Board Games | Games with Solo Mode
Clearance - Resident Evil 2: The Board Game
Resident Evil 2 is a cooperative board game where you play as the characters and scenarios from the hit video game from Capcom. Fight iconic monsters such as the Licker and use characters like Leon, Claire, or Tofu. Travel from the police station to the underground Umbrella Laboratory while you uncover the secrets and escape from Raccoon City!
$56.60
Clearance - Fallout: Wasteland Warfare - Survivors Foundation Authority
FALLOUT: MINIATURES - SURVIVORS: FOUNDATION AUTHORITY - When the Settlers arrived in Appalachia, they did so under the guidance of Paige, a man who has seen everything the Wasteland has to throw at those remaining few who call it home. In Appalachia they found a space beset by mutants unlike those seen across their travels, monsters that threatened everything they had strove to build. But, they also found the makings of a home, a Foundation. Now, even as other figures within their ranks step up to help relieve some of the strains of leadership from Paiges shoulders, the Foundation Authority strives to bring safety to Appalachia.3 FIGURE SET: 1x Paige, 1x Ward, 1x Aubrie, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$15.83
Clearance - Fallout: Wasteland Warfare - Raiders Crater Warlords
FALLOUT: MINIATURES - RAIDERS: CRATER WARLORDS - Established in the eponymous Crater, deep in Toxic Valley - the Crater Raiders are an unusual sight to most travellers, Raiders actually willing to talk to you before they blow your head off, if only briefly. Despite the apparent civility the leadership of the Craters is tenuous at best, with Meg Groberg doing her best to keep the baser instincts of her violent charges in place for their own survival. All the while, dissenting voices claim shes grown soft, with figures like Lev pushing for a return to violence and the ways of the past. Despite all this, order is somehow kept, the Raiders havent killed each other, and some even manage to keep themselves in well-pressed suits.3 FIGURE SET: 1x Meg Groberg, 1x Johnny Weston, 1x Lev, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$15.83
Clearance - Tindaya
Tindaya is set at the dawn of the 15th century on the paradise known today as the Canary Islands. The conquistadors have just set eyes on it. Each player must lead an aboriginal tribe to survival in a world ruled by gods and shaped by natural disasters. Tindaya is a theme-driven survival adventure with the soul of a eurogame. This environmentally conscious game offers two play modes to please any group: Cooperative (including solo) & Competitive, in addition to the Traitor variant for players avid of some old fashioned throat-cutting. Difficulty can be graded, and less experienced gamers can learn to play through a 3 game mini-campaign. During 3 phases, natives will settle, progress, and battle invaders, all within a mythological setting ruled by two gods, Acoran & Moneiba. They will demand specific goods at each stage of the game. If the natives are unable or unwilling to provide them, their godly rage will be unleashed. But players are not alone; two seers will make predictions by reading the smoke of their bonfires. Tibiabin will see the disasters to come. Tamonante will predict where they will happen. Disaster markers will be placed on the board to signal what is to come. End of the Game: In Cooperative mode, players will check if their collective mission has been achieved. If so, the gods will be happy, and all natives win the game. In Competitive mode, solidarity points will be granted to players that have given more to the community, used fewer resources, or achieved both collective and personal objectives. The player with more points will win the game.
$36.23
Clearance - Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
$21.53
Clearance - Terraforming Mars: Amazonis And Vastitas
Amazonis Planitia is a fan-made board designed to make 4-5 player games more interesting.It comes with additional 14 City/Greenery + 2 Ocean Tiles and.
$15.38
Clearance - Spirit Island: Jagged Earth - Foil Panels
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island Jagged Earth expansion with premium foil card versions of those same panels!
$5.86
Clearance - Terraforming Mars: Ares Expedition Foundations
This Expansion contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure. Additionally, there are new project cards that involve the new terraforming metric and a new phase card.
$39.48
Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise.2) Research phase: All players buy cards from four privately drawn.3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!
$79.99$52.69
The Lord of the Rings: Journeys in Middle-Earth - Spreading War
Bring the shadow of war to The Lord of the Rings: Journeys in Middle-earth with the Spreading War expansion! Within, players will find new heroes, enemies, journey map tiles, terrain, and items to supplement all of their adventures. This expansion also unlocks a brand-new, fifteen-scenario campaign that challenges the heroes to battle ruthless mercenaries across the wide plains of the Riddermark, in the tangle of Fangorn Forest, and through the haunted ruins of Osgiliath. Can the players protect the lands of Rohan and Gondor? Prepare the heroes of Middle-earth and ride to battle in Spreading War!
$79.99$51.72
The Lord of the Rings: Journeys in Middle-Earth - Shadowed Paths
Expand your adventures across Middle-earth with the Shadowed Paths expansion for The Lord of the Rings: Journeys in Middle-earth! This expansion adds new heroes, enemies, terrain, and items to all of your adventures, unlocking more ways for you to explore this iconic land. Meanwhile, an all-new campaign containing thirteen scenarios invites you to walk the tangled paths of Mirkwood and venture into the shadowed halls of abandoned Moria to face ancient evils. Will you heed the call? Prepare your heroes and brave the terrors of Shadowed Paths!
$89.99$51.69
The Lord of the Rings: Journeys in Middle-Earth - Scourges of the Wastes
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendings to the West. Now, an avaricious enemy has set plans in motion from the shadows, and you and your fellow heroes must uncover the conspiracy before Rohan is plunged into war once more…The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign. This pack contains three beautifully-sculpted new miniatures of the primary villains of the two campaigns, as well as five new item cards and a new role that can be used in any Journeys in Middle-earth adventure. No collection would be complete without it!
$16.99$16.96
Nemesis
Nemesis is a 1-5 player space survival game with incredible miniatures and clever, immersive rules that include cooperation, bluffing, backstabbing, and all other elements of an iconic science-fiction horror adventure. The crew wakes up from hibernation. The damage report states there is a critical system failure and the ship cannot continue its cruise. The task to find the damage, repair it and safely return to Earth. The problem: One crew member is dead. Somebody ripped open his hibernation pod and pulled his body out. To make matters worse, you can hear noises in the vast corridors of the ship. They sound unlike anything you have heard before. When faced with ultimate horror, will you trust your crewmates?
$149.99$119.99
The Lord of the Rings: Journeys in Middle-Earth - Dwellers in Darkness
This expansion offers three new and unique miniatures for the terrifying nemeses players will face off against throughout the Shadowed Paths and Haunting of Dale campaigns. Now, players can capture the true menace of these servants of Sauron as they pursue the heroes throughout each campaign. In addition to three finely sculpted miniatures, this expansion also offers nine new cards for the game—three titles and three trinkets that players may have the chance to earn as they play through the campaigns, as well as three item cards to give them more options for upgrading their weapons.
$16.99$11.92
Spirit Island
Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$62.42
Cthulhu: Death May Die
If you are looking for a great cooperative game set in an awesome universe, Cthulhu: Death May Die is the game for you! Set in the Lovecraft universe, you work as a team to take down the Elder gods in different scenarios. The game is so smooth and it has been so much fun for me and my family.                                           - Will (Marketing Manager) THE RITUAL CANNOT BE STOPPED, BUT THE CULTISTS’ PLANS MIGHT STILL BE The cultists have been painstakingly preparing for this moment for quite some time. An Elder God, a being adrift in a different dimension, has reached out into their minds, giving them the knowledge necessary to awaken it, and bring it into our own world, unleashing its hellish powers on the unsuspecting populace. The Investigators found out about it too late. The final ritual has begun. But with a little luck, the god might just be vulnerable for a moment after being summoned. That’s when they can shoot it in the face. Cthulhu: Death May Die puts players in charge of Investigators looking to defeat an Elder God that is being summoned to Earth. They are running late, as the summoning ritual is already underway. But if they can collect enough clues to find a weakness, or alter the ritual just enough to cause one, they can blast the god to death before it gets a true foothold in the world. Working together, players will fight cultists, search for answers, and try to keep their already-broken minds from warping even further.
$109.99$87.99
Cthulhu: Death May Die - Season 2 Expansion
The cult has been destroyed. The Elder One has been defeated. It’s time to go home and relax. Or maybe not. A new cult, just as dangerous and deranged as the last one has started their final ritual, and a new Elder One may be summoned into the world. Thankfully, there’s a whole new batch of Investigators ready to jump in and take them down. The Season 2 expansion for Cthulhu: Death May Die offers players a whole host of new content for their games. Starting off, there’s six new Episode boxes, each one containing new monsters to defeat and cultists to disrupt. Along with that, there’s new game tiles representing new locations to fight these abominations. There’s also 10 new Investigators, eager to jump in and take evil down, no matter the cost to their own bodies and minds.
$59.96
Terraforming Mars: Hellas & Elysium
Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.
$22.46
Nemesis: Lockdown - Stretch Goals
Nemesis: Lockdown - Stretch Goals contains all the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter. Includes: New Alien Race - Chytrids: 20 figures (6 Saprobes, 5 Living Fungus, 8 Chytrids Archeri, 1 Chytrids Queen), 15 spore tokens, tray, tokens, and cards. IT Specialist & Xenobiologist Character Packs. 12 Plastic Door Tokens. 13 Cardboard Injury Counters. Mars Rover Plastic Token. Space Raccoon 1st Player Marker. Community Variety Pack. 3 Extra Special Cards. Untold Stories #3 Comic Book To play the Chytrids Expansion, you will need the Nemesis: Lockdown or the original Nemesis game. To play Carnomorphs, Void Seeders, or Aftermath characters in the Nemesis: Lockdown, you will need the corresponding expansions.
$50.00$40.00
Cthulhu: Death May Die - The Black Goat of the Woods
The full, true nature of the Black Goat of the Woods isn’t entirely known. What is known is that its cultists look to bring the world back to a much more primordial time, and they’re willing to sacrifice anyone that stands in their way. The Black Goat of the Woods is followed by its thousand young, moving like a stampede against all that oppose them. The Black Goat of the Woods expansion for Cthulhu: Death May Die brings another Elder One to the game. Players can choose it as their nemesis when setting up a scenario. The Black Goat of the Woods works primarily through summoning Dark Young who gain different buffs and bonuses from their Mythos cards. The Investigators will truly have their work cut out for them.
$18.53
Mansions of Madness: Streets of Arkham
Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorproate the core game and build upon the Arkham Horror canon.
$69.99$54.96
Cthulhu: Death May Die - Yog-Sothoth
Yog Sothoth is not interested in destruction or conquest. It is simply the knower of all things. And while knowledge, in and of itself, is not dangerous, its application can be. The cultists that seek out Yog Sothoth’s knowledge don’t do so for enlightenment, but to push forward their nefarious schemes. For that, Yog Sothoth must be destroyed. The Elder Box: Yog Sothoth introduces a new Elder One to games of Cthulhu: Death May Die. Players can combine it with any Episode from the core box or expansions. Yog Sothoth enhances the experience by adding extra gates to the board that mirror normal gates increasing, the power of the next enemy summons. For example, Yog Sothoth’s special Monster, Wilbur Whateley, adds a gate to the board every time it dies. But that doesn’t mean that Investigators are hopeless, gates may be attacked and destroyed, causing damage to enemies in the same space, which can be used to help contain the waves of monsters.
$24.99$18.53
Spirit Island: Branch and Claw Expansion
The Branch & Claw Expansion for Spirit Island, featuring two new Spirits (Sharp Fangs Behind the Leaves and Keeper of the Forbidden Wilds) and a new Adversary (France) as well as adding Events to the Invader Phase of the game! The Event Deck has events that happen each turn, adding further variation to the game play. In addition, the expansion has Tokens that prevent the invaders from exploring, building, or ravaging or add wild Beasts to the land, a new set of powers (31 Minor and 21 Major) that use the new Tokens and expand the gameplay, 15 new Fear cards, new Blight cards, and new Scenarios.
$29.95$21.30
Mansions of Madness: Path of the Serpent
For all its primal beauty, the thick trees and lush greenery of the jungle conceal many perils. Unrelenting heat, limited supplies, and sharp-toothed beasts would be enough to drive any intrepid explorer back to the comforts of civilized society. Those that survive these ordinary dangers are rewarded only with more challenges: cursed idols, trap-filled temples, and long-forgotten gods await any who would dare to uncover them. Path of the Serpent is an expansion for Mansions of Madness that sends investigators into the unexplored wilderness of the Amazon jungle. Investigators must discover ancient secrets of lost civilizations, stop a serpent’s curse, and explore crumbling ruins in three new digital scenarios that introduce new investigators, puzzles, and mysteries to tempt the curious to travel deeper into the jungle. You will need to fight tooth and claw to survive as you battle horrifying serpent creatures, face stone monstrosities that come to life, and face the ever-present danger of becoming lost to the jungle forever. Journey into the forgotten reaches of this world and discover the secrets that await!
$69.99$45.26
Mansions of Madness: Horrific Journeys
In the skies above the Atlantic, a dirigible’s peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat. Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrosities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigators of Arkham must first survive their journey! This is not a standalone product. It requires a copy Mansions of Madness Second Edition Core Set to play.
$69.99$49.96
Sherlock Holmes: Consulting Detective - The Thames Murders & other cases
Jump right back into the Sherlock Holmes Consulting Detective series with the next standalone box, The Thames Murders and Other Cases! Like the previously released Jack the Ripper & West End Adventures, this new standalone box offers ten thrilling cases, each one drawing you into the mystery surrounding a deadly crime in the world of Sherlock Holmes. Whether you're playing alone or with up to eight players, you'll need everyone's wits to solve the case! Important Note: The ten cases in The Thames Murders and Other Cases are the same ten cases released in the Ystari version of the game Sherlock Holmes Consulting Detective, now fully revised and retranslated. The solutions and contents of some cases have changed.
$57.99$46.39
Gaia Project
Set your sights on distant stars and strive to colonize the galaxy in Gaia Project, the follow-up to Terra Mystica! Explore the vast reaches of space and convert planets to meet your faction's unique environmental needs as you seek to tighten your grasp on the galaxy. Fourteen different factions stand ready to boldly take their first steps into the cosmos while building structures to generate resources, researching new technology, and uniting planets to form powerful federations. Chart your course in the cosmos in Gaia Project!
$99.99$60.98
Sherlock Holmes: Consulting Detective - The Baker Street Irregulars
Sherlock Holmes, Consulting Detective: Baker Street Irregulars is a cooperative game. Players try to solve mysteries by interviewing suspects, searching through newspapers, and walking the streets of London for clues. In Baker Street Irregular’s, ten brand new cases written by a British specialist of Sherlock Holmes, players embody the Irregulars, the young kids helping the most famous detective ever during his investigations.
$57.99$46.39
Mansions of Madness: Beyond the Threshold
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Featuring two new investigators, one new monster type, and dozens of cards and tokens, this expansion integrates seamlessly with the existing components and scenarios. These components introduce both new gameplay elements and unique insanity effects for the investigators who were unable to bear the terror. Two brand new scenarios will become available with Beyond the Threshold, leading to countless hours of suspenseful investigation and thrilling terror.Â
$32.99$22.58
Nemesis: Lockdown
Nemesis Lockdown is the first stand alone expansion to Nemesis. During the game, players will be taken to a totally new location - a secret base on Mars, represented by a multi level board. Lockdown will retain the highly cinematic, semi-co-op experience of the original game, while introducing a lot of new, fresh mechanics. During the tense gameplay, you and your fellow players will gather items, explore different rooms and use your actions, craft, run, and fight other species. At the same time, every player will try to complete their secret objective, that will grant them victory... Sometimes at the expense of others.
$190.00$152.00
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!
$39.99$26.23
Eldritch Horror: Masks of Nyarlathotep
Eldritch Horror: Masks of Nyarlathotep is an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists’ horrific rites. In Masks of Nyarlathotep, each of these sects pursues the awakening of an aspect of the same horrific creature: Nyarlathotep. This being is known as the Messenger of the Outer Gods, and he is the only Ancient One that still actively walks among humanity. The investigators must work to stop the that cults spring up to serve his many guises, or Nyarlathotep will gain enough strength to open the Ultimate Gate, ushering in an unthinkable doom. Strike down these cults in new Adventures, explore ancient mysteries among new Mystic Ruins, and destroy the monstrous followers of Nyarlathotep. New to this expansion, Personal Stories unique to each character add stakes to the actions undertaken by each investigator, and a Campaign mode adds a fresh challenge and enriches the narrative of the investigators’ struggles to stop the many cults worshipping the multitude of faces worn by one dread being in Eldritch Horror: Masks of Nyarlathotep!
$54.99$35.55
Eldritch Horror: Cities in Ruin
You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered. Violent earthquakes contort cities to unrecognizable ruin, torrential typhoons eradicate coastlines, and deep below the the Earth, something ancient stirs. Shudde M’ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds. Cities in Ruin brings four new investigators, and a slew of new monster and encounter cards to the world of Eldritch Horror. New Ancient One Shudde M’ell’s presence brings a destructive twist to the game in the form of deadly disasters.Â
$27.99$20.23
Tapestry
Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier. Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique! In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
$110.00$88.00
Gloomhaven: Jaws of the Lion - Removable Sticker Set & Map
Reset or replay your copy of Gloomhaven: Jaws of the Lion with this set of 30 high quality removable vinyl stickers and city map board from Cephalofair. Featuring non-transferring adhesive, these stickers can be removed without damaging or tearing components.
$8.50$5.09
Nemesis: Void Seeders Expansion
You already know what it feels to be chewed by an Intruder? Do you know the feeling of what it is like to run from a Night Stalker through a Mars base? Do you want to know what it's like to be brainwashed by a Voidseeder? You are in the right place. This is a new Alien race with its own mechanics, new nightmare fuel monster miniatures, and a totally new experience. Compatible with Classic Nemesis, Aftermath and Lockdown.
$79.99$51.72
Twilight Inscription
The Lazax Empire has burned to ash, rejected by its subjects. The aftermath was tragedy and petty conflict in equal measure, a time of loss and exhaustion. In the ensuing Dark Years, the factions of the galaxy retreated and recovered their strength. Now, they look upon the stars and see an opportunity—a chance to reclaim what was lost. A chance to redefine galactic civilization. A chance to leave their mark upon the stars. Twilight Inscription, an epic roll-and-write game for one to eight players, offers an experience unlike anything Fantasy Flight Games has done before. With a limited pool of resources at your disposal, you’ll need to carefully manage Navigation, Expansion, Industry, and Warfare as you amass victory points and earn your right to the throne on Mecatol Rex. Will your faction become the new rulers of the galaxy? Or will your fledgling empire fade into obscurity? Anything can happen in this strategic, infinitely-replayable game!
$64.99$51.99
Eldritch Horror: Strange Remnants
In Strange Remnants, you and your fellow investigators travel to the haunted ruins of massive stone monuments across the world. You must learn the secrets of these ruins and perform the requisite rituals before the cosmos aligns against you, an evil portal opens in the center of the universe, and the entire Earth is devoured. The new Mystic Ruins deck featured in this expansion allows investigators to explore Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China. New Glamour Spells and Relic Unique Assets offer you powerful tools in the struggle against a new Ancient One, and four more hardy investigators dedicate their lives to saving the human race. Four additional Prelude Cards introduce fresh scenarios and quests, transforming your games of Eldritch Horror. Strange Remnants includes: One Rulesheet An Ancient One and accompanying Mythos and Mystery Cards Four Investigator Sheets and Tokens 86 Location, Other World, Special, and Mystic Ruins Encounter Cards Numerous Assets, Conditions, Spells, and Monsters
$21.46
Eldritch Horror: Signs of Carcosa
Strange is the night where black stars rise,And strange moons circle through the skiesBut stranger still is   Lost Carcosa.   –Cassilda’s Song in The King in Yellow, Act I, Scene 2 Beneath the light of a gibbous moon, poets and artists pen strange verse and weave arcane sigils into their paintings. The Unspeakable One is entering the world, his horrid city is tearing its way through dimensions, and as it does so, more and more humans succumb to a mindless insanity. The very people you have sworn to protect may come padding after you on a cursed night, knife in hand and the light of evil stars gleaming in their eyes. Whether you’re walking along the streets of Tokyo or through trackless jungles in the heart of Africa, you may be forced to choose between the people close to you and the people of the world. Signs of Carcosa is a new expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.
$27.99$19.15
Scythe: Modular Board
The Scythe modular board adds a new level of variability to Scythe, with the map and the faction locations changing every time you play. The modular board adds a drafting element to setup, along with a variant for a tighter map at low player counts. CONTENTS:• 1 double-sided board• 4 double-sided tiles (7 hexes per tile)• 8 home base tiles• 8 structure bonus tiles• 1 rulebook (11 languages)• Automa rules for solo play
$30.00$24.00
Mansions of Madness: Sanctum of Twilight
It is a mistake to fancy that horror is associated inextricably with darkness, silence, and solitude. –H.P. Lovecraft, “Cool Airâ€Â Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to forge business alliances, plan parades, and lobby politicians. In secret, they also meet to enact forbidden rituals with dark consequences. The poor souls who discover this truth often vanish, never to be seen again. Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within. This is not a standalone product. It requires Mansions of Madness Second Edition Core Set to play.Â
$21.96
ISS Vanguard
ISS Vanguard is a chunky game. Setting it up is a lot of work, but underneath all the complexity lies a campaign that hooked me quickly and had me fooled on the direction of the story multiple times. There's a ton of game in this box, and even more with the fully-voiced companion app. If you like sci-fi or mysteries, consider picking this one up.                                         - May (Guild Service Representative) ISS Vanguard is a 1-4 player co-operative, campaign Board Game. It will bring players right into epic Sci-Fi adventure, as they will play as 4 sections (security, recon, science, engineering) onboard the first human ship with the possibility to reach outer space. Campaign will introduce the unique story written by Krzysztof Piskorski (Tainted Grail) full of hard player choices, twists and branching storylines. The game will come with over 100 different Crew members, each with unique characteristics. Gameplay is divided into 2 main stages: Ship phase and landing on planets. During the Ship phase, players will manage their ship (binder with printed sleeves), where every section will have to make gameplay decisions. Then, you will prepare your crew for landing on the next planet, in search of answers to humanity's biggest questions. Together you will pick lander and customize it with modules, then each section will choose a crew member to take on a mission ( more experienced crew members will have better ranks ), deck-build skills deck, take equipment and choose dices for his character. During all phases of the games players will be directed to Log-book, consisting story encounters, often written in the form of action-packed dialogues between the characters.
$159.00$135.15
Mansions of Madness (Second Edition)
Mansions of Madness Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldrich Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham’s cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness Second Edition. It will take more than just survival to conquer the evils terrorizing this town.
$109.99$87.99
Exit: Dead Man on the Orient Express
Exit: The Game – Dead Man on the Orient Express is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. "Dead Man on the Orient Express" is categorized at hard level.
$14.95$13.46
Terraforming Mars: Amazonis And Vastitas
Amazonis Planitia is a fan-made board designed to make 4-5 player games more interesting.It comes with additional 14 City/Greenery + 2 Ocean Tiles and.
$24.99$21.24
Nemesis: Terrain Expansion
This set consists of: 12 plastic doors miniatures 8 plastic eggs miniatures 4 plastic Escape Pods miniature 5 plastic Dead bodies miniature
$59.99$47.46
Scythe: Game Board Extension
The board extension slides next to the back side of the standard game board, creating a complete board with 70% bigger hexes (the content is the same). All units and resources in Scythe are kept on the board, so the larger hexes provide more space. The standard game board is 624x818mm, and it grows to 818x939mm with this extension.
$15.00$12.00
Eldritch Horror: Under the Pyramids
Ancient secrets, sandblasted ruins, and unprecedented horrors await in Under the Pyramids!This side board expansion opens up six new locations throught Egypt, including bustling Cairo, ancient Tel El-Amarna, and the shining, snaking, Nile River. Yet the Egypt of the 1920s is hardly a safe tourist destination. Amid the cultural tumult and political instability of this modernizing African nation, countless Cultists are working to bring about the return of an ancient and powerful evil known as the Dark Pharoah. If he should rise up to rule Egypt once more with his iron will, he would doom all humankind to wretched, cruel slavery. Fighting this battle against terrible evil are eight more investigators, aided by invaluable Relics, powerful Glamour spells, and legendary allies. The Museum Heist Adventure cards lead you on a hunt for stolen antiquities, and six more preludes that can transform your games of Eldritch Horror in innovative and thematic ways. Under the Pyramids includes: A side board that opens up six locations spread across Egypt and North Africa A rulebook to guide your journey down the Nile and into the Sahara Two Ancient Ones, each with unique Mystery, Research, and Special Encounters decks Eight new Investigators Plentiful new Unique Assets, Conditions, Spells, Artifacts, Gates, and Monsters
$54.99$35.55