Board Games | Strategy Games
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.
$34.99$22.20
Terraforming Mars: Big Box
**THIS LISTING IS FOR THE STORAGE BOX ONLY AND DOES NOT CONTAIN THE BASE GAME**Terraforming Mars: Big Box is both a storage option for all the Terraforming Mars material released to date — the base game, five expansions, and the first-player rover — and a set of 3D terrain tiles to dress up the game. Included in the box are: 24 city tiles (four each of six designs) 40 forest tiles (eight each of five designs) 9 ocean tiles 14 special tiles (the original eleven, plus three new ones) Terraforming Mars: Big Box also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.
$149.99$103.46
El Grande
El Grande is set in 15th century Spain, at the end of the Reconquista. The players send out their caballeros to gain control over the 9 regions and become “El Grande”. However, everything depends on the location of the king - and majorities may shift in the blink of an eye. Players take turns depending on which power card they play. Each turn, players choose 1 of 5 action cards, allowing them to place caballeros on the map and perform a special action. After 3 rounds, they gain points depending on the majorities in the different regions - and extra points for the majority in the current “kingdom” and their home region. After 9 rounds total, somebody will be the new ruler of medieval Spain. ENGAGE IN MEDIEVAL INTRIGUE: Set in 15th century Spain, El Grande is a classic area control game where players compete to become the ruler of the land. DYNAMIC GAMEPLAY: Majorities in regions can shift rapidly based on the location of the king, offering strategic depth and excitement in every round. CHOOSE YOUR ACTIONS: Each turn, use power cards to select from 5 action cards, allowing you to place caballeros strategically and perform special actions. CLASSIC REBORN: El Grande, the 1996 Game of the Year, is back with a fresh overhaul, making it more captivating than ever. BONUS EXPANSIONS: This edition includes two new mini expansions not found in the original version, adding even more excitement to the game.
$54.99$43.99
Small World
Small World is a fun, zany, light-hearted civilization game! In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. Designed by Philippe Keyaerts as a fantasy follow-up to his award- winning VinciTM, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, humans, and more who all use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth. Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires—often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!
$59.99$47.99
Ticket to Ride: Nordic Countries
Ticket to Ride Nordic Countries takes you on a Nordic adventure through Denmark, Finland, Norway and Sweden as you travel to the great northern cities of Copenhagen, Oslo, Helsinki and Stockholm. Visit Norway’s beautiful fjords and the magnificent mountain scenery on the Rauma Railway. Breathe in the salt air of the busy Swedish ports on the Baltic Sea. Ride through the Danish countryside where Vikings once walked. Hop-on the Finnish railway and travel across the Arctic Circle to the land of the Midnight Sun. Players collect cards of various types of train cars that enable them to claim railway routes and pass through tunnels and onto ferries, as they connect cities throughout the Nordic Countries. As with previous versions, the game remains elegant, can be learned in 5 min or less and provides hours of fun for families and experienced gamers alike. Ticket to Ride Nordic Countries is a complete board game designed specifically for 2 or 3 players.
$59.99$38.75
Star Wars: The Deckbuilding Game - Clone Wars
 War! The discovery of the droid factories on Geonosis and the sudden deployment of the Clone Army has set off the Clone Wars. The countless droid legions deployed by the Separatist Alliance have proven to be a fair fight for the Jedi, the guardians of the Galactic Republic. With the fate of the Republic at stake, the galaxy anxiously awaits the outcome… In the Clone Wars Edition of Star Wars™: The Deckbuilding Game, the galaxy-spanning war between the Galactic Republic and the Separatist Confederacy comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Republic or the Separatists, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game! This edition serves as a standalone product that can also be combined with the original edition of Star Wars: The Deckbuilding Game. Contents 10 Republic Starter Cards 10 Separatist Starter Cards 90 Galaxy Cards 10 Outer Rim Pilot Cards 20 Base Cards 1 Balance of the Force Track 50 Damage Counters 20 Resource Counters 1 Force Meter
$37.99$30.39
Knarr
In Knarr, you are the leader of a band of Vikings. Manage the recruitment of your crew and choose the best territories to explore. Depending on the destinations reached (for trading or influence), and the Vikings who accompany you, you can increase your reputation to gain even more wealth.Each turn, you:- Place a new member in your Viking crew, activate the effects of all of them with the same color, and get another one from those available under the matching color on the central board, or- Explore new destinations, with the opportunity to trade with those places and get more gains or reputation.End game is triggered when one player reaches 40 points. The current round is finished and the player with the most points wins! LEAD YOUR VIKING CREW: Become the leader of a fearless band of Vikings and embark on epic adventures. RECRUIT AND MANAGE: Carefully recruit new crew members and strategically choose territories to explore. GAIN WEALTH AND REPUTATION: Explore destinations for trading, influence, and reputation to accumulate wealth and fame. STRATEGIC GAMEPLAY: Plan your moves wisely as you activate the effects of your Viking crew and expand your influence. COMPETITIVE FUN: The game ends when a player reaches 40 points, but only the most cunning Viking leader will claim victory!
$34.95$23.96
Wingspan: Asia
In this third expansion to Wingspan, we welcome new species to our habitats by exploring the vibrant, intriguing, and magnificent birds of Asia. These birds were chosen from the over 2,800 species that live in Asia.This is a stand-alone 2-player game that also acts as an expansion for the core Wingspan game.Features★ Adds 90 new Asian bird cards★ Introduces a "flock" mode, which expands the game to 6 or 7 players while decreasing game length compared to a 5 player game★ Introduces a new "duet" 2-player mode (also playable solo)★ Is playable standalone at 1-2 players (duet mode) without the Wingspan base game★ The box size is identical to Wingspan Oceania ExpansionComponents• 2 rulebooks (multiplayer and Automa)• 1 appendix• 2 player mats (double-sided with standard and Oceania sides)• 16 action cubes (8 in each color)• Duet mode (2 players): 1 duet map, 6 goal tiles, 30 duet tokens, and 2 swift-start guides• Flock mode (6-7 players): 1 turn-order dial, 1 round-end goal board• Automa (solo mode)• 81 food tokens• 5 food dice• 1 birdfeeder board• 1 bird tray• 1 first-player token• 1 scorepad• 1 box (296x215x40mm; 1.2 kg)• 90 bird cards (57x87mm)• 14 bonus cards (57x87mm)• 18 Automa cards (57x87mm)• more to be revealed
$45.00$36.00
Project L
Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression! The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?
$37.99$27.96
Blood Rage
The prophesies were true, and Ragnarök, the end of the Norse world, is coming. There’s still time for some glorious battle before everyone is called to Valhalla. Blood Rage is an all out brawl for up to four players designed by Eric M. Lang. Each Age, you draft cards to create your hands and spend rage to execute your actions… and your enemies. You will fight for control of ancient Viking territories, summon monsters from Norse legends, and complete valuable quests. Only the one who earns the most Glory will be victorious.
$99.99$59.96
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!
$39.99$25.38
Wingspan: Americas
When Elizabeth Hargrave went birding in Central America, she was amazed at the quantity and diversity of hummingbirds she encountered (they make up about one tenth of all bird species in this region). Because they all have similar food, size, and habitat qualities, she wanted to find a new way to express their charms in Wingspan. So for the new Wingspan Americas Expansion, she developed the Garden Board, where hummingbirds spend their time between visits to a new overlay on players' habitat boards. Each time you activate a habitat row from right to left, the last action of your turn will be a hummingbird action, either attracting a hummingbird from the garden to your overlay, or returning a hummingbird to the garden, both of which provide benefits. I find the feeling of the hummingbirds flitting around the table to be very true to life, and I love how Elizabeth brought these birds to the game. Wingspan Americas Expansion components: 111 bird cards 40 hummingbird cards 8 bonus cards 5 double-sided goal tiles 1 hummingbird garden board 15 egg miniatures 5 player mat overlays 5 hummingbird tracks 25 hummingbird tokens Automa components This expansion includes a card tray designed for both the bird cards and the smaller hummingbird cards.
$30.00$24.00
7 Wonders: Duel - Pantheon
Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent’s plans. Grand Temple cards make the game’s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods. This product is an expansion: 7 Wonders: Duel base game required to play.
$26.99$21.59
Spots
Spots is a casual push your luck game from CMYK. It was designed by Jon Perry, along with Alex Hague and Justin Vickers, and features dozens of adorable dog illustrations from the artist John Bond. On your turn in Spots, you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!
$26.99$24.29
Dominion: Prosperity Expansion 2nd Edition
This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.Ah, money. There’s nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else’s hands, or the sound of coins just sitting there in a pile that no one can quite reach without getting up. Getting up, that’s all behind you now. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world’s smallest dog, and a life-size statue of yourself made out of baklava. Sure, money can’t buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems troublesome neighbors that must be conquered. But this time, you’ll conquer them in style.
$44.95$29.96
Century: Golem Edition
Century: Golem Edition is a re-themed version of Century: Spice Road set in the world of Caravania. In Century: Golem Edition, players are caravan leaders who travel the famed golem road to deliver crystals to the far reaches of the world. Each turn, players perform one of four actions: establish a trade route, make a trade or harvest crystals, fulfill a demand, rest. The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.
$39.99$28.96
Agricola
The 17th Century Was Not an Easy Time to be a Farmer. This is the Revised Edition.In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rug rats? Guide your family to wealth, health and prosperity and you will win the game.
$64.99$51.99
Terraforming Mars: Amazonis And Vastitas
Amazonis Planitia is a fan-made board designed to make 4-5 player games more interesting.It comes with additional 14 City/Greenery + 2 Ocean Tiles and.
$24.99$17.46
River of Gold
Embark on a captivating journey through the mystical realms of Rokugan as a merchant representing one of the illustrious clans. Invest in trade ports, markets, and shrines; build influence with manor houses; and deliver valuable contracts to amass wealth and rise above your rivals. With fast turns, multiple strategies, and a richly detailed world, River of Gold offers an enchanting experience where wealth and power await those who dare to seize them. Will you reign over the River of Gold? BUILD A MIGHTY TRADE EMPIRE: Establish and expand your dominion along the River of Gold, constructing strategic outposts to control the wealth of Rokugan. DYNAMIC GAMEPLAY WITH DICE: Each turn, roll the dice to pursue one of three distinct actions: expand your empire, sail for valuable cargo, or fulfill lucrative contracts. LEVERAGE DIVINE FAVOR: Not happy with your dice roll? Invoke the divine favor of the gods to manipulate outcomes and secure the advantage you need to succeed. INCLUDES PATRONS MINI-EXPANSION: Enhance your strategy with the Patrons mini-expansion, featuring legendary patrons from each clan that offer unique abilities and new ways to win. FOR STRATEGY GAME ENTHUSIASTS: Perfect for 2-4 players looking for a competitive strategy game that combines luck, skill, and strategic planning for an engaging session every time. Contents 1 Game board 1 Rulebook 6 Region scoring tiles 6 Mastery cards 30 customer cards 4 Player aid cards 49 Building tiles 95 Koku (coins) 25 Silk tokens 25 Rice tokens 25 Porcelain tokens 1 Building board 4 Clan boards 4 Customer dice 8 Divine favor markers 8 Standard ships 4 Royal ships 88 Clan markers
$54.99$43.99
Dominion: Hinterlands Expansion 2nd Edition
The world is big and your kingdom small. Small when compared to the world, that is; it's moderate-sized when compared to other kingdoms. But in a big world like this one - big when compared to smaller worlds anyway, if such things exist; it's moderate-sized when compared to worlds of roughly the same size, and a little small when compared to worlds just a little larger - well, to make a long story short - short when compared to longer stories anyway - it is time to stretch your borders. You've heard of far-off places - exotic countries, where they have pancakes but not waffles, where the people wear the wrong number of shirts, and don't even have a word for the look two people give each other when they each hope that the other will do something that they both want done but which neither of them wants to do. It is to these lands that you now turn your gaze. Dominion: Hinterlands is the sixth addition to the game of Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
$39.95$24.96
Clank! A Deck Building Adventure
Burgle your way to adventure in the deck-building board game Clank! Sneak into an angry dragon's mountain lair to steal precious artifacts. Delve deeper to find more valuable loot. Acquire cards for your deck and watch your thievish abilities grow. Be quick and be quiet. One false step and CLANK! Each careless sound draws the attention of the dragon, and each artifact stolen increases its rage. You can enjoy your plunder only if you make it out of the depths alive! Clank! is a deck-building game. Each player has their own deck, and building yours up is part of playing the game. You start each of your turns with five cards in your hand, and you'll play them all in any order you choose. Most cards will generate resources, of which there are three different kinds: Skill, which is used to acquire new cards for your deck. Swords, which are used to fight the monsters that infest the dungeon. Boots, which are used to move around the board. Every time you acquire a new card, you put it face up in your discard pile. Whenever you need to draw a card and find your deck empty, you shuffle your discard pile and turn it face down to form a new deck. With each shuffle, your newest cards become part of a bigger and better deck! Each player starts with the same cards in their deck, but they’ll acquire different cards during their turns. Because cards can do many different things, each player’s deck (and strategy) will become more and more different as the game unfolds. During the game, you have two goals: Retrieve an Artifact token and escape the dragon by returning to the place you started, outside of the dungeon. Accumulate enough points with your Artifact and other loot to beat out your opponents and earn the title of Greatest Thief in the Realm!
$60.00
Star Trek: Captain's Chair
In Star Trek: Captain's Chair, you will go head-to-head with an opponent, each stepping into the shoes of an iconic captain from across Star Trek's galaxy and history. Command ships, crew, and away teams while you manage resources and alliances! Each of the six captains comes with a unique, asymmetric deck of cards themed to that captain's personality strategies, allies, and assets. Each deck creates different strategic directions based on which common cards are available and what strategy your opponent deploys. The captains to choose from are: Jean-Luc Picard Benjamin Sisko Michael Burnham Koloth, The Dahar Master Sela Thy'lek Shran True to Star Trek, antagonism will not win every game. You will need to pursue diplomacy, exploration, and science, with different captains excelling at different paths. With hundreds of unique, deeply thematic cards, you'll want to explore the galaxy again and again! The chair is yours, Captain!
$59.99$44.94
Terraforming Mars: Milestones and Awards
Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.
$14.99$11.44
Furnace
Furnace is an astonishing game where you will take on the roles of 19th-century industrialists. Purchase new production facilities and timely upgrade them to extract and process your resources in the most effective way and the title of the wealthiest capitalist of the technological revolution will be yours!• Fast and easy to learn, yet hard to master• Multi-stage production chains• A unique mechanism where you profit from each bid• Lavish and historically-accurate artwork of the best industrial buildings of the turn of the 19th/20th century.
$40.00$28.77
Sushi Go Party!
Sushi Go Party! expands Sushi Go! with a party platter of mega maki, super sashimi, and endless edamame. You still earn points by picking winning sushi combos, but now you can customize each game by choosing à la carte from a menu of more than twenty delectable dishes. What's more, up to eight players can join in on the sushi-feast. Let the good times roll!
$28.00$24.92
Concordia: Salsa
"Salsa" is the Latin word for "salted", and in the Concordia: Salsa expansion for Concordia, players will find: Two new maps: "Byzantium" and "Hispania" Salt: Wooden salt tokens (a sixth commodity) and city tokens for salt-producing cities. Salt can be exchanged for any other commodity at any time, making it essentially a "wild" commodity. The Forum: A new deck of Forum cards that players can acquire during the game. These cards are all unique and grant abilities and bonuses to salt your game with new strategic challenges. The two new modules (Salt and Forum) can be used with the new maps as well as those of the base game and all other expansions, thus giving even more variety.
$39.95$24.96
Citadels (Revised Edition)
Citadels is a fantastic card game that combines strategy and deception to create a thrilling gameplay experience. Players take on the roles of various characters in a medieval city, each with unique abilities and goals. The game involves building a citadel and gathering resources while trying to thwart the plans of other players. One of the best things about Citadels is its replayability. With 18 different characters to choose from and a variety of strategies to explore, the game can be played over and over again without getting stale. It's also easy to learn, making it a great choice for both seasoned gamers and those new to the hobby - whether you're playing with friends or family, this game is sure to provide hours of entertainment.                                           - Andrew (GSR - Tempe, AZ) The Kingdom is in need of a new Master Builder, and you are among those vying for the prestigious post. Recruit local citizens and use their unique expertise to outwit your rivals. Only the most majestic metropolis will earn its creator the coveted title of Master Builder! This revised edition of Citadels retains the signature bluffing and intrigue of Bruno Faidutti’s celebrated classic, condensing all the published content into a travel-friendly version at an unbeatable price. A game of intrigue awaits!
$32.99$26.39
Brass: Lancashire
Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following: Build an industry tile Build a rail or canal Develop an industry Sell cotton Take a loan At the end of a player's turn, they replace the two cards they played with two more from the deck. Turn order is determined by how much money a player spent on the previous turn, from lowest spent first to highest spent. This turn order mechanism opens some strategic options for players going later in the turn order, allowing for the possibility of back-to-back turns. After all the cards have been played the first time (with the deck size being adjusted for the number of players), the canal phase ends and a scoring round commences. After scoring, all canals and all of the lowest level industries are removed for the game, after which new cards are dealt and the rail phase begins. During this phase, players may now occupy more than one location in a city and a double-connection build (though expensive) is possible. At the end of the rail phase, another scoring round takes place, then a winner is crowned. The cards limit where you can build your industries, but any card can be used for the develop, sell cotton or build connections actions. This leads to a strategic timing/storing of cards. Resources are common so that if one player builds a rail line (which requires coal) they have to use the coal from the nearest source, which may be an opponent's coal mine, which in turn gets that coal mine closer to scoring (i.e., being utilized). Brass: Lancashire, the 2018 edition from Roxley Games, reboots the original Warfrog Games edition of Brass with new artwork and components, as well as a few rules changes: The virtual link rules between Birkenhead have been made optional. The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck and distant market tiles slightly to ensure a consistent experience. Two-player rules have been created and are playable without the need for an alternate board. The level 1 cotton mill is now worth 5 VP to make it slightly less terrible.
$79.99$59.99
Power Grid: Recharged (Second Edition)
The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment. Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.
$49.95$30.48
Nucleum
Nucleum: an atomic strategy game by Dávid Turczi and Simone Luciani When Elsa Von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony, people thought it was trickery. She used the recently isolated element uranium to heat up a jar of water and used the resulting steam to power an engine that kept the uranium active via a process she called “atomization.” Her device, the Nucleum, ushered in a new era of energy and prosperity over the next decades. Saxony went from a minor regional power to the hub of European science and engineering. Now, a generation later, factories are still hungry for more power, demanding bigger and more Nucleums to be built, more uranium imported from the nearby country of bohemia, and railways and power lines built across the country to carry the tamed power of the atoms to saxony’s great cities. Inventors, engineers, and industrialists flock to the Saxon court, vying to be the leader in this new industrial revolution. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
$70.00$44.96
Res Arcana
In a high tower, an Alchemist prepares potions, using vials filled with otherworldly fluids. In a sacred grove, a Druid grinds herbs for a mystical ritual. In the catacombs, a Necromancer summons a bone dragon... Welcome to the world of Res Arcana!Each player is a mage vying for power against
$44.99$29.06
Ark Nova: Zoo Map Pack 2
Expand your collection of Zoo Maps in Ark Nova with the Zoo Map Pack 2! Included you will find 5 new Zoo Map layouts that feature new keywords and Animal Abilities. A reference guide is included to explain the new functions on the Maps. These Zoo Maps are also compatible with Ark Nova: Marine Worlds. Includes the 2024 World Series of Board Gaming Tournament Map. Ark Nova is required to use this product. DIVERSIFY YOUR ZOOLOGICAL ESTATE: Expand your collection with 5 new zoo map layouts featuring new keywords and specialized animal abilities to challenge your scientific management skills. COMPREHENSIVE MAP COLLECTION: Includes 5 unique zoo maps and a reference guide explaining new functions, plus the official 2024 World Series of Board Gaming Tournament Map. COMPATIBLE WITH MARINE WORLDS: These maps are fully compatible with both the base Ark Nova game and the Marine Worlds expansion, offering endless possibilities for your zoo designs. PERFECT FOR COMPETITIVE PLAYERS: Ideal for weekend tournaments, holiday gaming marathons, or summer hobby retreats where players desire to test their mettle on the official World Series map. FOR ADVANCED ZOO PLANNERS: A must-have expansion for dedicated Ark Nova fans; suitable for home game rooms, local gaming clubs, or community hobby events for a professional experience. Contents: 5 zoo maps
$10.00$8.00
The Fox Experiment
 In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, the selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents - hoping to recreate the process that originally led to domestication thousands of years ago. In The Fox Experiment players will breed their own domesticated foxes over the course of the game. Each round represents one breeding generation, in which each player will select a pair of fox parents to breed. They will take dice according to the traits they have and roll them, attempting to make whole trait symbols to mark on their pup cards. These pups then go on to become parents in the next round! Be strategic in the foxes you choose to breed, because the right ones will help you finish studies and please your patrons to score points and win the game.
$59.95$38.73
Tapestry
Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier. Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique! In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
$110.00$88.00
Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
$34.99$24.96
7 Wonders Architects
We all aspire to leave our mark. As one of the great ancient architects, your goal is to create a wonder to amazing that it, as well as you, will go down in history as a testament to human ingenuity and skill! 7 Wonders Architects in a new game in the world of 7 Wonders. Designed for a fluid and immersive game experience, Architects is a gateway game that still retains the strategic depth the 7 Wonders brand is so well known for.
$49.99$32.30
7 Wonders Cities (New Edition)
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heartof rival cities. But be careful, they won’t be shy to return the favor! In addition to two new Wonders and the option of playing in teams, this expansion offers you a new type of card: Cities cards. Mercenaries, thieves, spies, and diplomats will give a new sense of interaction to your games. The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack.
$36.99$23.90
Startups
There are six companies that will change the world as we know it! You can be part of their success and be an investor. Try to become rich by making the right decisions! Only the biggest investor can get money out of each company. You must try to read the next steps of your rivals and use your capital and your three hidden cards to win against them and become the biggest shareholder! You have to be lucky in this game but you must also think about your moves and analyze your rivals! You can play this card game with only a few players but also with many!
$23.00$15.96
Planet Unknown
Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. Our rovers have confirmed 1-6 viable colonization options. Planet Unknown is a competitive game for 1-6 players in which players attempt to develop the best planet. Each round, each player places one polyomino-shaped, dual-resource tile on their planet. Each resource represents the infrastructure needed to support life on the planet. Every tile placement is important to cover your planet efficiently and also to build up your planet's engine. After placing the tile, players do two actions associated with the two infrastructure types on the tile. Some tile placements trigger "meteors" that make all planets harder to develop and prevent them from scoring points in the meteor's row and column. Planet Unknown innovates on the popular polyomino trend by allowing simultaneous, yet strategic turn-based play via the Lazy S.U.S.A.N. space station in the center of the table.
$79.00$50.12
7 Wonders Leaders (New Edition)
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and they will end up leading rival cities! In addition to two new Wonders, this expansion offers you a new type of card: Leader cards. Queens, astronomers, philosophers, and generals will bring an extra strategic dimension to your games. The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and integrates the Leaders Anniversary Pack and the Leader cards presented in the original Cities and Armada Expansions.
$36.99$23.90
Smash Up
The "shufflebuilding" game Smash Up begins with a simple premise: take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more Bases than your opponents! Each faction involves a different gaming mechanism - the pirates move the cards, the zombies bring back the cards from the discard pile, the dinosaurs have enormous power - and each combination of factions brings a different gaming experience. During the game, basic cards (each with their own difficulties and abilities) are at stake. You try to have the most power on the basis of your minions when the base is broken. Sounds easy? Is it easy when an opponent's Alien-Ninja decides to tie your minions to other Bases - flat Murder them? What happens when the Pirate-Dinosaur Full Sails player and frees King Rex to trample your minions in the ground, or when wizard-zombies use their mystic power to create an outbreak, suddenly flooding minions on the base of the discard pile? Or if you were facing a Zombie-Dinosaur player instead and he created an epidemic of massive beasts at the same time?!? When a base is smashed, each player in first, second and third place scores points. Fourth place? Sorry, brother, next time. With eight different factions, Smash Up includes dozens of combinations to try. Pirate-Aliens play different Ninja-Aliens, for example. Which one will you use to crush your opponents? And did we mention dinosaurs have laser beams? Integrates with: Smash Up: Munchkin Smash Up: Pretty Pretty Smash Up Smash Up: The Big Geeky Box Smash Up: Science Fiction Double Feature Smash Up: Monster Smash Smash Up: The Obligatory Cthulhu Set Smash Up: Awesome Level 9000 Smash Up: It's Your Fault! Smash Up: Cease and Desist
$34.99
Lost Ruins of Arnak: Twisted Paths
Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components. On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious! In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play.
$34.99
Project L: Ghost Piece Expansion
Add a 6th player, puzzles with new upgrade mechanics, and ghost pieces with their own special action. LARGER PUZZLES: Experience bigger puzzles that will challenge your brain even further with this expansion. LEVEL-5 PIECES: Unlock the power of larger level-5 pieces to complete intricate puzzles with ease. NEW REWARDS: Discover over 20 new puzzles, each offering unique rewards like instant level-ups and level-5 pieces. STRENGTHEN YOUR CHOICES: Enhance your gameplay options with larger level-5 pieces that introduce the new Ghost action. UNIQUE GAMEPLAY: The Ghost Piece expansion adds depth and excitement to Project L, making each game feel more unique than ever.
$22.99$16.96
Frostpunk: The Board Game
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences.The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality?
$119.99$84.96
Dominion 2nd Edition: Intrigue
Rio Grande Games has updated Dominion: Intrigue in this Second Edition!In this new Second Edition, Rio Grande Games has removed 6 of the kingdom card sets from both the base game and Intrigue, and added 7 new card sets to each!Additionally, the rulebook has been rewritten for more clarity! The Trash card in the base game has been updated to a cardboard Trash mat!
$39.95$25.46
Bärenpark
Your town is planning a new bear park, and you have been hired to build it! Since animal welfare and species-appropriate housing is a matter dear to your heart, you're going to build large enclosures and specious animal houses. However, it's not as easy as it sounds to fit everything within the space you've been given, so skillful puzzling is key to getting the most valuable animals in your park and constructing impressive (and valuable) Bear Statues. At the end, will your park be the best?
$44.99$29.06
Clank! Adventuring Party
The thieves’ guild is recruiting! Clank! Adventuring Party expands your merry band to include up to six players in your dungeon run! Want a new thieving identity? Shuffle up as one of six unique characters, each with their own starting deck and special abilities! Lead Trusty companions as the Dwarf Agnet. Build Wondrous Collections as the Elf D’allan. Smash hordes of enemies as the Orc Garignar. Sling arcane spells as the mage Lenara. Amass primate power as the MonkeyBot Prime. Or stir up a paw full of trouble as the devious cat Whiskers. But beware: the ravenous hydra Hexavultus won’t give up his treasures easily...
$35.00
Sushi Go!
In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you! Sushi Go! takes the card-drafting mechanism of Fairy Tale and 7 Wonders and distills it into a twenty-minute game that anyone can play. The dynamics of "draft and pass" are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you'll go for. Then, each turn you'll need to weigh which cards to keep and which to pass on. The different scoring combinations allow for some clever plays and nasty blocks. Round to round, you must also keep your eye on the goal of having the most pudding cards at the end of the game!
$17.00$13.27
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