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Board Games | Games with Solo Mode

2448 products


  • Gamers Guild AZ Wise Wizard Games Hero Realms: Monk Adventure Deck (Pre-Order) GTS

    Hero Realms: Monk Adventure Deck (Pre-Order)

    This item is a pre-order item with an expected release date of 01/01/2027 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The mental discipline, acrobatic skills and combat prowess of these spiritual warriors is legendary. As a Monk, you will deliver precision strikes and armor-crushing blows with your bare hands. You’ll play your Tao Lu cards in combination to deal devastating damage to your opponent and heal yourself.  

    $9.99$7.44

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - The Commonwealth Rules Expansion AGD

    Fallout: Wasteland Warfare - The Commonwealth Rules Expansion

    War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.

    $45.00$29.92

  • Gamers Guild AZ Wise Wizard Games Sorcerer Endbringer (Pre-Order) ACD Distribution

    Sorcerer Endbringer

    Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. It combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! This game expansion allows one to three players to team up and battle against a crazed demigod known as a Maneater. You’ll create the Maneater by combining one of four Nemeses (who they are), one of four Archetypes (what army they lead), and optionally one of four Scenarios (what they are doing).For example, you may battle Erlik Khan the Deathdealer who is Leading the Invasion. There are 64 different combinations you can battle against, each providing unique challenges for you and your friends to overcome! The Sorcerer Base Game is required to play.Ages 14+1-3 players90 minutes play timeContents:12 oversized cards260 standard cardsA health dial4 oversized standees72 other punchoutsA full-color rulebook

    $49.99$32.78

  • Gamers Guild AZ Wise Wizard Games Hero Realms Watery Graves (Pre-Order) - Street Date: 10/22/2024 ORDER DUE BY: 9/13/2024 -  Price: $20.39 ACD Distribution

    Hero Realms Watery Graves (Pre-Order)

    This item is a pre-order item with an expected release date of 01/01/2027 Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Set sail in Watery Graves, the next chapter of the Ruin of Thandar Campaign! In Watery Graves the party will select one of four Ships to take on their journey. Each ship has its own special ability, such as launching a giant harpoon. But be careful, each ship also has a Hull score and if it’s reduced to 0 the players lose! You’ll take your ship through three very different Encounters, each with several different potential adversaries. In the first Encounter you’ll face one of four different Pirate Ships and one of four different Pirate Captains. Will they want to steal your treasures? Perhaps they’re looking for captives? Or maybe they simply want to sink you…

    $23.99$20.39

  • Gamers Guild AZ Glama Games Forest of Radgost - Oak English Version AGD

    Forest of Radgost - Oak (English Version)

    Forest of Radgost is cooperative story-telling game set in the world of Slavic mythology. You play a character from an unnamed Slavic tribe. The tribe's Žrec — sorcerer — chose you and a few fellow tribe members for an important mission. You are to venture inside a sacred forest to find and rescue two children who have gone missing from your village. To succeed, you must find your way through a dense forest that plays tricks on your sense of distance and direction. The forest is rich with resources, but to endure your journey, you'll need to be prudent about what you put in your pouch. But that's only half of your troubles. You must also survive numerous encounters with forest creatures that have inscrutable intentions and a wicked sense of right and wrong. Forest of Radgost Oak edition includes: Game board 28 tokens 34 miniatures (as opposed to standees in Acorn version) The Book of encounters 7 character card packs: character cards and bags Time counter Radgost dice set direction die, D6, D10, D12,D20 9 deck of cards (230+ pcs) all cards oversized 70mmx100mm 3 additional missions scenarios 5 Map modifiers cards Songs unsung (digital game soundtrack)

    $109.00$43.03

  • Gamers Guild AZ BuddyPal Games Bone-Zai 5 BuddyPal Games

    $10.00$6.80

  • Gamers Guild AZ Sand (Pre-Order) GTS

    Sand

    People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand, and the only hope is in the humidity. Travelers cross the desert that stretches from the slopes of the Akaishi Mountains to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can, at the same time and in a more or less deliberate way, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand. Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is a game with a main mechanism of pick-up-and-deliver that can be enjoyed alone or in groups of up to four players in games of about 120 min or less long. Players have to earn as much gold as possible after six rounds (five in a four-player game) to win. In Sand, players put themselves in the shoes of these intrepid desert travelers who travel the paths of the board and visit the different towns. They collect goods to take them to other places and thus earn gold for the transport service. They cross the dunes on the backs of their faithful caterpillars, which, cared for, will grow and help players complete their tasks more effectively. Along the way they will be joined by helpful companions and be entrusted with missions that, if completed, will bring good benefits at the end of the journey. Help the plants take root again, and perhaps there is still some hope for this desolate place...

    $44.99$35.99

  • Gamers Guild AZ Escape from New York (Pre-Order) GTS

    Escape from New York

    "You go in, find the President, bring him out in less than 24 hours, and you're a free man." In Escape from New York, an adaptation of the John Carpenter movie of the same name, you play as Snake, Brain, Maggie, or Cabbie and attempt to rescue the president and his precious tape and bring them to safety, while dealing with the gangs of the most dangerous prison in the world all of Manhattan.

    $59.99$40.26

  • Gamers Guild AZ Explorers of the North Sea Collector's Box (Pre-Order) GTS

    Explorers of the North Sea Collector's Box

      Introducing the Explorers of the North Sea Collector’s Box! This box is perfect for collectors that would like to have their medieval trilogy in the same sized boxes. This Collector’s Box also comes with a top notch insert with player piece trays from Black Magic Inserts.

    $30.00

  • Gamers Guild AZ Sea Change (Pre-Order) Gamers Guild AZ

    Sea Change

    The deck contains 80 Sea cards in five suits. The five suits are represented by different colours and icons. Each suit has one card of each value; a higher card beats a lower card of the same suit — high (15) to low (0). Depending on the number of players, a set number of cards from a set number of suits will be shuffled together. Players can decide in advance to play as teams, or each player for themselves. Each player will be dealt 10 cards to create their hand. In a clockwise manner, each player will contribute one card, chosen from their hand, to create a trick. In each trick, one suit will be stronger than others (trump). Any card in this trump suit beats all cards not in the trump suit. A Sea Change will change the trump suit in the middle of a trick when a player matches the value of the last card played. Players attempt to win tricks containing cards with positive points, and avoid cards with negative points. *Important* During tricks, 0s are not worth any points. At the end of the round, check which suit is trump. The 0 from that suit, and only that suit, is now worth 5 points. All other 0s are not worth any points. The player with the highest score at the end of the round will earn 1 Victory Point (VP). The game ends when one player has earned 3 VPs.

    $10.00$8.50

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - Season One Quartermaster Direct

    Detective: A Modern Crime Board Game - Season One

    Detective: A Modern Crime Board Game Season One, a.k.a. Detective: Season One, is a fully co-operative, deeply immersive board game in which 1-5 players take on the roles of investigators trying to solve a crime. Detective: Season One is a new product in the award-winning Detective line, one with a shorter playing time that's tailored for a mystery game night with simpler family-friendly rules. The game consists of three standalone cases, and each of them can be played in around 90 min or less. Each of the cases challenges players with different settings and styles. The cases are: • Blood, Ink, and Tears moves the action to Great Britain, where players visit an old mansion and discover family secrets from the past that lead them to clues behind the mysterious death of the family patron. Fans of Agatha Christie's novels will find themselves at home in this rather funny case! • Solid Alibi throws players in the middle of a bloody conflict between gangs and criminals in the Italian district. Players have to not only solve the crime and discover who killed Robert Parkson, but also witness growing tension in the district and find out who to trust in the spiral of violence and mutual accusations! • Natural Causes takes players to a university campus in the U.S. Professor Calvin Higgs is found dead in his lab at the Biology Institute of Virginia University. Players need to find out whether his death is from natural causes, or perhaps there's someone in his surroundings responsible for this horrible crime. But what could be the motive?

    $30.00$19.40

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Barbarian Hordes Quartermaster Direct

    Imperial Settlers: Empires of the North - Barbarian Hordes

    The Imperial Settlers: Empires of the North Barbarian Hordes expansion adds two new barbarian clans with their own unique card decks to the Empires of the North game: One clan consists of daring pirates who sail the sea on their abundant rafts, while the other clan is full of notorious robbers who sabotage other clans and demand ransom.

    $25.00$15.25

  • Gamers Guild AZ Volfyirion Guilds (Pre-Order) Gamers Guild AZ

    Volfyirion Guilds

      After the fall of Rorius house, the king of Mysthea, in order to contain the power of the Volarees house, created a system of 5 guilds and assigned a specific role to each of them. Now, the guilds are fighting for the top step of the political scene. Set in the wonderful world of Mysthea, Volfyirion Guilds events take place immediately after the previous title: Volfyirion; and about sixty years before the events of Mysthea. The game retains all the features and mechanics from its predecessor, indeed it's a competitive and fast-paced deck-building card game for two players. At the same time, however, it adds more depth to the gameplay, thanks to 110 new cards, including new card types, abilities, and mechanics. In addition, the game has renewed the solo mode: now you can fight against Mysthea world epic creatures, each of which has its own features and rules. Volfyrion Guilds can be played as a standalone game or combined with the classic Volfyrion and this amplifies the alternatives for players. Part of the 'Volfyirion Card Game Series'

    $23.00$14.74

  • Gamers Guild AZ Board Game Amritsar Asmodee

    Amritsar: The Golden Temple

    In Amritsar, the players will represent the different personalities of the time who helped the Maharaja of the Sikh Empire with the reconstruction of the Golden Temple.Using a clever mechanic based on the sowing system of the classic mancala games, players will use the different workers and their very own elephant to carry out the necessary tasks. On your turn, you will be able to perform 1-3 actions depending on how well you have coordinated the workers and your elephant. These actions will consist of collecting resources in the quarry or the market, advancing on the different paths of knowledge, improving your personal board, turning to your mahout (elephant rider) for help and above all making donations to the temple with the aim of obtaining as many prestige points as possible. At the end of the game, the player with the most prestige will be declared the winner of the game.

    $49.99$32.94

  • Gamers Guild AZ B&B Games Studio The Refuge: Terror from the Deep Bridge Distribution

    The Refuge: Terror from the Deep

    The Refuge: Terror from the Deep is a new, standalone version of B&B's 2016 board game The Refuge: A Race for Survival.In Terror from the Deep's Competitive Dive, 2-6 divers compete by racing to the goal and planning movement to outwit their opponents — all while escaping from the Kraken's wrath! The object of the game is simple: Be the first to an unlocked escape pod, and you'll escape with the cargo and win!On your turn, you take a single action:-Move your character orthogonally-Draw a Salvage card-Play an Salvage action-Use a Character AbilityAs you move you activate spaces on the board. For example: the Spawn space adds pesky tentacles that slow your opponents down, and the Lair space controls the Kraken's tentacles. Combining your hand of cards with your movement allows you to string together combos — propelling you toward the final goal. Don't wait too long for the perfect combo the board will fill up quickly with tentacles, and the Kraken is always hungry!

    $50.00$41.94

  • Gamers Guild AZ Barrett Publishing Dungeon Ball Bridge Distribution

    Dungeon Ball

    While the monsters wait for more heroes to wander into the dungeon to meet their untimely end, they bide their time by playing games they learned through torturing adventurers. For the most part, they understand how to play, but they’re a little hazy on things like the rules against cheating and whatnot. Dungeon Ball gives 1-2 players a fast-paced, arcade style experience as they try to outwit and outscore each other over the course of two halves of play. The player with the most points at the end wins. Games take around 45 min or less.

    $40.00$28.16

  • Gamers Guild AZ Borderline Editions Enigma: Beyong Code Bridge Distribution

    Enigma: Beyond Code

    World War II is ongoing. Germany broadly uses Enigma rotor cipher machines. The breaking of the Enigma code gives the Allies an advantage in the war — but this is just one side of the coin because the Enigma code is based on chaos, a non-measurable force lurking beyond the boundaries of our world and eager to consume all its flesh. The code decryption would stop the chaos invasion into our world. An "Agency" operates in a secret heavily-guarded Victorian mansion somewhere in London suburbs; it has been opposing the supernatural for centuries. To break the Enigma code, the Agency has gathered the world's best decrypters together. You are one of them. Your mission is to break the Enigma code as soon as possible while wandering inside the mansion with an ever-changing layout. At least, you tell others so. In fact, you might pursue completely different goals... Enigma: Beyond Code is a game of deduction. Victory depends on your ability to understand the motives of other players and locate the cards you need — while keeping others away from the cards they are looking for. Each play takes 5-10 min or less, and it is best to play Enigma: Beyond Code up to three victories. In the beginning, each player receives a character card featuring a cryptology expert who has arrived at the Agency's mansion to break the Enigma code. But only one of them is the true decrypter; the others are just masterfully posing as cryptologists. Each of them has a unique secret mission. To accomplish the missions of their characters, the players view mansion cards in turns; each of these cards represents a room or an object inside the mansion. The invited experts work as a team, which means that upon looking at a mansion card, you must tell others what is there. You may either lie or tell the truth — that depends on your goals. Lying is always a risk, while telling the truth may allow your opponents to win. The player who first accomplishes their character's mission wins the game. If no one does so within the game's time limit, chaos breaks into our world, and all players lose!

    $30.00$21.96

  • Gamers Guild AZ Awaken Realms Lords of Ragnarok: Terrain Expansion (Pre-Order) Asmodee

    Lords of Ragnarok: Terrain Expansion

    With this expansion you will be able to enhance your gameplay experience by adding Settlements miniatures on the board and switching Realm tokens and Temple standees with upgraded high quality miniatures.

    $45.00$31.29

  • Gamers Guild AZ DV Games Deckscape: Tokyo Blackout (Pre-Order) GTS

    Deckscape: Tokyo Blackout

    After a hacker attack, Tokyo is in darkness — but the blackout is just the beginning. Suddenly, the city faces a HUGE problem. This is a case for the Black Team! Can you save Tokyo? Deckscape: Tokyo Blackout is a pocket-sized escape room game that can be played alone or with a group of friends.

    $14.99$10.92

  • Gamers Guild AZ Renegade Game Studios The West Kingdom Tome Saga Renegade Game Studios

    The West Kingdom Tome Saga

    Requires Architects of the West Kingdom, Paladins of the West Kingdom, and Viscounts of the West Kingdom to play.  Build the kingdom, defend its borders and increase your influence throughout the lands. In the campaign mode, players will be competing in an epic journey to collect the most tomes and earn their place among the chronicles of their people. Alternatively, players may instead band together to take on the ruthless Overlord in separate co-operative modes for each game in the West Kingdom Trilogy. Features: Build the kingdom, defend its borders and increase your influence throughout the lands. Play through all three games in the series using campaign mode! Band together to defeat the Overlord in Co-op mode for each of the games in the series! Contents Tomesaga Components:  2 Tome Boards 6 Architects Tomes  6 Paladins Tomes 6 Viscounts Tomes 3 Crest Tomes 3 Crest Tokens Architects Co-Op Components 2 Overlord Boards 9 Overlord Starting Scheme Cards 6 Overlord Future Scheme Cards 8 Overlord Demand Cards 8 Event Cards 1 King’s Storehouse 1 Guardhouse Overlay Tile 6 Scoundrel/Clergyman Apprentice Cards Paladins Co-Op Components 1 Outsider Threat Card 10 Overlord Threat Cards 1 King’s Threat Card 4 Starting Townsfold Cards 6 King’s Order Cards 4 Board Overlay Tiles 4 Honor Makers 20 Overlord Workers Viscounts Co-Op Components 1 Poverty Card 1 Prosperity Card 1 Overlord Card 4 Player Reference Cards 1 Overlord Token  Bonus Content: 4 Architects Player Boards (2 Double Sided Boards) 6 Paladins Townsfolk 6 Viscounts Townsfolk

    $30.00

  • Gamers Guild AZ Renegade Game Studios Terror Below Renegade Game Studios

    Terror Below

    Lately, there have been strange goings on in the wide open spaces of the Nevada desert. A few black trucks just hurtlin’ in and out of town. About that time the rumblin’ started. But it weren’t no earthquake. No, it was them Worms burrowing through the sands. Long story short, those government men over at Area Fifty-somethin’ want us to grab them Worm Eggs, or kill a few of them nasty buggers somehow. Said they pay well. Real well. If we don’t die trying’. Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious Worms underground. Navigate the difficult terrain to collect valuable Worm Eggs and deliver them to Locations around town to claim bounties. If you’re feeling lucky, collect items and weapons to go hunt‘em. Features: The government has genetically engineered gigantic weaponized worms! Drive out to the desert to collect eggs to sell to the government. Too many vibrations will attract the monstrous worms!  Gather eggs, pick up weapons, and hunt worms for 45-60 min or less!  Designed for 2-5 lucky egg collectors ages 10+ Contents Summary: 1 Egg-shaped Board 3 Target tokens 16 VP tokens 5 Player Vehicle Pawns 28 Eggs (7 each of 4 different colors) 50 Rubble pieces 2 D6 Dice 37 W.O.R.M. cards 54 Vehicle cards 16 Character cards 42 Bounty cards 24 Item cards 23 Weapon cards 5 Player Aides 1 Rulebook

    $45.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Vehicle Pack #1 Renegade Game Studios

    G.I. JOE Mission Critical: Vehicle Pack #1

    Eight EXCLUSIVE new Vehicle cards bring more firepower to fight against Cobra!

    $5.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Retro Snake Eyes Renegade Game Studios

    G.I. JOE Mission Critical: Retro Snake Eyes

    A blast from the past! Recruit this exclusive classic character to join in the battle! Retro Snake Eyes has a unique ability from the Snake Eyes included in the base game. Requires G.I. JOE Mission Critical to play.

    $15.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Deck-Building Game New Alliance / Partnership
- A Transformers Crossover Expansion Renegade Game Studios

    G.I. JOE Deck-Building Game: New Alliance / Partnership - A Transformers Crossover Expansion

    This is an expansion. G.I Joe Deck-Building Game is required to play. The Joes get a visit from an unexpected ally, Bumblebee, who warns that their arch-enemy Cobra has teamed up with their enemy, the Decepticons, and that what they are planning will not bode well for planet Earth or the people who call it home. The forces of Cobra have new allies in their plot to take over the world! Alien robots have landed on Earth and it’s up to G.I. Joe to figure out if they’re friend or foe! In this expansion, the Joe’s will have to team up with the Autobots and investigate the Cobra/Decepticon plot. Take advantage of the Autobots' different modes to ride into missions or add some cybernetic muscle to your teams! Features: G.I. JOE teams up with the Autobots! New Autobot cards that can go on missions in their bot mode, without requiring transport, OR in their alt vehicle mode where they'll be able to haul members of the JOE team along. New Energon dice pool that must be managed to fuel Autobot skills and tech. Constructicons make cards more expensive to recruit, and if 6 are ever in play simultaneously, you'll have to take on the mighty Devastator! Contents Summary: 39 Joe Cards 31 Cobra Cards 18 Tarot-size Mission Cards 2 sheets of tokens 8 Energon Dice At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45-70 min Game Type: Deck-Building Game Expansion

    $35.00

  • Gamers Guild AZ Red Raven Games Knight Fall GTS

    Knight Fall

    During the game, you choose a unique knight or demon, each with a variety of special powers—such as the Flame Knight’s ability to surround his foes in fire, or the Bone Crusher’s power to summon skeletal minions. The cards you play from your hand to perform actions can each be used in different ways, and a set of unique location tiles allows you to create the monastery with a different layout every game. Knight Fall also features a campaign mode for one to two players. In this mode, you read stories while exploring the map of a haunted valley, drawing your path as you travel. Wander through crumbling churches, a sinister forest, and a dark mountain to stop the demons before the final battle at Thornmar Abbey. You must do whatever you can to keep your knights alive; the death of each knight means one fewer hero to combat the invading demons in the final battle!

    $44.99$29.10

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 5 - Marvelous Mysteries GTS

    The Sherlock Files: Vol 5 - Marvelous Mysteries

      Marvelous Mysteries includes three new confounding cases to solve. Fabian Essays - Investigate the mysterious death of a Victorian lawyer. Has his spirit returned to accuse his murderer? The Forgery - Follow the trail of a famous masterpiece that may have been replaced by a forgery! Murder on the Sind Mail - Crack the case of a high speed homicide, where one man's train trip to Pakistan takes a deadly swerve off the rails. For each case you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game, and does not require any other Sherlock Files games to play.

    $24.99$18.42

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 4 - Fatal Frontiers GTS

    The Sherlock Files: Vol 4 - Fatal Frontiers

      Are you a modern mastermind detective? The Sherlock Files: Final Frontiers includes three new confounding cases for you to solve - all taking place in Tornado Town, a place full of quarrels, cowboys, and cahoots. First, you will delve into the sordid history of a mine rumored to be cursed. Next, you will unearth the truth of who has been desecrating graves in the Tornado Town cemetery. Finally, you will investigate a fatal duel that killed both participants at sunrise. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!

    $24.99$18.42

  • Gamers Guild AZ Awaken Realms Etherfields: Alternative Creatures of Etherfields Asmodee

    Etherfields: Alternative Creatures of Etherfields

    Alternative sculpts of the Kickstarter Creature of Etherfields. All models come in PVC with selected parts and selected bases in ABS (same as corebox) This addon does not bring any new gameplay mechanics to the game or other gameplay components, those models are purely cosmetic but are awesome and cheap addition that brings a new variety to game aesthetics and are perfect for model collectors!

    $85.00$54.91

  • Gamers Guild AZ Wise Wizard Games Kapow! Volume 2 (Pre-Order) GTS

    Kapow! Volume 2

    Superhero or Supervillain? You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components

    $49.99$32.78

  • Gamers Guild AZ KOSMOS Exit: Kids - Jungle of Riddles GTS

    EXIT: Kids - Jungle of Riddles

    Exit: The Game The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.

    $17.95$16.16

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion GTS

    Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion

    Chokepoint is a villain mini-expansion for the Sentinels of the Multiverse Card Game. This mini-expansion includes a unique deck of 25 cards, two character cards, and a divider card.Choke was a regular opponent of the Freedom Five and their allies, frequently at the heart of troubles concerning military installations or stockpiles of weaponry. Her ability to communicate with metal on a primal level twisted her mind. After allying herself with the Vengeful Five, she was fatally wounded by K.N.I.F.E. Many believed that would be the end of Choke. However, in a shocking turn of events she survived after using the Energy Crystal and Chokepoint was born.

    $4.95$3.48

  • Gamers Guild AZ Glass Cannon Unplugged Frost Punk: The Board Game - Timber City Expansion Asmodee

    Frostpunk: The Board Game - Timber City Expansion

    In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? It is a set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game. It simply enhances the overall impression you will get if you play with the Core Game, not using the plastic pieces from the Miniatures Expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game. Meeples have double sided color printed building images on them (each side of the meeple has a different graphic!).The content is packed in a deluxe quality cardboard box. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.

    $79.99$51.70

  • Gamers Guild AZ Portal Games Brazil: Imperial GTS

    Brazil: Imperial

    Take on the role of one of the great monarchs of the past, and show your valor! You will arrive in a vast and rich territory, but the road to prosperity is filled with challenges.In Brazil: Imperial, you need to construct buildings, manage resources, explore the land, create trade, acquire the support of the greatest personalities of the country, and recruit a powerful army to protect your interests against the rival states. If you make the right choices, you can complete missions to progress to a more advanced era, receiving new and interesting options for development and victory points. In the end, the best monarch receives the title of Brazilian Emperor and constructs a new era of prosperity, freedom and peace!In more detail, while playing on a modular map board that recreates real regions, you use a combination of worker placement, area majority, and individual powers to construct an empire in Brazil between the 16th and 19th centuries. You start by choosing one of the available monarchs and its personal game board and components; some monarchs are strong in combat, while others prioritize science or exploration. You receive tasks that advance your progress when you complete them, giving you access to more power constructions as you move into the second and third eras of the game.★ Different map layout and factions provide amazing replayability★ Unique hybrid between euro and 4x games (similar to Scythe)★ Fast paced gameplay under 2 hours at full player count!

    $70.00$45.26

  • Gamers Guild AZ Galakta Waste Knights: Tales from the Outback GTS

    Waste Knights: Tales from the Outback

    The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre-Scourge secrets return to haunt the survivors of the apocalypse. From the war-torn west to the struggling east, the inhabitants of ruined Australia are longing for a moment of respite. Will you be the one to grant it? Will you face the unknown threats to prove human superiority? Or maybe you will seize the opportunity and grab what you can before everything goes to hell? Time to prove your mettle against fearsome enemies and impossible dangers. Time to show everyone that your deserve to be called a Waste Knight!Tales from the Outback is an expansion for Waste Knights: Second Edition, a post-apocalyptic game of adventure and survival. It contains all non-exclusive game components from the successful Kickstarter crowdfunding campaign, upgrading your core game with the following:★ 4 new Adventures featured in the 20-pages long, full-color Guide and the 100-pages long Book of Tales★ 4 new Knights with highly-detailed minis, sheets and Upgrade Cards★ 4 new vehicles to travel the wasteland★ Tens of tokens and cards depicting Gear, Enemies, Events, and more★ New game mechanics enabling you to pimp up your ride, fulfill quests and look for legendary places lost in timePrepare yourself for many hours of climatic, immersive gameplay and reach for new tools to survive in this desolate world!

    $59.90$44.94

  • Gamers Guild AZ Talon Strikes Studios Vinyl GTS

    Vinyl

    After the needle reaches the center of the record, you shoot up out of your chair and hop on the computer — you want more! You locate the nearest record store. You jump in the car, not knowing what to expect. After arriving and parking the car, you pull back on the door and enter into a musical paradise.Vinyl allows players to be aspiring vinyl collectors. With the knowledge acquired from visiting the Magazine Rack, players will begin to collect albums to assemble into collections that will score them additional points. Players will interact when collecting albums at the Record Bins or when gaining more knowledge at the Magazine Rack.Unfortunately, the inventory is limited, and other customers may be targeting the same vinyl gems. After the record store closes, players will tally their collection's value and determine the Elite Collector of Vinyl.★ Set Collection★ Hand Management★ Single Worker★ Bump Actions★ Victory PointsAges 14+, 1-5 players, 60-75 min or less

    $45.00$32.85

  • Gamers Guild AZ Mighty Boards Vengeance: Roll & Fight - Episode 2 GTS

    Vengeance: Roll & Fight - Episode 2

    Vengeance: Roll & Fight is a real-time, roll-and-write game, where the frantic action around the table mimics the kick-arse fighting action in the game-world! Set in the world of Vengeance and designed by Dávid Turczi, Noralie Lubbers and Gordon Calleja, Vengeance: Roll & Fight is a stand-along game that transforms the fast-paced dice puzzles of the original Vengeance into roll-and-write mechanics where you’re building combos, striking off enemies and scoring points for an action-packed, brain-teasing fighting game that’s easy to learn and hard to master. The aim of Vengeance: Roll & Fight is to infiltrate a gang den, carve your way through it’s rooms and killing the Boss, while completing side objectives printed on the dens themselves. The game is split into three parts: planning, fighting and montage. In the planning phase players roll and re-roll 4 dice in real time, aiming to roll a combination of dice that match an ability they wish to trigger in the upcoming, fight phase. Assigning dice to an ability allows players to fill their hand back to 4 dice from a large, common pool and repeat the process as quickly as they can manage. Once the dice pool is depleted, the fighting proper begins. Here players take a set of dice assigned to an ability and execute that ability, moving their piece through rooms full of enemies, and crossing them out when they are hit with the multitude of available abilities. Finally, players heal and upgrade their characters, bring new abilities and items into play to help them on their road to vengeance. Vengeance: Roll and Fight comes in two boxes: Episode 1 and Episode 2. Both episodes are stand-alone games with the same rules, but with entirely different content: different heroes, dens, bosses, abilities and items. Each episode accommodates up to 4 players so combining the two increases the player count from 1-4 to 1-8! Content in both Episodes can be switched like-for-like as you choose.

    $50.00$39.96

  • Gamers Guild AZ Sparkworks Planetarium Asmodee

    Planetarium

    Matter swirls around a new born star, coalescing on the planetoids that orbit it. Planets evolve, grow and migrate in their orbits, forming a unique solar system by the end of every game. Planetarium is a game of creation, chaos and terraforming on the grandest scale. Players are competing to crash combinations of elements onto planets that then allow them to play cards to evolve the planets in a variety of ways, with each player looking to evolve planets in the system to suit their own secret endgame goals. On a turn a player will firstly move a matter or planet token in a clockwise direction around the star. The board is mapped with a series of lines, tracing orbits around the star, and it is along these lines that the tokens are moved. If a matter token moves onto a space occupied by planet token then the matter token is placed on the player's mat (on the respective planet). In the same way, planets can also be moved onto matter tokens, placing the matter tokens on the player's mat. In the second part of a turn a player can play Evolution cards from their hand at the cost of the matter tokens they have collected on their player mat (some cards have other special requirements to play). If a player plays a card, they score the cards points and check to see if their card has changed the state of the planet from hostile to habitable by checking the total habitable and hostile points played to the planet (some end game goals require planets to be hostile or habitable). The player may then draw a card from one of three decks, Low Evolution (cards that score less points but require less matter to play), High Evolution (cards that score more and are harder to play), and Final Evolution (cards that can only be played on a player's final turn). The thematics of the game have been developed with an eye on the science, led by a scientist working on NASA's search for life on Mars. Evolution cards thematically include all kinds of planetary phenomenon, from asteroid impacts, atmospheric effects, to geological events. Final Evolution cards mark the relatively stable state a planet is in at the end of the solar system's development and include classifications for the final planets such as Hot Jupiter or an uninhabitable frozen dwarf planet. The game consists of a beautiful game board with handfuls of matter tokens, approximately 36 Evolution cards and 16 Final Evolution cards (all with unique space art and flavor), player mats, and player and score markers.

    $45.00

  • Gamers Guild AZ VRG Hostage Negotiator: Demand Pack #1 VRG

    Hostage Negotiator: Demand Pack #1

    Old enemies have returned with new tricks up their sleeves. Arkyane is demanding you release his lieutenant; Conner Ogden is threatening to send the board members he’s taken hostage on an unscheduled “flight”; and Dolph Pedersen has lost his famously hot temper yet again. This exciting expansion for Hostage Negotiator includes new major demand, terror, pivotal event, and decide cards for use with the abductors included in the original Hostage Negotiator game as well as Abductor Packs 1-4.

    $14.92

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #7 VRG

    Hostage Negotiator: Abductor Pack #7

    Valerie Stone, a name you know well. She is an extremely skilled negotiator that has almost no equal. Almost. One negotiator always outperformed her and was rewarded as she played second fiddle to YOU! In this exciting expansion, the abductor knows all your tricks. She knows the playbook, and she has taken hostages. She's out to prove to everyone that SHE is the best negotiator, and she is willing to kill to do it.

    $46.96

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #2 VRG

    Hostage Negotiator: Abductor Pack #2

    The Pedersen Twins are trapped in a Port Authority office building after the feds were informed of their latest smuggling operation. They've taken hostages, and now it's up to you to talk them out of making things worse. While facing off with TWO abductors at once, the new "Decide" mechanic will have you weighing your options carefully. The hostages are depending on you!

    $8.99$7.49

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #1 VRG

    Hostage Negotiator: Abductor Pack #1

    Conner E. Ogden, aka "The CEO," just watched as his company's stock took a nose dive. After being notified by the board of directors that he is being asked to step down, he decided to take matters into his own hands. Now he has hostages at gunpoint and is demanding that things go back to the way they were. In this expansion you'll have access to a resource on the inside. A hostage has found a way to communicate with you. Will you be able to make the most of this advantage?

    $14.47

  • Gamers Guild AZ Board & Dice Zapotec GTS

    Zapotec

    In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals. Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids. The played action card determines three important aspects of each player's turn.

    $50.00$33.55

  • Gamers Guild AZ Zygomatic Star Wars: Rory's Story Cubes Asmodee

    Star Wars: Rory's Story Cubes

    A long time ago in a galaxy far, far away....Imagine watching your favorite Star Wars adventure but it ends on a cliff- hanger or wanting to add your own twist into the epic Saga. Star Wars: Rory's Story Cubes now gives you the power of the dark (or light!) side to extend and create your own stories set in the Star Wars galaxy. Roll the nine dice, look at the images, and fly into hyperspace, crafting your very own adventures. Will Obi-Wan Kenobi defeat Darth Vader this time around? Could you and your friends be the only ones to bring balance to the Force? This is for the Star Wars fans who want to show off their Star Wars knowledge by creating the zaniest and craziest storylines set on any planet, all the way to the Outer Rim.

    $15.99$12.74

  • Gamers Guild AZ Stonemaier Games Pendulum GTS

    Pendulum

    In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the 4 victory tracks: power, prestige, popularity, and legendary achievement. Players must use actual time as a resource in managing their strategy to best their opponents, using time on different action types and balancing it with time spent planning and analyzing. The winner will be the player who manages and invests their time most effectively and who builds the best engine, not the player who acts the quickest. Pendulum is the highest-rated protoype in the history of the Stonemaier Games Design Day. If you enjoy Tzolk’in (time and resource optimization) and 7 Wonders (simultaneous play), we think you’ll enjoy Pendulum. Featured Components: 1 box (30x30x7cm; 2 kg). Each first-printing box is individually numbered. 1 game board (53x50cm) 250 tokens 3 sand timers (45 sec, 2 min or less, 3 min or less) 5 double-sided, frosted character mats (asymmetric) and 4 stratagem cards per character (40 total; 44x67mm) 56 Province cards (63x63mm) 31 council reward cards (44x67mm) 10 achievement cards (59x91mm) 1 legendary achievement token (metal) 1 rulebook 1 quick-reference guide 1 Automa rulebook 1 Automa scoring mat 38 Automa cards (59x91mm)

    $60.00$39.04

  • Gamers Guild AZ Stonemaier Games Heroes & Villans: Origin Story Mini Expansion (Pre-Order) Stonemaier Games

    Heroes & Villans: Origin Story Mini Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In the final round of a game of Origin Story, each player chooses a card that represents who they have triumphantly become as the result of their journey. The Heroes & Villains mini-expansion adds 21 new cards to the original deck of 10…and they’re not all heroes. In addition to 7 new superhero cards, we created 14 supervillain cards for the stories that have a more devious ending. They’re all in the same deck. This expansion fits into the core game box and has the same release dates as the above two games! The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star. All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).

    $7.00$5.60

  • Gamers Guild AZ Pandasaurus Kingdom Crossing (Pre-Order) ACD Distribution

    Kingdom Crossing (Pre-Order)

    This item is a pre-order item with an expected release date of 08/05/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Road to Royal Approval The kingdom of Brightspring needs a new bridge, and Queen Beavery is counting on you to help make it happen. As a trusted beaver foreman, you will travel across forests and islands, work alongside helpful animal guilds, and gather the resources needed to unite the realm. Every choice you make brings you closer to earning the Queen’s favor! Each round, you choose how to spend your day. You can rest to earn coins or move across bridges to visit new areas and meet animal allies. There is one catch: you cannot cross the same bridge twice in a day, so planning your route is key! Over four rounds, you will collect resources and unlock abilities to complete goals and score the most points.

    $49.95

  • Gamers Guild AZ MOOD Publishing Deep Rock Galactic: Horror of Hoxxes Expansion (Pre-Order) ACD Distribution

    Deep Rock Galactic: Horror of Hoxxes Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of 08/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Crystaline - Dense - Hollow - Sandblasted This expansion introduces new deadly biomes to explore and disgusting bugs to kill. Hoxxes IV is becoming more deadly, and only the strongest Miners will survive a journey down there. Get ready for the new threatening biomes: Dense Biozone, Sandblasted Corridors, Crystalline Caverns, and Hollow Bough. You know them from the video game, and now you’ll face them in the board game. Also... Good luck with killing the Dreadnought Twins, Miners.

    $93.00$79.05

  • Gamers Guild AZ Pine Box Entertainment Doomtown: Weird West Edition Base Set - 2nd Printing (Pre-Order) AGD

    Doomtown: Weird West Edition Base Set - 2nd Printing (Pre-Order)

    This item is a pre-order item with an expected release date of 08/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to Doomtown, where you try to gain control of a western town set in the Weird West of Deadlands. In this world, cowpokes good and bad wield guns, steampunk gadgets, and spells of all sorts, and death is sometimes just a minor inconvenience, based on the Deadlands Role-Playing Game and original Doomtown CCG now celebrating 30 years of Weird West! The new Doomtown: Weird West Edition Base Set for Doomtown is the entry level for players and includes 2x of each card, enough to build all 6 factions while the 6 released expansions add to the card pool. Contents: 534 total cards, including 280 different cards, 38 new cards, 66 updated cards, 157 reprinted cards, 6 full-bleed faction leaders & 1 revised dude, including second printing errata/clarification updates. Punchboard tokens for ghost rock, control, influence, bullets, and more. Revamped rulebook, including rules for Automaton, Boss Battle, and Town Square Scenario variants. 11 Event Cards and 1 dude for Boss Battle **This product is a new base game compatible with all previous expansions and releases for Doomtown and Doomtown: Reloaded**

    $69.99$59.50


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