Board Games | Strategy Games
Unmatched: Cobble and Fog
In battle, there are no equals. Unmatched: Cobble & Fog features four new heroes for the Unmatched system. Invisible Man uses fog to dart around the board and strike without warning. Sherlock, with the trusty Watson by his side, schemes and calculates to ensure victory. Dracula and the sisters slowly drain you of your power. Jekyll & Hyde uses the former's cunning and the latter's brute strength to win the day. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
$39.95$31.94
Forest Shuffle: Alpine
In the mixed mountain forest of the Alps, all the way up the tree line, you can find numerous animals, plants, and mushrooms. While they share a habitat, they each have their own set of diverse needs. Forest Shuffle: Alpine is the highly anticipated expansion to the acclaimed card drafting game. These new cards expand the existing set collection options as well as introduce new ones, adding more depth and strategy to the game.Forest Shuffle: Alpine adds 36 new cards all with new stunning illustrations. EXPAND YOUR FOREST SHUFFLE EXPERIENCE: Introduce 36 new multifunctional cards to your Forest Shuffle game, adding incredible diversity and fresh strategies to explore. DISCOVER THE ALPS: Venture into the Alpine region with this expansion, bringing new species and two additional tree types to enrich your gameplay. ADDITIONAL TACTICAL DEPTH: Some cards introduce exciting twists to the base game's rules, offering more strategic options and challenges to your forest-building endeavors. PERFECT FOR STRATEGY LOVERS: Designed by Kosch, this expansion enhances the tactical aspects of Forest Shuffle, making it even more engaging for players seeking a thoughtful and strategic card game. SEAMLESS INTEGRATION WITH BASE GAME: Easily shuffle the new cards into your existing Forest Shuffle game for an even more varied and immersive gaming experience. Contents 36 Cards Instructions
$12.99
Root: The Marauder Expansion
The Marauder Expansion introduces two new factions to the Woodland—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and competitive play. Play as the:☆ Lord of the Hundreds – Oppress the Woodland and burn it to the ground if need be. You suffer no dissent.☆ Keepers in Iron – Lead your exiled order of devout knights into battle to recover ancient relics. For glory!Discover unique strategies and make the Woodland wilder by adding hirelings:★ Forest Patrol & Feline Physicians – Secure your realm and heal deadly injuries with Marquise elites.★ Last Dynasty & Bluebird Nobles – Crush your foes and prove your legitimacy with the last Eyrie regiment.★ Spring Uprising & Rabbit Scouts – Revolt against despots and fight for freedom with Alliance sympathizers.★ The Exile & The Bandit – Stalk the forests and steal what you need with these Vagabond mercenaries.This is an expansion. A copy of Root the board game is required to play.
$50.00$35.96
Unmatched: Marvel - Redemption Row
As with every Unmatched set, Hell’s Kitchen heroes can face off against fighters from other sets, making it a must-have for experienced players or a great entry point for new ones. And Hell’s Kitchen introduces item tokens that provide fighters with potent effects. And it’s all brought to life by the masterful illustration of Oliver Barrett and Ian O’Toole with the peerless production quality for which the Unmatched line is known. Unmatched: Hell’s Kitchen is a stand-alone expansion for the Unmatched system and includes: 76 cards featuring the art of Oliver Barrett A battlefield board featuring the art of Ian O’Toole 3 pre-washed miniatures for Daredevil, Elektra, and Bullseye 4 plastic sidekick tokens for the Hand 3 custom life trackers 3 scheme tokens 3 combat tokens
$49.95$35.69
Between Two Castles of Mad King Ludwig
Between Two Castles of Mad King Ludwig is published by Stonemaier Games as part of a collaboration with Bezier Games. The king demands a castle! You are a world-renowned master builder who has been asked by the Mad King Ludwig to help design his castles. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master builder to execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive castles in the world? Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle, and with the player on your right on another castle. On each turn you select two tiles from your hand, reveal them, then work with your partners to place them. To win, you have to share your attention and your devotion between two castles. This game includes 147 regular room tiles with unique art, 83 other tiles, 20 bonus cards, 7 custom wooden castle tokens, 1 full-color, double-sided scorepad, and a 4-piece Game Trayz custom insert that reduces setup time to less than 60 seconds.
$44.97
Smash Up: Awesome Level 9000
Featuring four new factions and eight new bases, Smash Up: Awesome Level 9000 – a.k.a. Smash Up II – integrates into the Smash Up base game, bringing exponential new combinations of factions and playstyles! Smash Up: Awesome Level 9000 includes: Killer Plants – Better deal with these guys fast because if you leave them alone, they'll grow all over the place...like weeds! *rimshot* Ghosts – Unlike in just about every card game in history, Ghosts benefit from having fewer cards in your hand. Can you be immaterial? Steampunks – Can't leave a good base alone? The Steampunks will add new abilities to bases to help your strategies. Bear Cavalry – What's scary? A bear. What's really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions to other bases.
$24.99$16.47
Blood Rage: Mystics of Midgard
Adds a new game mode to your Blood Rage adventures! Known by many names (Seiðmenn, Völva, VÃsendakona, etc.) and possessed with different powers granted by their connection to the gods, these warrior-shamans will be a boon to any clan able to recruit them! Mystics of Midgard adds 10 shamans, two for each clan, and their highly detailed figures and cards. This product is an expansion: Blood Rage base game required to play.
$24.99$19.96
Blood Rage: 5th Player Expansion
More players = More RAGE! Bring a fifth player into the fight with this new expansion for Blood Rage! There’s always room for one more in Valhalla! This is an expansion. A base copy of Blood Rage is required to play.
$29.99$19.95
Smash Up: The Bigger Geekier Box
The Smash Up Bigger Geekier Box is the ultimate answer to storing Smash Up, which is of course the greatest need of our time. This all-new Bigger Geekier Box has four large rows for storing all of your Smash Up cards, lots of foam bricks for stable storage, a closable token holder, and the all-new Smash Up Comprehensive Rulebook! This rulebook contains all of the rules for every unique card type introduced throughout Smash Up expansions, as well as clarifications on any card that might have bent your brain in funny directions. Not only that, but the box also contains the Geeks faction, and the All-Stars faction! Don't be like those poor saps on infomercials, constantly dropping your Smash Up cards in your salad, your yard, etc. Use the best in Smash Up storage: The Bigger, Geekier Box! Contents Box Comprehensive Rulebook Dividers for all Smash Up Expansions through Oops You Did it Again. All Stars Faction deck Geeks Faction deck Foam bricks
$44.99$29.96
Dominion: Adventures
This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards. Life is either a daring adventure or nothing. You’re not sure which, but at least you’ve narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and services. It’s time to seek your fortune, or anyone’s really, whoever’s is closest. To the west there’s a land of milk and honey, full of giant bees and monstrous cows. To the east, a land of eggs and licorice. To the north, treacherous swamps; to the south, loyal jungles. But all of them have been thoroughly pillaged. You’ve heard legends though of a fifth direction, as yet unspoiled, with its treasures conveniently gathered into troves. You have your sword and your trail mix, handed down from your father, and his father before him. You’ve recruited some recruits and hired some hirelings; you’ve shined your armor and distressed a damsel. You put up a sign saying “Gone Adventuring.” Then you put up another sign, saying “Beware of Dog,” in case people get any ideas. You’re ready. You saddle up your trusty steed, and head florst.
$44.95$28.95
River of Gold
Embark on a captivating journey through the mystical realms of Rokugan as a merchant representing one of the illustrious clans. Invest in trade ports, markets, and shrines; build influence with manor houses; and deliver valuable contracts to amass wealth and rise above your rivals. With fast turns, multiple strategies, and a richly detailed world, River of Gold offers an enchanting experience where wealth and power await those who dare to seize them. Will you reign over the River of Gold? BUILD A MIGHTY TRADE EMPIRE: Establish and expand your dominion along the River of Gold, constructing strategic outposts to control the wealth of Rokugan. DYNAMIC GAMEPLAY WITH DICE: Each turn, roll the dice to pursue one of three distinct actions: expand your empire, sail for valuable cargo, or fulfill lucrative contracts. LEVERAGE DIVINE FAVOR: Not happy with your dice roll? Invoke the divine favor of the gods to manipulate outcomes and secure the advantage you need to succeed. INCLUDES PATRONS MINI-EXPANSION: Enhance your strategy with the Patrons mini-expansion, featuring legendary patrons from each clan that offer unique abilities and new ways to win. FOR STRATEGY GAME ENTHUSIASTS: Perfect for 2-4 players looking for a competitive strategy game that combines luck, skill, and strategic planning for an engaging session every time. Contents 1 Game board 1 Rulebook 6 Region scoring tiles 6 Mastery cards 30 customer cards 4 Player aid cards 49 Building tiles 95 Koku (coins) 25 Silk tokens 25 Rice tokens 25 Porcelain tokens 1 Building board 4 Clan boards 4 Customer dice 8 Divine favor markers 8 Standard ships 4 Royal ships 88 Clan markers
$49.99
Star Realms: Colony Wars Deck
Designed by Hall of Famers Rob Dougherty and Darwin Kastle, Colony Wars can be played as a stand-alone 2 player game or combined with the original Star Realms Deckbuilding Game to support an additional 1-2 players. This box contains a complete 2 player game with rules and 128 cards, including an all new 80 card trade deck. For the problems are not all solved and the battles are not all won…and we stand today on the edge of a new frontier…a frontier of unknown opportunities and perils…a frontier of unfulfilled hopes and threats. – John F Kennedy Colony Wars is the first standalone set for the award-winning Star Realms Deckbuilding Game. It features all-new Trade Deck cards in the factions you all know and love, and all-new abilities. Star Realms Colony Wars is fully compatible with the Star Realms Core set, or may be played by itself. Can you master the latest strategies, and take your place in the annals of galactic history?
$17.99$17.45
Century: Spice Road
Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first instalment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Discover the beauties of the spice trading road and its colorful markets with the amazing artwork by international renowned artist Fernanda Suárez. Wrap your mind around simple and pure game mechanics combined with a touch of deck-building system that lead to endless strategies and decisions.
$25.85
Lords of Waterdeep
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans. During the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. At the end of 8 rounds of play, the player who has accrued the most points wins the game.
$49.99$39.92
Dead of Winter
Dead of Winter: A Crossroads Game is a story-centric game about surviving a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony’s morale up. Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions, that often have them deciding between what is best for the colony and what is best for themselves.
$69.99$55.99
Smash Up: It's Your Fault
Smash Up turns over the wheel to all of you! Through a huge nomination and run-off process, players from all over the world helped choose four of the factions that take part in Smash Up: It's Your Fault!. The winning four factions were Sharks, Superheroes, Mythic Greeks, and Dragons - with the "Shark Delivery System" Tornado faction thrown in as a bonus!
$24.99$19.99
Brass: Lancashire
Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following: Build an industry tile Build a rail or canal Develop an industry Sell cotton Take a loan At the end of a player's turn, they replace the two cards they played with two more from the deck. Turn order is determined by how much money a player spent on the previous turn, from lowest spent first to highest spent. This turn order mechanism opens some strategic options for players going later in the turn order, allowing for the possibility of back-to-back turns. After all the cards have been played the first time (with the deck size being adjusted for the number of players), the canal phase ends and a scoring round commences. After scoring, all canals and all of the lowest level industries are removed for the game, after which new cards are dealt and the rail phase begins. During this phase, players may now occupy more than one location in a city and a double-connection build (though expensive) is possible. At the end of the rail phase, another scoring round takes place, then a winner is crowned. The cards limit where you can build your industries, but any card can be used for the develop, sell cotton or build connections actions. This leads to a strategic timing/storing of cards. Resources are common so that if one player builds a rail line (which requires coal) they have to use the coal from the nearest source, which may be an opponent's coal mine, which in turn gets that coal mine closer to scoring (i.e., being utilized). Brass: Lancashire, the 2018 edition from Roxley Games, reboots the original Warfrog Games edition of Brass with new artwork and components, as well as a few rules changes: The virtual link rules between Birkenhead have been made optional. The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck and distant market tiles slightly to ensure a consistent experience. Two-player rules have been created and are playable without the need for an alternate board. The level 1 cotton mill is now worth 5 VP to make it slightly less terrible.
$79.99$57.16
Dominion: Nocturne
You've always been a night person; lately you've even considered becoming a vampire. There are a lot of advantages: you don't age; you don't have to see yourself in mirrors anymore; if someone asks you to do something, you can just turn into a bat, and then say, sorry, I'm a bat. There are probably some downsides though. You always think of the statue in the town square that came to life and now works as the tavern barmaid. The pedestal came to life too, so she has to hop around. The village blacksmith turns into a wolf whenever there's a full moon; when there's a crescent moon, he turns into a chihuahua. That's how this stuff goes sometimes. Still, when you breathe in the night air, you feel ready for anything. Dominion: Nocturne, the 11th expansion to Dominion, has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the Buy phase; Heirlooms that replace starting Coppers; Fate and Doom cards that give out Boons and Hexes; and a variety of extra cards that other cards can provide.
$44.95$29.96
Smash Up: Big in Japan
Smash Up: Big in Japan brings the most kawaii base-bashing you've seen to Smash Up, with four factions born from Japanese pop culture: anime fighting girls, cute collectible critters that are totally not Pokémon, colorful fighters that are in no way Power Rangers, and Godzilla.
$24.99$19.99
Dominion: Prosperity
This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.Ah, money. There’s nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else’s hands, or the sound of coins just sitting there in a pile that no one can quite reach without getting up. Getting up, that’s all behind you now. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world’s smallest dog, and a life-size statue of yourself made out of baklava. Sure, money can’t buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems – troublesome neighbors that must be conquered. But this time, you’ll conquer them in style.
$44.95$36.61
Dominion: Plunder
Across the sea, they have so much stuff. And it’s so much better than your stuff. Finer craftsmanship. Better quality materials. Shinier. They have crowns, tiaras, and diadems – and that’s just the hats. It’s time to get some of that stuff. You want an easy life, and you’re prepared to work hard for it. So you’ve rounded up some old salty dogs, plus a sourpuss and a bitter goldfish. And set sail. The sea is a harsh mistress, but a good cook, at least if you like everything really salty. There are red skies tonight, so they’ll be making a batch of Sailor’s Delight, which you understand to have tuna fish in it. And soon you’ll be attacking merchant ships and taking their treasure. But the real treasure is the happy memories you’ll be making.This is the 15th expansion to Dominion®. It has 500 cards, with 40 new Kingdom cards. It has lots of Treasures and Durations, with cards that give you Loot, and Traits that modify piles. Events return.Dominion®: Plunder is an expansion and cannot be played by itself; to play with it, you need the Basic cards and rulebook (Dominion® provides both). Dominion®: Plunder can also be combined with any other Dominion® expansions you have.We hope you enjoy this expanding world of Dominion®! Made in Germany.
$44.95$30.46
Power Grid: Recharged - The New Power Plants - Set 2
These power plant cards were released in 2014 in Power Grid Deluxe edition (which is now out of print.) They are now available for everyone in a graphical style that matches the original Power Grid and Power Grid Recharged.You can replace the deck in the original game with this deck or add these plants to the game for more variety.This is an expansion only. You must have Power Grid or Power Grid Recharged to play.
$14.95$9.96
Kemet: Blood and Sand
The epic Egyptian game Kemet is reborn with a new revised edition! With Kemet: Blood and Sand, Gods are powerful, masters of both the desert and the Nile delta. They challenge each other in violent battles and show no mercy. Get ready to become an Egyptian God, open the gates of your city, and let your troops sing the song of war to please you and claim your dominance as master of Ancient Egypt. Kemet: Blood and Sand features new art and upgraded gameplay with new approachable rules that go beyond the 1.5 version of Kemet developed with the help of the BGG community the Kemet experience. The game also features a redesigned map with a twist, bigger and more detailed figurines, and other surprises.
$89.99$71.97
Concordia: Solitaria
CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.
$29.95$19.45
Tsuro: of the Seas
Sail the treacherous waters of the Mystic Seas in an engaging game of adventure and suspense! As the captain of one of the Emperor’s mighty Red Seal ships, you will place wake tiles to navigate the seas and direct your vessel. Take great caution to avoid your opponents’ ships – and dangerous monsters lurking on the horizon and under the sea! Guide your ship with a steady hand and be the last captain sailing to win!
$45.00$27.45
Unmatched: Jurassic Park - InGen vs Raptors
In battle, there are no equals. "They show extreme intelligence, even problem-solving intelligence. Especially the big one." He has hunted many a dangerous predator, but against a pack of raptors, is Robert Muldoon the hunter or the hunted? In Unmatched: Jurassic Park – InGen vs Raptors, these clever girls use their speed and agility to surround their prey, getting stronger when they attack together. InGen's Game Warden and his Security Team lay traps to slow their opponent down and attack from range in a matchup 65 million years in the making. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
$30.00$21.47
Fallout Shelter: The Board Game
If you are reading this, your overseer is dead. VaultTec extends its deepest condolences for your loss, but now is not the time for mourning! As the officers of your vault, it is your responsibility (after performing the proper burial ceremonies outlined in Appendix 7C) to lead your people through this tumultuous time.Fantasy Flight Games invites you to create a brighter future underground with Fallout Shelter, a new board game for two to four players based on the hit mobile game!In Fallout Shelter, you play as one of the officers of the vault, trying to foster happiness among your vault dwellers. You will need to assign your dwellers to tasks, manage the vault's resources, and keep everyone safe from threats. Keep in mind, whichever of you can inspire the most happiness will win the hearts and minds of your dwellers for the coming election of the new Overseer!
$44.99$44.92
Unmatched: Battle Of Legends, Volume One
In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Battle of Legends, Volume One features four heroes. King Arthur sacrifices cards to power up his attacks and gets some timely assistance from Merlin's magic. Alice is back from Wonderland with a giant vorpal blade and the Jabberwock by her side as she grows and shrinks to gain advantages on attack and defense. Medusa is happy to attack from range and let her harpies hound you, but just one devastating glance could end the battle quickly. Sinbad grows in power as he gains experience on each of his voyages. Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects. The game includes a double-sided board with two different battlefields, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Oliver Barrett and the combined design teams of Restoration Games and Mondo Games.
$39.95$28.95
Concordia: Venus
Concordia Venus includes new personality cards with the goddess Venus allowing for new strategies, two maps (Hellas/Ionium) on which to play (using components from the Concordia base game in addition to new cards), and rules that enable teams of two players to play against one another.
$64.05
Root: The Exiles and Partisans Deck
Mix things up with an alternative deck of cards. This deck replaces the old deck and contains a fresh roster of special powers for players to craft, many based on the factions themselves. Frustrated by the Woodland Alliance's guerrilla tactics? Develop the ability to fight in the shadows yourself! But, be careful, many new powers come with new vulnerabilities.
$10.00$6.86
Alchemists
In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem. The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards.Players declare all their actions by placing cubes on the various action spaces, then each action space is evaluated in order. Players gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. And if the alchemists are longing for something even more special, they can always buy magical artifacts to get an extra push. There are 9 of them (different for each game) and they are not only very powerful, but also very expensive. But money means nothing, when there's academic pride at stake! And the possession of these artifacts will definitely earn you some reputation too. Players can also earn money by selling potions of questionable quality to adventurers, but money is just a means to an end. The alchemists don't want riches, after all. They want respect, and respect usually comes from publishing theories. During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins. Flavor text:Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art. But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron.
$59.92
Catan: Struggle for Catan
The Struggle for Catan™ is a fast-paced game between the 2-4 factions developing newly settled Catan. Manage your resources to build settlements, cities, city expansions, knights, and roads that generate victory points or special abilities. While your settlements, cities, and city expansions remain yours, valuable roads and knights change hands. Varied expensive city expansions give you additional victory points and lasting advantages, so they're generally key to victory. As in The Settlers of Catan® board game, you win by being the first to acquire and play 10 victory points.
$14.99$11.93
Root: Underworld Hirelings Pack
Need allies? Just dig out a gold coin! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more! Hirelings can be added to games at any player count. With fewer players, the hirelings add new pieces to the map, ramping up the tension and giving you more tactical options. With more players, some hireling cards will flip over to reveal new special abilities to gain, letting you explore unique and powerful strategies.This is an expansion. The Root board game is required to play..
$20.00$14.96
Power Grid: Recharged - Europe/North America
Power Grid: Europe/North America is a pair of expansion maps for Power Grid! Thanks to their special size, these two maps both have seven regions. The maps were released in 2014 for the tenth anniversary of Power Grid in the standalone base game Power Grid deluxe, which used a completely different graphic style. Now you can finally build your networks in Europe and North America with Power Grid, too! This is an expansion only. You must have Power Grid or Power Grid Recharged to play.
$12.54
Civilization: Terra Incognita
Beyond the borders of your nascent civilization, a great unknown awaits—a vast expanse of empty map, sparsely decorated with sketches of fantastic creatures and “here be dragons.†As you advance through the ages, your civilization will sprawl outward into these new lands, encountering other nations like your own, but your civilization will never get there if not for the brave explorers who first venture out beyond the familiar… This new expansion is packed full of content to push the boundaries of your civilization in every game. With Terra Incognita, you now have the option to explore your surroundings, exploring new environments and dynamically constructing the board as you play. Districts sprawl out from your cities to unlock new powers, new forms of government give your civilization an edge, combat has been redefined with the addition of armies, and ten brand-new leaders more than double the number of civilizations you could play in any game! Add in the fact that you can now play with up to five players, and Terra Incognita becomes an indispensable addition for every fan of Civilization: A New Dawn.
$44.99$30.53
Dominion: Alchemy
There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well, it's all in the name of progress. They're looking for a way to turn lead into gold, or at least into something better than lead. That lead had just been too good of a bargain to pass up; you didn't think, where will I put all this lead, what am I going to do with this lead anyway. Well, that will all be sorted out. They're also looking for a universal solvent. If they manage that one, you will take whatever they use to hold it in and build a castle out of it. A castle that can't be dissolved! Now that's progress. This is the 3rd addition to Dominion. It adds new Kingdom cards to Dominion and as it is an expansion, you will need Dominion, or Dominion: Intrigue to play the game. Dominion: Alchemy is an expansion and can't be played by itself; to play with it, you need Dominion, or a standalone expansion to Dominion (Dominion: Intrigue). Those provide the Basic cards you need to play (Treasure, Victory, and Curse cards), as well as the full rules for setup and gameplay. Dominion: Alchemy can also be combined with any other Dominion expansions you have. Number of players: 2-4 Age of players: 8+ Length: 20-30 minutes
$29.95$20.52
Stone Age
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective. In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time. Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of their staffed areas in whatever sequence they choose, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.
$54.99$43.99
Root: Marauder Hirelings Pack & Hireling Box
Need allies? Here they are, fiery and fierce. Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more! Hirelings can be added to games at any player count. With fewer players, the hirelings add new pieces to the map, ramping up the tension and giving you more tactical options. With more players, some hireling cards will flip over to reveal new special abilities to gain, letting you explore unique and powerful strategies.The Hireling box can be used to store your hirelings.This is an expansion. The Root board game is required to play.
$30.00$24.00
Evolution
Evolution is an award-winning board game where 2 – 6 players adapt species in an ever-changing ecosystem with hungry predators and limited resources. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach.With over 12,000 different species to create, every game becomes a different adventure. So gather your friends and see who can best adapt their species to eat, multiply and thrive!Evolution has been used in the evolutionary biology department at the University of Oxford and featured in the world's leading scientific journal, Nature. "The theme of evolution is not just tacked on: it drives play." - NatureIncludes: 129 Trait Cards (17 Carnivore Trait Cards, 7 of Each Other Trait Card), 20 Species Boards, 40 Wooden Markers, 144 Food Tokens, 12 Ten Value Food Tokens, 1 Watering Hole Board, 6 Food Screens, 1 Dino Starter Token , 2 Player Aids, 1 Rulebook
$44.99
Pandemic: Legacy Season 1 (Red Edition)
Actions have consequences from one game to the next as you strive to avert global disaster in this stand-alone epic twist on Pandemic. Red and Blue Editions have variant covers; game contents are the same. It starts simply. A virus tougher than the rest. Nothing your team can’t handle. But as January turns to February, things take a turn for the worse. This is no ordinary virus. What results is a year that will never be forgotten. Pandemic Legacy: Season 1 is a unique and epic cooperative game where your decisions in one game carry over into future games. Over the course of the campaign, you will open sealed packets, reveal hidden information, and unlock secrets that will change your world in unexpected ways. Characters will gain scars, cities will panic, and diseases will mutate. Adapt to each new challenge and save humanity before it’s too late. The world will never be the same again. The world is on the brink of collapse. The coming year in Pandemic Legacy: Season 1 will determine the fate of humanity. Gather your team and prepare for a campaign full of epic twists and evolving gameplay. There are many paths to follow. No two worlds will ever be alike!
$89.99$71.99
Root: Riverfolk Hirelings Pack
Need allies? Come row downstream! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more! Hirelings can be added to games at any player count. With fewer players, the hirelings add new pieces to the map, ramping up the tension and giving you more tactical options. With more players, some hireling cards will flip over to reveal new special abilities to gain, letting you explore unique and powerful strategies.This is an expansion. The Root board game is required to play.
$13.66
Smash Up: Pretty Pretty Smash Up
Think only pirates, time travelers, vampires, and bears can smash bases? Well get ready to be taught a lesson in the nicest way possible! Pretty Pretty Smash Up brings the sweetest factions ever to the vicious fight for victory! Kitty Cats use their incredible cuteness to take control of enemy minions. Princesses ply their royalty, beauty and even their love to get their way. Fairies fickle tricks give you options like never before, while the herds of Mythic Horses work together for dominance. Get ready: your opponents will never know what hit them! Fairies from deep in the magical glades come these little sprites, bringing magical wishes and pixie dust (but only in emergencies) to your plans for world domination. Don't judge them by their size. The Fairies magic gives you great options in how to deal with your enemies. The power of togetherness shows through in Horses, whose mighty herds race across the land, trampling any who stand in their way. Not only normal horses, but pegasi, sea-horses and more will join the fight for the base! Remember that friendship isn't smashable! Can haz base? Kitty Cats have the power to compel those of weak will to do what they wish and the power to have billions of internet memes. Perhaps those are the key? Either way, the Kitty Cats will use their alluring power to dominate the fight at any base. Then head out for a night of jazzy music in the alleys! Dream a dream of ruling over your enemies! Princesses will make every wish come true through the power of pure love and happiness. Which can be used, oddly, to order everyone about, and even destroy your enemies. Don't be fooled: these innocent-looking beauties are few in number, but royal, strong and determined! Combine these groups into teams of two for various effects! Pretty Pretty Smash Up also contains 8 new Base cards to compete over.
$24.99$19.99
Dominion: Menagerie
Dominion. That’s what you’re trying to achieve. This time with animals!They each have a lesson to teach, whether it’s how to spit really far, or what kind of grass tastes the best. It’s a lot to keep track of, but you’re like an elephant: you remember everything. And you’re afraid of mice. You’ve taken up riding. Horses are intimidating; they say you can lead a horse to water, but you haven’t managed it. So you’re working your way up, starting with dogs. So far so good; the dog hasn’t bucked you off yet. Your menagerie got off to a poor start, with just a goat, two rats, and the advisor who suggested starting a menagerie. You couldn’t get that fox you wanted, but it was probably bad anyway. Now you’ve got some camels, which are just as useless for sewing as you’d been warned, and a turtle that can hold its breath for longer than anyone can stay interested. Soon the animal kingdom will be yours.This is the 13th expansion to Dominion. It has 400 cards, with 30 new Kingdom cards. There are Horses that save a draw for later, Exile mats that cards can be sent to and rescued from, and Ways that give Actions another option. Events return.Dominion: Menagerie is an expansion, and cannot be played by itself; to play with it, you need the Basic cards and rulebook (Dominion provides both). Dominion: Menagerie can also be combined with any other Dominion expansions you have. We hope you enjoy this expanding world of Dominion!
$44.95$32.06
Root: Landmark Pack
Bring the Woodland to life with landmarks! Each landmark offers players new strategic challenges and tactical possibilities. Best of all, they work with each of Root's four maps!The Landmark Pack includes four screen-printed wood landmarks:★ Barter for anything you need at the Black Market.★ Find new friends and followers in the Lost City.★ Craft a masterwork at the Legendary Forge.★ Sit proud upon the grand throne in the Elder Treetop.This is an expansion. The Root board game is required to play.
$6.86
Modern Art: The Card Game
Art collectors are competing to gather the most prized art pieces. Who will best anticipate the changing tastes and trends, influence the market, and assemble the highest-valued art collection? Only the most cunning collector will come out on top!Modern Art: The Card Game is a competitive game
$19.99$14.85
Unmatched: Buffy the Vampire Slayer
In battle, there are no equals. Unmatched: Buffy the Vampire Slayer features four heroes. Buffy will hit you with Mr. Pointy or summon her Slayer's strength for a cartwheel kick. When it's time for backup, she'll take her pick between insightful Giles or reliable Xander. Spike, a relentless hunter, seeks the shadows and calls on Drusilla's Sight to let him know just where and when to strike. Willow, a peerless witch, dabbles in black magic and risks her darker self, potent but dangerous. At times, only Tara can bring her back from the brink of the abyss. Angel, once the Scourge of Europe, is cursed with a soul, conflicted by his victories and taking solace in his losses. Faith is there to make sure things stay "Five by Five". Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
$50.00$49.97
Reign of Cthulu – A Pandemic System Board Game
In this unique stand-alone take on Pandemic, you are humanity’s last hope against a threat from beyond this world. In Reign of Cthulhu, players work to shut down cults and ward off monsters while attempting to seal the gates. Travel between key locations in four cities central to the Cthulhu Mythos as you make use of your investigator’s unique ability to stem the tide of evil. But be warned: Investigating the depths of chaos and madness will stretch your sanity to the limit. Encountering unspeakable monsters and using powerful Relic cards will lead you to the brink of insanity. Go over the edge and you’ll have fewer actions and a weakened ability. Only by working together can you save the world from the unspeakable horror that lurks beyond the portals.
$49.99$39.99
Small World Power Pack #2
In Small World – Power Pack #2, get all of the content from Cursed!, Royal Bonus, and Grand Dames of Small World in one box! Bolster your games of Small World with eight new races and ten new powers, adding even more exciting content to the ever-popular game of area control. Will you choose the Cursed Fauns or the Aquatic Priestesses for your conquest? With the addition of Power Pack #2 to your game, the options are limitless!
$29.99$24.64
You have seen 240 out of 342 products