Board Games | Games with Solo Mode
Marvel Champions LCG: Ant-Man Hero Pack
When his daughter Cassie contracted a serious illness, Scott Lang drew on his checkered path as a thief and stole the Ant-Man suit to get his daughter the help that she needs. Now, Scott wears the Ant-Man suit full-time, and whether he’s growing to gigantic sizes or fighting alongside his armies of ants, he’s ready to take down the villain wherever they may be lurking. If you want to change your form at every opportunity, then Ant-Man is the ideal hero for you. Like every Hero Pack, the Ant-Man Hero Pack offers a 40-card pre-built deck that’s ready for you to play straight out of the box, featuring Ant-Man and the Leadership aspect. And of course, you’ll also find plenty of cards for any hero to use if you prefer to construct your own decks. Marvel Champions: The Card Game Core Set required to play.
$18.99$14.96
Marvel Champions LCG: Venom Hero Pack
A wartime veteran and old classmate of Peter Parker’s, Flash Thompson was fused with the Venom symbiote—and now takes down evil forces in your games of Marvel Champions: The Card Game. With a powerful symbiotic bond and a full arsenal of weapons, Venom can gun down any villain that stands in his way. Within this Hero Pack, you’ll find Venom, his fifteen signature cards, and a full assortment of Justice cards inviting you to thwart the villain’s schemes. For players who want to explore the power offered by the Venom symbiote, you can get your first taste with the Venom Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing right out of the box. fused with the Venom symbiote—and now takes down evil forces in players’ games of Marvel Champions: The Card Game. With a powerful symbiotic bond and a full arsenal of weapons, Venom can gun down any villain that stands in his way. Within this Hero Pack, players will find Venom, his fifteen signature cards, and a full assortment of Justice cards inviting players to thwart the villain’s schemes. For players who want to explore the power offered by the Venom symbiote, they can get their first taste with the Venom Hero Pack! This expansion comes with a 60-card pre-built deck, giving players the chance to start playing right out of the box."
$18.99$11.96
Marvel Champions LCG: Gamora Hero Pack
Trained and tormented from a young age by the mad titan Thanos, Gamora is the deadliest woman in the galaxy—and now she’s coming to your games of Marvel Champions: The Card Game. Perfectly at home cutting through enemy minions or thwarting the villain’s scheme, Gamora exemplifies balance in all things. Within this Hero Pack, you’ll find Gamora, her fifteen signature cards, and a full assortment of Aggression cards inviting you to lead new allies into battle. For players ready to handle every weapon with finesse, you can get started with the Gamora Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing right out of the box.
$18.99$11.87
Marvel Champions LCG: Star-Lord Hero Pack
A hotshot outlaw from the planet Earth and leader of the Guardians of the Galaxy, Peter Quill—better known to some as Star-Lord—leaps into action in your games of Marvel Champions: The Card Game. With a devil-may-care attitude and the fearlessness needed to push the odds, Star-Lord is perfectly able to blast his way through villains with his Element Guns. Within this Hero Pack, you’ll find Star-Lord, his fifteen signature cards, and a full assortment of Leadership cards inviting you to lead new allies into battle. For players ready to take to the stars, push the limits, and never look back, this is where you start. Like every Hero Pack, the Star-Lord Hero Pack comes with a 40-card pre-built deck, giving you the chance to start playing right out of the box.
$18.99$13.22
Marvel Champions LCG: Ms. Marvel Hero Pack
Already struggling with who she was, and who she wanted to be, teenager Kamala Khan just wanted a simple life. But when Kamala was trapped in a Terrigen Mist enveloping New Jersey, her life got a lot more complex! After emerging from the mist, Kamala discovered she was able to morph her body into nearly anything. Inspired by her idol Carol Danvers, Kamala took on the name Ms. Marvel and New Jersey gained its very own teenage crime fighter!Fantasy Flight Games is proud to announce the Ms. Marvel Hero Pack for Marvel Champions: The Card Game! Ms. Marvel is one of the most flexible heroes in the game, able to fit into whatever role is needed while learning to be a hero and protecting her friends from harm!
$18.99$12.68
Marvel Champions LCG: Angel Hero Pack
Warren Worthington III was a founding member of the X-Men until the evil Apocalypse transformed him into the Archangel of Death. After a great amount of effort, Angel managed to escape Apocalypse’s influence, but he still struggles to control the powerful—and brutal—Archangel persona within him. Now, he soars his way into your games of Marvel Champions: The Card Game! By switching between his tactical Angel form and his powerful Archangel form, Warren is a high-flying hero with unrivaled aerial mastery. Within this Hero Pack, you will find Angel, his fifteen signature cards, his special “three-sided” identity card, and a full assortment of Protection cards inviting you to shield your allies from harm. The X-Force team would not be complete without the Angel Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$18.99$13.56
Marvel Champions LCG: Wasp Hero Pack
Raised in the Soviet brainwashing program known as the Red Room, Nadia van Dyne spent the first years of her life in training as a deadly elite assassin. After she escaped with the help of a Pym Particle sample, Nadia immigrated to the United States, where she built her own Wasp suit and joined the Avengers, using her powers to fight villains of any size! Writing / Drawing on the same size-changing foundation as Ant-Man in the Wasp Hero Pack for Marvel Champions: The Card Game, Wasp nevertheless boasts her own unique strategies, preferring to set up the perfect strike and execute her plans flawlessly. This Hero Pack includes a 40-card pre-built deck featuring the Aggression aspect that’s ready to play right out of the pack, and whether you’re most excited to jump into action as Wasp or add new cards to your other heroes, you’ll find plenty to enjoy within this expansion.
$18.99$14.92
Marvel Champions LCG: The Once and Future Kang Scenario Pack
Attention, heroes! Kang the Conqueror has traveled here from the distant future in order to subdue Earth with his advanced technology. It’s up to you to thwart his temporal invasion, but beware his power to manipulate time! The Once and Future Kang is a new scenario pack for Marvel Champions: The Card Game, challenging you and your fellow Marvel heroes to defeat one of the most powerful villains in existence. As Kang separates the heroes across time and space, you will be forced to fight back to the present, facing him in the distant past and any number of alternate futures as he takes on new personas as Iron Lad, Rama-Tut, Immortus, or Scarlet Centurion. Only the greatest heroes will be able to defeat the mighty Kang!
$23.99$13.76
Marvel Champions LCG: Nightcrawler Hero Pack
Shunned for his demonic appearance, Kurt Wagner’s mutant heritage and gentle heart earned him a family in the X-Men. Now he uses his teleportation power and adventurous spirit to thwart injustice as the incredible Nightcrawler, and he’s bamf-ing his way into your games of Marvel Champions: The Card Game! With his signature teleportation ability allowing him to perform incredible feats, Nightcrawler is a blast to play and a great asset to any team. Within this Hero Pack, you will find Nightcrawler, his fifteen signature cards, and a full assortment of Protection cards inviting you to shield your allies from harm. This pack also includes a bonus modular encounter set featuring the aptly-named Crazy Gang! The X-Men would not be complete without the Nightcrawler Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$18.99$15.19
Marvel Champions LCG: Civil War Expansion
The Superhero Registration Act has been passed, and now, anyone who wants to use their powers for good must agree to be trained and governed by S.H.I.E.L.D. or face arrest. Iron Man is in full support, and Captain America is fully opposed. Ideals clash, it’s hero versus hero, and in this time of strife, everyone must choose a side. Civil War explodes onto the scene of Marvel Champions: The Card Game! There are no villains this time around; instead, this expansion sees players facing off against heroic leaders fighting for their ideals. On the side of registration, Iron Man and Captain Marvel lead the charge in support of the Superhero Registration Act, while Captain America and Spider-Woman lead the resistance that opposes it. Each of these leaders comes with a fully customizable scenario, with a wide range of main schemes and modular encounter sets to build your own unique Civil War experience. Joining the roster of playable heroes are Tigra and Hulkling, both of whom come with pre-built and ready-to-play decks. Finally, the expansion also comes with rules for a brand-new, optional competitive mode in which players battle to be the first to take down the opposing team’s leader. Will you fight alongside Iron Man in favor of superhero registration? Or will you join Captain America on the side of resistance?
$47.99$38.39
Scythe
Scythe is a 4X board game set in an alternate history Europe, where the world’s nations are vying for control over a fictional Europe and its resources. The game is approachable for people who don’t play 4X games, and offers a ton of depth for those who do. The highly detailed mech and character miniatures help bring life to the game, and the game’s variable faction powers keep each game just as interesting as the last. Scythe’s legacy expansion - “The Rise of Fenris” - is also an amazing entry point into the genre of legacy board games. - Pat (Guild Service Representative) It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs. Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place). Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness. Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination. Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.
$105.00$61.00
The Lord of the Rings: Journeys in Middle-Earth - Spreading War
Bring the shadow of war to The Lord of the Rings: Journeys in Middle-earth with the Spreading War expansion! Within, players will find new heroes, enemies, journey map tiles, terrain, and items to supplement all of their adventures. This expansion also unlocks a brand-new, fifteen-scenario campaign that challenges the heroes to battle ruthless mercenaries across the wide plains of the Riddermark, in the tangle of Fangorn Forest, and through the haunted ruins of Osgiliath. Can the players protect the lands of Rohan and Gondor? Prepare the heroes of Middle-earth and ride to battle in Spreading War!
$89.99$55.92
The Lord of the Rings: Journeys in Middle-Earth - Scourges of the Wastes
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendings to the West. Now, an avaricious enemy has set plans in motion from the shadows, and you and your fellow heroes must uncover the conspiracy before Rohan is plunged into war once more…The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign. This pack contains three beautifully-sculpted new miniatures of the primary villains of the two campaigns, as well as five new item cards and a new role that can be used in any Journeys in Middle-earth adventure. No collection would be complete without it!
$18.99$13.56
Marvel Champions LCG
Rhino rampages through the streets of New York, Klaw peddles illegal weapons to the world’s most dangerous criminals, Ultron threatens global annihilation. The world needs champions to stop these villains, are you up to the task? Harness the power of a hero in Marvel Champions: The Card Game
$69.99$49.96
The Lord of the Rings: Journeys in Middle-Earth - Dwellers in Darkness
This expansion offers three new and unique miniatures for the terrifying nemeses players will face off against throughout the Shadowed Paths and Haunting of Dale campaigns. Now, players can capture the true menace of these servants of Sauron as they pursue the heroes throughout each campaign. In addition to three finely sculpted miniatures, this expansion also offers nine new cards for the game—three titles and three trinkets that players may have the chance to earn as they play through the campaigns, as well as three item cards to give them more options for upgrading their weapons.
$18.99$11.92
Zombicide (2nd Edition)
Zombicide, the board game, has taken the world by storm with over two million copies sold since its release in 2012 and spawning a cult franchise of cooperative zombie slaying all over the world. In Zombicide, zombies are controlled by the game, while players take on the role of survivors who must co-operate in order to survive and thrive in a world overrun by the bloodthirsty undead. Find guns and gear to take the fight to the zombies through 25 different scenarios linked by a branching story as you pick your way through an infested city. Zombicide (2nd Edition) features refined and streamlined rules, including updates to target priority for ranged attacks, interactions with doors, and vehicle mechanisms. A new dark zone feature, a zone that hides zombies from survivor's attacks, has been added as well. Zombicide (2nd Edition) will include new components and miniatures as well, including plastic dashboards and new child survivors. Returning players will be able to use their existing collection from previous Zombicide releases as well.
$134.99$85.92
Cthulhu: Death May Die
If you are looking for a great cooperative game set in an awesome universe, Cthulhu: Death May Die is the game for you! Set in the Lovecraft universe, you work as a team to take down the Elder gods in different scenarios. The game is so smooth and it has been so much fun for me and my family.                                           - Will (Marketing Manager) THE RITUAL CANNOT BE STOPPED, BUT THE CULTISTS’ PLANS MIGHT STILL BE The cultists have been painstakingly preparing for this moment for quite some time. An Elder God, a being adrift in a different dimension, has reached out into their minds, giving them the knowledge necessary to awaken it, and bring it into our own world, unleashing its hellish powers on the unsuspecting populace. The Investigators found out about it too late. The final ritual has begun. But with a little luck, the god might just be vulnerable for a moment after being summoned. That’s when they can shoot it in the face. Cthulhu: Death May Die puts players in charge of Investigators looking to defeat an Elder God that is being summoned to Earth. They are running late, as the summoning ritual is already underway. But if they can collect enough clues to find a weakness, or alter the ritual just enough to cause one, they can blast the god to death before it gets a true foothold in the world. Working together, players will fight cultists, search for answers, and try to keep their already-broken minds from warping even further.
$124.99$99.99
Cthulhu: Death May Die - Season 2 Expansion
The cult has been destroyed. The Elder One has been defeated. It’s time to go home and relax. Or maybe not. A new cult, just as dangerous and deranged as the last one has started their final ritual, and a new Elder One may be summoned into the world. Thankfully, there’s a whole new batch of Investigators ready to jump in and take them down. The Season 2 expansion for Cthulhu: Death May Die offers players a whole host of new content for their games. Starting off, there’s six new Episode boxes, each one containing new monsters to defeat and cultists to disrupt. Along with that, there’s new game tiles representing new locations to fight these abominations. There’s also 10 new Investigators, eager to jump in and take evil down, no matter the cost to their own bodies and minds.
$89.99$59.96
Marvel Champions LCG: Synthezoid Smackdown Scenario Pack
The battle between heroes rages on! In the wake of the Superhero Registration Act, the mighty She-Hulk stood with her fellow Avengers Iron Man and Captain Marvel in support of registration. Meanwhile, the empathetic android Vision joined Captain America and Spider-Woman on the side of resistance. Both of these former allies are ready to deliver a smackdown for the sake of their ideals, and in this time of strife, everyone must choose a side. Introducing Synthezoid Smackdown, the latest scenario pack for Marvel Champions: The Card Game! This pack includes two brand-new, customizable scenarios featuring She-Hulk and Vision, two heroic leaders clashing over their conflicting ideals. This extra-large, 90-card scenario pack comes with eight modular encounter sets (four for registration, four for resistance) that can be mixed and matched with those from the Civil War expansion for further customizing options. Also included are rules and cards for an optional competitive mode in which players team up with their own leader and race to be the first to defeat the opposing team’s leader. Will you fight alongside She-Hulk in favor of superhero registration? Or will you align with Vision on the side of resistance? A new Scenario Pack for Marvel Champions: The Card Game featuring She-Hulk and Vision, two opposing heroic leaders fighting for their ideals. Contains two customizable scenarios that pit the heroes against former friends in challenging brawls. The scenarios in this pack can have their main schemes and encounter sets mixed and matched with those from the Civil War expansion for even more customization options. Also includes rules for a brand-new, optional competitive mode using the scenarios in this expansion, in which you race to defeat the opposing team’s leader before they can take down yours.
$26.99
Mansions of Madness: Streets of Arkham
Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorporate the core game and build upon the Arkham Horror canon. Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives. This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations.
$74.99$49.96
Mansions of Madness: Path of the Serpent
For all its primal beauty, the thick trees and lush greenery of the jungle conceal many perils. Unrelenting heat, limited supplies, and sharp-toothed beasts would be enough to drive any intrepid explorer back to the comforts of civilized society. Those that survive these ordinary dangers are rewarded only with more challenges: cursed idols, trap-filled temples, and long-forgotten gods await any who would dare to uncover them. Path of the Serpent is an expansion for Mansions of Madness that sends investigators into the unexplored wilderness of the Amazon jungle. Investigators must discover ancient secrets of lost civilizations, stop a serpent’s curse, and explore crumbling ruins in three new digital scenarios that introduce new investigators, puzzles, and mysteries to tempt the curious to travel deeper into the jungle. You will need to fight tooth and claw to survive as you battle horrifying serpent creatures, face stone monstrosities that come to life, and face the ever-present danger of becoming lost to the jungle forever. Journey into the forgotten reaches of this world and discover the secrets that await! This is not a standalone product. A copy of the Mansions of Madness Second Edition Core Set is required to play.
$74.99$43.01
Mansions of Madness: Horrific Journeys
In the skies above the Atlantic, a dirigible's peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat. Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrosities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigators of Arkham must first survive their journey! This is not a standalone product. It requires a copy of Mansions of Madness Second Edition Core Set to play.
$74.99$47.96
Cthulhu: Death May Die - Yog-Sothoth
Yog Sothoth is not interested in destruction or conquest. It is simply the knower of all things. And while knowledge, in and of itself, is not dangerous, its application can be. The cultists that seek out Yog Sothoths knowledge don't do so for enlightenment, but to push forward their nefarious schemes. For that, Yog Sothoth must be destroyed. The Elder Box: Yog Sothoth introduces a new Elder One to games of Cthulhu: Death May Die. Players can combine it with any Episode from the core box or expansions. Yog Sothoth enhances the experience by adding extra gates to the board that mirror normal gates increasing, the power of the next enemy summons. For example, Yog Sothoths special Monster, Wilbur Whateley, adds a gate to the board every time it dies. But that doesn't mean that Investigators are hopeless, gates may be attacked and destroyed, causing damage to enemies in the same space, which can be used to help contain the waves of monsters.
$29.99$19.96
Cthulhu: Death May Die - The Black Goat of the Woods
The full, true nature of the Black Goat of the Woods isn’t entirely known. What is known is that its cultists look to bring the world back to a much more primordial time, and they’re willing to sacrifice anyone that stands in their way. The Black Goat of the Woods is followed by its thousand young, moving like a stampede against all that oppose them. The Black Goat of the Woods expansion for Cthulhu: Death May Die brings another Elder One to the game. Players can choose it as their nemesis when setting up a scenario. The Black Goat of the Woods works primarily through summoning Dark Young who gain different buffs and bonuses from their Mythos cards. The Investigators will truly have their work cut out for them.
$29.99$19.96
Arkham Horror (Third Edition)
The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars. Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion. Only a handful of investigators stand against the Arkham Horror. Will they prevail? Arkham Horror Third Edition is a cooperative board game for one to six players who take on the role of investigators trying to rid the world of ancient beings known as Ancient Ones in the 1920s. Based on the works of H.P. Lovecraft, players will have to gather clues, defeat terrifying monsters, and find tools and allies to stand any hope of defeating the ancient creatures that exist just beyond the veil of our reality. Â
$89.99$51.61
Scythe: The Rise of Fenris
Empires have risen and fallen in the aftermath of the great War, and Europa stands on the precipice of a new era. The economy is robust, Morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless. Scythe: the rise of Fenris, the conclusion to the scythe expansion trilogy, enables two different options for any player Count (1-5 if you have scythe; 1-7 players if you have invaders from afar): campaign (8 games): The story of scythe continues and concludes with an Episode campaign. While the Campaign includes surprises, unlocks, and persistent elegant-ments, it is fully resettable and replaceable. Modular (11 modules): instead of—or after—the campaign, the new modules in the rise of Fenris can be used in various combinations to cater to player prefer-enhances these modules are compatible with all scythe expansions, and they include a fully cooperative module.
$60.00$39.04
Cthulhu: Death May Die - Fear of the Unknown
Cthulhu: Death May Die is back with a new standalone box and upgraded rules! Designed by Rob Daviau and Marco Portugal, Fear of the Unknown marks a new Season of the hit board game that brought a new twist to the mythos universe created by H.P. Lovecraft. Face the challenges of 6 new Episode and 2 new Elder Boxes, that bring new insanities and monsters as well as new modular rules in this cooperative board game for 1 to 5 players. EXPAND YOUR HORROR EXPERIENCE: Dive deeper into madness with the Fear of the Unknown expansion for Cthulhu: Death May Die. NEW INVESTIGATORS: Unleash the power of new investigators, each with unique abilities, to confront the eldritch horrors threatening the world. CONFRONT THE UNKNOWN: Face new foes, unearth unknown monsters, and discover mysterious relics as you battle the forces of cosmic terror. ENRICHED GAMEPLAY: Enhance your Death May Die sessions with fresh episodes and components, adding a thrilling layer of unpredictability to your gameplay. STANDALONE EXPANSION: Fear of the Unknown is a standalone expansion that can be seamlessly integrated into your Death May Die adventures, offering more ways to challenge your sanity. Contents: 46 plastic figures 8 dice (3 basic, 5 bonus) 24 plastic markers 5 counter bases 1 story board 4 punchboards 10 player dashboards 55 cards 1 enemy dashboard 2 Elder One boxes with exclusive components (1 punchboard, 13 cards each) 6 Episode boxes with exclusive components (2 punchboards, 25 cards each)
$119.99$95.99
Arkham Horror: Dead of Night
Kate Winthrop pulled the collar of her long coat tight against her neck to ward off the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos. She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe. Something was coming. Fantasy Flight Games is proud to announce Dead of Night, a new expansion for Arkham Horror Third Edition! In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. This expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, a new monster deck holder, and four new investigators to face these fresh horrors, armed with new spells, items, and allies.Â
$37.99$24.96
Eldritch Horror: Masks of Nyarlathotep
Eldritch Horror: Masks of NyarlathotepÂis an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists™ horrific rites. In Masks of Nyarlathotep, each of these sects pursues the awakening of an aspect of the same horrific creature: Nyarlathotep. This being is known as the Messenger of the Outer Gods, and he is the only Ancient One that still actively walks among humanity. The investigators must work to stop the that cults spring up to serve his many guises, or Nyarlathotep will gain enough strength to open the Ultimate Gate, ushering in an unthinkable doom. Strike down these cults in new Adventures, explore ancient mysteries among new Mystic Ruins, and destroy the monstrous followers of Nyarlathotep. New to this expansion, Personal Stories unique to each character add stakes to the actions undertaken by each investigator, and a Campaign mode adds a fresh challenge and enriches the narrative of the investigators™ struggles to stop the many cults worshipping the multitude of faces worn by one dread being in Eldritch Horror: Masks of Nyarlathotep!
$64.99$43.96
Mansions of Madness: Beyond the Threshold
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Featuring two new investigators, one new monster type, and dozens of cards and tokens, this expansion integrates seamlessly with the existing components and scenarios. These components introduce both new gameplay elements and unique insanity effects for the investigators who were unable to bear the terror. Two brand new scenarios will become available with Beyond the Threshold, leading to countless hours of suspenseful investigation and thrilling terror.Â
$34.99$23.96
Descent: Legends of the Dark
Terrinoth is in peril. The demon-tainted Uthuk Y'llan barbarians stalk the realm and the undead servants of Waiqar the Undying venture beyond their borders for the first time in memory. The leaders of Terrinoth are divided and fractious, unable to unite against these common threats. And in the northern barony of Forthyn, the stage is set for the next great confrontation between Terrinoth and the forces of darkness... Forge your own legend as a hero of Terrinoth in Descent: Legends of the Dark, the definitive cooperative dungeon-crawling board game for one to four players! Across the gripping quests of an unfolding campaign, you and your fellow heroes will venture across the realm, battling terrifying monsters, unlocking new skills, and exploring a wondrous fantasy world. Legends of the Dark features a fully integrated companion app, opening the door for an unforgettable journey as you explore high towers, dismal tombs, dark forests, and the city of Frostgate. With 46 pieces of 3D terrain and 40 striking hero and monster miniatures bringing your game to life, Legends of the Dark is an invitation to adventure that no one will want to miss.
$174.95$100.32
Arkham Horror: Under Dark Waves
Cold salt waves beat on the New England coast and thick fog rolls in off the bay, obscuring the small fishing hamlets that nestle in the darkness. Dark things creep along the shoreline, strange lights glide deep beneath the surface of the Atlantic, and the pallid villagers go missing with disturbing regularity. Under Dark Waves is a new large box expansion for Arkham Horror, taking your investigations beyond the town of Arkham to the other ill-fated towns of Massachusetts. Two new double-sided tiles bring Kingsport and Innsmouth to vibrant life, while eight more investigators arrive to join your party, ranging from a drifter like “Ashcan†Pete to a letter carrier such as Stella Clark. These investigators will have their work cut out for them with four entirely new scenarios pitting them against the horrors that lurk beneath the ocean waves. With over 150 encounter and event cards, alongside new assets, monsters, conditions, and the terror mechanic, Under Dark Waves boasts a vast undersea treasure trove, pulling you into some of the Cthulhu Mythos’s most compelling tales.
$64.99$39.97
Eldritch Horror: Cities in Ruin
You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered. Violent earthquakes contort cities to unrecognizable ruin, torrential typhoons eradicate coastlines, and deep below the the Earth, something ancient stirs. Shudde M’ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds. Cities in Ruin brings four new investigators, and a slew of new monster and encounter cards to the world of Eldritch Horror. New Ancient One Shudde M’ell’s presence brings a destructive twist to the game in the form of deadly disasters.Â
$32.99$20.23
Hero Realms Journeys: Travelers
Travel the realms with mighty new champions and take bold new actions! Will you ally with a wise elf, or a brutal slayer? Will you charge your enemies, or sway them to your cause? This pack contains a product guide and 12 new action and champion cards for use with Hero Realms Deckbuilding Game: Bounty Collection, 2 Daring Escape, Fearless Charge, 2 Sway, 2 Con Artist, Olara the Slayer, Pelleas the Seeker, and 2 Veteran Squire.
$3.46
Eldritch Horror: Strange Remnants
In Strange Remnants, you and your fellow investigators travel to the haunted ruins of massive stone monuments across the world. You must learn the secrets of these ruins and perform the requisite rituals before the cosmos aligns against you, an evil portal opens in the center of the universe, and the entire Earth is devoured. The new Mystic Ruins deck featured in this expansion allows investigators to explore Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China. New Glamour Spells and Relic Unique Assets offer you powerful tools in the struggle against a new Ancient One, and four more hardy investigators dedicate their lives to saving the human race. Four additional Prelude Cards introduce fresh scenarios and quests, transforming your games of Eldritch Horror. Strange Remnants includes: One Rulesheet An Ancient One and accompanying Mythos and Mystery Cards Four Investigator Sheets and Tokens 86 Location, Other World, Special, and Mystic Ruins Encounter Cards Numerous Assets, Conditions, Spells, and Monsters
$32.99$19.96
Zombicide: Black Plague/Green Horde - Friends and Foes
Zombicide: Friends and Foes is an expansion for Zombicide: Green Horde. On the "Friends" side, it includes new Survivors and weapons to equip them, but also faithful Familiars to aid them in their quests. On the "Foes" side, the expansion contains challenging Tainted Walkers and Abomination, from which you'll want to keep your distance, 5 new treacherous tiles, and 10 new deadly Quests! The full contents of the Zombicide: Friends and Foes expansion are: 4 Survivor figures and ID cards6 Familiar figures18 Tainted Walker figures1 Tainted Abomination figure5 double-sided tiles17 Equipment cards14 Zombie cardsRulebook with 10 new Quests
$54.99$39.96
Mansions of Madness: Sanctum of Twilight
Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to forge business alliances, plan parades, and lobby politicians. In secret, they also meet to enact forbidden rituals with dark consequences. The poor souls who discover this truth often vanish, never to be seen again. Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within. This is not a standalone product. It requires Mansions of Madness Second Edition Core Set to play.
$34.99$22.97
Eldritch Horror: Signs of Carcosa
Strange is the night where black stars rise,And strange moons circle through the skiesBut stranger still is   Lost Carcosa.   –Cassilda’s Song in The King in Yellow, Act I, Scene 2 Beneath the light of a gibbous moon, poets and artists pen strange verse and weave arcane sigils into their paintings. The Unspeakable One is entering the world, his horrid city is tearing its way through dimensions, and as it does so, more and more humans succumb to a mindless insanity. The very people you have sworn to protect may come padding after you on a cursed night, knife in hand and the light of evil stars gleaming in their eyes. Whether you’re walking along the streets of Tokyo or through trackless jungles in the heart of Africa, you may be forced to choose between the people close to you and the people of the world. Signs of Carcosa is a new expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.
$32.99$23.76
Cthulhu: Death May Die - Elder One box - Ithaqua
This box brings a brand-new Elder One to be used in combination with any Episode from any season of Cthulhu: Death May Die, creating a whole new gaming experience as Investigators try to vanquish the perils of the Wind-Walker and his Shantak followers. A NEW ELDER ONE UNLEASHED: Confront the chilling terror of Ithaqua, the Wind-Walker, as he threatens to shatter the very fabric of reality in this thrilling Cthulhu: Death May Die expansion. FULLY COMPATIBLE EXPANSION: Ithaqua is seamlessly integrated with other Cthulhu: Death May Die content, allowing you to mix and match elements for an entirely fresh and nightmarish gaming experience. HIGHLY DETAILED FIGURES: Bring the horrors of Ithaqua and his Shantaks to life on your tabletop with exquisitely detailed miniatures that capture the essence of eldritch dread. BRACE FOR THE BLIZZARD: Ithaqua introduces the ominous Blizzard token, a new challenge that leaves investigators in its icy grasp fully stressed and unable to heal, intensifying the struggle to thwart this malevolent Elder One. JOIN THE FIGHT: Will your team of brave investigators prevail against the sinister designs of Ithaqua and his Shantaks, or will they become pawns in the Wind-Walker's dark schemes? Face the madness with this thrilling expansion! Contents: 3 plastic figures 1 punchboard 13 cards
$34.99$27.96
Marvel Champions LCG: Wonder Man Hero Pack (Pre-Order)
This item is a pre-order item with an expected release date of 02/20/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Simon Williams, the former industrial rival of Tony Stark turned superpowered movie star, first got his powers by agreeing to undergo an experiment crafted by the Masters of Evil. After meeting and subsequently being defeated by the Avengers, he changed his ways and became a consistent, part-time member of the team. Now, the flashy hero Wonder Man blasts into your games of Marvel Champions: The Card Game! With his ionic physiology allowing him to manipulate energy in incredible ways, Wonder Man is a unique hero and a fantastic addition to any team. In this hero pack, you will find Wonder Man, his sixteen signature cards, and an assortment of Justice cards—with a mix of other aspects—inviting you to thwart the enemy’s schemes. Anyone looking to fight for their ideals will want to add the Wonder Man Hero Pack to their collection! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box. A new Hero Pack for Marvel Champions: The Card Game featuring Wonder Man, a superpowered movie star and part-time Avenger with unique ionic physiology. Contains a 40-card Justice deck ready to play right out of the box and themed around the “energy” resource and rewarding players for overpaying for cards. The Wonder Man nemesis set pits him against his dangerous cyborg brother, Grim Reaper. Also includes additional hero cards from other aspects to expand deckbuilding options.
$18.99
Hero Realms Journeys: Hunters
Go on the hunt with powerful new actions and brave new champions. Hire an ogre bounty hunter, enlist a valiant knight, and unleash the fury of the wild to protect your realm! This pack contains a product guide and 12 new action and champion cards for use with Hero Realms Deckbuilding Game: 2 Confiscate, Demonic Cloud, Pack’s Fury, 2 Thrash, Andor the Valiant, 2 Fettered Imp, Lenka the Hunter, and 2 Pathfinder.
$6.00$3.46
Marvel Champions LCG: Hercules Hero Pack (Pre-Order)
This item is a pre-order item with an expected release date of 02/20/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. He is a man known by many names. Born Alcaeus, renamed Herakles, then—to distance himself from Hera—he was renamed again to Hercules. Now, his friends just call him Herc. This son of Zeus has had a tumultuous relationship with Olympus throughout his long life; sometimes he is their glory, other times their disgrace. But no matter what, there are few problems that he doesn’t first try to solve with his immense, godlike strength. Now, the mighty hero Hercules muscles into your games of Marvel Champions: The Card Game! With his immense strength and his ability to take on herculean tasks in exchange for mighty rewards, Hercules is a unique and powerful hero worthy of the fame his name brings. In this hero pack, you’ll find Hercules, his fifteen signature cards, his special side decks of gifts and labors, and a full assortment of Leadership cards inviting you to lead his fellow Avengers into battle. Anyone looking to fight for their ideals will want to add the Hercules Hero Pack to their collection! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box. A new Hero Pack for Marvel Champions: The Card Game featuring Hercules, a mighty Olympian with incredible godlike strength. Contains a 40-card Leadership deck ready to play right out of the box and themed around the Avengers and fellow figures from mythology. The Hercules nemesis set pits him against the god of war, Ares. Also includes a bonus modular encounter set, All Versus All, as well as additional hero cards from other aspects to expand deckbuilding options.
$18.99
Sleeping Gods: Tides of Ruin Expansion
Expansion: Copy of Sleeping Gods Core Game required. The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquoise bay. In the northeast, the gods hide the remains of a sprawling city, and the history of their malice. Ready your crew. New dangers and adventures await. Sleeping Gods: Tides of Ruin expands the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more. Seamlessly combine this expansion with the base game to make the world even larger. Requires Sleeping Gods (RVM 023) to play. Expands the world with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more.
$44.99$32.45
Hero Realms: The Ruin of Thandar Campaign Deck
This Campaign Deck transforms Hero Realms into a cooperative, adventuring Deck / Bag / Pool Building game.Go on a quest with your team of heroes. Complete missions and earn experience points that you can spend between sessions to gain new skills and abilities. Win precious treasures including powerful magic items that you can add to your character's starting deck!Contents:150 Game Cards8 Oversized Master Villain CardsRulebookAdventure Book
$23.99$17.44
Gloomhaven 2nd Edition
Gloomhaven 2nd Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers. The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more. How much has changed mechanically in Gloomhaven 2nd Edition? Scenarios: 32 Slightly Modified 36 Significantly Modified 14 Reworked 14 New 5 Unchanged Items: 76 Modified 19 Reworked 43 New 14 Unchanged Events: 15 Modified 163 New 2 Unchanged Monsters: 14 Slightly Modified 20 Significantly Modified 2 New 0 Unchanged Personal Quests: 4 Modified 8 Reworked 6 New 4 Unchanged And More... Battle Goals increased from 24 to 60 120+ New Non-Scenario narrative sections New Faction reputation system New optional difficulty mechanic
$199.99
Eldritch Horror: Forsaken Lore
Forsaken Lore, an expansion for Eldritch Horror, thrusts investigators headlong into perilous and strange new encounters, while Ancient Ones defeated in the past attempt to reclaim the world. In order to stop them, investigators will need to uncover new mysteries, and dig even deeper into the lore surrounding each of the game’s Ancient Ones with the help of new Research cards. Meanwhile, Yig’s cultists and Serpent People work to prepare the way for the Father of Serpents to dominate our planet. With the help of powerful new Spells and Assets, along with mighty new Arfifacts, Investigators must once again race across the globe in order to prevent humanity’s destruction in Forsaken Lore.
$32.99$22.46
Eldritch Horror: Under the Pyramids
Ancient secrets, sandblasted ruins, and unprecedented horrors await in Under the Pyramids!This side board expansion opens up six new locations throught Egypt, including bustling Cairo, ancient Tel El-Amarna, and the shining, snaking, Nile River. Yet the Egypt of the 1920s is hardly a safe tourist destination. Amid the cultural tumult and political instability of this modernizing African nation, countless Cultists are working to bring about the return of an ancient and powerful evil known as the Dark Pharoah. If he should rise up to rule Egypt once more with his iron will, he would doom all humankind to wretched, cruel slavery. Fighting this battle against terrible evil are eight more investigators, aided by invaluable Relics, powerful Glamour spells, and legendary allies. The Museum Heist Adventure cards lead you on a hunt for stolen antiquities, and six more preludes that can transform your games of Eldritch Horror in innovative and thematic ways. Under the Pyramids includes: A side board that opens up six locations spread across Egypt and North Africa A rulebook to guide your journey down the Nile and into the Sahara Two Ancient Ones, each with unique Mystery, Research, and Special Encounters decks Eight new Investigators Plentiful new Unique Assets, Conditions, Spells, Artifacts, Gates, and Monsters
$64.99$48.52
Castle Panic (Second Edition)
Castle Panic Second Edition is the latest version of the hit cooperative tower defense board game for 1 to 6 players. The co-op element makes Castle Panic a great family game and the perfect kick-off for your weekly game night. You and your friends must work together to defend your Castle, in the center of the board, from Monsters that attack out of the forest, at the edges of the board. Trade cards, hit and slay Monsters, and plan strategies together to keep your Castle towers intact. You either win or lose together, but only the player with the most victory points is declared the Master Slayer. Castle Panic Second Edition features the same great gameplay as the original game, but with all-new updated art, and a custom die. Includes: Game board Rule book 1 Die 1 Tar token 6 Walls 6 Towers 2 Fortify tokens 49 Castle cards 49 Monster tokens 6 Order of Play cards 12 Plastic Stands
$34.95$30.17
You have seen 48 out of 417 products