Board Games | Games with Solo Mode
Turing Machine
The smartest deduction gameTuring Machine is one-of-a-kind deduction game. It is fast, demanding, and intense!Find the secret code using a ‘mechanical’ computer that works with punch cards alone.Ask the machine the right questions and find the answer before everyone else.Features★ Unique components★ An intense, demanding, and fascinating experience★ Quick games (20 min or less)★ A game with great depth across a range of difficulty levels★ Unparalleled replayability thanks to an online application boasting more than 7 million challenges★ Solo and cooperative modes availableCONTENTS• 1 Central Tile• 1 Punch-Card Holder (assembly required)• 45 Punch-Cards (3 sets of 15 cards numbered 1-5 in 3 colours)• 48 Criteria cards• 96 Verification cards• 50 Note Sheets• 4 Screens• 1 Marker
$42.99
A Carnivore Did it!
A Carnivore Did It! promises a guilty meat-eater, but you will have to determine the culprit for yourself. Maybe an herbivore was actually behind the crime, or perhaps you're searching for two culprits — or even three? For each case in this co-operative game, you're given a number of suspects, with each suspect being assigned a statement, e.g., "Shark is telling the truth" or "A carnivore did it". You know how many culprits you're looking for, and you have some idea of how truthful everyone is being. Perhaps only one suspect is lying, or perhaps 3-4 of them are telling the truth. Putting all of this information together, can you determine who did the crime? A Carnivore Did It! includes two thousand cases, each with a single solution, with the difficulty increasing to have up to seven suspects, conditional statements, and varying levels of truthiness. Also included is a campaign mode that links several cases together, with you scoring in them based on the amount of time it takes to find each solution...if you find them at all.
$18.00$14.44
Bristol 1350
The dreaded Black Death has descended upon the town of Bristol. You are racing down the streets in one of the three available apple carts, desperate to escape into the safety of the countryside. If your cart is the first to leave the town and it is full of only healthy villagers when you leave, you and your fellow cart-mates successfully escape and win the game!
$24.99$17.94
Mind MGMT: The Psychic Espionage Game
Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated? Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals. In Mind MGMT: The Psychic Espionage "Game.", one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret map, trying to visit locations that match one of their three randomly drawn feature cards. They can also use their four Immortals to protect locations from being exposed. All other players control the rogue agents who must try to stop Mind MGMT before it's too late! They ask questions to the Recruiter and deduce their whereabouts from the answers they receive. Rogue agents can use dry-erase "mental notes" to track all the information they're given. Mind MGMT wins by either collecting twelve recruits or surviving sixteen turns. The rogue agents can win only by capturing Mind MGMT, which they do when they believe they're on the same block as Mind MGMT.
$60.00$42.33
Hollywood 1947
The year is 1947 and you are a member of the thriving movie-making industry of Hollywood. However, it is suspected that there are communists hiding among your small production studio slipping “un-Patriotic” messages, themes, props, and lines into your movies! Will you be able to find all the communists before your studio is shut down? Or will you be suspected yourself and banned from the industry? In the game each player will secretly be a Patriot, Communist, or Rising Star. Each round every player will have a unique Job to perform (such as the Screenwriter, Gaffer, Director, Actor, Editor, etc). These jobs will affect what kind of movie is getting made that round, what cards are in players’ hands, and who will receive special information. Players can choose to skip their jobs to instead re-roll any two of the dice in the game. At the end of each round the players with stars showing on their dice will get to add a card into the movie. The added cards will be shuffled, one will be removed, and the rest will be revealed. The team with the majority of revealed symbols (including the symbols on that round’s movie poster) wins the round! Indicate the winning team for the round by placing that team’s matching film-strip over the movie poster. The first team to win 4 rounds wins the game! The Rising Star plays both sides by trying to make the game go to 7 rounds and making the 7th round a tie. Hollywood 1947 is a social deduction game. You must never show your cards or loyalty to anyone, but you may say whatever you’d like about the cards you put into a movie, or about your true allegiance. Open discussion about which cards were added into a movie is encouraged. However, if you are a Communist or the Rising Star, lying will often help you accomplish your goals since the majority of players will be Patriots. That’s a wrap. Most players get the hang of the game after only a few min or less. So let’s go make some movies, but be careful who you trust! Hollywood 1947 is the 5th standalone game in the Dark Cities Series by Facade Games. Previous games in the series include Salem 1692, Tortuga 1667, Deadwood 1876, and Bristol 1350.
$24.99$17.46
EXIT: The Haunted Roller Coaster
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to escape this place of horror as quickly as possible. Exit: The Game The Haunted Roller Coaster is particularly suited for novice riddlers as an introduction to this series of escape room games. Like other titles in the series, Exit: The Game The Haunted Roller Coaster includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
$15.95$10.46
Senjutsu: Battle for Japan
Senjutsu is a tense, fast-playing Samurai duelling game, with beautiful miniatures, expansive deck-crafting mechanics and memorable showdowns.1-4 players duel as Samurai using slick deck construction mechanics, simultaneous reveal combat and beautiful miniatures. Control 1 of 4 fearsome Samurai, warriors bound to the Bushido Code, each with their own strengths, weaknesses, and motivations.Using Senjutsu’s deck construction mechanics, forge a unique deck of devastating attacks, powerful blocks, timely mediations, and dynamic special moves. The intuitive card-classifying system makes forging your Samurai’s Ability Deck easy.The Core Box includes dozens of different Ability Cards to shape your chosen Samurai’s fighting style. There are thousands of possible deck combinations available.CONTENTS:• 16 Detailed Plastic Miniatures• 2 Reversible Battlefield Boards• 324 Game Cards• 18 Focus Tokens• 9 AI Standee Opponents• 6 Kamae Ring & Action / Event Sets• 5 3D Terrain Pieces• 1 Solo & Co-op Campaign Book• 1 RulebookAges 14+, 1-4 Players, 15-20 Min
$49.99$32.95
UNLOCK! Supernatural Adventures
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play though 3 stories inspired by universes created by Tomm Moore and the animation studio Cartoon Saloon! In The Secret of Kells, follow Brendan the young monk, as he learns the art of illumination and fights Crom Cruach, a terrifying creature. In Song of the Sea, help Ben and Saoirse free the feelings of magical beings and discover the legend and powers of the Selkies! And in Wolf Walkers, join the adventures of Robyn, who dreams of hunting wolves, and discover the mysterious powers of Mebh, guardian of the forest! EXPLORE ANIMATED MYTHS: Delve into three spellbinding stories inspired by Tomm Moore’s acclaimed animated films, including "The Secret of Kells" and "Wolfwalkers". IMMERSIVE ADVENTURES: Join the adventures of a young monk, a selkie, and a wolf-girl as they navigate mythical landscapes filled with interactive puzzles and challenges. RICHLY ILLUSTRATED: Features the signature artwork of Cartoon Saloon, bringing each scene and character to vibrant life, ensuring a visually captivating experience. FAMILY-FRIENDLY GAMING: Perfect for kids and adults alike with easy-to-learn mechanics, a tutorial to start playing quickly, and no app required. Contents: 1 Rules and Hints Booklet, 1 Tutorial (11 cards), 3 Stories (212 cards), 5 Special Cards, 7 Special Starting Components, 58 cardboard tokens
$39.99$31.99
Chronicles of Crime
Chronicles of Crime is an award-winning cooperative game of criminal investigation mixing a board game, an app and a touch of Virtual Reality. You and your team will be put on crime cases, moving all around town, interviewing suspects or witnesses, and searching for clues in 3D scenes! London, today. You just left the commissioner's office. You're not sure how you feel, but definitely not good. A body was found in Hyde Park, and the commissioner just made it your case. You leave the police station, get in your car, and close the door. You shake off your thoughts, start the engine, and drive away to the crime scene. Time to get to work. In the base game, Chronicles of Crime (London's Forensic), players will have five unique story-driven cases to solve plus a full tutorial to introduce you to the game. Each scenario is written by experienced authors to give you the most immersive experience while you solve both individual and series of connecting criminal cases!
$39.99$31.99
UNLOCK! Extraordinary Adventures
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. Unlock! Extraordinary Adventures includes three separate scenarios for you to explore:RestartHollywood ConfidentialThe W.A.F.F. Odyssey COOPERATIVE ESCAPE ROOM: Immerse yourself in the world of escape rooms with this cooperative card game. SIMPLE SYSTEM, CHALLENGING PUZZLES: Unlock! offers a straightforward system for searching scenes, combining objects, and solving riddles. THREE EXCITING SCENARIOS: Explore three thrilling scenarios in one box: Restart, Hollywood Confidential, and The W.A.F.F. Odyssey. COMPANION APP INCLUDED: Enhance gameplay with a companion app that provides clues, checks codes, and monitors time remaining. FAMILY-FRIENDLY FUN: Unlock! offers immersive gameplay suitable for a variety of ages and skill levels, providing hours of cooperative entertainment.
$39.99$31.96
Chronicles of Crime: 2400
Chronicles of Crime: 2400 is a standalone game for 1-4 players, which presents a new world where androids indistinguishable from humans walk the streets of Paris and cybernetic implants have become part of everyday life. Players will explore the city like never before, from the slums and underbelly of a suffering population to advanced corporation structures and a gargantuan translucent Dome with its luxurious lifestyle held within.Throughout each case, players will have opportunities to enhance Kalia with cybernetic implants. Super-senses that help them find evidence, a tomograph to quickly scan suspects, or maybe a zapper to neutralize problematic electronics? The future is full of useful tech but the technology is not always on the player’s side and the people they speak to may not always be as they seem. Venturing into Cyberspace and the virtual world will challenge players further as they deal with avatars and the difficulties of an electronic landscape.In Chronicles of Crime: 2400 players will find that while the struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it has been taken to a whole new level.CONTENTS:• 40 character cards• 38 evidence category cards• 15 special object cards• 7 double-sided location boards• 1 home location board• 4 implant cards• 1 implant board• 1 crow card• 1 evidence board• 1 rulebook
$29.99$18.38
EXIT: The Stormy Flight
Team spirit, creativity, mystery and speed are in demand at EXIT: The Game The Stormy Flight. The 1-4 players have little time to bring a complicated situation under control again: The players are part of the crew of a passenger plane headed to Barbados. Suddenly they get into the middle of an electrical storm. Water penetrates the machine and parts of the technology fail. Will the team be able to repair the aircraft and land safely? There is not much time left...
$15.95$10.96
EXIT: The Catacombs of Horror
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries? Like other titles in the series, Exit: The Game The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.
$26.95$24.26
The Initiative
The Initiative — a unique co-operative board game of story, strategy, and code-breaking — lets players take on the role of teenagers in 1994 who have found a mysterious board game called "The Key". Not only will they play The Key, but players will help the teens through a pivotal chapter of their lives by following a series of missions linked together via an interactive comic book. The game's campaign is broken into a number of chapters, each taking 30-60 min or less to complete and each starting with you reading a page of the comic book. The story advances even if players fail a mission, but winning may provide a reward in the future. Each chapter builds on the knowledge and story from previous chapters, weaving narrative, code-breaking, and mystery into one thrilling game experience.
$59.95$38.76
EXIT: The Professor's Last Riddle
Still reeling from the news of your favorite archaeology professor’s passing, you have been enlisted in a rather peculiar assignment. It seems that instead of a will, he’s left an envelope with some postcards and a series of clues. Grab your passports — you’re about to embark on a global treasure hunt! Can you solve the riddles and uncover the mystery of the professor’s legacy?
$17.95$17.92
Chrononauts
What would YOU do with a Time Machine? Would you stop the sinking of the Titanic? Prevent the assassination of JFK? Kill Hitler before WWII? These are just a few of the possibilities in Chrononauts, the award-winning card game of time travel. In Chrononauts, you play a time traveler trying to get back to your unique timeline by changing some of history’s biggest linchpins and watching the way those changes ripple into the future. An excellent discussion starter about how historic events are intertwined. This version covers US history from 1865 to 1999.
$20.00$19.92
Corps of Discovery: Expansion 1 Insecta
The Corps of Discovery ventures further westward only to find the woods teeming with giant insects. Only an airborne insecticide can put an end to the menacing masses that threaten to overrun the Corps. The ingredients needed to concoct such a poison are readily available from the land itself, but all of your precious scientific gear is back on your boat. In order for you to be able to shuttle resources back to the boat, you must first deal with the Ranidaea monstrous, frog-like creature that lies in wait just beneath the surface of the river, somewhere between the shore and the ship.
$15.00
Detective: A Modern Crime Board Game
In Detective: A Modern Crime Board Game you are going to solve FIVE different cases and find out what connects them, you are going to BREAK THE 4th WALL by using every resource you can, you are going to browse the game's DEDICATED DATABASE simulating your agency's resources, you will enter a city maze of old mysteries and fresh CRIME, and you will be able to COOPERATE with other agents or solve the mystery on your own. Take the job of a real detective in a modern setting! In Detective: A Modern Crime Board Game, 1-5 players take on the role of investigators, solving mysterious crimes while working as an Antares National Investigation Agency team members. This board game tell rich stories - stories you will participate in. Let's hope that you will be able to deduce the end, before there is another crime... The game will challenge you with five different cases, that have to be played in order. Seemingly unconnected at first, they will unveil an immersive meta-plot based on facts and fiction alike. Detective: A Modern Crime Board Game brings classic, card-based, puzzle-solving gameplay into the 21st century with the introduction of online elements. You will gain access to the online Antares database that contains data about suspects, witnesses, and documentation from arrests and trials related to your case. Use every tool at your disposal to solve these crimes - consult the Internet, check the facts and constantly discover new clues. You are not playing a detective; you ARE a detective!
$50.00$32.33
EXIT: The Disappearance of Sherlock Holmes
Sherlock Holmes needs your help! The famous journalist Ignatius Loyde was murdered shortly after an article he published portrayed Sherlock Holmes as an imposter. There are leads that make Holmes the prime suspect in the murder…and Holmes has disappeared! Dr. Watson has turned to you to get to the bottom of things. How did Holmes become the accused? And what role did Moriarty play? Can you support Dr. Watson in searching for evidence, following the clues, and solving the case, riddle by riddle?
$17.95$13.91
EXIT: The Hunt Through Amsterdam
A clue to a previously unknown masterpiece by Vincent van Gogh has been discovered in Amsterdam. You set about deciphering the riddles, but you soon realize that someone else is also looking for the missing work of art. An exciting hunt through the streets and canals of Amsterdam begins. Will you recover the painting before it falls into the wrong hands?Play Time: 45 to 90 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 88 cards, decoder disk 9 strange items 8 folded sheets
$17.95$16.16
Chronicles of Crime: 1400
It is the year 1400 and you are Abelard Lavel, a knight living in Paris. Since you were a child, strange prophetic dreams of past and future crimes have haunted you. You managed to put your power to good use, solving mysteries that nobody else could. Now thanks to your growing reputation, the people of Paris seek your help. Will you come to their aid? Chronicles of Crime: 1400 is a stand-alone, cooperative game of crime investigation. Using Scan & Play technology to mix digital and board games, it allows for many crime investigation stories to be told with the same components. Interrogate the suspects, collect evidence, and find the culprit before you run out of time! Chronicles of Crime - The Millennium Series features three standalone Chronicles of Crime games which utilize the same great Chronicles of Crime system, but provide interesting gameplay twists and refreshing settings, that span an entire millennium from 1400 to 1900 and finally 2400. Players will be able to experience Paris like never before as they solve cases across three distinct time periods.
$29.99$17.20
Corps of Discovery: Expansion 2 Vameter
As they explore deeper into the heart of the continent, the Corps of Discovery encounter the Fezron, a species of small, sentient, blue-feathered beings. You share a mutual enemy with the Fezron in the form of the Vameter, a vicious, winged predator that claims the heads of its victims as its own. The Fezron and the crew of the Corps must work together in order to weaken the Vameter and then trap it. You`ll need to plan carefully and be willing to make sacrifices to give your sharpshooters the best chances of putting a bullet into the beast before it takes to the air to elude capture.
$15.00
EXIT: The Magical Academy
Spells, elixirs, magical powers: you thought your studies at the academy couldn’t get any more exciting! But when a gang of polterbolds — small, pointy-toothed creatures from the netherworld — shows up, chaos breaks out. Can you stop the creatures before they literally tear apart your school?Play Time: 45 to 90 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 91 cards, book decoder disk plastic stand map 20 strange items
$17.95$16.16
Chronicles of Crime: 1900
You are Victor Lavel, a young ambitious journalist working for a major newspaper. It's the year 1900, the middle of the Belle Époque, and Paris flourishes. There are so many stories to cover, the Exposition Universelle, the Summer Olympics, the opening of the first metro station, but as a Lavel, a family famous for solving crimes since the middle ages, you are murders, kidnapping, and robberies. Being a journalist helps you in being among the first to know about them and your wits often make you the first to find the preparator. Chronicles of Crime: 1900 is a stand-alone, cooperative game of crime investigation. Using Scan & Play technology to mix digital and board games allows for many crime investigation stories to be told with the same components. Interrogate the suspects, collect evidence, and solve some escape-room-style puzzles incorporated into each scenario. Chronicles of Crime - The Millennium Series features three standalone Chronicles of Crime games that utilize the same great Chronicles of Crime system, but provide interesting gameplay twists and refreshing settings, that span an entire millennium from 1400 to 1900 and finally 2400. Players will be able to experience Paris like never before as they solve cases across three distinct time periods.
$29.99$18.91
Chrononauts: Early American
What would YOU do with a Time Machine? Would you stop the displacement of Native Americans from their lands? Prevent the Great Chicago Fire? Keep the Spanish-American War from happening? These are just a few of the possibilities in Early American Chrononauts. You play a time traveler trying to get back to your unique timeline by changing some of history’s biggest linchpins and watching the way those changes ripple into the future. An excellent discussion starter about how historic events are intertwined. This version covers US history from 1770 to 1916.
$20.00$18.47
Chrononauts: The Gore Years
The early years of the 21st century have been known as the Bush years, but to some time travelers, they were actually called the Gore years... This 11-card expansion pack for Chrononauts brings your timeline alternatives up to 2008. Find out what might have happened if the 2000 election had gone a different way. Prevent the 9/11 attacks.
$5.00
Corps of Discovery: Expansion 4 Fog (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Something about the fog that`s rolled in plays tricks on your mind. While the fog is obscuring your vision, you can no longer rely on your pre-existing knowledge of the land to find the critical resources you need to survive. In this expansion each terrain rule has been changed, but you don`t know how. Will you be able to navigate your way to safety or will you believe the lies that your eyes tell you while youre surrounded by this otherworldly haze? This Expansion also includes new Reference Boards and new Maps to play each of the previous chapters - but with Fog! So imagine trying to kill 3 Minotaurs in the Fauna Chapter - BUT - all the terrain rules are mixed up? This takes Corps of Discovery to a whole new level!
$15.00
Side Quest: The Isle Of Cats
Side Quest: The Isle of Cats is a new, exciting puzzle game from the authors of the Escape Tales series, set in the world of well known board game the Isle of Cats.Solve the puzzles and escape the ship to save not just your own life, but the lives of these adorable creatures. They don’t want to cooperate in the beginning but you're sure you will gain their trust and together you will escape this horrible trap and find way back home.FEATURES★ It takes all the creative concepts from whole side quest line and pack into the family escape room experience★ Easiest and shortest from the Side Quest line that suits the adorable the Isle of Cats IP★ Great mix of spatial and traditional puzzles that are interesting for both amateurs and experienced escape room playersCOMPONENTS• 29 Game Cards• 1 Answer Matrix I Hint Sheet• 1 Ship Sheets• 1 Storage Deck Sheet I Floor Sheet• 8 Answer Tiles• 15 Fish Tokens• 8 Cat Tiles
$16.00$10.94
The Sherlock Files: Elementary Entries
Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$16.16
Suspects: Claire Harper Takes the Stage
Suspects is a range of investigation games with streamlined rules and plots centered on the psychology of the characters in the style of Agatha Christie’s novels. The first opus will feature the ingenious and fearless Claire Harper in three stories that pay tribute to the great classics of detective literature! Claire Harper was one of the first women to graduate from Oxford in 1927. Specializing in criminal law, she is also an adventurous traveler. Every mystery is an opportunity for her to test her formidable spirit of deduction and her unfailing determination! In this first episode, follow her in her investigations that will take her from grand manor houses to shady theaters and from Scotland to...Egypt!
$24.96
EXIT: Advent Calendar - The Missing Hollywood Star
Your part-time job as a pizza delivery driver was pretty boring — until today! You are about to deliver pizza to one of the most famous film studios in the world. Shooting of the new Christmas blockbuster should be in full swing, but when you arrive, the set is dark and deserted. Something is very wrong here. Where’s the film crew? Oh, and where is the Hollywood star you were desperate to get an autograph from? All you find are spooky footprints in the fake snow that lead straight to a gaping hole in the studio wall. Do you have the courage to follow the trail and go deep behind the scenes of the film studio? This advent calendar is an EXIT game and an adventure story in one: To find the missing star, you must open a little calendar door every day. Behind each, you will find an exciting new riddle, the solution to which will help you to move onto the next day. Only if you follow the clues and solve all 24 riddles, will you uncover the secret and save the Christmas blockbuster.
$49.95$44.96
Caper Cards: Bells Hells
In this cooperative card game, assemble the Bells Hells adventuring party of Critical Role Campaign 3 to pull off a daring heist. You’ll aim to play your Crew cards strategically as a team, hoping to exceed the value of the treasure you’re pursuing without going over 21. Each Crew card bears gorgeous art of the teammate, the card’s numerical value, and an ability, such as Chetney’s ability to be played as either a 6 or a 9. Play is quick, with gameplay lasting around 20 min or less, and you can play it with up to 4 players, including a solo mode. The game comes in a compact box containing 24 Crew Cards (3 of each member of Bells Hells), 1 Risk Card, 10 unique Reward Cards, and a Player 1 Marker Card. With these cards, players can work together to plan and execute their heist.
$14.99
Crime Zoom: Case 1 - His Last Card
Crime Zoom is an investigation game for 1 to 6 players that plays in about one hour. The investigation begins with an illustrated crime scene that is made up of several cards. Turning over a card allows you to discover leads that you can choose to follow or not. You can investigate freely by following the clues that seem most relevant or choose to stop when you believe you have an understanding of the plot.Once you think your investigation is complete you must answer the important questions: who is the culprit, what evidence can prove this, and what was the motive? Crime Zoom is a perfect pick-up-and-play game that excites players with a rich blend of murder, mystery, and deduction.Contents:55 Cards1 Rulebook
$14.99$8.60
EXIT Kids: Riddles In Monsterville
Watch out! The cookie monsters have stolen ten cookie jars from your neighborhood and are on the loose! Can you solve their monstrous riddles and earn the cookie jars back? Working together or by themselves, children ages five and up solve various riddles to open the cookie jars. The six different types of visual puzzles, which are shown on 36 illustrated, large-format cards, are combined in new ways each round. Use the simple decoder wheel to determine if your solution is correct. What are you waiting for? Get going to Monsterville!Play Time: 20 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 36 cards 16 tokens 21 strange items 1 answer disk Key Features: A playful introduction to the EXIT: The Game series specially designed for gamers ages 5 and up. No reading required! Puzzles are completely image-based, making it easy for younger players to join the fun. Replayable multiple times Simple rules are easy to teach and learn — perfect for families and fans of the EXIT series with small children. Unique gateway game for birthday gifts, family game nights, rainy day activities, and more!
$17.95$16.16
Holiday Hijinks: The Kringle Caper
Game #1 in the 'Holiday Hijinks' 18-card escape room game series. Baby, it's cold outside, and shenanigans are afoot at the North Pole. It's up to you to figure out what happened and save Christmas.
$9.99$9.96
Chrononauts: Missing Artifacts
A time traveler’s work is never done. Get ready to add six new Mission cards to either (or both!) versions of Chrononauts! These new Missions will send you through time in search of missing treasures like one of the lost Faberge Eggs, DB Cooper’s suitcase full of money, a gemstone from Mars, and even the Holy Grail itself. (But make sure you choose the right one!) Or, you might need to find a fully functional Antikythera Mechanism, a papyrus containing the secret to how the Great Pyramid was built, or a golden statue of Throk-Trak (hero of the cockroach revolution which happens 83 million years after WW3). The 18-card expansion even includes a couple of powerful new gadgets: the Reality Shifter and the Temporal Stabilizer! This is an expansion for Chrononauts or Early American Chrononauts.
$5.00
Evidence: Hush Money
An unidentified body is discovered in a dark Chicago alley. The only evidence at the crime scene is the victim's wallet... As the lead investigator, you'll need to use the items inside the wallet to unlock clues on the Online Detective Portal and access further evidence - statements, photos, emails, social feeds, and more. Use both the physical and online evidence to identify the victim, discover the motive, and ultimately, reveal the killer. SOLVE THE CRIME - an unidentified body is discovered in a dark Chicago alley. Play your way through this crime-solving game to reveal the killer! ONLINE DETECTIVE PORTAL - this interactive game encourages players to think outside of the box. Use the items inside the wallet to unlock the clues and evidence hosted on our Online Detective Portal. UNLOCK NEW INFORMATION - solve puzzles to gain access to additional evidence, such as statements, photos, instant messages, emails, websites and more! EASY TO PLAY - includes simple instructions to set up and run the game. TEST YOUR DETECTIVE SKILLS - ideal for 1-4 players, ages 14+. Complete the game and discover the killer by yourself or work together with friends and family to solve the mystery.
$11.94
Mortum: Medieval Detective
Mortum: Medieval Detective is a game of deduction and adventures that takes place in a grim world shaped in the image of medieval Europe, with its legends, superstitions and fears coming to life.
$49.99$35.94
Decktective: Lock Up Sherlock Holmes
A pocket mystery crime with a 3D crime scene!A mysterious inscription stains the floor of 221B Baker Street. Does it have something to do with the theft at the Royal Palace? And is the arrest of the most famous detective of all time really the right solution? First, you must discover what has happened to Sherlock himself!Collect clues: documents, evidence, testimonies... and solve the mystery!A mystery in a Deck of cards, a case for true Detectives!Ages 12-99, 1-6 Players, 60 Min
$14.99$10.94
Holiday Hijinks 8: The Easter Escapade
The egg hunt is in disarray. Can you crack the case? The Easter Escapade, title #8 in the Holiday Hijinks line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. Puzzles may test your perception, wordplay, and lateral thinking.
$9.99$9.96
The Sherlock Files: Vol 3 - Puzzling Plots
Are you a modern mastermind detective? The Sherlock Files: Puzzling Plots includes three new confounding cases for you to solve. First, you will track down a man who vanished during his shift at the cemetery. Next, you will pursue the truth of what happened to a fabulously rich butler. Finally, you will hunt down the man behind the wheel of a suspicious hit-and-run. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$17.97
The Sherlock Files: Vol 6 - Devilish Details
Sherlock Files, vol. 6: Devilish Details includes three new confounding cases to solve. Diagnose the cause of why a shopkeeper’s innocuous stumble led to an unlikely death.Discover if there’s a cure for a medieval mayor’s illness, or if he has been possessed by a demon!Track down the truth behind a Renaissance woman’s death, and why her fingers are mysteriously dyed blue...For each case, you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game and does not require any other Sherlock Files games to play.
$24.99$18.44
Crime Zoom: Case 2 - Bird of Ill Omen
Crime Zoom is an investigation game for 1 to 6 players that plays in about one hour. The investigation begins with an illustrated crime scene that is made up of several cards. Turning over a card allows you to discover leads that you can choose to follow or not. You can investigate freely by following the clues that seem most relevant or choose to stop when you believe you have an understanding of the plot.Once you think your investigation is complete you must answer the important questions: who is the culprit, what evidence can prove this, and what was the motive?Contents:55 Cards1 RulebookAges: 14+Players: 1-6Game Length: 60 min or less
$14.99$10.96
The Sherlock Files: Vol 2 - Curious Capers
Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$18.44
The Sherlock Files: Vol 7 - Sinister Secrets
The Sherlock Files: Sinister Secrets includes three new confounding cases for you to solve. Track down a priceless diamond necklace that vanished after a glamorous Hollywood party. Unravel the sordid tale of a man who was murdered before the eyes of his own mother. Investigate the supernatural secrets of a haunted hotel room that kills anyone who tries to stay in it! Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$18.44
Chronicles of Crime: Welcome to Redview
This expansion requires Chronicles of Crime (London's Forensic) to play.Welcome to Redview is a family-friendly expansion to Chronicles of Crime. No murders, but instead strange things are happening in a small town in Maine, USA, in the 80s. You take on the role of kids with no contacts you can call for help. Instead, you’ll use your Fitness, Speech, and Mind to get to your objectives!Contents:4 Unique scenarios30 Character cards15 Special Items cards10 Location boards6 Player boards1 Die1 Rulebook The game also requires a mobile app to play. Once downloaded, no Internet connection is required. You currently need Android 5.x or newer, or iOS 11.0 or newer to run the app.
$29.99$18.97
Detective: A Modern Crime Board Game - L.A. Crimes
Detective: L.A. Crimes, the first campaign expansion for Detective: A Modern Crime Board Game, consists of three separate cases that come together to form a full story. Travel to sunny California, and delve deep into the drug-filled Los Angeles of the 1980s. Experience being an L.A. detective, and realize that sometimes, like detective Foley from Beverly Hills Cop, you may need to stretch the laws a bit to suit your needs. Try some controversial methods to solve your case, all the while battling with the red tape of bureaucracy. Use all-new mechanisms of stakeout and observation to learn more about your suspects. The choices are yours, but are you willing to cross the line?
$30.00$18.30
Enigma: Beyond Code
World War II is ongoing. Germany broadly uses Enigma rotor cipher machines. The breaking of the Enigma code gives the Allies an advantage in the war — but this is just one side of the coin because the Enigma code is based on chaos, a non-measurable force lurking beyond the boundaries of our world and eager to consume all its flesh. The code decryption would stop the chaos invasion into our world. An "Agency" operates in a secret heavily-guarded Victorian mansion somewhere in London suburbs; it has been opposing the supernatural for centuries. To break the Enigma code, the Agency has gathered the world's best decrypters together. You are one of them. Your mission is to break the Enigma code as soon as possible while wandering inside the mansion with an ever-changing layout. At least, you tell others so. In fact, you might pursue completely different goals... Enigma: Beyond Code is a game of deduction. Victory depends on your ability to understand the motives of other players and locate the cards you need — while keeping others away from the cards they are looking for. Each play takes 5-10 min or less, and it is best to play Enigma: Beyond Code up to three victories. In the beginning, each player receives a character card featuring a cryptology expert who has arrived at the Agency's mansion to break the Enigma code. But only one of them is the true decrypter; the others are just masterfully posing as cryptologists. Each of them has a unique secret mission. To accomplish the missions of their characters, the players view mansion cards in turns; each of these cards represents a room or an object inside the mansion. The invited experts work as a team, which means that upon looking at a mansion card, you must tell others what is there. You may either lie or tell the truth — that depends on your goals. Lying is always a risk, while telling the truth may allow your opponents to win. The player who first accomplishes their character's mission wins the game. If no one does so within the game's time limit, chaos breaks into our world, and all players lose!
$30.00$21.96
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