Board Games | Strategy Games
Ticket to Ride: London
Ticket to Ride: London features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of 1970s London that allows you to complete a game in no more than 15 min or less. Each player starts with a supply of 17 double-decker buses, two transportation cards in hand, and one or two destination tickets that show locations in London. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up bus, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them. Players take turns until someone has no more than two buses in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their buses), and (3) the districts that they've connected. (A district consists of 2-4 locations, and you score 1-5 points for a district if you link all of its locations to one another with your buses.) You lose points for any uncompleted destination tickets, then whoever has the high score wins!
$27.99$22.39
Books of Time
History of humankind has been written down for thousands of years. Our technological achievements, geographical discoveries, and the will to prosper are weaved into intricate threads spread throughout books that tell the story of our time on earth. Now you have the chance to shape this story.Books of Time puts a unique and exciting twist on tableau building, allowing you to construct three great books, each with their own sets of special abilities that you can write and create incredible combinations. The story of a civilization is now truly at your fingertips.Books of Time is a unique tableau-building game, in which you not only select the paths of your progress but also create a ever-changing engine to tell the story of your civilization. You start the game by constructing three ring-binders: three books that you will fill with card-pages as the game progresses.★ A simple and fast-playing, innovative twist on tableau building and set collection.★ High quality components used in a unique way: build real books with cards as pages.★ Immersive art design, which combines impressive illustrations and intuitive graphic designContents• 8 x Industry Cover Tiles• 8 x Science Cover Tiles• 8 x Trade Cover Tiles• 2 x Chronicle Cover Tiles• 13 x Binder Rings• 5 x Bookmarks (1 In Each Of The 4 Player Colors And 1 Chronicle Bookmark)• 24 x Starting Pages• 72 x Regular Pages• 23 x Chronicle Pages• 1 x Civilization Board• 4 x Player Boards• 16 x Science Tokens• 4 x Player Reference Cards (1 Per Player)• 16 x Industry Objective Tiles• 16 x Science Objective Tiles• 16 x Trade Objective Tiles• 8 x Victory Point Tokens (With 50 Victory Points Printed On One Side, And 100 Victory Points Printed On The Other Side) Track Markers• 24 x File Tokens• 36 x Pen Tokens (28x Denomination of 1, 8x Denomination of 5)• 36 x Paper Tokens (28x Denomination of 1, 8x Denomination of 5)• 1 x Chronicle Lectern (To Be Assembled From Several Components)Ages 14+, 1-4 players, 45-60 min or less
$50.00$29.89
Aeon's End: The Void
The Void is the first expansion of Aeon's End: War Eternal, and requires a standalone set to play with. It was originally shipped to kickstarter backers in September 2017, with retail release in January 2018. The box contains 8 sets of supply cards, 2 playable mages, and 2 nemeses to fight.
$19.99$14.44
Everdell: Silverfrost Collector's Edition
Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. Critters brave the frigid seasons to enjoy the still beauty of this land, and the warmth of faithful community. There is a unique relationship here with the Big Critters who dwell in these parts. When a mountaintop Beacon is lit, one of the legendary giants will come to the aid of those who called. In this way, critters have been able to survive hardships and succeed where others would have failed. Light your torch and don your cloak. Winter’s fury is approaching. It is time to kindle the Beacons, call upon the Big Critters, and find a way to thrive in the enchanting land of Silverfrost. Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost.It is your task to build and maintain a city in this challenging landscape. You must clear the piling snow, burn the fires to keep your citizens warm and prosperous, and complete important quests for the Ranger’s Guild. Silverfrost is the next standalone title in the Edge of the Map series of Everdell games! Learn about the resilient mountainous country south of Everdell Valley. Featuring all new rich and whimsical art by Lukas Siegmon, showing the contrast between the harsh environment and the cozy community created by the critters dwelling there. Four new critter types to expand your collection! Contents: 1 Rulebook 1 Game Board 1 Mountain Board 123 Main Deck Cards 27 Big Critter Cards 28 Lowland Quest Cards 14 Highland Quest Cards 24 Snowstorm Cards 8 Map Cards 20 Scheme Cards 4 Reference Cards 1 Winter's Fury Tile 1 Scoring Tile 24 Worker Critter Meeples (6 Red Pandas, 6 Penguins, 6 Falcons, 6 Hares) 4 Ranger Snowshoes 8 Plastic Chimneys 24 Plastic Fire 24 Wooden "Birch" Tokens 24 Cloth Moss 24 Plastic “Coppers” 24 Plastic Acorns 32 Metal Point Tokens Punchboard Snow and Paws Tokens
$100.00
Inventions: Evolution of Ideas
Since the dawn of time, humanity has sought new ideas, forever developing them into newer concepts. Their genius made them stand out from the other animals. Each invention is a veritable evolutionary step. Humans’ use of tools surpasses all others, making Homo Sapiens technologists since before historical records were invented. Inventions follows humanity’s most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages. In Inventions, cards simulate these new concepts. They are the ideas that eventually become inventions. Once they are invented, they can be shared with the world, and everyone involved in the process spreads exciting news. You can even share with other societies, boosting the inventions’ efficacy. Inventions is a tactical game that revolves around long-term strategy. Each society’s progress will be measured in Ingenuity Points (IP). The player with the most IP has the strongest society and wins the game.
$159.99$127.99
Barcelona: Passeig de Gràcia
Barcelona: Passeig de Gracia introduces to the game pedestrians walking along the sidewalk between Gràcia and Barcelona. This expansion provides the additional sideboard with a new mechanism - pedestrian dice that will provide bonuses based on their joy value, as they progress on the sidewalk. Solo variant for this expansion is included in the rules.★ Classic approach to city building, euro-style game with modern twists that give the gamers many meaningful choices and strategies to try out★ The new elements brought by this expansion are pedestrians who walk along the Passeig de Gracia enjoying various amenities there. The more pleasant their walk, the bigger the rewards you gain once they reach their destination.★ Simplicity in available actions, correlated with the deepness of strategies in the game — your perfect easy to learn, hard to master gem!EXPANSION CONTENTS• 1 Passeig De Gràcia Side Board• 8 Amenities Tiles• 20 Hexagonal Cobblestones• 3 Action Tiles• 2 Cerdà Scoring Tiles• 2 Modernisme Tiles• 9 Public Service Tiles• 4 Sagrada Família Tiles• 1 Sidewalk Overlay Tile• 8 Pedestrian Dice
$20.00$14.94
Dune: War For Arrakis - The Spacing Guild
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$54.99$43.99
DC Deck-Building Game: Injustice: Gods Among Us
Enter the world of Injustice: Gods Among Us, where Batman and his insurgents battle against a tyrannical Superman. In this action-packed entry in the DC Deck- Building Game series, players land devastating blows and defend against their opponents’ strikes. You can KO your opponents, but they won’t stay down for long! Will you be ready for another barrage of attacks when they reenter the fight?Standalone game, but compatible with other games in DC Deck-Building Game series.Features★ Based on hugely popular Injustice: Gods Among Us comics and video games★ Cover art by Well-Bee (Marvels X) and game cards feature both original illustrations and art directly from the Injustice comics★ Play as Injustice versions of Superman, Batman, Wonder Woman, Harley Quinn, The Flash, and more★ Charge your Meter to unleash devastating Super Moves unique to your Characters!★ Impossible Mode: Clash cards introduce unexpected attacks against all players and KO’d effects add to the pain of your health hitting zero★ Arena cards (Advanced Mode): Battle in iconic DC locations and resolve bonus abilities when you gain cardsContents• 207 Standard Cards• 9 Oversized Character Cards• 4 Oversized Health Track Cards• 10 Oversized Arena Cards• 25 KO’d Tokens• 25 VP Tokens• 6 Health Markers• 4 Charge Markers• 3 Arena Reminder Tokens• 1 Rulebook• 1 Multiverse Divider♦ First Printing: Injustice Sinestro Promo Oversized Character Card and Promo Super Move Card
$45.00
Oceans
Oceans depicts the boundaries between the known world near the ocean’s surface, and the mysteries lurking in Earth’s deepest unexplored regions. Enter a vast, underwater cosmos: a mysterious interconnected world of tentacles, sharp teeth, and black ink, where your survival depends on your ability to adapt in a changing environment. But this is just on the surface… Lurking below the surface lie mysteries so bizarre they hardly seem natural. The Deep is a deck of nearly 100 unique traits that you’ll discover over the course of many games. These powerful traits represent the unknown: the undiscovered wonders of the deep ocean. Venture into the Deep when you are ready to face the unknown!
$64.99
Ticket to Ride: Europe - First Journey
Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience. In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of Europe with certain cities being connect by colored paths. Each player starts with four colored train cards in hand and two tickets; each ticket shows two cities, and you're trying to connect those two cities with a contiguous path of your trains in order to complete the ticket. On a turn, you either draw two train cards from the deck or discard train cards to claim a route between two cities; for this latter option, you must discard cards matching the color and number of spaces on that route (e.g., two yellow cards for a yellow route that's two spaces long). If you connect the two cities shown on a ticket with a path of your trains, reveal the ticket, place it face up in front of you, then draw a new ticket. (If you can't connect cities on either ticket because the paths are blocked, you can take your entire turn to discard those tickets and draw two new ones.) If you connect one of the westernmost cities (Dublin, Brest, Madrid) to one of the easternmost cities (Moscow, Rostov, Ankara) with a path of your turns, you immediately claim a special cross-continent ticket. The first player to complete six tickets wins! Alternatively, if someone has placed all twenty of their trains on the game board, then whoever has completed the most tickets wins! Ticket to Ride: First Journey features the same gameplay as the first Ticket to Ride: First Journey game, but with the players claiming track in Europe instead of in the United States. Part of Ticket to Ride series
$44.99$35.99
Emberheart
The mystical island of Emberheart is home to the last dragons. They were living in harmony with the villagers until poachers from the Distant Lands arrived to capture, raid, and plunder. To keep the island safe, the Dragon Ambassador now seeks the King’s support. As one of the King’s champions, your mission is to join forces with the villagers, rescue and protect the dragons, and stand against the evil poachers. Emberheart is a quick-playing, medium-weight worker placement game for 2-4 players. As one of the King’s Champions, your task is to recruit heroes, rescue dragons and expand their preserves, train your own dragon companion, and oppose the roaming poachers. On your turn, you can either take an Aide token (granting you a unique bonus for the round), or send a party of hirelings to one of the locations on the island. The number of hirelings you send matters just as much as where you send them: the more you commit to a location, the earlier you get to choose from its limited rewards, and the less likely your opponents are to outbid you with a larger party. There are various hirelings at your disposal: Grunts are versatile but single-use, while Scouts, Rangers and Wardens are permanent, but limited to specific locations. Your Dragon Companion can also join a party of hirelings as you place them, giving them various bonuses based on how you trained it. The locations’ rewards allow you to recruit Heroes with unique abilities, rescue Dragons from the poachers’ grasp to get them to safety in matching Preserves, and launch counterattacks against the poachers. In the heat of some actions, and during the Poachers’ Raid at the end of each round, you may get burned, and advancing too far on the Flame track will take its toll at the end of the game. Rescuing Dragons, recruiting Heroes, training your Dragon Companion, and keeping your Flame low will earn you Glory at the end of the game. After five rounds, the Champion with the most Glory wins, inheriting the title of Dragon Ambassador.
$39.00$31.20
Dreadful Meadows
Welcome to Dreadful Meadows - a land of tricks and treats, where kooky Confectioners compete to be this season's sweetest supplier!You play a Confectioner, sowing and growing sinister seeds to create the most bountiful candy crops, through crafty candy patch placement. As rounds progress, cultivating your candy crops allows for exciting expansion and experimentation! Conjure up a crew of magic Sugar Sprites who can lend a hand with their abnormal abilities. As you prosper, summon your horrid Harvesters to intensify turnover, or utilize your Candy to discover new Concoctions.Each game is unique through your choice of Confectioner and the strategies you utilize. Actions and patch varieties are limited, so your success in the meadow will rely on calculated decisions in the expansion of your meadow, the concoctions you create, and how you utilize your Sugar Sprites and Harvesters.Will your Dreadful Meadow be an abomination, or this season's sweetest sensation?Ages13+1-4 players30-60 min or less play time
$50.00$35.94
Robot Quest Arena
A deck builder with a twist, Robot Quest Arena adds the element of movement and positioning to the deck builder genre in a fun and exciting way. The game’s art style is a big draw, it has very cute, indie vibes to it; presented in both the game’s card art and its adorable miniature robots. Between the random elements presented by the deckbuilding genre and the game’s multiplayer focus, the game feels fresh each time you play. Robot quest arena was my personal pick for board game of the year in 2023. - Pat (Guild Service Representative) Robot Quest Arena is a deckbuilding board game where 2-4 players battle to be the best Robot Tech in the world. Control, protect, and upgrade your bot as you fight to knock out competitors from the arena! The base game contains:• 4 Robot Minis• 4 corresponding player boards• a 27-by-27 inch Game Board• 128 cards• 16 tiles• 72 cubes/gems• a rulebook
$79.99$59.92
Clank! The Mummy's Curse
Untold riches await you inside the pyramids of the Ancients but they are well protected. An undying Mummy guardian spreads a vile curse to those who would rob its tomb. And, inevitably, the treasure has attracted a dragon. Can you escape the fearsome Croxobek? This is an expansion!Requires Clank! A Deck-Building Adventure to play. Features: Explore the mysterious pyramids seeking treasure and artifacts! Will you avoid the Mummy or defeat him to avoid the curse! 40 new cards to add to your Dungeon Deck! Expand Clank! A Deck-Building Adventure with a new map and challenges! 2-4 Players, 12+ Age Rating, 30-60 Min Play Time
$35.00
Santa Monica
In Santa Monica, you are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals? Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins!
$39.99
Orloj: The Prague Astronomical Clock
From the heart of Prague’s Old Town, the ancient Astronomical Clock, known as the Orloj, marks the passage of time with its intricate mechanism and enigmatic figures. A marvel of medieval technology that has endured to this day. In this game, you take on the role of a master builder competing to leave your mark on history by adding the legendary and majestic calendar to the ancient Orloj. Precision, balance, and knowledge of the cosmos will be the keys to completing this complex task. With every gear, sphere, and zodiac sign you assemble, you will be one step closer to finishing this masterpiece that will mark time in the city for generations. Each turn, players will place workers on the clock's dial to gain resources and perform actions with the goal of building the Orloj calendar. In addition to hiring assistants, during the game, players will construct the apostles' carillon and develop their knowledge across three tracks where experience will enhance their abilities. The game will end when the calendar is completed. The player with the most harmony points will win the game.
$69.99$55.99
Federation: Piracy Expansion
The Federation: Piracy expansion is made up of two modules: the Piracy module and the AI Assistant module. Both of them can be played together or separately. The purpose of these modules is to bring more dilemmas to players. They also allow for a new asymmetry decided by the player and not imposed. The box also contains the Solo mode. The Solo mode can be played with the basic box and also with the 2 modules of the Expansion.
$44.99$38.24
Knitting Circle
Knitting Circle™ is a stand-alone follow up to the hit spatial puzzle game Calico™! In this gorgeous puzzly tile-laying game for the whole family, players are knitters competing to create the coziest, most beautiful assortment of garments. Rounds are simple - collect yarn from the central basket and knit it into garments while trying to get your color combinations and patterns just right! Earn victory points by completing garments, adding buttons, and fulfilling bonus scoring goals. Along the way, your furry feline friend can help you out by reaching their grabby paws into the bag to secure you the best yarn! With variable scoring goals, and dozens of unique template cards, each game of Knitting Circle brings a new spatial puzzle to your table! CONTENTS 144 Yarn Tiles (24 each of 6 colors) 90 Button Tokens (30 each of 3 types) 84 Garment Cards (12-16 each of 6 types) 18 Unique Double-sided Request Cards 12 Grabby Paw Tokens 12 Ugly Garment Button Tokens 8 Knitting Needle Tokens 4 Unique Deluxe Wooden Cat Tokens 4 Unique Double-sided Player Boards 2 Unique Double-sided Central Knitting Circle Boards 1 First Player Marker 1 Deluxe Cloth Yarn Bag 1 Full Color Scorepad 1 Rulebook
$39.99
Dominion: (Second Edition) Update Pack
This update pack will update your copy of Dominion 1st Edition to 2nd Edition.
$14.95$10.96
Nucleum: Australia
Saxony's energy revolution was so impactful that everyone wanted to start using Nucleums in their regions. Australia's huge deposits of uranium were ripe for the taking, leading to visionaries — lured by the vast number of possibilities — visiting the continent and changing it into a new global power. Here, these entrepreneurs have to face new challenges presented by the sheer size of the continent. Fortunately, the clever use of shipping lanes will help them transport resources more efficiently than by rail and even gain access to the nearby island of Tasmania, where a mad scientist conducting his own experiments managed to replicate Elsa's invention, which is now proudly presented as an experimental power plant in the island's capital of Hobart. Nucleum: Australia comes with a new map that introduces several new concepts and rule changes to the Nucleum base game. Use shipping lanes to expand your networks, build your own coal mines, and try the expert variant with bidding for the experiments.
$30.00$22.42
AQUA: Biodiversity in the Oceans
In AQUA, your starting point is a hot spot that gradually becomes surrounded by expanding coral formations. These corals serve as habitats for small marine animals. By fostering biodiverse habitats, you can then create ideal conditions for attracting the largest marine animals. AQUA plays over 17 rounds. On your turn, you must take a new coral tile from the market and add it to your reef, then you may also attract animals to your ecosystem if you create the correct patterns of coral. At the end of the game, the player who grew the best coral formations and attracted the most large and small sea animals will score the most points and win. AQUA invites you to dive into the beauty and wonder of the ocean, delivering an incredible variety of gameplay experiences for the whole family.
$39.99
Empire's End
You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire's End, 2-4 players compete to keep calamity at bay. Empire's End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory. Players begin with a civilization at the height of its power. Play proceeds through a series of phases, varying as you progress through the game. During the Disaster phase, players face a common threat such as famine, a flood, or barbarians. The player who ends the bidding must take the disaster, which devastates one of their territories. With each disaster that befalls an empire, its people grow in wisdom and resilience. In the style of the modern classic game No Thanks, resources bid by all players will end up in the hands of the player who ultimately takes the disaster card. That player also gains a new ability, an innovation that reflects their empire's ability to adapt in the face of challenging times. Each turn, players move along a progress track that dictates whether they will face a disaster or another type of phase. Players can gain new resources during Production phases, rebuild lost territories during Industry phases, and challenge one another during Military phases. At the end of the progress track, the game is concluded and the winner is the civilization with the greatest number of victory points. Intact territories contribute points, but innovations and military successes can provide alternative ways to win.
$39.95$26.84
Aeon's End: The Nameless
The Nameless ever encroach on the last bastion of Gravehold. To defeat the dark, one must first become it. The Nameless is an expansion for the cooperative deckbuilding game Aeon's End. This expansion features two new nemeses, and one new breach mage, as well as new gems, relics, spells, and minions.
$19.99$14.96
Glass Road
Celebrate the 700-year-old tradition of Bavarian glass-making in Glass Road! In Uwe Rosenberg's classic resource management and tile placement game, players take on the role of medieval glass-makers tasked with the production of glass and bricks. Over four building periods, players will use their identical hands of 15 Specialists and attempt to outwit and outplay their opponents as they develop their landscape, gather resources, and erect prominent buildings and structures to keep their business (and profits) flowing. Mastering the balance of knowing the best specialist card to play and being flexible about when to play it - together with assembling a clever combination of buildings - is the key to success in Glass Road!
$59.99$47.99
Iki
Edo — what we now know today as Tokyo, Japan — was a thriving city with an estimated population of one million, half townspeople and half samurai. With a huge shopping culture, Edo's main district, Nihonbashi, was lined with shops, selling kimonos, rice, and so much more. Nihonbashi is the focus of IKI: A Game of EDO Artisans, which brings you on a journey through the famed street of old Tokyo. Hear the voices of Nihonbashi Bridge's great fish market. Meet the professionals, who carry out 700-800 different jobs. Enter the interactivity of the shoppers and vendors. Become one with the townspeople. One of the main professions in the world of Edo is the artisan. Each of the Edo artisans uses their own skill of trade to support the townspeople's lives. In this game, not only are there artisans, but street vendors, sellers at the shops, and professions unique to this time and age. Meet the puppet masters, putting on a show. Meet the ear cleaners that people would line up for. The goal of this game is to become the annual Edoite, best personifying what is known as "IKI", an ancient philosophy believed to be the ideal way of living among people in Edo. Knowing the subtleties of human nature, being refined and attractive — these are all elements of a true IKI master.
$55.13
Abyss
The Abyss power is once again vacant, so the time has come to get your hands on the throne and its privileges. Use all of your cunning to win or buy votes in the Council. Recruit the most influential Lords and abuse their powers to take control of the most strategic territories. Finally, impose yourself as the only one able to rule the Abyssal people!Abyss is a game of development, combination and collection in which players try to take control of strategic locations in an underwater city. To achieve this, players must develop on three levels: first by collecting allies, then using them to recruit Lords of the Abyss, who will then grant access to different parts of the city. Players acquire cards through a draft of sorts, and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location, that power is shut off, so players need to time their land grabs well in order to put themselves in the best position for when the game ends.2-4 playersAges 14+30-60 minute play time
$49.95$44.92
Aeon's End: Southern Village
Southern Village is an expansion for the cooperative Deck / Bag / Pool Building game Aeon's End. This expansion features two mages, one nemesis, and several new player cards and treasures.
$19.99$14.44
Barrage
In the dystopic 1930s, the industrial revolution pushed the exploitation of fossil-based resources to the limit, and now the only thing powerful enough to quench the thirst for power of the massive machines and of the unstoppable engineering progress is the unlimited hydroelectric energy provided by the rivers. Barrage is a resource management strategic game in which players compete to build their majestic dams, raise them to increase their storing capacity, and deliver all the potential power through pressure tunnels connected to the energy turbines of their powerhouses. Each player represents one of the four international companies who are gathering machinery, innovative patents and brilliant engineers to claim the best locations to collect and exploit the water of a contested Alpine region crossed by rivers. Barrage includes two innovative and challenging mechanisms. First, the players must carefully plan their actions and handle their machinery, since both their action tokens and resources are stored on a Construction Wheel and will only be available after a full turn of the wheel. The better you manage your wheel, the earlier your resources and actions come back to you. Second, the water flow on the rivers depicted on the board is a shared and contested resource. Players have to intercept and store as much of the water as they can, build dams (upstream dams are expensive but can block part of the water before it reaches the downstream dams), raise the dams to increase their capacity, and build long tunnels to channel the water to their powerhouses. Water is never consumed — its flow is just used to produce energy —, it is instead released back to the rivers, so you have to strategically place your dams to recover the water diverted by you and the other players. Over five rounds, the players must fulfill power requirements represented by a common competitive power track and meet specific requests of personal contracts. At the same time, by placing a limited number of engineers, they attempt to enhance their machinery to acquire new and more efficient construction actions and to build and activate special unique-effect buildings to forward their own developing strategy. Ages 14+1-4 players60-120 minute play time
$90.00$67.37
Fairy Ring
Enter the Dream of a Midsummer Night.In Fairy Ring, Create a mushroom village to house the fairies in the clearing.Guide your Fairy carefully, from village to village, through the fairy ring to gather as much mana as possible. You have two seasons to develop your village before winter begins. Each decision counts towards winning the game!Illustrated by Maud Chalmel, Fairy Ring is a tactical, interactive, and original  game, immersing you in a world of enchantment and strategy. This drafting and  movement game promises you matches full of surprises! ENCHANTING GAMEPLAY: Dive into a Midsummer Night’s Dream in Fairy Ring, where you craft a magical mushroom village and guide fairies to gather mana across two seasons. BEAUTIFULLY ILLUSTRATED: Experience a world of enchantment through the stunning artwork of Maud Chalmel, bringing the fairy ring and its inhabitants to vibrant life. STRATEGIC DEPTH: Every decision influences your journey through the fairy ring. Develop your village with tactical precision for a chance to win the game. INTERACTIVE & ORIGINAL: Engage in strong player interaction with a blend of drafting and movement mechanics, ensuring no two games are alike and full of strategic surprises. FLEXIBLE GAMEPLAY: Offers a variant for players seeking a twist, providing versatility and replayability. Perfect for those who enjoy mixing up their game nights with new challenges. Contents: 66 Mushroom cards 4 Village boards 4 Fairy standees 12 Objective markers 4 score wheels 50 mana tokens 1 First Player tile 4 Objective cards 4 player aids 1 rulebook
$34.99
Nimalia
Design the best Animal Sanctuary!Nimalia is a game of drafting and simultaneous action selection. Each round you’ll draw 3 cards, place one, and pass the others. Each card contains 4 biomes, and each biome contains an animal. When you place a card, you have to cover AT LEAST one previously placed biome. Thus the whole Sanctuary must fit in a 6 by 6 grid.Nimalia will appeal to anyone who likes animals, drafting games, and visual puzzles.CONTENTS:• 4 Player Tokens• 4 Color Reminder Tokens• 11 Double-Sided Objective Cards• 60 Animal Cards• 5 Score Track Cards• 1 Round Card
$19.99
Ham Helsing
Based on the best-selling graphic novel about a reluctant monster-hunting pig, Ham Helsing is a co-operative adventure board game. Join Ham, Ronin, Malcom, and Lobos as they attempt to save the world! Using a deck-crafting system with transparent cards, you'll protect locations from endless swarms of minions while improving your skills. Can you power up fast enough to stop the villain from destroying Mud Canyon and save the day? Pick a character and grab your starting deck; each character has a special ability and their own deck with custom cards that fit their style of play. On your turn, use the symbols on the cards in your hand to travel to new locations (some of which allow special actions), to defeat minions before they overrun a location (each of which has a limit), and to use Knuckles (the "fearless" mercenary bear) to scare off minions. When battling minions, you need to match the colors of the minion with the color of your attack to defeat them. There are four different colors to match, and some minions take two colors to defeat, so plan your card play carefully, and don't get pig-headed. Some minions will bite back, so keep an eye on your health as well. For each minion defeated, you gain skills and money, and with enough skill points, you'll get free attacks. Spend your cash to buy attack cards and special cards at the Rat Market. Ham Helsing may be a co-operative game, but the buying is a free-for-all, so be a greedy pig and grab your gear quick — or help everyone think through the best cards for the different decks, you do you. Attack cards let you do more damage in battle, move, heal, and more. Special cards are where things get interesting with combos, shared bonuses, and damage boosters. Upgrade cards are transparent, so if a symbol can fit on your card, you can slip that upgrade into the sleeve of a starting card. Not only is it a pig deal that you are literally upgrading your deck as you defeat minions, but you're improving the cards you'll use on your next turn! When you feel strong enough, go after the villain. The game includes four villains, each with a different starting health, special ability, and power-ups. Villains will power up when a location on the board is lost. After each round, the villain moves one location closer to Mud Canyon. If you haven't brought the villain's health to 0 by the end of the last player's turn at Mud Canyon, your bacon is burnt.
$59.95$44.94
Thebai
Dark times loom over the kingdom of Thebes. The blind, old king Oedipus left the throne in disgrace and asked Polynices and Eteocles, his own sons, to rule the city together. But power corrupts and ancient feuds call for new blood to be spilled. Soon, Polynices finds himself leading an army from the rival city of Argos against his own brother. The Theban nobles support Eteocles as he maintains precarious rule over Thebes. The young king calls for defenders to man the seven gates of the city, while the invaders’ seven champions lead the attack on the gates. Meanwhile, the famous citadel of Thebes, the Cadmea, lies in disarray, as it has fallen into disrepair since the days of Oedipus’ father, king Laius. It is as if the fates themselves have lined everything up against the current rulers of Thebes! While the common folks prepare for war, the noble families whisper among themselves that the time for new leadership has come, and the time to rebuild the Cadmea is now! However, ensuring the glory of the holy birthplace of Dionysus, the god of grape himself, is no easy feat, especially with enemies at the gates.FEATURES★ Thebai is a highly interactive, heavy Eurogame that reimagines dice worker placement with a fresh, tactical twist. Players co-create the pool of available actions on the main board while carefully managing their personal abilities and long-term plans.★ Every turn presents tense, rewarding decisions - use unlocked actions on your player board or deploy your dice to the shared board to promote them into powerful councilors, securing unique scoring opportunities and triggering satisfying combos.★ Inspired by Greek mythology, Thebai plunges players into the conflict between Polynices and Eteocles. Defend the Seven Gates of Thebes while navigating deep strategy, positive player interaction, and thematic tension at every step.CONTENTS• 1 City Board (Double-Sided)• 1 Devotion Board• 1 Council Board• 4 Estate Boards• 8 Commander Standees• 14 Neutral Cadmea Tiles• 8 Commander Cards• 8 Invader Cards• 44 Contract Cards• 9 Disruption Cards• 12 Herald Cards• 7 Comfort Fate Tiles• 7 Conflict Fate Tiles• 1 Four-Player Council Tile• 24 Metic Tiles• 24 Blessing Tiles• 7 Gate Tiles• 1 Battle Marker• 5 Disruption Markers• 10 Plaza Markers• 18 Pottery Tokens• 18 Grape Tokens• 18 Bronze Tokens• 24 Drachma Tokens♦ Per Player Color (X4):• 7 Citizen Dice• 4 Hoplite Dice• 1 Turn Order Marker• 1 Scoring Marker• 2 Devotion Markers• 9 Cadmea Tiles• 1 Archon Meeple• 4 Strategos Tiles• 3 Councilor Tiles• 1 100/200+ VP Tile• 2 Player Aids♦ Solo Mode:• 16 Basic Action Cards• 9 Advanced Action Cards• 6 Antigone’s Destiny Cards• 5 Challenge Cards• 1 Endgame Antigone Card
$70.00$26.21
Nova Era
An accessible Civilization game for players who enjoy a deep economic, building experience but do not want the heavy complexity of other similar games. This game attempts to fill the gap for simpler Civilization games compared to the market’s more recent complex entries like Tapestry. Accessible gameplay, deep decision making, great replayability, beautiful artwork. ACCESSIBLE CIVILIZATION STRATEGY: Nova Era offers a streamlined civilization-building experience, combining economic strategy and resource management with accessible gameplay for both new and seasoned players. BUILD & EXPAND YOUR EMPIRE: Enjoy the excitement of empire-building without the overwhelming complexity; make impactful decisions, manage resources, and expand your territory in a competitive and engaging game. DEEP STRATEGY, SIMPLE RULES: Designed for players who love strategic depth but prefer a lighter learning curve, Nova Era balances decision-making with easy-to-understand mechanics for smooth gameplay. HIGH REPLAYABILITY: Each game offers unique challenges and different paths to victory, ensuring Nova Era is a game you’ll want to play again and again for varied and exciting experiences. BEAUTIFUL ARTWORK: Immerse yourself in the beautifully illustrated world of Nova Era, enhancing the experience of building and managing your civilization. Contents: 1 Rulebook 198 cards 1 Central game board 15 dice 4 Player Dashboards 4 Scoring markers 1 Dice bag 4 Unrest tokens 85 Tokens 4 Disaster markers 1 Dark Age marker 1 Round marker
$34.99$27.94
Cubitos
Players take on the role of participants in the annual Cube Cup; a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racetrack and a support team, represented by all the dice you roll. Each turn you roll dice and use their results to move along the racetrack, buy new dice, and use abilities. But you must be careful not to push your luck rolling too much or you could bust!
$59.99
Aeon's End: Origins Expansion
Wave 7 Expansion for Aeon’s End content revealed in the Past and Future kickstarter campaign. Includes: Aeon’s End: Origins delves into the origins of breach magic, revealing that magic is not solely the domain of humanity. Set thousands of years ago, the expansion follows a young scientist who embarks on a solitary journey into the wilderness to unlock the secrets of the phoenixes and their enigmatic breach magic. However, her quest for knowledge leads her into a perilous encounter with a Nameless entity that feeds on the fabric of time itself, posing a grave threat to her and her discoveries. This expansion for Aeon’s End introduces a wealth of new content, including new market cards that offer players fresh strategies and options. Additionally, players will face off against a new nemesis, confront challenges with a new mage character, and explore the intricacies of breach magic with the inclusion of the Pet Phoenix sideboard and the Phoenix deck. With its immersive storyline and innovative gameplay elements, Aeon’s End: Origins promises to captivate players as they unravel the mysteries of magic and confront ancient adversaries. One new nemesis, 4 new market cards, 1 new mage mat and deck and 1 pet phoenix sideboard and deck.
$19.99$14.44
Honey Buzz Deluxe Components
Replace various tiles and tokens from your standard edition of Honey Buzz with these deluxe game components!Contains: 24 Acrylic Nectar Tiles 15 Resin Pollen Pieces 1 First Player Marker 4 Fuzzy Forage Beeples 4 Wooden Fan Meeples
$30.00$17.97
Propolis
Propolis is a worker-placement, engine-building, area-control, and tableau-building game for 1-4 players. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land! As bees compete over the realm's floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins. From the team that brought you Calico, Cascadia, and Point Salad, this small box worker placement game is the perfect introduction to new gamers, but has enough strategic depth to be challenging for everyone!
$24.99
Adulthood
Adulthood (designed by Johnny O'Neal) is a game of making it in the modern world. Live your best life in Adulthood! Every turn, this game challenges 1-4 players to spend Time and Energy to generate Money, Happiness, and positive Impact. Choose a career, seek out Experiences, find a Partner and try to spend time on Wellness while dealing with unexpected Life Events. Find your bliss or make a difference...just do whatever it takes to prove you're the best adult!
$34.99$31.49
Wroth: Base Game
Wroth is a 1-4 player asymmetrical area control game that can be played in less than 90 min or less with 4-players. Wroth uses a random menu created with dice drafting to inform player’s choices turn over turn. Gameplay is quick as players use their drafted action dice to gain resources, move and deploy basic and elite troops, and attack the opposition, all while trying to hold key positions and dominate the region. Illustrated by Manny Trembley, this neon-soaked fantasy area control game is easy-to-learn, fast to play, and will leave people wanting to explore deeper strategies with the unique 5 factions in the box and 2 more faction expansions. Wroth can be played PvP, Co-op, and Solo. This variability gives players new play styles to explore each time they open the box.
$64.95
Weather Machine
Inspired by the research and development into Route 66 required by The Mother Road, Rick Soued, President of Eagle-Gryphon Games, designed America's Main Street -- two fast and fun games in a light-weight (12 oz.), travel-sized edition (7" by 9" box) playable by the whole family while on the road or at game nights. Both of these "filler" games are suitable for play by 1 to 5 players (or as many as 10 players in teams of 2); younger or older players, as well as both casual and serious gamers will enjoy these games; which are playable in 10 to 25 min or less. The America's Main Street box contains two separate games: Get Your Kicks and Your Mileage May Vary.
$139.99$111.99
Beyond the Sun
As Earth begins to die, it is time for humanity to look Beyond the Sun. The faction leaders that once ruled the planet separately, now work together to develop cutting-edge technology and explore the depths of space. However, only one leader will truly reign supreme in these new worlds. Will it be you?Players take turns to take an action available on the technology board, then produce resources. As more technologies are researched, more actions become available to the players. Actions allow players to improve their economy, move spaceships, colonize systems, and research new technologies. Those actions belong exclusively to the player who discovers them until the other players catch up! The game ends when a number of achievements are fulfilled, and the faction with the most points claims victory!GAME FEATURES★ Innovative technology tree — Each developed technology feeds into the next available technology. Dozens of variable tech cards are included which makes the possible technological advancements different from game to game.★ Resource cycle of life — The game features a unique cyclical economic system that provides interesting challenges. Should you produce more money to grow your economic power or more food to increase the population needed for further expansion?★ Multiple paths to victory — Become a technological powerhouse, build an impressive fleet of warships, or colonize the most planets. All possibilities are open to you as you strive for the ultimate triumph!
$84.95$50.78
Everdell: Silverfrost Essentials Edition
This item is a pre-order item with an expected release date of 12/05/25 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. Critters brave the frigid seasons to enjoy the still beauty of this land, and the warmth of faithful community. There is a unique relationship here with the Big Critters who dwell in these parts. When a mountaintop Beacon is lit, one of the legendary giants will come to the aid of those who called. In this way, critters have been able to survive hardships and succeed where others would have failed. Light your torch and don your cloak. Winter’s fury is approaching. It is time to kindle the Beacons, call upon the Big Critters, and find a way to thrive in the enchanting land of Silverfrost. Silverfrost Essentials Edition is similar to Silverfrost Collectors Edition, but has punchboard resource components instead of the resin ones, giving it a much more affordable price point. Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost.It is your task to build and maintain a city in this challenging landscape. You must clear the piling snow, burn the fires to keep your citizens warm and prosperous, and complete important quests for the Ranger’s Guild. Silverfrost is the next standalone title in the Edge of the Map series of Everdell games! Learn about the resilient mountainous country south of Everdell Valley. Featuring all new rich and whimsical art by Lukas Siegmon, showing the contrast between the harsh environment and the cozy community created by the critters dwelling there.
$50.00
Barrage: The Nile Affair Expansion
Enjoy the Nile River's abundant water supply while balancing water usage between energy production and irrigation. This expansion adds more conflict and competitiveness, especially for two-player games.
$20.00$14.94
Rats of Wistar: Guest Mice
A promo set of 4 Guest tiles. Explore the map in order to find guests to invite to your lair.
$5.00$4.25
Mercurial: Deluxe Edition
Discover a new age of spell crafting in the fantastic world of Mercurial! Exert control over chaos in this game of dice-manipulation and magic-making. Draft Alterations to shape your Elements which you'll use to forge Spells. Combine and cast these Spells to generate enough Ruin, Restore or powerfully balanced Myst to perform Heroic deeds that earn you victory points. This exclusive Deluxe Edition includes everything from the Standard Edition, plus the following:- The Challenger Expansion, adding new content and new play modes (co-operative & automa).- An alternate art slipcase- Gold foil token upgrades- Two metal coin upgrades- Three art prints
$59.99$43.42
Ora and Labora
In Ora & Labora, each player is the head of a monastery in the Medieval era who acquires land and constructs buildings - small enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items, such as books, ceramics, ornaments, and relics, to gain the most victory points by the end of the game.
$69.99$49.94
Federation: President of the Senate Meeple
Upgrade your standee to a full color Wooden Meeple!Federation Game Sold Separately.
$1.99$1.69
Kutná Hora: The City of Silver
Join other ambitious guild leaders in mining and developing the famous City of Silver during its period of rapid economic growth and expansion in the 14th century — from the first discovery of silver near the cistercian monastery to the construction of Kutná Hora, which quickly became one of the most important cities in central Europe.Kutná Hora is a historical, asymmetrical city building euro game for 24 players that features a real-life supply and demand experience where every action you take has an impact on the game's dynamic economic systems.Mine ore and smelt it into a fortune of silver for expanding this beautiful historic city, but take care to balance your personal goal advancement with the need to further the city’s growth. Everything is connected, and sometimes the path to personal victory relies on the prosperity of the many.
$59.95
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