Board Games | Games with Solo Mode
HeroQuest: The Frozen Horror Expansion
Revisit and delve deeper into the rich story of the HeroQuest dungeon crawling adventure game. With the Frozen Horror expansion, players must destroy the evil Frozen Horror, a ferocious creature long banished, but has now returned to its ancient seat of power, and awaits Zargon's summons. The powerful Barbarian must survive dangerous solo quests and only then will fellow heroes join him. Immerse yourself in the fantasy with the stunning artwork, 21 detailed miniatures, full-color tiles, and 10 exciting quests not seen in the initial HeroQuest Game System. (Requires HeroQuest Game System to play. Sold separately.) The game has limitless replayability, and you can also build their own quests and create their own stories. Gather friends together for an exciting night of tabletop gameplay in an epic battle of good and evil. The game is for 2-5 players, ages 14 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. •EXCITING EXPANSION PACK: Expand your HeroQuest Game System with The Frozen Horror Quest Pack. (Requires HeroQuest game system to play. Sold separately.)•THE ADVENTURE CONTINUES: The cards and booklets in this chilling expansion feature artwork that takes players' imaginations into a frozen world filled with monsters, deadly traps, and more•ADD TO YOUR COLLECTION OF MINIATURES: This tabletop board game expansion includes 21 finely detailed unpainted miniatures: Frozen Horror, Barbarian, Mercenaries, Ice Gremlins, Polar Warbears, and Yetis•INCLUDES 10 EXCITING QUESTS: The Frozen Horror expansion includes full-color tiles, artifact cards, and quests that players haven't seen in previous editions of the HeroQuest Game System•LIMITLESS REPLAYABILITY: This expansion gives you more opportunities to delve deeper into the HeroQuest game, and adds to the replayability. Players can also create their own stories and build their own quests
$44.99
On Mars: Alien Invasion
As you begin to establish the first colonies on Mars, you discover that you are not alone in the galaxy… and that you are not welcome anywhere beyond Earth. Play the familiar role of human civilization reaching out to Mars, or play for the other side, fighting to prevent the infectious spread of these beings bent on expanding to every habitable planet in the galaxy! On Mars: Alien Invasion is a somewhat cooperative expansion for On Mars. This box contains four chapters of a story by Nathan Morse, and each story features a different way to play the game, designed by Vital Lacerda. You will play one versus many; completely cooperatively; and even solo if you wish, depending on the chapter. Included are four fresh and completely replayable ways to establish colonies On Mars! Components • Over 20 Alien Meeples • Alien Player Board • Alien Advanced Building Marker • Sentry & Defense Exosuit Meeple • New Scientist - The Microbiologist • 77 Full-size Cards and 23 Mini Cards (includes the Beacon Promo Card) • Over 115 Tokens and Markers! This is an expansion a copy of On Mars Required.
$49.99$49.96
Final Girl: Vehicle Miniatures (Series 2)
Includes Vehicle miniatures for the Series 2 Feature Films
$14.99$11.99
Tainted Grail: King Arthur
Collectible King Arthur model (plastic). This model has no gameplay value - it is purely collectible miniature.
$35.00$24.96
Astro Knights: The Orion System
Astro Knights, The Orion System is an expansion for Astro Knights. Each stretch goal from the Kickstarter is collected in this expansion, providing more fuel, tech, and weapon cards with which to power your game!
$19.99$12.93
Castle Panic: Engines of War (Second Edition)
Castle Panic: Engines of War introduces an engineer who uses new resource cards to build catapults, ballistas, barricades, and more in order to better defend the castle from the growing capabilities of the monsters — and you're going to need his help since they're now charging at you with a siege tower, war wagon, and a battering ram. What's more, they've enlisted the help of a shaman, breathtaker, and goblin saboteurs. Prepare your forces! Castle Panic: Engines of War can be used with the Castle Panic base game on its own or with any combination of other expansions.
$19.95$13.89
Ashes Ascendancy: Premium Tokens
THIS IS THE PHOENIXBORN DECK ONLY! This deck was previously included in the Breaker of Fate Deluxe Expansion. Famed Phoenixborn – Jericho Kill has unlocked the ability to manipulate time itself! Jericho has journeyed into the temporal planes. She has defeated Phoenixborn from across many timelines and claimed their greatest weapons as her own. She now returns, reborn in fire, and prepared to turn the path of her own timeline. The Breaker of Fate deck, featuring the Phoenixborn Jericho Kill, is a full, ready-to-play Ashes Phoenixborn deck. Jericho requires 10 Time dice to play (not included).
$19.95$14.94
Final Girl: Into the Void Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$14.99$11.99
Honey Buzz: The Honey Pot Mini-Expansion
Add a little extra to every part of your Honey Buzz experience, including new types of contents and the nectar jar module! Contents 4 Nectar Jar Boards1 First Player Marker (a honey pot)6 Queen's Contest Cards6 Configuration Cards2 Order Cards (pollen eaters)6 Queen's Contest Cards (solo play)1 Drone Card (solo play)2 Drone Dice (solo play) 21 mini‐european cards total (44×68mm)Not a complete game. Honey Buzz required for play.
$15.00$12.75
Barrage: Executive Officer A & Purple Machineries
Expand your Barrage with these two Executive Officers, originally featured in the Barrage KS Exclusive pack. Contents:Elon AudiaGennaro Grasso8 purple wooden Excamixers
$10.00$7.44
Warp's Edge: Anomaly
Far from home. Deep in hostile territory. As pilot Taylor Minde, you’re no longer a rookie, but you’re up against new challenges and enemies. Your starfighter’s overclocked warp drive is now creating anomalies, little tears in the fabric of spacetime that alter situations and require you to adapt on the fly. Can you use theses anomalies to your advantage? Trust your instincts! The citizens of the OuterRim are counting on you. Features: New enemies! 2 new Motherships, 9 new enemy ship cards New offense! 2 new player ships, 6 new skill cards New ways to modify difficulty for all motherships through the Challenge deck New mechanic Anomalies-New tokens you draw from a different bag, providing drawbacks one turn, then benefits the next. Contents Summary: 1 Starfighter Dashboard 1 Mothership Dashboard 1 Anomaly Bag 6 Enemy Cards 6 Skill Cards 27 Challenge Cards 27 tokens (6 Power, 9 Time, 12 Anomaly)
$25.00
Nature: Jurassic Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Return to an Age of Giants Add the Jurassic module to stomp around the world with gigantic creatures. Jurassic creates a more aggressive ecosystem in which apex predators can assert dominance even while smaller species flourish in overlooked hidden crevices. The Jurassic module appeals to people who like fighting games
$24.99$22.44
Explorers of Navoria: Forgotten Lands
New paths lead to forgotten lands, and with that comes a host of exciting possibilities! Explorers or Navoria: Forgotten Lands brings a huge range of new content that changes how the game plays. Players will now have asymmetrical powers, and new starting equipment. There is also a new worker location and a brand new deck of cards. Bonuses at the end of the explorer tracks are now replaced with variable scoring objectives, and there are additional faction bonuses for reaching the end of the explorer tracks first. Additionally, each round will have a unique scoring objective. Will you play the short game and aim for the current objective, or plan ahead and try to score big later in the game? Explorers of Navoria also comes with all the components needed to play the game with five players. PLUS it now has a solo campaign, that has three difficulty levels and variable side missions, making each solo game highly repayable.
$25.00$16.47
Dungeon Degenerates: The Dirty Thirteen booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.
$7.00$6.97
Dungeon Degenerates: Blasphemous Borborygmi of the Badlands
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$15.00$14.92
Dungeon Degenerates: Hooray For The Bad Guys Booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM
$7.00$6.97
Too Many Bones: 40 Waves In Daelore Expansion
Have you seen all the Sibron River has to offer? Think again. 40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.
$29.95
Castle Panic: The Dark Titan - 2E
The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he's bringing new enemies that will test players like never before. The Dark Titan, an expansion for Castle Panic, adds more powerful enemies to the game, as well as new reinforcements and weapons with which the players can defend the castle. The Dark Titan Agranok is a new 8-point monster seeking vengeance, and his support includes the Dark Sorceress, elite monsters, and a boom troll. To defend against these new threats, players will have a Cavalier that fights for them on the board as well as boiling oil and support tokens. The Dark Titan is compatible with The Wizard’s Tower, the first expansion for Castle Panic, for even more of a challenge.
$19.95$14.15
Castle Panic - Crowns and Quests Expansion
Castle Panic: Crowns and Quests adds new characters and quests to the world of Castle Panic. Players can choose from a variety of playable characters, each with their own game-changing power that can be used on that player's turn. Players use these powers to attempt a series of quests that must be completed before the castle is destroyed. Quests can include retrieving magical items from spaces on the board, destroying a cursed temple, or teleporting the entire castle to safety, among other challenges — all while fighting off the monster army. In more detail...Crowns and Quests, the newest expansion to Castle Panic, adds 12 playable characters with unique abilities that allow players to join the royal court to defend the Castle. Each character is assigned to 1 of the 6 towers at the start of the game. If that tower is destroyed, the character is lost, and the player must continue without that ability. Players will need those abilities too, since there are now quests that the players must try to survive to win the game. At the start of the game, players choose 1 Standard Quest and 1 Endgame Quest. Until both of those Quests are completed, the pile of Monsters will refill over and over. Standard Quests include searching for magic scrolls, looking for a cure for a plague of madness, holding off magical stones that cause the Monsters to spawn closer and closer to the Castle, and much more. Once the Standard Quest is achieved, players move on to the Endgame Quest, which they either complete or perish trying. Endgame Quests feature challenges such as collapsing caves to stop the flow of Monsters, racing against time to destroy a cursed obelisk, and placing magical portals to teleport the entire Castle to safety. There are 11 Standard and 7 Endgame Quests to choose from, providing hours and hours of replay as players explore all the different challenges.
$29.95$22.44
Frostpunk: The Board Game - Resources Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Resources Expansion contains 108 plastic miniatures in 5 different sculpts. It is a set of beautiful plastic resources bring the ultimate look of Frostpunk's last city ion Earth to the Tabletop. This expansion is of a purely aesthetic nature and does not in any way influence the mechanics of the game. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$56.99$36.81
Detective: City of Angels - Smoke and Mirrors
Return to the City of Angels with four all-new mysteries of missing tigers, shadowy conspiracies, and frenzied death cults!A travelling carnival awakens to a gruesome sight; an unchecked crime spree offers no clues; a celebratory dinner party turns bloody; and the hanging of a beloved actress grips the city with fear.In Smoke & Mirrors, you'll attempt to solve four of the most diabolically difficult mysteries you've ever faced, featuring unique mechanics, special rules, and never-before-seen suspects.So don your fedora and polish your brass knuckles; you'll need every tool in the detective's aresenal to even have a hope of cracking these cases!
$49.99$39.99
Detective: Heists & Heartbreak
Return to the City of Angels. This expansion will have three new cases available: The Curse of the Jade Jaguar, A Twist of the Knife, and Hollywood Heartbreak. The cases in this expansion were designed by Evan Blewett, with art by Vincent Dutrait, Snow Conrad, and Agnieszka Dąbrowiecka. So dust off your fedora and get ready to step back into the world of Detective: City of Angels.
$34.99$31.99
HeroQuest: The Crypt of Perpetual Darkness
Zargon's minions are at your doorstep, threatening the place you call home. Armed only with your effects and an ancient map of elvish origin, you must journey deep underground in search of a long-lost crypt rumored to contain a powerful artifact. Keep this treasure from Zargon — you're the only hope of your people! The HeroQuest: The Crypt of Perpetual Darkness Quest Pack expansion includes 10 epic quests designed by Joe Manganiello, 1 metallic black dragon miniature, 8 black dice, 1 pad of character sheets, 20 foil-embellished game cards, and 2 cardboard tile sheets. With this thrilling strategy game, enjoy limitless replayability and create your own quests and stories.
$34.99
Barrage: Wooden Machineries Pack
16 Concrete Mixers and 16 Excavators (value-1). This invaluable addition enhances 4 and 5-player games by simplifying gameplay and reducing unnecessary fiddling.
$10.00$7.44
Barrage: Executive Officer B
Includes 2 new Executive Officers for the 5th player Expansion campaign
$10.00$7.44
Honey Buzz: Fall Flavors
Sweetwater Grove is all a buzz, with honey on the lips and minds of all the woodland creatures. Thanks to the hard work of accountants like you, the Queen’s honey stand is up and running. But now fall has arrived, and winter is coming! Her Majesty has given Her workers new responsibilities: harvest and sell fruit from the fall crop, decorate the hive with colorful autumn leaves, cap and store nectar for winter, and send retiring workers to be honored at the harvest festival before the sun sets on Sweetwater Grove. So strike up the waggle dance, it’s time for business! Fall Flavors is an expansion that introduces five new modules for Honey Buzz. You can mix and match to add these modules to the game in any combination! Fall Fruit Module – Forage in a new field of flowers and collect fruit instead of pollen. Sell your collected apples, pears, and pumpkins at the market or save them up to complete special new orders for honey-dipped fruit. Autumn Leaves Module – Collect colorful leaves found on the new leafy hive tiles as a means of decorating your hive for the queen. Score points for the leaves in your hive, based on the foliage card in play for that game. Nectar Caps Module – Put caps on your nectar cells to prepare for winter. Nectar caps are worth lots of points and might even earn you a trophy, but they slow down your economy because capped nectar tiles cannot produce honey! Harvest Festival Module – Trim your labor force by retiring your workers and sending them off to the harvest festival. As each worker retires, you choose whether they propose a toast or work one last time. Sweetwater Sunset – When playing with Fall Flavors, use the new sunset board to track progress towards the end of the game. When the sun sets on Sweetwater Grove, winter has arrived, and the game will end.
$45.00$31.97
Nature: Natural Disasters Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Witness the Power of Mother Nature Add the Natural Disasters module for jaw-dropping events that will generate memorable stories. Natural Disasters creates a more chaotic ecosystem that levels the playing field, forcing experienced players to adapt and reminding people they are not in full control of their destinies. The Natural Disasters module is for gamers who care more about the stories that get shared than who wins.
$24.99$18.92
Corps of Discovery: Expansion 4 Fog
Something about the fog that`s rolled in plays tricks on your mind. While the fog is obscuring your vision, you can no longer rely on your pre-existing knowledge of the land to find the critical resources you need to survive. In this expansion each terrain rule has been changed, but you don`t know how. Will you be able to navigate your way to safety or will you believe the lies that your eyes tell you while youre surrounded by this otherworldly haze? This Expansion also includes new Reference Boards and new Maps to play each of the previous chapters - but with Fog! So imagine trying to kill 3 Minotaurs in the Fauna Chapter - BUT - all the terrain rules are mixed up? This takes Corps of Discovery to a whole new level!
$15.00
Dungeon Degenerates: Choose or Lose 2: Tribulations At The Tunnel of Terror
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$15.00$14.92
Dungeon Degenerates: City Scum Booster
Pour a rich gravy of new monsters Loots straight from the overripe roads of the Wurstreich onto your DUNGEON DEGENERATES game, giving your sessions more street flavored variety, mystery mayhem! 13 card pack add-on for DUNGEON DEGENERATES Hand of Doom
$7.00$6.97
Dungeon Degenerates: Goblins Have More Fun Booster
13 new Goblins, Orcs other monsters to add to DUNGEON DEGENERATES: HAND OF DOOM
$7.00$6.92
Final Girl Series 2 Storage Box
The following items ARE INCLUDED in the Storage Box:Final Girl: S2 Bonus Features BoxFinal Girl: S2 Cast and Crew box The following items ARE NOT in the Storage Box and must be purchased separately:Everything else
$41.99$33.59
Dog Park: New Tricks
Your business as a local dog walker is booming! In Dog Park: New Tricks there are more dogs to walk - including rescues! - more places in the park to explore, and you’ve even hired a specialist trainer to help you expand your enterprise. With your trainer’s help, all the pups in your kennel have the potential to learn exciting skills, and even old dogs can learn new tricks! With locations opening up in the park too, there is much to explore… Dog Park: New Tricks adds three major elements to the Dog Park board game: Multi-breed dogs, Trick training, and Super Locations. You are still trying to become the most accomplished walker by earning the most Reputation, but now you have more layers of strategy to explore and use to your advantage. This expansion also adds a fifth player, which can be played with or without New Tricks.
$34.99$24.89
Mage Noir: The Lone Mage Expansion
Mage Noir - The Lone Mage is the Solo & Co-op expansion for Mage Noir. Mage Noir is a whole new take on strategy card games. With "The Lone Mage" expansion, confront formidable adversaries either by yourself or alongside a group of up to 4 Mages, immersing yourself in an exhilarating cooperative experience.Adapt your strategies to overcome the three distinct adversaries, each offering two levels of difficulty. Push your limits even further by embracing challenges designed to test your skills.Thanks to its rules closely aligned with the base game, this expansion can also serve as valuable practice to test your latest deck ideas.This expansion includes 42 adversary cards, allowing you to delve deeper into the world of Mage Noir and experience a whole new dimension of gameplay. It requires the base game to be played. From 1 to 4 players 40 special new cards exclusive to the solo/co-op mode! Specific Solo/Co-op mode rulebook included At least 3 scenarios with 2 difficulty levels A good replayability Simple rules that are close to the base game’s rules. A deeper dive in the Mage Noir Universe.
$15.00$10.06
Architects of the West Kingdom: Works of Wonder
Construct glorious buildings and choose your path to victory! In Architects of the West Kingdom: Works of Wonder, builders from far and wide have travelled to partake in the King’s latest endeavor - five glorious monuments to beautify the city. However, not just any architect can be entrusted with such a task. Only those of influence and charitable reputation shall receive this great honor. Will you accompany the Princess as she surveys the projects, or rally support from the elusive Profiteer? Architects of the West Kingdom: Works of Wonder is and expansion. Architects of the West Kingdom is required to play. Features: Travel to partake in the King’s latest endeavor! Work towards building five glorious monuments to beautify the city! Adds 6 new unique Player Boards! Dynamic main board as the Princess, Profiteer and Wonders enter play! Includes an entirely new solo mode with 6 unique opponents! Enjoy with 1-5 Players, ages 12+, in 60-80 min or less. Components: 12 Reward Cards 24 Apprentice Cards 5 Wonder Cards 24 Building Cards 24 Scheme Cards (for Solo Play) 1 Scheme Card (for Tomesaga) 1 Influence Board 1 Princess 1 Profiteer 5 Wonder Tokens 7 Contribution/Consequence Cards 1 Resource Marker 6 Player Markers 6 Player Boards and 3 AI Player Boards (for Solo Play) At a Glance Number of Players: 1-5* (supports 6 players if used with Age of Artisans) For Ages: 12+ Playing Time: 60-80 min
$35.00
Marvel United: Rise of the Black Panther
Rise of the Black Panther is an expansion for Marvel United that adds three new proud Heroes, a deadly Villain, new Locations, and a new Challenge mode. The defenders of Wakanda are very capable and resourceful Heroes, ready to put their lives on the line for the kingdom. Killmonger is a revolutionary out for blood and power. His strategy is to sow chaos throughout the kingdom, until he’s able to overthrow king T’Challa and take the throne himself.
$29.99$19.57
Chrononauts: The Gore Years
The early years of the 21st century have been known as the Bush years, but to some time travelers, they were actually called the Gore years... This 11-card expansion pack for Chrononauts brings your timeline alternatives up to 2008. Find out what might have happened if the 2000 election had gone a different way. Prevent the 9/11 attacks.
$5.00
Chrononauts: Early American
What would YOU do with a Time Machine? Would you stop the displacement of Native Americans from their lands? Prevent the Great Chicago Fire? Keep the Spanish-American War from happening? These are just a few of the possibilities in Early American Chrononauts. You play a time traveler trying to get back to your unique timeline by changing some of history’s biggest linchpins and watching the way those changes ripple into the future. An excellent discussion starter about how historic events are intertwined. This version covers US history from 1770 to 1916.
$20.00
Detective: City of Angels - Cloak and Daggered
Foreign spies and ruthless G-Men clash on the streets of Los Angeles in this thrilling standalone case for the award-winning Detective: City of Angels!When a Russian immigrant dies under suspicious circumstances in a ramshackle hotel room, the detectives of the LAPD Homicide Division are called in to investigate, but before the body has even gone cold, the case - and the city - are swarming with G-Men. These stone-faced agents have their own agenda, one that doesn't appear to be particularly concerned that justice is done.In this case, cleverly designed by Jessey Wright and meticulously illustrated by Roland McDonald, your powers of deduction will be put to the test. Not only will you have to track down all the evidence, you'll also have to contend with the FBI's presence in the city. Can you solve the mystery of who Jack Sonin was, and why the government cares so much about him? This is not a stand-alone game. A copy of Detective: City of Angels is required to play.
$14.99$11.99
The Networks: Megacorp Expansion
Adds three exciting previously released modules: The Executives – Choose from 13 unique player powers to shape your strategy. The Moguls – Recruit industry legends with game-breaking abilities. Telly Time – Take over the UK in a new game mode featuring unique genre tracks, extra time slots, and more. Note: This expansion is only compatible with The Networks: Primetime edition. Clever and satirical humor throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset will have you playing this rewarding strategy experience very quickly with an extremely low barrier to entry. Numerous combinations of cards give The Networks an incredibly high degree of replayability. Contents: 10 Mogul Cards 7 Mogul Tokens 13 Executive Boards 12 Genre Tokens 2 Superstar Tokens 1 Flix Weekend Token 4 Anomaly Cards
$20.00$15.95
Fliptown: The Outskirts
The Outskirts cards bring new challenges and incentives to Fliptown. This mini-expansion is compatible with both multi-player games and solo play. Also included are two new Cowbots (Annie Oakley and Doc Holliday) and two new Characters (The Gambler and The Snakeoil Salesman). This is not a standalone game. The Fliptown base game is required to play.
$10.00$9.00
Final Girl: A Rotten Harvest Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$9.99$7.99
Nucleum: Court of Progress Expansion
As the 19th century draws to a close, the monarchies of Europe struggle to stay relevant in this rapidly changing age. Whether it’s the court of King Frederik in Saxony or the court of the aging Queen Victoria of the British Empire trying to maintain rule over the faraway riches of Australia, they must all contend with the rising political forces clamoring to secure their piece of the pie in the nuclear revolution. As ideologies clash in parliaments, entrepreneurs like yourself must do their best to make sure they have plenty of friends in the halls of power. Nucleum: Court of Progress introduces several new concepts and rule changes that can be added to the base game and/or Nucleum: Australia. Via the new Court action players get a chance to send their workers to political parties and even become their leaders to gain various benefits. Joining a Party provides instant rewards and opportunities to earn VP during King's Day Scoring, which is now much more significant. The expansion also adds two new Experiments, new action tiles, contracts, etc.
$25.00$14.96
Barrage: Geological Factor Mini-Expansion
The Geological Factor is a mini-expansion for Barrage that introduces a new level of challenge and additional variety to the game. Each basin will be characterized by a particular difficulty in using or building some components of the game and they will provide a specific effect linked to the component itself. This expansion can be used with all maps of the game and is compatible with all expansions released so far (i.e., Leeghwater Project, The Nile Affair, Map for 4-5 players).
$12.00$8.94
Nature: Flight Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Soar to the Skies Add the Flight module to experience the freedom of flight! Flight allows you to evade predators by soaring high into the sky and migrating to a safe haven breeding ground. The Flight module creates a less aggressive ecosystem for people who don’t like direct conflict in their games.
$19.99$15.42
Total War: Rome - Battle Play Expansion
The Battle Play Expansion for Total War: ROME: The Board Game adds a deeper, more tactical battle experience - the equivalent of hitting Play Battle in the video game. Using the same army card decks from the core game, fight a battle where you deploy your army in formations and fight 4 phases over 10-15 min or less. Use this expansion in conjunction with the core game or fight standalone battles and tournaments. You can even refight famous battles from history with Battle Play!
$30.00$21.92
Too Many Bones: 40 Caves In Daelore Expansion
These caves are bigger than anyone thought possible! 40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
$29.95
Final Girl: Bonus Features Series 2
*****IMPORTANT!!! This item is already included in the S2 Booster/Franchise/Storage Box. Only buy this individually if you do not have or plan to get the storage box or you will end up with a duplicate of this item!!!******A small box containing a Feature Film Rulebook which collects the rules from all 5 Series 2 Feature Films and also has Achievement lists. Also includes 5 Epic Finale cards, one for each of the 5 Killers from S2. The box can also store the Gruesome Death Books* and Lore Book from Series 2 *Printed Gruesome Death Books are not currently available but will be in the future.
$11.99$9.59
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