2 Gnomish Airship v3 Goblin Airship v3 Greymair v2 Hoff v2 Jackalope v3 Joanna, Nordic Princess v4 Mama Gimble v3 Marley v2 Mr Toodles v3 Olim v2 Quarrel v3 Raegan, Leshavult Priestess v3 Sen'Ara v2 Tabby, the Librarian v2 Zorya, Dawn Witch v3

    $21.00$20.79

  • Gamers Guild AZ Malediction Malediction: Faction Box - Order of the Shattered Throne Malediction

    Malediction: Faction Box - Order of the Shattered Throne

    The Order has access to the best defensive spells and abilities in the game. Their units tend to be very resilient and become even more so when close to each other. Do not let this focus on defense fool you, because the Order benefits from an aggressive strategy, that protects its units from harm as they take over the battlefield. Seekers of the Order empower their units, protecting them from harm or allowing them to strike harder at their enemies. You’ll be able to make creative use of the resources in your hand to devastating effect. 80+ Premium Cards 29 Cardboard standees with plastic bases 5 flat terrain pieces (cardboard) 1 D20 1 Flexible plastic ruler 2 Dials (cardboard) 1 Initiative token (cardboard) 1 Redeemable code to access 34 STL files for 3D printing and to validate your official membership. 1 Rulebook

    $69.90$62.91

  • Gamers Guild AZ Strange Machine Games Robotech: Reconstruction (Pre-Order) AGD

    Robotech: Reconstruction

    Ideology politics flare in the reconstruction period after the First Robotech War. Choose a Faction and vie for the future of Earth. Only one Faction will gain complete control and the stakes could never be higher. If you support your allies with too much vigor or focus too many resources on your enemy, you will not succeed. You must be clever. You`ll need to muster all of your might and guile to secure the future of Earth in your own design. Choose from these Robotech Factions: Robotech Defense Force, Zentraedi Rebellion, Robotech Expeditionary Force, Anti-Unification League. Beautiful Tracking Boards: Protoculture, Victory, Resolution.

    $44.99$40.46

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Ferengi Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Ferengi Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Ferengi Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  In this civilisation pack your financial acumen guides the growth of the Ferengi Alliance from the Tower of Commerce. As the leading business authority it’s your duty to seek out opportunity, exploit new customers and grow the bottom line until your economy dwarfs the so-called “culture” of other civilizations. Beyond that, a flotilla of Marauders, commanded by profit-hungry DaiMons, stand ready to enforce your mergers and acquisitions across the quadrant. To a Ferengi, profit is everything and the special rules for the Ferengi player reinforce that. 1) PROFIT OVER PROFUNDITYThe Ferengi may never build Culture Nodes. Ferengi never add their Ascendancy level to Hegemony attempts. 2) ONLY LATINUM LASTSDuring your Build Phase, the Ferengi may buy Culture for 5 Production each. The Ferengi may build Production Nodes on any available spot regardless of Capacity type. Other Civilizations devote tremendous resources to scientific and cultural advancements whereas the Ferengi add to the wisdom that has guided their civilization for centuries, the venerated Rules of Acquisition. The very first Grand Nagus set down these guiding principals over ten thousand years ago and each Nagus in succession has been adding to these rules to guide each Ferengi transaction to maximum profitability. The Starting Advancement establishes the Ferengi Commerce Authority, whose agents and liquidators enforce Ferengi Trade Bi-Laws, uphold the Ferengi Bill of Opportunities and ensure that all transactions within the Alliance are true to the Rules of Acquisition. In the game, the FCA allows the Ferengi player to earn 1 Production for each rival Controlled System that has a Ferengi Ship in Orbit. Rule #45 Expand or Die permits the Ferengi to pay the Culture costs of Hegemony and Colonization by paying 2 Production per Culture required. Rule #34 War Is Good For Business allows you to profit from the combative nature of rival species by generating one Production for the Ferengi each time some aggressive ally let their trigger finger do their negotiating instead of their diplomats. Ferengi DaiMons generally strike out on their own for individual profit, but at the behest of their Nagus, they will group their Marauders into larger formations to seek profit and enforce Ferengi trade laws. One such formation is the Commerce Enforcement Squadron, an elite group of Liquidators and Auditors whose authority allow them to enter Systems containing rival Starships in order to ensure that best trade practices are being observed. Of course, opportunity can pop up at any moment, so the authority of an Enforcement Squadron allows them to enter Warp during the Ferengi turn without exhausting a Command to do so. The arrival of the Ferengi Alliance finally shifts the balance of the game away from the foolish ideals of Cultural Advancement or the barbaric need for military conquest and puts the focus squarely on the most important issue facing the Galaxy, personal financial gain.

    $30.00$25.50

  • Gamers Guild AZ Moonstone Moonstone: Rune Fated Goblin King Games

    Moonstone: Rune Fated

    The Rune Fated Troupe Box contains 3 Gnome miniatures made in fine quality resin. Contains:1 x Liv  Miniature, with base and Stat Card.1 x Bjorn Miniature, with base and Stat Card.1 x Olim Miniature, with base and Stat Card. Miniatures are multipart and require assembly.

    $50.00$43.55

  • Gamers Guild AZ Rebellion Unplugged Sniper Elite: Operation Kraken (Pre-Order) Quartermaster Direct

    Sniper Elite: Operation Kraken (Pre-Order)

    This item is a pre-order item with an expected release date of 06/26/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The end of Operation Kraken is nigh in this thrilling expansion for Sniper Elite: The Board Game. Infiltrate a ruined Norman Village, navigating open streets while evading armoured patrols, and stow away aboard the formidable Super Carrier, sabotaging critical systems amidst locked doors and reinforced walls. With new maps, strategies, and deadly encounters, the fate of the war hangs on your skill - and one perfect shot. This new expansion for Sniper Elite: The Board Game introduces two new maps along with new mechanics and abilities for both the sniper and defenders. Players can infiltrate a Norman village to uncover intel on Operation Kraken, where defenders now deploy devastating armoured cars, balanced by open spaces and multiple flanking routes. The second map takes place aboard a massive Super Carrier, delivering a tense, close-quarters experience with locked rooms, limited visibility, and new tools for the sniper.

    $49.99$42.49

  • Gamers Guild AZ Malediction Malediction: Seeker Deck - Griza, Lingering Wound Malediction

    Malediction: Seeker Deck - Griza, Lingering Wound

    FULFILLING IN DEATH THE OATHS SWORN IN LIFE This Seeker Deck welcomes GRIZA, LINGERING WOUND into Malediction. As a dual-faction Seeker, opposite sides fight together on the battlefield, as he commands both spirits of the Legion of the Fallen and the holy knights of the Order of the Shattered Throne. CONTENT LIST:  48 playing cards 1 redeem code card 1 D20 1 quick guide  1 lore leaflet 20 miniatures (STL files for 3D printing) 5-piece terrain set (STL files for 3D printing)

    $35.90$32.31

  • Gamers Guild AZ Malediction Malediction: Seeker Deck - Liena, Who Dreams Malediction

    Malediction: Seeker Deck - Liena, Who Dreams

    RESHAPING THE WORLD, ONE NIGHTMARE AT A TIME. This Seeker Deck welcomes LIENA, WHO DREAMS, into Malediction. Controlling a dual-faction Seeker, she combines the Liastrum spellcraft of the Conclave of the Spheres with the shamanic rituals of the Primal Blood, redefining the boundaries of magic at her will. CONTENT LIST:  48 playing cards 1 redeem code card 1 D20 1 quick guide  1 lore leaflet 20 miniatures (STL files for 3D printing) 5-piece terrain set (STL files for 3D printing)

    $35.90$32.31

  • Gamers Guild AZ Moonstone Moonstone: Gump Goblin King Games

    Moonstone: Gump

    The Gump Monster Box contains 1 Treefolk miniature made in fine quality resin. Contains:1 x Gump, with Stat Card and Base Miniatures are multipart and require assembly.

    $35.00$31.80

  • Gamers Guild AZ GMT Clash of Sovereigns: The War of the Austrian Succession 1740-48 GTS

    Clash of Sovereigns: The War of the Austrian Succession 1740-48

    December 1740: Young King Frederick II leads the army of upstart Prussia in a surprise invasion of Austrian Silesia. He hopes for an easy conquest of the rich province at a time when the Austrian Empire appears vulnerable following the death of Charles VI, King of Austria and Holy Roman Emperor. But despite internal opposition to the ‘Pragmatic Sanction’ that allowed a woman to inherit the throne, Austria’s new Queen, Maria Theresa, is cowed neither by Frederick, nor by France’s scheme to place a Bavarian puppet candidate on the throne of the Holy Roman Empire, nor by Spanish designs on Austria’s holdings in Italy. Amid these conflicting dynastic ambitions, Frederick’s local territorial coup proves to be only the opening act in a major European war that none of the great powers had anticipated - but all wished to profit from. It would ultimately span eight years and half the globe. Clash of Sovereigns (COS), GMT’s 2-4 player card-driven game of the War of the Austrian Succession, has been 9 years in the making. It is a free-wheeling, faster-playing, stream-lined “nephew” of the widely-regarded Clash of Monarchs (COM). A 12-hour campaign game and three shorter scenarios covering 2-3 years apiece that can be played to completion in as little as three hours! 2-4 players. The French, Prussians/Spanish (“Pr/Span”), Austrians, and British/ Piedmontese (“Br/Pied”) each have their own separate card decks divided into Early, Middle, and Late war periods Half a dozen minor powers add their own blood and diplomatic wrinkles to the tableau and can sometimes reshape it utterly by switching sides. Leaders are rated for Initiative, Offense and Defense modifiers, and Action Points. Distinctive national tactics and troop quality factors are ‘captured’ by Army Battle Ratings (which evolve over time) and event and Battle Tactics cards. A simple, but significant, naval sub-game simulates naval operations in the Mediterranean and Atlantic, including the annual Bourbon Treasure Fleet’s risky voyage home. Colonial conflicts in Canada and India are simulated by event cards Design-for-Effect economic factors are “baked into” the event and reinforcement cards and can therefore be resolved in only a small fraction of the time required by COM’s more complex economic model.

    $69.00$49.96

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) Miniatures Set 4 (Pre-Order) GTS

    Car Wars (Sixth Edition) Miniatures Set 4

      This expansion for Car Wars Sixth Edition adds new miniatures and cards giving you new weapons and equipment customization options for your vehicle builds. This expansion includes::>Five miniatures: Sawtooth, Conestoga, Shuriken, Fuzion, and Kodiak! (Miniatures are pre-assembled and unpainted)>148 cards (weapons, accessories, upgrades, structures) and rules>Four colored bases (red, yellow, blue, and green)

    $39.95$25.84

  • Gamers Guild AZ Steve Jackson Games Car Wars: Sonic Strike (Pre-Order) GTS

    Car Wars: Sonic Strike

    Head back into the arena for more autodueling action!Sonic Strike is a single-player expansion for Car Wars Sixth Edition that comes with 40 ALL-NEW cards to add to your collection. Use sonic weapons to bring your opponents to a screeching halt. Say hello to six new Crew members and take advantage of their unique abilities. Need to grab a bite? The new Grilled Cheese Dispenser will help keep you going until the battle is won. Make the arena your own with Sonic Strike!This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.  

    $10.95$8.96

  • Gamers Guild AZ Moonstone Moonstone: Bumbleton Farm Scatter Terrain Goblin King Games

    Moonstone: Bumbleton Farm Scatter Terrain

    The idyllic hamlet of Bumbleton is a sleepy and peaceful place, that is until something a lot more valuable than turnips is spotted growing in the fields! This set will contain 14 pieces of finely cast resin. Supplied unpainted.

    $56.00$48.30

  • Gamers Guild AZ Steve Jackson Games Car Wars: Armory Pack (Pre-Order) AGD

    Car Wars: Armory Pack

      Maximize your arsenal with this 4-player expansion for Car Wars Sixth Edition!Add these 80 cards (20 in each player color) to your Car Wars Core Set for deadly new customization options!

    $19.95$14.44

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Cardassian Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Cardassian Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Cardassian Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  In this civilisation pack your disciplined hand will guide the Cardassian civilization to galactic dominance. As the head of Central Command, conquer and occupy other worlds that hold the precious resources required to expand your rule; planting the flag of Cardassia Prime on the rubble of vanquished empires. Or demonstrate to your rivals that your ordered society is superior and set the Cultural example for the Galaxy. Conquest and occupation drive the great engine of the Cardassian Union. This relentless hunger affects the Cardassian player’s game in the form of two Special Rules displayed on the player’s Control Console. 1) OCCUPATIONOccupied worlds may not recognize the superiority of Cardassian rule however, but Cardassia knows that a firm hand must always be present to ensure compliance, represented by their Occupation rule. Cardassian Controlled Systems only generate production if there are Cardassian ships in orbit. 2) ANNEXATIONUnrelenting war and invasion add to the glory of Cardassia under their Annexation rule. Take 1 Culture each time you successfully invade a planet. The cards found in the Cardassian Advancement Deck reinforce their commitment to military might and the subversion of their enemies. The efficiency of Cardassian rule is immediately apparent with their Starting Advancement; Totalitarian Regime allows the Cardassian player to start the game with Six Command Tokens. Cardassian Labor Camps work in conjunction with their Occupation rule, allowing Cardassia to mine Production Tokens from their Culture Nodes to fuel their war machine. While crude by the standards of other civilizations, the Cardassians clever use of Gravitic-based technology allows them to scan their space using a Gravitic Sensor Net countering the advantage of rivals who employ Romulan Cloaking Technology. Large formations of Cardassian Starships are ideal for conquest, but Cardassia also makes strategic use of smaller formations to attack their foes. Hunter Killer Fleets are designed to exploit a target’s weakness; in the first round of a Space Battle, each ship in the Fleet automatically Scores a Hit. This small formation will likely be broken up in the first round of the battle, but its impact can be devastating, especially if used in conjunction with a larger formation. The addition of the Cardassian Union to the game puts the Federation, Klingons and Romulans on notice that their worlds and territories are no longer safe.

    $30.00$25.50

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Vulcan Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Vulcan Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Vulcan Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  The Vulcan civilisation pack adds new Star Systems, new Exploration Cards, plus all the components to add another player to Star Trek: Ascendancy.

    $30.00$25.50

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Andorian Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Andorian Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Andorian Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  The Andorian civilisation pack adds new Star Systems, new Exploration Cards, plus all the components to add another player to Star Trek: Ascendancy.

    $30.00$25.50

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Breen Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Breen Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Breen Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  Little is known about the secretive Breen, not their appearance, and not even whether they are a single species, or several. Intensely territorial, the Breen annihilated the Klingon fleet sent to conquer them, leaving the Klingons no wiser as to who or even what they were facing Expansion for Star Trek Ascendancy Board Game, including everything you need to add the Breen and another player to your games of Star Trek Ascendancy. Discover new star systems, encounter new Exploration Cards, plus more Space Lanes and Resource Nodes

    $30.00$25.50

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Dominion Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Dominion Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Dominion Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  Through their Vorta commanders and Jem'Hadar super soldiers, the Founders rule as Gods, bringing order to the galaxy. The discovery of the Bajoran Wormhole brought this ancient civilisation onto conflict with the more youthful civilisations of the Alpha Quadrant. Expansion to the popular Star Trek: Ascendancy game, The Dominion War Variant adds the Dominion as a playable civilisation, the Bajoran Wormhole leading to he Gama Quadrant as a new area to explore and a Dominion war variant that changes the playing field by dividing the civilizations into two rival alliances with players striving to see their Alliance dominate the opposing Alliance. The expansion contains everything you need to add the Dominion, and another player to your games of Star Trek Ascendancy. Discover the Gamma Quadrant via the Bajoran-Idran Wormhole Systems, encounter new Exploration Cards, plus more Space Lanes and Resource Nodes!

    $30.00$25.50

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Borg Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Borg Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Borg Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  The Borg Civilisation Pack adds an all-new threat to the game. The Borg are an independent menace, attacking players' ships and assimilating civilized worlds. If the Borg are not dealt with, they could overwhelm the Galaxy. Can the great civilizations put aside their rivalries long enough to face the Borg as a united front? Or will they try to combat the Borg onslaught individually, seizing Borg technology for themselves? Expansion to the popular Star Trek: Ascendancy game, The Dominion War Variant adds the Dominion as a playable civilisation, the Bajoran Wormhole leading to he Gama Quadrant as a new area to explore and a Dominion war variant that changes the playing field by dividing the civilizations into two rival alliances with players striving to see their Alliance dominate the opposing Alliance. The expansion contains everything you need to add the Dominion, and another player to your games of Star Trek Ascendancy. Discover the Gamma Quadrant via the Bajoran-Idran Wormhole Systems, encounter new Exploration Cards, plus more Space Lanes and Resource Nodes!

    $40.00$34.00

  • Gamers Guild AZ Draco Ideas Onus! Army XIV: Iulius Caesar (Pre-order) Quartermaster Direct

    Onus! Army XIV: Iulius Caesar

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The army box of Iulius Caesar allows, naturally, to put in command of your forces the well-known Roman proconsul and dictator, paradigm of all the later Roman generals and emperors. Contents:- Generals Iulius Caesar, Marcus Antonius and Titus Labienus- 7 Marius Mules- 6 Antesignani- 4 Veterani- 1 Legio X- 1 Legio X Equestris- 1 Legio XIII Gemina- 1 Legio V Alaudae- 2 Equites Consulares- 2 Cretan Archers- 2 Belearic Slingers- 3 Germanic Riders- 2 Frisian Germanic

    $15.00$12.75

  • Gamers Guild AZ Draco Ideas Onus! Army XV: Vercingetorix (Pre-order) Quartermaster Direct

    Onus! Army XV: Vercingetorix

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The army box of Vercingetorix offers the possibility of placing at the head of the best armies of Gaul and of the Celtic world as a whole those nobles and magistrates who fought most fiercely against the invasion of Iulius Caesar. Contents:- Generals Vercingetorix, Boduognatus and Divico- 2 Gaul Noble Warriors- 4 Celtic Cavalry- 2 Gaul Noblemen- 3 Helvetian Infantry- 1 Druids- 3 Celtic Swordmen- 5 Celtic Spearmen- 4 Armed Peasants- 4 Celtic Javelinmen- 4 Celtic Slingers- 2 Gaesatai- 3 Gallic Infantry

    $15.00$12.75

  • Gamers Guild AZ Draco Ideas Onus! Army XVI: Pompeius (Pre-order) Quartermaster Direct

    Onus! Army XVI: Pompeius

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. Pompeius Army Box puts this great Roman general at the head of his army, as well as his sons, Pompeius Junion and Sextus Pompeius, along with the Republic’s outstanding hero Metellus Scipio, determined to defend the Roman State from Caesar’s ambitions… and in favor of their own! Contents:- Generals Pompeius Magnus, Metellus Scipio, Pompeius Iunior and Sextus Pompeius- 6 Marius Mules- 6 Antesignani- 2 Veterani- 2 Legio Vernacula- 4 Tirones- 2 Equites Consulares- 3 Light Equites- 2 Numidian Infantry- 1 Numidian Elephants- 2 Iberian Scutati- 2 Rhodian Slingers- 2 Numidian Cavalry- 2 Thessalian Cavalry

    $15.00$12.75

  • Gamers Guild AZ Draco Ideas Onus! Army XVIII: Allies (Pre-order) Quartermaster Direct

    Onus! Army XVIII: Allies

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The Allies box, finally, is filled with hordes of new mercenary units, allies and vassals of the powers of the era, coming from all corners of the Roman world, ready to serve the highest bidder, their partners - according to the winds of war and history - or their patrons, whoever they may be. Contents:- 2 Massylii Guardsmen- 6 Numidian Infantry- 3 Gaetuli Riders- 2 Numidian Elephants- 3 Cantabri Warriors- 3 Hispani Soldurii- 4 Iberian Scutati- 5 Iberian Caetatri- 2 Hispani Noblemen- 2 Cilician Pirates- 2 Rhodian Slingers- 2 Galatian Legionaries- 2 Balearic slingers- 2 Numidian cavalry

    $15.00$12.75

  • Gamers Guild AZ GMT Games Wolfpack ACD Distribution

    Wolfpack

    Wolfpack is a tactical, historical game depicting the struggles between the German submarine Wolfpacks and the allied merchant convoys of WWII. Wolfpack is set in the vast North Atlantic from late 1941 to early 1943. Wolfpack is a 1-4 player solitaire/team game. When playing solo, the player will command 2 - 4 submarines. In a team game, players will command 1 - 2 submarines depending on the number of players. The convoy merchant ships and escorts will be controlled by an AI system. In Wolfpack, players will assume the role of a German WWII submarine commander. Players will need to work together to achieve victory. In a game of Wolfpack, players will start by approaching the Allied merchant ship convoy while trying to make it through the escort's screen undetected. If successful, your submarine will make an attack run on the convoy. As the commander, you will make many decisions like maneuvering your submarine to the best firing angle while making TDC (torpedo data computer) calculations for each of your torpedos, trying to achieve your best shot. You will issue orders to your crew to deal with any damage that your submarine may have sustained. Should we run silent? Do we press the attack? The decisions are up to you. Do all of this while trying to sink as much allied merchant ship tonnage as possible and avoid being detected and sent to the bottom by the allied escort ships. Components: One 34” x 22” Mounted Map Board (double sided, small & large convoy) Four 8 1/2” x 5 1/2” Submarine Player Boards (double sided, Type VII & IX) 240 Cards Four Countersheets Four 17” x 11” & Six 8 1/2” x 11” Play Aids One Campaign Information Pad One Rulebook One Playbook One 3” Box Game Design: Mike BertucelliGame Development: Joel Toppen

    $86.00$57.65

  • Gamers Guild AZ Moonstone Moonstone: Machburg Market Scatter Terrain Goblin King Games

    Moonstone: Machburg Market Scatter Terrain

    Machburg is the bustling capital of Tauber and its markets are second to none. As the merchants set up shop bright and early, is that the faint blue glow of moonstones they see peeking up through the cobbled streets? This set will contain 14 pieces of finely cast resin. Supplied unpainted.

    $66.00$56.18

  • Gamers Guild AZ Draco Ideas Onus! Army XVII: Crassus (Pre-order) Quartermaster Direct

    Onus! Army XVII: Crassus

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. Crassus’ army box leads the player to take up the banners of the legions that the “richest man in Rome” formed to fulfill his dream of conquering the opulent Parthian Empire. Contents:- Generals Licinius Crassus, Crassus Iunior and Surena- 7 Marius Mules- 6 Antesignani- 4 Veterani- 2 Carrhae Survivors- 3 Vigiles- 2 Equites Consulares- 3 Light Equites- 2 Rhodian Slingers- 2 Galatian Legionaries- 2 Balearic slingers- 2 Peripolos- 2 Toxotai

    $15.00$12.75


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