Board Games | Games with Solo Mode
Endangered: Giant Panda Scenario
The march of humankind’s progress threatens the survival of Giant Pandas. It's up to you and your team to save them! Work with your fellow conservationists to save Giant Pandas from extinction and create a sanctuary. This is an expansion for Endangered.
$15.00$9.96
Can't Stop Express
Can't Stop Express is an addictive and easy to learn dice game designed by Sid Sackson. To be successful you will need the courage to take risks, but also the ability to strategize and plan ahead. After each roll of the five dice, you must choose the best combination of two pairs in order to score the most points. The 5th die acts as a timer that will indicate the end of the game. The player with the most points at the end of the game is the winner!Can't Stop Express is #12 in our E.G.G. Pocket Size Game Series.Components5 Dice100 Page ScorepadRulebook
$9.99$9.96
Dice Realms: Trade Expansion
As realms recover from the Great Plague, trade resumes, universities are founded, and merchant houses flourish. Can you build the most prosperous realm while contending with fate? Dice Realms: Trade Expansion adds a new die type, nine more die faces, five lines of related die faces, and eight events that modify the fate die, representing the tumultuous late medieval world. New co-operative and solo play options, as well as recommended set-ups, are also provided.
$79.95$47.96
Too Many Bones: Rage of Tyranny Expansion
The Tyrants of Daelore are back, and they're more challenging than ever! An expansion to both Too Many Bones and Too Many Bones:Undertow, Rage of Tyranny introduces a new, alternate way to fight every Tyrant in both games. Featuring new chips and dice, as well as new shadow cards and final battles for every Tyrant, Rage of Tyranny adds new hours of replayability to your Too Many Bones collection. 17 Chips9 Dice53 Tyrant and Encounter Cards1 Chip Holder1 PVC Card Box2 Rule Cards
$29.95
Too Many Bones: Carcass Expansion
Enhance your Too Many Bones experience by adding Carcass, the Survivalist! Baddies are back on the menu! Carcass, the survivalist Gearloc, is never one to let an enemy go to waste. If he collects a Baddie, you can be sure he'll salvage every piece of it, with recipes that transform his fallen foes into buffs and heals for himself and his party. Whether picking up his fallen foes on the battlefield or salvaging fresh meat directly from the stacks, you'll never look at a Baddie the same way again after playing with Carcass.
$29.95
Cascadia: Rolling Hills
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Hills features unique content specific to the prairie environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide
$24.99
Endangered American Red Wolf Scenario
The march of humankind’s progress threatens the survival of the American Red Wolf. It's up to you and your team to save them! Work with your fellow conservationists to save American Red Wolves, challenging negative stereotypes, and gaining the support of landowners. Historically, thousands of American red wolves were found throughout the southeastern United States. Today, only a small population exists in the wilds of North Carolina, making them the most endangered wolf in the world. Their fragile population has grown through a carefully managed breeding program. In 1987, they were reintroduced in Alligator River National Wildlife Refuge. As of 2023, red wolves are still released there, though their population area now expands outside the refuge. Because a large portion of their recovery area encompasses privately owned land, local support is critical for coexistence.
$19.99$14.44
Cascadia: Rolling Rivers
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Rivers features unique content specific to the riverine environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide
$24.99
Railroad Ink: Deep Blue Edition
In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!
$19.99$15.96
Hoplomachus: Remastered
Enter the arena again, for the first time!Hoplomachus: Remastered is a gladiatorial combat game set in mythic first century AD. Play as one of seven factions in an easy to learn, difficult to master ruleset of squad-based tactics, holding your own in an arena against other warriors and beasts from other worlds.Featuring play modes for solo, two-player co-op, and PVP up to four players, Hoplomachus: Remastered is an epic collection of the very best content from Chip Theory classics Hoplomachus: The Lost Cities and Hoplomachus: The Rise of Rome. Now updated with streamlined rules and original, beautiful art, Hoplomachus: Remastered provides hours of revitalized gameplay content no matter which way you prefer to play! Box contents • 121 Heavy Weighted Chips • 22 Heavy Weighted Thick Chips • 68 Health Chips • 1 Double-Sided Edge-Stitched Arena Mat • 17 Attack Dice • 3 Arena Dice • 2 Crowd Favor Beads • 4 Chip Trays • 2 Chip Bags • 7 Reference Sheets • Rulebook
$129.95
Sagrada: Panorama Expansion
This expansion will allow dice artisans to craft even wider and more spectacular stained glass windows. Additionally, it will allow players to extend their original game to five or six players. There will be ‘shared objectives’ where artisans will work and score points together, and ‘focal points,’ where players will have to focus on specific spaces within their window.CRAFT DAZZLING STAINED GLASS WINDOWS BY CLEVERLY PLACING AND ARRANGING COLORFUL DICE.
$29.95$23.96
Thebai
Dark times loom over the kingdom of Thebes. The blind, old king Oedipus left the throne in disgrace and asked Polynices and Eteocles, his own sons, to rule the city together. But power corrupts and ancient feuds call for new blood to be spilled. Soon, Polynices finds himself leading an army from the rival city of Argos against his own brother. The Theban nobles support Eteocles as he maintains precarious rule over Thebes. The young king calls for defenders to man the seven gates of the city, while the invaders’ seven champions lead the attack on the gates. Meanwhile, the famous citadel of Thebes, the Cadmea, lies in disarray, as it has fallen into disrepair since the days of Oedipus’ father, king Laius. It is as if the fates themselves have lined everything up against the current rulers of Thebes! While the common folks prepare for war, the noble families whisper among themselves that the time for new leadership has come, and the time to rebuild the Cadmea is now! However, ensuring the glory of the holy birthplace of Dionysus, the god of grape himself, is no easy feat, especially with enemies at the gates.FEATURES★ Thebai is a highly interactive, heavy Eurogame that reimagines dice worker placement with a fresh, tactical twist. Players co-create the pool of available actions on the main board while carefully managing their personal abilities and long-term plans.★ Every turn presents tense, rewarding decisions - use unlocked actions on your player board or deploy your dice to the shared board to promote them into powerful councilors, securing unique scoring opportunities and triggering satisfying combos.★ Inspired by Greek mythology, Thebai plunges players into the conflict between Polynices and Eteocles. Defend the Seven Gates of Thebes while navigating deep strategy, positive player interaction, and thematic tension at every step.CONTENTS• 1 City Board (Double-Sided)• 1 Devotion Board• 1 Council Board• 4 Estate Boards• 8 Commander Standees• 14 Neutral Cadmea Tiles• 8 Commander Cards• 8 Invader Cards• 44 Contract Cards• 9 Disruption Cards• 12 Herald Cards• 7 Comfort Fate Tiles• 7 Conflict Fate Tiles• 1 Four-Player Council Tile• 24 Metic Tiles• 24 Blessing Tiles• 7 Gate Tiles• 1 Battle Marker• 5 Disruption Markers• 10 Plaza Markers• 18 Pottery Tokens• 18 Grape Tokens• 18 Bronze Tokens• 24 Drachma Tokens♦ Per Player Color (X4):• 7 Citizen Dice• 4 Hoplite Dice• 1 Turn Order Marker• 1 Scoring Marker• 2 Devotion Markers• 9 Cadmea Tiles• 1 Archon Meeple• 4 Strategos Tiles• 3 Councilor Tiles• 1 100/200+ VP Tile• 2 Player Aids♦ Solo Mode:• 16 Basic Action Cards• 9 Advanced Action Cards• 6 Antigone’s Destiny Cards• 5 Challenge Cards• 1 Endgame Antigone Card
$70.00$52.42
Mint-Tin Monster Mash-Up
Take on the role of 1 of 4 Mad Scientists and create your Monster Champion by smashing together 2 out of 24 fantastical creatures. Mint-Tin Monster Mash-Up combines dice, tactics, timing, and deceit into a portable dueling game that’s easy to learn and plays in 15 minutes! Playmat sold separately.
$16.00$14.96
Avatar: The Last Airbender - Fire Nation Rising
Avatar: The Last Airbender Fire Nation Rising is a cooperative card and dice game for 1-5 players who take command of Avatar Aang, Katara, Sokka, Toph, and Zuko as they fight back against the Fire Nation to restore balance to the world. During the first part of the game players will recruit Heroes from the four nations and battle a variety of Villains leading up to the Day of Black Sun, all while advancing their position on the Balance Track, while the Villains advance on the matching Ruin track. When either side reaches the top of their track, the Day of Black Sun event is triggered, giving a significant advantage to the side that reached the top. In the second phase, players continue as before, but must also now fight the Final Battles at Wulong Forest, the Fire Nation Palace, and Ba Sing Se in an attempt to end the Hundred Year War. Players that stay ahead of the Fire Nation and succeed in all three battles will win the game. If any one team is completely defeated, or if 10 or more total Heroes are defeated, the players cannot stop the Fire Nation and have lost the game. At the start of each turn, the active player will choose one of three locations to visit. The Fire Nation will then attack, activating villain abilities in one location, and damaging Heroes in play. After resolving the attack the active player will assemble a pool of dice based on their starting set-up and additional Hero card abilities. Players will roll and assign these dice in order to match symbols on Hero and Team abilities, Hero cards they wish to recruit, Villain cards they want to attack, and in Phase 2 Final Battles they must complete. Players match all of the symbols shown on a card to complete the related task. The difficulty level can be adjusted based on players’ familiarity with the game and the degree of challenge desired.
$49.99
Baseball Highlights: The Dice Game
Baseball Highlights: The Dice Game takes all the excitement of Baseball Highlights: 2045 and turns it into a thrilling dice game! Score the most runs by drafting the best dice and stringing together powerful combos! Slowly set up the base runners with singles, and then hit a grand slam, or steal bases to sneak your runners home! The rolls of the dice make each round a whole new ball game. Everyone gets to play even when it’s not their turn, so the strategic thinking never ends! Dust off home plate, get out your leather glove, and PLAY BALL!
$29.99$29.96
Hostage Negotiator
In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an unscrupulous figure hell-bent on having his or her demands met. There are multiple paths to victory, but the hostage taker has other plans. Will you try to calm him and get him to surrender? Will you stall and bide your time before sending in the team for a major extraction? How many hostages will you save? These are many of the exciting decisions you will make in a game of Hostage Negotiator!
$29.99$24.99
Railroad Ink Challenge: Epic & Giant Boards Set
Dive into a new adventure with the Epic & Giant boards! These double-sided special boards allow you to further expand your game experience… The 11x11 Epic board introduces more space to build your networks, trying to connect even more Exits and bypass Mountains that block your path! The 9x9 Giant board let you play with either the Classic or Challenge dice set, and play with two different expansions together, on a whole new scale! Each set contains 4 double-sided boards.
$20.00$17.00
Too Many Bones: 40 Waves In Daelore Expansion
Have you seen all the Sibron River has to offer? Think again. 40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.
$29.95
Dark Souls: The Board Game - The Sunless City Core Set
The Sunless City was the shining jewel of Lordran, where sacred spires and legions of knights were bathed in perpetual golden light. An illusion hides the deceit of an empty throne, blinding the lonely spirits to the truth of their forsaken city, and their bleak existence in the ashes of a dead kingdom. Within these ruins, a cooperative journey of survival and heroism will unfold... for those prepared to die. Become the Herald, Pyromancer, or Warrior as you navigate the haunted ruins of The Sunless City. Your ultimate challenge? A brutal battle against the formidable Dragon Slayer Ornstein and the fearsome Executioner Smough. But success in this perilous realm hinges on one vital element: teamwork. Cooperate with your fellow Unkindled as you venture into locales once bathed in golden light, now lost to shadows. Your enemies are dangerous, their attack patterns and weaknesses waiting to be uncovered. Alas, death is not the end - but the price of failure is high. Should one of your characters meet their demise, the game presses on, but with a heavy price. The entire party must return to the bonfire, each encounter resetting, and the odds growing ever more challenging. The Sunless City beckons you to a brutal adventure. Be cautious with your resources, learn from your mistakes, and brace yourself to confront the darkness. Will you rise to the challenge, conquer the malevolent inhabitants, and emerge victorious, or will you succumb to the relentless trials that await? In The Sunless City, only the most resolute and unified will claim victory. Are you prepared to die? *Combine with any other Dark Souls: The Board Game core set to increase to 4 players What's in the box? 15 miniatures, including 3 large bosses 4 double-sided game tiles 3 character boards 200+ tokens 190+ cards 15 bespoke dice 2 health dials Campaign dashboard Rulebook
$119.99$101.99
Too Many Bones: 40 Caves In Daelore Expansion
These caves are bigger than anyone thought possible! 40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
$29.95
Lucidity: Six-Sided Nightmares
You have the ability to enter the dream world: a world of vivid hallucinations and horrific monsters. Draw power from the Nightmares that live there, but do not let them corrupt you. For there are other Dreamers seeking power this night, and there is only room for one to escape from the realm of Nightmares. Should you become corrupted and turn into a Nightmare yourself, you must hunt down the other Dreamers and consume their power. When the night is over, only one Dreamer or Nightmare will be left standing. 20x Dreams of the Depths Dice 20x Dreans of Envy Dice 20x Dreams of Imprisonment Dice 20x Dreams of Primeval Fear Dice 1x Black Bag 4x Dreamer Cards 5x Nightmare Cards 4x Turn Summary Cards 4x Glass Sleep Markers 1 Rulebook
$30.00
Number Drop
Number Drop is a Tetris-style roll-and-write game played with shapes and numbers. Players use 4 number dice and 1 shape die to determine the way they must fill in their grid, by creating the shape with the numbers. Players also have 5 block tiles they can use to block the other players' grid. In this game, you must drop shapes in the right places to create combinations of identical or consecutive numbers on your grid. You aim at being the most efficient and being able drop penalties onto your opponents !As soon as a player reaches the Game Over line, the game ends and whoever has the most points is the winner. Will you reach the ultimate score of 100 ?
$24.99
Roll Through the Ages: The Iron Age
Eagle-Gryphon Games is proud to present Matt Leacock's Roll Through the Ages: The Iron Age by Tom Lehmann, the much-anticipated sequel to Matt Leacock's best-selling and highly-awarded Roll Through the Ages: The Bronze Age. Matt is also the designer of the terrific titles Pandemic and Forbidden Island, while Tom has been busy designing such notable titles as Race for the Galaxy and Pandemic: On the Brink. It's now the Iron Age and you are still rolling! Do you build provinces, raise armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people. Roll Through the Ages: the Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic. Grab those dice—including the Fate die—and prepare to build the greatest empire as you continue to Roll through the Ages!
$44.96
Ashes Ascendancy: Premium Tokens
THIS IS THE PHOENIXBORN DECK ONLY! This deck was previously included in the Breaker of Fate Deluxe Expansion. Famed Phoenixborn – Jericho Kill has unlocked the ability to manipulate time itself! Jericho has journeyed into the temporal planes. She has defeated Phoenixborn from across many timelines and claimed their greatest weapons as her own. She now returns, reborn in fire, and prepared to turn the path of her own timeline. The Breaker of Fate deck, featuring the Phoenixborn Jericho Kill, is a full, ready-to-play Ashes Phoenixborn deck. Jericho requires 10 Time dice to play (not included).
$19.95$14.94
Manhattan Project: War Machine
Guide your nation to military supremacy in the face of impending war. Strategically deploy your workforce, build a potent production engine, and amass military goods for victory points. The game concludes with a tally of points from diverse elements, and in case of a tie, the player with the most remaining resources secures triumph. Efficiently managing energy, structures, and goals is key to emerging as the dominant force. STRATEGIC WARFARE: Guide your nation to military supremacy in the face of impending war, using a mix of strategy and resource management. BUILD YOUR ARSENAL: Construct factories and collect resources to fuel your war machine, allowing you to amass military goods for victory points. TACTICAL CHOICES: Roll dice and assign them strategically to various districts, offering a wide range of choices and effects as you plan your moves. RESOURCE MANAGEMENT: Efficiently manage energy, structures, and goals to become the dominant force on the battlefield. COMPETITIVE GAMEPLAY: Engage in intense competition where every action you take can have a ripple effect, influencing both your opponents' engines and your own.
$39.99$23.96
Forges Of Ravenshire
Grab a hammer and some steel, it’s time to forge! The Blacksmiths Guild of Ravenshire is in need of a new Forgemaster. You and your fellow smiths are competing to see who can make the most money and become the new Forgemaster.Forges of Ravenshire is played over 4 seasons or rounds. Each season starts with the gathering phase where players will acquire contracts, recruit guild members, and gather resources. Players roll their dice workers and place one of them on an available location to gather resources. Then retrieve a different dice worker to gather even more resources. However, the various workers are from different guilds and when retrieved will activate the guilds you have invested in. All players will take turns placing one of their workers and retrieving another worker 3 times.After the gathering phase is the production phase. Take those 3 dice workers you have taken and now place them on different areas of your forge to gather more resources, make charcoal or steel, and forge contracts to make money.At the end of every season, check to see if any special titles have been earned. Titles bring prestige and hard-earned money.Finally, roll your 3 dice workers again and prepare the town of Ravenshire for the next season.
$70.00$44.37
Twisted Realms: Crits & Tricks (Pre-Order)
This item is a pre-order item with an expected release date of 07/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Take a seat at the most dangerous card table in Eldris. In the shadowed corners of the Gutter’s End, every shuffle of the deck could lead to riches or ruin. Crits & Tricks is a high-stakes trick-taking game where the quests you embark on each round will reward you with loot. Each quest you draft has a unique objective you’ll strive to complete by pairing your rolled dice with mercenaries from unique classes. Each class not only sets the win condition for the trick but also possesses a powerful CRIT ability that could shift the odds of the game in your favour. Rise to the Barkeep’s Challenge in every round, winning the right number of tricks to claim extra loot. Lighten the pockets of your new friends to win the game... but be wary, or you might walk away with more rivals than riches. Contents:- 4 Barkeep’s Challenge Cards- 48 Loot ( ½, 1, 3, 10, Items)- 48 Mercenary Cards in 6 Suits- 4 Player Screens- 24 Polyhedral Dice (4 Coloured Sets)- 64 Quest Cards- 1 Rulebook
$27.99$22.39
All Time Wrestling: Matt Cardona
Adds Matt Cardonna as a playable character to the ATW. All Time Wrestling is a card-and-dice game that brings the fast-paced action and excitement of professional wrestling to your tabletop. With standard and advanced modes of play, ATW is accessible to gamers and non-gamers alike, using intuitive mechanisms that are reminiscent of your favorite wrestling games. Choose your champion from the legends of past, present and future, each with their own deck of attacks, abilities, signature moves, and finishers! Play your cards to unleash devastating combos, powerbombs and piledrivers, aerial stunts and deadly submissions...but will the dice be in your favor?
$17.97
Football Highlights: The Dice Game
Football Highlights: The Dice Game is a standalone game or can be used to expand your copy of Baseball Highlights: The Dice Game, it will fit in the same box. It takes all the excitement of Football Highlights: 2052 and turns it into a thrilling dice game! Score the most points by drafting the best dice and stringing together powerful combos! Use run and pass plays to break into the end zone for a touchdown or kick a quick field goal to advance your score! The rolls of the dice make each round a whole new ball game. Everyone gets to play even when it’s not their turn, so the strategic thinking never ends! Dust off your helmet and put on your cleats it’s time for FOOTBALL!
$9.99$7.42
Railroad Ink Challenge: Engineer Expansion Pack
In the multiplayer puzzle game Railroad Ink™, your goal is to connect as many exits on your board as possible.Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. Use the 4 special dice of the Engineer Expansion Pack in addition to your regular Route dice, and find new ways to score points: Construction (1 die): perform special actions and restructure your networks! Renovation (1 die): modify pre-existing routes and add more connections to them! Separation (1 die): increase the challenge of your games with tricky expansion and its never-connecting routes! Special (1 die): build Special Routes in a whole new way and score a lot of points! Note: at least one core set of Railroad Ink™ or Railroad Ink Challenge™ is required to use this expansion pack.
$10.00$8.50
Merchants of Magick A Set a Watch Tale
In Merchants of Magick, which takes place in the "Set a Watch" universe, you are the owner of a magic item shoppe, crafting items and researching spells to sell to the Adventurers of the Watch. Each round, four polyhedral dice are rolled, then you select two of them to craft items or research enchantments for your shoppe. As you craft items and research spells, you start stocking items and earn potions that let you manipulate the dice. Adventurers travel from shoppe to shoppe, so you need to stock the exact items on the order cards in front of you. If you have an item an Adventurer needs, you earn coin — but if you wait too long to fulfill an order, Adventurers will become impatient and visit your competitor next door!After ten rounds, the player who has earned the most coin wins. A crunchy roll-and-write set in the Set a Watch world Roll, write, craft, and enchant armor, weapons, and items for heroes in your shop Contents: 100 Player Sheets 56 Order Cards 8 Sponsored Adventurers 6 Mastery Cards 30 Potion Tokens 4 Dice (D6, D8, D10, D12) 4 Pencils 1 Rulebook
$40.00
The A.R.T. Project
In the A.R.T. Project, communication is key as players form an art rescue team working together to recover stolen works of art as they fight against “The White Hand,” an evil corporation that is responsible for these thefts around the globe.Contents• 3 Double-sided Mission Maps (6 Maps)• 72 Mission Cards• 5 Black Ally Dice• 6 Colored Player Dice• 6 Player Pawns• 6 Player Cards• 6 Fuel Tokens• 6 Walkie Talkie Tokens• 6 Gun Tokens• 25 Health Tokens• 40 White Hand Agents Pawns• 8 Art Piece Tokens• 6 Lost City Markers• 1 Van Board• 1 End Tile• 1 Round Reference Guide• Rules Ages 12+, 1-6 Players, 45 Min
$42.99
FUSE
FUSE is a real time cooperative dice game for 2-5 players where friends work together to quickly save their ship from impending doom! Twenty bombs have been detected on-board, and the ship's computer has begun to countdown. Your elite Bomb Defusal Team (BDT) has been called into action to neutralize the threat. Hurry! The computer says you only have 10 min or less to complete your task. Does your team have what it takes to work through the intricacies of the bombs and defuse them all in time? You'd better get moving, because this game will self-destruct in 10 min or less... Contents Summary: 25 Custom Dice 54 Charges Cards 22 FUSE Cards 1 Large Felt Dice Bag with embroidered FUSE logo 1 Rule Book FREE Download Ship's Computer Timer app
$30.00
Rolling Heights
Roll Your Meeples, Build the City.It's the 1920's and your career as a general contractor is about to take off. You have just started your business in a rapidly expanding city.In Rolling Heights, players roll workers in the form of meeples. Standing meeples work hard that day and provide special actions and building materials, while face-down meeples provide nothing. You can always push your luck for better rolls, but you might lose valuable materials you need to contruct new buildings. Completing buildings gains you prestige, as well as new workers to help you construct even larger buildings, including skyscapers.CONTENTS• 6 double-Sided Neighborhood Boards• 1 Score Board• 2 Market Strips• 78 Building Plans• 1 Start Player Token• 98 Meeples• 285 Stackable cubes (Building pieces)• 4 Player Tokens• 4 Rolling boxes• 72 Ownership Markers• 12 Ad Tiles• 13 Target Tiles• 30 Wild Tokens
$79.99
Hostage Negotiator: Career
Hostage Negotiator: Career is an expansion for the Hostage Negotiator system that requires the Hostage Negotiator base game, Hostage Negotiator: Crime Wave, and multiple Abductor Packs to play. In this culmination of the Hostage Negotiator series, you will play ten years in the life of a negotiator — that is, if you don't retire in shame sooner. In each "year" or campaign round of the game, you will resolve a career card that presents you with some narrative event that relates to or could impact your career based on the choice you make. Then, in most but not all years, you will be called to the scene of the latest hostage situation. Now, the result of each negotiation will impact the overall campaign and you'll be tracking your career stress, your personal stress, your merit level (for promotions), and your rank, among other things. After the negotiation, you resolve a personal card and are once again faced with a narrative event to resolve and, based on the result of your negotiation in that "year", will be rewarded (or reprimanded) accordingly.
$29.99$24.99
Pyramid Arcade
Pyramid Arcade is a complete game library in one box. Inside, you'll find everything you need to play 22 different tabletop games, each of which uses the Looney Pyramid gaming pieces in a different way. The games in this arcade range from easy to complex, from mostly-luck to pure skill, and from time-killer to brain-burner. Developed over the course of more than twenty-five years, the games in this set are truly out of this world The 22 games in the box include: Ice Dice, Zark City, Color Wheel, Black Ice, Twin Win, Treehouse, Petal Battle, Launchpad 23, Volcano, Hijinks, Ice Towers, Lunar Invaders, Verticality, Homeworlds, Powerhouse, Looney Ludo, Pyramid-Sham-Bo, Give or Take, World War 5, Petri Dish, Martian Chess, and Pharaoh.
$88.00$87.95
Roll Through The Ages: The Iron Age - Mediterranean Expansion
Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2
$14.99$14.96
The DUNGENERATOR: DIE in a Dungeon
DIE in a Dungeon is a solo/cooperative, narrative dungeon crawler that turns your tabletop RPG dice into doomed heroes battling to protect and rebuild a doomed village on the outskirts of an ever-shifting dungeon! What say you, Adventurer? Will you defeat the evil threatening the hamlet? Or will you DIE in a Dungeon? It features a double-sized deck of standard-sized cards. To play, a standard set of 7 polyhedral dice and a DUNGENERATOR deck is required. DIE in a Dungeon is a campaign-based deckbuilding game of multiple sessions in which players cooperate to either defeat the Boss Monster (winning the campaign) or complete quests, train, unlock buildings, and gather loot to add new actions to their decks. The open-ended, "sandbox" style sessions are driven by a tight action economy that leads to tough decisions and generates narratives. Easy rules for dropping players in and out of the game (even mid-session) make it a flexible filler game. Though dice are prominently used (as they represent the Heroes of the story, and each is mapped to a fantasy character archetype), rarely does the outcome of a player's plan rely on the roll of a die. Instead, the current faces of their Heroes are a resource used to accomplish a variety of actions (and are able to be mitigated). Cards in-hand can be played as actions or used as a resource themselves (and discarded to power other actions).
$39.99$33.99
Nanolith: Cyberpunk RPG Board Game
1 to 4 awakened heroes recover their dark memories in this cooperative J-RPG-inspired legacy, skirmish, and story-driven board game. - Minimal setup, deep gameplay- Unique battles, exploration & secrets- Unlock new locations, branching stories, and comics- A full 50–60 hour campaign "Feels like a Final Fantasy board game." Nanolith is a cyberpunk-dungeon crawler with heavy RPG elements. The game is played in two books (the encounter book and the story book) which present the players with the fatalistic story of the four main characters and their quest to retrieve their lost memories. In the encounter book artworks, scenario maps, and comics tell the progressing story of a human civilisation on the brink of extinction. Scenario outcomes, items the players get during the encounters and player decisions reference text sections in the storybook which advance the surprising and creative novel situated in the world of nanolith. Depending on player decisions and the outcome of scenarios the narrative paths of the story diverge greatly. The mechanics used to bring the unique skill sets of each character to live provide a deep tactical, cooperative experience. Through the use of five six-sided activation dice movement, item activation and special skills can be activated by the players. But fear not the bad luck of rolling a hand full of dice! The clever mitigation mechanics using aggro to manipulate the value of your rolled dice guarantees, that if you really need to power up your mightiest abilities you will be able to do so. But every power comes with a price. The more you push your luck the harder your character may fall. Overusing the nanomachines your body produces you will at some point overcharge and set free the power of the nanolith inscribed in your DNA. You will get nanoshocked and be able to use a mighty character specific nanoshock ability once for free. But the more often you do this the closer you bring your precious character to the threshold between live and death. So choose you weapons wisely. Most importantly Nanolith is a game of adventure and storytelling. The world in which this game plays out is different from any generic science fiction world you ever visited before. Player decisions do have a heavy impact on the story and the prose written for this game is much more than decorative attachment. It's a cyberpunk novel in which your characters are the main protagonists. Your decisions seal the destiny of Neo Eden. So don't hesitate any longer. The Nanolith awaits you! Contents:- 80-page campaign book- 100-page story book- 40-page rulebook- 4 hero + sidekick acrylic standees- 4 player boards- 40 acrylic dice- 60 enemy acrylic standees- 6 boss acrylic standees- 180 cards + 180 card sleeves- 60 tokens- 3 vinyl sticker sheets- 30 custom six-sided dice- 8 eight-sided dice- 4 tuck boxes- 2 bookmarks
$110.00$93.50
All Time Wrestling: A New Dawn
"A New Dawn", an expansion pack to the original ATW which adds new gimmicks, special abilities, and attack cards to existing legends: Kurt Angle, Randy Savage, Andre the Giant, and the British Bulldog.All Time Wrestling is a card-and-dice game that brings the fast-paced action and excitement of professional wrestling to your tabletop. With standard and advanced modes of play, ATW is accessible to gamers and non-gamers alike, using intuitive mechanisms that are reminiscent of your favorite wrestling games.Choose your champion from the legends of past, present and future, each with their own deck of attacks, abilities, signature moves, and finishers! Play your cards to unleash devastating combos, powerbombs and piledrivers, aerial stunts and deadly submissions...but will the dice be in your favor?
$15.00$12.75
The Gig
In "The Gig", players are members of a jazz group, improvising their way through a song, vying for the spotlight and trying to please the audience whilst working up mind-blowing solos! Boasting a unique theme, mechanics, and simple 'pick up and play' rules, The Gig is a one-of-a-kind game with a tonne of replay-ability (11 instruments, 15 songs, 30 setlists, modular rules and a solo mode by Dávid Turczi!) to keep you coming back for another jam session!
$40.00$31.97
Motor City
Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit. In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table. After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins. Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules. Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series. Game 1: Fleet: The Dice GameGame 2: Three SistersGame 3: Motor City Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!
$21.92
Armonia
Welcome to Armonia, a new game in the Sagani universe that answers an unresolved question from the previous game: "What is the origin of the harmonious melodies forged into the sound discs that awaken the spirits of nature?"Turns out that the answer is you! In Armonia, you play as the children of nature — cute little gnomes, furry yetis, jumping cyc-hops, and wet but happy octis. By following various landscapes and paths through the wilderness, you will discover the best and most melodious tones and harmonies and will then forge those new-found melodies into sound discs by completing tasks to unfold their true Armonius magic in the Temple of the Clouds.In game terms, each turn you roll the dice up to three times to initiate and complete several moves and tasks with your sound discs along the paths to the Temple of the Clouds. Your ultimate goal is to be the first player to complete four of the final Temple tasks.Components1 Game Board16 Temple Tiles7 Dice1 Dice Board24 Sound Disc
$19.99$19.96
Hostage Negotiator: Abductor Pack #10
This Abductor pack adds more Terror cards and special cards specific to this pack. Cards in this Abductor pack have a new icon in a lower corner to distinguish them from other cards. You face off against Inc0gn1t0, an inscrutable Cyber Terrorist whose motives are entirely unknown. In this challenging pack, you will have to prevent them from breaching the system so that you can disarm a bomb the Abductor has placed somewhere in the city. Not only that, but you will also have to find the Abductor and bring them to justice!
$8.99$7.74
20 Strong: Awaken Realms Core Set (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The 20 Strong: Awaken Realms Core Box includes everything needed to dive into the system, featuring the 20 Strong general rulebook, 20 newly designed dice compatible with all 20 Strong decks, a tracker chip, and a magnetic chip holder. It also comes with the Nemesis deck, containing beautifully foiled PVC cards, along with a play reference, a dedicated rulebook, and a tuck box.
$34.95
Too Many Bones: Ghillie
Enhance your Too Many Bones experience by adding Ghillie, the Scoutmaster! Ghillie adds numerous new tactical options to your party. Ensnare The Ebon in clever traps. Summon companions onto the Battle Mat to create havoc for the toughest Baddies. Use ranged attacks for invaluable versatility for both solo and group adventuring. Ghillie comes with his own set of 21 beautiful custom dice, an 11.5 gram chip, closeable dice holder, and a neoprene character mat.
$29.95
burncycle: The Specialist Expansion
Every heist needs a specialist, and with The Specialists bot pack expansion, you'll be getting four of them! Featuring the acrobot Gyro, procurer Subroutine, driver Servo and decoy expert Firewall, The Specialists bot pack adds new variety and options for both players and command modules to your game of burncycle.
$14.95
Snack Time
Snack Time is a Roll and Write game for an unlimited number of players. Each round a player will roll 5 dice which will include appendages to add to your creatures as well as sewer pipes to guide them to the surface. Players are scored based on their ability to take a small bite out of people passing by and the quality of the people you snack on. If you aren't careful then the pedestrians will fight back and your creatures will be injured in their quest for food. At the beginning of the round the pedestrians will move down the street visiting different locations. Someone will roll the dice and all players will add traits to their creatures and add pipes to their sewer. Then everyone will check to see if one of their creatures can take a bite out of a pedestrian! This depends on being in the right location and having the right traits to overwhelm your prey! The Game ends when one player has completely fed all of their monsters or when a player gets caught by the authorities! Scores are based on the quality of food... I mean, people you ate, as well as how much damage your creatures sustained. Keep your monsters healthy and happy and don't alert the authorities or you will incur heavy penalties because snitches get stitches.
$36.00$25.60
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