Board Games | Games with Solo Mode
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame. You must go all out to win — your opponents do not rest. Only if you manage to successfully implement your plans, victory shall be yours! This can be achieved through different strategies, upgrading your ship to a mighty vessel, engaging in combat, working as a privateer, building a network of assistants, setting off on expeditions, fulfilling quests, and much more. But beware: your maneuvers should be carefully planned because the end of a round can come quickly! Immerse yourself in a colorful world full of adventures and opportunities. A new and splendid design by the master of strategic games Alexander Pfister. A unique story mode: You can optionally play Maracaibo as a campaign, experiencing an exciting story as you go. In the process, several surprises change how the game plays out! Climb aboard and set sail for Maracaibo!
$74.99$63.71
Underwater Cities: New Discoveries
New Discoveries, the first expansion to the wildly popular game, Underwater Cities, will offer many new challenges to players who own the original game.• This will be a 'must-have' expansion for customers who own the game!• New Asymmetric assistants and starting resource cards help speed up the game• 52 new cards to add even more choices• New 3-layered player boards upgrade the boards from the existing game, plus 4 new double-sided boards• The Museum of Underwater Artifacts board offers enticing treasures• New Metropolises provide even more varibility from game to gameComponents:• 8 Player boards• 1 Museum board• 8 Assistant cards• 6 Resource tiles• 8 Special cards• 18 Era I cards• 15 Era II cards• 11 Era III cards• 10 Farm tokens• 10 Laboratory tokens• 10 Desalination plant tokens• 10 Green metropolis tiles• 20 Discovery tokens• 1 RulebookNote: This is not a standalone game. An Underwater Cities base game is required to play this expansion.
$64.95$44.89
Midnight Murder Mysteries
MIDNIGHT: TIME OF THE MURDER! WELCOME TO A STORY-BASED CRIME INVESTIGATION GAME ON A CRUISE SHIP! Aboard the Majestic, the lifeless body of a passenger has been found in their luxury suite... You are attending a conference on board with other private detectives, and place a wager to reconstruct the circumstances of the alleged crime before the ship arrives at the port! WHO DID IT? WHAT WAS THEIR MOTIVE? WHAT WAS THEIR MODUS OPERANDI?DISCOVER THE STORY PIECE BY PIECE AND TRY TO UNDERSTAND WHAT HAPPENED... In each of the 27 unique cases, you can interrogate 12 suspects on 3 conversation topics and search for clues at 24 locations on various decks. With 60 possible paths to follow in each case, you won’t have time to explore them all... Be efficient in your investigations and avoid false paths! 3 POSSIBLE GAME MODES: COMPETITIVE, COOPERATIVE, OR SOLO!
$65.00$39.96
Tiny Epic Pirates: Curse of Amdiak Expansion
In Tiny Epic Pirates: Curse of Amdiak, rumors of the unthinkable are spreading quickly around the islands. Rumors of dead pirates returning to the sea... aboard an ominous ghost ship helmed by the legendary pirate Amdiak... Several new game elements are added to play including cursed gold, a ghost ship that haunts the players as they try to steal the cursed gold, ancient relics, haunted map cards and even skeleton crew! Players gain cursed gold by stealing it from the ghost ship and attacking other pirates who possess it. Cursed gold can be traded for an ancient relic said to hold ashes of Amdiak. Bury this relic and break the Curse of Amdiak! If the ghost ship finds catches you though, your captain becomes cursed and you lose your cursed gold. Once cursed you will be able to recruit powerful skeleton crew to mindlessly obey your wicked command!
$15.00$12.00
Flip Voyage
Flip Voyage takes players on a voyage through the fantastical world of Jules Verne’s 20,000 Leagues Under the Sea. In the game, Captain Nemo has set forth a challenge to his most prized crew members, you among them. Earn the most notoriety and you will inherit his great legacy! In the game, each player takes command of their own bare-bones replica of the infamous Nautilus submarine, exploring a map filled with dangers and rewards. Each turn, you will flip over three cards, assigning one to determine your movement, one to engage in a specific discipline and one to take action in that discipline. Conduct science experiments! Engage in warfare! Embark on undersea adventures! Liberate an oppressed village! Along the way, you’ll also have opportunities to create bonus action chaining combinations, as well as build powerful upgrades to improve the efficiency and capabilities of your sub. (1-4 players, 45 minutes, ages 12+)
$29.00$25.15
Nautilion
Take the helm of a Nautilion submarine and recruit a heroic crew to vanquish the treacherous Darkhouse that lurks in the oceanic depths. A dice game in the Oniverse! Skillfully assign these dice to make your way to the Abyss with a fully manned submarine to assure your victory! However, you will need to be careful, you aren’t the only vessel navigating these waters…
$28.99$19.96
Aquatica: Cold Waters Expansion
The waters of Aquatica has been prospering for centuries. With wise and noble Sea-Kings all sea creatures lived in peace and serenity. But one day everything changed...Cold waters of the North Ocean rushed into warm waters of Aquatica because of underwater volcanoes’ eruptions. Immediate and strong climate changes brought unexpected consequences. Citizens of Aquatica were surprised to find out that polar seas were full of life - unusual and unfamiliar. They still had no idea that several northern nations also discovered wealth and prosperity of Aquatica. And they are ready to fight for resources. The Royal City is down in ashes after volcanic eruption, panic is everywhere. Even 4 brave Sea-Kings, who started a fight for the Crown of Aquatica, didn’t even pay attention to reports about weird creatures in the outskirts of the Empire... And so The Polar Invasion begins! The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings new type of locations, new cards of Ocean’s creatures, and alternative mechanic, replacing the goal-track in the basic game.
$34.96
$34.95$27.99
Explorers of the North Sea
Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore!
$55.00
Wolfpack
Wolfpack is a tactical, historical game depicting the struggles between the German submarine Wolfpacks and the allied merchant convoys of WWII. Wolfpack is set in the vast North Atlantic from late 1941 to early 1943. Wolfpack is a 1-4 player solitaire/team game. When playing solo, the player will command 2 - 4 submarines. In a team game, players will command 1 - 2 submarines depending on the number of players. The convoy merchant ships and escorts will be controlled by an AI system. In Wolfpack, players will assume the role of a German WWII submarine commander. Players will need to work together to achieve victory. In a game of Wolfpack, players will start by approaching the Allied merchant ship convoy while trying to make it through the escort's screen undetected. If successful, your submarine will make an attack run on the convoy. As the commander, you will make many decisions like maneuvering your submarine to the best firing angle while making TDC (torpedo data computer) calculations for each of your torpedos, trying to achieve your best shot. You will issue orders to your crew to deal with any damage that your submarine may have sustained. Should we run silent? Do we press the attack? The decisions are up to you. Do all of this while trying to sink as much allied merchant ship tonnage as possible and avoid being detected and sent to the bottom by the allied escort ships. Components: One 34” x 22” Mounted Map Board (double sided, small & large convoy) Four 8 1/2” x 5 1/2” Submarine Player Boards (double sided, Type VII & IX) 240 Cards Four Countersheets Four 17” x 11” & Six 8 1/2” x 11” Play Aids One Campaign Information Pad One Rulebook One Playbook One 3” Box Game Design: Mike BertucelliGame Development: Joel Toppen
$86.00$64.42
Cooper Island: Skilled Workers
For those who want to bring a little more variety to Cooper Island, there is now this mini expansion. The Skilled Workers consists of 6 postcards that replace the traditional worker tableaus. Each of them is individual, so you will have a slightly different game experience with each of them.
$7.92
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