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Board Games | Games with Solo Mode

1183 products


  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Blood on the Altar Asmodee

    Arkham Horror The Card Game: Mythos Pack - Blood on the Altar

    Out of stock

    “It is hard to prevent the impression of a faint, malign odour about the village street, as of the massed mould and decay of centuries.”     –H.P. Lovecraft, The Dunwich Horror Blood on the Altar is the third Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Its sixty cards (including a complete playset of each new player card), challenge you to delve the secrets of Dunwich, where you suspect a series of recent disappearances may be related to the events in Arkham. But the more you explore, the more you get the impression the townsfolk aren't exactly pleased to see you. There are secrets in this town that its inhabitants don't wish to share… Even as your investigation of the town leads you to many of the locations infamously identified in H.P. Lovecraft's classic tale, The Dunwich Horror, the player cards in Blood on the Altar allow you to translate the experience you gained in your previous adventures to Permanent new Talents, several new assets, events, and skill cards, and higher-level, more efficient versions of cards from the Core Set. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum

    Out of stock

    "Almost eight feet tall, and carrying a cheap new valise from Osborn’s general store, this dark and goatish gargoyle appeared one day in Arkham in quest of the dreaded volume kept under lock and key at the college library—the hideous Necronomicon of the mad Arab Abdul Alhazred in Olaus Wormius’ Latin version."     –H.P. Lovecraft, The Dunwich Horror The Miskatonic Museum is the first Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game, and it begins with a book… Somewhere in the Miskatonic Museum, Olaus Wormius’s Latin translation of a book called the Necronomicon lies hidden away, kept locked and secret so that those individuals who shouldn't gain access to it do not gain access to it. When recent events at the university and Clover Club lead you to believe that someone may now be searching for this strange and ancient tome – someone who should not be permitted to delve its secrets – you make your way to the Museum. The hour is late, and the place is locked. But you know you must recover the book before anyone can access its arcane secrets for dark purposes. The cards and adventure from The Miskatonic Museum grant you access to the Museum and its many exhibitions even while the expansion's twenty-six player cards (two copies each of thirteen different cards) vie for your attention. Will you make use of these cards? How will you make use of them? Several of the cards offer a remarkable focus on long-term benefits over short-term returns, and you'll have plenty of time to incorporate them into your Arkham LCG® campaigns – provided you first succeed on the task at hand. After all, there's something else stalking the museum's exhibits… This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Indie Boards & Cards Aeon's End: Legacy (Pre-Order) GTS

    Aeon's End: Legacy

    Out of stock

    “You are not breach mages yet,” Brama lectures as she paces down the line of students, her frail form belying her immense power. “Breach mages have protected us since the beginning — since the burning of the world and our pilgrimage into the dark. It was they who founded Gravehold, our last bastion, and if you wish to stand beside these living legends, you must listen and learn. The Nameless shall come again, as they always have, and you will need to be ready. You are the hope of our future.” As a young apprentice, you grew up to stories of the breach mages. Brama, the teacher, wisest of the mages. Dezmodia, the prodigy, master of great magic. Mist, the stoic leader and tactical genius. Malastar, the magical craftsman. Rebellious, powerful, and reckless perfectly sum up Xaxos. These mages are your heroes and tomorrow, after your ordeal, you will join their ranks. “Each of you must overcome your ordeal to learn discipline and focus, the tools you will need to defend Gravehold. We are nothing without Gravehold. To be a breach mage is to sacrifice your life for Gravehold. When you die, it will be in defense of our city. Once you understand this universal truth...only then will you be ready to become a breach mage.” Aeon's End is not required to play Aeon's End: Legacy.

    Out of stock

    $99.99$71.43

  • Gamers Guild AZ Brotherwise Games Call to Adventure PHD

    Call to Adventure

    Out of stock

    Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast. Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path. As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.

    Out of stock

    $39.95$23.89

  • Gamers Guild AZ Indie Boards & Games Aeon's End - 2E GTS

    Aeon's End - 2E

    Out of stock

    The survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the beings use to attack them can be repurposed through various gems, transforming the malign energies within into beneficial spells and weapons to aid their last line of defense: the breach mages. Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card. Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits.

    Out of stock

    $59.99$42.88

  • Gamers Guild AZ Hans im Gluck Paleo: A New Beginning Asmodee

    Paleo: A New Beginning

    Out of stock

    In the A New Beginning expansion, thousands of years have passed since your ancestors struggled to survive in a harsh environment and your tribe thrives in a settlement. However, not everything is as peaceful as it seems: new dangers threaten to destroy everything you have achieved. Master new tools, build huts, and develop agriculture and animal taming to thrive at the dawn of civilization and write a new chapter in human history.

    Out of stock

    $40.00$32.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Where Doom Awaits Asmodee

    Arkham Horror The Card Game: Mythos Pack - Where Doom Awaits

    Out of stock

    You realise, of course, the utterly stupendous nature of the matter before us. To us, as to only a few men on this earth, there will be opened up gulfs of time and space and knowledge beyond anything within the conception of human science and philosophy."     –H.P. Lovecraft, The Whisperer in DarknessWho could have ever guessed that your search for two missing professors would lead to this? The wind howls. Ritual magic vibrates through the air. And the world is ripping apart. Your time is running out. Your doom is fast approaching!Where Doom Awaits is the fifth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Even as its new scenario carries your investigations rapidly toward their climactic conclusion, it dizzies your investigator with a distorted version of reality. The woods outside of Dunwich are changing. You'll find clearings strewn with blood and bodies, rivers frozen solid despite the temperate air, and paths that rip open, revealing chasms through the dimensions and other worlds elsewhere in the void…Fortunately, you won’t find yourself wholly unprepared for the alien challenges these dimensional rifts represent. Twenty-eight player cards (two copies each of fourteen different cards) offer a range of solutions, provided you've earned the experience points to add them to your deck.

    Out of stock

    $13.56

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Black Stars Rise Asmodee

    Arkham Horror The Card Game: Mythos Pack - Black Stars Rise

    Out of stock

    Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming—and it’s unclear if our world will survive. Black Stars Rise offers the latest chapter in The Path to Carcosa cycle for Arkham Horror: The Card Game, and the latest tale of your own madness. Between the new player cards included in this Mythos Pack and an adventure unlike any other, Black Stars Rise races towards the stunning conclusion of the Path to Carcosa cycle. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all…

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Essex County Express Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Essex County Express

    Out of stock

    "It seemed that the railway express clerk on No. 5508 had been able to recall an incident which might have much bearing on my loss…"     –H.P. Lovecraft, Whisperer in Darkness The Essex County Express is the second Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Among its sixty new cards, you'll find twenty-eight player cards, including four copies of a new weakness. You'll also find a thrilling new scenario in which your investigations lead you outside the town of Arkham. While the train you take may offer the fastest transit to your next lead, it may not offer the safest… When the train rumbles, shakes, and lurches to a halt, you and your fellow investigators must race from your car to the engine. If you can't get the train moving in a hurry, you and all the other passengers may fall prey to whatever unnatural things seem to be crawling, shifting, and oozing their way from car to car, growing ever larger as they do so. Your adventures on the Essex County Express feature a randomized set of locations that greatly enhance the scenario's replayability, meaning this nightmarish ride is one you'll want to take again and again and again! This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Cephalofair Games Gloomhaven GTS

    Gloomhaven

    Out of stock

    Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.

    Out of stock

    $160.00$95.65

  • Gamers Guild AZ Drei Magier Spiele Cyberion GTS

    Cyberion

    Out of stock

      The dream factory has been sabotaged, and everything is on the brink of destruction! Lead the last squad of robot-workers to repair the machines before it’s too late.  Use your Robot cards wisely, to complete repairs or to trigger powerful abilities! The machines get harder to repair throughout the game, but you'll also have opportunities to increase the magnitude of your Robots’ abilities.

    Out of stock

    $25.99$22.09

  • Gamers Guild AZ Stronghold Games Clever 4 Ever GTS

    Clever 4 Ever

    Out of stock

    Clever 4Ever features the same gameplay as Ganz schön clever, Doppelt so clever and Clever hoch drei, but with new categories in which to score. Your goal: Choose dice, then place the numbers into the matching colored area, put together tricky chain-scoring opportunities, and rack up the points. The dice you don't use are as important as what you do because every die that's smaller than the chosen one can be used by the other players, keeping everyone in the game at all times.

    Out of stock

    $24.99$17.78

  • Gamers Guild AZ DV Games Bonsai (Pre-Order) GTS

    Bonsai

    Out of stock

    In Bonsai, players take on the role of expert bonsai masters intent on growing their own bonsai.Whoever grows the best plant will be appointed to show their Bonsai at the Imperial gardens. On your turn, choose and perform one of these two actions: meditate or cultivate.If you meditate, choose one of the face up cards on the board and take it, along with any Bonsai tiles represented below the card you draw.If you cultivate, you can place in your Bonsai the tiles which are in your personal supply. You can place as many tiles as the total symbols depicted on your Seishi tile and any or all of your Growth cards. Each symbol will let you place one tile of the corresponding type. During the turn in which your bonsai matches or exceeds the requirements of a Goal tile that is still in the middle of the table (i.e., the Goal tile has not been claimed yet by any player), you must immediately choose whether you want to claim that tile or if you want to renounce it in order to try to achieve a harder Goal tile. When the last card from the deck is revealed, the game end is triggered. Each tile in your bonsai is worth a certain number of points. In the solo game you can try the Additional Scenarios that change some rules and goals, and eventually try to beat the Emperor Challenge.

    Out of stock

    $34.99$24.34

  • Gamers Guild AZ KOSMOS My City: Roll & Build GTS

    My City: Roll & Build

    Out of stock

    Create your unique city with dice and a pencil. The roll of the dice shows everyone which building to draw on their game pad. From episode to episode you have to face new challenges. First the land is developed and later gold is found. This brings bandits into your city who must be surrounded and taken into custody. Experience the progress and development of your city through 12 varied episodes. You can play through the campaign or pick your favorite individual episodes or chapters to play over and over again.

    Out of stock

    $19.95$17.96

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse: Rook City Renegades - Expansion (Definitive Edition) GTS

    Sentinels of the Multiverse: Rook City Renegades - Expansion (Definitive Edition)

    Out of stock

    Crime Never SleepsRook City: home to more ne’er-do-wells and career criminals than you can count. From Goulish cultists to organized crime syndicates to sewer monsters to massive robots fueled by corporate greed, this city has it all. You are all that stands between them and the innocent bystanders, there are more of them than there are of you. Do you have what it takes to save the city?Sentinels of the Multiverse: Rook City Renegades expands the award-winning core game of Sentinels of the Multiverse: Definitive Edition! Gritty heroes, terrible villains, and deadly environments all come together in this expansion, adding a lot of content, and even a few new mechanics!

    Out of stock

    $59.95$50.96

  • Gamers Guild AZ 25th Century Games Three Sisters GTS

    Three Sisters

    Out of stock

      Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — in this case, pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away. In the game, you have your own player sheet with multiple areas: the garden, which is divided into six numbered zones, each containing the three crop types; the apiary; compost; perennials; goods; fruit; and the shed, which is filled with tools that have special abilities. All the crops, fruits, flowers, and hives are represented by tracks that you will mark off as you acquire these items. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way. A common feature of these tracks are circles that represent a harvest, which generates goods; get enough goods, and you unlock bonus actions. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. Contents: 6 Dice 2 Scoresheet Pads 1 First Player Marker 1 Round Marker 1 Farmer Edith Pawn 1 Game Board

    Out of stock

    $29.99$21.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Dim Carcosa Asmodee

    Arkham Horror The Card Game: Mythos Pack - Dim Carcosa

    Out of stock

    Songs that the Hyades shall sing,Where flap the tatters of the King,Must die unheard inDim Carcosa-Robert W. Chambers Dim Carcosa is the sixth and final Mythos Pack in the Path to Carcosa cycle for Arkham Horror: The Card Game. Your investigation into the mysterious play The King in Yellow has led you across the globe and brought you to the edge of madness. Now, in the final act of the Path to Carcosa you travel beyond the cosmos to a place beyond all imagining. Before you lies a warped, alien city. Its twisting streets and aberrant architecture have no semblance of order or structure. In the distance, a murky lake reflects the glare of two suns. This is Carcosa – the realm of madness in the stars, where Hastur reigns supreme. All shall be revealed when you travel to Dim Carcosa, meaning that the locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward to their final curtain. In this lost realm, insanity is inevitable. But even with your mind fractured and broken, your investigation does not end here. In Dim Carcosa, you are not defeated when you have horror equal to or greater than your sanity. Instead, you journey on, facing impossible odds in the hopes to return home alive. This is not a standalone product. It requires the Arkham Horror: The Card Game Care Set and The Path to Carcosa deluxe expansion to play.

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Unspeakable Oath Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Unspeakable Oath

    Out of stock

    "…So numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from noting strange parallelisms and drawing mystified conclusions."   –H.P. Lovecraft, The Call of Cthulhu It was always going to come to this… you're finally headed to the asylum. The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked by Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets. And while its scenario continues and deepens the game’s exploration of the mystical realms between the traditional roleplaying and card game experiences, its twenty-four player cards (two copies each of twelve different cards) provide you access to a number of wealthy Patrons and allow you to “learn” from your mistakes. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Echoes of the Past Asmodee

    Arkham Horror The Card Game: Mythos Pack - Echoes of the Past

    Out of stock

    "This is the thing that troubles me, for I cannot forget Carcosa where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask."     –Robert W. Chambers, The King in Yellow Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game. The King in Yellow has come to Arkham, you caught the performance, and now you find yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the mysterious play. So how do you proceed? Where do you continue your investigations? How you do hold onto the tattered threads of your limited sanity? If there are ties between the play and Arkham, there's one place where you might uncover them—the Arkham Historical Society, a landmark building that holds age-old secrets even its curator doesn’t know… Even as it introduces a new scenario through which you can explore the Society’s hidden secrets—and the many terrors with which they are associated—Echoes of the Past introduces a wealth of player cards driven by two major themes that allow you to refine your investigator’s practiced Talent and Composure. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - A Phantom of Truth Asmodee

    Arkham Horror The Card Game: Mythos Pack - A Phantom of Truth

    Out of stock

    "He was a slender man, and his face was as white as his coat was black."     –Robert W. Chambers, In the Court of the Dragon Months after The Yellow King played at the Ward Theatre, your investigation into the strange events surrounding the play has left you with more questions than answers. You've encountered Cultists, Lunatics, and Monsters. You've uncovered horrific Schemes of untold scope. And you've witnessed Terrors that may or may not have been Omens of greater perils. Now, as you wonder what to make of everything you've seen, where do you go for answers—even as your world's tilting into madness? The answer: Paris. In A Phantom of Truth, the third Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, you and your fellow investigators make your way across the Atlantic. Tormented every night by vivid dreams of an alien world—with black stars, twin suns, shattered moons, and twisted spires—you decide not to grapple with your Doubts and Convictions in Arkham, but to pursue the play’s director, Nigel Engram, and whatever he might tell you about the sinister truths that lie behind the play. With game effects that key off the campaign's rules for Doubt and Conviction, as well as a host of new player cards to help keep you grounded, A Phantom of Truth steeps you in a world of supernatural terrors, psychological torment, and thrilling mystery.

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Gamelyn Games Tiny Epic Pirates: Curse of Amdiak Expansion GTS

    Tiny Epic Pirates: Curse of Amdiak Expansion

    Out of stock

    In Tiny Epic Pirates: Curse of Amdiak, rumors of the unthinkable are spreading quickly around the islands. Rumors of dead pirates returning to the sea... aboard an ominous ghost ship helmed by the legendary pirate Amdiak... Several new game elements are added to play including cursed gold, a ghost ship that haunts the players as they try to steal the cursed gold, ancient relics, haunted map cards and even skeleton crew! Players gain cursed gold by stealing it from the ghost ship and attacking other pirates who possess it. Cursed gold can be traded for an ancient relic said to hold ashes of Amdiak. Bury this relic and break the Curse of Amdiak! If the ghost ship finds catches you though, your captain becomes cursed and you lose your cursed gold. Once cursed you will be able to recruit powerful skeleton crew to mindlessly obey your wicked command!

    Out of stock

    $15.75$12.60

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Utopia & Cimmeria Expansion GTS

    Terraforming Mars: Utopia & Cimmeria Expansion (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Utopia Planitia is a fan-made board with new milestones and awards.

    Out of stock

    $24.99$21.24

  • Gamers Guild AZ Jyde Mists (Pre-Order) Asmodee

    Mists Over Carcassonne

    Out of stock

      Mists Over Carcassonne is the world’s first cooperative version of Carcassonne. Players already familiar with Carcassonne will be able to dive right into the game. 6 exciting levels will guide players step by step through the individual elements and rules of Mists over Carcassonne and present them with ever greater challenges. In the game, players take turns adding a new land tile to the board. As the game board expands, players will place their meeples to score points. However, ghosts will appear during the game and it’s up to the player to pacify them. Together, players must reach the goal tile by scoring a pre-determined number of points. But if there are too many ghosts on the board, or players can’t draw any more land tiles, then they have lost. All players play together against the game. Show each other your tiles and decide as a team where to place them. In later levels especially, you will need to cooperate well! 

    Out of stock

    $39.99$31.99

  • Gamers Guild AZ Lucky Duck Games It's a Wonderful World: Corruption & Ascension GTS

    It's a Wonderful World: Corruption & Ascension

    Out of stock

    This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.

    Out of stock

    $29.96

  • Gamers Guild AZ Osprey Games Undaunted: North Africa GTS

    Undaunted: North Africa

    Out of stock

      The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In this sequel to Undaunted: Normandy, players will once again lead their sides through a varied series of missions. As casualties mount, wounded units leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theatre. Contents: 88 cards 22 large map tiles 4 dice tokens campaign booklet

    Out of stock

    $48.00$34.28

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare GTS

    Fallout: Wasteland Warfare

    Out of stock

    This two player starter set contains unpainted pre-assembled multi-part PVC and is all you need to start playing. In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars.Pick units or characters to be Heroic giving them access to V.A.T.S bonuses and then select a Leader who can gain Perks and other abilities to support your crew. Develop your settlements buildings, defenses and resources which impacts your crew’s army list and abilities in the wasteland.Fallout: Wasteland Warfare will include narrative campaigns as well as standard caps based battles. You can also start a random mission with narrative-style objectives, search the wasteland for gear, weapons or caps. Caps recovered in missions can be used to improve the crew’s perks, weapons, gear, and upgrades for the next encounter. Gameplay supports either Player vs. Player, Co-Op or Solo play. 1-2 Player. Average 40-120mins Playing Time. Ages 14 + 

    Out of stock

    $79.99$74.96

  • Gamers Guild AZ Eagle-Gryphon Games Roll Through The Ages: The Bronze Age Eagle Gryphon

    Roll Through The Ages: The Bronze Age

    Out of stock

    Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2

    Out of stock

    $25.97

  • Gamers Guild AZ Indie Boards & Cards Aeon's End: Outcasts GTS

    Aeon's End: Outcasts

    Out of stock

    Aeon’s End: Outcasts continues the Expedition system that was introduced in Aeon’s End: New Age, which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

    Out of stock

    $60.00$43.96

  • Gamers Guild AZ AEG Cascadia Landmarks Expansion (Pre-Order) GTS

    Cascadia Landmarks Expansion

    Out of stock

    In Cascadia: Landmarks expansion, players create sprawling habitats and place beautiful natural landmarks within them. Landmarks give each environment its own look and feel, while also providing dynamic endgame scoring bonuses! In addition to the Landmarks module, this expansion includes more unique wildlife scoring cards and habitat tiles to add variety and enough components to play Cascadia with 5-6 players.

    Out of stock

    $34.99$29.75

  • Gamers Guild AZ Cephalofair Games Frosthaven: Map Archive Cephalofair Games

    Frosthaven: Map Archive

    Out of stock

    Store your Frosthaven map tiles quicker and easier with this elegant solution from Folded Space and Cephalofair Games. Designed to fit IKEA Kallax shelf cubbies and the Official Frosthaven Premium Carrying Bag.

    Out of stock

    $24.99$20.46

  • Gamers Guild AZ Birdwood Games Dog Park: Famous Dogs Expansion GTS

    Dog Park: Famous Dogs Expansion

    Out of stock

    The dogs of page, stage, and screen are coming to Dog Park!This expansion includes 29 cards and 3 new abilities: Hoarder, Show-off, and Slowpoke.Click here to see which breeds feature in this expansion.This is a card expansion pack and requires Dog Park to play.This expansion is included in the Dog Park Collector's Edition.

    Out of stock

    $10.00$8.50

  • Gamers Guild AZ Birdwood Games Dog Park: European Dogs Expansion GTS

    Dog Park: European Dogs Expansion

    Out of stock

    It's time to take some of Europe's finest dogs for a walk.This expansion includes 29 cards and 2 new abilities: Lone Wolf and Well Trained.Click here to see which breeds feature in this expansion.This is a card expansion pack and requires Dog Park to play.This expansion is included in the Dog Park Collector's Edition.

    Out of stock

    $10.00$8.50

  • Gamers Guild AZ Cephalofair Games Frosthaven Cephalofair Games

    Frosthaven

    Out of stock

    Frosthaven is the story of a small outpost far to the north of the capital city of White Oak, an outpost barely surviving the harsh weather as well as invasions from forces both known and unknown. There, a group of mercenaries at the end of their rope will help bring back this settlement from the edge of destruction.Not only will they have to deal with the harsh elements, but there are other, far more dangerous threats out in the unforgiving cold as well. There are Algox, the bigger, more yeti-like cousins of the Inox, attacking from the mountains; Lurkers flooding in from the northern sea; and rumors of machines that wander the frozen wastes of their own free will. The party of mercenaries must face all of these perils, and perhaps in doing so, make peace with these new races so they can work together against even more sinister forces.Frosthaven is a standalone adventure from the designer and publisher of Gloomhaven that features sixteen new characters, three new races, more than twenty new enemies, more than one hundred new items, and a new, 100-scenario campaign.In addition to having the well-known combat mechanisms of Gloomhaven, Frosthaven will feature much more to do outside of combat, such as numerous mysteries to solve, a seasonal event system to live through, and player control over how this ramshackle village expands, with each new building offering new ways to progress.Characters and items from Gloomhaven will be usable in Frosthaven, and vice versa:As revealed during PAX 2020, Frosthaven will be interchangeable with the original Gloomhaven board game. To an extent, anyway. Namely, you can use Gloomhaven's characters in Frosthaven and vice versa. What's more, some of the first game's items will become available throughout the sequel.Frosthaven has a whole new set of items but there is a mechanic for bringing items over from 'Gloomhaven'. However, as it is a remote location, these products get imported and are not there as standard. Resources are much more valuable and you have to build items through a crafting system rather than just buy them.

    Out of stock

    $250.00$212.50

  • Gamers Guild AZ Giga Mech Games Grove GTS

    Grove

    Out of stock

    Grove is the citrusy sequel to the award winning Orchard 9 card solitaire game.Its 18 cards feature orange, lemon and lime trees and a new 'wild card' element, glades. These open spaces without trees, combined with a new scoring mechanic, offer more ways and opportunities to increase your harvest and create a greater variety of gameplay and strategies compared to Orchard.You'll also find a cheeky squirrrel, who can either help or hinder your fruit picking, as well as a wheelbarrow - useful if you manage to get an extra large haul. The card backs feature recipe challenges with various scoring conditions and target scores. These provide a win/lose condition (as an alternative to the standard game's ‘beat your score’) for those that prefer it - and add even more variety to the game.

    Out of stock

    $15.99$12.46

  • Gamers Guild AZ Gale Force Nine Copy of Aliens: Another Glorious Day In The Corps - We're in the Pipe, Five by Five Expansion GTS

    Aliens: Another Glorious Day In The Corps - Get Away From Her You- Expansion

    Out of stock

    "GET AWAY FROM HER, YOU B***H!"You’ve had your first encounter with these bugs, but now you’ve got to find a way off this rock. It’ll be 17 days before any rescue mission is called, and you’ll be lucky to survive 17 hours!This expansion adds more ways to play the Aliens: Another Glorious Day In The Corps Cooperative Survival Game:☆ New Campaign Missions spanning the Queen’s Lair, Landing Platform, and the U.S.S. SULACO.☆ Expanded Campaign Missions from Another Glorious Day In The Corps, adding new paths and threats.☆ Suit up! Load your Characters into a P-5000 Power Loader to help them fight for their survival.☆ Test your endurance against the matriarch of destruction, the Alien Queen.☆ Play as the Alien Hive. Control the Xenomorph horde and protect the Queen.BOX CONTAINS:• 4 Double-Sided Game Boards• 5 Plastic Miniatures• 31 Willpower Cards• 6 Hive Hazard Cards• 25 Motion Tracker Cards• 25 Endurance Cards• 2 Character Cards• 1 Rulebook• 1 Card Dock• 11 Mission Cards• 3 Dials• 63 Tokens

    Out of stock

    $60.00$43.92

  • Gamers Guild AZ DRANDA GAMES Solar Storm GTS

    Solar Storm

    Out of stock

    Work together, or die alone in this cooperative survival game for 1-4 players that will make even the most hardened crews and solo players swelter. Hand management and teamwork are the key to weathering the Solar Storm. Repair different areas of the ship and divert power back to the Energy Core, all whilst the ship continues to take damage from the Solar Storm. Succeed and you'll live. Fail, and you'll all perish in the scorching abyss. With 5 difficulty levels, asymmetric room powers, and modular setup, there is a high level of replayability. Game Contents:• 111 Cards• 4 Custom Meeples• 20 Tokens• 24 Cubes• 1 Die• 1 RulebookAges 10+, 1-4 players, 30-60 minutes

    Out of stock

    $25.00$21.25

  • Gamers Guild AZ Feuer Land Glass Road PHD

    Glass Road

    Out of stock

    Celebrate the 700-year-old tradition of Bavarian glass-making in Glass Road! In Uwe Rosenberg's classic resource management and tile placement game, players take on the role of medieval glass-makers tasked with the production of glass and bricks. Over four building periods, players will use their identical hands of 15 Specialists and attempt to outwit and outplay their opponents as they develop their landscape, gather resources, and erect prominent buildings and structures to keep their business (and profits) flowing. Mastering the balance of knowing the best specialist card to play and being flexible about when to play it - together with assembling a clever combination of buildings - is the key to success in Glass Road!

    Out of stock

    $59.95$41.04

  • Gamers Guild AZ Lucky Duck Games Destinies: Sea of Sand GTS

    Destinies: Sea of Sand

    Out of stock

    Embark on an epic journey to reach the sands of Mahdia, a pirate fortress on the shores of North Africa! Is your army strong enough to break through its walls? Or will the African heat, merciless pirate raiders, and the Ifrit, a creature of Arabic legend, see your dreams of glory sinking into the sea of sand forever? The Destinies: Sea of Sand expansion comes with three scenarios that form a campaign that should be played in the suggested order. We recommend playing the whole campaign with the same group of players, but this is not mandatory. Scenarios are linked together, and each unveils the next steps of a bigger plot, but each scenario is a separate story, and knowing previous scenarios should not give a player any unfair advantage. Sea of Sand also adds new dungeon and maze mechanisms, alongside the use of "sub-maps" to represent the vast distances of the Saharan desert and the locations players will visit.

    Out of stock

    $29.99$20.13

  • Gamers Guild AZ Bezier Games Suburbia Expansions (Second Edition) GTS

    Suburbia Expansions (Second Edition)

    Out of stock

    Suburbia Expansions contains three giant expansions for Suburbia: Suburbia Inc., Suburbia 5-Star, and Suburbia Nightlife, as well as two smaller expansions: Essen and Cons. These expansions may be added to the base game one at a time, in portions, or all at once, to make for a fully customizable city-building experience. This collection includes dozens of new building tiles, borders, goals, and new mechanics, such as the turn-order-altering star track, borough-enhancing borders, bonuses, challenges, ability to have 5 players, and more. The new buildings offer new categories as well, such as the high-risk, high-reward Nightlife tiles that provide a huge benefit while also taking a toll on your growing metropolis. You'll never run out of unique customization options that will make each game of Suburbia unlike any other!

    Out of stock

    $49.95$36.39

  • Gamers Guild AZ Stonemaier Games Red Rising GTS

    Red Rising

    Out of stock

    Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers (your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? Red Rising is a hand-management, combo-building game. Start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that locations benefit. Then gain the top card from another location (face up) or the deck (face down), adding it to your hand as you enhance your end-game point total.

    Out of stock

    $40.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Pallid Mask Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Pallid Mask

    Out of stock

    From the streets of Paris to the city's subterranean catacombs, your pursuit of the truth behind The King in Yellowl eads you farther and farther from Arkham's familiar landmarks. But the streets, the language, and the eerie, dark tunnels aren't the only foreign elements at play. There's something distinctly otherworldly in the Parisian catacombs… In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham. But with each new strange twist and turn, you'll find yourselves only stepping deeper into mystery. Perhaps you can follow the tunnels all the way to the pulsing heart of the play's mysteries, but there's a chance, too, you'll simply find yourselves lost amid the shifting landscape. What begins as a trek through moist and clammy tunnels of stone may become a journey that leads you under the earth, through The Gate to Hell, and straight to your demise at the Well of Souls or some other forgotten chamber. Destined to be a fan-favorite, the scenario from The Pallid Mask utilizes the game's locations in a novel way, bringing them into play only as you travel through them, and arranging them in a constantly shifting and unpredictable fashion. Each new step through these labyrinths could be your last.

    Out of stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Dunwich Legacy Expansion Asmodee

    Arkham Horror The Card Game: The Dunwich Legacy Expansion

    Out of stock

    “No one, even those who have the facts concerning the recent horror, can say just what is the matter with Dunwich…”     –H. P. Lovecraft, The Dunwich Horror Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Now their story continues in The Dunwich Legacy expansion for Arkham Horror: The Card Game. Your mentor, Dr. Armitage, was one of those three professors. When his colleagues go missing, he fears the worst and asks for your help. With its five mini cards and 156 full-size cards, The Dunwich Legacy challenges you to find the missing professors, launching you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, and you can arm them with fifty-nine new player cards (including a complete playset of each). Pursue new deck-building strategies and new styles of play. You’ll need all the help you can get as you play the expansion’s two scenarios and encounter all manner of new terrors – from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.

    Out of stock

    $32.99$19.92

  • Gamers Guild AZ Brotherwise Games Call to Adventure: The Stormlight Archive GTS

    Call to Adventure: The Stormlight Archive

    Out of stock

    Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow. Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.

    Out of stock

    $39.95$34.96

  • Gamers Guild AZ Gale Force Nine Aliens: Another Glorious Day In The Corps - Ultimate Badasses Expansions GTS

    Aliens: Another Glorious Day In The Corps - Ultimate Badasses Expansions

    Out of stock

    ULTIMATE BADASSESThis expansion provides new options for fighting the Xenomorph menace, adding even more badass Characters to the Aliens: Another Glorious Day In The Corps Cooperative Survival Game. These reinforcements will help your Fire Team progress through the Campaign missions, or provide options for the Bug Hunts.As your heroes investigate the threat on LV-426, they’ll gain experience and hone their skills. Choose Experience cards to compliment your Characters abilities, or build a well rounded Character to tackle any test. The choice is yours, if you can make it to the extraction point alive...BOX CONTAINS• 6 Plastic Miniatures• 6 Character Cards• 64 Experience Cards• 1 Rulebook• 4 Dice

    Out of stock

    $30.00$21.96

  • Gamers Guild AZ Ankama Board Games Arkeis (Pre-Order) GTS

    Arkeis

    Out of stock

      HISTORY IS FULL OF SECRETSArkeis is a cooperative, story-driven, campaign game with minis set among ancient Egyptian ruins. Each player takes control of an adventurer as they explore a modular board. Each scenario has objectives that the players will try to accomplish during the game to earn rewards in the form of key items and upgrades that influence later scenarios. Plan your expedition, defeat epic foes, and unearth hidden knowledge! It will take a team of skilled players to reveal all of Arkeis’s secrets!★ 3D material★ Narrative adventure★ Upgradeable heroes★ Casual modeComponents• nine (9) Scenarios• five (5) Heroes miniatures• forty-plus (40+) Monster miniatures• seven (7) 3D Modular rooms• nine (9) Double sided scenery tiles• six (6) Backpacks• ten (10) Dice• one (1) Expedition Logbook• one (1) Rulebook

    Out of stock

    $119.99$85.96

  • Gamers Guild AZ Letiman Games Adventure Tactics: Adventures in Alchemy (Pre-Order) GTS

    Adventure Tactics: Adventures in Alchemy

    Out of stock

    Journey along a new path to the treacherous Tower of Greylock in the Adventure Tactics: Adventures in Alchemy expansion. Leading the way is the new hero, Laine the Alchemist. This expansion also introduces a brand new mini-campaign that leads you through a new path to the gates of the Tower. This campaign will see you through the first five levels of your heroic journey and, when completed, you can continue your adventure by diving directly into Act II of Domianne’s Tower. With the addition of new enemies, new Elite Classes, a new type of Initiative, and non-player controlled Allies, your journey to the Tower will never be the same! This game requires Adventure Tactics: Domianne’s Tower to play. You can incorporate all the content from Hero Pack 1 as well.1

    Out of stock

    $45.00$35.51

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Hand of Doom GTS

    Dungeon Degenerates: Hand of Doom

    Out of stock

    Dungeon Degenerates: Hand of Doom puts the players into the boots of hardened criminal adventurers, escaping from the dungeons of Brüttelburg into a deranged, demented, dark-fantasy world of swords, sausages & sorcery. Players attempt to make their way through a series of interconnected weird, nasty & mysterious adventures as the world of the Würstreich gets progressively more dangerous & the Hand of Doom descends - distorting the land with evil sorcery.Includes:• 24” x 24” full color game board• 8 playable adventurer character cards which come with their own items & abilities• standees & stands of each adventurer• 150 Monster cards divided into five decks by map region• 60 Encounter cards divided into four decks by map region• 12 Epic Monster cards• 84 Loot cards• 12 Epic Loot cards• 6 dice• 300+ counters & the Hand of Doom!• 36 page the Rules• 20 page the Missions• 2 Reference cards• 134 American Standard Mini-Cards:♦ 28 Doom cards♦ 36 Skill cards♦ 36 Danger cards♦ 14 Triumph cards♦ 24 Weakness cards

    Out of stock

    $90.00$71.92

  • Gamers Guild AZ Horrible Guild Railroad Ink Challenge: Lush Green Edition GTS

    Railroad Ink Challenge: Lush Green Edition

    Out of stock

    GET READY TO REACH NETWORKING NIRVANA!Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalized for any open connections, so plan carefully!Roll the special Forest dice to create placid forest landscapes, or use the Trail dice to weave scenic mountain paths andbuild a beautiful arboreal paradise, with the Lush Green Edition!★ A different set of goals will be available each time: no game will be the same!★ Draw unprecedented, mind-bending route configurations thanks to the new dice!★ Connect special structures to your network to trigger new effects...use them wisely and you'll score big!Components• 4 Route dice• 2 Forest Dice• 9 Goal Cards• 4 Boards• 4 Markers• 1 RulebookAges 8+, 1-4 players, 30 minutes

    Out of stock

    $22.99$19.96


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