Board Games | Strategy Games
Tapestry: Arts & Architecture
Choose from a variety of new capital city mats, a new advancement track featuring new types of cards and tiles, plus more civilizations (revised versions), tapestry cards, tech cards, and landmark cards in this second expansion for Tapestry.
$50.00$40.00
Between Two Cities: Essential Edition
Between Two Cities is a 30-minute tile-drafting game for 1-7 players in which each tile is part of a city. You work with the player on your left to build one city center while simultaneously working with the player on your right to build a second city center. On each turn you select two tiles from your hand, reveal them, then work with your partners to place one of your selected tiles into each of your two cities.At the end of the game, each city is scored for its architectural grandiosity. Your final score is the lower of the scores of the two cities you helped design, and the player with the highest final score wins the game. To win, you have to share your attention and your devotion equally Between Two Cities.The Essential Edition combines components from the original game and the Capitals expansion into one cohesive whole. While it features a bigger box than the original game, different art on some tiles, and a scorepad instead of a board, there are no new gameplay elements (i.e., if you own Between Two Cities and the Capitals Expansion, you already have everything).Contents:• 2 rulebooks (multiplayer and solo)• 129 building tiles• 24 duplex tiles• 7 city tokens• 7 landscape mats• 1 scorepad• 7 district cards (44x67mm) and 3 tiles• 20+ Automa solo components
$55.00$44.00
Santa Monica
In Santa Monica, you are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals? Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins!
$39.99
Flatiron
In Flatiron, you will be transported to the Big Apple to participate in the construction of this iconic building. Both you and your opponent will need to develop your companies by adding new cards to your personal board, thereby allowing you to perform more and better actions on each of the surrounding streets. The ultimate goal is to earn more points than your opponent, primarily by undertaking construction tasks but also by maintaining an impeccable public image and adhering to the decrees of the New York City Council. When the roof is placed, and everything is ready for the grand opening, the game ends. Victory and recognition will go only to the player who has accumulated the most points. EXPERIENCE HISTORIC NEW YORK: Step into the shoes of a developer in the early 20th century as you vie to construct the famous Flatiron Building. Immerse yourself in a pivotal era of New York City's history through this engaging board game. STRATEGIC GAMEPLAY: Master the art of building and business as you expand your company. Strategically add new cards to your board, enhancing your ability to perform impactful actions around the bustling streets of Manhattan. EARN PRESTIGE AND VICTORY: Compete to earn the most points by managing construction tasks, maintaining a stellar public image, and navigating the complex decrees of the New York City Council. FOR FAMILIES AND ADULTS: This game is perfect for history buffs, architecture enthusiasts, and strategic thinkers. Expect a playing time of around 30-45 min or less, ideal for an engaging evening or competitive game night. RICHLY THEMED COMPONENTS: The game features beautifully designed cards and pieces that evoke the era of the Flatiron Building’s construction, providing a visually compelling and educational gameplay experience.
$34.99$26.95
Empire's End
You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire's End, 2-4 players compete to keep calamity at bay. Empire's End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory. Players begin with a civilization at the height of its power. Play proceeds through a series of phases, varying as you progress through the game. During the Disaster phase, players face a common threat such as famine, a flood, or barbarians. The player who ends the bidding must take the disaster, which devastates one of their territories. With each disaster that befalls an empire, its people grow in wisdom and resilience. In the style of the modern classic game No Thanks, resources bid by all players will end up in the hands of the player who ultimately takes the disaster card. That player also gains a new ability, an innovation that reflects their empire's ability to adapt in the face of challenging times. Each turn, players move along a progress track that dictates whether they will face a disaster or another type of phase. Players can gain new resources during Production phases, rebuild lost territories during Industry phases, and challenge one another during Military phases. At the end of the progress track, the game is concluded and the winner is the civilization with the greatest number of victory points. Intact territories contribute points, but innovations and military successes can provide alternative ways to win.
$39.95$26.84
Glass Road
Celebrate the 700-year-old tradition of Bavarian glass-making in Glass Road! In Uwe Rosenberg's classic resource management and tile placement game, players take on the role of medieval glass-makers tasked with the production of glass and bricks. Over four building periods, players will use their identical hands of 15 Specialists and attempt to outwit and outplay their opponents as they develop their landscape, gather resources, and erect prominent buildings and structures to keep their business (and profits) flowing. Mastering the balance of knowing the best specialist card to play and being flexible about when to play it - together with assembling a clever combination of buildings - is the key to success in Glass Road!
$59.99$47.99
Fairy Ring
Enter the Dream of a Midsummer Night.In Fairy Ring, Create a mushroom village to house the fairies in the clearing.Guide your Fairy carefully, from village to village, through the fairy ring to gather as much mana as possible. You have two seasons to develop your village before winter begins. Each decision counts towards winning the game!Illustrated by Maud Chalmel, Fairy Ring is a tactical, interactive, and original  game, immersing you in a world of enchantment and strategy. This drafting and  movement game promises you matches full of surprises! ENCHANTING GAMEPLAY: Dive into a Midsummer Night’s Dream in Fairy Ring, where you craft a magical mushroom village and guide fairies to gather mana across two seasons. BEAUTIFULLY ILLUSTRATED: Experience a world of enchantment through the stunning artwork of Maud Chalmel, bringing the fairy ring and its inhabitants to vibrant life. STRATEGIC DEPTH: Every decision influences your journey through the fairy ring. Develop your village with tactical precision for a chance to win the game. INTERACTIVE & ORIGINAL: Engage in strong player interaction with a blend of drafting and movement mechanics, ensuring no two games are alike and full of strategic surprises. FLEXIBLE GAMEPLAY: Offers a variant for players seeking a twist, providing versatility and replayability. Perfect for those who enjoy mixing up their game nights with new challenges. Contents: 66 Mushroom cards 4 Village boards 4 Fairy standees 12 Objective markers 4 score wheels 50 mana tokens 1 First Player tile 4 Objective cards 4 player aids 1 rulebook
$34.99
Thebai
Dark times loom over the kingdom of Thebes. The blind, old king Oedipus left the throne in disgrace and asked Polynices and Eteocles, his own sons, to rule the city together. But power corrupts and ancient feuds call for new blood to be spilled. Soon, Polynices finds himself leading an army from the rival city of Argos against his own brother. The Theban nobles support Eteocles as he maintains precarious rule over Thebes. The young king calls for defenders to man the seven gates of the city, while the invaders’ seven champions lead the attack on the gates. Meanwhile, the famous citadel of Thebes, the Cadmea, lies in disarray, as it has fallen into disrepair since the days of Oedipus’ father, king Laius. It is as if the fates themselves have lined everything up against the current rulers of Thebes! While the common folks prepare for war, the noble families whisper among themselves that the time for new leadership has come, and the time to rebuild the Cadmea is now! However, ensuring the glory of the holy birthplace of Dionysus, the god of grape himself, is no easy feat, especially with enemies at the gates.FEATURES★ Thebai is a highly interactive, heavy Eurogame that reimagines dice worker placement with a fresh, tactical twist. Players co-create the pool of available actions on the main board while carefully managing their personal abilities and long-term plans.★ Every turn presents tense, rewarding decisions - use unlocked actions on your player board or deploy your dice to the shared board to promote them into powerful councilors, securing unique scoring opportunities and triggering satisfying combos.★ Inspired by Greek mythology, Thebai plunges players into the conflict between Polynices and Eteocles. Defend the Seven Gates of Thebes while navigating deep strategy, positive player interaction, and thematic tension at every step.CONTENTS• 1 City Board (Double-Sided)• 1 Devotion Board• 1 Council Board• 4 Estate Boards• 8 Commander Standees• 14 Neutral Cadmea Tiles• 8 Commander Cards• 8 Invader Cards• 44 Contract Cards• 9 Disruption Cards• 12 Herald Cards• 7 Comfort Fate Tiles• 7 Conflict Fate Tiles• 1 Four-Player Council Tile• 24 Metic Tiles• 24 Blessing Tiles• 7 Gate Tiles• 1 Battle Marker• 5 Disruption Markers• 10 Plaza Markers• 18 Pottery Tokens• 18 Grape Tokens• 18 Bronze Tokens• 24 Drachma Tokens♦ Per Player Color (X4):• 7 Citizen Dice• 4 Hoplite Dice• 1 Turn Order Marker• 1 Scoring Marker• 2 Devotion Markers• 9 Cadmea Tiles• 1 Archon Meeple• 4 Strategos Tiles• 3 Councilor Tiles• 1 100/200+ VP Tile• 2 Player Aids♦ Solo Mode:• 16 Basic Action Cards• 9 Advanced Action Cards• 6 Antigone’s Destiny Cards• 5 Challenge Cards• 1 Endgame Antigone Card
$70.00$26.21
Nova Era
An accessible Civilization game for players who enjoy a deep economic, building experience but do not want the heavy complexity of other similar games. This game attempts to fill the gap for simpler Civilization games compared to the market’s more recent complex entries like Tapestry. Accessible gameplay, deep decision making, great replayability, beautiful artwork. ACCESSIBLE CIVILIZATION STRATEGY: Nova Era offers a streamlined civilization-building experience, combining economic strategy and resource management with accessible gameplay for both new and seasoned players. BUILD & EXPAND YOUR EMPIRE: Enjoy the excitement of empire-building without the overwhelming complexity; make impactful decisions, manage resources, and expand your territory in a competitive and engaging game. DEEP STRATEGY, SIMPLE RULES: Designed for players who love strategic depth but prefer a lighter learning curve, Nova Era balances decision-making with easy-to-understand mechanics for smooth gameplay. HIGH REPLAYABILITY: Each game offers unique challenges and different paths to victory, ensuring Nova Era is a game you’ll want to play again and again for varied and exciting experiences. BEAUTIFUL ARTWORK: Immerse yourself in the beautifully illustrated world of Nova Era, enhancing the experience of building and managing your civilization. Contents: 1 Rulebook 198 cards 1 Central game board 15 dice 4 Player Dashboards 4 Scoring markers 1 Dice bag 4 Unrest tokens 85 Tokens 4 Disaster markers 1 Dark Age marker 1 Round marker
$34.99$27.94
It's a Wonderful World: Leisure & Decadence
A second campaign expansion for It’s A Wonderful World! It’s a Wonderful World: Leisure & Decadence offers six scenarios and brand new hidden content to explore over the course of the campaign. This content can then be added to the base game to expand your future playthroughs.This is not a legacy game, though there are surprises the first time it is played.The cards can be reset and the campaign played again.CONTENTS:• 150 Cards• 6 Scenario Envelopes• 11 Scenario Leaflets• 4 Secret Boxes, which contain 27 Secret Components
$39.99
Propolis
Propolis is a worker-placement, engine-building, area-control, and tableau-building game for 1-4 players. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land! As bees compete over the realm's floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins. From the team that brought you Calico, Cascadia, and Point Salad, this small box worker placement game is the perfect introduction to new gamers, but has enough strategic depth to be challenging for everyone!
$24.99
Mythwind: Winds of Magic Expansion
Includes the Stretch Goals of the original KS Campaign:• 10 Adventure Cards• 10 Event Cards• 10 Goal Cards• 2 Season Tiles• Achievement List• 2 Secret Envelopes• 5 Weather Cards• 4 Building Tiles
$15.00
Beyond the Sun
As Earth begins to die, it is time for humanity to look Beyond the Sun. The faction leaders that once ruled the planet separately, now work together to develop cutting-edge technology and explore the depths of space. However, only one leader will truly reign supreme in these new worlds. Will it be you?Players take turns to take an action available on the technology board, then produce resources. As more technologies are researched, more actions become available to the players. Actions allow players to improve their economy, move spaceships, colonize systems, and research new technologies. Those actions belong exclusively to the player who discovers them until the other players catch up! The game ends when a number of achievements are fulfilled, and the faction with the most points claims victory!GAME FEATURES★ Innovative technology tree — Each developed technology feeds into the next available technology. Dozens of variable tech cards are included which makes the possible technological advancements different from game to game.★ Resource cycle of life — The game features a unique cyclical economic system that provides interesting challenges. Should you produce more money to grow your economic power or more food to increase the population needed for further expansion?★ Multiple paths to victory — Become a technological powerhouse, build an impressive fleet of warships, or colonize the most planets. All possibilities are open to you as you strive for the ultimate triumph!
$84.95$50.78
Everdell: Silverfrost Essentials Edition
This item is a pre-order item with an expected release date of 12/05/25 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. Critters brave the frigid seasons to enjoy the still beauty of this land, and the warmth of faithful community. There is a unique relationship here with the Big Critters who dwell in these parts. When a mountaintop Beacon is lit, one of the legendary giants will come to the aid of those who called. In this way, critters have been able to survive hardships and succeed where others would have failed. Light your torch and don your cloak. Winter’s fury is approaching. It is time to kindle the Beacons, call upon the Big Critters, and find a way to thrive in the enchanting land of Silverfrost. Silverfrost Essentials Edition is similar to Silverfrost Collectors Edition, but has punchboard resource components instead of the resin ones, giving it a much more affordable price point. Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost.It is your task to build and maintain a city in this challenging landscape. You must clear the piling snow, burn the fires to keep your citizens warm and prosperous, and complete important quests for the Ranger’s Guild. Silverfrost is the next standalone title in the Edge of the Map series of Everdell games! Learn about the resilient mountainous country south of Everdell Valley. Featuring all new rich and whimsical art by Lukas Siegmon, showing the contrast between the harsh environment and the cozy community created by the critters dwelling there.
$50.00
Kinfire Council: Winds of Change
Take the intrigue of Din’Lux to new heights with Winds of Change. This expansion introduces dynamic rezoning mechanics for legacy-style progression, new lighthouse sites, and an optional solo or co-op play mode. Fresh threats, decrees, and resources like favor tokens enrich the political drama and deepen the strategic landscape, an irresistible upgrade for engaged players and a compelling upsell for savvy retailers. This is not a stand-alone game. Kinfire Council base game is required to play. Remake the city of Fin'Lux with new location tiles and re-zoning decrees that evoke the game board over time. Give in to temptation and spend powerful Favor tokens to help both yourself and the Cult. The punishing Cult decree deck will allow you and your fellow Councilors to play in co-op mode or go against the Cult in your own in solo -play.
$34.99$29.74
Ora and Labora
In Ora & Labora, each player is the head of a monastery in the Medieval era who acquires land and constructs buildings - small enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items, such as books, ceramics, ornaments, and relics, to gain the most victory points by the end of the game.
$69.99$49.94
Kutná Hora: The City of Silver
Join other ambitious guild leaders in mining and developing the famous City of Silver during its period of rapid economic growth and expansion in the 14th century — from the first discovery of silver near the cistercian monastery to the construction of Kutná Hora, which quickly became one of the most important cities in central Europe.Kutná Hora is a historical, asymmetrical city building euro game for 24 players that features a real-life supply and demand experience where every action you take has an impact on the game's dynamic economic systems.Mine ore and smelt it into a fortune of silver for expanding this beautiful historic city, but take care to balance your personal goal advancement with the need to further the city’s growth. Everything is connected, and sometimes the path to personal victory relies on the prosperity of the many.
$59.95
Architects of the West Kingdom
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers? The aim of Architects of the West Kingdom is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing various Buildings and advancing work on the Archbishop’s Cathedral. Throughout the game, players will need to make a lot of moral decisions. However, only at the game’s end will their virtue be judged. A few underhanded deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed. Features: West Kingdom adventure with beautiful artwork and great quality components. Become an ambitious royal architect to impress the king by building notable landmarks in the kingdom First stand-alone game in the West Kingdom Trilogy Exciting worker-placement strategy board game for 1-5 players, ages 12 and up As a royal architect of the Carolingian Empire, you must impress their King and maintain your noble status. Construct various landmarks throughout his newly appointed domain and remain virtuous, or be found in the company of thieves and black marketeers! From the designer of Raiders of the North Sea!
$60.00
Tiny Epic Kingdoms
Tiny Epic Kingdoms is the full 4X experience in a tiny package, and forgoes all the weighty setup and teardown of other games in the genre. The game’s main appeal is its lack of player down time. Every time a player takes an action on their turn, each other player has the choice to take one of two actions. This unique action economy adds a surprising amount of tactical depth, and eliminates one of the biggest problems that 4X games typically have, the wait time. The game is built to be incredibly easy to learn, and I would highly recommend it as an entry point into the 4X genre. - Pat (Guild Service Representative) You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed... In Tiny Epic Kingdoms, a 4x fantasy game in a pocket-size package, each player starts with a unique faction (which has a unique technology tree) and a small territory. Throughout the game, players collect resources, explore other territories, battle each other, research magic, and work to build a great tower to protect their realm.
$30.00$24.00
Mythwind: Friends and Family Expansion
The Friends & Family expansion introduces you to the varied townsfolk of the grown village in Mythwind. Complete quests, discover town secrets and even get married!
$35.00
Everdell: Collector's Edition
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises? Enjoy the additional content of the Collector's Edition, including new cards, new critters and a solo mode! Simple to learn gameplay with satisfying depth Dynamic tableau building and worker placement Eye-catching table presence: round board and three-dimensional tree Contents: 128 cards - 1 game board - 24 wooden critters 30 Berries - 30 Twigs - 25 Resin - 20 pebbles - 1 Ever Tree - 4 Event Tiles - 27 mini cards - 30 Point tokens - 20 Occupied tokens Exclusive to Collector's Edition, this version also includes 30 Metal Point tokens, 20 Wooden Occupied Tokens and Stickers, 6 Wooden Rats, 1 deluxe 8-sided die, 15 Extra! Extra! Cards, 10 Legendary Cards & 3 Rugwort Cards
$100.00
Cities
City Hall has tasked you with a plan to renovate one of its iconic neighborhoods. Can you design the city’s next cool zone? With loads of components within reach, you will have an opportunity to create new residences and office buildings, parks and recreational spaces, and new water features.Cities challenges you to build out your neighborhood, scoring points according to how attractively and efficiently your city tiles are placed. Make your city a better place, it’s all in your hands!★ A colorful, easy to learn game that’s fun for new and advanced gamers.★ Created by Phil Walker-Harding, designer of hits like Sushi Go!, Cacao, and Barenpark.★ Highly re-playable game due to the variety of set ups. Great value giving hours of play for a reasonable price.
$29.99$23.94
It's a Wonderful World: War or Peace
This expansion is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War. At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether he won or lost and according to his own choices during the game (depending on the scenario). Thus, each one builds his Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario. The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4. During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment. The campaign is also playable solo.
$24.99
Tiny Towns: Fortune
The smaller creatures of the forest have created a civilization free of predators, and they look to you as mayor to guide their growing and thriving town. However, the area is small, and resources are scarce. The clever use of limited resources will determine the most successful tiny town. In the expansion Tiny Towns: Fortune, the creatures of the forest have found a way to trick each other into thinking shiny bits of metal have arbitrary value. It's very useful — so much so that you can use this thing called "money" to get other creatures to give you almost anything in return for the right number of shiny bits. If only earning money weren't so difficult!
$29.99
Positano
Welcome to scenic Positano! You and your friends are builders in Positano, Italy, a village stacked upon a cliffside overlooking the clear blue sea. Each round you will bid on three simultaneous auctions determining the size, quality and location of your new resorts on the three dimensional cliffside board. Quality resorts will earn the most points, but only if you have a clear view of the sea! BID Players will simultaneously choose and reveal two bid cards at the start of each round. Players must balance how they prioritize the auctions and the tiles they hope to draft! Do you spend your high value cards now to snipe a critically important tile, or save your best cards for later in the game? DRAFT Based on their bids, players draft tiles from the bid board. Your tiles determine where on the cliffside you can build that turn, how many building blocks you add to your stockpile, and the quality of your new construction. With draft tiles revealed randomly at the start of each round, every auction becomes a new tricky puzzle to navigate. BUILD Compete for seaside views as you build in three dimensions on a tiered cliffside! Building toward the bottom of the cliff means fewer opportunities for the other players to sneak a tall building in front of you. Building toward the top of the cliff lets you go incredibly tall! SCORE You'll score points for having quality buildings with a clear view out to sea, but also for collection gelato and capitalizing on the goal cards! With three random goals revealed each game, you'll be pulled into different strategies with each deal. And when you get stuck with the lesser draft tiles, at least you'll get some free gelato!
$49.99$37.44
Boonlake
With a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake. Boonlake is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!
$69.95$55.96
Shipwrights of the North Sea: Redux
Shipwrights of the North Sea: Redux is set in the early years of the Viking Age, circa 800 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool, and iron, as well as getting other craftspeople on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they’re on your side! The aim of Shipwrights of the North Sea: Redux is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing Longships and Buildings, recruiting Jarls, attracting Heroes, and collecting Gold. Over the course of 5 Rounds, players will draft Village Cards, and must carefully manage their resources and workforce to set their settlement apart as the most glorious amongst all the clans. Redux Version:Shipwrights of the North Sea: Redux is an entirely new game. While it shares a lot of thematic elements and player goals from the original, the core gameplay has been completely rebuilt to create an experience much more in line with what fans of Garphill Games have come to expect.
$60.00
Tiny Towns: Villagers
In Tiny Towns: Villagers, word has spread far and wide of a thriving little civilization in the forest. Creatures with incredible talents - from engineers to merchants - have come to visit these towns and decide where they will make their new homes. They offer the most astute town mayors their skills, which can transform buildings, control the influx of resources, and perform impressive architectural feats. The world of Tiny Towns is getting a bit bigger! Contents:1 rulebook6 Lodge boards20 villager meeples18 Building cards5 Monument cards7 Villager cards
$29.99
On Mars: Alien Invasion
As you begin to establish the first colonies on Mars, you discover that you are not alone in the galaxy… and that you are not welcome anywhere beyond Earth. Play the familiar role of human civilization reaching out to Mars, or play for the other side, fighting to prevent the infectious spread of these beings bent on expanding to every habitable planet in the galaxy! On Mars: Alien Invasion is a somewhat cooperative expansion for On Mars. This box contains four chapters of a story by Nathan Morse, and each story features a different way to play the game, designed by Vital Lacerda. You will play one versus many; completely cooperatively; and even solo if you wish, depending on the chapter. Included are four fresh and completely replayable ways to establish colonies On Mars! Components • Over 20 Alien Meeples • Alien Player Board • Alien Advanced Building Marker • Sentry & Defense Exosuit Meeple • New Scientist - The Microbiologist • 77 Full-size Cards and 23 Mini Cards (includes the Beacon Promo Card) • Over 115 Tokens and Markers! This is an expansion a copy of On Mars Required.
$49.99$49.96
On Mars Upgrade Pack
The On Mars: Upgrade Pack Includes: 1 - Blueprint Board (50x20mm) 12 - Additional Contract Cards 6 - Private Goal Expansion Cards. Requires On Mars to Play On Mars is played over several rounds, each consisting of two phases - the Colonization Phase and the Shuttle Phase. During the Colonization Phase, each player takes a turn during which they take actions. The available actions depend on the side of the board they are on. If you are in orbit, you can take blueprints, buy and develop technologies, and take supplies from the Warehouse. If you are on the surface of the planet, you can construct buildings with your bots, upgrade these buildings using blueprints, take scientists and new contracts, welcome new ships, and explore the planet’s surface with their rover. In the Shuttle Phase, players may travel between the colony and the Space Station in orbit. All buildings on Mars have a dependency on each other and some are required for the colony to grow. Building shelters for Colonists to live in requires oxygen; generating oxygen requires plants; growing plants requires water; extracting water from ice requires power; generating power requires mining minerals; and mining minerals requires Colonists. Upgrading the colony’s ability to provide each of these resources is vital. As the colony grows, more shelters are needed so that the Colonists can survive the inhospitable conditions on Mars. During the game, players are also trying to complete missions. Once a total of three missions have been completed, the game ends. To win the game, players must contribute to the development of the first colony on Mars. This is represented during the game by players gaining Opportunity Points (OP). The player with the most OP at the end of the game is declared the winner.
$14.99$11.99
Through the Ages: A New Story of Civilization
Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages and extensive changes to how military works. Through the Ages is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age. One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is built in the same way as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with higher military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a large military, but it is very easy to lose because of a weak one. Victory is achieved by the player whose nation has the most culture at the end of the modern age.
$79.99$69.99
Tzolk'in: The Mayan Calendar - Tribes & Prophecies
In Tzolk'in: The Mayan Calendar - Tribes & Prophecies, each player now becomes the leader of a particular tribe, each of which has a special ability that only that player can use. The game includes 13 tribes to provide plenty of variety. (You know that 13 is a spooky and magical number, right?) With this expansion, the game of Tzolk'in: The Mayan Calendar is also influenced by three prophecies that are revealed ahead of time and fulfilled when the time is right. These prophecies give players other opportunities to score points, but they can also lose points if they don't prepare themselves for the prophecy effects. As with the tribes, the expansion includes 13 prophecies. (Woohoo, 13 again!) This expansion also has new buildings and components that allow up to five players to compete.
$29.99$24.99
Kinfire Council: Upgrade Kit
Not a stand-alone game. Kinfire Council is required to play. The most luxurious Kinfire Council experience possible. Bling out your game with deluxe wooden accessories, a high-grade printed lore book and six neoprene playmats for each player! Contents:1 Rulebook5 Game Boards1 Cult of Altan Bag1 City Coffers Bowl6 Councilor Sheets6 Worker Sheets5 Lighthouse Site Sheets1 Lighthouse Tracker1 Lighthouse Progress Marker6 Seeker Standees & Bases50 Chits70 Tiles110 Cards245 Tokens
$49.99$42.49
Frostpunk: The Board Game - Resources Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Resources Expansion contains 108 plastic miniatures in 5 different sculpts. It is a set of beautiful plastic resources bring the ultimate look of Frostpunk's last city ion Earth to the Tabletop. This expansion is of a purely aesthetic nature and does not in any way influence the mechanics of the game. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$56.99$36.81
Frostpunk: The Board Game - Miniatures Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Miniatures Expansion contains 120 plastic miniatures in 41 different sculpts, bringing the ultimate look of Frostpunk's last city of Earth to the tabletop. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.It contains all the stretch goal miniatures unlocked during the Kickstarter campaign. The content is packed in a deluxe cardboard box with a plastic component tray. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$90.00$58.15
Terra Mystica: Mini Expansion 1
Terra Mystica: Mini Expansion 1, a promotional mini-expansion released at Spiel 2015, is a compilation of old and new mini-expansion content. It includes: The previously released Bonus Card Shipping Value and 4 Town Tiles promos. A special landscape tile for each faction, with official rules determined by Helge Ostertag and the BoardGameGeek community. A scoring tile that gives points for building a Temple and rewards Coins at the end of the round to players who have Priests sent to Cults.
$9.99$8.46
Everdell Core: Oversized Cards
A Set of Tarot sized Everdell Core Oversized Cards with Extended Art! Includes cards for all cards from the Collectors Edition of Everdell Contents: 6 Dividers 156 Critter & Construction Cards 27 Forest & Event Cards
$40.00
Architects of the West Kingdom: Works of Wonder
Construct glorious buildings and choose your path to victory! In Architects of the West Kingdom: Works of Wonder, builders from far and wide have travelled to partake in the King’s latest endeavor - five glorious monuments to beautify the city. However, not just any architect can be entrusted with such a task. Only those of influence and charitable reputation shall receive this great honor. Will you accompany the Princess as she surveys the projects, or rally support from the elusive Profiteer? Architects of the West Kingdom: Works of Wonder is and expansion. Architects of the West Kingdom is required to play. Features: Travel to partake in the King’s latest endeavor! Work towards building five glorious monuments to beautify the city! Adds 6 new unique Player Boards! Dynamic main board as the Princess, Profiteer and Wonders enter play! Includes an entirely new solo mode with 6 unique opponents! Enjoy with 1-5 Players, ages 12+, in 60-80 min or less. Components: 12 Reward Cards 24 Apprentice Cards 5 Wonder Cards 24 Building Cards 24 Scheme Cards (for Solo Play) 1 Scheme Card (for Tomesaga) 1 Influence Board 1 Princess 1 Profiteer 5 Wonder Tokens 7 Contribution/Consequence Cards 1 Resource Marker 6 Player Markers 6 Player Boards and 3 AI Player Boards (for Solo Play) At a Glance Number of Players: 1-5* (supports 6 players if used with Age of Artisans) For Ages: 12+ Playing Time: 60-80 min
$35.00
Tenpenny Parks
A game of Tenpenny Parks is played over five rounds, called months. Each month, players take turns placing workers on the game board to take actions like removing trees, building concessions and attractions, and buying more property to make their growing theme parks as attractive to Visiting People (VP tokens) as possible.At the end of each month, rewards are given to the player with the park that best exemplifies raw emotions (Thrill, Awe, and Joy). After five months, the player with the most VP tokens wins!
$59.95$39.95
Terra Mystica: Big Box
This Big Box contains the Terra Mystica base game, the expansions Terra Mystica: Fire & Ice and Terra Mystica: Merchants of the Seas, and the Terra Mystica: Automa Solo Box expansion. It also contains Terra Mystica: 4 Town Tiles and Terra Mystica: Shipping Value promo card.
$149.99$119.99
Frostpunk: The Board Game - Dreadnought Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Dreadnought Expansion contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.The content is packed in a deluxe cardboard box with a plastic component tray. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$45.99$29.71
Ultra Tiny Epic Kingdoms
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed... In Tiny Epic Kingdoms, a 4x fantasy game in a pocket-size package, each player starts with a unique faction (which has a unique technology tree) and a small territory. Throughout the game, players collect resources, explore other territories, battle each other, research magic, and work to build a great tower to protect their realm. Ultra Tiny Epic Kingdoms (UTEK) is everything Tiny Epic Kingdoms (TEK) is — minus the exploration mini-expansion, but with added solo play — but much smaller. UTEK and TEK are virtually the same game. The only rule difference between the two versions is how units react to the Ruins region and certain faction/territory restrictions exist due to having them back to back on the cards.
$15.00$12.00
Everdell: Farshore Essentials
Farshore will send you on an epic seafaring adventure to explore and build in the rugged country north of Everdell Valley. Study the winds to sail your ship in search of valuable riches, compete for lucrative island locations before high tide rises, and be the first to claim valuable maps that will lead you to troves of treasures.
$50.00
Positano: The Crowded Cliffside Expansion
To give players more room in which to build, the expansion includes a new set of cliffside steps that expand the playing area to a 5x5 area instead of 4x4. This larger cliffside also allows for a four-player variant game that lasts six rounds instead of the usual four. This expansion also includes a solo mode since the cliffside needs so much construction that you and Otto each need two colors to handle it all!
$34.99$26.42
Life in Reterra: Moonrise Expansion
A new moon. New events. New meanings. What might this new moon bring to your community? How might your inhabitants interpret its presence? Find out in the Life in Reterra Moonrise expansion pack! This fun family board game for teens, adults, and kids features fresh events and ways to score, buildings, and more. Draw moon tiles to trigger lunar events for rewards. Add more buildings to your community—from industry to art—and unlock powers to score points, too. The more a player’s community thrives, the more points they earn. The highest score wins! This strategic tile game features an engaging story, mental depth, and endless replayabilty. It’s a fun light strategy board game for Family Game Night, vacations, and anytime play. And tile laying board games make great gifts for kids ages 10 and up and gamers.
$19.99
The Architects of Amytis
In Architects of Amytis, you are tasked by the King of Babylon to create an extraordinary city for Queen Amytis. This strategic board game combines tile placement, worker placement, and elements of Tic Tac Toe. Players select tiles that depict different buildings and colors, placing them on their board to either expand or build upwards. Strategic placement of Architect Pawns is crucial for aligning three in a row, earning the King’s Favor and additional points at game’s end. Each building type provides dual scoring options, allowing for varied gameplay and strategies! Engage in this architectural contest to see who can design the most stunning city and win the royal honor! Fantastic combination of tile and worker placement with strategic alignment scoring. Dual scoring for buildings offers varied strategic approaches. Rich replayability through diverse strategies. Content: 1 Main board 1 Favor board 1 Score board 2 Player boards 12 Building cards 20 Project cards 48 Building tiles 8 Architects 14 Pawns 1st Player card 1 Rulebook
$24.99
Architects of the West Kingdom Collector's Box
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their king and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeeers? This deluxe Collector's Box is designed to fit Architects of the West Kingdom, Works of Wonder, and all additional content, such as promos, metal coins, and sleeved cards. The box is the same size as the Collector's Box for Raiders of the North Sea.Requires Architects of the West Kingdom and the expansions: Age of Artisans and Works of Wonder. Included inside every copy of the Collector's Box is a promo card set which adds 4 Adornment Cards, 3 Building Cards, 6 Apprentice Cards, and 1 Contribution/Consequence Card. Features: Designed to organize and store Architects of the West Kingdom and the expansions, Age of Artisans and Works of Wonder. High quality insert organizer included. Includes a Promo card set! New box art from famed illustrator Mihajlo Dimitrievski. Contains: Organizer insert designed for Architects of the West Kingdom and the expansions: Age of Artisans and Works of Wonder. Promo Card Set including: 4 Adornment Cards 3 Building Cards 6 Apprentice Cards 1 Contribution/Consequence Card
$30.00
Tawantinsuyu: Golden Age
Pachacuti’s leadership allows the people of Cuzco to build their empire faster, better, and further than it was possible ever before. A new class of citizenry emerges: nobles, supporting their great leader with their wisdom and riches. If you hope to be Pachacuti’s successor and maintain the level of prosperity currently known to our people, keep these nobles happy and build them palaces worthy of their status! Sounds of your constructions will echo far and wide beyond the mountain ranges of Antikuna, inspiring newcomers to travel east to bask in your glory. While the priests debate whether they should follow the Path of Ruruy (growth, fruit bearing) or Simpa (braiding, entwining) to worship the sun god inti, your advisors tell you to look to the four suyu (region) you’ve conquered. Not just for plunder, but to learn from these vassal nations, and use their expertise to bring glory to the Inca. Do you have what it takes to be the leader of the realm of the four parts in this golden age?This expansion contains 4 modules:★ The “Way of the Sun” module introduces two alternative layouts for the sun temple.★ The “Vassals of the Inca” module introduces a new secondary action that lets you utilize the specialties of the other nations your armies (or other players’ armies) conquer.★ The “Nobles and Newcomers” module is the largest of the new modules, and it introduces a number of new features: a new building type, newcomer workers, and several new passive buildings★ The “Pachamama” module is an improved and streamlined solo opponent for the game, based on (and replacing) Axomamma.★ Additionally, this expansion contains 8 new passive buildings, that can be added to the game regardless of playing with any of the modules or not.
$30.00$24.96
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