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Board Games | Strategy Games

864 products


  • Gamers Guild AZ Plan B Games Century: Eastern Wonders Asmodee

    Century: Eastern Wonders

    3 in stock

    Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the seas to seek out exotic lands. This led to the discovery of the famed Spice Islands where the most valuable spices of the world were found. This discovery also led to further exploration, competition....and later, war! During this time of prosperity and opportunity, you find yourself traveling on the high seas in search of these exotic wonders. As a merchant and privateer representing your nation, you seek to control this region for glory and profit. Your journey continues in the Far East... Designed by Emerson Matsuuchi, Century: Eastern Wonders invites fans to return to the exciting world of spice trading as players take to the high seas in the role of merchants seeking to prosper in the exotic Indonesian islands. Century: Eastern Wonders offers new, satisfying game mechanisms that provide infinite replayability and countless strategies. Century: Eastern Wonders can be combined with Century: Spice Road to create a new gaming experience called Sand To Sea!

    3 in stock

    $39.99$26.96

  • Gamers Guild AZ Z-Man Games Reign of Cthulu – A Pandemic System Board Game Asmodee

    Reign of Cthulu – A Pandemic System Board Game

    1 in stock

    In this unique stand-alone take on Pandemic, you are humanity’s last hope against a threat from beyond this world. In Reign of Cthulhu, players work to shut down cults and ward off monsters while attempting to seal the gates. Travel between key locations in four cities central to the Cthulhu Mythos as you make use of your investigator’s unique ability to stem the tide of evil. But be warned: Investigating the depths of chaos and madness will stretch your sanity to the limit. Encountering unspeakable monsters and using powerful Relic cards will lead you to the brink of insanity. Go over the edge and you’ll have fewer actions and a weakened ability. Only by working together can you save the world from the unspeakable horror that lurks beyond the portals.

    1 in stock

    $49.99$39.99

  • Gamers Guild AZ Rio Grande Games Dominion: Seaside Update Pack GTS

    Dominion: Seaside Update Pack

    2 in stock

    An “Update Pack” is also available separately for owners of the first edition. This pack contains only the 9 new cards included in the 2nd edition.

    2 in stock

    $14.95$10.96

  • Gamers Guild AZ Garphill Games Hadrian's Wall Renegade Games

    Hadrian's Wall

    4 in stock

    When visiting the North of Britannia in 122 AD, the Roman Emperor Hadrian Augustus witnessed the aftermath of war between his armies and the savage Picts. In a show of Roman might, he ordered a wall to be built that would separate the Pict tribes from the rest of England. Grand in its design, the wall stretched 80 Roman miles, from coast to coast.In Hadrian's Wall, players take on the role of a Roman General, placed in charge of constructing a milecastle and bordering wall. Over 6 years (rounds), players will construct their fort and wall, man the defenses, and attract civilians by building services and providing entertainment - all while defending the honor of the Roman Empire from the waring Picts. The player that can accumulate the most Renown, Piety, Valour, and Discipline, whilst avoiding Disdain, will prove to the Emperor they are the model Roman citizen and be crowned Legatus Legionis! Contents:2 Game Pads6 Player Boards50 Resources90 Workers48 Fate Cards72 Player Cards

    4 in stock

    $60.00

  • Gamers Guild AZ Garphill Games Raiders of the North Sea PHD

    Raiders of the North Sea

    2 in stock

    Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season! The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made. Features: Spiel Des Jahres Kennerspiel 2017 Nominee (Enthusiast Game of the Year) Impress the Chieftain by raiding villages!  Part of the North Sea Runesaga Campaign Trilogy! Designed for 2-4 Vikings to conquer in 60-80 minutes

    2 in stock

    $55.00

  • Gamers Guild AZ Rio Grande Games Concordia: Aegyptus et Creta PHD

    Concordia: Aegyptus et Creta

    2 in stock

    Concordia: Aegyptus / Creta is an expansion for Concordia that contains two maps for new strategic challenges: In Aegyptus, the Nile and its yearly flood brings some extra food. You can also engage yourself in trade with frankincense or gold for sestertii and victory points at the end of the game. In Creta, you play on a tight map containing only twenty cities in nine provinces (one with only a single city). Both maps can be played at all player counts, but become very competitive with four and especially with five players. The maps also have a new format which is a little longer, but clearly smaller than previously released maps. The two-sided personality card display is separated from the map and contains a side with different additional costs.

    2 in stock

    $17.44

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Duel: Reunion GTS

    Cthulhu Wars: Duel: Family Reunion

    3 in stock

    our new beings with abilities and features never seen before in any Cthulhu Wars game. RANDOLPH CARTER: Unwise CultistThe first player who reaches 6 Doom places Randolph — Lovecraft’s most famous hero — anywhere on the map. He starts on that player’s side. His abilities: Disloyal — If he is Killed or Captured, he switches to the other player’s Pool and now works for them. Man Was Not Meant to Know — If Randolph is at an enemy Gate, you can force your enemy to tell you their next Action. JUNIOR OUTER GODLING: Angsty Teen TerrorThe first person to do a Ritual of Annihilation places Junior anywhere on the map. He doesn’t belong to any faction, and has three abilities: I Hate Everyone — In any battle in his area, Junior joins the attacker’s side. I Don’t Care — He can’t be Killed, only Pained. I’m Going to My Room — If Junior is at your Gate, you can move him into an adjacent area free; you can keep moving him through a series of your connected gates. THE FORGOTTEN GOD: No we don’t know its name. It’s forgotten.The first player to awaken this Great Old One places it anywhere on the map. It doesn’t belong to any faction. Its abilities: No Wonder It’s Obscure — If you have a GOO in the Forgotten God’s area, you can move all your units for 1 Power, if you don’t move into or out of the Forgotten God’s area. Get Rid of It — It’s included in any battle in its area. Either side can apply a kill or a pain to the Forgotten God. (It has Combat 0). THE GREAT DODDERING ONE: A senile delinquentThe oldest player plops down the Great Doddering One during any Doom phase. It doesn’t belong to a faction. Abilities: Do I Know You? — Either player can Move the Great Doddering One, or use it to Capture a Cultist. It stays out of battles though (it’s not sure why everyone’s fighting). Respect Your Elder Gods! — You can battle the Great Doddering One if you declare battle on it directly. It does roll 4 dice.

    3 in stock

    $6.99$5.94

  • Gamers Guild AZ Petersen Games Cthulhu Wars: 3Mm Die-Cut Faction Card Pack GTS

    Cthulhu Wars: 3Mm Die-Cut Faction Card Pack

    1 in stock

    Thick Punchboard Faction Cards in die cut punchboard material the 7 initial Factions; does NOT include Tcho-Tcho expansion, as the the Tcho-Tcho Faction box contains a die-cut Faction Card inside! Original 7 Cthulhu Wars Faction Cards in 3mm punchboard material (Onslaught 4 edition)

    1 in stock

    $14.99$12.74

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Homebrew Faction And Collectibles 2015 GTS

    Cthulhu Wars: CW-U8 - Homebrew Faction And Collectibles 2015

    1 in stock

    Cthulhu Wars: Several minis and components to allow players to create their own homebrew factions. Also includes two maroon collectible figures that were stretch goals from the Kickstarter campaign.

    1 in stock

    $19.99$16.99

  • Gamers Guild AZ Garphill Games Raiders of the North Sea: Hall of Heroes Renegade Games

    Raiders of the North Sea: Hall of Heroes

    3 in stock

    In Raiders of the North Sea: Hall of Heroes, a mead hall has been constructed, attracting a new breed of adventurers. Each raid brings new quests for the daring to endure. But with mead in abundance, there is little room for the wary. So sharpen your axe and ready your shield, there are new adventures awaiting! Hall of Heroes brings in new ways of gaining resources, acquiring crew and scoring Victory Points. After each raid, a new Quest is placed onto the Board. To complete a Quest, players will need to send (discard) warriors from their hand of a certain strength value. Once completed, the Quest is placed above a Player's Board and will score Victory Points at the game's end. Each Quest also rewards players with Iron, Gold, Silver and other resources. Players can also collect Mead, which can be spent during a raid to fuel their crew and gain even more strength in battle! *Requires Raiders of the North Sea to play.  Features: Components for an extra player Mead Hall Board with new Village location and card drafting area Quests bring new strategies and more ways to score Victory Points New Mead resource allows players to gain more strength in battle Large Player Boards for storing cards, Quests and resources

    3 in stock

    $35.00

  • Gamers Guild AZ Rio Grande Games The Great Split GTS

    The Great Split

    3 in stock

    WELCOME TO THE MOST EXCLUSIVE GALA NIGHT OF THE YEAR!The Great Split is a drafting game for 2-7 players where you build a prestigious collection of riches by trading cards with the other players in simultaneous drafting rounds. You start each round by splitting your cards into two groups. Then, you pass your Wallet to the player on your left. But beware: only one group of cards will be given back to you! Don’t despair, though! While your opponent is looking at your Split, you also receive a similar offer from the player on your right, so choose wisely.Depending on how each player builds their Collection, different riches will take on a different value for each of them. Create the perfect offer to push your opponent to take what you want them to take... leaving you with the tastiest loot!☆ SIMULTANEOUS PLAY: Simple-to-learn drafting card game, with very low downtime.☆ YOU SPLIT, THEY CHOOSE: Trade cards with your neighbors and make the most out of the different scoring mechanisms.☆ CRAFT THE PERFECT OFFER: Push your opponent to take what YOU want them to!☆ GREAT FOR GAME NIGHTS: 2-7 players, ages 8+, under 45 minutes. Ideal for small and large groups!COMPONENTS• 7 player boards• 1 common board• 7 wallets• 14 tokens• 7 character tiles• 84 wooden cubes• 1 round marker• 78 cards• 1 Rulebook

    3 in stock

    $44.99

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4 GTS

    Member's Clearance Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4

    1 in stock

    With their enemies on the defensive, the heroes must try to knock both the Yithians and the Elder Things out of the war. But can they successfully campaign against entities who are wiser and more intelligent than even the smartest human? Even if they succeed, it is to discover that nothing is more dangerous than a cornered snake. The serpent wizard plots to sacrifice an entire city to Yig and summon the Great Old One himself in an apocalyptic rain of deadliest venom. Can the heroes defeat Yig in person?

    1 in stock

    $19.97$15.84

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Mythos (5E): Skin Deep Acts 1-4 GTS

    Member's Clearance Cthulhu Mythos (5E): Skin Deep Acts 1-4

    1 in stock

    In Skin Deep, the heroes defend the lands of humanity against the machinations of extra-dimensional doppelgängers known as sand dwellers. The sand dwellers corrupt susceptible mortals, hollowing out their bodies and stealing their skins to take their places. They have infiltrated human governments and militaries and are undermining them, weakening them against the invasion by their warlord-queen, Ravazel the Butcher. Can the heroes unravel their schemes and help humanity stand fast against this otherworldly menace, or will they too be hollowed out and replaced?

    1 in stock

    $49.96$31.67

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Mythos (5E): Nightmares I GTS

    Member's Clearance Cthulhu Mythos (5E): Nightmares I

    2 in stock

    A Bghaggua, a Martian Cat, and a Siege-Claw Therizinosaurus walk into a bar. Don't get the punchline? Meet these bizarre monsters and over a hundred more in this book. Supercharge your 5E campaign with the terrifying fun of monsters connected to the Cthulhu Mythos!Yes, your players have battled the dread Deep Ones, but Nightmares I contains ten fearsome Deep One subtypes: Hybrid Apes, Deep One Barracudas, and more! Can you face down a Deep Slug Swarm? Survive a ride on the Devil's Coach Beetle? The Wheezing Man, the corruption of the True Serpentfolk, and the menace of the Vigintipod all wait for you inside these pages at Challenge Ratings from 1/8 to 22.And they're not all just battle fodder (though many are). We have monsters that ride or enslave other monsters and races of crystalline aliens which can be allies. . .or deadly foes. There are individual NPCs to be used in your games, such as the High Priestess of Light or the Hunting Horror-Bound Eremite.This tome contains such a wide variety of bizarre creatures, particularly suitable for Cthulhu Mythos games, that Nightmares I is irreplaceable in any gamemaster's - or player's - collection.

    2 in stock

    $25.49$19.00

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Mythos (5E): Dark Worlds Act 4: The Green Pyramid GTS

    Member's Clearance Cthulhu Mythos (5E): Dark Worlds Act 4: The Green Pyramid

    1 in stock

    In the fourth and final Act of Dark Worlds, The Green Pyramid, the time has come at last to take the fight to the dread Mi-Go; the Fungi from Yuggoth. Returning to Yuggoth, you find that the Fungi have not been idle in your absence. Can you overcome the Fungi’s might, even with your new allies and eldritch constructs? An epic sacrifice allows ingress to the Pyramid, and you are ultimately led into the Null dimension and confront a being of mindless destruction. The campaign ends by giving you a choice with repercussions that echo across the galaxy.

    1 in stock

    $24.96$15.84

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Mythos (5E): Dark Worlds Act 3: The Zepzeg Cycle GTS

    Member's Clearance Cthulhu Mythos (5E): Dark Worlds Act 3: The Zepzeg Cycle

    1 in stock

    In The Zepzeg Cycle, you are brought to Yuggoth’s moon Thog, where you learn of the existence of the Zepzeg – a spacefaring alien species in many ways the antithesis of the Mi-Go. Plus, you learn of a lost colony of gnorri here so far from your world. Can you reconcile the Zepzeg, the Gnorri, and your own goals? Negotiate with an antediluvian entity of enormous psychic power, assist the Gnorri and the Zepzeg to forge alliances to help you in the difficult strife ahead, and find the awesome grimoire detailing a weapon of unthinkable might. Printed in full color on high quality paper with an elegant spot UV hardcover.

    1 in stock

    $24.96$15.84

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Mythos (5E): Dark Worlds Act 2: Nithon GTS

    Member's Clearance Cthulhu Mythos (5E): Dark Worlds Act 2: Nithon

    1 in stock

    In Nithon, you traverse the Radiation Wastes of Yuggoth, encounter creatures and hazards from nightmare as you seek the Forest and City of Nithon. Here lies the Green Pyramid of the Watcher. The Pyramid awakens before your eyes, and you must explore its fearsome depths. Meanwhile, you are in constant threat of being caught up in the battles raging between the Watcher and its spawn versus the Fungi war-cyborgs.

    1 in stock

    $19.97$15.84

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Mythos (5E): Dark Worlds Act 1: The Ritual GTS

    Member's Clearance Cthulhu Mythos (5E): Dark Worlds Act 1: The Ritual

    1 in stock

    In Dark Worlds, the new Cthulhu Mythos for 5e campaign, You and your friends become unwitting pawns caught up in the blunders of a mad ruler. His insane attempt to curry favor with the dread Fungi from Yuggoth results in your being teleported across space to the nightmare world of Yuggoth. The ritual keeps you alive … for now. But how long will its effects last? Your only hope is to track down the wizard Mustafo who was transported along with you, and who knows the spell of return. Unfortunately, Mustafo has been taken by the Fungi for their dire purposes and your attempt to rescue him have drawn their attention…

    1 in stock

    $54.03$15.84

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Elder Thing GTS

    Cthulhu Wars: Elder Thing

    1 in stock

    It comes from an alien world, tougher, stronger, wiser, and more advanced than we. The Elder Thing is not only a deadly monster, but a scientist. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $7.99$6.79

  • Cthulhu Wars: 13 Cats Expansion

    1 in stock

    8 new minis for Cthulhu Wars! 2 Cats from Mercury; 2 Cats from Venus; 2 Cats from the Asteroid Belt; 1 Terror Cat from Neptune; 1 independent Elder God Hagarg Ryonis Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $39.99$33.99

  • Gamers Guild AZ Petersen Games Cthulhu Wars: HP Lovecraft Bust GTS

    Cthulhu Wars: CW-U6 - HP Lovecraft Bust

    1 in stock

    This First Player Marker was included in certain pledge levels for the second Kickstarter for Cthulhu Wars (Onslaught Two). It is also known by its code CW-U6. It is a small bust of H.P. Lovecraft, whereas the earlier marker was a posed miniature.

    1 in stock

    $24.99$21.24

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Cacodemon GTS

    Cthulhu Wars: CW-30 - Cacodemon

    1 in stock

    The Cacodemon is a Terror, costing 2 Power and 2 Doom to gain for your side. Once gained, if it is killed, it costs 4 Power to re-summon. It has Combat 3, but its real value lies in its Cosmic Terror ability. Cosmic Terror (ongoing) no faction may move or retreat units into the Cacodemon's area, unless they are accompanied by a Great Old One. This includes movement-like abilities or spellbooks, except for Avatar. The Cacodemon sculpt is credited to "Tidal 4".

    1 in stock

    $14.99$12.74

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Watcher Of The Green Pyramid Blister Pack GTS

    Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack

    1 in stock

    It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watcher’s rising. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $9.99$8.49

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Tulzscha Blister Pack GTS

    Cthulhu Wars: Tulzscha Blister Pack

    1 in stock

    The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $7.99$6.79

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Tcho-Tcho Acolyte Blister Pack GTS

    Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack

    1 in stock

    The Tcho-Tcho tribe worships the Great Old Ones in twisted rites. A Tcho-Tcho can be all-too-easily underestimated as a mere primitive, Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $5.99$5.09

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Ghoul Blister Pack GTS

    Cthulhu Wars: Ghoul Blister Pack

    1 in stock

    Half human, half demon, the ghoul of Lovecraft’s imagination is no mere undead, but far worse. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $5.99$5.09

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Cthugha Blister Pack GTS

    Cthulhu Wars: Cthugha Blister Pack

    1 in stock

    The Great Old One of Fire, whose consuming flames cannot be quenched. Serve him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $16.92

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Bokrug Blister Pack GTS

    Cthulhu Mythos: Bokrug Blister Pack

    1 in stock

    The Water Lizard; amphibious god of vengeance and the swamp. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $16.92

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Azathoth Blister Pack GTS

    Cthulhu Wars: Azathoth Blister Pack

    1 in stock

    The Blind Idiot God. Stars explode and are born at its whim, as it whirls at the center of creation. Is it, in fact, the Big Bang given grim reality? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $19.99$16.99

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World GTS

    Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World

    1 in stock

    You and your allies have temporarily escaped some of the worst effects of Tsathoggua’s rising, but now the Great Old One walks the surface world. What do the Sleeper’s demented cultists seek? You follow a pilgrimage of cultists through a deadly forest, to an enchanted mountain, hollow within. From there you must penetrate and escape a fortress of sub-human bestial horrors. Eventually your heroes enter the neighboring, not-yet-blighted Kingdom of Yetive. You rush to seek the Queen’s aid, but she has her own plans and goals, and you and your fellow heroes are not the only factions calling upon her. The Doomed World is the second Act of four of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for an amazing campaign dedicated to the horrors of the ravenous alien monster-god Tsathoggua. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    1 in stock

    $28.86

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Ghatanothoa GTS

    Cthulhu Wars: Ghatanothoa

    1 in stock

    Ghatanothoa: Is it somehow related to Great Cthulhu? Or something worse? The emanations of this great old one, or even its image, mummify the viewer. This Ghatanothoa figure is guaranteed to have a tiny flaw, thus protecting you from the mummification process. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $19.99$16.99

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Tsathoggua GTS

    Cthulhu Wars: Tsathoggua

    1 in stock

    Tsathoggua: The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $19.99$16.99

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Star Vampire GTS

    Cthulhu Wars: Star Vampire

    1 in stock

    Star Vampire: Tittering as it floats down from the lightless reaches of space, the star vampire lusts for your bodily fluids. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $8.99$7.64

  • Gamers Guild AZ Rio Grande Games Member's Clearance The Great Split GTS

    Member's Clearance The Great Split

    4 in stock

    WELCOME TO THE MOST EXCLUSIVE GALA NIGHT OF THE YEAR!The Great Split is a drafting game for 2-7 players where you build a prestigious collection of riches by trading cards with the other players in simultaneous drafting rounds. You start each round by splitting your cards into two groups. Then, you pass your Wallet to the player on your left. But beware: only one group of cards will be given back to you! Don’t despair, though! While your opponent is looking at your Split, you also receive a similar offer from the player on your right, so choose wisely.Depending on how each player builds their Collection, different riches will take on a different value for each of them. Create the perfect offer to push your opponent to take what you want them to take... leaving you with the tastiest loot!☆ SIMULTANEOUS PLAY: Simple-to-learn drafting card game, with very low downtime.☆ YOU SPLIT, THEY CHOOSE: Trade cards with your neighbors and make the most out of the different scoring mechanisms.☆ CRAFT THE PERFECT OFFER: Push your opponent to take what YOU want them to!☆ GREAT FOR GAME NIGHTS: 2-7 players, ages 8+, under 45 minutes. Ideal for small and large groups!COMPONENTS• 7 player boards• 1 common board• 7 wallets• 14 tokens• 7 character tiles• 84 wooden cubes• 1 round marker• 78 cards• 1 Rulebook

    4 in stock

    $44.99$28.46

  • Gamers Guild AZ Garphill Games Member's Clearance Raiders of the North Sea Renegade Game Studios

    Member's Clearance Raiders of the North Sea

    2 in stock

    In Raiders of the North Sea: Hall of Heroes, a mead hall has been constructed, attracting a new breed of adventurers. Each raid brings new quests for the daring to endure. But with mead in abundance, there is little room for the wary. So sharpen your axe and ready your shield, there are new adventures awaiting! Hall of Heroes brings in new ways of gaining resources, acquiring crew and scoring Victory Points. After each raid, a new Quest is placed onto the Board. To complete a Quest, players will need to send (discard) warriors from their hand of a certain strength value. Once completed, the Quest is placed above a Player's Board and will score Victory Points at the game's end. Each Quest also rewards players with Iron, Gold, Silver and other resources. Players can also collect Mead, which can be spent during a raid to fuel their crew and gain even more strength in battle! *Requires Raiders of the North Sea to play.  Features: Components for an extra player Mead Hall Board with new Village location and card drafting area Quests bring new strategies and more ways to score Victory Points New Mead resource allows players to gain more strength in battle Large Player Boards for storing cards, Quests and resources

    2 in stock

    $55.00$33.52

  • Gamers Guild AZ Garphill Games Member's Clearance Raiders of the North Sea: Hall of Heroes Renegade Game Studios

    Member's Clearance Raiders of the North Sea: Hall of Heroes

    3 in stock

    Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season! The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made. Features: Spiel Des Jahres Kennerspiel 2017 Nominee (Enthusiast Game of the Year) Impress the Chieftain by raiding villages!  Part of the North Sea Runesaga Campaign Trilogy! Designed for 2-4 Vikings to conquer in 60-80 minutes

    3 in stock

    $35.00$21.33

  • Gamers Guild AZ Z-Man Games Member's Clearance Reign of Cthulu – A Pandemic System Board Game Asmodee

    Member's Clearance Reign of Cthulu – A Pandemic System Board Game

    1 in stock

    In this unique stand-alone take on Pandemic, you are humanity’s last hope against a threat from beyond this world. In Reign of Cthulhu, players work to shut down cults and ward off monsters while attempting to seal the gates. Travel between key locations in four cities central to the Cthulhu Mythos as you make use of your investigator’s unique ability to stem the tide of evil. But be warned: Investigating the depths of chaos and madness will stretch your sanity to the limit. Encountering unspeakable monsters and using powerful Relic cards will lead you to the brink of insanity. Go over the edge and you’ll have fewer actions and a weakened ability. Only by working together can you save the world from the unspeakable horror that lurks beyond the portals.

    1 in stock

    $39.99$30.46

  • Gamers Guild AZ Garphill Games Member's Clearance Hadrian's Wall Renegade Game Studios

    Member's Clearance Hadrian's Wall

    3 in stock

    When visiting the North of Britannia in 122 AD, the Roman Emperor Hadrian Augustus witnessed the aftermath of war between his armies and the savage Picts. In a show of Roman might, he ordered a wall to be built that would separate the Pict tribes from the rest of England. Grand in its design, the wall stretched 80 Roman miles, from coast to coast.In Hadrian's Wall, players take on the role of a Roman General, placed in charge of constructing a milecastle and bordering wall. Over 6 years (rounds), players will construct their fort and wall, man the defenses, and attract civilians by building services and providing entertainment - all while defending the honor of the Roman Empire from the waring Picts. The player that can accumulate the most Renown, Piety, Valour, and Discipline, whilst avoiding Disdain, will prove to the Emperor they are the model Roman citizen and be crowned Legatus Legionis! Contents:2 Game Pads6 Player Boards50 Resources90 Workers48 Fate Cards72 Player Cards

    3 in stock

    $60.00$34.50

  • Gamers Guild AZ Rio Grande Games Member's Clearance Dominion: Seaside Update Pack GTS

    Member's Clearance Dominion: Seaside Update Pack

    2 in stock

    An “Update Pack” is also available separately for owners of the first edition. This pack contains only the 9 new cards included in the 2nd edition.

    2 in stock

    $10.96$9.49

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: Yog-Sothoth Discontinue

    Member's Clearance Cthulhu Wars: Yog-Sothoth

    1 in stock

    Yog-Sothoth: Yog-Sothoth is the Way. Yog-Sothoth is the Gate. All is One to Yog-Sothoth. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $16.99$12.65

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack Discontinue

    Member's Clearance Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack

    1 in stock

    It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watcher’s rising. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $8.49$6.33

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: Unpainted Summoning Gate Blister Pack Discontinue

    Member's Clearance Cthulhu Wars: Unpainted Summoning Gate Blister Pack

    1 in stock

    Add this amazing gate to your adventures. What will be called through it from the great beyond? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $4.24$3.16

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: Tulzscha Blister Pack Discontinue

    Member's Clearance Cthulhu Wars: Tulzscha Blister Pack

    1 in stock

    The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $6.79$5.06

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: Tsathoggua Discontinue

    Member's Clearance Cthulhu Wars: Tsathoggua

    1 in stock

    Tsathoggua: The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $16.99$12.65

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: The Omega Master Rulebook Discontinue

    Member's Clearance Cthulhu Wars: The Omega Master Rulebook

    3 in stock

    This is a special collected, officially released rulebook that has the complete rules for the core game plus all expansions and promos through the Onslaught 2 Kickstarter.

    3 in stock

    $16.99$12.66

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack Discontinue

    Member's Clearance Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack

    1 in stock

    The Tcho-Tcho tribe worships the Great Old Ones in twisted rites. A Tcho-Tcho can be all-too-easily underestimated as a mere primitive, Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $5.09$3.80

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: Star Vampire Discontinue

    Member's Clearance Cthulhu Wars: Star Vampire

    1 in stock

    Star Vampire: Tittering as it floats down from the lightless reaches of space, the star vampire lusts for your bodily fluids. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $7.64$5.69

  • Gamers Guild AZ Petersen Games Member's Clearance Cthulhu Wars: Spawn Of Yog-Sothoth Blister Pack Discontinue

    Member's Clearance Cthulhu Wars: Spawn Of Yog-Sothoth Blister Pack

    1 in stock

    The time is nearly ripe. The cosmic cyst within the body of this human/Outer God hybrid will someday bring about the cosmic doom that its birth portended. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $8.49$6.33


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