Board Games | Strategy Games
Lost Ruins of Arnak: Expedition Leaders
Give your expedition an edge by choosing one of six unique leaders, each equipped with different abilities, skills, and starting decks that offer different strategies and styles of play for you to explore.In addition to the leader abilities, which bring a new element of asymmetry to the game, this expansion also contains alternative research tracks that offer even more variety and a bigger challenge, along with new item and artifact cards to create new combos and synergies.Lost Ruins of Arnak is an award-winning board game that offers a unique combination of worker placement and deckbuilding, while each player attempts to uncover the lost island's secrets.
$29.95$24.95
Compile: Main 1
>?>vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer.>Solve for sentience. In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. Compile: Main 1 protocols list: DarknessDeathFireGravityLifeLightMetalPlaguePsychicSpeedSpiritWater
$24.99$19.49
The Quest for El Dorado
In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!
$39.99$29.97
Catan - 5-6 Player Expansion (6th Edition)
Bring more friends to the island of Catan! Adventures this big deserve to be shared with even more friends. Invite up to two additional players to your CATAN game for even more trading and building fun! The 5-6 Player Expansion adds additional pieces and components for more players and adds a simple turn-taking mechanism to engage more players throughout. EXPAND YOUR CATAN EXPERIENCE: Add up to two additional players to your CATAN game, bringing even more trading and building excitement to the island. INCLUDES EXTRA COMPONENTS: Features additional roads, settlements, cities, and resource cards to seamlessly integrate more players into the game. ENHANCED TURN-TAKING MECHANISM: Introduces a simple yet engaging turn-taking system to keep all players involved throughout the game. COMPATIBLE WITH CATAN 6TH EDITION: Designed specifically as an expansion for the CATAN 6th Edition base game, ensuring a perfect fit and smooth gameplay. PERFECT FOR FAMILY AND FRIENDS: Designed for 3-6 players, ages 10 and up, this extension is ideal for larger groups and game nights. Contents: 11 terrain hexes 4 sea frame pieces 28 number discs 2 player aids 48 wooden player pieces in 2 colors (24 each) 34 cards Rules
$24.99$19.99
Lost Ruins of Arnak: Twisted Paths
Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components. On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious! In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play.
$34.99
Catan: Rivals for Catan Age of Darkness Revised
This expansion includes three new Theme Sets, The Era of Intrigue, The Era of Merchant Princes, and The Era of Barbarians, which add more variation to the existing game. In addition, the Tournament Game is introduced. The Era of Intrigue! Determine Catan's spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict. The Era of Merchant Princes! Control Catan's commerce! This set focuses on the Commercial Harbor and the Merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations! The Era of Barbarians! Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked? "Requires Rivals for Catan to Play
$24.99$16.14
Cubitos: Fowl Play
Competition for the annual Cube Cup is heating up. Two new colors of dice have joined the race, complete with awesome ability cards. Exciting new ability cards are also included for the base game’s original eight colors. A double-sided racetrack features new rewards and hazardous obstacles. Additional components allow you to race with up to 6 players. The runners are in position and the countdown has begun, so be fast or be last! Contents: 40 Ability Dice 30 Ability Cards 4 Runner Figures 2 Player Boards 2 Phase Tokens 18 Starting Dice 1 Double-sided Racetrack 2 Dice Boxes 1 Rulebook
$39.99
The Witcher: Old World DELUXE EDITION
The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills.Become the mightiest witcher on the Continent. A great adventure awaits!The deluxe edition includes 28 monster miniatures, 1 closed tavern miniature, and 5 plastic scoring tokens not found in the standard version.
$209.99$135.64
Viticulture: Visit from the Rhine Valley
You have new visitors! Visit from the Rhine Valley, an expansion for Viticulture, provides you with a new set of eighty visitor cards, which focus less on victory points and more on the wine business itself. These cards have their own unique backs as they must be played without other visitor cards from Viticulture, Tuscany, and Moor Visitors.
$20.00$16.00
Honey Buzz
Spring has sprung in Sweetwater Grove. The flowers are blooming, the bees are buzzing, and the bears are getting awfully hungry. Is a honey stand really the key to peace and prosperity between all the woodland creatures? It just may BEE!In Honey Buzz, the bees have discovered economics, and the queen has devised a plan to corner the bear market! You've been entrusted to manage a portion of the hive to produce honey and improve the BEE-conomy. Sell this honey in bulk to the bear market or fulfill specific orders placed by the woodland critters. Forage, build, produce, and sell, all the while vying for the queen's favor! When the market closes, be the player with the most money, and you'll be rewarded with a victory most sweet!Contents: 1 Hive Board1 Woodland Board40 Worker Beeples (Wood)4 Forage Tokens4 Fan Tokens4 Player Boards4 Player Aids16 Starting Hive Tiles63 Standard Hive Tiles24 Nectar Tiles60 Coins15 Pollen (Acrylic)28 Honey (Squishy Plastic)1 First Player Marker26 Order Cards*18 Configuration Cards*24 Queen's Contest Cards*10 Drone Cards*2 Drone Beeples (Wood)1 Rulebook *Mini-European Cards (44x68mm)
$34.94
The White Castle Duel
Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence. In The White Castle Duel, two clans compete to exert their influence in the White Heron's court, managing resources and building engines. On each turn, you will use their lamp tokens to obtain resources and activate actions. Among the actions available, you can buy and upgrade influence cards, place clan seals on gardens and training grounds, move your courtier between circles of influence, or trade with the Portuguese. These actions will allow you to accumulate a series of icons — flags, katanas, kabutos, and origami figures — that will reward you with points, and whoever ends up with the most points wins.
$34.99$27.99
The Witcher: Old World - Mages Expansion
Includes 5 new characters mages. Each has a unique miniature, a full set of components that include an individual deck and a player board with an individual specialty. Mages get a Board extension and a full deck of Action Cards. So mages and witchers can compete in the Old World, but they train and fight in their own style.Mages in the Witcher universe are powerful characters traveling through the Continent. They get involved in a lot of political intrigues, either on a smaller or bigger level.Mages are also hunting beasts not for the trophies, but to collect valuable ingredients for their magical concoctions.In the Old World, with magical beasts roaming the continent, everyone is trying to make a name for themselves.As Witchers are trying to reach fame and respect by collecting trophies, Mages become more famous, as they gather magical ingredients … and show a thing or two, if they are provoked in a tavern.
$79.99$51.67
Roll for the Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game. There are two expansions available for Roll for the Galaxy as well. You can see them shown below.
$59.95$42.96
The Witcher: Old World: Legendary Hunt Expansion
Legendary Hunt brings a whole new Game Mode with 7 huge boss monsters. It includes 7 huge miniatures, 7 monster Cards with other special tokens, and Cards. With that expansion there is a big monster moving through the Continent, sowing terror and destruction. Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
$74.99$48.44
Catan: Rivals for Catan Age of Enlightenment Revised
Age of Enlightenment includes three new theme sets: The Era of Explorers, The Era of Sages, and The Era of Prosperity. In all, Age of Enlightenment is a 125-Card Expansion for the two player card game, The Rivals for Catan. It picks up where the first expansion, Age of Darkness, left off. The Era of Explorers Set sail from Catan! Explore! Discover new lands! Your Explorer Harbor serves as a starting point for your exploration of 9 adjacent sea cards. Pirates, islanders, and Shipwrecks await across the waters. Embark on missions and try to be the best explorer. Ship tokens chart your position. Victory awaits the most skilled and intrepid sailor! The Era of Sages Influence events! The wisdom—currency—of the many and varied sages gives you the opportunity to influence the strength and frequency of events. Fend off famines! Deflect attacks. Promote peace. Connect with nature and balance prudence, power, foresight, and vigilance in a your noble struggle! The Era of Prosperity Be a good prince. Govern wisely. Build schools, a Hospital, even promote the arts. Raise your people's spirits and spur expansion. But beware Discontent dooms prosperity! Requires Rivals for Catan to Play.
$24.99$17.82
Splendor: Marvel
The superheroes of the Marvel Universe take over Splendor ! The classic boardgame returns in a new version. New tactics, new tweaks on the rules and an entirely new victory conditions. 90 characters of the Splendor Universe and wondrous locations await you! Gather the Infinity gems, recruit heroes and villains, and claim the Gauntlet to win!
$54.99$43.99
The Witcher: Old World - Skellige Expansion
Skellige Expansion brings a large Board Game extension with 3 new locations!You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.
$69.99$45.21
Euphoria: Ignorance is Bliss
Welcome back to Euphoria! While you were away, the Icarites descended from their lofty perch among the clouds, imposing a new way of life upon the Euphorians, Wastelanders, and Subterrans. Is this a fresh start for the dystopian citizens, or will history repeat itself? Ignorance Is Bliss is a "more stuff" expansion. Or perhaps a better way of putting it is "alternative stuff." For example, there are a bunch of new recruit cards and market tiles that you can use as an alternative to the recruits and markets in the original game (they aren't designed to be mixed together with the original recruits and markets). There's also a new type of recruit card (not a new faction, just a new type). Ignorance Is Bliss is also a "player count" expansion. The original game of Euphoria was for 2-6 players, but the expansion adds an Automa mode (an intelligent AI system) that expands the game to 1-6 players. The Automa system is also designed for optional use in 2-player games so they feel more like 4-player games. Ignorance Is Bliss is also an "improve the rules" expansion. Euphoria itself still stands on its own, but given that it was released 5 years ago, we've listened to a lot of feedback about certain frustrations and perceived imbalances, and we've addressed them with some new rules, a "New Antiques Bazaar" board, and some new components. Euphoria: Ignorance Is Bliss is an expansion to Euphoria: Build a Better Dystopia.
$35.00$28.00
Roll for the Galaxy: Ambition
Ambition is the 1st expansion to Roll for the Galaxy. It adds new factions, home worlds, and game tiles, two new dice types, and optional objectives to the base game. As the invention of Jumpdrive spreads through the galaxy, new factions arise. Charismatic leaders and entrepreneurs vie to complete objectives and recruit the best minds. Can you expand your faction into the most successful galactic empire?
$39.95$29.95
Root: The Roleplaying Game Core Book Deluxe Edition
The Deluxe Edition of Root: The RPG contains both the Root RPG Core Book and the first supplement, Travelers and Outsiders, wrapped in a hard slipcase that features the amazing art of original Root artist, Kyle Ferrin. Complete with foil-stamped covers and silk bookmarks, these deluxe versions of both Root: The RPG books contain everything you need to bring tales of the Woodland to your table! your vagabond adventures across the Woodland, you will encounter villains, leaders, innocents, and everything in between with this fully-illustrated, 55-card deck of Woodland denizens, complete with stats, personality traits, game-ready requests for the vagabonds, and new art by Kyle Ferrin!
$119.99$95.99
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box. First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you’ll need to read about the new dice.) Rivalry also contains two optional game modules — the Deal Game and the Orb Game — which can be played separately or combined. These modules can also be combined with the goals in Ambition, although we suggest not combining them all at once for new players!
$79.95$54.96
Bonsai: Vigorous Growth And Specialists
Bonsai: Vigorous Growth and Specialists includes two optional modules that can be added to Bonsai and used either individually or together. The 'Vigorous Growth' module consists of three triple tiles with symbols "3", "4", or "5" printed on the back. With this module, players can accelerate the development of their bonsai tree by acquiring new special tiles. At the beginning of your turn, you may discard as many cards as indicated on one of the triple tiles still available in order to obtain that tile. Turn the tile over and place it in your bonsai immediately, making sure that at least one of the four wooden sides of the tile touches a bonsai wood tile, then take the rest of your turn as usual. The cards you discard must all be of different types. The types of cards are Growth, Tool, Helper, Master, and Parchment. You may discard cards from your play area and your deck. Discarded cards are removed from play and no longer provide their effects or any victory points at game end. Each player may obtain only one triple tile per game. Once obtained, a triple tile is no longer available. The 'Specialists' module consists of a game board and four declaration tokens. With this module, players can proclaim themselves cultivation specialists...but will they actually be able to prove it? At the beginning of your turn and only once per game, you can declare that you will be the player with the most tiles of a certain type in your bonsai at game's end. To do this, choose a type of tile (wood, leaf, flower, or fruit) and a space not occupied by any tokens on the specialists' board. Stack a number of tiles of your chosen type from your personal supply on that space equal to the number shown on that space, then place your declaration token on top of the stack so that the type of the tiles beneath it remains visible. Once placed, a declaration token (and the tiles under it) cannot be moved or used. You may choose a type of tile that has already been previously chosen by another player.
$7.99$5.93
Steampunk Rally
Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps. Each round starts with a card draft in which players carefully select machine parts to add to their invention and one-shot boost cards to aid them or hinder opponents. Players also have the option of discarding drafted cards for dice or cogs to power their invention, but they must make this tricky choice when each card is drafted. Then, after venting dice to revitalize their machines, players roll their dice and use them to activate machine parts which provide things like movement, shielding, and additional dice with which to activate more parts. Driving through terrain causes damage, and if a player's damage gauge ends up in the red at the end of the turn, they must lose parts from their invention. These will need to be replaced in the draft phase, constantly forcing players to discover new synergies.
$49.99
Soothsayers
You are a powerful mystic in a tense race against rivals to control the fate of the universe. Capture the Empress, the Moon, even Death itself, and harness the arcane powers of the tarot to bend destiny to your will. On your turn, choose an action: earn coins, draft cards, ascend to higher levels, or capture a tarot card. Rival soothsayers may choose to follow your action, but if you have a higher level, they must pay you for the privilege. Each tarot card you capture grants you a new game-changing ability. Combine these with your leveled-up actions tocreate unstoppable combos. Seize the tokens of Fate before your rivals to win the game! Contents:20 Starter cards80 Common cards12 lesser Standard Tarot10 greater Standard Tarot22 Transcended Tarot5 player aids1 Trading mat25 Fate tokens30 1s Coins28 5s Coins1 Crystal Ball1 rulebook
$30.00$22.44
Azure
In Azure, players position their stones to gather qi (cards) and wisdom (points) from the realm. They also compete to bring the Auspicious Beasts to their aid. The first player to reach the end of the path of wisdom wins. Players take turns placing a stone, gathering boons from the space they cover, and gaining the favor of Auspicious Beasts. In order to place a stone in a space, the player must be able to pay the qi cost. The color of the domain (board) tells you the color of qi needed, and the number of boon symbols in the space tells you the amount of qi needed. Through careful management of the qi cards in your hand, you'll be able to grow in power. Thanks to the four double-sided boards that can be connected, flipped, and oriented in any way in a 2×2 grid, Azure features over 10,000 different layouts. Azure also includes the Gifted module for experienced players — a variable one-time-use ability that can help turn the tides in your favor.
$30.00$23.95
Unicorn Fever
Unicorn Fever is a betting game in which unwitting unicorns and their mindless desire to run on rainbows are exploited by unscrupulous citizen of the fairy realm, for profit... and glory! Each player is a wealthy bettor, determined to be recognised as a the most skillful unicorn-race wagerer of the Unicorn Racing Championship and hold the title until the next rainbow appears. During 4 races, players will try to place successful bets to gain Victory Points and Gold. To reach their goal, they will buy Contracts with unscrupulous citizens of the fairy realm to hire their services and turn the odds of the race in their favor, play Magic cards to straight up fix it, and try to avoid squandering all their hard-earned Gold and be forced to ask the Elf-Mob for Loans. At the end of the Championship, the player with the most Victory Points will be the winner! >> GAMEPLAY HOW DOES THE RACE WORK?In Unicorn Fever the race is managed by an AI mechanism. When the race starts, you won't be able to perform any action: the unicorns will freely run and sprint on the board. All you can do is watch the race unfold, shouting and cheering for your favorite unicorn! WHAT ARE THE OPTIONS OF THE PLAYERS, THEN?Players will perform 3 actions before each race, allowing them to fix the race with Magic, place Bets, hire shady characters to gain special abilities, or even perform combos between the above.Since the action tokens available are limited, you will also have to read the intentions of your opponents and perform the actions you need before it is too late! WHO WINS?Players obtain Victory Points and money with each of their successful Bets over the course of 4 races. Bets can be placed on Victory (5VPs), or Podium (3 or 2 VPs). On average, unicorns with better odds run faster than those with the worse odds, but successful bets on slower unicorns pay better! Players must take risks and play wisely to turn the odds to their favor!
$45.00$35.94
New Frontiers: Race For The Galaxy: Starry Rifts Expansion
As empires expand into the Starry Rift, they encounter the Xenos, a violent xenophobic race. Historians scour the Alien Archives for how to defeat them.Meanwhile, a flexible Uplift race develops Bio-Terraforming technology. Welcome to The Starry Rift, the first New Frontiers expansion.♦ New start colonies, developments, worlds, and goals provide lots of variety.♦ Xeno colonies — once explored — must be conquered by game end, adding risk to military paths.♦ 6 solo campaigns supply a new play experience.
$39.95$27.93
Tower Up
The city center’s expansion is in full swing. You're the head of one of the companies that has been granted construction permits: new buildings and planning bonuses are yours for the taking! Accumulate millions and be the richest to win the game!On your turn, store resources or construct a new building. Be sure to plan your constructions carefully: between the mayor's demands and the construction costs that increase as the game progresses, you'll need to be opportunistic to beat your opponents to the punch...Simple game mechanics, fast-paced gameplay, limited but highly tactical choices and replayability make Tower Up the new family game par excellence.★ EASY TO TEACH: Gameplay is simple, on your turn either take one card or start one new building. Reach your city planning's objectives before time runs out!★ CHOOSE THE DIFFICULTY LEVEL: There are 12 different objectives that keep the game refreshing after every play. You can even modulate the difficulty to make the game harder!★ HIGH QUALITY COMPONENTS: The plastic 3D building pieces all fit neatly in the included container that makes setting up the game quick and playing the game easy.★ EPIC TABLE PRESENCE: This strategy game set within a growing city gets you out of your seat to behold the whole landscape and plan your next turn.★ FAMILY FRIENDLY FUN: With simple mechanics and clear objectives, this game is fun for the whole family. Choose to be more strategic on game nights!Components• 120 Floors in 4 colors• 40 Roofs• 44 Material cards• 10 Objective cards• 4 player boards• 12 Bonus chips• 16 Vehicle markers• 4 Traffic Cone markers• 1 game board• 1 rulebook
$49.99$35.89
Gun It
Gun It is a timed cooperative game in which 1-4 players are packed together in a car in the middle of a thriller. You're in a car together, surrounded by hostile vehicles. Work together to form a plan while precious seconds tick by. In this highly thematic programming game, your crew rapidly exchanges a handful of cards each round, determining when, where, and what they’ll do. Once time is up, your planned moves play out in cinematic fashion, as gunfire erupts and vehicles careen wildly on the roadway. ‘Gun It’ is simple to learn, requiring only a few basic cards and tiles, but uses a unique trading mechanic, with hints of Space Alert and Robo Rally. Customize your challenge by layering on complexity. Use a variety of settings and accessories, as you face a host of unique enemies and scenarios. A compact package that’s easy to table, it’s time to gather your crew! Contents:7 large Scenario cards (Change the goal of each game)37 Vehicle tiles28 Action & Accessory cards39 Moment & Setting cardsXP Counter, 20 Damage & 12 Key tokens50 page notepad & Custom Setup cards Create custom challenges like an RPGRulebook, Intro booklet, & Player AidsSand timer (Or players can use the digital timer available online with custom music)Custom coin (HEADlights & TAILpipes)
$29.99$25.50
Lewis And Clark: The Expedition (Second Edition)
On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers Meriwether Lewis and William Clark to discover this huge terra incognita. Lewis & Clark is a board game in which each player manages an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance. Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new "handbuilding" mechanism fits strongly with the historical background. Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.
$49.99$33.55
$34.95$27.99
New Frontiers: The Race for the Galaxy Board Game
New Frontiers is an exciting addition to the award-winning family of Race for the Galaxy games! Players create their own galactic empire by conquering worlds, developing new technologies and producing trade goods to stay one step ahead of the competition. Each game can have different goals, so no two games will be alike.On a player's turn, they choose one of several actions. The actions, such as exploring new worlds, constructing a development, settling a world and gaining colonists, producing, trading, and consuming goods, dispatching diplomatic envoys or retreating into isolation generally trigger an action for all players as well as some kind of bonus for the active player. Play continues until one of the 4 game ending conditions is reached and the player with the most victory points wins.Components:• 8 Empire mats• 60 Goods cubes• 60 Colonists• 2 Development mats• 56 Development tiles• 60 World tiles• 7 Action tiles• 8 Goal tiles• 1 Setup tile• 1 Summary tile• 40 Victory point chips• 1 Priority Track• 10 Player disks• 1 Rulebook• 1 Bag
$74.95$50.32
18 Holes (2nd Edition)
A beautiful drive down the fairway is a satisfying feeling. And yet, beyond the trees, you spy an alternative. A short-cut to the green. Do you take the chance? Hit off-course on purpose in this golf-themed board game for 1 to 5 players. With some clever thinking, you'll be able to turn bad luck into the perfect shot.In 18 Holes, you'll design and build the course, you'll draft for clubs and you'll compete on course to win. Every hole is an opportunity to outplay your opponents and reach the green first. Play solo or with two to five players either around the table or remote using our companion app.Every game of 18 Holes plays on a new course. Design it together or go online to the 18 Holes Clubhouse and play a course created by another player. With 49 different double-sided tiles, course-adjustment tiles and eight different game modes (including solo and two player). 18 Holes lets you tailor the playing experience to suit your crowd.The secon edition features: more trees, more game modes, new box size, and upgraded components.Ages 14+, 1-5 players, 30-45 min or less
$59.99$46.92
Red Dog Junction (Pre-Order)
This item is a pre-order item with an expected release date of 07/21/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Mine commodities, negotiate risky trades, and build your legendary crew. This is Red Dog Junction, a fun space cowboy adventure. With a dynamic economy driven by player actions, Red Dog Junction offers a mix of worker placement, tableau-building, pick-up-and-delivery, and market manipulation. The game creates a rich and highly interactive experience that rewards clever planning, risk-taking, and strategic maneuvering in a shifting economy. A challenging solo mode is included to test your skills navigating the junction as well.
$69.00$58.65
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