Board Games | Strategy Games
La Fleur
Grandeur, love, and flowers! La Fleur is a strategy board game where you take on the role of a French Rococo garden enthusiast as you build your château, host garden parties, and gain prestige to hold the greatest of all garden gatherings, the Grande Soirée. Each player begins the game as one of a multitude of characters with a château that is rather, well....plain and empty. How will you ever attract visitors to your château and build your reputation if there are no fountains to admire, no paths to wander, and, most importantly, no flowers! Each round you will send your artisans to different parts of Paris to acquire floral beauties, hire additional help, earn coins, commission new garden features for your château, and do many other things that artisans generally do. But be quick! Resources each round are limited, and the first artisan to each location gets their pick of the crème de la crème. Each round ends with a garden party, where visitors from across the globe come to shower you with prestige and opportunity. Be wary of your neighbors, though! If their château is more attractive than yours, some visitors may be more enticed to attend your neighbor’s garden party than yours. Sacrebleu! As word of the beauty of your competing châteaus spreads, more and more visitors will flock to your gardens. When one player gains enough Prestige, all players add their bonuses from their objectives and garden features, and the player with the most Prestige is declared the Host of the Grande Soirée!
$59.99$50.99
Salton Sea
Salton Sea is a unique place located in California, very close to the border with Mexico. The characteristics of this salty lake make it a unique location to generate geothermal energy, which takes advantage of the heat from the planet. In this area of intense geothermal activity, you will drill the ground and extract the steam and hot water to obtain lithium and sell it as part of a modern industry, far from fossil fuels, that will allow you to lead the energy transition towards a completely renewable future. Designed by David Bernal and illustrated by Amelia Sales, Salton Sea can be enjoyed alone or in groups of up to four players in sessions lasting about 120 min or less. During the game, players must manage their geothermal lithium extraction companies to obtain the greatest number of points. The extraction of this material and its subsequent processing will be the driving force of your companies. On your turn, place one of your four engineers on one of the available spaces to take an action. There are three different groups of actions: industrial actions (which allow you to obtain an exploration license, drill, extract, process or repair machinery), commercial actions (sell, acquire contract and execute contract), and management actions (research, buy shares, develop the business project or finance itself). It is up to you to manage the engineers at each point of the game to get the most out of your company. However, there is no single path to success. The game will reward you for exhausted land, executed contracts, short-term objectives, company development, or research advances. Will you master the power of the Salton Sea to create the most efficient geothermal company?
$39.99$31.99
Underwater Cities: New Discoveries
New Discoveries, the first expansion to the wildly popular game, Underwater Cities, will offer many new challenges to players who own the original game.• This will be a 'must-have' expansion for customers who own the game!• New Asymmetric assistants and starting resource cards help speed up the game• 52 new cards to add even more choices• New 3-layered player boards upgrade the boards from the existing game, plus 4 new double-sided boards• The Museum of Underwater Artifacts board offers enticing treasures• New Metropolises provide even more varibility from game to gameComponents:• 8 Player boards• 1 Museum board• 8 Assistant cards• 6 Resource tiles• 8 Special cards• 18 Era I cards• 15 Era II cards• 11 Era III cards• 10 Farm tokens• 10 Laboratory tokens• 10 Desalination plant tokens• 10 Green metropolis tiles• 20 Discovery tokens• 1 RulebookNote: This is not a standalone game. An Underwater Cities base game is required to play this expansion.
$64.95$44.89
Kanban EV: Upgrade Pack
The Kanban EV Upgrade Pack adds the following expansions to Kanban EV:Speed Charger ExpansionGarage Tile Expansions The SpeedCharger expansion provides players with persistent special abilities they may pay shifts to unlock. During setup, place 4 SpeedCharger tokens per player in a supply next to the Game board. Each player receives a Charging board which is placed next to their Player board. When working Shifts in R&D (or indirectly through Administration), you may spend 1 Shift to take a SpeedCharger token from the supply and place it on a space of your choice on your Charging board. From now on, the covered bonus is active for the rest of the game. Also, at the end of the game, each Charger token is worth 1 PP for each Car in your garages. For example: If you have 3 cars and 4 SpeedCharger tokens, you score 12 PP. You can only take one SpeedCharger per turn. The Bonuses when played in... R&D - Once per turn, you can upgrade 1 Design with a Car Part from the supply. Assembly - You may ignore the restriction of having to provide upgraded parts first. Logistics - You bank 2 Shifts instead of 1 when placing a Kanban card. Design - When you take a Design from the Central Design Stack, gain 1 Book. Administration - When working in Administration, you receive 1 extra Shift.
$14.99$11.99
Legendary: A Marvel Deck Building Game: Venom
In this expansion, a variety of Venomized heroes battle with unique and powerful masterminds, Hybrid and Poison Thanos, imbued with devastating new powers!Summoned by Dr. Strange, all-new Venom-bonded heroes use they symbiote abilities to clash with a host of poisoned villains, who boast a combined strength of symbiote and host! This expansion includes new thematic mechanics and keywords like Indigestion...when Digest doesn't go as planned.Contents:100 Playable Cards5 Heroes2 Masterminds2 Villain Groups4 All New SchemesRule Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Inferno
Abandon Hope All Ye Who Enter Here In the Divine Comedy, the poet Dante Alighieri enters Hell in search of his beloved Beatrice. Guided by Virgil, he descends through the nine circles, witnessing how each sinner is eternally punished in a manner as horrifying as the sin they committed in life. Inferno is a soul management game where each player must guide sinners to their respective circles in Hell. The central board consists of two parts: one displaying all 9 circles and the soul registry, while the other represents Florence in the early 14th century, where Dante lived, with its power games and palace intrigues. Each turn consists of two phases: Inferno Phase: The player advances a soul through Hell, earning Infamy Points if they successfully guide it to its corresponding circle. Florence Phase: The player must choose between: Playing an action at a city location (adopting a street urchin, building a new level of the family tower, or inviting home an illustrious character, among others). Exposing a sinner, who is executed, and their soul is led to Hell. By doing so, the player advances on the Hell registry, which keeps track of everyone’s supplied souls. With each death, Dante takes a step closer to his descent. When he reaches the gate that will lead him to Purgatory, the game ends. The player with the most Infamy Points is declared the winner and deemed untrustworthy.
$75.99$54.96
Purple Haze
Purple Haze is an immersive story-creation game for 1 to 4 players that drops you into the heart of darkness: Vietnam, 1967. You lead a squad of U.S. Marines through the dense jungles, flooded rice paddies, and straw-thatched villages of a war-torn country. Gut-wrenching choices will determine the fate of you and your mission. Your men will suffer. Some won’t make it home. Those that do will get wiser, get tougher. The goal: complete the mission, get out alive.★ multiple-choice narrative story★ extremely immersive historical theme★ narrative-based tactical combatContents• 63 poker-sized cards• 87 tarot-sized cards• 1 rulebook• 9 mission booklets• 1 playbook• 1 large double-sided mapboard• 1 small double-sided mapboard• 1 combat board• 1 tracker board• 4 countersheets• 5 player Aids• 22 standard six-sided dice• 12 small six-sided dice• 2 custom six-sided dice• 24 wooden cubes• 1 LoS ruler• 1 pencil• 1 logbook• 15 zipper bags
$120.00$102.00
Terraforming Mars Ares Expedition: Discovery
Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.Milestones are VP that are awarded during the game. They are granted to the player to first achieve the milestone. Milestones are worth 3 VP at the end of the game.Some new project and corporation cards allow players to upgrade their phase cards. Each phase card has two different version that players choose from when they upgrade them. The upgrade gives the player a better bonus when they choose that phase.Some new project cards have a wild tag. Whenever a player reveals this card either from the deck (due to an effect) or from their hand because they are going to play it, that player chooses what tag they want it to be. Tokens are used to keep track of what tag was chosen for the rest of the game.
$24.99$15.86
Aeon's End: Legacy of Gravehold
Aeon’s End: Legacy of Gravehold is the second legacy game in the Aeon’s End line of games. Legacy of Gravehold has a deeper, more immersive narrative with branching paths. After each game, players will receive experience. They will spend that experience on enhancement stickers, those along with player cards will allow the players to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle. Legacy of Gravehold has more than twice as many mages as all previous base sets, and more than twice as many nemeses as well.
$99.99$70.46
Overboss: A Boss Monster Adventure
Overboss is an all-new game featuring the retro villains of Boss Monster! Emerge from your dungeon to conquer the overworld in this game of tile drafting, map building, and set collection. Up to five players compete to build the map with the greatest Power. You can fill your world with spreading swamps, spooky graveyards, dense forests, dark caves, and orc encampments. Aspiring Overbosses must be crafty as well as fierce: each terrain type is scored differently, and your monsters must be arranged strategically to maximize their value. In Classic mode it’s easy to learn and teach, while Advanced modes give it depth and replayability! Designed by Aaron Mesburne and Kevin Russ (Calico), it’s a devious tile laying adventure for gamers of all skill levels.
$44.95$33.92
Castles of Mad King Ludwig
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever — subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players. In the game, each player starts with a simple foyer. One player takes on the role of the Master Builder, and that player sets prices for a set of rooms that can be purchased by the other players, with him getting to pick from the leftovers after the other players have paid him for their rooms. When a room is added to a castle, the player who built it gains castle points based on the size and type of room constructed, as well as bonus points based on the location of the room. When a room is completed, with all entranceways leading to other rooms in the castle, the player receives one of seven special rewards. After each purchasing round, a new player becomes the Master Builder who sets prices for a new set of rooms. After several rounds, the game ends, then additional points are awarded for achieving bonus goals, having the most popular rooms, and being the most responsive to the King's demands, which change each game. Whoever ends up with the most castle points wins.
$45.24
Aeon's End: War Eternal
Gravehold remains the last bastion of The World That Was. As the otherworldly incursions from the creatures known only as The Nameless intensify, a cadre of strange survivors emerge from the void itself. Will they be Gravehold's salvation or its undoing? War Eternal is a standalone game compatible with the cooperative deck-building game Aeon's End. Players struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and an all-new cast of dynamic characters. Featuring a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack and deck management rules that require careful planning, War Eternal can be played alone or combined with other Aeon's End content for a game experience like no other.
$59.99$41.96
Legendary: A Marvel Deck Building Game: Heroes of Asgard
Gifted warriors and fierce fighters - Asgardians , the peace keepers throughout the Nine Realms. When Asgardians join together and use their powerful artifacts, their true power is revealed. In this expansion, you can find Thor's oldest friends, closest allies, and siblings from this celestial race.This set includes an all-new cart type, Villainous Weapons! Villains and Masterminds can become more powerful when they capture these ancient weapons. Come and journey with the mightiest heroes and villains in all of Asgard!Contents:100 Playable Cards5 Heroes2 New Mastermind & Villain GroupsRule Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Fit to Print
Fit to Print is a puzzly tile-laying game about breaking news, designed by Peter McPherson and set in a charming woodland world created by Ian O’Toole! Thistleville is the world’s most bustling little town — it’s a challenge to keep up with everything going on, from who took home first prize for their baked goods at the community fair to who has been digging in Mrs. Brambleberry’s carrot patch. As an editor at one of the local newspapers, your job is to tell their stories! The front page is due in just a few hours and you have no time for perfection. Grab the big stories before the other papers get a chance, and make sure you get the right photos too. A newspaper is a business, so the money has to come from somewhere — don’t forget the ads! After you’ve picked out a combination of stories, photos, and ads, it’s time to lay out the front page. Did you take enough tiles to fill the paper, but not so many that things have to be cut? Over the course of three hectic days, your skills will be tested as you compete to be the most newsworthy editor! Fit To Print is a tile-laying game for the whole family. Players simultaneously collect newspaper tiles, stacking them on their desks until they think they have what they need to make the perfect front page. Then, they will yell “Layout!” and begin to lay out the page by carefully considering the placement of centerpieces, articles, photographs, and advertisements. When everything is just right, they yell “Print” to be the first off the press and gain their choice of centerpiece for the next round! This hectic spatial puzzle features over 100 unique newspaper tiles, 6 characters with their own special abilities, as well as 3 decks of Breaking News cards — so that each and every time you play you will be solving a new puzzle! If real-time games aren’t your style, Fit to Print has a number of alternative modes to satisfy every type of puzzle gamer. In Slo-Mode players take turns drafting tiles from a shared market and arranging them on their front pages. In Puzzle Mode, take a specific set of tiles and piece together the highest-scoring arrangements. Whether you enjoy relaxing solo puzzles on your own, or frenetic action for up to 6 players, you will have a blast helping the critters of Thistleville tell their stories!
$39.99$33.12
Aeon's End: The Outer Dark Expansion, 2nd Edition
The extinction of Gravehold wanes ever nearer as The Nameless gather their most powerful legions. Not even the dreams of those who have endured are a refuge any longer. What terrors loom in the heart of the great nothing some call The Outer Dark? An expansion for Aeon's End, The Outer Dark contains new nemeses and two new breach mages, as well as new gems, relics, spells, and minions.
$19.99$14.44
Aquatica: Coral Reef Expansion
Coral Reefs is an expansion to the base game Aquatica that introduces the Southern Tribes, more underwater creatures, new characters, and Manta Ray encounters that can turn the rules of the game upside down!
$39.99$28.92
World Wonders
Take on the role of the great leaders of the past to build your own Ancient City. Each player will use their Gold each round to build tiles that will increase their city's economy. A city that produces more food and generates commerce brings more population. Make your city grow! There are 5 types of buildings, and each of them provides a type of resource that will make your city evolve from a simple settlement to the largest city in the world. If your buildings are completely enclosed from all sides, you've created a very well-planned city block. This will earn you a lot of points. To place new buildings to your city, you will also need a lot of roads. Adjacency with roads will allow you to place buildings further away from the map. This will reach natural resources, which in addition to other benefits, bring victory points. As important as the buildings, are its monuments and wonders tokens. This will bring you a lot of victory points, but will consume all your Gold. Be wise in choosing when and where to place it. Each monument requires buildings, roads, natural resources or even water in its adjacency to be placed. It won't be easy to fit them into your city, but the benefits will be great. If your Gold runs out, your turn is also over. Once all players have spent their Gold, a new round will begin and new buildings and roads will be available to everyone. In the end, as soon as a player reaches the maximum population limit, the leader of the best city in the ancient world will be the winner of World Wonders!
$49.99$35.92
Legendary: A Marvel Deck Building Game: Black Panther
The Black Panther comes to Legendary to join the amazing collection of Super Heroes in this 29th Expansion to the vast Legendary landscape! Five Heroes! Two new Masterminds and Villains groups!Players can work both with and against other players to defeat the Mastermind!Join Black Panther, Storm, and more in the fight against the Enemies of Wakanda!All cards will feature original art! 100 cards in total!**Requires the Marvel Legendary Core Set to play.**King T’Challa and Queen Storm call upon the full might of Wakanda to combat the forces of evil, not only for Wakanda, but for the entire planet!Expansion set:100 Playable Cards1 Rulesheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$25.00$22.50
Legendary: A Marvel Deck Building Game: Doctor Strange and the Shadows of Nightmare
Hi there I'm Deadpool, Assassin Extraordinaire, Famous Person and overall handsome fellow. If you don't play Legendary, then you and I are going to have some words. So here's the deal - take this cute little box over to the counter, have the nice game store attendant put your money into the register and take me home for a night of Legendary and chimichangas!Contents:100 Playable Cards5 Heroes2 Masterminds2 Villain Groups4 All New SchemesRule Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Legendary: A Marvel Deck Building Game: Messiah Complex
The decimation of mutants has come to pass and the enemies of the remaining X-Men never rest! In this new Legendary expansion based on the popular Marvel crossover story arc, you will join the ranks of the surviving mutant heroes in a race against new Masterminds and Villains to find a very special child who represents hope for mutants. Play with new schemes and a wealth of content with this 200-card deluxe expansion, which includes the return of sidekicks, back by popular demand. On the verge of extinction and battered by villains, it is up to you to save mutantkind!Contents:200 Playable CardsOriginal Artwork1 Rulesheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$39.99$35.99
Deep Regrets: Lamentable Tentacles Mini Expansion
18 additional fish cards to add to the base game, all featuring far too many tentacles and everybody's favorite great old one. Compatible with solo mode!
$4.92
Legendary: A Marvel Deck Building Game: Realm of Kings
If you're not bowing or curtsying to this royal family, then you'd better be running from them as the soft-spoken Black Bolt leads his incredible family of Inhumans into the world of Legendary.Though armed with new keywords and powerful heroes, this expansion also brings with it powerful threats, from Masterminds both within the royal family and without. Whether you encounter the Terrigen Mist or not, embrace your inherent potentials as you wield the magnificent and multifarious powers of the Inhumans against all comers.Contents:100 Playable Cards5 Heroes2 New Masterminds & Villain GroupsRule Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Inkwell
The abbey at Iona is famed for its illustrious manuscripts, replete with gold leaf and remarkable calligraphy. In fact, through talent and discipline, you have joined their ranks as a master illuminator! In Inkwell, each player will either take supplies from a shared mat, or choose to score and move on to a new page of their own codex. Supplies include colored ink cubes, gold leaf, and technique cards with special powers and effects. Everything you take must fit on your manuscript card, and if you empty the last inkwell of a certain type, the abbot ticks down the game time towards ending the game. If you choose to turn the page, you score for all your completed work, and collect your ability cards on the side to benefit you the rest of the game, building an 'engine' of learned skills. You also get a reward of gold leaf and a chance to pick your next page to work on. Just beware that if the abbot becomes upset, he may force you to move forward before you are finished. A strategic and tactical game with few rules and lots of choices, Inkwell is designed to celebrate beautiful historical manuscripts and surprisingly tricky gameplay for groups or even solo play.
$30.00$25.50
Invincible: Old Guard Expansion
Some of us have been protecting this world since the beginning. The backbone of civilization, whether the public at large knows it or not. No threat, no matter how deadly, is going to dissuade us now. We're ready for the fight. The first expansion for Invincible: The Card Game In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$19.99$14.94
Scream Park
Halloween season is nigh, and you have to get your ‘haunt’ ready for customers to be properly terrified on opening weekend. Your boss Rickole is looking to each of you to make the perfect scary entertainment attraction, but you only have the sets, costumes, effects and more from last year to pass around. Can you piece together a thematic and properly dreadful haunted house? On a turn, draft two cards from a hand to use in your layout, building the experience from left to right. Either add new rooms that bolster your theme, or merge them together to improve previous ones. Use your staff to finish your creation, or to rearrange your haunt and perfect the crescendo of fear. An accessible and smooth drafting game, Scream Park offers a creative experience with over 100 unique cards.
$25.00$19.96
Phantom Fury: Second Edition
Phantom Fury: Second Edition (The 2nd Battle for Fallujah) is a solitaire tactical game where you command US forces in the intense urban combat of November 2004 in Fallujah, Irak. Your mission is to secure the city and defeat insurgents, focusing on the 3rd Battalion, 1st Marine Regiment in the Jolan district. This edition includes new game variants and updated counters.The map covers part of Jolan District, divided into 61 zones of 50x50 meters. USMC units are represented by counters for Marine squads (6-12 men) with combat factors. CAAT teams provide additional support. Insurgent units are revealed from “suspect” markers and eliminated after one loss.The game lasts 16 turns, each 10-15 min or less long. Turns start with limited USMC support missions (UAV reconnaissance, helicopter support, bombardments), which can fail and allow insurgent actions. Reinforcements and tanks can be brought in at a cost. Squads can fire or move, followed by assaults on adjacent insurgents with different attack types (top-down, bottom-up, normal). CAAT units use incendiary explosives, and random events can affect outcomes.Victory is determined after 16 turns or if USMC controls all zones. Phantom Fury offers an immersive, challenging experience for history and strategy enthusiasts, with a playtime of about three-four hours.1 playerAges 14+4 hour play timeContents:1 Rulebook1 A1 Single-sided map (a part of the Jolan District)1 Player aid1 10-sided die200+ Different counters (USMC squads, Insurgents, markers, etc.)
$50.00$49.97
ISS Vanguard: Lost Fleet - Stretch Goals
The Lost Fleet is a continuation of the best-selling board game ISS Vanguard, offering players multiple new options and a complex, intriguing plot. Many years after Vanguard's initial journey, the global government is shocked by frightening news: Earth's most modern ships have disappeared in mysterious circumstances. The sole remaining interstellar spaceship, the good-old Vanguard, is swiftly refitted to embark on a rescue mission. Little do the crew know that they are about to stumble upon one of the Universe's darkest secrets EXPANSIVE CONTENT UPGRADE: The ISS Vanguard Stretch Goals Expansion enriches your gameplay with a wealth of exclusive content and add-ons. VARIETY OF MISSIONS: Immerse yourself in varied missions and challenges, each designed to add depth and excitement to your interstellar journey. EXCLUSIVE COMPONENTS: Enjoy unique game components not available in the base game, enhancing the diversity and replayability of your space adventures. SEAMLESS INTEGRATION: These new elements blend flawlessly with the ISS Vanguard base game, maintaining the game's balance while expanding the universe. ENDLESS ADVENTURE: Experience new layers of strategy and exploration, keeping your ISS Vanguard sessions fresh and engaging with each playthrough.
$68.99$44.56
Aeon's End: Past and Future
Two interconnected storylines take players back in time, and hundreds of years into the future, in an exciting new expansion for Aeon's End! Aeon's End: Past and Future includes two full expeditions: The Past Campaign and the Future Campaign. These narratives can be played in either order - Future first, or Past first. The expansion includes: - 10 New Mages- 6 New Nemeses- 18 New Market Cards- 15 Stop Decks- 10 Envelopes- 2 Narrative Booklets- 18 Card Dividers for Storage- All Tokens Required to Play Please Note: For expedition play, a copy of either Aeon's End: New Age or Aeon's End: Outcasts is required.
$59.99$43.44
Great Wall - Black Powder Expansion
Black Powder expansion brings new soldiers, hordes, and war machines to the game. Players will have new powerful options to choose from during play, but the invaders’ threat will also be greater. The invention of the black powder has changed the battlefields forever. Experience it yourself by employing powerful defensive machines and new units wielding deadly weapons. However, invaders learn fast, and they will use your own technology against you – you’ll have to face fearsome siege engines and their new formidable abilities.
$65.00$41.99
Suburbia Expansions (Second Edition)
Suburbia Expansions contains three giant expansions for Suburbia: Suburbia Inc., Suburbia 5-Star, and Suburbia Nightlife, as well as two smaller expansions: Essen and Cons. These expansions may be added to the base game one at a time, in portions, or all at once, to make for a fully customizable city-building experience. This collection includes dozens of new building tiles, borders, goals, and new mechanics, such as the turn-order-altering star track, borough-enhancing borders, bonuses, challenges, ability to have 5 players, and more. The new buildings offer new categories as well, such as the high-risk, high-reward Nightlife tiles that provide a huge benefit while also taking a toll on your growing metropolis. You'll never run out of unique customization options that will make each game of Suburbia unlike any other!
$49.95$35.94
Aeons End DBG: The Descent
"In her youth, Brama had a dream. A dream of a new city. A new home. Safe from the Nameless forever. But only terror lurks in the depths..." Aeon's End: The Descent is a standalone experience within the exciting world of Aeon's End, utilizing the familiar shuffle-free deck-building game system with a replayable narrative experience about the founding of Gravehold! Discover new mages and nemeses, along with the all-new "Friends & Foes" module, all of which can be played independently, while also being compatible with all existing Aeon's End content.
$59.99$43.44
Teotihuacan: City of Gods
Travel back in time to the greatest city in Mesoamerica. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun. In Teotihuacan: City of Gods, each player commands a force of worker dice, which grow in strength with every move. On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade). While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the center of the city. Each game is played in three eras. As the dawn of the Aztecs comes closer, player efforts (and their ability to feed their workforce) are evaluated a total of three times. The player with the most fame is the winner.
$60.00$35.92
Minos: Dawn of the Bronze Age
Historical theme, Bronze Age. Players are in charge of Minoan Clans (Minoans are deemed as the first European civilization), fighting for the Minos (king) title. Build cities, monuments and other structures, open new trade routes, expand and fight off barbarians out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary Minos title.Contents• 1 Double-Sided Main Board• 5 Action Board Overlays• Map Overlay Sheet• 1 First Player Marker• 4 Double Layered Player Boards• 72 Age I Decree Cards• 72 Age II Decree Cards• 9 Starting Cards• 3 Double-Sided Trading Post Tiles• 15 Blue Trade Bonus Tiles• 15 Red Trade Bonus Tiles• 20 City Foundation Tiles• 14 Vase Tiles• 54 Good Tiles• 54 Temporary Good Tiles• 9 Age I Barbarians Tiles• 11 Age II Barbarians Tiles• 5 Special Ability Tiles• 5 Action Bonus Tiles• 52 Coins (40 Of Value 1 And 12 Of Value 5)• 52 Military (40 Of Value 1 And 12 Of Value 3)• 4 +100/+200 VP Tiles• 17 Dice (4 Red, 4 Blue, 4 Yellow, 5 Gray)• 8 Player Aids♦ In Each Of 4 Player Colors:• 3 Cities• 3 Towers• 3 Merchants• 4 Farms• 10 Armies• 1 Income Marker• 1 Scoring Marker• 1 Ability Marker• 3 Progress Markers• 3 Objective Markers• 4 Dice Containers
$60.00$40.26
Ascension: Fourth Edition
Ascension is a fast-paced deckbuilding game designed by Justin Gary, Rob Dougherty, and Brian Kibler. The anniversary edition of the original Ascension Deck / Bag / Pool Building Games brings together all of the great strategy and gameplay that made the original great, along with beautiful new artwork created to commemorate the anniversary, this new collection is sure to be a staple in every game player’s collection.Ages 13+1-4 players20 min or less play timeContents:181 cards50 honor tokensDeluxe gameboardFull-color rulebook
$40.00$32.00
Astro Knights: Eternity
Many generations after the events of the original Astro Knights setting, a group of rag-tag intergalactic scrappers find great power and responsibility forced upon them! Astro Knights: Eternity is a stand-alone, cooperative deck-building game with several scenarios connected by a single, ongoing narrative.
$49.99$36.42
Astro Knights
Astro Knights is a cooperative Deck / Bag / Pool Building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending. Each round, the players and the Boss will take turns in a random order. During a player’s turn, they will be able to acquire Fuel, Tech, and Weapons from the supply, equip and attack with those Weapons based on the number of slots they have, gain new slots, power up, and use their special ability. All four of the Bosses in this game have their own decks and abilities, and will require a different strategy to be defeated
$49.99$32.33
Sylvion
Sylvion is a tower-defense type game in which attacks come down four rows and in waves. You build a deck using a unique drafting process and play cards from your hand by paying with other cards in your hand. You can play cards to the rows like fountains and trees or play animals for instant effects or to manipulate the enemy decks of cards. When all the waves have finished, you must have kept the heart of the Sylvion verdant, or else the whole forest of the Oniverse will be destroyed.This game can be played in an introductory style, advanced mode, and includes two expansions and an appendix for further challenges and complexity.
$25.99$19.92
Bah! Humbug! & the 12 games of Christmas
Bah! Humbug! and the 12 Games of Christmas is a collection of 13 original holiday card games by 13 designers, reimplementing and expanding Bah! Humbug!: A Twelve Days of Christmas Bluffing Game by Emily Willix into a versatile box of games for 1-12 players. At the heart of the collection is a 78-card "12 days of Christmas" deck featuring Victorian-inspired animal art. The box also contains 34 wooden pieces, a detailed rulebook, and several additional card sets which may be combined with the base deck in various ways. The box includes rules for these original games: * Animal Menagerie (2 players) a card-drafting and set collection game by Emily Willix & Clark Willix* Christmas Parade (2 players) a card manipulation game by Felix Falk* Deckbuild the Halls (3-4 players) a trick-taking and deckbuilding game by Duncan Hecht* Dress the Mantel (2 players) a tile-laying game by David Waldman* The Duke's Daughters (1-4 players) a solo/cooperative game by Koyomi Kawasumi* The Giving Spirit (3-6 players) a trick-taking game by Evan Halbert* Ladies Dancing (1-3 players) a rondel and set collection game by Emily Willix & Clark Willix* O Christmas Tree (2-4 players) a racing and press-your-luck game by Pedro Kerouac & Jan Spodek* Post the Parcels (3-6 players) a pick-and-pass set collection game by James Gjaltema* Snapdragon (2-3 players) a dexterity and press-your-luck game by Chris Stone (II)* Swindling Suitors (3-4 players) a card-shedding and bluffing game by Galen McCown* Woodland Winter (1-2 players) a solo/co-op strategy game by Ren Vice
$34.99$21.35
Gems of Iridescia: Iridescent Edition (Deluxe)
Gems of Iridescia DELUXE is an easy to learn, fun to master worker placement board game where players will push their luck as they compete to mine gems, restore ancient relics and ascend to the throne of a rich gem-filled world. Quick to learn using a simple rule system that enables players to jump right into the game without reading page after page of rule books. Secret objectives and a variety of ways to score create different paths to victory making every expedition a unique and fun experience. Explore Iridescia by flipping over land tiles, revealing the gems hidden beneath them and then roll dice to mine them. Each gem color is tied to a dice value that can be manipulated to help your cause. Roll high enough, and you can claim more gems, adding them to your cargo hold providing you with a valuable resource for restoring relics and scoring royalty points! Sell some of your hard earned Gems and visit Rumi the Travelling Merchant to purchase tools that will grant your adventurers exciting new abilities to aid in their search for Iridescias treasures! Your trove of Gems can be used to restore Iridescia's ancient relics. Restoring Relics will gain you tons of Royalty Points and solidify your claim to the throne! The beautifully illustrated world of Iridescia provides a bounty of little hidden details and treasures for players to discover Explore Iridescia by flipping over land tiles, revealing the gems hidden beneath them and then roll dice to mine them. Each gem color is tied to a dice value that can be manipulated to help your cause. Roll high enough, and you can claim more gems, adding them to your cargo hold providing you with a valuable resource for restoring relics and scoring royalty points! Sell some of your hard earned Gems and visit Rumi the Travelling Merchant to purchase tools that will grant your adventurers exciting new abilities to aid in their search for Iridescia’s treasures! Your trove of Gems can be used to restore Iridescia's ancient relics. Restoring Relics will gain you tons of Royalty Points and solidify your claim to the throne! The beautifully illustrated world of Iridescia provides a bounty of little hidden details and treasures for players to discover.
$89.00$66.94
Lords of Ragnarok: Valkyrie Hero
Brunhild is a ferocious valkyrie leading her Armies to glory, even for the price of their lives. But each heroic sacrifice only makes Brunhild stronger. To add Brunhild to the game, simply shuffle her Hero tray with all other Hero trays.
$10.00$6.46
Beyond the Sun: Leaders of the New Dawn
Beyond the Sun: Leaders of the New Dawn. Following the discovery of hyperspace travel in the year 2246, a renewed sense of unity and purpose ripples across the whole solar system. The factions in power need to position themselves quickly to seize this golden opportunity, and strong leadership is necessary to get ahead in the race to colonize the galaxy. Thanks to the Omniweb Engine, a data-mining network that covers the entire population of the solar system, each faction can search with pinpoint precision for candidates with the exact skills and traits they need, both domestically and militarily. Can your faction find and groom leaders with the perfect combination of internal ingenuity and external prowess to rise above the others? Leaders of the New Dawn is an expansion for the Beyond the Sun Base game. Requires a copy of Beyond the Sun to play.
$39.95$26.46
ISS Vanguard: Close Encounters Miniatures Expansion
The Close Encounters expansions upgrades more than 32 standee tokens into beautifully crafted miniatures. These upgraded miniatures replace Threat, Landers, and Mission Equipment tokens. This product is an expansion: ISS Vanguard base game required to play.
$109.00$75.80
Legendary: A Marvel Deck Building Game: Fantastic Four
Legendary: Marvel Deck / Bag / Pool Building Game has just become Fantastic! The Fantastic Four expansion introduces Marvel's first family into the world of Legendary. Play as your favorite heroes while battling Masterminds such as the World Devouring Galactus and the ever elusive Mole Man.Contents:100 Playable Cards5 Heroes2 Masterminds2 Villian Groups4 SchemesRule Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Euphoria: Ignorance is Bliss
Welcome back to Euphoria! While you were away, the Icarites descended from their lofty perch among the clouds, imposing a new way of life upon the Euphorians, Wastelanders, and Subterrans. Is this a fresh start for the dystopian citizens, or will history repeat itself? Ignorance Is Bliss is a "more stuff" expansion. Or perhaps a better way of putting it is "alternative stuff." For example, there are a bunch of new recruit cards and market tiles that you can use as an alternative to the recruits and markets in the original game (they aren't designed to be mixed together with the original recruits and markets). There's also a new type of recruit card (not a new faction, just a new type). Ignorance Is Bliss is also a "player count" expansion. The original game of Euphoria was for 2-6 players, but the expansion adds an Automa mode (an intelligent AI system) that expands the game to 1-6 players. The Automa system is also designed for optional use in 2-player games so they feel more like 4-player games. Ignorance Is Bliss is also an "improve the rules" expansion. Euphoria itself still stands on its own, but given that it was released 5 years ago, we've listened to a lot of feedback about certain frustrations and perceived imbalances, and we've addressed them with some new rules, a "New Antiques Bazaar" board, and some new components. Euphoria: Ignorance Is Bliss is an expansion to Euphoria: Build a Better Dystopia.
$35.00$28.00
Nippon: Zaibatsu - Emperor's Edition
Emperor's Edition is the Kickstarter version of the game. It introduces deluxe components, such as printed wooden tokens and a modular organizer, and additional gameplay content like extra factories and the Common Goals module with additional rewards for achievements. Nippon: Zaibatsu is a new edition of Nippon, a fast-paced, area-majority economic game. Players control "zaibatsu": massive conglomerates of interconnected companies driving Japan's economy in the Industrial Revolution era. During the game, players invest in new industries, build factories and railroads, and produce goods to saturate local markets and fulfill contracts — all to grow their influence and power and to become rulers of the new modernized country. Players are free to choose their playstyle and winning strategy: They choose what they score victory points for, control the game's pace with income turns, and race each other to get the most beneficial factories, markets, and bonuses. All the core mechanisms of the original Nippon are present, but the components, art, and design are upgraded, and many gameplay features are reworked to get the game in line with modern trends. Nippon: Zaibatsu features new resource types, ships are heavily revised with new Iwakura mission rules, factories are much more variable, consolidation turns provide players with new rewards, and much more. Also, the game now has an automa-driven solo mode.
$95.00$80.75
Invincible: New Recruits Expansion
With the Guardians of the Globe down for the count, we're going to need a new band of superheroes to arise and take up the mantle. Only the brightest, the bravest, and the most heroic of spirit can earn their place amongst the New Guardians of the Globe. These are those few. The second expansion for Invincible: The Card Game In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$19.99$14.94
Legendary: A Marvel Deck Building Game: Weapon X
The 40th Expansion in the Legendary line! 4 new heroes, including Weapon X before he was Wolverine of the X-Men! 3 new Masterminds and 2 Villain groups! 100 new cards featuring original art, detailing each hero, villain and attack! Requires a Marvel Legendary Core Set to play. Ages 14+.
$24.99$22.49
Astro Knights: Savage Skies Expansion
In the lawless depths of space, crime and villainy run rampant. Space pirates terrorize the starry seas, raiding passing cargo ships and selling their ill-gotten gains on the black markets of Nassai IV.Now, the most feared pirate captain has found a buried treasure like no other. Two Star Cores. Will she use this power for evil? Or can the heart of an Astro Knight rest even in a vicious outlaw? Savage Skies continues the battle from the exciting base game. It brings a new nemesis, new minions, two new Astro Knights, and a new homeworld. The battle continues across another system as the Astro Knights continue to defend the universe!
$19.99$14.44
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