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Board Games | Games with Solo Mode

436 products


  • Gamers Guild AZ Fantasy Flight Games Eldritch Horror Asmodee

    Eldritch Horror

    Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the approaching horror. Foul monsters, brutal encounters, and obscure mysteries will take you to your limit and beyond. All the while, you and your fellow investigators must unravel the otherworldly mysteries scattered around the globe in order to push back the gathering mayhem that threatens to overwhelm humanity. The end draws near! Do you have the courage to prevent global destruction? Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One - an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature. Discover the true name of Azathoth or battle Cthulhu on the high seas. With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, Eldritch Horror presents an epic, world-spanning adventure with each and every game.Â

    $79.99$63.99

  • Gamers Guild AZ Stonemaier Games Vantage: Skill Token Upgrade Pack (Pre-Order) GTS

    Vantage: Skill Token Upgrade Pack

      This pack replaces punchboard "skill" tokens from Vantage with a silkscreened wooden alternative

    $20.00$16.00

  • Gamers Guild AZ Awaken Realms Tainted Grail Asmodee

    Tainted Grail: The Fall of Avalon

     Tainted Grail is a story-rich survival and exploration game for 1-4 players, set in a dark universe that blends Arthurian legends and Celtic mythology with a unique, dark vision. Each player controls one of four unlikely heroes who must face impossible odds where stronger and wiser champions have failed. Chased by the encroaching, twisted power of the wyrdness, fighting an uphill battle against depleting resources and challenging Encounters, the Characters set out to achieve the impossible – and die many times in the process. A system of story-triggers lets players see the long-term consequences of their actions, while a deep, branching storyline allows them to tackle problems in different ways, ensuring no two games play alike.

    $129.00$84.96

  • Gamers Guild AZ Chip Theory Games Too Many Bones GTS

    Too Many Bones

    The original and award-winning dice-builder RPG! You and up to three other players are Gearlocs. Your homeland has been invaded by seven savage Tyrants, and the Gearloc Council has summoned you to defeat them. Draw daily encounters filled with tough decisions and battles as you make your way to the Tyrant’s lair. Discover powerful Loot and Trove Loot to help you on your way. Build your character and unlock new dice to roll as you take down unique Baddies, each with their own special abilities and traits. Loaded with content for solo and co-op play, Too Many Bones comes with 136 custom dice, beautiful edge-stitched neoprene mats, PVC cards and dozens of high-quality chips. The seven Tyrants employ their own special encounters and a unique final battle that will put all your skills to the test. Each of the four Gearlocs come with 21 custom dice, numerous character build options and completely unique gameplay mechanics and skills. This a game you’ll bring back to the table to try something new again and again.

    $150.00

  • Gamers Guild AZ Lucky Duck Games Cosmoctopus (Pre-Order) GTS

    Cosmoctopus

    Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower? Cosmoctopus is an engine-building, tentacle-gathering board game for 1 to 4 devotees. Guide Cosmoctopus through the Inky Realm, a flexible configuration of tiles, to gather resources and obtain powerful cards that represent relics, scripture, hallucinations and constellations. Harness the power of these bizarre objects and experiences, craft potent card combinations and be the first to gain 8 tentacles to win! Your turns are simple; the game’s excitement and depth lie in working out how best to use an ever-powerful hand of cards. Unlike some other engine-builders, you’ll be straight into the fun, upgrading your engine from turn one. With variable setup, easy ways to alter difficulty and optional solo and co-operative modes, Cosmoctopus offers a versatile tabletop experience, whatever your gaming tastes.

    $39.99

  • Gamers Guild AZ Sleeping Gods: Distant Skies (Pre-Order) GTS

    Sleeping Gods: Distant Skies

    San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes? Sleeping Gods: Distant Skies is a standalone sequel set in the world of Sleeping Gods. As in the original game, you and your friends trek through a vast landscape as you read branching storylines and meet vivid characters, but in this game you interact with the atlas on a deeper level — camping, exploring, overcoming obstacles, and searching for lost relics. The new action system allows you even greater agency while you travel and explore. In addition to the exploration and quest system from the original game, Sleeping Gods: Distant Skies features a fresh spin on combat. Players now build a combat deck from which they draw a varied hand of cards to play, making each combat encounter a fresh and dynamic puzzle. Although Sleeping Gods: Distant Skies builds on story elements in the first game, you do not need to play Sleeping Gods to enjoy this sequel. The game features new characters and storylines, explaining concepts from the original game as you encounter them. Return to the world of Sleeping Gods and experience a thrilling tale that hinges on your choices in a truly open-world experience!

    $99.99$64.66

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Purple Deck Tome (New Edition) (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Purple Deck Tome (New Edition)

    Our popular Investigator Deck Tome got a new look! Now with a sleek black exterior with colored foil accents, the new look perfectly matches the feel of the game. This officially licensed premium deck box was designed specifically for the needs of Arkham Horror: The Card Game players. It is the perfect size to hold a full investigator deck, even if the cards are sleeved. Without opening the box, you can identify your investigator deck through the cut-outs that display the deck’s portrait, class, name, and trait.  The Arkham Horror Investigator Deck Tome comes in 6 different variations, one for each investigator class (Guardian, Seeker, Rogue, Mystic, Survivor) as well as one Neutral design. Every box includes a matching card divider. The Investigator Deck Tome fits into the Game Night Chest, Dungeon 1100+, and Games’ Lair 600+. The new design matches the sleek look of the Arkham Horror Game Night Chest. SLEEK NEW DESIGN: Features a refined black exterior with colored foil accents, perfectly matching the dark, immersive aesthetic of Arkham Horror: The Card Game. BUILT FOR INVESTIGATOR DECKS: Designed to hold a full investigator deck—even fully sleeved, keeping your cards protected and organized between scenarios. VISIBLE DECK IDENTIFICATION: Clever front cut-outs allow you to see your investigator’s portrait, class, name, and trait without opening the box—quickly find the right deck for your campaign. CLASS-THEMED VARIATIONS: Available in six designs—Guardian, Seeker, Rogue, Mystic, Survivor, and Neutral—each including a matching card divider for clean deck organization. COMPATIBLE WITH PREMIUM STORAGE: Fits seamlessly into the Arkham Horror Game Night Chest, Dungeon 1100+, and Games’ Lair 600+ for integrated collection storage. Contents: One premium deck box with matching card divider

    $24.99

  • Gamers Guild AZ Go On Board The Witcher: Old World DELUXE EDITION Asmodee

    The Witcher: Old World DELUXE EDITION

      The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills.Become the mightiest witcher on the Continent. A great adventure awaits!The deluxe edition includes 28 monster miniatures, 1 closed tavern miniature, and 5 plastic scoring tokens not found in the standard version.  

    $209.99$135.64

  • Gamers Guild AZ Awaken Realms ISS Vanguard Asmodee

    ISS Vanguard

    ISS Vanguard is a chunky game. Setting it up is a lot of work, but underneath all the complexity lies a campaign that hooked me quickly and had me fooled on the direction of the story multiple times. There's a ton of game in this box, and even more with the fully-voiced companion app. If you like sci-fi or mysteries, consider picking this one up.                                         - May (Guild Service Representative) ISS Vanguard is a 1-4 player co-operative, campaign Board Game. It will bring players right into epic Sci-Fi adventure, as they will play as 4 sections (security, recon, science, engineering) onboard the first human ship with the possibility to reach outer space. Campaign will introduce the unique story written by Krzysztof Piskorski (Tainted Grail) full of hard player choices, twists and branching storylines. The game will come with over 100 different Crew members, each with unique characteristics. Gameplay is divided into 2 main stages: Ship phase and landing on planets. During the Ship phase, players will manage their ship (binder with printed sleeves), where every section will have to make gameplay decisions. Then, you will prepare your crew for landing on the next planet, in search of answers to humanity's biggest questions. Together you will pick lander and customize it with modules, then each section will choose a crew member to take on a mission ( more experienced crew members will have better ranks ), deck-build skills deck, take equipment and choose dices for his character. During all phases of the games players will be directed to Log-book, consisting story encounters, often written in the form of action-packed dialogues between the characters.

    $184.99$147.99

  • Gamers Guild AZ Fantasy Flight Games Eldritch Horror: Mountains of Madness Asmodee

    Eldritch Horror: Mountains of Madness

    Inspired by H.P. Lovecraft's novella about an Antarctic expedition ravaged by inhuman, prehistoric creatures, this expansion allows you to trace the doomed expeditions path and enter the immense City of the Elder Things. What happens in Antarctica has worldwide repercussions – freshly-awakened horrors are spreading across the globe. Monsters and mysteries are surfacing in areas long considered safe. Eight investigators offer you new roles to play as you confront these chilling, inhuman threats. Numerous additional Assets, Spells, Artifacts and Conditions may help investigators or harm them, and for the first time, Adventures and Prelude cards shape the international struggle against the Ancient Ones. Do you have the strength to survive Antarctica's frozen wastes, encounter the Mountains of Madness, and stave off the end of human civilization? Mountains of Madness includes: A side board depicting the mysterious expanses of Antarctica One rulebook to guide your expedition Eight Investigator Sheets Two Ancient One sheets, with accompanying sets of Mythos and Mystery Cards 156 Encounter Cards and a multitude of Assets, Conditions, Gates, and Monsters

    $64.99$49.20

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Blue Deck Tome (New Edition) (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Blue Deck Tome (New Edition)

    Our popular Investigator Deck Tome got a new look! Now with a sleek black exterior with colored foil accents, the new look perfectly matches the feel of the game. This officially licensed premium deck box was designed specifically for the needs of Arkham Horror: The Card Game players. It is the perfect size to hold a full investigator deck, even if the cards are sleeved. Without opening the box, you can identify your investigator deck through the cut-outs that display the deck’s portrait, class, name, and trait.  The Arkham Horror Investigator Deck Tome comes in 6 different variations, one for each investigator class (Guardian, Seeker, Rogue, Mystic, Survivor) as well as one Neutral design. Every box includes a matching card divider. The Investigator Deck Tome fits into the Game Night Chest, Dungeon 1100+, and Games’ Lair 600+. The new design matches the sleek look of the Arkham Horror Game Night Chest. SLEEK NEW DESIGN: Features a refined black exterior with colored foil accents, perfectly matching the dark, immersive aesthetic of Arkham Horror: The Card Game. BUILT FOR INVESTIGATOR DECKS: Designed to hold a full investigator deck—even fully sleeved, keeping your cards protected and organized between scenarios. VISIBLE DECK IDENTIFICATION: Clever front cut-outs allow you to see your investigator’s portrait, class, name, and trait without opening the box—quickly find the right deck for your campaign. CLASS-THEMED VARIATIONS: Available in six designs—Guardian, Seeker, Rogue, Mystic, Survivor, and Neutral—each including a matching card divider for clean deck organization. COMPATIBLE WITH PREMIUM STORAGE: Fits seamlessly into the Arkham Horror Game Night Chest, Dungeon 1100+, and Games’ Lair 600+ for integrated collection storage. Contents: One premium deck box with matching card divider

    $24.99

  • Gamers Guild AZ Incredible Dream Kinfire Chronicles: Night's Fall: 2nd Print Run (Pre-Order) ACD Distribution

    Kinfire Chronicles: Night's Fall: 3rd Print Run

    Kinfire Chronicles: Night's Fall is an epic co-operative campaign game featuring 21 narrative-driven quests, over 46 unique enemies, and hundreds of deck-building options, all packaged in a smartly designed storage system for quick setup and cleanup.With no prep required, players can dive into this rich adventure in just 15 min or less of buying the game and complete a quest in under an hour, making it perfect for weeknights or weekend sessions. Highly acclaimed and designed by the creators of Descent and Arkham Horror, this award-winning game will keep you coming back for more epic storytelling and dynamic gameplay.Ages 14+1-4 Players45-60 minute play time

    $179.99$152.99

  • Gamers Guild AZ Earthborne Games LLC Earthborne Rangers: Stewards Of The Valley Ranger Card Expansion Earthborne Games LLC

    Earthborne Rangers: Stewards Of The Valley Ranger Card Expansion

     The Stewards of the Valley adds a new Ranger background set, a new specialty set, and it deepens the card pools of each of the backgrounds and specialties from the Earthborne Rangers core game, giving you even more options for character creation and variability.

    $40.00

  • Gamers Guild AZ Rebel Studio Nemesis: Aftermath Asmodee

    Nemesis: Aftermath

    The main mode of Nemesis: Aftermath is the Epilogue Mode, a short (45-60 min.) 5-turn game, which is played after a regular game. At the start of this Epilogue, an unspecified amount of time has passed since the events that occurred in the Nemesis base game. The players use Characters (which haven't took part in base game) who enter the Nemesis to investigate. The ship bears many scars of its past tribulations, so any leftovers from your previous game will have effects on your Epilogue game. EPILOGUE MODE GAMEPLAY: Experience a unique 45-60 minute Epilogue game, following the events of the Nemesis base game, with new challenges and dynamics.NEW CHARACTERS AND TRAITS: Introduces 5 new characters with unique abilities and adds a Trait card for each character, enhancing strategic options.SHUTTLE BOARD EXPANSION: Includes an additional Shuttle board, featuring 4 new Room slots, adding complexity and variety to the game.COOPERATIVE AND COMPETITIVE ELEMENTS: Balance cooperation with personal interests and objectives, making each playthrough unpredictable and thrilling.VERSATILE PLAYER OPTIONS: Play the Epilogue game with fewer players than the original game, offering flexibility for various group sizes.

    $89.99$71.99

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror RPG Starter Set - Hungering Abyss Asmodee

    Arkham Horror RPG Starter Set - Hungering Abyss

    An ancient force has come to the city of Arkham that threatens to consume everything in Hungering Abyss, a starter set in Fantasy Flight Games™ world of Arkham Horror. This all-in-one box is designed for up to 6 players (5 players + 1 game master) that are 14 years or older. Whether you are a veteran role-player or brand new to collaborative storytelling table-top games, this learn-as-you-play adventure is an excellent way to get a feel for both roleplaying games and the unique Dynamic Pool System (DPS). The box includes a campaign, 5 character portfolios, 24 dice, high quality tokens, 3 double-sided maps, and other carefully curated components to enhance the game experience. IMMERSIVE ROLEPLAYING: Dive into the eerie world of Arkham Horror with up to 5 players and 1 game master, ages 14 and up. LEARN-AS-YOU-PLAY ADVENTURE: Perfect for both newcomers and veteran role-players, featuring the intuitive Dynamic Pool System (DPS). ALL-IN-ONE BOX: Includes campaign, 5 character portfolios, 24 dice, high-quality tokens, 3 double-sided maps, and more for a complete gaming experience. FLEXIBLE GAMEPLAY: Breaks down into scenes and acts, allowing for short sessions or extended play, with unlimited team choices and narrative immersion. TENSE AND THRILLING: Race against time and the encroaching darkness to stop the ancient force threatening Arkham, with beautiful art and deep strategic gameplay. Contents Game Master’s Reference Board 1 Adventure Booklet (48 pages) 5 Character Portfolios 24 6-sided Dice (12 black and 12 green dice) 3 Double-Sided Poster Maps 16 Non-Playable Character Profile Cards 21 Item and Spell Cards 3 Punchboards (puzzles and tokens) Several handouts (evidence pieces - journal, letters, etc.)

    $34.99$27.99

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Orange Deck Tome (New Edition) (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Orange Deck Tome (New Edition)

    Our popular Investigator Deck Tome got a new look! Now with a sleek black exterior with colored foil accents, the new look perfectly matches the feel of the game. This officially licensed premium deck box was designed specifically for the needs of Arkham Horror: The Card Game players. It is the perfect size to hold a full investigator deck, even if the cards are sleeved. Without opening the box, you can identify your investigator deck through the cut-outs that display the deck’s portrait, class, name, and trait.  The Arkham Horror Investigator Deck Tome comes in 6 different variations, one for each investigator class (Guardian, Seeker, Rogue, Mystic, Survivor) as well as one Neutral design. Every box includes a matching card divider. The Investigator Deck Tome fits into the Game Night Chest, Dungeon 1100+, and Games’ Lair 600+. The new design matches the sleek look of the Arkham Horror Game Night Chest. SLEEK NEW DESIGN: Features a refined black exterior with colored foil accents, perfectly matching the dark, immersive aesthetic of Arkham Horror: The Card Game. BUILT FOR INVESTIGATOR DECKS: Designed to hold a full investigator deck—even fully sleeved, keeping your cards protected and organized between scenarios. VISIBLE DECK IDENTIFICATION: Clever front cut-outs allow you to see your investigator’s portrait, class, name, and trait without opening the box—quickly find the right deck for your campaign. CLASS-THEMED VARIATIONS: Available in six designs—Guardian, Seeker, Rogue, Mystic, Survivor, and Neutral—each including a matching card divider for clean deck organization. COMPATIBLE WITH PREMIUM STORAGE: Fits seamlessly into the Arkham Horror Game Night Chest, Dungeon 1100+, and Games’ Lair 600+ for integrated collection storage. Contents: One premium deck box with matching card divider

    $24.99

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Green Deck Tome (New Edition) (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Green Deck Tome (New Edition)

    Our popular Investigator Deck Tome got a new look! Now with a sleek black exterior with colored foil accents, the new look perfectly matches the feel of the game. This officially licensed premium deck box was designed specifically for the needs of Arkham Horror: The Card Game players. It is the perfect size to hold a full investigator deck, even if the cards are sleeved. Without opening the box, you can identify your investigator deck through the cut-outs that display the deck’s portrait, class, name, and trait.  The Arkham Horror Investigator Deck Tome comes in 6 different variations, one for each investigator class (Guardian, Seeker, Rogue, Mystic, Survivor) as well as one Neutral design. Every box includes a matching card divider. The Investigator Deck Tome fits into the Game Night Chest, Dungeon 1100+, and Games’ Lair 600+. The new design matches the sleek look of the Arkham Horror Game Night Chest. SLEEK NEW DESIGN: Features a refined black exterior with colored foil accents, perfectly matching the dark, immersive aesthetic of Arkham Horror: The Card Game. BUILT FOR INVESTIGATOR DECKS: Designed to hold a full investigator deck—even fully sleeved, keeping your cards protected and organized between scenarios. VISIBLE DECK IDENTIFICATION: Clever front cut-outs allow you to see your investigator’s portrait, class, name, and trait without opening the box—quickly find the right deck for your campaign. CLASS-THEMED VARIATIONS: Available in six designs—Guardian, Seeker, Rogue, Mystic, Survivor, and Neutral—each including a matching card divider for clean deck organization. COMPATIBLE WITH PREMIUM STORAGE: Fits seamlessly into the Arkham Horror Game Night Chest, Dungeon 1100+, and Games’ Lair 600+ for integrated collection storage. Contents: One premium deck box with matching card divider

    $24.99

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Red Deck Tome (New Edition) (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Red Deck Tome (New Edition)

    Our popular Investigator Deck Tome got a new look! Now with a sleek black exterior with colored foil accents, the new look perfectly matches the feel of the game. This officially licensed premium deck box was designed specifically for the needs of Arkham Horror: The Card Game players. It is the perfect size to hold a full investigator deck, even if the cards are sleeved. Without opening the box, you can identify your investigator deck through the cut-outs that display the deck’s portrait, class, name, and trait.  The Arkham Horror Investigator Deck Tome comes in 6 different variations, one for each investigator class (Guardian, Seeker, Rogue, Mystic, Survivor) as well as one Neutral design. Every box includes a matching card divider. The Investigator Deck Tome fits into the Game Night Chest, Dungeon 1100+, and Games’ Lair 600+. The new design matches the sleek look of the Arkham Horror Game Night Chest. SLEEK NEW DESIGN: Features a refined black exterior with colored foil accents, perfectly matching the dark, immersive aesthetic of Arkham Horror: The Card Game. BUILT FOR INVESTIGATOR DECKS: Designed to hold a full investigator deck—even fully sleeved, keeping your cards protected and organized between scenarios. VISIBLE DECK IDENTIFICATION: Clever front cut-outs allow you to see your investigator’s portrait, class, name, and trait without opening the box—quickly find the right deck for your campaign. CLASS-THEMED VARIATIONS: Available in six designs—Guardian, Seeker, Rogue, Mystic, Survivor, and Neutral—each including a matching card divider for clean deck organization. COMPATIBLE WITH PREMIUM STORAGE: Fits seamlessly into the Arkham Horror Game Night Chest, Dungeon 1100+, and Games’ Lair 600+ for integrated collection storage. Contents: One premium deck box with matching card divider

    $24.99

  • Gamers Guild AZ Capstone Games Pirates of Maracaibo: New Figureheads  (Pre-Order) Capstone Games

    Pirates of Maracaibo: New Figureheads

      Two additional Figureheads for your ship. DolphinEach time the player gains a pearl, they may bury it immediately. HydraPay 1 fewer doubloon for every gained Improvement or Residence card.During each Explore action, the player may move 1 extra space.During each Raiding Action, gain 1 extra Raiding Power.

    $5.00$4.25

  • Gamers Guild AZ Go On Board The Witcher: Old World Asmodee

    The Witcher: Old World

      The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills. Become the mightiest witcher on the Continent. A great adventure awaits!

    $109.99$87.99

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Investigator Art Sleeves (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Investigator Art Sleeves

    These high-quality, full color printed, and officially licensed Arkham Horror: The Card Game Sleeves are a must-have accessory for every fan of the game. Available in the two official card back designs, these Art Sleeves offer reliable protection for your Encounter or Investigator cards. The Art Sleeves have a matte back and clear front foil, providing a great shuffle feel and a very comfortable haptic experience. Optimized for a vast variety of TCGs and LCGs, they can also be used for all standard-sized card games.  OFFICIALLY LICENSED ARKHAM HORROR SLEEVES: Featuring authentic card back designs from Arkham Horror: The Card Game, these premium art sleeves are a must-have accessory for dedicated investigators. PROTECT YOUR INVESTIGATOR & ENCOUNTER CARDS: Designed to provide reliable protection against scratches, wear, and frequent shuffling—perfect for campaign-heavy gameplay. MATTE BACK, SMOOTH SHUFFLE: The textured matte back and clear front foil deliver a comfortable haptic feel and exceptional shuffle performance during intense mythos phases. STANDARD SIZE COMPATIBILITY: Optimized for Arkham Horror LCG cards and compatible with a wide range of standard-sized TCGs, LCGs, and other card games. HIGH-QUALITY FULL-COLOR PRINT: Durable, vibrant artwork maintains clarity and style while enhancing the immersive horror aesthetic at your tabletop. Contents: 50 sleeves per pack

    $8.99

  • Gamers Guild AZ Earthborne Games LLC Earthborne Rangers: Legacy Of The Ancestors Campaign Expansion (Pre-Order) GTS

    Earthborne Rangers: Legacy Of The Ancestors Campaign Expansion

     Continue your Rangers' adventures as you journey beneath the surface of the Valley and uncover the secrets of the Ancient Estian Arcology. Explore new locations and path sets as you delve into the arcology's subterranean caverns and corridors. This expansion includes new story missions, side activities, and reward cards as well as a new map and dedicated campaign guide.

    $70.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Undertow GTS

    Too Many Bones: Undertow

    Experience the award-winning standalone sequel/expansion to Too Many Bones! After the seven Tyrants are vanquished, Duster escapes. Desperate to prove that darker dealings are at work, she teams up with Stanza to head south in search of answers and the help needed to take down Nobulous and corrupt Gearloc Council.Featuring the same plethora of dice, all-new baddies and baddie types, all-new unpredictable battle scenarios, and two completely new characters, Undertow is both the perfect entry point and a large-scale expansion to the Too Many Bones universe.Undertow is playable for 1-2 players out of the box or 3-4 players by adding additional Gearloc characters via Add-ons or from the original Too Many Bones. Encounters, Baddies, Tyrants, and Gearlocs from Too Many Bones and 40 Days in Daelore are fully compatible with Undertow.

    $100.00

  • Gamers Guild AZ Titan Forge Games Lobotomy 2: Manhunt (Core Game and Expansion) Bridge Distribution

    Lobotomy 2: Manhunt

    Lobotomy is a fully cooperative dungeon crawler. Players become patients trying to escape from a mental asylum. All is set in a climactic survival horror theme. The game includes a story campaign and a Daily Nightmare mode with unlimited replayability. The characters do not remember who they are so they fill the blanks with random references from movies, books, comics, and TV. As theirs insanity grows, so does their power. But is it all real? Or is it just in your head? Lobotomy 2: Manhunt is the sequel of Lobotomy.In this cooperative survival horror board game. Each of you will play as a patient of a mental asylum. The monstrous staff will do everything to keep you in so you will have to use your unexplainable powers to escape. Be sure to find the difference between reality and delusions before it is too late. Lobotomy 2: Manhunt has greatly improved since last game but still keeps the original Lobotomy spirit and atmosphere. It features: modular map with asylum parts and outdoor parts (yes now you can check the asylum's surroundings) best parts of Lobotomy such as cooldown system and Warden-based timer are still here streamlined combat, movement and character management new characters with personal goals crafting system - improve your weapons and equipment by collecting junk story-heavy scenarios. With the addition of scenario book game is now more thematic than ever. Explore the board which can expand during the game and hold more secrets and goals scenarios can be played separately but they have a story continuity. There is also a "Sandbox" mode for an endless replayability (similar to the Lobotomy 1)

    $140.00$119.00

  • Gamers Guild AZ AEG The Guild of Merchant Explorers GTS

    The Guild of Merchant Explorers

    The Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigom. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, visit far-seeing discovery towers, and discover new villages that have emerged.Contents: 8 Double Sided Maps1 Exploration Board24 Goal Cards52 Village tokens144 Explorer Cubes16 Discovery Towers32 Trading Post tokens75 Coin tokens40 Treasure tokens16 Crystal tokens5 Solo Mode Era tokens28 Investigate Cards40 Treasure Cards1 RulebookAges 14+, 1-4 players, 45+ min or less

    $49.99

  • Gamers Guild AZ Allplay Flock Together Allplay

    Flock Together

    Flock Together is an immersive cooperative experience. During the game, each player takes on the role of a unique chicken with asymmetric abilities and works together to drive off the invading predators before the third season ends. Every turn, players choose their own strategy to progress their cause by selecting two of their eight available actions. Along the way, players will also have to manage leveling up, predator loot drops, traveling grubs, and adverse weather conditions. However, players must plan carefully, because as the seasons change, every predator that is still alive grows stronger and gains new abilities. With eleven asymmetric characters to play and ten unique predators to defeat, Flock Together offers immense variability that can be enjoyed with quick turns and an experience that lasts 25 minutes per player.

    $89.00$59.72

  • Gamers Guild AZ Capstone Games Pirates of Maracaibo (Pre-Order) Capstone Games

    Pirates of Maracaibo

    Set sail for an adventurous raid...for perhaps it will be your last! Face danger and adventure once more while you search high and low for the most valuable treasures the Caribbean has to offer, then quickly find a safe harbor to stash priceless gold, rare emeralds, and iridescent pearls. Explore, stockpile cargo, hire crew, and commandeer rival ships, but don't forget to bury your loot. As you sail, be on the lookout for a place to settle after your life on the high seas has come to an end, but before you do that, you must outpace your opponents as one trip around the Caribbean won't be enough. You must make three trips in order to retire as the richest and greatest buccaneer of all time. Pirates of Maracaibo is a standalone game in the same franchise as 2019's Maracaibo, and players who are familiar with that game will recognize some beloved concepts from the original. However, new players can jump right in with no prior knowledge of the original game as Pirates of Maracaibo is an independent game with a more accessible rule set. The game plays over three rounds in which you sail the Caribbean, hire crew, ally with other ships, explore the shore, amass the most treasure, and (ideally) retire to a secluded island as the most revered pirate in history. Cast off sailors and swashbucklers, cast off!

    $49.99$39.99

  • Gamers Guild AZ Dire Wolf Digital Clank! Catacombs - Underworld (Pre-Order) GTS

    Clank! Catacombs - Underworld

    Far below the Catacombs lies a deeper domain filled with untold riches... and immense danger!Test your fate in the fabled Underworld. Unique items tempt you in underworld markets, and mysterious Fate Cards offer new ways to enhance your score. Discover mystical towers to increase your speed, reshape your deck at an underground lake, or recruit an Imp Assistant to learn even more from your Secret Tomes. Screeching harpies hoard precious undercoins, and the Underworld Guardian offers special riches to those who survive the encounter! Glory awaits for the boldest thieves. Pay the toll or meet your doom in CLANK! Catacombs: Underworld! Contents • Underworld Starting Tile • 7 Underworld Tiles • 6 Depth Tiles • 50 Dungeon Deck cards • 22 Fate Deck cards • 4 Reference cards • 65 Punch Tokens • Underworld Guardian Marker and Card • Rules

    $35.00

  • Gamers Guild AZ Fryx Games Kingdom Legacy: Feudal Kingdom ACD Distribution

    Kingdom Legacy: Feudal Kingdom

      Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships.Some cards will be torn, others will be upgraded or enhanced with stickers, whatever it takes to build the ultimate kingdom, your kingdom! By the way, what will you name it? Write the name on the side of the box with the most permanent marker you can find. Your journey starts here...

    $16.00$11.94

  • Gamers Guild AZ Ludonova Arkham Noir: Case #1 - The Witch Cult Murders Asmodee

    Arkham Noir: Case #1 - The Witch Cult Murders

    Case #1 – The Witch Cult Murders Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence: after Walpurgis Night the trail will grow cold and the culprits will retreat to the shadows until the next Witches’ Sabbat, when the next cycle of deaths will begin. As private investigator Howard Lovecraft, you will investigate events based on the stories “The Dreams in the Witch House” (1933), “The Thing on the Doorstep” (1933) and “The Unnamable” (1923).

    $24.99$18.92

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Gray Deck Tome (New Edition) (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Gray Deck Tome (New Edition)

    Our popular Investigator Deck Tome got a new look! Now with a sleek black exterior with colored foil accents, the new look perfectly matches the feel of the game. This officially licensed premium deck box was designed specifically for the needs of Arkham Horror: The Card Game players. It is the perfect size to hold a full investigator deck, even if the cards are sleeved. Without opening the box, you can identify your investigator deck through the cut-outs that display the deck’s portrait, class, name, and trait.  The Arkham Horror Investigator Deck Tome comes in 6 different variations, one for each investigator class (Guardian, Seeker, Rogue, Mystic, Survivor) as well as one Neutral design. Every box includes a matching card divider. The Investigator Deck Tome fits into the Game Night Chest, Dungeon 1100+, and Games’ Lair 600+. The new design matches the sleek look of the Arkham Horror Game Night Chest. SLEEK NEW DESIGN: Features a refined black exterior with colored foil accents, perfectly matching the dark, immersive aesthetic of Arkham Horror: The Card Game. BUILT FOR INVESTIGATOR DECKS: Designed to hold a full investigator deck—even fully sleeved, keeping your cards protected and organized between scenarios. VISIBLE DECK IDENTIFICATION: Clever front cut-outs allow you to see your investigator’s portrait, class, name, and trait without opening the box—quickly find the right deck for your campaign. CLASS-THEMED VARIATIONS: Available in six designs—Guardian, Seeker, Rogue, Mystic, Survivor, and Neutral—each including a matching card divider for clean deck organization. COMPATIBLE WITH PREMIUM STORAGE: Fits seamlessly into the Arkham Horror Game Night Chest, Dungeon 1100+, and Games’ Lair 600+ for integrated collection storage. Contents: One premium deck box with matching card divider

    $24.99

  • Gamers Guild AZ Rebel Studio Nemesis: Spacecats Asmodee

    Nemesis: Spacecats

    Set of four collector’s cats with art cards. These models are purely collector’s items and have no additional gameplay value. Models are cast in plastic and come fully assembled.

    $44.99$29.06

  • Gamers Guild AZ Leder Games Vast: The Mysterious Manor GTS

    Vast: The Mysterious Manor

    The manor has sat in the shady part of the valley abandoned for generations. The spider having escaped her abyssal prison is now seeking to return to her terrible glory, while the skeletal guards of this estate continue to stir in the darkness. The paladin has come to the manor, seeking atonement from the gods he must destroy the spider. Return to the world of Vast in a whole new adventure Vast: The Mysterious Manor. Vast takes you and your friends on an adventure in a haunted house, built on total asymmetry. There is no merry band of travelers here fighting evil. In Vast you take control of any part of the story. Play as the pious Paladin, the murderous Skeletons, the awesome Spider, or the Manor itself. In addition there is the Enchanter, come to this world to rule the minds of the others. Each role has its own powers, pieces, and paths to victory...and there can be only one winner. As the ultimate asymmetric board game, Vast: The Mysterious Manor provides a limitless adventure, playable again and again as you and your friends explore the five different roles in different combinations. Leder Games will present the entire game with solo modes, many combinations of characters, and full games. For the first time Vast will come with a board, to hold the tiles that form the Manor. In addition Vast: The Mysterious Manor will be compatible with Vast: The Crystal Caverns and Vast: The Fearsome Foes.'

    $50.00$45.92

  • Gamers Guild AZ Lucky Duck Games The Dark Quarter Asmodee

    The Dark Quarter

    Welcome to New Orleans, Louisiana, circa 1980: a vibrant city of music, food, and magic. Neon lights flicker in dirty puddles up and down Bourbon street; the innovations of the modern world clash with ancient and terrible traditions; and murder is never simple. The Beaumont Agency, staffed with a roster of brilliant, colorful, and ultimately flawed private investigators, specializes in solving cases that no one else can crack. In The Dark Quarter, a co-operative app-driven adventure game set in a dark, fantastical vision of 1980s New Orleans, players each take control of a Beaumont agent and work alongside one another to solve the worst crimes that New Orleans has to offer. It's a world full of magic, where hexing curses are sold on every street, where voodoo priestesses and creatures of the night are lurking around every corner, and where even the most mundane crimes have a tinge of the supernatural to them. Through multi-scenario campaigns, the game tells a rich, dynamic story and invites players to make critical decisions that will not only affect their characters, but change the direction and course of the story. The characters are not simply avatars, easily replaceable from scenario to scenario; instead, they are woven into the very fabric of the story itself. Their destiny and the destiny of New Orleans are inextricably linked together.

    $59.99

  • Gamers Guild AZ Lucky Duck Games Chronicles of Crime GTS

    Chronicles of Crime

    Chronicles of Crime is an award-winning cooperative game of criminal investigation mixing a board game, an app and a touch of Virtual Reality. You and your team will be put on crime cases, moving all around town, interviewing suspects or witnesses, and searching for clues in 3D scenes! London, today. You just left the commissioner's office. You're not sure how you feel, but definitely not good. A body was found in Hyde Park, and the commissioner just made it your case. You leave the police station, get in your car, and close the door. You shake off your thoughts, start the engine, and drive away to the crime scene. Time to get to work. In the base game, Chronicles of Crime (London's Forensic), players will have five unique story-driven cases to solve plus a full tutorial to introduce you to the game. Each scenario is written by experienced authors to give you the most immersive experience while you solve both individual and series of connecting criminal cases!

    $39.99$31.99

  • Gamers Guild AZ Awaken Realms ISS Vanguard: Deadly Frontier Campaign (Pre-Order) Asmodee

    ISS Vanguard: Deadly Frontier Campaign

    A full add-on campaign centered on a group of survivors who build a new home in the far reaches of the galaxy. Requires ISS Vanguard base game and the Lost Fleet expansion to play. NEW CAMPAIGN ADVENTURES: Embark on the Deadly Frontier Campaign, a thrilling expansion to the ISS Vanguard universe with new challenges and missions. EXPANDED GAME UNIVERSE: Explore uncharted territories and face unique hazards in a campaign that broadens the scope of your space exploration. STRATEGIC DEPTH: Encounter new scenarios that require strategic planning and decision-making, enhancing the complexity and enjoyment of your game. ADDITIONAL CONTENT: Enjoy a wealth of additional content including new equipment, enemies, and story elements, enriching your ISS Vanguard experience. FRESH GAMEPLAY EXPERIENCES: Designed to integrate seamlessly with the base game, this expansion offers fresh and exciting gameplay experiences for veteran ISS Vanguard players.

    $109.99$71.05

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - Encounter Art Sleeves (Pre-Order) Asmodee

    Arkham Horror: The Card Game - Encounter Art Sleeves

    These high-quality, full color printed, and officially licensed Arkham Horror: The Card Game Sleeves are a must-have accessory for every fan of the game. Available in the two official card back designs, these Art Sleeves offer reliable protection for your Encounter or Investigator cards. The Art Sleeves have a matte back and clear front foil, providing a great shuffle feel and a very comfortable haptic experience. Optimized for a vast variety of TCGs and LCGs, they can also be used for all standard-sized card games.  OFFICIALLY LICENSED ARKHAM HORROR SLEEVES: Featuring authentic card back designs from Arkham Horror: The Card Game, these premium art sleeves are a must-have accessory for dedicated investigators. PROTECT YOUR INVESTIGATOR & ENCOUNTER CARDS: Designed to provide reliable protection against scratches, wear, and frequent shuffling—perfect for campaign-heavy gameplay. MATTE BACK, SMOOTH SHUFFLE: The textured matte back and clear front foil deliver a comfortable haptic feel and exceptional shuffle performance during intense mythos phases. STANDARD SIZE COMPATIBILITY: Optimized for Arkham Horror LCG cards and compatible with a wide range of standard-sized TCGs, LCGs, and other card games. HIGH-QUALITY FULL-COLOR PRINT: Durable, vibrant artwork maintains clarity and style while enhancing the immersive horror aesthetic at your tabletop. Contents: 50 sleeves per pack

    $8.99

  • Gamers Guild AZ Bridge Distribution Phantom Epoch (Pre-Order) Bridge Distribution

    Phantom Epoch

    Phantom Epoch is a fully cooperative tactical combat roleplaying board game with a persistent, choice-driven, 40+ mission campaign that blends sci-fi and fantasy themes. In a galaxy where the secrets of interstellar travel have been lost to time and primitive peoples war over ancient technology, players are thrust into missions to stop an encroaching threat. As they play through missions on numerous planets with a variety of biomes, they will discover the true nature of their enemy, and will have the opportunity to unearth the rich story of the world of Phantom Epoch. A wide range of character choices, including human and alien species which can be combined with a diverse set of classes, allows players to create and grow their own characters to match their own play style. Each mission has its own map, objectives, enemies, and challenges. Every map has a completely unique layout. No two missions will be the same, and players will have to adjust their strategies accordingly. Outside of missions, players will need to gather resources to repair and restore functionality to the starship that serves as their headquarters. Doing so will unlock facilities to improve their characters with upgraded equipment, attributes, and skills. As secrets from the past are revealed, they will gain combat knowledge in the form of branching advanced classes that allow players to further customize and empower their characters. Before missions, players prepare their equipment and Action cards that they'll bring with them on a mission. During a mission, players and adversaries simultaneously select Action cards at the start of each round. The selected cards determine the turn order for the round. During their turns the players and adversaries play the selected action cards one at a time. The campaign is made up of 40+ missions, and ends when the final story mission is played. As a fully cooperative game, players win a mission together by completing the mission objective, or lose together when all players are defeated or the objective is failed.

    $179.99$149.99

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Polaris Expansion GTS

    Too Many Bones: Polaris Expansion

    Enhance your Too Many Bones experience by adding Polaris, the Geologist! Unleash the hidden power of magnets with Polaris, a versatile new Gearloc for Too Many Bones. Polaris's power lies in her Trajectory Board, where she place powerful magnetic orbs that manipulate the flow of combat. Whether dealing massive recall damage, manipulating magnetic fields to pass through Baddies, restoring health with her positivee vibes, or even cave-diving for rare minerals during the Recovery Phase, Polaris is one of the most versatile—and eccentric—Gearlocs in the Too Many Bones arsenal.

    $29.95

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Unbreakable GTS

    Too Many Bones: Unbreakable

    Too Many Bones: Unbreakable ups the stakes with the addition of the Lava Battle Mat and new Break-type baddies. Made up of 16 chips that slot into the neoprene play surface, the Lava Battle Mat is a dynamic battlefield where the ground beneath your adventurer’s feet can change at any time, turning from solid ground into molten lava in an instant. This deadly change is controlled by Unbreakable’s unique encounters and the Break-type baddies, who have a variety of new powers that specifically interact with the lava chips.

    $100.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Static Expansion GTS

    Too Many Bones: Static Expansion

    Enhance your Too Many Bones experience by adding Static, the Brawler! This ebullient, muscle-bound Gearloc might not attack on every turn, but when he does, look out! The first playable martial artist in Too Many Bones, Static can meditate on turns when he doesn't deal damage, allowing him to save up Dex and unleash blistering attacks when the time is right. Even when not dealing damage, he's a formidable foe, with fighting styles that manipulate his stats, break past enemy defense, and direct baddies to hurt each other.

    $29.95

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Age Of Tyranny Expansion GTS

    Too Many Bones: Age Of Tyranny Expansion

    Connect multiple sessions of Too Many Bones with the Age of Tyranny! Age of Tyranny introduces brand new campaign mechanics to your existing Too Many Bones game. Using the Campaign Snapshot Mat, you'll track your progress from game to game. Take out all the Tyrants over consecutive sessions to truly free Daelore from their grip! Defeating (or being defeated by) Tyrants will leave you with all new Scars and Boons to deal with. Maybe you'll even get a chance to finally put Nom's Thunderclub to good use yourself! Age of Tyranny introduces 21 new Day 1-3 Encounters (7 for each of the 3 days) to add immense variety to your early game, even when only playing a single session. Combine Age of Tyranny with the encounters in 40 Days in Daelore to make each and every journey through Daelore utterly unpredictable!

    $29.95

  • Gamers Guild AZ Lucky Duck Games Destinies: Witchwood Expansion GTS

    Destinies: Witchwood Expansion

    Destinies: Witchwood is a new expansion for Destinies that adds additional scenarios in a brand new setting for players to explore. The world is filled with folklore-inspiredccharacters, monsters, and adventures. Destinies: Witchwood offers more flexible quest paths, more narratively driven character goals and more ways to achieve them.• The world is filled with folklore-inspired characters, monsters, and adventures.• In each scenario, players will compete to fulfill one of their character’s two possible Destinies. Players will develop their character’s skills, gather items, complete quests, and uncover thousands of words of rich narrative.• In Witchwood, players’ decisions can drastically change the world the characters find themselves in and can impact later scenarios.Ages 14+, 1-3 Players, 90-150 Min per Scenario

    $39.99

  • Gamers Guild AZ Fantasy Flight Games Elder Sign Asmodee

    Elder Sign

    Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. Elder Sign includes: 1 Cardboard Clock 8 Customized dice 1 Entrance Reference sheet 80 Oversized cards 76 Small cards 144 Cardboard tokens and markers

    $44.99$29.06

  • Gamers Guild AZ Earthborne Games LLC Earthborne Rangers: Card Doubler Expansion (Pre-Order) GTS

    Earthborne Rangers: Card Doubler Expansion

     This reusable deck box contains an additional set of the 282 Ranger cards found in the Earthborne Rangers base game. It doubles the available options for groups who want to greatly increase their freedom in both Deck / Bag / Pool Building and deck modification.Contents• 282 Cards

    $40.00

  • Gamers Guild AZ Lucky Duck Games Chronicles of Crime: 2400 GTS

    Chronicles of Crime: 2400

    Chronicles of Crime: 2400 is a standalone game for 1-4 players, which presents a new world where androids indistinguishable from humans walk the streets of Paris and cybernetic implants have become part of everyday life. Players will explore the city like never before, from the slums and underbelly of a suffering population to advanced corporation structures and a gargantuan translucent Dome with its luxurious lifestyle held within.Throughout each case, players will have opportunities to enhance Kalia with cybernetic implants. Super-senses that help them find evidence, a tomograph to quickly scan suspects, or maybe a zapper to neutralize problematic electronics? The future is full of useful tech but the technology is not always on the player’s side and the people they speak to may not always be as they seem. Venturing into Cyberspace and the virtual world will challenge players further as they deal with avatars and the difficulties of an electronic landscape.In Chronicles of Crime: 2400 players will find that while the struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it has been taken to a whole new level.CONTENTS:• 40 character cards• 38 evidence category cards• 15 special object cards• 7 double-sided location boards• 1 home location board• 4 implant cards• 1 implant board• 1 crow card• 1 evidence board• 1 rulebook

    $29.99

  • Gamers Guild AZ Lucky Duck Games Destinies GTS

    Destinies

    The prophets speak of the Angel of Death and his descent upon the Earth to bring forth the End of Days. The chosen few will be given the power to shape these ordeals and bring onto others both punishment and salvation. Their deeds will be a testament to the will and strength of the mortal. Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game. The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience without the need for a game master. Each scenario pictures a part of a vivid world, full of dark stories, epic characters, and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny.

    $54.99

  • Gamers Guild AZ Allplay Leviathan Wilds Allplay

    Leviathan Wilds

    Long ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world. In Leviathan Wilds, 1-4 players will confront these colossal beings, with each creature being depicted across the spread of a spiral-bound storybook that makes up the game's board. The book also forms the basis of a connected campaign mode built around the game's story, with each of twenty included scenarios estimated to last around 45 minutes. Tougher difficulty levels are also available for added replayability. Each character's deck of multi-use cards is unique, allowing them to climb, jump, and glide around the board in different ways. The number of cards left in the slim deck represents their grip on the leviathan's body; if the deck runs out, the player loses their grip and begins to fall down the board until they're able to reach a rest space, which resets their deck. Moving onto rest spaces also provides a way to regain one's grip without falling. Other spaces reduce a character's health or grip or they increase blight, a status that reduces their overall hit points. The leviathan has its own deck of cards, which triggers various effects at the beginning of a player's turn, from targeted attacks that reduce health to effects that move players between spaces or loosen their grip. As the game progresses, the leviathan gradually gains "rage", which intensifies the effect of its event cards. Players' characters can move around a square grid overlaid on the creature's body by spending action points — the number being determined by a card played at the start of their turn — and their remaining hand of ability cards to reach the crystals and reduce them to zero. Victory is achieved by reducing all crystals, which vary in strength, to zero.

    $78.97


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