Board Games | Games with Solo Mode
Weirdwood Manor
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions. The Manor is a mysterious and magical place where rooms and the pathways between them can shift as time progresses. The game features a unique temporal mechanic; every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Players have some agency in how to use their actions to affect how quickly (or slowly) time moves, but beware, if the players use up their allotted time and have not defeated the monster, they lose! You will assume the role of one of six asymmetrically designed characters as you battle against one of the three different Fae Monsters, each with their own unique mechanics and loss conditions. You’ll make use of dice drafting, card play, resource management, and location actions as you move through the ever-shifting Manor in pursuit of the Fae Monster and his minions. You can also recruit additional companions to aid you and you will improve your character’s abilities as you earn experience. Each turn, the players will use their own deck of cards to take one primary action. Rooms they move to can offer additional actions and benefits. As well, players can make use of their own unique player and companion powers. These combinations can create varied and potentially powerful chains of actions on a player's turn. However, after each player's turn the Fae Monster will act, using their own custom deck of cards. As the game progresses, the Fae Monster’s strength will grow and things will become more dire for the players so they will have to work together to solve the challenges in front of them. The game offers deep tactical choice and a degree of unpredictability that will make traditional leader quarterbacking virtually impossible; the players will truly have to strategize as a group to succeed as the threat deepens! And so, if the players can defeat the Fae Monster before time runs out - or before the Fae Monster completes his own unique victory condition, the players will win the game and have kept Weirdwood Manor safe for now... until he next threat arrives!
$85.00$56.98
Truck Off: Food Truck Frenzy RAW - Roll And Write
AS FOOD TRUCK TITANS…Send your food truck team to score sales at various venues throughout town. You can only visit each venue once and will need to carefully plan your route and take sales opportunities when they are arise. Drive efficiently and score bonuses, or race to the finish and hit the big-time payouts on the way. Plan your route but expect the unexpected in your path to food truck infamy! Truck Off: The Food Truck Frenzy Roll and Write is a stand alone game and follow-up to the original Truck Off: The Food Truck Frenzy. It throws navigation, risk mitigation, and press your luck into the same meal pack for you to digest. In Truck Off Roll and Write, all players are driving their food trucks around a grid system town map, and marking off venue locations in a secondary location called a route tracker for each venue they visit. All players will visit a new venue each turn and then mark the value of their corresponding venue dice directly scoring them points. If you mark three venues in one row or one column of the route tracker, you gain a bonus. Bonuses help you navigate around town, allow you to reroll your dice more, drive farther, drive faster, and promote venues to make them more valuable. Each turn, the active player rolls the set of polyhedral dice. The active player may reroll up to one die to help the sales on their route or hurt the sales on their opponents route. Then all players select one open venue to drive to if possible up to 4 spaces away following a grid movement system. Each player then marks the value of the die on the corresponding location of their route tracker always progressing their route tracker. Route Tracker: The route tracker is made up of six columns, one for each of D4, D6, D8, D10, D12, and D20 venues. However, the route must always progress forward from D4 to D20 and snake back to D4. If you skip a venue in your route, then you may not return to that venue on the route tracker. The route tracker will play a big role in your pathing around the town and also allows you push the game toward end quicker than your opponents expect. To win the game and score the most sales, you'll need to plan your efficient route, take high sales opportunities when they present themselves, and figure out how to reroute your food truck if you deviate from your plan.
$20.00$14.87
Swordcrafters
The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement. In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs. Players hold their swords in the center of the table to score based on length. Sword quality scoring is based on the highest number of adjacent matching gems on one side of the sword. Sword magic scoring is based on the highest sum of two gem types. A innovative 3D sword-building game where the player builds and holds their sword as they play.
$35.00$26.37
Viral
You`re a deadly VIRUS that has just infected Patient Zero! Now, the clock`s ticking, and you have to spread and mutate in order to contaminate other organs! But, choose your strategy carefully, because competing bacillus are looking to muck up your best laid plans! If too many viruses are present in an organ, a crisis occurs and the powerful Immune System will surely wipe out your infection
$39.99$25.36
The Stygian Society: The Cursed Library
The Stygian Society is a diceless dungeon crawl. Heroes work together to climb the cube tower, eliminating enemies as they work their way to the top and the tower's master!Players drop cubes into the tower based on which skills they select but also cubes for the enemies. Both players and the enemies act based on what drops out the bottom. Strong strategic team play will be critical to make it to the tower's top floor.
$30.00$20.92
Tesla vs. Edison: Powering Up!
Tesla vs. Edison: Powering Up! expands the world of the smash-hit game Tesla vs. Edison! This first expansion is loaded with upgrades that amplify the epic War of Currents to new levels: Build a Headquarters. Each inventor can develop their own custom Lab, Works, Office, and Studio which offer special abilities and bonus points. Experience Historical Events. 21 different cards bring to life the history of the War of Currents with thrilling opportunities and devastating calamities that make each turn unique. AIs for Solo or Group Play. Custom AI decks, each with TWO difficulty settings - an Ada Lovelace side and a Charles Babbage side - are included for all six Inventors in the expansion. Play solitaire against 1-5 AIs or add AIs for additional challenge in 2+ player games. Welcome a 6th Inventor, Madam C.J. Walker. Another option to choose, and enables you to play a 6-player game! Female Luminaries. Six other brilliant and pioneering women of the time serve as Luminaries and spice things up in the War of Currents. New propaganda cards. Six cards commemorating the U.S Presidents of the period. Tesla vs. Edison: Powering Up! is an expansion and requires a copy of the Tesla vs. Edison base game to play.
$19.99$12.20
Shaolia: Great Houses
Shaolia: Great Houses is an expansion to Shaolia: Warring States which brings not only new cards, but also new mechanics and game modes to give the players more options in pursuing their paths to victory. The expansion introduces the titular Great Houses. There is also a solo mode new to Shaolia which introduces a Boss for the player to battle. A game of Great Houses proceeds much the same as one of Warring States, but with the addition of the Noble House tiles and Quest cards. These two new components work in tandem. Noble House TilesThese tiles can be purchased during the purchase phase of the game. The currency to purchase them are Quest cards that players have earned in the game. After a Noble House tile has been purchased, it is immediately replaced by another from the deck. Noble House tiles are placed near the player’s territory board, and function the same as Level 1 & 2 cards, with one important exception: They cannot be attacked, blocked, or destroyed, so a player will benefit from their abilities until the end of the game. Quest CardsIf a player completes the requirement listed on a Quest card during their turn, they get to take the quest card into their hands. Another Quest card from the deck is immediately drawn to replace the one taken. As mentioned previously, Quest cards can be used to purchase Noble House tiles. Alternately, you may sell one a Quest card for 2 gold. There are two types of Quest cards: ones that are immediately achieved by meeting their requirements, and ones with 23 open slots that require players to repeat the action listed on the card that many times before they complete the quest. Cards with these repeating quests can only be completed by whoever does the action first, claiming it with one of their quest trackers. A game of Shaolia: Great Houses ends the same turn that someone either gains 18 culture, or does 12 damage to their opponent’s palace. Additionally, there will be that previously-mentioned third victory path achieved through completing quests.
$25.00$21.25
Dragon Eclipse - Artbook
A premium, hard-cover album containing the best of Dragon Eclipse artwork, designed to help you get into the mood of the game. PREMIUM HARDCOVER ARTBOOK: This high-quality, hard-cover album showcases the best artwork from Dragon Eclipse, bringing the vibrant world of mystlings and tactical combat to life. IMMERSIVE ARTWORK: Explore beautifully detailed illustrations that capture the essence of Dragon Eclipse's colorful universe, designed to get you into the mood of the game. INSPIRED BY THE GAME'S WORLD: Each page features breathtaking art that immerses you in the adventures and landscapes of Dragon Eclipse, enhancing your gaming experience. DESIGNED FOR FANS & COLLECTORS: A must-have for Dragon Eclipse enthusiasts and art lovers, this book is perfect for showcasing your passion for the game and its intricate world. IDEAL FOR GIFTING: With its premium design and stunning visuals, the Dragon Eclipse Artbook makes a thoughtful and impressive gift for fans of the game or collectors of fantasy art.
$32.99$26.36
Avatar: Journey of Aang - Deluxe Edition (Pre-Order)
This item is a pre-order item with an expected release date of 11/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Avatar: Journey of Aang, 1-4 players join forces, taking on the role of Aang's companions. Each player will guide Aang in his journey to master fire, air, earth, and water, and restore balance to the world. If they hope to succeed, players will have to help Aang master the four elements, learn powerful new techniques, confront dangerous adversaries, and use the environment to their full advantage. With Sozin's Comet drawing near, Aang's companions must either help him race to confront Ozai, or risk fighting him with the full power of the comet. See if you have what it takes to guide Aang to success in Avatar: Journey of Aang!
$89.99$67.42
Maladum: The Forbidden Creed Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Forbidden Creed expansion is a standalone storyline campaign that can be played at any point in your party’s career from Maladum: Dungeons of Enveron. It consists of six new quests detailing the rise of the cabal and their endeavours to access even greater power and command the spirit of the Ascendant. Like the Dungeons of Enveron campaign, the quests are linked and your actions will determine the outcome of the story. The influence of forbidden magic is spreading throughout the region and it is your task to put a stop to it. You must fight the corrupted maladaar, overcoming their supreme magical abilities, while wrestling them for control of the Ascendant. It will be your death or your salvation – it’s down to you which one! As with everything else we've done in this campaign, almost all components are cross compatible, so the Forbidden Creed Campaign can also feature Hidden Locations, Side Quests, crafted equipment, and all manner of NPCs and Events.
$69.99$57.92
Riftforce: Beyond
Go beyond the Rift and discover a new plane of possibilities in Riftforce Beyond! Experience Riftforce now alone with a challenging solo mode or team up with your friends to fight together and control the Rift in epic three- or four-player games. You will need the powers of the eight new guilds to succeed in this new hostile environment. Can you unleash the Beast, crush your opponents with the Sand, or mend wounds with the power of Love?
$24.95$19.96
Ragusa
Set in the legendary city of Ragusa (now Dubrovnik), Ragusa charges players with the task of building the city in the 15th century, constructing its great towers, boosting trade with the East, and finding their fortunes. Players build houses on the spaces between three hexes, gaining access to resources (on rural spaces) and actions (in the city), which means that a house effectively functions as a worker being placed, but triggering three spots at a time. Players use resources gained in the countryside to build buildings, trade, and craft valuable commodities — the value of which varies as ships come and go from the harbor. In the city, players gain access to actions, with each spot representing the three actions that surround it. This simple worker placement gives way to a deep engine-building mechanism as not only will building around production spaces utilize the houses you've already built in the countryside, but building near other player's houses will re-activate them, giving other players valuable opportunities outside of their turns. The game ends once players have placed all their houses. The player with the most points from all sources wins.
$50.00$42.50
Florence
Seduce the Medici at an opulent Renaissance carnevale; deploy members of your noble house to the streets of Florence; compete for control at different parties; meet the Medici when they arrive; then gift, brag and scandalize your way to victory! Florence is a Euro-style area control game in which the regions you want to hold change each round as the Medici move around the city attending various functions. Over nine rounds, each player dispatches family members to attend parties, give gifts, brag about their achievements, engage in spurious gossip, and muscle their way through crowds to get some valuable face-time with the Medici. The chief resource in Florence is time: As the Carnevale moves into full swing and the streets fill with revelers, they will become harder to navigate, and you will need to be cautious of which actions you ask your various scions to complete. ★ Designed by Dean Morris★ Illustrated by Dann May
$60.00$39.89
Juicy Fruits
Juicy Fruits, designed by Christian Stöhr — co-designer of last year’s Spiel des Jahres winner Pictures, plays 1 to 4 players in about thirty min or less, ages eight and up. You have a small island paradise, where you make a living growing delicious fruit. Fulfill orders from ships docked on your island and add Businesses to your island to gain the most points. Clever planning is essential, as fulfilling orders frees valuable space, but you don’t want to let your opponents get the pick of the businesses either! With each play, Juicy Fruits poses new exciting puzzles of how to move your tokens most efficiently and how to balance clearing your island, claiming businesses, and finding the right time to thwart your opponents plans! Juicy Fruits is perfect for casual players and advanced gamers alike due to its accessibility and quick playtime, while offering a lot of replayability and tactical depth. Moreover, the game includes an advanced mode featuring the Juice Factory and a sophisticated solo mode!
$30.00$24.38
Power Advance
“Power Advance” is designed for super-smooth flow, while offering interesting choices and opportunities for clever plans. Like most deckbuilding games, players start with weak hands, and strengthen their deck as play progresses. When a player has at least “7” buying power on their turn, they can opt to go into the “vault” and draw 2 cards. They then choose one of the cards to keep, and the other is removed from the game. This is where the “victory points” are, and other powerful cards. You can win by “point count” or “color matching”. Game will be available for sale here and at retail by April or May. Check back soon or email us at buddypalgames@gmail.com and we will let you know when they arrive at the warehouse and ready for sale. A very special thanks to all our Kickstarter backers!YOU ARE THE BEST!
$19.99
Night Parade of a Hundred Yokai: Moonlight Whispers
Expansion for Night Parade of a Hundred Yokai- 2 New Asymmetric Clans : Tanuki Kappa- New Abilities: Change and Hide- The Whisper Islands - There are legends, even among the Yokai, of beings so unique and powerful that even the Yokai King himself could neither control nor banish them. The Daiyokai, whose names should never be uttered aloud, are enigmatic creatures. But beware, for they have their own agendas and are loyal to no one. The Whisper Island Tiles represent the mysterious archipelago where the Daiyokai dwell. Each of these Island Tiles is governed by two elements; however, you must still abide by the rule that forbids you from placing more than 1 Meeple on each Island Tile during a single turn.
$24.99$17.36
The Search for UAPs
Over the past 100 years, there have been many sightings of unidentified flying objects. While this has often been credited to the sci-fi crazy of the middle of the 20th Century, recent sightings by respected members of the military and captured video shows that there is something out there that we can’t quite identify. The Search for UAPs (Unidentified Anomalous Phenomena) is a game about this real-world search. You are researchers out to prove their existence, focusing on the edge of space. Look to the sky for answers… Download The Search for UAPs rules here. Features Follow up to The Search for Planet X and The Search for Lost Species! Use logic and deduction to search for Unidentified Aerial Phenomena in Earth’s Orbit. Record your findings and deduce where the UAPs must be! Report your sightings through the free app to determine if they are confirmed. New Rotating Orbits which add more challenge. Contents 1 Outer Earth Orbit Game Board 5 Personal Space Panels TOP 5 Personal Space Panels BOTTOM 5 Player Screens 10 Researcher Player Pawns 1 Luna Token 27 Quadrant Modifier Tokens 130 Player Photo Tokens 1 Rulebook 1 Solo Rule Sheet 5 Wet Erase Markers 6 Plastic Storage Bags
$60.00
1998 ISS (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In 1998 the US module Unity joined the Russian module Zayra at an altitude of 400 km. This was the inception of the International Space Station. 1998 ISS is played in rounds where the players select between 4 Earth actions: Astronauts training, to send new astronauts to the Space Station. Materials loading, that will be used to perform experiments. Modules preparation. Players contributing more to send new modules will gain extra actions. Experiments planification, to get new experiment cards. and 4 ISS actions: Move material outside, and use it to make your experiments Perform experiments, they will give you most of the points in the game Long stay in the ISS, so your astronauts stay longer in the ISS and you win victory points by researching with the effects of the microgravity in humans. Install new modules, that will give you extra points and they can be used to perform experiments. In other words, Earth actions will prepare you to make the ISS actions that will grant you victory points. The game is over when 5 American or 5 Russian rockets are launched and the player with the most victory points will be the winner.
$26.99$21.59
The Sackson Legacy Collection (Red)
The Red Edition includes the following 3 games In Cinema the players are movie producers in the Golden Era of Hollywood attempting to make the next box office smash hit. But you must find the right script and book the best talent. To do this, you’ll have to negotiate with the other players as they try to land roles for the Talent cards they have in your upcoming film. Finally, after all of the movies have been completed, the awards for best cinematic features are given out, and the player that makes the most money wins! In Dig Site, the players are archaeologists trying to collect colored sets of artifacts. The more of the same type of artifact you have in your collection, the more valuable the set. But, you must plan your moves carefully. Each time a player makes a move, it limits the available options for their opponent. Once the players run out of options, whoever has the most points at the end of the game wins! Bowling Solitaire follows the same format as tenpin bowling. The player will play ten frames, bowling up to two throws in each frame, attempting to knock over as many pins as possible. After the completion of a frame, the score is tallied, and all the cards are re-shuffled in order to set up the ten pins and ball decks anew. To start the first throw of a frame, select one of the face-up cards on your ball piles to “bowl” at the pins. Each ball card can knock over 1-3 pins from the layout.. Components Cinema 36 Talent Cards 24 Movie Script Cards 88 Review Cards 6 Award Tokens 20 Genre Tokens 78 Money Cards 5 Player Aid Cards Rules Dig Site 4 Trowel Tokens Game Board 36 Assorted Gems Rules Bowling Solitaire 20 Bowling Cards 50 page score pad Rules
$34.99$26.42
The Great Library (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In The Great Library, players step into the role of Librarians overseeing the legendary Mouseion. Players will manage invaluable relics, collaborate with diverse scholars, and navigate the activity of a thriving port city as they work to shape the legacy of history’s most iconic center of knowledge.
$154.99
Lost in Adventure: The Curse of Jack Parrot
Become a legend of the seven seas! Lost in Adventure – The Curse of Jack Parrot is a cooperative narrative board game designed for 1-6 players ages 10 and up. Ideal for those who love graphic adventures, strategic choices, and shared exploration. Follow in the footsteps of the infamous Jack Parrot on a journey through mysteries, dangers, and ancient legends. Discover the scenario as you go along by placing cards side by side, collecting items, talking to characters, and choosing how to interact with them: every decision changes the course of the story. That's why no two games are the same! This second chapter of the Lost in Adventure saga offers an immersive experience with short texts, intuitive rules, and a strong visual impact. Created by Marco Pranzo and illustrated by Michael Menzel and Alberto Bontempi, it is perfect for playing with friends... or alone! The ending is up to you!
$18.99$16.14
Gorinto
Elements gather energy in unique patterns, challenging you with finding the ideal route to balance and harmony. Earth digs deep, Water flows wide, Fire rises high, Wind blows freely, and Void slips between the rest; can you gain the understanding you need to uncover true wisdom? A Gorinto is a type of Japanese pagoda of the five elements: earth (cube), water (sphere), fire (pyramid), air (crescent), and void (lotus). It often housed the relic of a Buddha or saint, and together represent the realm of perfect understanding. In Gorinto, players take turns selecting element tiles from the Path (perimeter) and moving them onto the Mountain (game board). Each element collects in a unique pattern. The elements collected each turn will allow you to collect more elements over the turns and rounds. Points are scored at the end of each round based on goals selected at the start of the game, as well as the elements chosen at the end of the game. The player with the most points at the end of the game wins. Will you achieve perfect understanding?
$40.00$25.86
Ahau: Rulers of Yucatán
Ahau: Rulers of Yucatán is a Euro-style board game, combining elements of worker placement and resource management with innovative dual-engine building - all set in the Classical Period of the Maya. In the game, the players take the roles of leaders of city-states who are all eager to climb the ladder of power and become the most famous ruler of this era. Throughout their journey, they have the chance to invoke the ancient Maya deities, make the production flourish, build their pyramid temple and capital, and expand the borders of their territory. Ahau is a homage to the breathtaking Maya culture, bringing their history closer to the players. The cultural and historical aspects of the game were closely checked by Mayanist David S. Anderson, professor of anthropology and archaeology, an instructor at the Radford University in Virginia, U.S. The Solo Mode was co-designed with professional game designer, David Digby.
$70.00$44.41
Inspirisles
INSPIRISLES is a completely original all ages Tabletop RPG promoting storytelling, empathy and Deaf awareness with an emphasis on cooperation. Learn British and American sign language as you cast spells, solve puzzles and battle monsters! INSPIRISLES features a unique system we have called Shaping. It allows participants to engage with Deaf culture and learn sign language (ASL and BSL included). It also forms the dice mechanic at the heart of the game, where you wield the elements to fight back Disbelief.Find over 200 pages, including... A history of the Islands and their inhabitants. Pendragon character creation. Sign language tutorials, including Deaf awareness tips and a strong introduction taking you from the fingerspelling alphabet to your first conversations. A fun 3d6 dice rolling system. How to run sessions as the Grail Guide and plan Questing Days using storytelling archetypes. A host of worldbuilding inspirations, including vibrant locations, ways of earning Belief, festivals, famous friends and foes and a menagerie of fae creatures. A starter Questing Day: ‘Friends in High Places'. Stunning full-colour illustrations from cover to cover, featuring dozens of diverse characters by Lucille Nual and a myriad of creatures, locations and intricate knot art by Josh Somerville. Dyslexia friendly fonts to prioritise accessibility. Sensitivity reading and safety tools, including a consent questionnaire, reflection mechanic and X card. Full colour or B&W versions of the Pendragon sheet, and sign language material by Ashley Grace for both American and British players.
$30.00$21.23
The Witcher: Path of Destiny - Wild Hunt
The semi-cooperative game mode allows players to stand on two sides of the conflict - one of you will take on role of Eredin himself, commanding a group of wraith-like Wild Hunt Generals, while the others will lead Ciri and her companions. The solo mode is also included, in which you will try to face the Wild Hunt alone! ENGAGE IN THE WILD HUNT CONFLICT: Experience a semi-cooperative game mode where one player commands Eredin and his Wild Hunt generals, while others lead Ciri and her companions in a battle for survival. INCLUDES SOLO PLAY MODE: Face the terrifying Wild Hunt alone in the challenging solo mode, testing your skills and strategy against overwhelming odds. NEW STRATEGIC GAMEPLAY: This expansion adds asymmetric roles and unique abilities, creating a dynamic and intense experience for both cooperative and competitive players. IMMERSIVE WITCHER UNIVERSE: Dive deeper into the Witcher world, confronting one of the saga’s most fearsome enemies with new characters and storylines. COMPATIBLE WITH PATH OF DESTINY BASE GAME: Designed to integrate seamlessly with The Witcher: Path of Destiny, enhancing your gaming experience with new modes and challenges. Contents: 1 Double-layered player board 4 Character miniature 1 Character scoring miniature 5 Starting cards 4 Ability tokens 2 Exp tokens 24 Large tale cards 5 New Side Quest Cards 16 Generals’ special ability cards 16 Generals’ weakness cards
$54.99$43.94
Heroes Wanted: Extra Extra - Expansion Deck 1
Had enough of the steps and stumbles on the path to greatness? Or maybe you think the quality of the villains you’ve been facing is keeping you from your true potential? Then Champions and Masterminds 2 is the answer! This expansion pack introduces three more of The Champions of Zeta City for the co-op game variant established in the original Champions and Masterminds pack, as well as two new Masterminds who are out to make you cry for your mommy. The pack also comes with a token sheet to be used specifically with these characters. CONTENTS: 3 Oversize Champion cards2 Oversize Mastermind cards1 Token sheet1 Rules sheet
$11.99$10.20
Block and Key
In Block and Key, adventurers place 3D clay blocks in a centralized raised playing area, with the goal of completing their own request cards. The challenge is made more interesting as each player is limited to their "2D" viewpoint. Each turn adventurers may either draw new blocks from the supply, or place ONE block into the shared space. They may then check to see if they have completed any request cards before filling their hand. The first adventure to complete the number of request cards required by the player count ends the game. Scores will be tallied and one player named the victor.
$50.00$40.00
City Builder: Ancient City
City Builder: Ancient World is a tile-laying game for 1-4 players, which can be played competitively, cooperatively or solo. Players are magistrates sent to a newly conquered province to build cities and help spread Roman influence in the area. By employing clever planning, they must grow their cities to meet the demands of incoming settlers, as well as build imposing Monuments to please their emperor. Competitive Objective:To win, players must build impressive Monuments and fill their city with incoming settlers. Monuments have unique scoring bonus that will only apply to the city they are built in, while claiming settlers unlocks the point value they are covering. At the end of the game, players will add up their scores and the player with the most victory points is declared the winner. This player is awarded governorship of the province with their city being named its new capital. Cooperative Objective:The emperor wants to increase the efficiency and profit of each of his provinces. As a group of magistrates you must work together to ensure your province doesn’t displease him, which would result with you losing your position—and your possibly your head.Follow the emperor’s Edict, complete his preferred Monuments, and plan carefully to make sure you all stay off the chopping block!
$49.00$39.20
The Quick And The Undead
Ride into West Fort, a small town in the Wild West overrun with undead and show the inhabitants you are not to be crossed. Gain more Notoriety than your fellow Outlaws, take control of the town and claim it as your own. Plan your actions carefully to maximize their effect and prepare to fight over common goals. Earn, steal and shoot your way to notoriety whether in-game, by controlling unique buildings, or by clearing out the undead plaguing the town. Shoot first, ask never. The Quick and the Undead is played over “days” and each day is broken into 3 rounds of actions. Each round begins with all players simultaneously, and secretly, selecting 1 of the 8 actions by setting the corresponding number on their D8.Players reveal their numbers simultaneously and place an outlaw from their stash onto their chosen action.Players will take their turns in descending numerical order, starting with “hired guns” and continuing from action “8” down to action “2."If two or more players have an outlaw on the same action they will duel.At the end of a player's turn, if they have enough money, and there are no Undead in the street, they may purchase a building to gain it's unique action. If there is already an outlaw in the building those Outlaws will shootout for control.After all players have taken their turn, round 2 of the day will begin, however Outlaws may not return to an action if they already have an Outlaw there.After 3 rounds the current Day is over and all players collect outlaws used on action spaces (not in buildings) and return them to their stash. Outlaws that have been killed are left in the graveyard and are not collected.At the end of a day in which there are less Undead than players the game will end, and players will add up their Notoriety from tokens taken, Undead killed and buildings owned (if that building has been emptied of Undead.)The player with the highest notoriety wins. In the event of a tie, the Outlaw with more money wins. If still tied, the tied Outlaws duel to the death.
$42.00$33.60
Summit: Sanity Expansion
The final expansion in the Summit Series, Sanity brings another dimension of play and immersion as players attempt to harness their character’s Focus while maintaining their Sanity all while trying to survive the world’s deadliest mountain. Can players keep their cool, or will they break down under the immense pressure of the expedition… or the competition? With the dangers of hypothermia threatening your survival, can you trust your mind—or is it playing tricks on you? It’s just a matter of time before someone cracks like the ice under their climbing axe…
$35.00$28.00
Mercurial: Standard Edition
Discover a new age of spell crafting in the fantastic world of Mercurial! Exert control over chaos in this game of dice-manipulation and magic-making. Draft Alterations to shape your Elements which you'll use to forge Spells. Combine and cast these Spells to generate enough Ruin, Restore or powerfully balanced Myst to perform Heroic deeds that earn you victory points.
$49.99$32.90
Railroad Ink Challenge: Eldritch Expansion Pack
In the multiplayer puzzle game Railroad Ink™, your goal is to connect as many exits on your board as possible.Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. Use the 4 special dice of the Eldritch Expansion Pack in addition to your regular Route dice, and find new ways to score points: Ritual (1 die): open new Portals and add mysterious Rituals to create a Madness Network! Portal (1 die): open different supernatural Portals to connect distant areas of your network! Tentacle (1 die): extend Tentacles along your network as much as you can to get bonus points for each space occupied! Investigation (1 die): send your Investigator to collect Clues to solve the case and gain extra points! Note: at least one core set of Railroad Ink™ or Railroad Ink Challenge™ is required to use this expansion pack.
$10.00$8.50
Flash 8
Flash 8 is a fast-paced sliding-tile game where 1-4 players race to move their colourful electron tokens around their city board (their 'tablet') to re-create combinations and score points, all in real time. The competitive version (2-4 players) has players racing against one another to be the first to claim the cards in the center of the table by sliding their multicoloured electron tokens into the empty space in their city grid tablet in an attempt to re-create the colour combinations on the cards. Every time a combination is completed, the successful player yells "Flash!" and they collect that card while the game keeps going. The game ends when all cards are claimed, and the player with the most cards wins! The solo version of Flash 8 asks you to re-create, using the same sliding-tile mechanism, any combination shown on the grid of electrons laid out in front of you. Be careful, though, because every success comes with a price: every time you complete a combination, the grid changes, and if you don't manage your cards correctly, you could end up stuck
$19.94
Oros
Oros is a game of strategy, where you will be faced with choices between moving the land itself, erupting volcanoes, building shrines, or repositioning your Followers on every turn. Shift the land itself, move and collide tiles, form and erupt volcanoes, worship to gain wisdom, journey around the ever-changing landscape, and build sacred monuments in the pursuit of wisdom and knowledge. ★ Customize your actions by moving your Followers between upgradeable action spaces on individual player mats.★ Manipulate a shared environment like a giant puzzle of plate tectonics. Shift, move, build up, erupt, and reposition the land by sliding and colliding tiles on the shared board.★ Every action is a puzzle of creative problem solving, abstract thinking, and constantly evolving strategy.Oros will appeal to players who enjoy competitive, highly strategic Euro-style games, thematic games, and games with unique mechanics.
$49.99
Chiseled: A Deck Sculpting Card Game
Three critics... One set of tools... No excuses! Chiseled is a deck-sculpting game about sculpting marble. In Chiseled, play as artists in a shared studio, working to complete your sculptures by the time any player has checked in with the three critics enough times to get rated. Using one tool at a time from the shared workbench, remove and accentuate cards from your starting deck of cards to improve its artistic value, and please the critics for bonuses. Each tool offers a unique method of interacting with the marble. Chiseled features a single-player score challenge mode, as well as competitive play for 1 to 4 players.
$24.99$17.92
From The Moon
In From the Moon, players are representatives of factions trying to complete space missions departing from our Moon in order to help Humankind survive elsewhere in the Galaxy. Indeed, the fate of the Earth is sealed and time is running out! The plan is to launch three survival missions before all life on Earth ends. To do that, each faction will contribute by building parts of the ships and build their own Lunar base to store the necessary resources. In the end, which faction will be most suited to lead the future of our race out there, far away in space? Highly detailed miniatures and art to make you feel like you're on the moon Modular map for high replayability Recessed player boards for token management
$99.99
Worminators Inside Job
Welcome to the Big Apple, a city rotten to its core. A high-profile politician has just been murdered, and only the Worminators can solve the case. You’re one of the hotshot detectives that have earned the title of Worminator, and you’ve been ordered by the chief to investigate this murder. If the media frenzy around the case weren’t enough to throw you off your game, the mayor’s office seems to be blocking you at every turn. Rumors run rampant that this might be… an inside job. Worminators: Inside Job is a game Born at PAX. What does “Born at PAX” mean? We at Lynnvander Studios teamed up with the PAX team to run a panel called Design a Board Game Live. Worminators: Inside Job was conceived by the crowd at PAX West 2022. They came up with the combination of buddy cop worms, and we refined their ideas into the board game you’re holding now! In Worminators: Inside Job, each player is a worm detective assigned to the case. You will build your own deck of Detective cards as the game advances, using them to gather evidence and bring it to the courthouse. Will you be able to assemble the clues and solve the murder before the city becomes overrun with corruption or drowns in criminal activity? Get your badge and let’s find out.
$39.99$26.84
Runar: Hel Expansion
“Ladies and Gentlemen, I have asked each of you in this room for a purpose. It is with grave urgency, and top secrecy that I request your time, your assistance, and your loyalty. I ask that you save our nation, and in turn save my life…” The President On the brink of civil war, The President of Karmonia has been given five letters from an assassin, each marked with a day. It has been made clear that if the President does not meet each of the assassin’s demands, there will be dire consequences resulting in the death of The President. Five letters. Five threats. Five days to die. Patriot is a Cooperative board game of social deduction, betrayal, strategy and teamwork for 1 to 6 players. Each player is dealt a secret card outlining their allegiance to The President save, or assassinate. Through the midst of this, the country of Karmonia is in turmoil. It is up to you and your team to find the assassin whilst maintaining the country through a number of difficult missions! However...! If you are the assassin, it is your mission to sabotage, betray and secretly manoeuvre the game in your favour, resulting in the assassination of The President and the destruction of Karmonia. Just don't get caught.
$49.00$36.92
The Dark Quarter: Upgrade Pack - Plastic Tokens
73 Deluxe Molded Plastic Tokens that upgrade the Locations Markers, Character Markers, Point of Interest Markers and Finale Marker.
$19.99
The Dark Quarter: Upgrade Pack - Deluxe Metal Experience Coins
30 Metal Experience Tokens to upgrade the Experience Tokens in The Dark Quarter.
$19.99
Severton
A cooperative, scenario-driven thriller where players—portraying intrepid friends—uncover the dark secrets of Severton, a sinister district in old Prague. Navigate dangerous streets patrolled by ruthless Vonts, split or unite to investigate, and manage tense encounters through stealth, persuasion, or force. With 5 interconnected scenarios, 4 difficulty levels, and a focus on tight teamwork under pressure, Severton delivers atmospheric storytelling and strategic challenges. Ages 14+1-5 players90 minute play time
$79.99$59.92
Antiques (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The big day has finally arrived! As a representative of a prestigious family of art curators with generations of refined taste, your mission is to acquire the finest pieces at auction. You will create irreverent collections that challenge artistic boundaries, leading to temporary exhibitions in the world's most renowned museums. But you're not alone in this pursuit! Other prominent families are also vying for deals with artists, galleries, and museums. In this high-stakes world of art collecting, golden opportunities can vanish in the blink of an eye, and only the most decisive curators will prevail. In Antiques, you take on the role of a museum curator competing to become the most prestigious art gallery owner. Through strategic auction bidding and careful collection assembly, you will create temporary exhibitions in renowned museums and international galleries to showcase exquisite pieces. The game is played in sequential turns around the table until a player completes their required number of temporary museum exhibitions, which is based on the player count. After final scoring, the curator with the most points wins.
$89.99$76.49
Dig It Up! Crack the Crate - A Dragon's World
This interactive, one-time-use game lets you merge the excitement of experiential escape rooms and Dig It Up! excavation projects into one exciting group activity!Work together with friends and family to save a precious baby dragon egg and keep darkness from spreading across the land. Do you have what it takes to overcome the series of challenges, unlock the secrets of the dragons and break the curse?- Strengthens creativity, cooperative play and critical thinking- For 1 or more players ages 8 and up- Unique family game guaranteed to intrigue members of all ages- Includes 3 crates, 1 egg dig, 2 orb digs, 2 digging tools, 10 story cards, 9 challenges, 3 answer cards, mystery treasures, amulet, key, map, solution book and instructions
$39.95
Design Your Destiny: Running Out Of Time
Read a fictional story about Charlie and Natalie as they are whisked away to the future to try to stop the invention of time travel itself! Every couple of chapters you get to play as Charlie and Natalie in a game where you help them progress through the story. Unfortunately, each game is broken and needs your help to fix it. The next few pages after a game will guide you on ways you can fix the game, but you are given complete freedom to fix it however you want. Each task you complete earns you a sticker that helps put the time machine back together. If you complete enough tasks and fix the time machine, then you unlock the final chapter to see how the story ends. It's a sci-fi story but also a game design tutorial that's great for kids or for people just getting into game design.
$35.00
Eleven: International Cup Expansion
When somebody grows up, he leaves the family at home and goes out into the world. It’s the same with a football club. You can win endless local games, but is that the peak of success? International cup on the other hand… That’s something!Time to go one step further! Eleven: The International Cup is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Local league is getting boring, and some football clubs think about international trophies. Will you be among them?Introduce the variant of the international cup to the game and stand face to face with other players!Use new Opponent cards as well as powerful Final Opponent cards. But be careful - playing in a tournament of this rank is extremely demanding, it can weaken your players and lead you to defeat in the league! Can you afford to play two games a week, or will you give in to the pressure?
$49.99$12.93
Eleven: International Players Expansion
I’ll risk saying that football is the most popular sport in the world. If this is the case (and it certainly is), talented footballers are playing around the globe. Am I wrong? Of course I’m not! And if I’m not wrong, why are you still sitting here? Buy a plane ticket and go. You are now to bring an international star to my football club!Club play is taking to a whole new level! Eleven: International Players is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.Turn the local area into an international market and bring talented players from the farthest corners of the world. Players from all continents are waiting for you, and each of them only dreams of one thing: to give them a chance!Who knows, maybe you will soon make one of them into a world famous star?★ Expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball);★ 45 new Players cards with Unique Abilities that make up the International Market;★ Bring international stars to your club by taking it to a whole new level!
$20.00$13.57
Rabbit Rabbit: A Game of Superstitions
A magical 350-card trivia game for 1-10 players collecting superstitions, myths, spells, folklore, and more- old and new, from around the world. The goal of Rabbit Rabbit is to be the first to collect seven cards by answering questions correctly, and play starts with the person whose birthday is closest to the current date. In clockwise order, players take turns answering question cards pulled from the top of the deck by the person to their right, taking care to keep the answer hidden. If the player answers it correctly, they keep the card. If they don't, it's discarded. When you win your sixth card and are one card away from winning, you must say "Rabbit Rabbit" out loud. If you forget and another player notices and says it first, skip your next turn, giving everyone else a chance to catch up. There are multiple ways to play: Team Play. If you're playing with four or more players, you can optionally split up into teams of equal size. Host Mode. Playing with three or more, and have an odd number of players? Designate one player as the Trivia Host, who opts out of answering cards, and instead has card reading duties. Scored Play. If you'd like a faster pace, the host can open up each question card to all players, and everyone who answers correctly each round gets a point. The first to reach seven points wins. Solo Play. Playing by yourself? Read the cards, challenge yourself to answer them correctly, and see if you're right. Important Note: Superstitions, like all folklore, can vary wildly and change over time, with multiple variations even in the same small region. If you find a superstition in Rabbit Rabbit described differently than one that you grew up with and hold close to your heart, you're strongly encouraged to share your version with everyone. That storytelling is part of the game! Rabbit Rabbit is the third game from Ami Baio of Pink Tiger Games, the creator of You Think You Know Me and Flatter Me: A Compliment Battle Card Game.
$24.99$18.92
G.I. JOE Mission Critical: Sgt. Slaughter Figure Pack
This is an expansion. G.I JOE Mission Critical is required to play. At Ease! Sgt Slaughter, reporting for duty! The famous Drill Sergeant is ready to slam Cobra into the ground and make your squad the best it can be! Features: Special Hero Figure expansion! Add Sgt Slaughter’s signature vehicle, the Triple T, to your team’s arsenal! Unique combat cards to help drive Cobra into submission or whip your team into fine fighting force! Renegade Limited! Contents Summary: 1 Hero Figure 1 Vehicle Card 10 Combat Cards 1 Rule Sheet At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion
$22.00
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