Board Games | Games with Solo Mode
The Night Cage
How long will your light last? You awake in the dark, your skin cold, your mind blank. You have nothing but your fear, a flickering candle, and a question: How long will your light last? The Night Cage is a fully cooperative, horror-themed, tile-placement game that traps 1 to 4 lost souls within an otherworldly labyrinth of eternal darkness. Each prisoner has only a candle to aid them in their escape. But its weak light can only illuminate the passages directly adjacent to them. As players move, new pathways are revealed while old ones disappear, consumed in the darkness forever. Every move will require thoughtful consideration and collective strategy to keep your candles burning long enough to find the way out. Tense and dripping with theme, The Night Cage is a challenging puzzle to navigate, which can be made easier ormore difficult to adjust to your play group.
$44.99
Mazescape Kids: Hipnos
Turn out the lights as you snuggle into bed just before falling into a deep sleep... suddenly the lights of Hipnos have trapped you and carried you off to their fantasy world. Better move through the maze quickly if you want to get back home! Mazescape is a fascinating and clever game of mazes that will present a challenge for the most active minds. The goal is to complete all seven mazes in the set by finding the exits, and if you dare, picking up the secondary objects along the way. Just fold the map to find the shortcuts. Will you be able to escape Hipnos?★ A solitary challenge for lovers of puzzles and mazzes★ Learn to play in just one minute, but the set provides hours of playtime★ Your first Mazescape! Designed specifically for younger adventurers.
$9.99$7.99
Weirdwood Manor
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions. The Manor is a mysterious and magical place where rooms and the pathways between them can shift as time progresses. The game features a unique temporal mechanic; every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Players have some agency in how to use their actions to affect how quickly (or slowly) time moves, but beware, if the players use up their allotted time and have not defeated the monster, they lose! You will assume the role of one of six asymmetrically designed characters as you battle against one of the three different Fae Monsters, each with their own unique mechanics and loss conditions. You’ll make use of dice drafting, card play, resource management, and location actions as you move through the ever-shifting Manor in pursuit of the Fae Monster and his minions. You can also recruit additional companions to aid you and you will improve your character’s abilities as you earn experience. Each turn, the players will use their own deck of cards to take one primary action. Rooms they move to can offer additional actions and benefits. As well, players can make use of their own unique player and companion powers. These combinations can create varied and potentially powerful chains of actions on a player's turn. However, after each player's turn the Fae Monster will act, using their own custom deck of cards. As the game progresses, the Fae Monster’s strength will grow and things will become more dire for the players so they will have to work together to solve the challenges in front of them. The game offers deep tactical choice and a degree of unpredictability that will make traditional leader quarterbacking virtually impossible; the players will truly have to strategize as a group to succeed as the threat deepens! And so, if the players can defeat the Fae Monster before time runs out - or before the Fae Monster completes his own unique victory condition, the players will win the game and have kept Weirdwood Manor safe for now... until he next threat arrives!
$85.00$56.98
Sub Terra II: Typhaon Wakes Expansion
Face fearsome new Guardians and the might of the mountain itself. Face the full might of the Ashen Legion, or wield the power of the sleeping god and obliterate your friends - the choice is yours. Typhaon Wakes is the second expansion for Sub Terra II, with 2 new explorers; a new temple mode (‘Legion’) that changes the hazards you’ll face; and a new game mode (‘Typhaon’), that will pit 1 player against the explorers. In the Typhaon Wakes expansion for Sub Terra II, battle alongside the studious Faculty against the risen volcano god Typhaon and the empowered Ashen Legion. Contains two new playable explorers, three new enemy types, three new tile types, and a "one vs many" game mode where a player takes the role of the volcano god. Can you defeat them and save our world? Or will you help Typhaon bring it all to a fiery end? EXPANSION: Requires Sub Terra II Core Game to play 1-7 Explorers | Ages 14+ | 60 Minutes Playing Time
$50.00$40.42
The Night Cage: The Shrieking Hollow Expansion
You awake in the dark with nothing but a candle and...have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?The Shrieking Hollow is an expansion that adds a new threat and a new space to explore within The Night Cage. Pits now connect prisoners to the Hollow, where The Other lies in wait. Over the course of play, The Other will rise up out of the Hollow and attack the prisoners, destroying any part of the maze it encounters. If the prisoners are brave, they can leap into a pit and fall to the bottom of the Hollow where the dim light of their candles will stop its advance, temporarily. However, they can't hold it back forever, and prisoners that stay too close to The Other will be attacked when it lurches toward the flickering light it despises.If you are looking to increase the dread and horror of the original game, The Shrieking Hollow is for you.
$29.99
Magic Maze: Maximum Security
For some time now, the Magic Maze has been regularly robbed by unscrupulous adventurers, who incessantly steal from the same four shops. How strange! Due to this alarming observation, Management has installed new security systems to dissuade any further dishonest deeds.Maximum Security contains 13 modules to use in whatever combination you like to enhance your games. There are new security measures to give you more trouble (guards, Beholder, motion detectors, and armored doors), but there are also new abilities to make the heroes’ task a bit easier (climbing through ventilation shafts, breaking through walls, casting spells, and even rearranging the mall). You want more? How about 42 achievements? Can you complete them all?★ New scenarios for the award-winning base game★ Introduces Helpers and Challenges to decrease or increase the difficulty★ Helpful Tutorials to guide you through the new featuresComponents:• 4 Guard Pawns• 13 Mall Tiles• 1 Beholder on a plastic stand• Various tokens• 1 Rulebook
$24.99$15.85
Genius Connection
The fast lane to puzzling fun!Roll the dice and place the two yellow starting pieces in the indicated positions. Then race to make the connection AND fill up the gameboard with the remaining puzzle pieces! Genius Connection is a puzzle game that challenges you to think fast and outsmart your opponent! Enjoy endless random dice challenges or explore the 576 card based puzzles, ranging from easy to difficult. Whether you play with a friend or go solo, Genius Connection is a must have addition to your SmartGames collection.
$24.99$24.96